diff options
Diffstat (limited to 'attic/muse2-oom/muse2/synti')
143 files changed, 247467 insertions, 0 deletions
diff --git a/attic/muse2-oom/muse2/synti/CMakeLists.txt b/attic/muse2-oom/muse2/synti/CMakeLists.txt new file mode 100644 index 00000000..73e6d349 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/CMakeLists.txt @@ -0,0 +1,50 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +include_directories( + . + ${CMAKE_CURRENT_BINARY} + ${PROJECT_SOURCE_DIR} + ${PROJECT_SOURCE_DIR}/muse + ${PROJECT_SOURCE_DIR}/muse/widgets + ${PROJECT_SOURCE_DIR}/synti + ) + +set (SubDirs + deicsonze + # deicsonze2 + libsynti + organ + # simpledrums + simpledrums2 + vam + ) + +if (ENABLE_EXPERIMENTAL) + set (SubDirs ${SubDirs} s1 ) +endif (ENABLE_EXPERIMENTAL) + +if (HAVE_FLUIDSYNTH) + set (SubDirs ${SubDirs} fluid fluidsynth ) +endif (HAVE_FLUIDSYNTH) + +subdirs(${SubDirs}) + + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN b/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN new file mode 100644 index 00000000..87092d6f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN @@ -0,0 +1,24945 @@ +* TX81Z/DX11 Voice Archive +* $Header: /cvsroot/lmuse/muse/synti/deicsonze/ARCH_ALIN,v 1.3 2005/07/14 10:25:45 a-lin Exp $ +* Copyright 1991 by Bryan Sutula. See README file for restrictions. + + +--Bank 1 + +* CATEGORY ORCHESTRA + +* SUBCATEGORY Orchestra + +** Name: EleOrchtra +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 03 03 04 0b 00 02 4e 00 02 18 03 03 05 08 00 02 51 08 00 11 07 03 07 0b +00 05 63 04 06 09 10 03 05 0f 00 06 63 08 05 34 21 23 0f 00 12 18 05 04 00 +63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EleOrchtra +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 03 03 04 0b 00 00 4e 00 02 18 03 03 05 08 00 00 51 08 00 11 07 03 07 0b +00 00 63 04 06 09 10 03 05 0f 00 00 63 08 05 34 21 23 0f 00 12 18 05 04 00 +63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Orchestra* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 1f 00 02 0f 00 01 4b 0a 08 07 1f 00 05 0f 0b 00 61 09 0e 0f 1f 00 05 0f +00 01 63 0a 08 08 1f 00 05 0f 00 00 61 05 08 3e 21 21 07 00 32 05 02 04 00 +28 63 00 00 00 32 00 4f 72 63 68 65 73 74 72 61 2a 63 63 63 32 32 32 00 00 +00 12 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntOrkest +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0c 03 04 0f 32 01 47 08 0d 10 0c 03 04 0f 32 02 3e 08 0a 0e 15 06 05 0f +1e 05 5d 13 0a 1f 15 06 05 0f 1e 05 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntOrkest +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0c 03 04 0f 32 00 47 08 0d 10 0c 03 04 0f 32 00 3e 08 0a 0e 15 06 05 0f +1e 00 5d 13 0a 1f 15 06 05 0f 1e 00 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Symphony + +** Name: Sympathy.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 03 0f 00 04 59 04 03 1f 1f 00 03 0f 00 04 5f 00 06 0f 1f 00 04 0f +00 05 5b 08 02 0f 1f 00 04 0f 00 06 5f 08 06 2c 23 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sympathy.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 03 0f 00 03 52 04 03 1f 1f 00 03 0f 00 04 55 08 06 0f 1f 00 04 0f +00 06 5b 08 02 0f 1f 00 04 0f 00 05 5e 08 06 2c 23 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sympho * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 03 04 0e 16 00 4a 03 03 0d 04 00 05 0e 1d 00 52 04 06 0c 04 03 05 0e +0e 00 63 03 03 07 04 03 05 0e 0c 00 63 04 00 3c 23 0e 0e 00 32 11 02 04 00 +28 63 00 00 00 32 00 53 79 6d 70 68 6f 20 20 20 2a 63 63 63 32 32 32 00 06 +00 18 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony * +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 04 00 01 0e 00 49 4d 04 03 11 17 03 04 0f 00 00 45 04 06 0c 08 03 05 0f +00 78 63 04 03 0a 04 03 05 0e 00 78 63 03 00 3c 1f 0c 10 00 4e 05 02 04 00 +28 0c 07 00 00 32 19 53 79 6d 70 68 6f 6e 79 20 2a 63 63 63 32 32 32 00 08 +30 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 13 07 02 0e 0a 04 59 13 12 0e 09 00 05 0e 00 04 51 08 03 18 09 05 04 0e +0a 04 4b 0d 0b 0c 0d 00 05 0d 00 05 63 08 03 64 26 18 0f 00 26 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10 +00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 13 07 02 0e 0a 02 59 13 12 0e 09 00 05 0e 00 01 51 08 03 18 09 05 04 0e +0a 01 4b 0d 0b 0c 0d 00 05 0d 00 00 63 08 03 64 26 18 0f 00 26 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10 +00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 03 4d 19 0a 0c 0a 00 07 0f +0a 05 62 08 01 1f 0a 06 04 0b 00 02 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 00 4d 19 0a 0c 0a 00 07 0f +0a 00 62 08 01 1f 0a 06 04 0e 00 00 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 05 00 04 0e 29 03 4c 04 01 0f 0c 01 05 0e 0a 03 39 08 02 0d 0a 00 06 0e +0a 03 5d 08 03 12 08 03 06 0d 00 06 58 08 01 2c 1e 00 06 00 32 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 05 00 04 0e 29 00 4c 04 01 0f 0c 01 05 0e 0a 00 39 08 02 0d 0a 00 06 0e +0a 00 5d 08 03 12 08 03 06 0d 00 00 58 08 01 2c 1e 00 06 00 32 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1a 05 07 0d 34 02 49 08 0c 17 0c 00 07 0f 0a 03 4b 13 05 15 0d 05 07 0e +34 05 63 08 0b 0c 0a 00 05 0f 0a 03 63 08 01 74 1e 0b 09 00 32 00 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1a 05 07 0d 34 00 49 08 0c 17 0d 00 07 0f 0a 00 3f 13 05 15 0d 05 07 0e +34 00 63 08 0b 0c 0a 00 05 0f 0a 00 5a 08 01 74 1e 0b 09 00 32 00 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 03 06 05 0a 29 03 48 08 14 0c 0a 08 06 09 0a 00 4a 0d 0a 0d 0b 06 05 09 +1a 03 61 0a 04 0c 09 08 07 09 15 03 63 08 01 35 1e 1a 0c 00 22 00 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40 +00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 03 06 04 0f 29 00 48 08 14 0c 0a 01 05 0e 0a 00 4a 08 0a 0d 0b 06 04 0f +1a 00 4f 0a 04 0c 09 00 04 0e 15 00 5e 08 01 35 1e 1a 0c 00 22 00 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40 +00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.6 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 02 05 05 00 40 4c 08 0a 1a 05 00 07 0e 0a 6d 50 19 04 0b 0a 03 05 0f +00 40 56 08 10 17 0a 00 06 0f 14 44 5b 0d 05 24 1d 19 3d 25 26 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 30 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.6 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 0a 02 05 05 00 40 4c 08 0a 0a 05 00 07 0e 0a 41 35 13 04 13 08 02 05 0f +00 40 56 08 10 10 0a 00 06 0f 14 40 5b 08 05 24 1c 00 2a 0b 26 0c 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0c 04 04 0e 49 03 51 04 08 12 0c 04 04 0e 0a 04 4d 08 0a 0e 10 00 07 0e +49 03 5f 08 04 12 10 00 05 0e 00 04 51 08 01 2c 1c 00 0f 00 42 18 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40 +00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Symphony.7 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0c 04 04 0e 49 00 51 04 08 12 0c 04 04 0e 0a 00 4d 08 0a 0e 10 00 07 0e +49 00 5f 08 04 12 10 00 05 0e 00 00 51 08 01 2c 1c 00 0f 00 42 18 04 04 00 +63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40 +00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* CATEGORY WIND + +* SUBCATEGORY Brass + +** Name: AnlgBrass1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 07 00 07 0e 0f 04 55 08 0b 0d 1f 00 07 0f 0a 04 5f 04 03 0d 1f 00 08 0f +00 04 5f 08 03 0d 1f 00 07 0f 0a 04 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 07 00 07 0e 0f 01 55 08 0b 0d 1f 00 07 0f 0a 00 5f 04 03 0d 1f 00 08 0f +00 01 5f 08 03 0d 1f 00 07 0f 0a 00 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 04 56 04 03 10 1f 00 09 0f +00 06 55 04 03 0f 05 01 08 0f 00 06 5a 04 03 2d 1f 00 05 00 62 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00 +00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 00 56 04 03 10 1f 00 09 0f +00 01 55 04 03 0f 05 01 08 0f 00 00 5a 04 03 2d 23 00 05 00 52 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00 +00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 07 00 07 0e 00 04 4d 04 01 0d 1f 00 07 0f 0a 02 5f 04 04 0d 1f 00 08 0f +00 05 5f 08 04 0f 1f 00 07 0f 0a 05 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 07 00 07 0e 00 01 4d 08 01 0d 1f 00 07 0f 0a 01 5f 04 04 0d 1f 00 08 0f +00 01 5f 08 04 0d 1f 00 07 0f 0a 01 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 04 00 07 0f 00 05 53 04 0a 0f 03 04 08 01 00 03 55 04 06 10 1f 00 09 05 +00 05 55 04 04 0f 03 04 08 01 00 05 5a 04 06 2d 23 00 00 00 62 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 04 00 07 0f 00 01 53 04 0a 0f 03 04 08 01 00 00 55 04 06 10 1f 00 09 05 +00 01 55 04 04 0f 03 04 08 01 00 00 5a 04 06 2d 23 00 00 00 62 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 0a 06 07 0c 00 02 53 04 0b 15 10 06 07 09 00 03 49 04 06 16 07 06 08 0f +00 03 63 04 03 10 1b 06 07 0c 00 03 62 04 06 34 23 00 05 00 32 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00 +00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 0a 06 07 0c 00 01 5b 04 0b 15 10 06 07 09 00 00 59 04 06 16 07 06 08 0f +00 01 63 04 03 10 1b 06 07 0c 00 00 62 04 06 34 23 00 05 00 32 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00 +00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 02 52 04 0d 0f 07 06 08 0f +00 06 4c 04 04 11 0a 05 07 0c 0f 05 62 04 06 23 1e 25 25 00 32 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 01 52 04 0d 16 07 06 08 0f +00 01 4c 04 04 11 0a 05 07 0c 0f 00 62 04 06 23 28 25 02 00 32 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 0a 03 0d 0c 00 02 58 04 0c 10 1f 09 0e 0d 00 02 63 04 05 16 1f 05 0d 0e +00 05 63 04 06 10 1f 06 0e 0d 00 05 62 04 06 25 22 24 0f 00 42 0c 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 0a 03 0d 0c 00 02 58 04 0c 0f 1f 09 0e 0d 00 00 63 04 05 16 1f 05 0d 0e +00 00 63 04 06 10 1f 06 0e 0d 00 00 62 04 06 25 22 24 0f 00 42 0c 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 03 5e 00 04 1f 18 06 0d 0f +00 03 5e 04 03 1f 18 06 0d 0f 00 03 5e 00 05 26 28 00 00 00 32 18 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 00 5e 00 04 1f 18 06 0d 0f +00 00 5e 04 03 1f 18 06 0d 0f 00 00 5e 00 05 26 28 00 00 00 32 18 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 03 51 04 0e 1f 16 08 0f 0c +00 04 63 04 06 1f 06 04 0d 0c 00 03 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBrass9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 01 51 04 0e 1f 16 08 0f 0c +00 00 63 04 06 1f 06 04 0d 0c 00 00 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00 +63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AtackBrass +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 6 +0f 1f 04 07 0f 00 02 53 05 0d 0f 0e 00 08 0e 00 01 5b 04 02 10 1f 00 09 0f +00 04 61 05 05 10 05 00 07 0e 00 04 63 04 09 34 1c 15 06 00 52 11 04 04 00 +63 32 00 00 00 32 00 41 74 61 63 6b 42 72 61 73 73 63 63 63 32 32 32 00 01 +00 38 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Back Brass +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0d 1f 00 08 0f 00 00 43 04 03 0d 0e 00 0f 00 00 00 47 04 03 1f 1f 00 0f 0f +00 00 00 04 03 0f 1f 00 08 0f 00 00 5a 04 03 3a 1e 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 42 61 63 6b 20 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 Feed +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 03 00 0a 0e 00 3c 47 04 03 12 1f 00 0a 0f 00 04 4b 08 02 12 1f 00 0a 0f +45 04 4f 08 03 12 1f 00 0a 0f 01 05 5f 08 03 3b 23 01 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 63 42 43 31 20 46 65 65 64 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 Horns +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 09 00 08 0e 00 3b 4a 04 0b 09 1f 00 08 0f 00 24 3d 04 03 0a 1f 00 0f 0f +00 25 21 0b 03 0e 1f 00 09 0f 00 2e 63 04 0b 3a 20 05 03 00 62 0c 02 04 00 +63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 Horns +** Controls: MW (LFO pitch), BC (EG amplitude) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0e 09 00 08 0e 00 00 4a 04 0b 0e 1f 00 08 0f 00 20 3d 04 03 0f 1f 00 0f 0f +00 20 21 0b 03 12 1f 00 09 0f 00 28 63 04 0b 3a 20 05 03 00 62 0c 02 04 00 +63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 9 +10 09 00 09 0a 00 01 50 04 09 10 0b 00 09 0a 00 01 52 04 0a 14 1f 00 0a 0f +00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 09 00 09 0d 00 01 50 04 09 10 0b 00 09 0d 00 01 52 04 0d 14 1f 00 0a 0f +00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 1 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0d 0d 00 07 0d 01 00 47 04 0e 0d 0d 00 0a 0f 2d 00 4f 04 0e 0d 0d 00 08 0b +00 00 63 04 08 0d 0d 00 08 0b 00 00 63 04 09 3c 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 10 +11 0a 00 09 0a 00 02 53 04 0c 0a 08 00 08 0a 00 02 59 00 08 15 1f 00 0a 0f +00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 0d 00 09 0d 00 02 53 04 0c 0d 08 00 08 0d 00 02 59 00 08 15 1f 00 0a 0f +00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 2 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0c 07 03 04 0f 16 00 4e 00 06 0e 07 02 06 0e 21 00 54 00 06 17 0d 00 04 0f +00 00 5c 00 08 16 0d 00 06 0f 00 00 5c 00 08 34 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 3 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +19 05 00 05 0e 0a 00 51 04 06 1f 04 00 05 0a 00 00 37 04 00 14 0b 0f 0a 0f +00 00 50 04 06 14 1f 00 0a 0f 00 00 63 04 00 32 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 4 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 0a 00 05 0d 00 00 49 04 03 15 1f 00 0a 0f 00 00 5c 04 03 15 1f 00 0a 0f +00 00 5c 04 03 15 1f 00 0a 0f 00 00 5c 04 03 3d 23 14 0a 00 62 0c 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 5 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +11 0e 00 05 0e 0a 00 4a 04 03 11 11 00 09 0c 00 00 46 04 03 1f 10 00 0f 05 +20 00 34 0b 0b 15 1f 00 0b 0f 00 00 60 04 0b 3a 23 1b 0a 00 62 0c 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 6 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 13 00 03 0b 00 00 55 04 03 1f 15 11 03 0c 1e 00 4f 10 03 1f 1f 00 03 0f +1e 00 46 04 03 1f 1f 00 05 0f 00 00 5a 04 03 3b 23 0f 10 00 62 0c 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 7 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 11 13 0c 0b 0f 00 48 22 03 1f 0b 00 03 0f 1e 00 39 04 03 1f 11 00 03 0e +1e 00 5d 04 03 19 1f 00 05 0f 00 00 5a 08 03 39 23 0f 10 00 62 0c 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 5th +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 04 4b 08 06 13 15 06 08 0b +0a 06 63 0a 02 13 05 06 08 0b 0a 05 63 08 06 2c 26 21 00 47 12 0c 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass 5th +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 02 4b 08 06 13 15 06 08 0b +0a 01 63 0a 02 13 05 06 08 0b 0a 00 63 08 06 2c 26 21 00 47 12 0c 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 03 60 04 04 14 08 06 08 0d +00 05 5a 04 02 13 07 06 08 0c 00 04 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 01 60 04 04 15 08 06 08 0d +00 00 5a 04 02 15 07 06 08 0c 00 00 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 05 4b 04 0c 0f 0a 06 07 0c +00 06 4e 04 05 11 07 06 08 0c 00 06 63 04 0d 3b 23 2d 05 00 22 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 01 4b 04 0c 0f 0a 06 07 0c +00 02 4e 00 05 11 07 06 08 0c 00 01 63 04 0d 3b 23 2d 05 00 22 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 1b 06 07 09 27 05 59 04 05 0c 0a 04 0a 00 00 05 43 04 08 0f 0a 06 07 0c +00 05 49 04 04 10 07 06 08 0c 00 05 63 04 0c 33 23 0c 0f 00 32 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20 +00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1b 06 07 09 27 02 59 04 05 0c 0a 04 0a 00 00 01 43 04 08 0f 0a 06 07 0c +00 01 49 04 04 10 07 06 08 0c 00 01 63 04 0c 33 23 0c 0f 00 32 18 04 05 00 +28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20 +00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassChime +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +11 04 04 09 0f 00 03 50 04 0b 1f 06 06 05 0d 00 45 52 19 03 14 07 05 06 0e +00 44 61 04 0b 1f 06 06 06 0d 00 46 53 0d 02 64 24 23 00 2b 06 18 04 04 00 +63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassChime +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 04 04 09 0f 00 01 50 04 0b 1f 06 06 05 0d 00 41 52 19 03 14 07 05 06 0e +00 40 61 04 0b 1f 06 06 06 0d 00 41 53 0d 02 64 24 23 00 2b 06 18 04 04 00 +63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 11 03 06 0f 00 02 47 00 0e 15 13 05 07 0f 3c 03 44 00 00 10 1f 04 06 0f +00 04 61 00 02 0e 0c 07 06 0e 14 04 60 00 02 5c 0e 00 0d 00 12 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00 +00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 11 03 06 0f 00 00 47 00 0e 15 13 05 07 0f 3c 00 44 00 00 13 1f 04 06 0f +00 00 61 00 02 14 0c 07 06 0e 14 00 60 00 02 5c 0e 00 0d 00 12 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00 +00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f +00 45 62 04 01 14 0c 07 06 0e 14 04 63 04 05 35 26 00 00 26 16 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30 +00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f +00 40 62 04 01 14 0c 07 06 0e 14 01 63 04 05 35 26 00 00 26 16 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30 +00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 05 03 04 0f 00 01 57 04 0a 0e 09 04 06 0f 00 02 45 04 00 0c 1f 04 06 0f +00 04 5c 04 05 0f 0c 04 05 0e 00 05 60 04 05 64 20 33 0b 00 22 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 30 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 05 03 04 0f 00 01 52 00 0b 16 09 04 06 0f 00 01 45 04 03 10 1f 04 06 0f +00 00 5c 00 03 13 0c 04 05 0e 00 00 60 00 03 64 20 33 0b 00 22 18 04 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 40 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 03 09 0c 00 02 3a 04 09 14 08 04 09 0f 00 02 41 04 02 0c 0c 09 07 0f +00 05 3f 04 05 11 05 04 07 0e 00 04 63 04 04 63 20 33 0b 00 32 18 02 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassEns.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 03 09 0c 00 02 3a 04 09 1f 08 04 09 0f 00 02 41 04 02 1f 0c 09 07 0f +00 01 3f 04 05 0f 05 04 07 0e 00 00 63 04 04 63 20 33 0b 00 32 18 02 04 00 +63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrassSynth +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0d 0a 00 06 0d 00 39 53 04 0c 09 05 00 05 0d 00 39 59 00 08 0e 16 00 07 0f +00 01 62 04 0e 0e 16 00 06 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 61 73 73 53 79 6e 74 68 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass.Vibe +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 03 52 04 03 0f 0a 06 07 0c +5a 06 4d 04 03 11 07 06 08 0c 00 06 60 04 00 73 23 00 19 00 32 18 02 05 00 +63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brass.Vibe +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 02 52 04 03 0f 0a 06 07 0c +5a 00 4d 04 03 11 07 06 08 0c 00 01 60 04 00 73 23 00 19 00 32 18 02 05 00 +63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brassy * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 08 00 03 0f 19 01 51 04 06 0d 08 00 04 0f 27 00 4d 04 00 12 1f 00 06 0f +09 00 63 04 06 10 0c 00 05 0f 0d 00 63 04 03 34 17 00 0b 00 52 05 02 04 00 +28 1e 00 00 00 32 00 42 72 61 73 73 79 20 20 20 2a 63 63 63 32 32 32 00 08 +00 08 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chariots +** Controls: KV, MW (LFO amplitude) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0e 0e 00 02 0f 00 40 4e 04 00 0d 0e 00 02 0f 00 00 32 00 06 0f 0c 00 04 0f +00 42 63 08 08 0d 0e 00 04 0f 00 02 63 04 0e 3c 1d 00 00 08 0d 18 02 04 00 +28 32 0d 00 00 32 00 43 68 61 72 69 6f 74 73 20 20 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChorusBras +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 4 +0e 08 00 06 0d 00 02 4e 05 06 0e 08 00 09 0d 00 02 57 04 00 0e 12 00 08 0f +00 02 63 05 06 0e 12 00 08 0f 00 02 63 04 00 3c 1c 06 06 00 52 05 04 04 00 +63 32 00 00 00 32 00 43 68 6f 72 75 73 42 72 61 73 63 63 63 32 32 32 00 01 +00 38 00 01 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ensemble * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0c 00 02 0f 00 00 46 0a 00 0d 14 00 04 0f 2f 00 4e 09 06 0b 0b 00 05 0f +00 02 63 09 06 0d 0b 00 05 0f 00 02 63 13 04 3c 1e 2d 0c 00 42 05 02 04 00 +28 63 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 2a 63 63 63 32 32 32 00 30 +00 12 00 02 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ensemble 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 3 +14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0a +00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00 +63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40 +00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ensemble 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0d +00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00 +63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40 +00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ensemble 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 4 +14 06 00 04 08 14 02 3d 1c 06 0b 04 02 04 08 14 01 50 13 00 0c 07 02 05 0b +00 01 63 09 06 11 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00 +63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 32 63 63 63 32 32 32 00 50 +00 30 00 42 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Full Brass +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 2 +0f 1f 08 09 0f 00 03 4f 04 05 0f 1f 09 09 0f 00 02 63 04 03 10 1f 00 08 0f +00 02 63 04 05 11 1f 00 08 0f 00 02 63 04 06 3d 1d 0f 08 00 52 0c 04 04 00 +63 32 00 00 00 32 00 46 75 6c 6c 20 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hard Brass +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +14 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 0f 0f 00 00 3a 04 03 1f 1f 00 0f 0f +00 00 34 04 03 19 1f 00 0a 0f 00 00 63 04 03 3a 23 00 00 00 62 18 07 04 00 +63 63 00 00 00 32 00 48 61 72 64 20 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 14 +0a 07 00 09 0e 0a 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05 +09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00 +28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 07 00 09 0e 0d 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05 +09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00 +28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 09 00 09 0d 0a 00 41 04 03 0f 0b 00 08 0e 00 00 3f 04 03 1f 11 00 0f 03 +0a 00 31 18 0b 12 1f 00 0a 0f 00 00 5a 04 03 3a 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 03 51 04 06 10 1f 00 09 0f +00 05 5a 08 04 0f 1f 00 08 0f 00 05 5b 04 06 3d 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 01 51 04 06 10 1f 00 09 0f +00 01 5a 08 04 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 05 49 04 03 16 10 06 0a 00 +00 05 46 1a 14 10 07 06 09 0c 00 06 60 04 01 22 23 00 04 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 01 49 04 03 16 10 06 0a 00 +00 02 46 1a 14 10 07 06 09 0c 00 01 60 04 01 22 23 00 04 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 06 54 04 1a 0f 09 06 07 04 +00 04 49 04 14 10 06 04 08 0b 00 06 60 04 02 2b 23 00 08 00 42 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 01 54 04 1a 0f 09 06 07 04 +00 00 49 04 14 10 06 04 08 0b 00 01 60 04 02 2b 23 00 08 00 42 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 04 63 04 04 0f 0a 03 0a 0f +00 04 63 04 02 12 16 02 0a 0b 00 06 61 04 04 2d 20 13 09 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 00 63 04 04 0f 0a 03 0a 0f +00 01 63 04 02 12 16 02 0a 0b 00 00 61 04 04 2d 20 13 09 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 07 08 0a 0f 00 04 49 04 01 11 09 08 09 0d 00 03 53 04 0d 15 04 01 0c 0f +1e 06 3c 04 01 11 06 05 09 0f 00 05 5a 03 05 63 23 00 00 00 32 11 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08 +00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 07 08 0a 0f 00 02 49 04 01 11 09 08 09 0d 00 01 53 04 0d 15 04 01 0c 0f +1e 00 3c 04 01 11 06 05 09 0f 00 00 5a 03 05 63 23 00 00 00 32 11 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08 +00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 04 63 08 0c 15 04 01 0c 0f +1e 06 57 0d 02 10 06 05 09 0f 00 05 63 04 04 75 23 00 08 00 42 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 00 63 08 0c 15 04 01 0c 0f +1e 00 57 0d 02 10 06 05 09 0f 00 00 63 04 04 75 23 00 08 00 42 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 04 47 04 03 0f 03 06 07 09 +55 06 3e 10 04 15 07 06 09 0c 00 05 62 04 01 2b 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horn.....7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 00 47 04 03 0f 03 06 07 09 +55 01 3e 10 04 15 07 06 09 0c 00 01 62 04 01 2b 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horns +** Controls: KV +** Source: DX100 GLIB patch (Michael Kesti and others) +0e 1f 08 07 0f 00 00 46 04 03 0e 1f 04 08 0f 00 07 4b 04 06 10 1f 05 09 0f +00 00 56 04 03 0f 1f 13 08 0f 00 00 46 04 06 3d 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horns +** Controls: KV +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 08 08 07 08 00 03 52 04 03 1f 0a 04 08 0f 00 03 48 04 06 1f 10 05 09 0f +00 04 5b 08 03 1f 05 09 08 0f 00 04 63 08 03 3d 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horns +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0d 1f 0b 07 0f 00 00 46 04 03 0e 1f 00 08 0f 00 00 48 04 06 10 1f 00 09 0f +00 00 5b 04 03 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Horns BC +** Controls: KV, BC (EG amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 8 +0e 09 00 07 0e 00 22 51 04 03 0f 1f 00 08 0f 00 22 52 05 06 11 1f 00 09 0f +00 23 63 04 00 10 1f 00 09 0f 00 2a 60 04 00 3d 1d 00 00 00 52 05 04 04 00 +63 32 00 00 00 32 63 48 6f 72 6e 73 20 42 43 20 20 63 63 63 32 32 32 00 08 +00 01 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JonesBrass +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0b 03 01 07 0d 1f 00 49 04 06 0b 03 01 07 0d 00 00 5d 04 0e 11 01 01 05 0d +00 00 63 04 10 16 04 01 05 0d 00 00 3c 04 10 3c 23 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 4a 6f 6e 65 73 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LightBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 03 41 08 03 1d 0a 09 06 0c +5a 05 42 04 03 10 03 01 09 0f 00 05 60 04 03 02 1c 0f 10 00 42 18 02 05 00 +63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LightBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 00 41 08 03 1d 0a 09 06 0c +5a 00 42 04 03 10 03 01 09 0f 00 01 60 04 03 02 1c 0f 10 00 42 18 02 05 00 +63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 2 + +** Name: MelloBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 05 5a 04 06 0f 0f 01 08 0f +5a 06 63 04 00 10 12 00 07 0f 00 06 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00 +63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MelloBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 02 5a 04 06 0f 0f 01 08 0f +5a 01 63 04 00 10 12 00 07 0f 00 01 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00 +63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MufflBrass +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +16 0f 00 09 0d 00 02 52 04 0c 12 0a 00 08 0d 00 02 47 00 08 1a 1f 00 0a 0f +00 01 63 04 0e 17 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 4d 75 66 66 6c 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Brass +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 09 09 07 0d 3f 03 4b 08 0b 12 09 09 07 0d 0d 04 52 04 0b 0f 09 09 07 0d +63 05 42 04 13 10 09 09 07 0d 23 06 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Brass +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 09 09 07 0d 3f 00 4b 08 0b 12 09 09 07 0d 0d 00 52 04 0b 0f 09 09 07 0d +63 00 42 04 13 10 09 09 07 0d 23 00 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoBrass +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 12 06 07 0f 0a 04 5d 04 0b 1b 06 06 07 08 00 06 56 04 0b 15 07 06 08 0f +00 05 5c 04 02 1b 06 06 07 08 00 05 63 04 0d 64 23 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 1f 00 05 0f 10 04 4e 04 06 1f 05 00 0f 0b 63 06 46 0d 1b 0a 1f 00 09 0f +63 03 63 04 1b 1f 06 04 06 0f 00 06 63 08 13 3c 23 34 03 00 62 0c 07 04 00 +63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoBrass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 12 06 07 0f 0a 01 5d 04 0b 1b 06 06 07 08 00 01 56 04 0b 15 07 06 08 0f +00 00 5c 04 02 1b 06 06 07 08 00 00 63 04 0d 64 23 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoBrass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 1f 00 05 0f 10 01 4e 04 06 1f 05 00 0f 0b 63 02 46 0d 1b 0a 1f 00 09 0f +63 00 63 04 1b 1f 06 04 06 0f 00 00 63 08 13 3c 23 34 03 00 62 0c 07 04 00 +63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pianobrass +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0b 03 01 07 0d 1f 00 48 04 0e 16 0c 08 04 0b 34 00 35 2a 16 11 01 01 05 0d +00 00 63 04 10 16 04 01 05 0d 00 00 63 04 10 3c 23 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 50 69 61 6e 6f 62 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: POWERBRASS +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f +00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 4f 57 45 52 42 52 41 53 53 63 63 63 32 32 32 00 30 +00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PowerBrass +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f +00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 6f 77 65 72 42 72 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SplatBrass +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 05 54 04 0c 15 1f 00 0a 0b +4c 05 45 0d 03 14 07 03 09 0c 00 05 62 04 03 73 23 01 0d 00 32 18 04 05 00 +28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40 +00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SplatBrass +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 01 54 04 0c 15 1f 00 0a 0b +4c 01 45 0d 03 14 07 03 09 0c 00 01 62 04 03 73 23 01 0d 00 32 18 04 05 00 +28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40 +00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpitBoneBC +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 7 +0c 05 00 08 0e 00 2a 52 04 0b 10 1f 00 08 0f 00 1a 46 04 03 1f 0f 00 08 06 +23 23 48 0b 03 0f 1f 00 09 0f 00 2a 63 04 0c 3a 1f 19 07 00 52 0c 04 04 00 +63 32 00 00 00 32 63 53 70 69 74 42 6f 6e 65 42 43 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Brass 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 3 +12 0a 00 09 0e 00 01 53 04 08 12 0b 00 09 0e 00 01 52 04 0e 18 1f 00 0b 0f +00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 3c 21 1e 04 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 31 63 5f 63 31 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Brass 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 4 +12 0c 00 09 06 00 01 55 04 08 12 0c 00 09 06 00 01 5a 04 0e 18 1f 00 0b 0f +00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 2c 21 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 32 63 63 63 32 32 32 00 30 +00 30 00 70 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Brass 3 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 5 +0f 08 00 04 0e 07 01 52 04 0b 12 0a 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b +00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30 +00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Brass 3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 08 00 04 0e 07 01 52 04 0b 12 0d 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b +00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30 +00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Brass 4 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 6 +0f 0f 00 01 0e 00 01 4c 04 06 0f 0f 00 01 0e 00 02 4c 04 00 11 09 00 0a 0c +00 00 63 04 06 11 09 00 0a 0c 00 00 63 04 00 3c 1c 1c 0a 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 34 63 60 63 30 32 32 00 10 +00 10 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TightBrass +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 04 53 08 0c 15 06 06 09 0b +0a 06 63 04 0b 15 06 08 09 0c 00 05 61 04 1b 2c 22 21 00 10 32 18 04 05 00 +28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TightBrass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 01 53 08 0c 15 06 06 09 0b +0a 01 63 04 0b 15 06 08 09 0c 00 00 61 04 1b 2c 22 21 00 10 32 18 04 05 00 +28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tpt.Sect.* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 0e 00 09 0e 00 01 54 04 03 15 0f 00 0a 0c 00 00 5f 08 0e 19 11 00 0a 0f +00 00 63 04 01 17 0e 00 0a 0e 00 03 63 08 05 3c 23 00 00 00 52 0c 02 04 00 +28 63 00 00 00 32 00 54 70 74 2e 53 65 63 74 2e 2a 63 63 63 32 32 32 00 00 +00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tpt&Woodwd +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 02 05 0f 1b 42 4d 05 06 07 1f 02 05 0f 27 03 4f 04 00 11 1f 00 07 0f +00 01 63 05 0e 0a 1f 00 04 0f 0c 01 60 04 08 3c 1f 0e 1c 00 32 11 04 05 00 +28 32 00 00 00 32 00 54 70 74 26 57 6f 6f 64 77 64 63 63 63 32 32 32 00 31 +00 38 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindEns..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f +45 05 4c 04 02 0c 07 05 07 0b 00 03 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00 +63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindEns..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f +45 01 4c 04 02 15 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00 +63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindEns..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 03 09 0f 23 02 50 00 05 16 10 06 07 09 00 02 47 04 03 0d 0c 07 08 0f +45 04 4c 00 02 0d 07 05 07 0b 00 04 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00 +63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindEns..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 03 09 0f 23 02 50 00 05 1f 10 06 07 09 00 01 47 04 03 14 0c 07 08 0f +45 00 4c 00 02 0f 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00 +63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Wind +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 18 +12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f +1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Wind +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f +1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: pianohorn +** Description: a horn sound +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +13 05 00 0e 0a 00 05 59 04 06 1f 09 00 0b 00 43 05 4d 04 13 1f 09 05 08 0e +00 05 59 08 03 1f 12 08 08 0a 00 05 62 04 03 3c 1c 1d 10 00 52 18 01 04 00 +63 32 00 32 00 32 00 70 69 61 6e 6f 68 6f 72 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Accordion + + +** Name: Accordion* +** Controls: BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 03 0a 02 10 50 40 00 03 13 04 03 07 02 00 00 43 04 02 1f 04 03 07 02 +23 50 38 13 04 0f 04 03 0a 02 10 00 63 08 03 02 23 00 00 00 5a 18 02 04 00 +28 00 00 00 00 32 63 41 63 63 6f 72 64 69 6f 6e 2a 63 63 63 32 32 32 00 60 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion +** Controls: KV +** Source: Yamaha DX11 factory preset, bank C, voice 32 +14 12 00 08 0f 00 02 54 04 08 1f 1f 00 08 0f 00 00 46 04 0e 0e 1f 00 08 0f +0e 00 53 0a 08 0e 1f 00 08 0f 06 02 5c 08 0e 1c 1c 0a 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 20 63 63 63 32 32 32 00 70 +00 10 00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 03 07 0f 0a 02 3e 19 03 1f 04 00 05 0f 00 06 49 0d 00 12 05 03 0a 0d +63 06 63 08 04 0e 1f 00 0a 0f 00 06 62 04 06 2c 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 03 07 0f 0a 01 3e 19 03 1f 04 00 05 0f 00 01 49 0d 00 12 05 03 0a 0d +63 01 63 08 04 0e 1f 00 0a 0f 00 01 62 04 06 2c 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 05 37 0d 00 1f 0b 00 0a 0f +00 05 36 08 06 0e 1f 00 0a 0f 00 06 5d 04 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f +00 00 36 08 06 0e 1f 00 0a 0f 00 01 5d 04 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 05 0e 0a 03 3e 1c 00 1f 04 00 05 0f 00 04 37 0d 00 1f 0b 00 0a 0f +00 04 36 0d 06 0e 1f 00 0a 0f 00 06 5c 04 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 05 0e 0a 02 3e 1c 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f +00 00 36 0d 06 0e 1f 00 0a 0f 00 01 5c 04 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 06 3d 08 00 1f 0b 00 0a 0f +00 05 36 08 06 0e 1f 00 0a 0f 00 06 5c 08 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Accordion4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 01 3d 08 00 1f 0b 00 0a 0f +00 00 36 08 06 0e 1f 00 0a 0f 00 01 5c 08 06 3a 12 00 03 00 62 18 02 04 00 +28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Squeezebox +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 32 +10 06 00 05 0e 0a 01 4a 0a 00 1f 04 00 05 0f 00 01 49 0d 00 1f 0b 00 0a 0f +00 01 46 08 06 0e 1f 00 0a 0f 00 01 5a 04 06 39 19 00 03 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 71 75 65 65 7a 65 62 6f 78 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Bag Pipe + + +** Name: Bag Pipe +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 0a 04 02 0c 00 05 57 0a 03 17 0a 04 02 0d 00 05 4e 04 03 13 07 06 0a 0c +00 06 60 04 0b 13 07 06 0a 0f 00 06 63 0a 0b 24 26 3c 06 00 32 00 02 04 00 +63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bag Pipe +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 0a 04 02 0c 00 01 57 0a 03 17 0a 04 02 0d 00 00 4e 04 03 13 07 06 0a 0c +00 01 60 04 0b 13 07 06 0a 0f 00 01 63 0a 0b 24 26 3c 06 00 32 00 02 04 00 +63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Bassoon + + +** Name: Bassoon +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 13 +10 17 00 06 0f 00 41 44 00 03 19 1f 00 07 0f 35 42 4e 00 03 10 1f 00 01 0f +00 42 4b 04 03 0f 1f 00 09 0f 00 02 5b 08 03 38 1f 08 07 0a 5e 0c 02 04 00 +63 23 1e 32 00 32 00 42 61 73 73 6f 6f 6e 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 00 03 0a 0d 47 05 50 00 03 12 0d 09 0a 0d 41 05 41 04 03 12 0d 09 0a 0d +43 04 62 08 03 12 0d 09 0a 0e 00 05 63 04 04 1c 25 29 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 00 03 0a 0d 47 01 50 00 03 12 0d 09 0a 0d 41 00 41 04 03 12 0d 09 0a 0d +43 00 62 08 03 12 0d 09 0a 0e 00 00 63 04 04 1c 25 29 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +11 16 00 06 0f 00 02 38 04 03 18 1f 00 08 0f 47 05 53 00 03 11 1f 00 01 0f +00 04 45 04 03 0f 1f 00 08 0f 00 04 58 08 03 20 20 0c 06 00 52 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 16 00 06 0f 00 00 38 04 03 18 1f 00 08 0f 47 01 53 00 03 11 1f 00 01 0f +00 01 45 04 03 0f 1f 00 08 0f 00 00 58 08 03 20 20 0c 06 00 52 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 03 63 0d 03 13 18 06 09 0f +00 45 63 04 03 12 18 06 09 0f 00 03 63 08 03 35 27 21 00 26 36 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 00 63 0d 03 13 18 06 09 0f +00 40 63 04 03 12 18 06 09 0f 00 00 63 08 03 35 27 21 00 26 26 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 06 03 0a 0e 63 01 4e 00 03 12 0c 06 0a 0d 47 03 49 08 0b 13 0d 09 0a 0e +00 45 63 08 03 12 0c 06 0a 0e 00 05 63 04 0b 1c 27 21 00 26 26 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bassoon..4 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 06 03 0a 0e 63 00 4e 00 03 12 0c 06 0a 0d 47 00 49 08 0b 13 0d 09 0a 0e +00 40 63 08 03 12 0c 06 0a 0e 00 00 63 04 0b 1c 27 21 00 26 26 0c 00 04 00 +63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassoonSyn +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 08 05 08 07 19 02 59 00 0e 16 10 00 04 0f 46 05 55 00 03 0f 06 00 0b 0f +00 06 63 04 05 10 1f 00 0a 0f 00 05 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01 +63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassoonSyn +** Source: from a library of patches collected by Duane Bowker, author unknown +16 08 05 08 07 19 00 59 00 0e 16 10 00 04 0f 46 00 55 00 03 0f 06 00 0b 0f +00 00 63 04 05 10 1f 00 0a 0f 00 00 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01 +63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Clarinet + + +** Name: Bass Clair +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 12 00 09 0d 22 01 47 08 0c 1f 1b 06 04 0e 41 05 3f 08 03 1f 11 00 06 0c +5a 04 52 0d 03 10 1f 00 0b 0f 00 45 55 04 0c 02 25 00 00 29 16 00 02 05 00 +63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Clair +** Source: from a library of patches collected by Duane Bowker, author unknown +13 12 00 09 0d 22 00 47 08 0c 1f 1b 06 04 0e 41 00 3f 08 03 1f 11 00 06 0c +5a 00 52 0d 03 10 1f 00 0b 0f 00 40 55 04 0c 02 25 00 00 29 16 00 02 05 00 +63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 05 3b 04 03 1f 11 00 06 0c +5a 45 4f 10 03 10 1f 00 0b 0f 00 05 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00 +63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 00 3b 04 03 1f 11 00 06 0c +5a 40 4f 10 03 10 1f 00 0b 0f 00 00 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00 +63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 0c 0f 07 0f 41 01 33 0d 05 1f 06 04 06 0f 5c 02 46 0d 04 10 0c 0c 07 0e +47 05 54 0d 03 0f 06 06 07 0e 28 05 63 08 0b 7c 24 27 00 00 12 00 0c 04 00 +63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0f 07 0f 41 00 33 0d 05 1f 06 04 06 0f 5c 00 46 0d 04 1f 0c 0c 07 0e +47 00 54 0d 03 0f 06 06 07 0e 28 00 63 08 0b 7c 24 27 00 00 12 00 0c 04 00 +63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.3 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 44 50 04 03 12 1f 05 09 0f +0e 05 63 00 03 12 1f 05 07 0f 0e 45 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00 +63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clairnet.3 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 41 50 04 03 12 1f 05 09 0f +0e 00 63 00 03 12 1f 05 07 0f 0e 40 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00 +63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ClaraPiano +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 07 08 07 00 03 47 13 0e 0b 06 07 04 07 00 04 4a 08 0b 13 06 07 03 07 +00 04 36 0d 0b 1f 07 07 04 07 00 45 62 04 0b 20 14 00 00 10 66 18 01 04 00 +63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ClaraPiano +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 07 08 07 00 01 47 13 0e 0b 06 07 04 07 00 01 4a 08 0b 13 06 07 03 07 +00 00 36 0d 0b 1f 07 07 04 07 00 40 62 04 0b 20 14 00 00 10 66 18 01 04 00 +63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clarinet +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 15 +12 02 00 09 0e 09 02 51 08 0b 0e 14 00 05 0e 00 02 48 08 0b 13 11 00 06 0b +00 43 56 0a 0b 11 1f 00 09 0f 00 02 59 04 0b 02 1f 14 07 10 5e 0c 02 04 00 +63 32 1e 00 00 32 00 43 6c 61 72 69 6e 65 74 20 20 63 63 63 32 32 32 00 00 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clarinet 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 19 +15 0a 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0a 1b 03 54 08 13 10 10 00 07 0e +1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00 +28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clarinet 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0d 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0d 1b 03 54 08 13 10 10 00 07 0e +1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00 +28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clarinet 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 20 +1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0a 52 02 4c 08 13 12 12 00 09 0a +3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00 +28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clarinet 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0d 52 02 4c 08 13 12 12 00 09 0d +3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00 +28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HolowClair +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0b 06 04 0d 22 02 47 04 0c 10 04 03 08 0d 3c 04 44 08 03 0f 10 03 07 0c +04 04 5a 00 03 10 04 03 09 0f 00 05 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00 +63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HolowClair +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0b 06 04 0d 22 00 47 04 0c 10 04 03 08 0d 3c 01 44 13 03 0f 10 03 07 0c +04 00 5a 00 03 10 04 03 09 0f 00 00 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00 +63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynClarnet +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +07 06 01 06 0f 21 02 37 08 15 0e 07 01 06 0c 1b 03 45 0d 0b 0e 05 01 06 0b +10 02 4d 16 18 0f 08 00 06 0d 00 01 63 04 13 39 1d 00 00 00 52 18 02 04 00 +63 32 00 16 00 32 00 53 79 6e 43 6c 61 72 6e 65 74 63 63 63 32 32 32 00 70 +00 30 00 10 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY EnglishHorn + + +** Name: English Hn +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 26 47 08 03 10 0a 04 0a 0b +5c 1e 63 08 03 12 07 06 0a 0d 0a 75 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00 +63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: English Hn +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 22 47 08 03 10 0a 04 0a 0b +5c 18 63 08 03 12 07 06 0a 0d 0a 70 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00 +63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY FlugelHorn + + +** Name: Flugel * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 0a 00 07 0d 00 01 4d 04 0e 10 0a 00 0a 00 0d 01 3d 04 0b 15 11 00 07 06 +05 02 4f 09 0b 0e 07 01 08 0d 00 02 63 04 0b 3a 23 00 00 00 32 18 02 04 00 +28 63 00 00 00 32 00 46 6c 75 67 65 6c 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FlugelHorn +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 04 3c 04 04 1f 0f 00 08 00 +00 06 37 07 04 10 1f 00 09 0f 00 06 5d 04 0c 2a 23 19 04 00 52 18 02 04 00 +63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FlugelHorn +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 00 3c 04 04 1f 0f 00 08 00 +00 00 37 07 04 10 1f 00 09 0f 00 01 5d 04 0c 2a 23 19 04 00 52 18 02 04 00 +63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flugelhorn +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 3 +0c 05 00 08 00 00 02 4a 04 0b 0f 1f 00 08 0f 00 02 3f 04 03 1f 0f 00 08 00 +23 03 44 0b 03 10 1f 00 09 0f 00 02 5e 04 0c 3a 1f 19 07 00 52 18 04 04 00 +63 32 00 00 00 32 00 46 6c 75 67 65 6c 68 6f 72 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 3 + +* SUBCATEGORY Flute + + +** Name: AdditivFlt +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +02 02 01 01 0f 00 52 3c 1a 01 05 06 01 02 0d 26 63 50 0a 00 04 05 01 01 0c +12 6b 4d 09 06 0d 1f 00 04 0f 00 42 63 04 0b 03 1e 24 07 00 5a 11 02 04 00 +63 15 00 08 00 32 0e 41 64 64 69 74 69 76 46 6c 74 63 63 63 32 32 32 00 16 +00 30 00 32 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alto Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 04 3c 04 03 16 1f 04 01 0f +00 45 3d 04 03 0d 12 04 09 0f 00 04 53 04 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alto Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 01 0f +00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alto Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 00 0f +00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0f 05 06 0f 00 03 32 04 03 0c 13 07 07 0f 47 04 3c 00 03 16 1f 04 01 0f +00 44 41 00 03 0d 12 04 09 0f 00 05 5a 04 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 01 0f +00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 00 0f +00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute * +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 03 02 05 0f 19 03 4f 04 0e 1d 12 12 07 0e 00 06 47 05 0c 1d 0a 09 06 0d +00 02 59 04 08 0f 03 01 09 0f 00 04 63 04 0a 02 1d 18 06 19 42 18 02 04 00 +28 31 00 29 12 32 00 46 6c 75 74 65 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 04 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 11 +10 16 00 06 07 00 42 49 07 03 19 1f 00 07 0f 0b 43 47 04 03 12 19 00 01 0f +0d 42 3a 04 03 0f 1f 00 09 0f 00 42 5a 04 0b 3b 1e 07 07 0d 5e 24 02 04 00 +63 1e 40 32 00 32 00 46 6c 75 74 65 20 20 20 20 20 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 22 +11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0a 18 42 4d 08 16 11 10 02 05 0a +1b 42 4c 0a 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00 +28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0d 18 42 4d 08 16 11 10 02 05 0a +1b 42 4c 0d 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00 +28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 23 +13 04 00 05 0e 03 41 35 13 10 13 04 00 05 0e 03 42 48 09 16 0f 00 00 09 0f +00 43 63 0a 08 0f 00 00 09 0f 00 43 63 09 0e 3c 1f 08 20 02 4a 05 02 04 00 +28 32 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 00 01 0d 45 04 5d 08 03 16 15 12 01 0d 59 04 56 08 02 0b 00 03 09 0d +46 05 35 08 04 11 00 03 09 0d 14 04 5a 08 03 2b 1e 14 2d 63 32 18 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20 +00 30 00 00 00 20 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 00 01 0d 45 02 5d 04 03 16 15 12 01 0d 59 02 56 08 02 12 00 03 09 0d +46 01 35 04 04 12 00 03 09 0d 14 00 5a 04 03 2b 23 14 07 63 32 18 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 00 01 0d 45 02 4b 04 03 12 15 12 01 0d 59 44 58 04 03 1f 00 03 09 0d +46 45 3c 04 03 0f 00 03 09 0d 14 04 5b 04 03 02 1c 16 2a 00 36 24 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 00 01 0d 45 01 4b 04 03 12 15 12 01 0d 59 41 58 04 03 1f 00 03 09 0d +46 42 3c 04 03 0f 00 03 09 0d 14 00 5b 04 03 02 1e 16 0c 00 36 24 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 04 03 1f 00 03 09 0d +46 45 33 04 03 0d 00 03 09 0d 14 05 5b 04 03 0a 20 14 35 00 16 24 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 1f 03 1f 00 03 09 0d +46 41 33 04 03 0d 00 03 09 0d 14 00 5b 04 03 0a 20 14 0a 00 16 24 02 04 00 +63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 12 00 09 0d 22 03 3b 08 08 1f 12 00 05 0e 2e 45 34 04 00 19 13 00 05 06 +00 45 53 07 06 10 1a 00 08 0f 00 04 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00 +63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10 +00 10 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 12 00 09 0d 22 01 3b 0d 08 1f 12 00 05 0e 2e 42 34 0d 00 19 13 00 05 06 +00 41 53 12 06 10 1a 00 08 0f 00 00 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00 +63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....5 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 17 00 06 00 00 05 36 09 03 15 1f 00 07 0f 47 05 45 08 03 10 1f 00 01 0f +00 04 3b 04 03 10 1f 00 09 0f 00 06 57 04 03 3b 23 04 07 00 52 18 02 04 00 +63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flute....5 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 17 00 06 00 00 01 36 09 03 15 1f 00 07 0f 47 01 45 08 03 10 1f 00 01 0f +00 01 3b 04 03 10 1f 00 09 0f 00 00 57 04 03 3b 23 04 07 00 52 18 02 04 00 +63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Flute +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank C, voice 24 +13 1e 00 09 0e 00 00 63 3f 0b 1f 14 00 05 0e 24 01 51 04 03 1f 14 00 0f 01 +00 41 4d 08 03 0f 1f 00 0b 0f 00 02 63 04 0b 3b 20 11 12 33 56 18 04 04 00 +63 37 0e 00 00 32 00 4a 61 7a 7a 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Floot +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 12 +1b 12 00 09 0d 14 02 42 0d 08 1f 14 00 05 0e 00 42 40 08 10 19 14 00 06 06 +00 03 50 12 06 10 1f 00 08 0f 00 02 5f 04 0e 02 1e 0d 08 1a 5e 18 04 04 00 +63 32 23 00 00 32 00 50 61 6e 20 46 6c 6f 6f 74 20 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Flute1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 15 0f 08 0f 2e 05 46 14 02 1f 06 03 07 09 00 04 3e 0a 04 12 06 03 08 0d +00 06 3a 00 0a 10 06 02 09 0e 00 06 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00 +63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Flute1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 15 0f 08 0f 2e 00 46 14 02 1f 06 03 07 09 00 00 3e 0a 04 12 06 03 08 0d +00 01 3a 00 0a 10 06 02 09 0e 00 01 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00 +63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Flute2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 44 2e 08 00 19 14 00 06 07 +00 05 37 04 06 10 1f 00 08 0f 00 05 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00 +63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Flute2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 40 2e 08 00 19 14 00 06 07 +00 00 37 04 06 10 1f 00 08 0f 00 01 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00 +63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pan Flute2 +** Controls: MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +11 17 01 01 06 00 40 63 0d 03 11 17 01 01 06 00 00 35 04 03 10 04 04 0a 07 +11 00 3b 04 1b 10 04 04 0a 07 11 00 63 04 02 04 63 00 14 37 47 24 04 04 00 +28 32 00 00 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PanFlute * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 19 07 0f 0f 3b 00 37 18 00 1f 1f 11 0f 0f 00 03 5a 0d 03 0c 19 0a 08 0f +00 02 59 04 02 0f 1f 04 07 0f 00 01 63 04 03 04 63 00 0c 13 6f 18 02 04 00 +3b 1f 00 00 00 31 00 50 61 6e 46 6c 75 74 65 20 2a 63 63 63 32 32 32 00 02 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Perc Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 12 09 0a 00 07 5a 10 05 1f 1f 1d 07 0f 47 05 48 04 04 15 1f 00 0a 0f +00 46 63 04 03 13 15 15 09 0a 00 05 63 04 01 04 23 29 07 36 16 18 02 04 00 +63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 20 +00 40 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Perc Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 12 09 0a 00 01 5a 10 05 1f 1f 1d 07 0f 47 00 48 04 04 15 1f 00 0a 0f +00 41 63 04 03 13 15 15 09 0a 00 00 63 04 01 04 23 29 07 36 16 18 02 04 00 +63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercFlute +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 31 +1f 17 11 0a 0d 00 02 55 13 09 1f 19 00 01 0d 00 42 47 0a 00 1f 14 09 09 0b +00 02 5d 09 06 10 08 00 06 0e 00 42 63 04 0b 43 1c 04 0b 00 5a 05 04 04 00 +63 32 00 00 00 32 00 50 65 72 63 46 6c 75 74 65 20 63 63 63 32 32 32 00 00 +00 00 00 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Soft Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 17 00 06 00 00 03 34 07 03 0f 1f 00 07 0f 47 03 3b 08 03 10 1f 00 01 0f +00 45 2c 04 03 0f 1f 00 09 0f 00 05 5e 08 03 2b 23 12 0a 35 16 18 02 04 00 +63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 03 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Soft Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 17 00 06 00 00 00 34 07 03 0f 1f 00 07 0f 47 00 3b 04 03 10 1f 00 01 0f +00 40 2c 04 03 0f 1f 00 09 0f 00 02 5e 08 03 2b 23 12 0a 35 16 18 02 04 00 +63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Song Flute +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 12 15 01 0e 02 03 58 08 0b 15 1c 15 0a 0d 00 03 63 08 08 07 01 03 0a 0d +00 05 63 04 0b 12 01 03 0a 0d 00 06 63 04 0b 2e 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Song Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 12 15 01 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d +00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Song Flute +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +18 12 15 00 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d +00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthFlute +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +12 18 01 02 0b 16 03 58 21 03 12 18 00 02 0d 00 02 4b 10 13 0d 0e 04 04 07 +00 04 63 16 13 0d 18 03 04 0e 00 01 5e 04 13 14 63 00 0c 00 33 18 02 04 00 +28 32 00 00 00 32 00 53 79 6e 74 68 46 6c 75 74 65 63 63 63 32 32 32 00 40 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY FrenchHorn + + +** Name: Fr.Horn * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 08 03 04 0f 00 02 54 00 00 0a 08 05 07 0f 0a 02 5a 00 06 0e 1f 00 06 0f +1d 01 63 04 06 16 0d 00 06 0f 00 00 63 00 00 34 16 00 00 00 32 18 02 04 00 +28 63 00 00 00 32 00 46 72 2e 48 6f 72 6e 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FrenchHorn +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 5 +08 05 00 06 00 00 42 47 04 08 0e 1f 00 06 0f 00 42 43 04 00 1f 0e 00 06 00 +0e 43 3b 0b 06 0c 1f 00 06 0f 00 42 61 04 0c 39 1a 19 08 0a 4a 0c 04 04 00 +63 32 1e 00 00 32 00 46 72 65 6e 63 68 48 6f 72 6e 63 63 63 32 32 32 00 00 +20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FrnchHorn1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 03 36 04 04 0d 0f 00 08 00 +00 05 39 0b 04 12 1f 00 09 0f 00 06 62 04 0c 3a 25 00 04 00 22 18 02 04 00 +63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FrnchHorn1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 00 36 04 04 0d 0f 00 08 00 +00 00 39 0b 04 12 1f 00 09 0f 00 01 62 04 0c 3a 25 00 04 00 22 18 02 04 00 +63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FrnchHorn2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 05 00 08 00 00 05 4e 04 0b 0f 1f 00 08 0f 00 04 48 04 03 0d 0f 00 08 00 +00 05 40 0d 03 12 1f 00 09 0f 00 05 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00 +63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FrnchHorn2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 05 00 08 00 00 02 4e 04 0b 0f 1f 00 08 0f 00 01 48 04 03 0d 0f 00 08 00 +00 00 40 0d 03 12 1f 00 09 0f 00 01 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00 +63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Harmonica + + +** Name: Harmonic.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0d 01 0a 0f 0a 03 4e 08 03 12 0c 06 09 0f 00 04 4f 04 0e 10 1f 04 0c 0f +00 06 63 08 03 1d 1f 00 0d 0f 00 05 4e 04 03 64 29 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonic.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0d 01 0a 0f 0a 01 4e 08 03 12 0c 06 09 0f 00 01 4f 04 0e 10 1f 04 0c 0f +00 00 63 08 03 1d 1f 00 0d 0f 00 00 4e 04 03 64 29 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonic.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 05 56 00 0e 10 1f 04 0c 0f +00 05 5a 04 0b 1d 1f 00 0d 0f 00 06 63 04 03 6c 29 00 00 00 22 18 02 04 00 +28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonic.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 01 56 00 0e 10 1f 04 0c 0f +00 00 5a 04 0b 1d 1f 00 0d 0f 00 00 63 04 03 6c 29 00 00 00 22 18 02 04 00 +28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica* +** Controls: KV, BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0d 01 09 0d 00 01 42 00 03 0c 08 00 09 0c 00 00 3e 00 06 0e 09 01 09 0f +00 60 3c 10 03 0d 05 01 09 0f 00 40 63 04 00 19 1f 21 00 25 3a 24 02 04 00 +28 63 00 00 00 32 29 48 61 72 6d 6f 6e 69 63 61 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 16 +10 09 02 06 0d 00 41 3e 04 15 0c 0b 02 03 0e 00 41 4f 04 12 0c 0e 02 08 0d +00 42 4b 0a 1c 0d 0b 01 09 0e 00 03 63 0a 14 00 23 0f 02 1b 5e 18 04 05 00 +63 28 50 32 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 50 +10 50 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 25 +0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f +00 41 5c 04 0b 0a 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00 +28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40 +00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f +00 41 5c 04 0b 0d 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00 +28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40 +00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 5b 3b 04 03 0f 10 09 09 0f +00 5d 61 04 03 0d 1f 00 08 0f 00 7c 63 08 03 04 1f 00 0b 00 46 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 59 3b 04 03 0f 10 09 09 0f +00 59 61 04 03 0d 1f 00 08 0f 00 78 63 08 03 04 1f 00 0b 00 46 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 1c 4b 04 03 0f 10 09 09 0f +00 1e 5b 04 03 0d 1f 00 08 0f 00 3d 63 04 03 04 1d 3c 04 00 00 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 19 4b 04 03 0f 10 09 09 0f +00 19 5b 04 03 0d 1f 00 08 0f 00 38 63 04 03 04 1d 3c 04 00 10 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 5a 3b 00 03 0f 10 09 09 0f +00 5d 5a 08 03 0d 1f 00 08 0f 00 7d 63 04 03 06 1f 00 0b 00 46 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harmonica3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 58 3b 00 03 0f 10 09 09 0f +00 58 5a 08 03 0d 1f 00 08 0f 00 78 63 04 03 06 1f 00 0b 00 46 18 02 04 00 +63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Oboe + + +** Name: BC1 Oboe +** Controls: MW (LFO pitch), BC (LFO pitch), BC (LFO amplitude), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 11 00 07 0f 63 40 63 00 1b 0f 0d 00 08 0f 12 40 40 00 1b 0e 18 00 08 0f +63 78 50 0a 1b 09 0f 00 09 0f 00 78 54 08 1b 22 23 0b 08 0a 56 18 07 04 00 +63 32 00 18 1e 32 63 42 43 31 20 4f 62 6f 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0a 00 02 0c 23 43 33 04 00 1f 0a 00 02 0d 22 42 3a 08 06 10 07 00 0a 0f +08 01 63 08 08 0f 07 00 0a 0f 09 01 63 0a 0e 04 22 14 19 1b 3a 18 02 04 00 +28 63 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank B, voice 14 +10 12 00 09 0d 05 01 51 00 03 12 14 00 05 0e 23 41 5b 00 03 10 0a 00 06 0d +30 02 4b 08 1b 0f 1a 00 0a 0e 06 03 59 08 0b 02 1f 11 08 0e 5e 24 02 04 00 +63 28 19 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 21 +14 12 00 07 0a 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0a +09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00 +28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 12 00 07 0d 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0d +09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00 +28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 04 06 07 0c 00 02 4d 08 0e 10 04 06 07 0c 00 03 4d 04 03 0f 04 06 07 0c +00 04 50 10 04 10 04 06 07 0c 00 04 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 04 06 07 0c 00 01 4d 08 0e 10 04 06 07 0c 00 00 4d 04 03 0f 04 06 07 0c +00 00 50 10 04 10 04 06 07 0c 00 00 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 04 45 04 03 0f 04 06 07 0c +00 05 5f 08 04 10 04 06 07 0c 00 04 5f 08 02 34 22 07 0c 43 52 18 02 04 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 00 45 04 03 0f 04 06 07 0c +00 00 5f 08 04 10 04 06 07 0c 00 00 5f 0a 02 34 22 07 0c 43 52 18 02 04 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 43 47 00 1c 0d 18 00 08 00 +63 45 49 0a 1b 09 0f 00 09 0f 00 44 50 0a 1b 72 23 25 08 1e 56 18 02 05 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oboe.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 40 47 00 1c 0e 18 00 08 00 +63 41 49 0a 1b 09 0f 00 09 0f 00 40 50 0a 1b 72 23 25 08 1e 56 18 02 05 00 +63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Oboe +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 10 02 06 0b 1b 04 49 08 0b 14 08 07 07 0b 42 42 35 2a 0b 1e 0c 04 07 0b +42 44 50 08 0b 16 06 01 09 0b 0a 04 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Oboe +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 02 06 0b 1b 00 49 08 0b 14 08 07 07 0b 42 40 35 2a 0b 1e 0c 04 07 0b +42 40 50 08 0b 16 06 01 09 0b 0a 00 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Ocarina + + +** Name: Ocarina +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 18 03 0f 00 04 63 0d 0b 13 03 0f 06 03 00 05 31 0d 12 13 1d 00 0a 0f +00 06 5d 0d 0b 12 03 1f 09 0e 00 07 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ocarina +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 18 03 0f 00 01 63 0d 0b 13 03 0f 06 03 00 00 31 0d 12 13 1d 00 0a 0f +00 01 5d 0d 0b 12 03 1f 09 0e 00 01 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Piccolo + + +** Name: Piccolo * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 12 00 05 0f 2c 40 31 23 06 0c 12 00 05 0f 13 40 3c 13 06 0e 13 00 09 0f +0a 02 63 12 08 10 13 00 09 0f 0b 01 63 13 09 3c 21 0d 0e 21 4a 11 02 04 00 +28 63 00 00 00 32 00 50 69 63 63 6f 6c 6f 20 20 2a 63 63 63 32 32 32 00 17 +00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 04 0a 09 00 06 32 12 03 15 03 04 0a 08 47 06 63 08 03 0f 04 05 0a 09 +00 06 63 08 03 10 06 04 0a 09 00 05 63 08 03 06 28 29 00 00 12 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 15 04 0a 09 00 01 32 12 03 15 03 04 0a 08 47 01 63 04 03 15 04 05 0a 09 +00 00 63 04 03 15 06 04 0a 09 00 00 63 08 03 06 28 29 00 00 12 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 1f 0a 0e 00 00 2c 08 03 12 04 0c 0a 0e 47 04 63 08 03 12 09 09 0a 0e +00 05 63 08 03 12 12 0f 0a 0e 00 05 63 08 03 06 28 22 07 00 22 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 1f 0a 0e 00 00 2c 04 03 12 04 0c 0a 0e 47 01 63 0d 03 12 09 09 0a 0e +00 03 63 0d 03 12 12 0f 0a 0e 00 00 63 04 03 06 28 22 07 00 22 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 05 05 0a 0e 00 04 4a 19 03 12 05 05 0a 0e 00 04 50 0d 03 12 05 05 0a 0e +00 04 52 0d 03 12 05 05 0a 0e 00 04 58 0d 03 06 28 29 00 00 12 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piccolo..3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 05 05 0a 0e 00 01 4a 19 03 12 05 05 0a 0e 00 01 50 0d 03 12 05 05 0a 0e +00 01 52 0d 03 12 05 05 0a 0e 00 00 58 0d 03 06 28 29 00 00 12 18 02 04 00 +63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 4 + +* SUBCATEGORY Recorder + + +** Name: OrntRecord +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 18 00 09 0c 00 03 4e 16 03 12 16 12 0a 07 00 04 51 08 03 12 12 00 09 0d +00 05 63 04 03 12 16 0f 09 06 00 05 5e 04 03 34 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntRecord +** Source: from a library of patches collected by Duane Bowker, author unknown +13 18 00 09 0c 00 00 4e 16 03 12 16 12 0a 07 00 00 51 08 03 12 12 00 09 0d +00 00 63 04 03 12 16 0f 09 06 00 00 5e 04 03 34 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 24 +14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0a 00 14 1f 0f 08 0f +00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00 +28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0d 00 14 1f 0f 08 0f +00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00 +28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 44 61 04 0b 0f 00 03 0a 0d +00 05 61 04 0b 0f 00 03 0a 0d 00 06 61 04 0b 2e 25 2a 26 36 16 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 41 61 04 0b 0f 00 03 0a 0d +00 01 61 04 0b 0f 00 03 0a 0d 00 01 61 04 0b 2e 25 2a 26 36 16 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1f 10 01 0e 00 03 00 08 1b 0d 0a 06 0a 00 00 05 63 08 03 0d 15 07 09 0c +00 45 63 08 03 0f 12 07 09 0c 00 05 5f 08 03 45 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 10 01 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c +00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.2 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +18 1f 10 00 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c +00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 06 63 08 03 10 03 03 0a 0d +00 45 63 04 0b 10 03 03 0a 0d 00 05 63 08 0b 76 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 00 63 08 03 10 03 03 0a 0d +00 41 63 04 0b 10 03 03 0a 0d 00 01 63 04 0b 76 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 05 63 08 03 10 03 03 0a 0d +00 46 63 04 0b 10 03 03 0a 0d 00 07 63 04 0b 76 20 2a 15 43 26 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Recorder.4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1d 15 0a 0f 00 01 5e 08 13 10 0f 0a 0a 0f 00 01 62 04 0b 0f 09 0a 0c 04 +00 01 5e 04 0b 10 1f 03 09 0f 00 01 63 00 0b 2e 21 2a 00 00 12 18 02 04 00 +63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 30 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Saxophone + + +** Name: Alto Sax +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 31 00 52 00 1b 0c 1f 00 09 0f 3a 03 44 08 1b 11 1f 00 08 0f +00 01 37 12 03 0f 1f 00 08 0f 00 00 63 00 03 78 23 00 00 00 42 18 02 04 00 +63 32 00 00 00 32 00 41 6c 74 6f 20 53 61 78 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 AltSax +** Controls: KV, BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 31 25 63 00 1c 0c 1f 00 08 0f 3a 25 49 00 1b 11 1f 00 08 0f +00 1d 35 12 04 0f 1f 00 08 0f 00 3d 63 04 03 28 23 00 00 00 42 18 05 04 00 +63 32 00 0a 56 32 63 42 43 31 20 41 6c 74 53 61 78 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <BC1> Sax +** Controls: BC (EG amplitude) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 1f 00 09 0f 00 20 44 00 03 10 1f 00 09 0f 2a 20 42 00 03 10 1f 00 09 0f +00 18 30 12 06 10 1f 00 09 0f 00 38 63 04 03 3a 21 00 00 00 52 18 02 04 00 +63 32 00 00 00 32 63 3c 42 43 31 3e 20 53 61 78 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BCSexyPhon +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: Yamaha TX81Z factory preset, bank C, voice 19 +1d 04 00 06 0e 00 01 51 04 09 1d 1f 00 03 0f 11 01 4b 04 08 1d 0f 00 08 0a +00 01 46 27 0b 10 1f 00 0a 0f 00 3b 63 08 0b 3a 1e 17 0c 00 52 18 02 0d 0f +63 32 01 00 00 32 63 42 43 53 65 78 79 50 68 6f 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElectroSax +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 0a 00 09 0e 0d 39 52 00 0e 1f 0b 00 0a 0a 1c 1a 46 00 08 1f 12 00 0a 0d +09 1a 4c 10 0b 16 1b 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00 +28 0b 00 00 00 32 00 45 6c 65 63 74 72 6f 53 61 78 63 63 63 32 32 32 00 20 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GreatDXled +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 00 0a 0f 0c 04 40 08 03 12 0c 06 09 0f 00 05 5c 04 06 1b 1f 04 0c 0f +00 05 5c 04 03 18 1f 00 0c 0f 00 06 62 04 03 7c 29 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GreatDXled +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 00 0a 0f 0c 01 40 08 03 12 0c 06 09 0f 00 01 5c 04 06 1b 1f 04 0c 0f +00 00 5c 04 03 18 1f 00 0c 0f 00 00 62 04 03 7c 29 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MelloTenor +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 9 +11 04 00 06 0e 33 01 4c 04 0b 0f 1f 00 03 0f 34 02 50 04 0b 10 0e 00 08 0c +63 03 44 22 13 10 1f 00 0a 0f 00 02 63 08 0b 3a 1e 11 0b 00 52 0c 04 05 00 +63 32 02 32 00 32 00 4d 65 6c 6c 6f 54 65 6e 6f 72 63 63 63 32 32 32 30 30 +20 30 20 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RaspAlto +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 10 +10 1f 00 08 0f 00 42 4a 00 03 11 1f 00 08 0f 0a 43 51 00 03 11 09 00 08 0d +00 42 2b 16 06 10 1f 00 09 0f 00 42 63 04 0b 3a 1e 09 09 00 5a 24 04 04 00 +63 32 31 00 00 32 00 52 61 73 70 41 6c 74 6f 20 20 63 63 63 32 32 32 00 10 +00 20 00 54 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax 1 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank C, voice 16 +14 08 00 08 0a 17 03 49 04 0b 10 0c 00 09 0a 21 04 45 04 0b 12 13 00 06 0b +1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax 1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +14 08 00 08 0d 17 03 49 04 0b 10 0c 00 09 0d 21 04 45 04 0b 12 13 00 06 0b +1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank C, voice 17 +10 08 00 08 0a 2c 03 49 04 0b 11 0f 00 09 0a 0f 04 4e 04 0b 15 13 00 06 09 +00 04 41 0e 0b 12 13 00 0a 0a 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax 2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 08 00 08 0d 2c 03 49 04 0b 11 0f 00 09 0d 0f 04 4e 04 0b 15 13 00 06 09 +00 04 41 0e 0b 12 13 00 0a 0d 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax Synth +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 12 04 03 31 03 63 00 0c 0a 1f 00 08 0f 3a 26 59 00 1b 0a 1f 00 08 0f +00 1d 29 13 04 11 1f 00 08 0f 00 3e 63 04 03 28 23 00 00 00 42 18 05 04 01 +63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sax Synth +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 12 04 03 31 01 63 00 0c 0a 1f 00 08 0f 3a 21 59 00 1b 0a 1f 00 08 0f +00 19 29 13 04 11 1f 00 08 0f 00 38 63 04 03 28 23 00 00 00 42 18 05 04 01 +63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone* +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 04 00 06 0e 1d 61 45 04 0b 0f 1f 00 03 0f 36 02 54 04 0b 0c 0e 00 08 0c +0f 63 4d 22 0b 18 1f 00 0a 0f 00 02 63 08 0b 39 1e 11 0b 00 4a 0c 02 05 00 +63 32 04 00 00 32 23 53 61 78 6f 70 68 6f 6e 65 2a 63 63 63 32 32 32 00 30 +00 30 30 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 04 03 10 04 02 09 0f +00 1d 3d 12 06 11 03 03 09 0f 00 3c 58 04 03 7b 22 0b 07 00 42 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00 +00 20 00 44 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 00 03 1f 04 02 09 0f +00 1a 3d 12 06 11 03 03 09 0f 00 38 58 04 03 7b 22 0b 07 00 42 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00 +00 20 00 40 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 1e 00 08 0f 00 00 2e 03 03 0e 1f 00 09 0d 2a 22 4b 04 03 11 1f 00 09 0e +00 1b 3b 12 06 11 05 00 08 0e 00 3b 5e 04 03 3b 21 00 00 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00 +00 40 00 14 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 1e 00 08 0f 00 00 37 03 03 0e 1f 00 09 0d 2a 22 4b 00 03 11 1f 00 09 0e +00 1b 3b 12 06 11 05 00 08 0e 00 38 5e 04 03 3b 21 00 00 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 03 01 08 0f 19 00 41 04 03 0f 1f 00 09 0d 4b 23 4f 04 03 1f 03 00 09 0e +3d 1d 3d 0f 06 10 1e 00 08 0e 00 3d 63 04 03 3b 21 00 00 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00 +00 10 00 43 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +14 03 01 08 0f 19 00 41 00 03 0f 1f 00 09 0d 4b 22 4f 00 03 1f 03 00 09 0e +3d 1a 3d 15 06 10 1e 00 08 0e 00 39 63 04 03 3b 21 00 00 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00 +00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 31 02 52 04 1c 0c 1f 00 07 0f 3a 25 42 00 1b 11 1f 00 08 0f +00 1c 3d 12 04 0f 1f 00 08 0f 00 3c 63 00 03 78 23 00 00 00 42 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00 +00 30 00 04 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 31 02 52 00 1c 0c 1f 00 07 0f 3a 22 42 04 1b 11 1f 00 08 0f +00 19 3d 12 04 0f 1f 00 08 0f 00 38 63 04 03 78 23 00 00 00 42 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0f 00 09 0f 0a 03 4f 00 03 11 1f 00 08 0e 14 04 4e 00 0b 11 0f 00 08 0e +00 05 2f 17 03 11 1f 00 09 0f 00 04 63 04 03 32 1e 11 0a 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10 +00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0f 00 09 0f 0a 01 4f 00 03 11 1f 00 08 0e 14 01 4e 00 0b 11 0f 00 08 0e +00 03 2f 17 03 11 1f 00 09 0f 00 01 63 04 03 32 1e 11 0a 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10 +00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 1e 00 08 0f 00 03 46 04 03 0c 1f 00 09 0d 2a 24 4b 04 03 0f 1f 00 09 0e +00 1c 39 10 03 11 1e 00 08 0e 00 3c 63 04 03 7b 21 05 09 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 40 +00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saxophone6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 1e 00 08 0f 00 00 46 04 03 0c 1f 00 09 0d 2a 21 4b 00 03 0f 1f 00 09 0e +00 19 39 04 03 11 1e 00 08 0e 00 38 63 04 03 7b 21 05 09 00 52 18 02 04 00 +63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00 +00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SopranoSax +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 1f 00 08 0f 0c 42 2c 04 03 13 1f 00 08 0f 26 42 58 00 03 11 09 00 08 08 +2d 42 1e 16 06 11 1f 00 09 0f 00 44 63 04 0b 02 1e 09 09 00 5a 24 04 04 00 +63 32 31 12 00 32 00 53 6f 70 72 61 6e 6f 53 61 78 63 63 63 32 32 32 00 00 +00 20 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Trombone + + +** Name: Mute Trmbn +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 03 2c 00 03 16 19 12 09 0f +01 05 54 00 0b 12 1f 00 08 0f 00 05 5e 04 03 3a 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mute Trmbn +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 00 2c 00 03 16 19 12 09 0f +01 01 54 00 0b 12 1f 00 08 0f 00 01 5e 04 03 3a 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 0a 00 08 0d 00 03 4e 04 0e 0c 0a 00 06 0d 00 02 53 04 0e 1f 08 00 08 0d +14 03 2a 0a 0b 0e 07 00 08 0d 00 00 63 04 0b 3a 1d 00 00 00 52 0c 05 04 00 +28 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 2a 63 63 63 32 32 32 00 00 +00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 13 +0e 0b 00 09 0e 0f 02 50 00 0b 10 0c 00 0a 0a 1c 02 47 00 0b 10 11 00 0a 05 +09 03 47 06 0b 0f 18 00 0b 0f 00 02 63 00 0b 3a 20 09 03 00 52 18 02 04 00 +28 32 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 52 63 2f 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 1f 00 08 0f 00 00 42 04 03 0f 1f 00 08 0f 00 00 2e 04 03 1f 0e 00 08 00 +01 00 52 0b 13 13 1f 00 08 0f 00 00 5a 04 04 3a 23 00 00 00 62 0c 02 04 00 +63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 04 36 04 03 14 0e 00 08 00 +01 05 57 08 13 12 1f 00 08 0f 00 06 5e 04 03 32 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 01 36 04 03 14 0e 00 08 00 +01 01 57 08 13 12 1f 00 08 0f 00 01 5e 04 03 32 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 04 2b 04 03 0f 10 05 08 06 +01 06 50 0b 13 12 1f 00 08 0f 00 04 5d 04 03 3a 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trombone.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 02 2b 04 03 0f 10 05 08 06 +01 00 50 0b 13 12 1f 00 08 0f 00 00 5d 04 03 3a 27 00 29 00 22 0c 06 04 00 +63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Trumpet + + +** Name: 2 Trumpets +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 05 00 08 0b 0f 05 58 04 08 10 1f 00 07 0f 0f 05 54 05 0e 0f 10 00 0c 00 +1a 04 2d 0a 0c 10 1f 00 07 0f 00 07 60 04 0b 02 23 19 06 00 52 11 04 04 00 +63 1d 00 08 27 32 00 32 20 54 72 75 6d 70 65 74 73 63 63 63 32 32 32 00 38 +00 31 20 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1Trumpet +** Controls: MW (LFO pitch), BC (EG amplitude) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f +00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00 +63 63 00 00 00 32 63 42 43 31 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 Trumpt +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 1f 00 08 0f 00 3d 49 04 0b 0e 1f 00 08 0f 00 25 42 04 03 10 1f 00 08 0f +00 3d 20 0b 03 12 1f 00 09 0f 00 26 63 04 0b 2a 23 13 04 00 62 18 02 04 00 +63 63 00 03 03 32 63 42 43 31 20 54 72 75 6d 70 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FanfarTpts +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 29 +1f 06 06 04 0f 00 40 48 05 00 0c 08 07 05 0f 05 00 52 04 00 0f 07 03 07 0e +08 03 63 04 06 0f 08 04 05 0f 00 03 63 04 06 7c 1f 00 06 00 4a 11 02 04 00 +63 32 00 00 00 32 00 46 61 6e 66 61 72 54 70 74 73 63 63 63 32 32 32 06 01 +00 38 00 08 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mute Trmpt +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 08 08 0d 00 01 4c 08 00 15 1b 07 08 0a 00 04 43 08 14 0f 10 07 07 09 +02 05 36 0a 14 12 07 09 09 0f 00 06 63 08 0c 1a 22 23 05 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mute Trmpt +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 08 08 0d 00 01 4c 04 00 15 1b 07 08 0a 00 00 43 0a 14 0f 10 07 07 09 +02 00 36 0b 14 12 07 09 09 0f 00 00 63 0a 0c 1a 22 23 05 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Trmpt +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +11 05 06 07 0d 00 02 32 04 03 12 10 06 07 0d 00 03 55 04 0b 13 16 06 07 09 +00 05 4a 04 13 12 10 06 07 0f 01 04 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Trmpt +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 05 06 07 0d 00 00 32 04 03 12 10 06 07 0d 00 00 55 04 0b 13 16 06 07 09 +00 00 4a 04 13 12 10 06 07 0f 01 00 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet * +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 09 00 07 0e 0a 53 52 04 10 15 1f 00 09 0f 00 2a 63 04 03 15 1f 00 09 0f +00 2a 63 04 04 15 1f 00 09 0f 00 12 63 04 02 3d 63 00 0e 00 4a 18 02 04 00 +28 63 00 48 00 32 00 54 72 75 6d 70 65 74 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0c 05 00 06 0f 00 02 49 04 03 19 1f 00 07 0f 0b 03 47 04 03 12 0b 00 01 0f +0d 02 3a 04 03 10 1f 00 09 0f 00 42 5a 04 0c 02 1c 19 00 00 5e 18 04 04 00 +63 0b 00 00 19 32 63 54 72 75 6d 70 65 74 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f +00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00 +63 63 00 00 00 32 00 20 20 20 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 11 +12 10 00 09 0a 0a 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05 +09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00 +28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00 +00 30 00 30 00 50 00 00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 10 00 09 0d 0d 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05 +09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00 +28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00 +00 30 00 30 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 12 +10 0e 00 03 0e 00 01 4e 04 03 0c 0e 00 03 0e 28 01 40 04 03 0c 0c 00 09 00 +00 07 33 03 03 13 09 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 18 02 04 00 +63 3c 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet 3 +** Description: A trumpet similar to DX11 factory preset 'Trumpet 2' +** Controls: KV +** Source: Art Hitzeman +0e 0d 00 03 0e 00 01 4e 00 03 0a 0d 00 03 0e 28 01 40 04 03 0a 0b 00 09 00 +00 07 33 03 03 11 08 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 24 02 04 00 +63 00 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 06 46 07 13 0f 07 09 07 0b +00 06 42 04 0b 12 07 05 0a 0d 00 07 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 03 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 01 46 07 13 0f 07 09 07 0b +00 00 42 04 0b 12 07 05 0a 0d 00 01 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 04 41 04 13 0f 10 06 07 0e +02 06 46 0b 0b 12 07 05 0a 0d 00 06 63 04 04 3a 23 1e 17 10 36 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 00 41 04 13 0f 10 06 07 0e +02 00 46 0b 0b 12 07 05 0a 0d 00 01 63 04 04 3a 23 1e 17 10 36 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 04 4f 04 15 0f 10 06 09 0e +02 06 49 0d 09 13 07 06 09 0d 00 06 63 04 04 2a 23 00 00 00 22 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 00 4f 04 15 0f 10 06 09 0e +02 00 49 0d 09 13 07 06 09 0d 00 01 63 04 04 2a 23 00 00 00 22 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 03 4d 04 13 0f 03 06 07 09 +02 06 31 10 0a 13 07 06 09 0d 00 07 63 04 04 3a 22 00 08 2e 46 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 00 4d 04 13 0f 03 06 07 09 +02 00 31 10 0a 13 07 06 09 0d 00 01 63 04 04 3a 22 00 08 2e 46 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 05 46 04 13 0f 03 06 07 09 +02 06 34 07 0a 15 07 06 09 0d 00 06 63 04 04 2a 22 23 05 00 22 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet..5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 00 46 04 13 0f 03 06 07 09 +02 00 34 07 0a 15 07 06 09 0d 00 01 63 04 04 2a 22 23 05 00 22 0c 02 04 00 +63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet81Z +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 1 +0f 1f 04 08 0f 00 3a 51 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 0f 1a 0b 08 0d +00 3b 36 09 03 12 1f 00 08 0f 00 22 5d 04 0b 3a 1e 19 05 00 52 18 04 04 00 +63 32 00 00 00 32 00 54 72 75 6d 70 65 74 38 31 5a 63 63 63 32 32 32 00 00 +00 50 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TrumptSolo +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 18 +13 00 00 04 0f 00 00 3a 0b 06 0f 1f 03 0a 0f 05 01 5d 05 00 11 0e 06 0a 09 +08 00 36 03 06 13 1f 01 08 0f 00 02 63 04 03 3b 1d 03 0f 01 42 11 07 04 00 +63 32 00 00 00 32 00 54 72 75 6d 70 74 53 6f 6c 6f 63 63 63 32 32 32 00 61 +00 11 00 06 00 08 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Trumpet V +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 1f 04 08 0f 00 3a 52 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 10 1f 0b 08 0f +00 3b 2f 0b 03 12 1f 00 09 0f 00 22 63 04 0b 3a 1e 13 04 00 42 18 02 04 00 +63 63 00 00 00 00 00 54 72 75 6d 70 65 74 20 56 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Tuba + + +** Name: << Tuba >> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 05 06 0d 45 03 4c 00 03 14 0d 02 07 09 59 04 48 00 03 0f 10 03 07 09 +46 05 48 00 03 0e 0f 03 08 0f 14 06 63 04 03 2b 23 00 00 00 32 0c 02 04 00 +63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: << Tuba >> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 05 06 0d 45 01 4c 00 03 14 0d 02 07 09 59 00 48 00 03 0f 10 03 07 09 +46 00 48 00 03 0e 0f 03 08 0f 14 01 63 04 03 2b 23 00 00 00 32 0c 02 04 00 +63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tuba +** Controls: KV +** Source: Yamaha DX11 factory preset, bank C, voice 15 +0f 0f 00 09 09 15 01 52 00 03 10 0a 00 06 0a 00 01 47 00 03 10 0c 00 09 0b +00 01 45 00 03 10 0a 00 0b 0a 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00 +63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tuba +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0f 00 09 09 15 01 52 00 03 10 0d 00 06 0a 00 01 47 00 03 10 0c 00 09 0b +00 01 45 00 03 10 0d 00 0b 0d 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00 +63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Whistle + + +** Name: Whistle * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 08 03 0b 10 00 09 0e 00 00 63 08 02 0a 0f 1c 09 00 +00 00 63 08 00 0c 0f 00 09 0e 00 00 63 08 06 05 20 16 15 43 52 18 0c 04 00 +28 63 00 00 00 32 00 57 68 69 73 74 6c 65 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 1c 15 03 0e 00 03 00 08 03 13 06 03 0a 0d 00 44 00 08 03 13 06 03 0a 0d +00 45 00 08 03 13 06 03 0a 0d 00 06 63 08 03 3e 25 0b 26 63 36 18 04 04 00 +28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 1c 15 03 0e 00 00 00 08 03 13 06 03 0a 0d 00 40 00 08 03 13 06 03 0a 0d +00 40 00 08 03 13 06 03 0a 0d 00 00 63 08 03 3e 25 0b 26 63 36 18 04 04 00 +28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 1f 07 05 0f 47 05 62 0d 05 08 1f 02 05 0f 00 03 3e 0d 02 07 1f 02 05 0f +4e 04 3c 0d 0b 07 1f 02 05 0f 00 04 63 0d 1b 57 22 00 14 00 32 0c 04 04 00 +28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 1f 07 05 0f 47 01 62 0d 05 08 1f 02 05 0f 00 01 3e 0d 02 07 1f 02 05 0f +4e 01 3c 0d 0b 07 1f 02 05 0f 00 00 63 0d 1b 57 22 00 14 00 32 0c 04 04 00 +28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..3 +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 00 08 00 00 03 42 08 03 19 10 00 09 08 00 04 42 04 03 0f 09 00 08 0f +00 06 5d 08 03 0d 08 00 09 0e 1a 06 62 08 03 3c 23 09 0b 00 42 18 02 04 00 +63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistle..3 +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 00 08 00 00 01 42 08 03 19 10 00 09 08 00 00 42 04 03 0f 09 00 08 0f +00 01 5d 08 03 0d 08 00 09 0e 1a 01 62 08 03 3c 23 09 0b 00 42 18 02 04 00 +63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whistling +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 20 +1f 0f 00 08 00 00 04 4e 07 03 19 10 00 09 08 00 00 38 01 03 0f 09 00 08 0f +00 02 4e 08 03 0d 08 00 09 0e 1a 02 5e 08 03 3c 23 03 0f 00 62 18 02 04 00 +63 32 00 00 00 33 00 57 68 69 73 74 6c 69 6e 67 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 5 + +* CATEGORY STRINGS + +* SUBCATEGORY Strings + +** Name: AnlgStr..1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0a 00 07 0e 28 04 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e +07 05 63 04 00 0d 04 12 08 0c 14 04 5f 04 03 2c 26 21 20 47 12 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 0a 00 07 0e 28 01 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e +07 00 63 04 00 0d 04 12 08 0c 14 00 5f 04 03 2c 26 21 20 47 12 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 0a 00 07 0e 1e 02 49 04 08 0d 0c 01 07 0e 00 01 4d 04 04 0d 09 00 07 0f +05 04 5b 04 00 0b 09 00 07 0e 14 03 5f 04 02 74 26 21 11 47 32 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 0a 00 07 0e 1e 00 49 04 08 0d 0c 01 07 0e 00 00 4d 04 04 0d 09 00 07 0f +05 00 5b 04 00 0b 09 00 07 0e 14 00 5f 04 02 74 26 21 11 47 32 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 09 03 06 0e 28 02 39 0d 0b 0e 0a 01 04 0e 00 02 4b 08 04 0d 0a 02 05 0f +0a 04 59 08 03 0b 0a 01 05 0d 14 04 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..3 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 09 03 06 0e 28 00 39 0d 0b 0e 0a 01 04 0e 00 00 4b 08 04 0d 0a 02 05 0f +0a 00 59 08 03 0b 0a 01 05 0d 14 00 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00 +63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 00 05 0e 00 42 44 0d 02 0d 07 0e 06 06 0e 44 57 08 04 0c 1f 00 06 0f +52 05 53 0d 04 0b 1f 06 08 0f 0a 03 63 01 04 2d 22 0a 0a 08 26 0c 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30 +00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 00 05 0e 00 40 44 0d 02 0d 07 0e 06 06 0e 40 57 08 04 0c 1f 00 06 0f +52 00 53 0d 04 0b 1f 06 08 0f 0a 00 63 01 04 2d 22 0a 0a 08 36 0c 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30 +00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 03 1e 05 04 56 04 48 04 06 0c 03 1e 05 04 23 01 49 0a 0d 09 1f 01 08 0f +15 03 57 08 08 09 1f 00 05 0f 25 03 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 03 1e 05 04 56 00 48 04 06 0c 03 1e 05 04 23 00 49 0a 0d 09 1f 01 08 0f +15 00 57 08 08 09 1f 00 05 0f 25 00 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 03 1e 05 04 56 04 41 1f 06 0d 03 1e 05 04 23 02 48 0d 0d 0a 1f 01 08 0f +15 03 5b 08 08 0a 1f 00 05 0f 25 04 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50 +00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..6 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 03 1e 05 04 56 00 41 1f 06 0d 03 1e 05 04 23 00 48 0d 0d 0a 1f 01 08 0f +15 00 5b 08 08 0a 1f 00 05 0f 25 00 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50 +00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0f 04 05 0d 56 04 3a 1f 06 0e 0b 01 05 0e 23 02 4b 08 05 0d 15 03 08 0f +15 04 57 08 00 0b 04 00 05 0f 25 04 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..7 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0f 04 05 0d 56 00 3a 1f 06 0e 0b 01 05 0e 23 00 4b 08 05 0d 15 03 08 0f +15 00 57 08 00 0b 04 00 05 0f 25 00 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 0b 05 05 0d 0a 42 44 08 11 0d 04 02 06 0d 0e 43 5c 08 02 0c 07 06 06 0f +52 05 56 19 03 0a 03 06 08 0f 0a 04 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60 +00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..8 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0b 05 05 0d 0a 40 44 08 11 0d 04 02 06 0d 0e 40 5c 08 02 0c 07 06 06 0f +52 00 56 19 03 0a 03 06 08 0f 0a 00 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60 +00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..9 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 0b 05 05 0e 00 42 42 04 03 0d 0c 00 05 0e 0e 41 3c 08 0e 0a 09 06 06 0f +52 04 5e 08 02 0a 03 00 06 0f 0a 04 5d 08 04 24 1e 0e 0c 08 56 00 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30 +00 50 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr..9 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 0b 05 05 0e 00 40 42 0d 03 0d 0c 00 05 0e 0e 40 3c 13 0e 0a 09 06 06 0f +52 00 5e 04 02 0c 03 00 06 0f 0a 00 5d 08 04 24 22 0e 0c 08 56 00 07 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30 +00 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr.10 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 03 1e 05 04 56 03 4c 04 00 0c 03 1e 05 04 23 02 48 04 0e 09 1f 01 08 0f +15 04 5f 04 0e 09 1f 00 05 0f 25 03 60 04 06 54 17 13 29 00 32 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00 +00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr.10 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 03 1e 05 04 56 00 4c 00 00 0c 03 1e 05 04 23 00 48 08 0e 09 1f 01 08 0f +15 00 5f 00 0e 09 1f 00 05 0f 25 00 60 00 06 54 17 13 29 00 32 0c 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00 +00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr.11 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 0b 02 05 0c 23 03 49 04 08 10 03 1e 05 04 58 03 48 0d 00 0c 0b 01 07 0e +26 05 5c 08 06 0c 1f 00 05 0f 25 03 60 04 03 24 21 19 0e 00 22 24 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgStr.11 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 0b 02 05 0c 23 00 49 04 08 10 03 1e 05 04 58 00 48 0d 00 0c 0b 01 07 0e +26 00 5c 08 06 0c 1f 00 05 0f 25 00 60 04 03 24 21 19 0e 00 22 24 0c 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 String +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 03 1e 05 04 56 04 53 0d 06 0c 03 1e 05 04 23 3c 52 08 0d 09 1f 01 08 0f +15 05 57 08 08 09 1f 00 05 0f 25 06 5b 04 01 64 20 0f 0a 00 52 0c 0c 04 00 +63 32 00 05 09 32 63 42 43 31 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 03 02 04 08 2d 02 4a 08 08 17 0c 07 01 0f 3f 02 3d 0d 04 0c 0b 04 07 0f +12 04 61 08 05 0c 08 00 06 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 03 02 04 08 2d 00 4a 08 08 1f 0c 07 01 0f 3f 00 3d 1c 04 09 10 04 07 0f +12 00 61 08 05 0d 08 00 06 0b 25 00 5b 04 06 2c 21 1e 0f 00 22 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 03 02 04 08 2d 03 46 08 0b 16 0c 07 01 0f 3f 02 49 04 01 09 10 04 07 0f +12 04 59 08 05 0a 08 00 06 0b 25 04 60 08 05 74 21 1e 0f 00 32 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 03 02 04 08 2d 00 46 13 0b 16 0c 07 01 0f 3f 00 49 08 01 09 10 04 07 0f +12 00 59 04 05 0a 08 00 06 0b 25 00 60 08 05 74 21 1e 0f 00 32 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 05 01 05 08 2d 03 50 08 03 15 0a 01 05 0f 3f 03 38 13 00 0a 10 01 05 0f +12 03 59 08 03 0a 07 01 05 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DualStr..3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 05 01 05 08 2d 00 50 08 03 15 0a 01 05 0f 3f 00 38 13 00 0a 10 01 05 0f +12 00 59 08 03 0a 07 01 05 0b 25 00 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00 +63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ELKA Strg1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 16 03 04 0e 00 04 58 0d 02 18 03 03 05 08 00 04 5b 08 00 0f 04 03 07 0f +00 04 63 0d 06 09 10 03 05 0f 00 07 5f 08 05 24 21 23 0f 00 12 00 05 04 00 +63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ELKA Strg1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 16 03 04 0e 00 01 58 0d 02 18 03 03 05 08 00 01 5b 08 00 0f 04 03 07 0f +00 00 63 0d 06 09 10 03 05 0f 00 01 5f 08 05 24 21 23 0f 00 12 00 05 04 00 +63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ELKA Strg2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 16 03 04 0e 00 03 4b 08 0a 14 03 03 05 08 00 04 51 04 00 0b 04 03 07 0f +00 05 63 08 06 0b 10 03 05 0f 00 06 63 04 0d 7c 23 19 14 00 42 18 05 04 00 +63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ELKA Strg2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 16 03 04 0e 00 01 4b 08 0a 14 03 03 05 08 00 01 51 04 00 0b 04 03 07 0f +00 00 63 08 06 0b 10 03 05 0f 00 00 63 04 0d 7c 23 19 14 00 42 18 05 04 00 +63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HiString 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 21 +0b 04 00 04 0f 14 02 49 09 06 0a 07 00 04 0f 14 02 51 0a 00 08 1f 00 05 0f +00 01 63 09 06 0a 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00 +63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 31 63 63 63 32 32 32 00 02 +00 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HiString 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 30 +17 04 00 04 0f 14 02 49 09 06 19 07 00 04 0f 14 02 51 0a 00 15 1f 00 05 0f +00 01 63 09 06 14 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00 +63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 32 63 63 63 32 32 32 30 02 +20 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Kalimba * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 00 1f 01 00 00 00 3f 04 0e 1a 0d 1f 0f 00 00 00 32 08 1b 1a 0c 1f 05 00 +00 01 63 08 08 1e 12 1f 09 00 00 01 63 34 13 04 1c 00 00 00 42 18 02 04 00 +28 32 00 00 00 32 00 4b 61 6c 69 6d 62 61 20 20 2a 63 63 63 32 32 32 00 30 +00 00 00 00 09 1f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LowString +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 22 +0b 04 00 04 0f 14 02 49 05 06 0a 07 00 04 0f 14 02 55 04 00 09 1f 00 05 0f +00 01 63 09 06 08 1f 00 05 0f 00 01 63 04 00 3c 1d 06 0a 00 52 05 04 04 00 +63 32 00 00 00 32 00 4c 6f 77 53 74 72 69 6e 67 20 63 63 63 32 32 32 00 01 +00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntPluck1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 19 16 01 0d 00 02 52 19 03 1f 09 0a 07 0c 00 02 4e 00 03 1b 15 06 0c 0d +00 05 36 16 03 1f 0a 04 06 0c 00 05 63 04 0b 7a 15 00 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntPluck1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 19 16 01 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d +00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntPluck1 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 19 16 00 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d +00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntPluck2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 07 19 07 0f 00 02 63 04 03 18 0c 0f 07 0c 00 03 41 2d 13 18 0c 0f 07 0c +00 06 63 04 0b 16 0f 16 06 0c 00 04 63 04 0b 7c 15 00 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntPluck2 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 07 19 07 0f 00 00 63 04 03 18 0c 0f 07 0c 00 00 41 2d 13 18 0c 0f 07 0c +00 00 63 04 0b 16 0f 16 06 0c 00 00 63 04 0b 7c 15 00 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizz. 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 25 +1f 1f 08 0a 0a 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00 +00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizz. 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 08 0a 0d 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00 +00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizz. 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 26 +1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0a 00 00 4a 04 03 1f 1f 1f 0f 00 +00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizz. 2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0d 00 00 4a 04 03 1f 1f 1f 0f 00 +00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizzicato* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 13 15 0f 00 2b 04 58 04 03 1f 1f 07 0a 0c 00 01 54 04 06 1f 0d 00 0a 00 +00 01 5b 04 00 1e 17 10 07 0b 00 02 63 04 03 01 23 00 00 00 32 18 02 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 2a 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pizzicato +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank B, voice 23 +1b 18 15 0f 0a 00 01 61 04 03 1f 1f 00 07 0c 00 01 54 04 06 1f 0d 00 08 00 +00 01 5b 04 03 1f 10 00 06 00 00 01 63 04 03 39 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 20 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ReverbStrg +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 25 +0b 04 00 04 0f 00 01 49 05 06 0a 07 00 04 0f 00 01 49 04 00 09 1f 00 05 0f +00 01 63 09 06 09 1f 00 05 0f 00 01 63 0a 00 3c 1d 08 0a 00 52 05 04 04 00 +63 32 00 00 00 32 00 52 65 76 65 72 62 53 74 72 67 63 63 63 32 32 32 00 31 +00 28 00 32 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StrgPad A +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 04 00 04 0f 14 02 48 03 01 0a 07 00 04 0f 14 02 50 04 04 09 1f 00 05 0f +00 01 63 03 01 09 1f 00 05 0f 00 01 63 04 04 3c 21 06 0c 00 52 05 04 04 00 +63 32 00 0c 00 32 00 53 74 72 67 50 61 64 20 41 20 63 63 63 32 32 32 00 16 +00 38 00 36 00 18 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StrgPad B +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 04 00 04 0f 14 02 47 05 02 0a 07 00 04 0f 14 02 4e 03 00 09 1f 00 05 0f +00 01 63 04 06 08 1f 00 05 0f 00 01 63 03 00 3c 1f 06 13 00 52 05 04 04 00 +63 32 00 11 00 32 00 53 74 72 67 50 61 64 20 42 20 63 63 63 32 32 32 00 11 +00 36 00 38 00 16 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Stringed * +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 04 0e 0a 50 45 09 06 1f 00 00 04 0e 0a 40 4c 0a 00 09 07 00 06 0e +00 02 63 09 10 09 07 00 06 0e 20 02 63 0a 16 3c 1c 00 0b 00 4a 05 02 04 00 +28 63 00 00 00 32 10 53 74 72 69 6e 67 65 64 20 2a 63 63 63 32 32 32 00 02 +00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 03 02 04 08 41 12 42 04 0b 0a 0c 07 03 0f 63 24 39 16 00 0b 10 04 07 0f +12 1b 61 08 03 0b 07 05 05 0d 25 1b 5c 04 02 24 21 23 0c 00 22 18 0c 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 30 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 03 02 04 08 41 00 42 04 0b 16 0c 07 03 0f 63 00 3f 19 00 0b 10 04 07 0f +12 00 61 04 03 0b 07 05 05 0d 25 00 5c 08 02 24 21 23 0c 00 22 18 0c 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 01 02 05 08 41 02 4f 08 0b 16 0c 07 06 0f 63 02 3b 08 00 09 10 04 06 0f +12 03 60 0d 03 0b 08 05 06 0d 25 03 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 20 +00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 01 02 05 08 41 00 4f 04 0b 16 0c 07 06 0f 63 00 3b 13 00 09 10 04 06 0f +12 00 60 0d 03 0b 08 05 06 0d 25 00 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 00 +00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 0a 07 0e 0a 02 4d 04 0e 0a 06 1a 08 05 28 02 34 08 0e 0f 09 07 06 0f +1e 03 63 04 04 0a 06 1a 08 05 28 03 5f 08 0e 2c 21 2e 1e 09 21 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 15 0a 07 0e 0a 00 4d 04 0e 0a 06 1a 08 05 28 00 34 13 0e 0f 09 07 06 0f +1e 00 63 04 04 0a 06 1a 08 05 28 00 5f 08 0e 2c 21 2e 1e 09 12 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 10 06 04 0e 39 01 50 08 00 13 09 00 04 0e 14 02 44 08 05 0b 10 00 05 0e +14 04 63 08 03 0b 10 00 07 0e 14 04 5f 0d 05 2c 1c 00 0f 00 32 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 20 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 10 06 04 0e 39 00 50 04 00 13 09 00 04 0e 14 00 44 08 05 0f 10 00 05 0e +14 00 63 08 03 0f 10 00 07 0e 14 00 5f 08 05 2c 21 00 0f 00 32 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 0a 00 05 0d 39 03 44 04 06 0b 09 00 05 0e 0a 02 39 04 0b 0b 09 06 06 0c +0c 04 5e 08 04 0b 0b 00 05 0e 0a 03 60 04 02 24 21 0a 0e 00 32 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0f 00 05 0d 39 00 44 08 06 0b 09 00 05 0e 0a 00 39 04 0b 0f 09 06 06 0c +0c 00 5e 08 04 0c 0b 00 05 0e 0a 00 60 08 02 24 21 0a 0e 00 32 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0f 00 06 0d 39 01 50 08 06 15 0f 00 06 0d 0a 03 48 13 0b 0b 09 06 06 0c +0c 02 62 08 04 0b 17 00 06 0e 0a 03 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40 +00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns6 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0f 00 06 0d 39 00 50 08 06 15 0f 00 06 0d 0a 00 48 13 0b 10 09 06 06 0c +0c 00 62 08 04 10 17 00 06 0e 0a 00 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40 +00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0f 00 05 0d 28 01 53 00 00 15 0f 00 05 0d 0a 03 47 00 04 0c 09 06 06 0c +06 03 61 00 00 0b 17 00 05 0e 05 04 62 00 05 24 21 0a 09 00 22 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns7 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0f 00 05 0d 28 00 53 00 00 15 0f 00 05 0d 0a 00 47 00 04 0d 09 06 06 0c +06 00 61 00 00 0d 17 00 05 0e 05 00 62 00 05 24 21 0a 09 00 22 18 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 09 09 0d 28 01 3e 08 08 0d 0f 00 05 0d 0a 03 44 08 04 0b 09 06 06 0c +06 05 63 08 00 0b 17 00 05 0e 05 03 62 08 05 24 21 0a 09 00 22 00 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringEns8 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 04 09 09 0d 28 00 3e 13 08 0f 0f 00 05 0d 0a 00 44 19 04 0d 09 06 06 0c +06 00 63 08 00 0e 17 00 05 0e 05 00 62 08 05 24 21 0a 09 00 22 00 0c 04 00 +63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0d 00 05 0e 0a 03 58 08 03 0a 02 00 07 09 00 05 5a 19 08 0f 15 06 05 0f +00 05 62 08 08 0c 15 06 08 0e 00 05 5f 04 08 34 26 20 20 00 12 0c 02 04 00 +28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StringLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0d 00 05 0e 0a 01 58 08 03 0a 02 00 07 09 00 02 5a 19 08 0f 15 06 05 0f +00 00 62 08 08 0c 15 06 08 0e 00 00 5f 04 08 34 26 20 20 00 12 0c 02 04 00 +28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +11 0b 05 05 0a 17 00 43 04 0c 0c 1f 08 04 0f 22 00 35 13 09 07 1f 04 05 0f +14 00 46 04 0b 0a 1f 05 06 0f 00 00 57 04 0b 3a 21 0e 2a 00 42 0c 02 04 00 +63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +0a 00 05 05 0f 17 00 43 08 0c 0c 00 00 04 0f 22 00 34 13 09 0e 00 00 05 0f +14 00 46 0a 0b 0c 00 06 06 0f 00 00 4c 0a 0b 3a 21 0e 2a 00 42 0c 02 04 00 +63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 1 +1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f +1e 01 63 09 06 0c 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 31 63 63 63 32 32 32 00 02 +00 00 00 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 2 +14 05 00 04 09 14 02 3d 1c 06 0a 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c +00 01 63 09 06 0a 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10 +00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 05 00 04 09 14 02 3d 1c 06 0d 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c +00 01 63 09 06 0d 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10 +00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Strings 3 +** Description: A string sound with a little horn mixed in +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f +1e 01 63 09 06 12 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 33 63 63 63 32 32 32 00 02 +00 00 00 32 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Syn.Str 1 +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 1 +1f 1f 00 03 0f 00 00 46 0a 00 1f 1f 00 03 0f 00 00 44 09 06 0b 1f 00 05 0f +1e 00 56 0a 00 0b 1f 00 05 0f 1e 00 56 0a 06 3c 23 00 2e 00 42 05 02 04 00 +63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 31 63 63 63 32 32 32 00 30 +00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Syn.Str 2 +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 2 +1f 1f 00 03 0f 00 00 31 13 00 1f 1f 00 03 0f 00 00 3b 09 06 0c 1f 00 05 0f +1e 00 5b 0a 00 0c 1f 00 05 0f 1e 00 53 0a 06 3c 20 00 4b 00 42 05 02 04 00 +63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 32 63 63 63 32 32 32 00 70 +00 62 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynString +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 26 +1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f +0c 02 44 08 06 1a 0a 00 05 0f 05 01 5c 08 13 3a 1d 06 0f 00 52 0c 04 04 00 +63 32 00 00 00 32 00 53 79 6e 53 74 72 69 6e 67 20 63 63 63 32 32 32 20 00 +30 30 10 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 1e 51 16 0b 1f 0a 0a 06 0c +00 1c 63 04 08 1b 09 0a 07 0c 00 3d 63 04 0b 6c 15 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 19 51 16 0b 1f 0a 0a 06 0c +00 18 63 04 08 1b 09 0a 07 0c 00 38 63 04 0b 6c 15 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 0a 03 0d 00 3b 53 08 0a 1b 13 00 0c 07 00 1d 3b 00 0b 1f 0a 0a 06 0c +00 1e 4f 16 08 1e 0a 09 06 0c 00 3d 63 04 13 72 15 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0a 03 0d 00 39 53 08 0a 1b 13 00 0c 07 00 1a 3b 00 0b 1f 0a 0a 06 0c +00 19 4f 16 08 1e 0a 09 06 0c 00 38 63 04 13 72 15 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 0f 09 04 0c 15 3b 53 0a 0e 15 0d 1f 03 0a 12 1d 4d 1f 19 1c 09 0f 05 0a +19 1e 63 04 0a 13 07 09 05 0e 00 3d 63 00 13 6c 22 21 00 00 12 18 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: T Pluck..3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 0f 09 04 0c 15 39 53 0a 0e 15 0d 1f 03 0a 12 19 4d 1f 19 1c 09 0f 05 0a +19 18 63 04 0a 13 07 09 05 0e 00 38 63 00 13 6c 22 21 00 00 12 18 02 04 00 +63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WarmString +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0d 05 00 04 0f 14 00 40 05 06 0c 08 00 04 0f 14 00 49 04 00 0b 1f 00 05 0f +00 03 63 09 06 0a 1f 00 05 0f 00 03 63 04 00 3c 1d 06 10 00 52 11 04 04 00 +63 32 00 00 00 32 00 57 61 72 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 01 +00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindString +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 03 03 0f 56 03 63 0d 03 0d 04 02 04 0f 29 04 60 08 0b 06 00 00 04 0f +4c 06 3d 08 13 0a 04 02 06 0f 5c 05 63 08 0b 7c 29 00 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindString +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 03 03 0f 56 00 63 0d 03 0d 04 02 04 0f 29 02 60 08 0b 06 00 00 04 0f +4c 00 3d 08 13 0a 04 02 06 0f 5c 00 63 08 0b 7c 29 00 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: phantstrng +** Description: a string voice +** Controls: KV +** Source: GLIB (Michael Kesti and others) +08 03 06 01 0b 00 03 58 0a 02 1f 02 04 03 0e 43 03 5b 04 10 1f 0c 02 04 0a +00 03 4e 08 00 0b 09 04 06 0b 00 03 63 04 03 28 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 70 68 61 6e 74 73 74 72 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Banjo + + +** Name: Banjo * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 0c 00 04 0c 00 01 51 04 15 1f 12 00 01 0f 00 00 58 04 16 1f 0a 09 01 0a +00 02 4e 19 18 1c 0b 0a 06 09 00 41 63 0a 13 7b 3a 00 00 00 09 18 02 04 00 +63 00 42 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Banjo +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 10 +1f 0b 08 01 0f 00 00 48 1c 15 1f 1f 00 01 0f 00 00 53 04 16 1f 07 11 01 0f +00 00 40 08 16 1f 0e 0a 06 0a 00 0b 63 0a 10 3b 1d 00 10 00 32 18 02 04 00 +63 32 00 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 20 63 63 63 32 32 32 00 70 +00 30 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Banjo....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 05 5a 04 0e 1f 1b 08 01 0c +00 06 42 08 0e 1f 0d 0b 06 09 00 06 63 04 10 2a 06 00 01 00 32 18 07 04 00 +63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Banjo....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 01 5a 04 0e 1f 1b 08 01 0c +00 01 42 08 0e 1f 0d 0b 06 09 00 01 63 04 10 2a 06 00 01 00 32 18 07 04 00 +63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Banjo....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 06 4d 13 16 1f 1b 08 05 0c +00 04 3e 08 0e 1f 0d 0b 06 09 00 05 63 04 10 2c 06 00 01 00 32 18 07 04 00 +63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Banjo....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 02 4d 13 16 1f 1b 08 05 0c +00 00 3e 08 0e 1f 0d 0b 06 09 00 00 63 04 10 2c 06 00 01 00 32 18 07 04 00 +63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Old Banjo +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 7 +1e 17 00 04 0c 00 01 5f 04 15 1f 0b 03 01 0f 00 00 5c 04 1e 1f 1b 08 01 0c +00 02 45 19 1e 1f 0d 0b 06 09 00 03 63 0a 10 2a 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 4f 6c 64 20 42 61 6e 6a 6f 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + + +--Bank 6 + +* SUBCATEGORY BassGuitar + + +** Name: AnalogBass +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 13 +1f 0d 00 08 0c 1e 03 51 04 08 1f 09 00 09 0a 00 01 53 00 00 1f 0c 00 0a 0b +00 01 4a 00 06 1f 1f 00 0c 0f 00 02 63 00 03 3a 23 00 00 00 62 0c 04 04 00 +63 32 00 32 00 32 00 41 6e 61 6c 6f 67 42 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b +2e 06 36 10 0b 1f 07 0a 09 0d 00 05 63 04 13 5a 22 35 0a 00 72 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b +2e 01 36 10 0b 1f 07 0a 09 0d 00 00 63 04 13 5a 22 35 0a 00 72 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 02 4a 04 0b 18 09 0f 04 0d +2e 05 32 04 0b 1f 0f 04 09 0f 00 05 63 04 13 1a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 01 4a 04 0b 18 09 0f 04 0d +2e 00 32 04 0b 1f 0f 04 09 0f 00 00 63 04 13 1a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 0c 0c 0c 0f 01 51 04 03 1f 15 12 05 0d 0c 42 57 04 0b 1f 0a 0a 03 04 +2e 45 46 08 0a 1f 07 05 0a 0f 00 06 5f 04 13 0a 26 1c 02 50 36 00 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0c 0c 0c 0f 00 51 04 03 1f 15 12 05 0d 0c 40 57 04 0b 1f 0a 0a 03 04 +2e 40 46 08 0a 1f 07 05 0a 0f 00 00 5f 04 13 0a 26 1c 02 50 36 00 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04 +00 45 46 08 12 1f 07 09 0a 0f 00 04 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04 +00 43 46 08 12 1f 07 09 0a 0f 00 06 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04 +00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04 +00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 02 63 00 03 1b 0c 08 08 04 +2e 06 46 1c 03 1f 12 06 09 0f 00 05 63 00 03 1a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 00 63 00 03 1b 0c 08 08 04 +2e 01 46 1c 03 1f 12 06 09 0f 00 00 63 00 03 1a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 03 4c 00 03 1b 1f 08 08 0e +2e 05 63 04 03 1f 1f 06 09 0f 00 05 63 00 03 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 01 4c 00 03 1b 1f 08 08 0e +2e 00 63 04 03 1f 1f 06 09 0f 00 00 63 00 03 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1f 08 06 0c 0f 01 63 00 06 1c 1f 09 0a 0c 0c 02 63 00 02 1b 1f 07 09 0f +2e 05 63 04 06 1f 1f 09 0a 0c 00 05 63 04 02 2c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.8 +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1f 08 06 0c 0f 00 63 00 06 1c 1f 09 0a 0c 0c 00 63 00 02 1b 1f 07 09 0f +2e 00 63 04 06 1f 1f 09 0a 0c 00 00 63 04 02 2c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f +00 06 63 08 06 1c 07 07 09 0f 00 06 63 04 02 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass.9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f +00 00 63 08 06 1c 07 07 09 0f 00 00 63 04 02 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 1f 07 02 00 03 32 04 06 1c 0f 1f 07 02 00 03 5e 00 02 1c 1f 06 07 0f +00 05 63 00 06 1c 1f 09 07 0f 00 05 63 00 02 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgBass10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 1f 07 02 00 02 32 04 06 1c 0f 1f 07 02 00 01 5e 00 02 1c 1f 06 07 0f +00 00 63 00 06 1c 1f 09 07 0f 00 00 63 00 02 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgCut.BS +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 12 07 08 04 00 02 61 19 1b 19 1b 09 04 0c 00 03 63 00 03 1d 0c 02 08 0d +00 04 42 19 03 1d 12 06 09 0e 00 05 63 00 03 34 23 00 00 00 32 0c 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 43 75 74 2e 42 53 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgCut.BS +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 12 07 08 04 00 01 61 19 1b 19 1b 09 04 0c 00 01 63 00 03 1d 0c 02 08 0d +00 02 42 19 03 1d 12 06 09 0e 00 00 63 00 03 34 23 00 00 00 32 0c 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 43 75 74 2e 42 53 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgFunkBS +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 02 05 06 14 03 5e 04 03 1f 1c 0f 07 04 19 03 5f 04 14 1f 1b 1f 07 0f +00 07 5d 04 0b 1f 06 12 07 0c 00 06 5c 04 0b 75 08 00 0b 00 22 00 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 46 75 6e 6b 42 53 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgFunkBS +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 02 05 06 14 01 5e 04 03 1f 1c 0f 07 04 19 01 5f 04 14 1f 1b 1f 07 0f +00 02 5d 04 0b 1f 06 12 07 0c 00 00 5c 04 0b 75 08 00 0b 00 22 00 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 46 75 6e 6b 42 53 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSplat +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0c 01 09 0b 14 02 63 04 06 18 1f 1f 09 0f 19 04 61 04 06 0d 1f 08 09 0f +00 05 62 08 0d 1c 0f 07 09 0c 00 06 63 04 01 65 08 00 0b 00 22 00 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 53 70 6c 61 74 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSplat +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0c 01 09 0b 14 01 63 04 06 18 1f 1f 09 0f 19 02 61 04 06 0d 1f 08 09 0f +00 01 62 08 0d 1c 0f 07 09 0c 00 00 63 04 01 65 08 00 0b 00 22 00 02 04 00 +63 11 06 00 00 32 00 41 6e 6c 67 53 70 6c 61 74 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass 4 +** Description: Was called "Brass 4" but sounds more like a bass guitar +** Controls: KV, MW (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 19 00 05 00 00 7b 63 19 03 15 0b 00 0a 09 00 47 57 0a 06 10 08 02 0a 05 +00 46 2a 03 03 1f 0b 06 0a 0e 00 47 63 04 03 39 1c 1a 03 13 66 0c 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass 4 +** Description: Was called "Brass 4" but sounds more like a bass guitar +** Controls: KV, MW (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 19 00 05 00 00 7b 4e 19 03 15 0b 00 0a 09 00 47 59 00 06 1f 08 02 0a 05 +00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass 4 +** Description: Was called "Brass 4" but sounds more like a bass guitar +** Controls: KV, MW (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 1f 08 02 0a 05 +00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass 4 +** Description: Was called "Brass 4" but sounds more like a bass guitar +** Controls: KV, MW (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 04 08 02 0a 05 +00 42 58 19 03 1f 0b 06 0a 0e 00 47 63 04 03 01 1c 1a 03 13 66 0c 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass 4 +** Description: Was called "Brass 4" but sounds more like a bass guitar +** Controls: KV +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 0f 07 09 0a 0f 07 4e 16 03 1f 1f 00 04 0f 00 03 47 00 03 1f 07 05 06 0a +00 02 63 00 13 1f 07 05 06 0a 00 02 63 00 13 04 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Pluck +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a +63 04 63 04 13 1f 1f 1f 0f 0f 00 05 63 04 1b 64 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 20 50 6c 75 63 6b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Pluck +** Source: from a library of patches collected by Duane Bowker, author unknown +15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a +63 00 63 04 13 1f 1f 1f 0f 0f 00 00 63 04 1b 64 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 20 50 6c 75 63 6b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.0>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 1a 07 04 04 00 01 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04 +63 03 4f 10 13 1c 12 06 04 0e 0e 06 63 00 1b 33 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 30 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.0>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 1a 07 04 04 00 02 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04 +63 01 4f 10 13 1c 12 06 04 0e 0e 00 63 00 1b 33 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 30 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.1>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e +63 03 63 04 0b 19 07 06 07 00 0e 43 62 00 13 7c 23 20 00 29 26 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.1>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e +63 00 63 04 0b 19 07 06 07 00 0e 40 62 00 13 7c 23 20 00 29 26 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.2>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08 +63 03 4d 0d 13 19 12 06 06 0f 63 05 63 04 13 11 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.2>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08 +63 01 4d 0d 13 19 12 06 06 0f 63 00 63 04 13 11 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.3>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a +63 05 41 0a 10 19 0e 07 06 0f 63 05 63 04 13 22 21 13 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.3>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a +63 00 41 0a 10 19 0e 07 06 0f 63 00 63 04 13 22 21 13 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.4>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04 +63 44 4e 00 13 1f 12 06 07 0e 0e 45 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.4>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04 +63 40 4e 00 13 1f 12 06 07 0e 0e 40 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.5>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d +63 03 63 08 13 19 0c 04 0a 0e 0e 05 63 04 13 64 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.5>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d +63 00 63 08 13 19 0c 04 0a 0e 0e 00 63 04 13 64 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.6>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08 +63 02 49 0a 10 1a 0f 06 05 0e 63 05 63 04 13 23 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.6>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08 +63 00 49 0a 10 1a 0f 06 05 0e 63 00 63 04 13 23 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.7>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00 +2e 04 55 04 14 1e 1c 05 09 0c 00 04 63 08 13 2a 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.7>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00 +2e 00 55 04 14 1e 1c 05 09 0c 00 00 63 08 13 2a 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.8>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00 +2e 03 63 04 04 1e 1c 05 09 0c 00 05 63 08 03 1c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.8>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00 +2e 00 63 04 04 1e 1c 05 09 0c 00 00 63 08 03 1c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.9>> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a +2e 03 4d 04 14 1e 1c 06 09 0c 00 05 63 04 13 1b 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <<Bass.9>> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a +2e 00 4d 04 14 1e 1c 06 09 0c 00 00 63 04 13 1b 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass....FM +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 03 4b 1f 04 1f 0c 02 08 0f +00 05 54 00 0d 1f 0c 0b 0a 0f 00 05 63 04 0a 68 23 00 19 00 32 0c 02 04 00 +63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass....FM +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 02 4b 1f 04 1f 0c 02 08 0f +00 02 54 00 0d 1f 0c 0b 0a 0f 00 00 63 04 0a 68 23 00 19 00 32 0c 02 04 00 +63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BombBass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 04 07 09 0e 00 07 53 0a 08 1f 05 01 0a 0e 3f 03 51 00 08 1f 06 02 09 0d +32 03 63 00 0e 1f 1f 02 08 0f 00 07 63 04 03 3a 63 00 00 00 73 0c 04 04 00 +63 63 00 00 00 32 00 42 6f 6d 62 42 61 73 73 20 20 63 63 63 32 32 32 00 40 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: CutupBass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d +00 04 3b 13 13 1f 12 06 07 0f 00 05 5f 00 03 1a 21 13 07 00 62 0c 02 04 00 +63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: CutupBass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d +00 01 3b 13 13 1f 12 06 07 0f 00 00 5f 00 03 1a 21 13 07 00 62 0c 02 04 00 +63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Bass 1 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 27 +1f 01 00 08 04 00 03 4c 00 1b 1f 08 03 08 04 00 02 55 00 13 13 0a 05 08 04 +2b 06 3c 16 1b 1f 09 03 09 04 00 01 63 00 0b 3b 1c 00 00 00 52 0c 02 05 00 +63 4b 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 31 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Bass 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 28 +1f 0f 10 07 0f 00 03 43 2d 03 1e 08 09 07 0f 23 02 52 00 03 1f 0b 0a 07 0f +00 03 41 10 03 1d 0c 0a 09 0f 28 01 63 04 03 38 1e 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Bass 3 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 29 +06 06 07 01 0a 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e +04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00 +28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Bass 3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +06 06 07 01 0d 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e +04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00 +28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElecBass 1 +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 9 +1f 01 00 08 04 00 03 3d 0a 1e 1f 01 00 08 00 00 00 43 00 10 1f 09 06 08 0c +1b 07 46 1c 1e 1f 09 00 09 09 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 05 00 +63 4b 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElecBass 2 +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 12 +1f 0e 00 0f 02 31 03 4b 28 16 1f 06 00 07 02 3b 00 4d 00 06 1f 0a 00 0f 02 +3b 03 52 04 16 1f 06 00 08 02 00 02 63 00 00 3a 22 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0a 07 09 0e 4d 05 54 00 03 12 1f 00 0a 0f 00 05 3e 08 03 12 1f 00 0a 0f +4b 05 5f 08 03 12 1f 00 0a 0f 01 06 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 0a 07 09 0e 4d 03 54 00 03 12 1f 00 0a 0f 00 02 3e 08 03 12 1f 00 0a 0f +4b 01 5f 08 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 03 01 07 0d 27 04 53 13 0d 11 1f 06 05 0f 00 04 51 00 0d 16 04 00 0a 0d +11 06 49 08 0b 16 1f 00 0a 0f 27 05 5a 00 03 62 24 00 04 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 03 01 07 0d 27 01 53 13 0d 11 1f 06 05 0f 00 01 51 00 0d 16 04 00 0a 0d +11 00 49 08 0b 16 1f 00 0a 0f 27 00 5a 00 03 62 24 00 04 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 03 01 07 0d 27 04 3f 10 0d 11 1f 06 05 0f 00 04 56 04 0d 16 04 00 0a 0d +11 05 4e 08 0b 16 1f 00 0a 0f 27 07 5a 04 03 61 24 00 04 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 03 01 07 0d 27 01 3f 10 0d 11 1f 06 05 0f 00 01 56 04 0d 16 04 00 0a 0d +11 00 4e 08 0b 16 1f 00 0a 0f 27 00 5a 04 03 61 24 00 04 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 03 01 07 0d 27 05 55 04 0d 11 1f 06 05 0f 00 04 63 00 0d 16 04 00 0a 0d +11 07 4d 00 0b 16 1f 00 0a 0f 27 05 5a 00 03 63 24 26 34 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fat Lead.4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 03 01 07 0d 27 01 55 04 0d 11 1f 06 05 0f 00 02 63 00 0d 16 04 00 0a 0d +11 01 4d 00 0b 16 1f 00 0a 0f 27 00 5a 00 03 63 24 26 34 00 42 0c 02 04 00 +63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: filtrsweep +** Description: a bass guitar with interesting decay +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01 +00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00 +63 32 00 32 00 32 00 66 69 6c 74 72 73 77 65 65 70 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FlangeBass +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 02 52 04 1c 1f 0c 02 08 0e +00 06 45 13 12 1f 12 06 09 0e 00 05 63 04 1a 12 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FlangeBass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 01 52 04 1c 1f 0c 02 08 0e +00 01 45 13 12 1f 12 06 09 0e 00 00 63 04 1a 12 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 08 02 07 0f 15 03 53 00 08 11 08 03 07 0f 00 00 63 00 0b 11 06 03 07 0f +00 00 63 05 0e 11 06 03 07 0f 00 01 63 03 08 2d 17 21 09 00 52 05 02 04 00 +28 31 00 00 00 32 00 46 72 65 74 6c 65 73 73 20 2a 63 63 63 32 32 32 00 04 +00 04 00 01 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 0c 0c 07 00 63 02 42 00 0b 1b 0d 02 08 0e 63 01 42 0a 16 1e 0d 0c 08 08 +63 04 4a 00 13 19 12 05 06 0f 63 05 60 00 13 3a 21 13 07 00 62 00 02 04 00 +63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless.1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 0c 0c 07 00 63 00 42 00 0b 1b 0d 02 08 0e 63 00 42 0a 16 1e 0d 0c 08 08 +63 00 4a 00 13 19 12 05 06 0f 63 00 60 00 13 3a 21 13 07 00 62 00 02 04 00 +63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 00 01 00 00 02 40 08 1b 1b 0d 02 05 0e 63 03 46 04 16 1e 0d 0c 06 08 +63 05 3e 10 13 19 12 05 06 0f 63 07 60 0a 13 2a 21 13 07 00 62 00 02 04 00 +63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless.2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 00 01 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08 +63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00 +63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fretless.2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 06 00 00 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08 +63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00 +63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 7 + +** Name: FunkyBass1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 0a 09 0c 0f 01 4b 04 04 12 1f 02 07 0f 00 02 46 04 11 18 00 00 07 00 +00 05 47 0a 06 1f 13 09 0a 0c 00 05 63 04 04 2a 15 00 0b 00 00 00 02 04 00 +63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FunkyBass1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 0a 09 0c 0f 00 4b 04 04 12 1f 02 07 0f 00 00 46 04 11 18 00 00 07 00 +00 00 47 0a 06 1f 13 09 0a 0c 00 00 63 04 04 2a 15 00 0b 00 00 00 02 04 00 +63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FunkyBass2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 02 4b 04 11 12 1f 0c 07 0f +00 05 40 0d 12 1f 13 09 0a 0c 00 04 63 04 04 32 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FunkyBass2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 00 4b 04 11 12 1f 0c 07 0f +00 00 40 0d 12 1f 13 09 0a 0c 00 00 63 04 04 32 23 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jaco Bass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 14 +07 02 00 08 0f 00 00 43 04 03 10 0b 00 08 0c 00 00 50 00 0e 15 0b 0f 08 0b +00 01 51 00 08 11 08 00 08 0b 00 01 63 00 03 38 19 08 06 00 62 0c 04 05 14 +63 32 00 32 00 32 00 4a 61 63 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 60 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jaco Bass2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 05 08 02 00 01 46 08 03 0f 0a 00 08 0c 00 00 50 00 0e 12 0b 0f 08 0b +00 01 51 00 08 0f 08 00 08 0b 00 01 63 00 03 09 19 08 06 00 62 0c 02 05 00 +63 32 00 32 00 00 00 4a 61 63 6f 20 42 61 73 73 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JazzWalker +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 0a 00 08 04 00 03 46 08 1e 1f 01 00 08 00 00 00 4a 00 10 1f 11 06 08 0d +1b 07 41 04 1e 1f 09 00 09 09 00 01 63 04 03 3b 1c 00 00 00 56 0c 04 05 00 +63 4b 00 00 00 32 00 4a 61 7a 7a 57 61 6c 6b 65 72 63 63 63 32 32 32 20 30 +30 30 30 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Kai Bass * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 13 0f 0f 00 05 63 13 13 1f 1f 00 0b 0f 00 00 44 00 10 1c 1f 0d 0f 0f +34 07 46 1c 13 1f 14 0a 0a 0d 0d 01 63 04 0e 43 1b 00 00 00 52 0c 02 04 00 +28 63 00 00 00 32 00 4b 61 69 20 42 61 73 73 20 2a 63 63 63 32 32 32 00 00 +00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LatelyBass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 15 +1f 10 07 08 03 00 03 4f 04 03 1f 09 00 08 00 00 01 4a 00 0b 1f 11 00 08 00 +00 01 47 04 08 1f 09 00 08 00 00 00 63 00 0b 39 19 00 07 00 52 0c 02 04 00 +63 32 00 32 00 32 00 4c 61 74 65 6c 79 42 61 73 73 63 63 63 32 32 32 02 00 +00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MonophBass +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 16 +1f 01 00 08 0a 00 03 43 0a 1e 1f 01 00 08 07 00 00 46 00 10 1f 09 06 08 0f +1b 07 4a 04 1e 1f 09 00 09 0f 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 0d 00 +63 4b 00 00 00 32 00 4d 6f 6e 6f 70 68 42 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MoogerBass +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 07 08 03 00 06 4f 00 03 1f 09 00 08 0d 00 02 56 00 0b 1f 10 00 08 0a +00 00 60 00 08 1f 09 00 08 0f 00 00 63 00 0e 3c 1d 00 07 00 52 0c 02 0c 00 +63 32 00 32 00 32 00 4d 6f 6f 67 65 72 42 61 73 73 63 63 63 32 32 32 02 70 +00 50 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntBass.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 03 0a 09 0d 2e 01 55 04 03 1c 10 0a 09 00 00 02 48 10 01 1c 10 0a 09 0a +00 06 4f 04 03 1c 16 04 09 0e 00 03 62 04 04 42 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntBass.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 03 0a 09 0d 2e 00 55 04 03 1c 10 0a 09 00 00 00 48 10 01 1c 10 0a 09 0a +00 00 4f 04 03 1c 16 04 09 0e 00 00 62 04 04 42 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntBass.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 0a 07 06 2e 02 4d 16 03 1c 0f 0a 07 00 00 03 41 10 01 1c 15 0a 07 0a +00 05 63 04 03 1c 13 0a 07 0e 00 05 62 04 04 44 2e 00 11 00 11 00 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntBass.2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 0a 07 06 2e 00 4d 16 03 1c 0f 0a 07 00 00 00 41 10 01 1c 15 0a 07 0a +00 00 63 04 03 1c 13 0a 07 0e 00 00 62 04 04 44 2e 00 11 00 11 00 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Precision* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 0c 09 08 04 18 05 58 10 13 1f 1c 04 01 0d 00 00 53 00 18 18 15 0a 04 09 +00 03 4f 00 13 0f 1d 04 08 0e 14 00 63 00 1e 03 1d 00 00 00 52 0c 02 04 00 +28 53 00 00 00 32 00 50 72 65 63 69 73 69 6f 6e 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ResoMonoBs +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 07 08 03 00 03 4c 04 03 1f 09 00 08 0d 00 01 52 00 0b 1f 11 00 08 0b +00 01 55 04 08 1f 09 00 08 0f 00 00 5e 00 0b 39 19 00 07 00 52 0c 02 0c 00 +63 32 00 32 00 32 00 52 65 73 6f 4d 6f 6e 6f 42 73 63 63 63 32 32 32 12 10 +00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Roto Bass +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03 +63 04 58 13 13 1f 12 06 09 0e 0e 05 63 00 1b 22 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Roto Bass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03 +63 01 58 13 13 1f 12 06 09 0e 0e 00 63 00 1b 22 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SUPER BASS +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 05 07 05 00 00 41 04 03 1f 05 05 07 0c 00 00 49 00 03 19 09 00 07 00 +00 40 47 08 00 1f 05 05 07 0c 00 00 63 00 03 39 19 00 09 00 52 0c 02 04 00 +28 32 00 00 00 32 00 53 55 50 45 52 20 42 41 53 53 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Science.BS +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 08 08 0a 0a 00 03 53 04 02 13 09 06 06 0c 00 03 57 04 03 14 02 0f 09 0d +00 05 63 04 04 19 03 0f 0a 0e 00 05 63 08 03 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Science.BS +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 08 08 0a 0a 00 01 53 04 02 13 09 06 06 0c 00 01 57 04 03 14 02 0f 09 0d +00 01 63 04 04 19 03 0f 0a 0e 00 00 63 08 03 3c 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SlapBass +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 0a 08 06 00 07 5a 18 1e 1f 01 00 08 00 00 00 48 00 10 1f 09 06 08 0c +1b 06 4b 1c 1e 1f 09 00 09 09 00 01 63 04 03 00 1c 00 00 00 52 0c 04 05 00 +63 50 00 3c 00 32 00 53 6c 61 70 42 61 73 73 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SlapBass.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c +00 04 4c 0a 08 1e 10 07 09 0c 00 06 63 04 0b 3b 19 00 09 00 52 0c 02 04 00 +63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SlapBass.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c +00 01 4c 0a 08 1e 10 07 09 0c 00 00 63 04 0b 3b 19 00 09 00 52 0c 02 04 00 +63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SlapBass.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1c 09 09 0c 00 01 44 10 0b 16 00 00 0a 09 00 01 4b 04 13 14 0a 05 09 0f +00 03 52 04 10 1e 10 07 09 0c 00 06 63 04 0b 2a 19 00 09 00 52 00 02 04 00 +63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SlapBass.2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1c 09 09 0c 00 00 44 10 0b 16 00 00 0a 09 00 00 4b 04 13 14 0a 05 09 0f +00 00 52 04 10 1e 10 07 09 0c 00 00 63 04 0b 2a 19 00 09 00 52 00 02 04 00 +63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SqncrBass +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 10 +1f 0f 0f 0e 08 00 03 4b 25 06 1f 0f 05 0b 0e 4e 03 5d 00 0b 1f 13 06 08 0b +1c 03 60 00 10 1f 13 06 08 0e 00 04 63 04 0e 3b 1f 00 00 00 42 0c 02 04 00 +63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 20 63 63 63 32 32 32 03 60 +00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SqncrBass2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 0f 0e 08 00 03 42 25 06 1f 0f 05 0b 0f 39 03 61 00 0b 1f 13 06 08 0b +1c 03 52 00 10 1f 13 06 08 0f 00 04 63 04 0e 3b 1f 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 32 63 63 63 32 32 32 03 30 +10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 1 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 16 +1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0a 0b 14 1f 17 06 0b +3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00 +63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0d 0b 14 1f 17 06 0b +3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00 +63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 17 +1d 0e 00 06 09 00 02 51 04 0e 1f 0a 00 0a 00 00 00 61 00 01 1f 0a 00 0a 00 +00 00 61 00 06 1f 0a 00 0a 00 00 00 61 00 10 3d 1b 42 19 00 52 0c 02 04 00 +63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 32 63 63 63 32 32 32 00 10 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 3 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 18 +1f 12 0c 02 07 00 02 59 10 13 1e 04 02 07 09 00 02 55 00 13 1f 0c 03 07 05 +00 02 46 00 16 1e 09 03 07 00 00 00 57 00 13 00 1f 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 33 63 63 63 32 32 32 00 10 +00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 4 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 19 +1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04 +0a 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00 +63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04 +0d 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00 +63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 5 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 20 +1f 12 08 02 0b 00 02 59 10 13 1e 06 02 07 09 00 04 56 00 13 1f 0c 03 07 05 +00 05 46 00 16 1e 05 03 07 09 00 02 5d 00 13 02 20 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 35 63 63 63 32 32 32 00 10 +00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 6 +** Description: A clavier with bite, derived from DX11 factory preset +** 'Sy.Bass 5' +** Controls: KV +** Source: Art Hitzeman +1f 12 08 02 0b 00 02 59 10 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05 +00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 36 63 63 63 32 32 32 00 10 +00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Bass 7 +** Description: a milder version of Sy. Bass 6 +** Controls: KV +** Source: Art Hitzeman +1f 12 08 02 0b 00 02 46 1f 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05 +00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 37 63 63 63 32 32 32 00 10 +00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynFunkBas +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 11 +1f 0f 0f 0e 09 00 03 46 1d 16 1f 0f 05 0e 0e 0d 03 63 00 0b 1f 13 06 05 0d +1c 03 63 00 00 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 0c 04 04 00 +63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 61 73 63 63 63 32 32 32 0d 6c +00 00 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynFunkBs2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 19 08 06 00 03 3c 1d 16 1f 0f 05 07 0e 1a 03 63 00 0b 1f 13 06 05 0d +2a 03 54 00 08 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 73 32 63 63 63 32 32 32 0c 1c +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TeknoBass* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 1e 13 05 0e 2d 03 53 2f 00 15 0b 09 05 0e 0a 02 55 00 06 19 1e 09 08 0e +17 00 4a 08 00 15 02 07 06 0e 10 01 63 00 0b 02 23 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 54 65 6b 6e 6f 42 61 73 73 2a 63 63 63 32 32 32 00 04 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Bass +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 30 +17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f +31 01 4b 0a 0b 1a 15 0a 08 0f 00 01 63 04 0b 10 1f 00 00 00 52 00 02 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 20 42 61 73 73 20 63 63 63 32 32 32 02 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBass2 +** Description: A modified version of the DX11 factory preset 'Wood Bass' +** Controls: KV +** Source: Art Hitzeman +17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f +31 01 4b 0a 0b 1a 15 0a 05 0f 00 01 63 04 0b 10 1f 00 00 00 52 0c 02 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 42 61 73 73 32 20 63 63 63 32 32 32 02 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Cello + + +** Name: BowCello +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 18 +1c 09 00 06 0e 35 00 50 04 00 0d 0a 00 06 0e 09 01 52 04 09 12 0b 00 08 09 +2c 02 49 10 0e 0c 0a 00 06 0f 00 01 63 04 0b 2a 1a 07 13 00 52 0c 04 04 00 +63 32 00 00 00 32 00 42 6f 77 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BoxCello +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 19 +1c 04 00 06 0e 0f 00 48 04 06 15 09 03 04 0d 15 01 3a 08 00 11 10 00 0b 09 +0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00 +63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 10 +00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BoxCello2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 06 0e 0f 00 48 04 06 0f 12 01 04 0d 15 01 3a 08 00 11 10 00 0b 09 +0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00 +63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 32 20 63 63 63 32 32 32 00 10 +00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 05 0f 4d 00 48 08 0b 10 19 00 03 0e 2b 00 61 08 0b 0c 09 00 05 0d +00 01 63 08 15 0c 05 00 06 0e 4d 01 5c 13 12 3c 1f 19 15 00 32 00 02 04 00 +28 63 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 2a 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello 1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 7 +16 07 00 06 0f 00 41 4c 00 0b 15 0b 00 03 0e 00 02 35 00 0b 19 08 00 08 0c +10 05 5f 08 14 0e 0b 00 07 0e 00 02 63 00 0c 3a 1f 12 10 00 52 18 02 05 00 +63 28 50 32 00 32 00 43 65 6c 6c 6f 20 20 20 20 31 63 56 63 30 32 32 00 30 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 8 +1d 08 00 05 0a 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f +25 01 3e 10 00 0a 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00 +63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 08 00 05 0d 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f +25 01 3e 10 00 0d 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00 +63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 15 0a 08 0d 19 02 4c 19 0c 15 10 07 07 0c 19 01 5d 04 03 11 15 06 08 0f +3c 04 50 0a 0b 0c 09 04 06 0c 00 04 63 04 0a 5b 1b 1b 20 00 32 00 04 04 00 +63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 15 0a 08 0d 19 02 4c 2a 0c 1f 17 0a 07 0d 19 01 5d 04 03 10 15 0a 08 0d +3c 01 58 0a 0b 0f 09 07 06 0d 00 00 63 04 0a 5b 22 00 14 00 32 00 04 04 00 +63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03 +52 05 63 00 0c 0b 03 1f 06 02 10 05 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00 +63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cello....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03 +52 01 63 00 0c 0c 03 1f 06 02 10 00 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00 +63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY DoubleBass + + +** Name: ArcoBass * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 15 00 06 0d 13 01 56 04 08 1e 05 00 06 0e 33 02 63 04 0e 0f 09 00 06 0f +00 01 63 04 06 0d 08 00 05 0e 00 05 63 04 08 3c 1e 17 0f 00 42 0c 02 04 00 +28 63 00 00 00 32 00 41 72 63 6f 42 61 73 73 20 2a 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassBeast +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 09 03 05 0a 22 02 63 00 04 0b 05 04 03 0f 00 02 4a 08 02 03 08 03 05 08 +38 42 5a 0d 0e 10 05 03 06 0d 00 00 61 00 01 62 1c 06 04 06 4e 18 02 04 00 +63 32 00 00 00 32 00 42 61 73 73 42 65 61 73 74 20 63 63 63 32 32 32 07 00 +11 50 00 30 01 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassPluck2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 16 06 08 0d 00 01 40 08 1b 15 16 06 08 0d 00 01 51 00 1b 1f 0d 0c 08 0a +63 06 63 00 13 1f 0d 0c 08 0a 63 05 63 00 13 54 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassPluck2 +** Source: from a library of patches collected by Duane Bowker, author unknown +15 16 06 08 0d 00 00 40 08 1b 15 16 06 08 0d 00 00 51 00 1b 1f 0d 0c 08 0a +63 00 63 00 13 1f 0d 0c 08 0a 63 00 63 00 13 54 26 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DoubleBass +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 17 +1c 02 00 04 0e 63 00 4e 04 03 0d 05 00 06 0e 63 01 56 0a 08 12 07 00 06 09 +63 02 47 1b 0e 0a 0a 00 05 0f 00 01 63 04 0b 32 1a 08 0d 00 52 0c 04 04 00 +63 32 00 00 00 32 00 44 6f 75 62 6c 65 42 61 73 73 63 63 63 32 32 32 00 10 +00 00 00 03 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 8 + +* SUBCATEGORY Guitar + + +** Name: 12 String1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 09 03 0c 39 02 4f 22 1c 0d 0f 09 02 0c 00 43 3c 0d 0a 16 1f 07 06 0f +0a 45 58 08 08 1c 07 06 06 0c 00 46 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00 +63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 12 String1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 09 03 0c 39 01 4f 22 1c 0d 0f 09 02 0c 00 41 3c 0d 0a 16 1f 07 06 0f +0a 40 58 08 08 1c 07 06 06 0c 00 40 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00 +63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 12 String2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 09 04 03 0c 2b 42 51 24 1c 1a 04 01 0d 0b 00 42 53 04 1a 1b 09 06 0e 0c +0a 45 4e 04 10 1c 07 03 07 0e 00 44 63 04 16 14 23 46 00 01 3a 18 00 04 00 +63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 12 String2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 09 04 03 0c 2b 41 51 24 1c 1a 04 01 0d 0b 00 41 53 04 1a 1b 09 06 0e 0c +0a 40 4e 04 10 1c 07 03 07 0e 00 40 63 04 16 14 23 46 00 01 3a 18 00 04 00 +63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 5th Lead.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 06 07 09 06 0f 03 58 08 0a 19 09 07 09 06 0c 05 61 0a 0d 19 0c 07 09 06 +2e 05 63 08 03 1f 15 07 09 0d 00 06 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00 +63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 5th Lead.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 06 07 09 06 0f 01 58 08 0a 19 09 07 09 06 0c 01 61 0a 0d 19 0c 07 09 06 +2e 00 63 08 03 1f 15 07 09 0d 00 00 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00 +63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 5th Lead.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 00 09 0c 20 03 4c 08 0a 1f 09 09 09 0c 00 05 51 0a 05 1f 1f 00 09 0f +40 05 63 08 03 1f 09 09 09 0c 00 05 63 0a 02 2c 1e 17 00 00 22 18 02 04 00 +63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 5th Lead.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 00 09 0c 20 01 4c 08 0a 1f 09 09 09 0c 00 01 51 0a 05 1f 1f 00 09 0f +40 00 63 08 03 1f 09 09 09 0c 00 00 63 0a 02 2c 1e 17 00 00 22 18 02 04 00 +63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 05 04 03 0e 23 03 45 08 13 1f 0c 08 05 0f 43 05 42 04 03 1f 08 11 06 0f +00 05 40 0a 03 1b 15 06 06 0e 23 04 63 08 13 31 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +17 05 04 03 0e 23 01 45 08 13 1f 0c 08 05 0f 43 01 42 04 03 1f 08 11 06 0f +00 01 40 0a 03 1b 15 06 06 0e 23 00 63 08 13 31 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 04 03 0e 23 02 4b 0a 13 1f 1f 08 05 0f 43 03 42 04 03 1f 15 11 06 0f +00 04 35 0a 03 1f 1f 06 0a 0e 00 03 63 04 0b 38 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 04 03 0e 23 01 4b 0a 13 1f 1f 08 05 0f 43 01 42 04 03 1f 15 11 06 0f +00 00 35 0a 03 1f 1f 06 0a 0e 00 00 63 04 0b 38 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 00 0f 0f 23 03 4c 04 1b 1f 1f 00 0b 0f 43 03 51 0a 13 1f 1a 06 0d 0d +00 04 63 04 03 1f 1f 08 0e 0f 00 04 57 08 0b 24 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 00 0f 0f 23 02 4c 04 1b 1f 1f 00 0b 0f 43 01 51 0a 13 1f 1a 06 0d 0d +00 01 63 04 03 1f 1f 08 0e 0f 00 00 57 08 0b 24 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f +00 45 63 04 13 1c 04 04 0e 0f 00 45 63 04 0b 34 22 33 00 01 36 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Guitar4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f +00 40 63 04 13 1c 04 04 0e 0f 00 40 63 04 0b 34 22 33 00 01 36 0c 04 04 00 +63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AllThatJaz +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 5 +1f 09 00 06 0c 27 04 48 1c 0b 1c 06 00 04 07 37 01 43 0a 00 1f 0a 00 02 06 +3d 00 45 0a 0e 1f 12 08 08 0f 00 05 63 04 0b 38 1f 00 03 00 52 0c 03 04 00 +63 32 01 32 00 32 00 41 6c 6c 54 68 61 74 4a 61 7a 63 63 63 32 32 32 00 30 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: A.Guitar +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 8 +1f 1f 06 06 0a 28 03 4b 04 0a 1c 0a 07 07 0a 28 02 3d 0a 0a 1f 0b 07 07 0b +28 02 45 1f 0b 1b 0c 08 09 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: A.Guitar +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 06 06 0d 28 03 4b 04 0a 1c 0a 07 07 0d 28 02 3d 0d 0a 1f 0b 07 07 0b +28 02 45 1f 0b 1b 0c 08 09 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Guitar +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 11 +1f 1f 04 03 0f 0c 01 46 0a 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f +08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00 +28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Guitar +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 04 03 0f 0c 01 46 0d 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f +08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00 +28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Echo Lead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 09 03 0d 00 06 57 08 0e 1f 16 00 05 0e 00 05 63 04 03 1f 16 00 08 0e +00 05 63 04 0b 1f 16 00 05 0e 00 05 63 04 03 75 25 00 00 00 32 18 04 04 00 +63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Echo Lead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 09 03 0d 00 02 57 08 0e 1f 16 00 05 0e 00 00 63 04 03 1f 16 00 08 0e +00 00 63 04 0b 1f 16 00 05 0e 00 00 63 04 03 75 25 00 00 00 32 18 04 04 00 +63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F.Guitar +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 9 +1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0a 28 02 49 0a 0a 1f 0b 04 07 0b +28 02 45 1f 0b 1a 0c 06 08 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 10 00 70 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F.Guitar +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0d 28 02 49 0d 0a 1f 0b 04 07 0b +28 02 45 1f 0b 1a 0c 06 08 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00 +00 10 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flamenco +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 7 +18 0b 0a 07 0a 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09 +11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30 +00 00 00 10 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flamenco +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 0b 0a 07 0d 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09 +11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Funkfifth* +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 00 06 0c 00 00 4a 04 00 1f 0a 00 02 0b 00 00 58 04 06 1b 1f 00 09 0f +00 00 63 04 06 1b 1e 00 09 0f 11 00 54 04 00 3c 23 00 00 00 42 0c 02 04 00 +28 63 00 00 00 32 00 46 75 6e 6b 66 69 66 74 68 2a 63 63 63 32 32 32 00 00 +00 78 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Funky Pick +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 4 +1f 19 08 0a 03 00 03 63 10 18 1f 0c 05 0b 05 00 03 52 00 0b 1f 19 06 0b 05 +00 03 63 0a 16 1f 0f 11 09 07 00 04 63 04 03 3a 14 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 46 75 6e 6b 79 20 50 69 63 6b 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FuzzyLead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 06 07 0d 00 43 63 00 08 1c 0a 04 03 0c 00 44 58 04 10 1f 0c 02 07 0d +00 45 62 00 16 1d 0a 06 07 0d 15 46 63 04 16 2c 23 00 00 01 06 0c 02 04 00 +28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FuzzyLead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 06 07 0d 00 42 63 00 08 1c 0a 04 03 0c 00 41 58 04 10 1f 0c 02 07 0d +00 40 62 00 16 1d 0a 06 07 0d 15 40 63 04 16 2c 23 00 00 01 06 0c 02 04 00 +28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Guitar +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 1f 0b 06 0a 63 03 37 08 0a 1a 0b 04 05 07 3c 01 43 0a 0a 1a 0b 04 05 07 +00 01 32 1d 08 1f 0b 0b 06 0b 1e 02 63 04 0c 32 19 00 00 00 32 0c 02 04 00 +28 63 00 00 00 32 00 47 75 69 74 61 72 20 20 20 20 63 63 63 32 32 32 00 00 +00 30 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Guitar #1 +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 2 +1f 0e 0e 0f 0f 00 03 48 2d 06 1f 0f 04 0f 0f 25 03 5b 00 00 1f 12 06 0c 0e +1c 03 55 00 10 1f 13 07 08 0e 06 04 62 04 0e 3b 14 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 47 75 69 74 61 72 20 23 31 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HardHabits +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 0c 08 00 2f 3c 4b 04 0b 1c 15 06 08 0c 00 1f 52 24 13 1c 04 00 08 0c +1e 1c 63 04 0b 1c 07 07 08 0b 00 3f 63 04 0b 04 22 21 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HardHabits +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 0c 08 00 2f 39 4b 04 0b 1c 15 06 08 0c 00 1a 52 24 13 1c 04 00 08 0c +1e 18 63 04 0b 1c 07 07 08 0b 00 38 63 04 0b 04 22 21 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HawaiiGitr +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 00 06 00 27 02 38 22 0b 13 06 00 08 00 37 02 3b 0a 03 13 0a 00 09 00 +3d 02 45 0a 0e 13 12 08 08 0f 00 03 61 04 0b 32 1f 00 03 00 52 0c 03 04 00 +63 32 01 32 00 32 00 48 61 77 61 69 69 47 69 74 72 63 63 63 32 32 32 00 10 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HeavyLead +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 25 +11 06 08 0f 0a 2f 00 4d 04 03 1f 1f 00 0f 0f 00 00 50 00 03 1f 0c 00 0f 0d +00 00 4e 00 03 1f 1f 00 0f 0f 00 00 5a 00 03 30 20 27 06 00 62 18 07 04 00 +63 32 00 00 00 32 00 48 65 61 76 79 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HeavyMetal +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 6 +1f 08 00 03 0f 20 01 58 00 06 1f 03 00 02 0f 1b 01 4c 0d 02 15 05 04 03 0f +1b 00 5b 0a 05 1f 0f 00 08 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 04 00 +63 32 00 00 00 32 00 48 65 61 76 79 4d 65 74 61 6c 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HollowLead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1f 00 07 0f 00 04 47 08 06 12 0c 06 09 0f 00 04 5a 04 0e 14 1f 00 09 0f +00 05 62 04 06 18 1f 00 0d 0f 00 05 56 04 03 74 29 00 00 00 22 18 05 04 00 +63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HollowLead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1f 00 07 0f 00 01 47 08 06 12 0c 06 09 0f 00 01 5a 04 0e 14 1f 00 09 0f +00 00 62 04 06 18 1f 00 0d 0f 00 00 56 04 03 74 29 00 00 00 22 18 05 04 00 +63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 09 07 07 0b 55 43 5f 0a 13 1b 09 07 07 0b 63 45 5b 0a 0b 18 09 07 07 0d +63 45 63 04 1b 16 09 07 07 09 0a 46 5f 04 03 04 19 00 01 03 16 18 00 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 09 07 07 0b 55 41 5f 0a 13 1b 09 07 07 0b 63 42 5b 0a 0b 18 09 07 07 0d +63 40 63 04 1b 16 09 07 07 09 0a 40 5f 04 03 04 19 00 01 03 16 18 00 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 11 1f 0f 00 2e 03 60 31 03 1c 07 0c 09 0e 00 03 4a 08 0b 17 1a 07 07 0d +4f 05 51 04 00 16 1a 09 09 0e 00 04 63 04 0b 04 23 00 05 00 22 0c 03 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 11 1f 0f 00 2e 02 60 31 03 1c 07 0c 09 0e 00 01 4a 08 0b 17 1a 07 07 0d +4f 00 51 04 00 16 1a 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 19 08 0f 0d 2e 04 5e 2a 1b 1b 11 0c 09 0c 00 03 48 08 0b 18 19 07 07 0d +4f 04 51 04 00 16 19 09 09 0e 00 06 63 04 0b 04 23 00 05 00 22 0c 03 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 19 08 0f 0d 2e 01 5e 2a 1b 1b 11 0c 09 0c 00 01 48 08 0b 18 19 07 07 0d +4f 00 51 04 00 16 19 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 1f 0f 00 63 44 5b 2a 03 1b 09 07 07 0b 49 45 5c 0a 0b 18 09 07 07 0d +2d 44 63 0a 1b 16 09 07 07 09 0a 46 5f 04 03 3c 23 00 01 04 3a 18 00 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Guit4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 1f 0f 00 63 42 5b 2a 03 1b 09 07 07 0b 49 42 5c 0a 0b 18 09 07 07 0d +2d 40 63 0a 1b 16 09 07 07 09 0a 40 5f 04 03 3c 23 00 01 04 3a 18 00 04 00 +63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JonesLead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0a 04 07 0f 00 03 53 04 13 1b 0a 04 07 0c 00 04 4b 10 13 1b 18 06 07 0f +00 06 62 04 12 1b 18 06 07 0f 00 05 63 04 13 7c 2d 00 00 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4a 6f 6e 65 73 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JonesLead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0a 04 07 0f 00 01 53 04 13 1b 0a 04 07 0c 00 01 4b 10 13 1b 18 06 07 0f +00 00 62 04 12 1b 18 06 07 0f 00 00 63 04 13 7c 2d 00 00 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4a 6f 6e 65 73 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KickLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0f 07 07 0e 19 04 52 04 10 0d 01 06 08 0c 19 06 58 04 10 1f 15 07 07 0e +00 05 63 04 08 0e 03 02 06 0e 00 46 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00 +28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KickLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0f 07 07 0e 19 01 52 04 10 0d 01 06 08 0c 19 01 58 04 10 1f 15 07 07 0e +00 00 63 04 08 0e 03 02 06 0e 00 40 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00 +28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mute Gtr +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 12 +1f 14 1f 03 0e 0a 02 4e 13 0b 1f 16 0a 08 0e 1e 00 52 04 1b 1f 10 09 09 0e +00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00 +28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mute Gtr +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 1f 03 0e 0d 02 4e 13 0b 1f 16 0d 08 0e 1e 00 52 04 1b 1f 10 09 09 0e +00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00 +28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NastyLead1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0d 09 08 0f 00 04 61 04 08 0f 04 11 08 0c 00 04 5f 04 09 1f 15 08 08 0f +00 05 63 04 08 0f 15 06 08 0c 00 05 63 04 0e 6c 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 31 63 63 63 32 32 32 00 00 +00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NastyLead1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0d 09 08 0f 00 02 61 04 08 0f 04 11 08 0c 00 01 5f 04 09 1f 15 08 08 0f +00 00 63 04 08 0f 15 06 08 0c 00 00 63 04 0e 6c 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 31 63 63 63 32 32 32 00 00 +00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NastyLead2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0d 09 08 0f 00 04 62 08 00 0f 0e 05 08 07 00 05 62 04 01 1f 15 08 08 0f +00 05 63 08 00 0f 16 06 08 0e 00 05 63 10 06 6c 26 00 03 00 42 18 05 04 00 +63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NastyLead2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0d 09 08 0f 00 02 62 08 00 0f 0e 05 08 07 00 02 62 04 01 1f 15 08 08 0f +00 00 63 08 00 0f 16 06 08 0e 00 00 63 10 06 6c 26 00 03 00 42 18 05 04 00 +63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nuln Guit3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 03 51 0d 1c 1d 0a 04 0c 03 +00 05 5d 0d 1b 15 03 06 09 0f 0a 05 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00 +63 32 00 00 00 32 00 4e 75 6c 6e 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nuln Guit3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 01 51 0d 1c 1d 0a 04 0c 03 +00 00 5d 0d 1b 15 03 06 09 0f 0a 00 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00 +63 32 00 00 00 32 00 4e 75 6c 6e 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nyln Guit1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 02 4a 04 13 15 0a 09 06 0f +00 04 43 16 03 18 04 04 06 0e 00 04 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nyln Guit1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 01 4a 04 13 15 0a 09 06 0f +00 00 43 16 03 18 04 04 06 0e 00 00 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nyln Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 05 42 3f 14 1f 19 03 07 04 +00 05 60 04 1b 18 04 03 07 04 00 04 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nyln Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 01 42 3f 14 1f 19 03 07 04 +00 01 60 04 1b 18 04 03 07 04 00 00 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Nylon * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 08 04 0b 2f 03 4d 0d 13 1c 1f 03 05 0f 2c 02 36 03 09 1b 05 07 04 0a +29 04 4c 0d 16 15 13 08 05 0e 11 03 63 04 0a 3b 1f 00 00 00 32 11 02 04 00 +28 63 00 00 00 32 00 4e 79 6c 6f 6e 20 20 20 20 2a 63 63 63 32 32 32 00 08 +00 06 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NylonGuit +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 1 +1f 09 00 06 00 27 02 51 19 0b 1c 06 00 08 00 37 02 47 0a 03 1f 0a 00 09 00 +3d 02 4d 0a 0e 1f 12 08 08 0f 00 03 61 04 0b 28 1f 00 03 00 52 0c 03 04 00 +63 32 01 32 00 32 00 4e 79 6c 6f 6e 47 75 69 74 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntGuitar +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0c 07 0a 0d 63 02 50 19 1b 1b 0c 07 0a 0d 63 02 4f 00 1b 1b 12 07 0a 0d +00 05 5b 1f 13 1b 12 07 0a 0d 00 05 62 08 15 04 23 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 47 75 69 74 61 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntGuitar +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0c 07 0a 0d 63 00 50 19 1b 1b 0c 07 0a 0d 63 00 4f 00 1b 1b 12 07 0a 0d +00 00 5b 1f 13 1b 12 07 0a 0d 00 00 62 08 15 04 23 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 47 75 69 74 61 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 03 59 0a 01 1f 09 09 08 0f +00 01 63 08 05 18 0c 09 07 0f 00 04 63 04 02 76 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 00 59 0a 01 1f 09 09 08 0f +00 00 63 08 05 18 0c 09 07 0f 00 00 63 04 02 76 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 0f 09 06 0e 39 03 45 13 06 1c 09 0a 08 0e 00 02 63 08 01 1f 09 09 08 0f +00 05 63 04 05 0e 0c 07 08 0f 00 04 63 04 0a 76 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0f 09 06 0e 39 02 45 13 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f +00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 76 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 0f 09 06 0e 39 02 3c 08 06 1c 09 0a 08 0e 00 03 63 08 01 1f 09 09 08 0f +00 03 63 04 05 0e 0c 07 08 0f 00 06 63 04 0a 7d 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ped Stl..3 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0f 09 06 0e 39 00 3c 08 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f +00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 7d 22 00 00 00 22 18 03 04 00 +63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PedalSteel +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 00 0c 00 27 02 3c 24 0b 1f 10 02 0a 0e 37 02 5d 04 0c 1b 06 05 0b 0d +3d 02 5a 0a 0b 1b 09 06 0b 0d 00 06 63 04 0b 03 1d 16 09 00 52 18 02 04 00 +63 19 00 0a 00 32 00 50 65 64 61 6c 53 74 65 65 6c 63 63 63 32 32 32 00 40 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercLead.1 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 0d 00 0a 0b 06 44 55 08 1b 1f 08 00 0d 0c 05 06 40 00 0b 1f 1f 00 0d 0f +0d 06 53 04 1b 1f 1f 00 0d 0f 00 45 5e 04 03 11 23 35 00 10 46 18 0c 04 00 +63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercLead.1 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0d 00 0a 0b 06 41 55 08 1b 1f 08 00 0d 0c 05 01 40 00 0b 1f 1f 00 0d 0f +0d 01 53 04 1b 1f 1f 00 0d 0f 00 40 5e 04 03 11 23 35 00 10 46 18 0c 04 00 +63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercLead.2 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 0d 00 0a 0b 06 46 63 04 1b 1f 08 00 0d 0c 05 04 5e 0a 0b 1f 1f 00 0d 0f +0d 06 52 04 1b 1f 1f 00 0d 0f 00 44 57 04 03 25 23 35 00 10 46 18 0c 04 00 +63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercLead.2 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0d 00 0a 0b 06 42 63 04 1b 1f 08 00 0d 0c 05 00 5e 0a 0b 1f 1f 00 0d 0f +0d 00 52 04 1b 1f 1f 00 0d 0f 00 40 57 04 03 25 23 35 00 10 46 18 0c 04 00 +63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PhasedGuit +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0e 0e 0f 0f 00 03 42 2d 06 16 0f 04 0f 0f 20 03 60 00 00 1c 12 06 0c 0e +14 03 5a 00 08 1f 13 07 08 0e 06 04 62 04 0e 3b 1d 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 50 68 61 73 65 64 47 75 69 74 63 63 63 32 32 32 10 30 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Piknylon * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 1e 1f 07 00 00 03 5a 28 03 1d 08 1f 05 0a 21 02 43 0a 08 1d 0d 08 02 0c +18 02 53 0a 15 1d 0a 0c 05 0a 00 03 63 04 04 02 1e 0a 09 00 32 18 02 04 00 +28 63 00 00 00 32 00 50 69 6b 6e 79 6c 6f 6e 20 2a 63 63 63 32 32 32 0a 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Power Lead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 00 01 00 2e 03 5c 08 13 1f 0c 06 09 0f 4b 06 4d 00 13 1f 0d 03 09 04 +46 05 51 1c 0b 1f 12 06 09 0e 0e 05 63 04 0b 2a 23 00 00 00 02 0c 02 04 00 +28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Power Lead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 00 01 00 2e 01 5c 08 13 1f 0c 06 09 0f 4b 01 4d 00 13 1f 0d 03 09 04 +46 01 51 1c 0b 1f 12 06 09 0e 0e 00 63 04 0b 2a 23 00 00 00 02 0c 02 04 00 +28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PowerChord +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 08 00 03 07 20 01 52 00 06 1c 03 00 02 0a 1b 01 4c 00 02 15 05 04 03 0a +1b 00 46 0a 05 17 0f 00 08 0f 00 40 50 04 03 3a 1e 16 02 32 46 18 07 04 00 +63 32 00 00 00 32 00 50 6f 77 65 72 43 68 6f 72 64 63 63 63 32 32 32 00 00 +00 50 00 50 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RecLead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d +00 05 63 0d 0b 12 09 09 08 0d 00 05 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RecLead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d +00 00 63 0d 0b 12 09 09 08 0d 00 00 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 03 0d 0e 63 02 54 04 0e 1c 0a 02 0c 0b 00 03 41 1c 1c 1c 07 01 07 0e +00 05 5d 04 1b 1c 05 02 0a 0b 0a 05 5c 04 0d 03 23 20 00 00 32 00 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 03 0d 0e 63 01 54 04 0e 1c 0a 02 0c 0b 00 01 41 1c 1c 1c 07 01 07 0e +00 01 5d 04 1b 1c 05 02 0a 0b 0a 00 5c 04 0d 03 23 20 00 00 32 00 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 03 46 08 02 12 1f 00 0a 0f +45 05 60 08 03 12 1f 00 0a 0f 01 05 60 08 03 1b 23 01 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 01 46 08 02 12 1f 00 0a 0f +45 01 60 08 03 12 1f 00 0a 0f 01 00 60 08 03 1b 23 01 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 01 0c 0e 07 03 4e 00 1e 1c 1f 06 0f 0f 00 04 54 04 0c 1c 09 03 0f 0f +00 06 4e 04 03 1c 07 07 09 0b 0a 05 56 04 0d 29 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 01 0c 0e 07 01 4e 00 1e 1c 1f 06 0f 0f 00 01 54 04 0c 1c 09 03 0f 0f +00 01 4e 04 03 1c 07 07 09 0b 0a 00 56 04 0d 29 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 0a 0c 0e 00 03 41 1c 16 1c 1f 06 0f 0f 00 04 5b 00 0c 1c 09 03 0f 0f +00 05 4e 04 03 1c 07 07 09 0b 0a 05 60 04 0d 2c 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 0a 0c 0e 00 01 41 1c 16 1c 1f 06 0f 0f 00 01 5b 00 0c 1c 09 03 0f 0f +00 00 4e 04 03 1c 07 07 09 0b 0a 00 60 04 0d 2c 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0f 06 07 0c 00 03 57 04 13 1c 1f 06 0f 0f 00 03 55 08 0c 1c 09 07 07 0c +00 05 5f 0a 0a 1c 07 07 09 0b 0a 05 5f 04 0d 2c 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0f 06 07 0c 00 01 57 04 13 1c 1f 06 0f 0f 00 01 55 08 0c 1c 09 07 07 0c +00 00 5f 0a 0a 1c 07 07 09 0b 0a 00 5f 04 0d 2c 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 1f 04 07 0f 00 02 50 04 13 10 15 04 0f 0d 00 03 56 00 0c 10 1f 04 07 0f +00 05 63 0a 0a 18 04 03 09 0b 0a 05 63 04 15 24 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rock Guit6 +** Source: from a library of patches collected by Duane Bowker, author unknown +10 1f 04 07 0f 00 00 50 04 13 10 15 04 0f 0d 00 00 56 00 0c 10 1f 04 07 0f +00 00 63 0a 0a 18 04 03 09 0b 0a 00 63 04 15 24 23 20 00 00 32 18 04 04 00 +63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StadiumSol +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 17 +1f 08 00 03 0f 20 01 4e 00 06 1f 03 00 02 0f 1b 01 48 0d 02 1f 05 04 03 0f +1b 00 3c 2a 05 1e 0f 00 09 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 0c 00 +63 32 00 00 00 32 00 53 74 61 64 69 75 6d 53 6f 6c 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 23 +17 0f 00 0a 0c 00 00 35 0a 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f +05 00 53 04 06 18 05 01 0a 0a 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00 +28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 0f 00 0a 0c 00 00 35 0d 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f +05 00 53 04 06 18 05 01 0a 0d 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00 +28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 24 +1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0a +00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00 +28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20 +00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0d +00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00 +28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20 +00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 3 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 25 +1f 0a 00 04 0a 07 01 4f 04 0b 1f 0a 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b +00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 00 04 0d 07 01 4f 04 0b 1f 0d 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b +00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 4 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 26 +1f 0a 00 04 0a 07 01 4d 08 0b 1f 0a 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b +00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Solo 4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 00 04 0d 07 01 4d 08 0b 1f 0d 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b +00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sync Lead +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 22 +13 12 00 09 0d 22 00 51 00 0b 1f 14 00 05 08 24 40 5c 00 03 1f 11 00 06 0c +2c 00 53 09 00 10 1f 00 0b 0f 00 00 5c 0a 0e 3a 22 11 0e 1e 5e 18 07 04 00 +63 32 00 32 00 32 00 53 79 6e 63 20 4c 65 61 64 20 63 63 63 32 32 32 00 70 +00 40 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TwangGuitr +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1a 00 03 01 00 04 52 2f 16 1f 05 00 08 00 00 02 50 04 10 1f 0f 06 09 0a +00 02 3e 35 10 1f 09 07 09 0d 00 05 63 10 0b 32 1e 09 02 00 52 0c 04 04 00 +63 19 00 10 00 32 00 54 77 61 6e 67 47 75 69 74 72 63 63 63 32 32 32 10 54 +15 50 10 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TwelveStrg +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 3 +1f 0d 08 0a 08 00 03 42 24 06 1f 1f 05 0b 0b 36 03 63 07 0e 1f 0f 06 0b 0f +13 03 63 00 10 1f 13 07 09 0e 00 04 63 04 0e 3b 14 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 54 77 65 6c 76 65 53 74 72 67 63 63 63 32 32 32 00 00 +00 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: slowtacky +** Description: a biting electric guitar sound +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0a 06 0b 02 00 05 5f 08 02 1f 02 03 0b 0e 43 05 5f 00 10 1f 12 06 08 0e +00 05 5f 00 00 16 04 08 08 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: slowtacky+ +** Description: 'slowtacky' (from GLIB) with added sustain +** Controls: KV +** Source: Art Hitzeman, based on a voice from GLIB (Michael Kesti and others) +1f 0a 06 07 02 00 05 5f 08 02 1f 02 03 07 0e 43 05 5f 00 10 1f 12 06 07 0e +00 05 5f 00 00 16 04 08 06 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 2b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 9 + +* SUBCATEGORY Harp + + +** Name: Dbl Harp.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 09 04 0b 27 04 5f 0a 04 1c 0f 02 01 00 2d 04 5a 08 02 1c 0a 09 06 0a +1d 04 63 04 01 11 1f 04 03 0c 00 05 63 04 1d 6c 22 21 00 00 12 18 02 04 00 +63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dbl Harp.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 09 04 0b 27 01 5f 0a 04 1c 0f 02 01 00 2d 01 5a 08 02 1c 0a 09 06 0a +1d 00 63 04 01 11 1f 04 03 0c 00 01 63 04 1d 6c 22 21 00 00 12 18 02 04 00 +63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dbl Harp.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 1b 07 06 00 63 05 5d 13 0c 1f 12 0c 04 0f 5a 04 53 0d 0a 1c 0a 07 05 00 +00 04 4c 08 01 18 12 09 05 0f 00 05 5d 04 0d 38 1b 29 01 00 32 18 02 04 00 +63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dbl Harp.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 1b 07 06 00 63 01 5d 13 0c 1f 12 0c 04 0f 5a 01 53 0d 0a 1c 0a 07 05 00 +00 00 4c 08 01 13 12 09 05 0f 00 00 5d 04 0d 38 1b 29 01 00 32 18 02 04 00 +63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 00 01 00 07 02 50 08 0e 1f 12 00 05 00 00 03 4d 0a 10 1e 08 00 04 00 +0b 03 63 04 10 1b 08 00 04 00 10 03 63 04 16 34 23 00 00 00 32 18 02 04 00 +28 62 00 00 00 32 00 48 61 72 70 20 20 20 20 20 2a 63 63 63 32 32 32 00 30 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank B, voice 24 +10 13 0f 04 0a 00 03 3b 14 14 1f 0e 08 07 09 00 02 42 05 0e 18 13 0d 09 0c +00 02 3c 13 08 1f 11 07 04 0f 00 42 63 04 10 3a 1b 00 00 00 52 1d 04 04 00 +63 32 00 00 00 32 00 48 61 72 70 20 20 20 20 20 20 63 63 63 32 32 32 08 00 +00 21 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 13 +17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e +00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0a 01 32 18 02 04 00 +63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e +00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0d 01 32 18 02 04 00 +63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 14 +17 0b 0b 01 06 0a 42 3b 04 00 1c 13 00 01 00 0a 41 49 08 06 1f 13 00 01 00 +00 42 43 16 06 19 0f 0b 05 0e 00 43 63 04 08 3a 14 00 06 08 4a 18 02 04 00 +28 55 00 00 00 32 00 48 61 72 70 20 20 20 20 20 32 63 63 63 32 32 32 00 00 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 05 0a 07 0e 00 02 56 13 0c 1f 09 05 03 00 52 02 53 08 0b 1f 13 07 06 00 +36 05 4b 10 03 19 07 00 04 00 1d 04 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 05 0a 07 0e 00 00 56 13 0c 1f 09 05 03 00 52 00 53 08 0b 1f 13 07 06 00 +36 02 4b 10 03 19 07 00 04 00 1d 01 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 09 03 0b 2d 03 53 0a 1c 1c 0d 0d 03 0a 2d 04 4d 04 0a 1c 0a 0a 04 0a +32 04 47 0a 09 1c 09 0d 04 0a 00 04 62 04 0d 58 22 21 00 00 12 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 09 03 0b 2d 00 53 0a 1c 1c 0d 0d 03 0a 2d 01 4d 04 0a 1c 0a 0a 04 0a +32 01 47 0a 09 1c 09 0d 04 0a 00 00 62 04 0d 58 22 21 00 00 12 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp....FM +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 04 5b 04 00 1c 1f 1f 06 0f +00 04 4c 04 0d 13 06 00 06 0f 00 04 63 04 02 25 1b 23 0b 00 42 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harp....FM +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 01 5b 04 00 1c 1f 1f 06 0f +00 00 4c 04 0d 13 06 00 06 0f 00 00 63 04 02 25 1b 23 0b 00 42 18 02 04 00 +63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Koto + + +** Name: Fuzzy Koto +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 8 +16 02 00 04 06 09 01 4f 08 00 19 0e 01 04 00 20 01 43 19 00 1f 12 10 06 07 +00 00 54 3d 03 16 0d 06 06 02 1e 03 61 08 0e 3a 20 01 14 00 42 0c 02 04 02 +63 63 63 00 00 32 00 46 75 7a 7a 79 20 4b 6f 74 6f 63 63 63 32 32 32 00 00 +00 00 0b 50 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 15 00 05 00 0f 02 56 0d 13 1c 04 03 03 0b 0d 01 4f 04 1e 1c 07 09 05 0d +23 01 53 0d 18 1a 14 08 04 0d 00 03 63 04 10 02 1a 08 1d 00 32 18 02 04 00 +28 63 00 00 00 36 00 4b 6f 74 6f 20 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 17 +1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f +25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f +25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 07 0c 11 02 52 0d 16 1b 1f 1d 05 0d 00 02 63 04 10 1c 0d 05 05 0c +19 05 63 04 16 1f 11 08 05 0f 00 46 5a 00 10 1c 1f 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 07 0c 11 00 52 0d 16 1b 1f 1d 05 0d 00 00 63 04 10 1c 0d 05 05 0c +19 00 63 04 16 1f 11 08 05 0f 00 40 5a 00 10 1c 1f 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 07 0c 11 41 47 0d 13 1b 1f 1d 05 0d 00 43 63 0a 13 1c 0d 05 05 0c +19 45 63 04 13 1f 11 08 05 0f 00 45 5a 04 13 5c 1e 00 11 14 26 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 07 0c 11 40 47 0d 13 1b 1f 1d 05 0d 00 40 63 0a 13 1c 0d 05 05 0c +19 40 63 04 13 1f 11 08 05 0f 00 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 07 0c 11 42 47 0d 13 1f 0a 09 07 0c 11 43 4a 0d 13 1c 0d 05 05 0c +19 45 63 04 13 1c 0d 05 05 0c 19 47 5a 04 13 5c 1e 00 11 14 26 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Koto.....3 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 07 0c 11 40 47 0d 13 1f 0a 09 07 0c 11 40 4a 0d 13 1c 0d 05 05 0c +19 40 63 04 13 1c 0d 05 05 0c 19 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00 +63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Lute + + +** Name: OrntLute.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 04 05 08 00 04 52 08 0b 0c 07 1f 04 07 00 42 3e 00 0c 19 07 1f 04 07 +00 04 63 04 0c 18 07 09 05 0e 00 45 63 04 0b 74 34 00 00 0a 06 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntLute.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 04 05 08 00 00 52 08 0b 0c 07 1f 04 07 00 40 3e 00 0c 19 07 1f 04 07 +00 00 63 04 0c 18 07 09 05 0e 00 40 63 04 0b 74 34 00 00 0a 06 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntLute.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 03 00 05 0f 00 42 59 00 0b 1f 0c 1f 05 08 00 43 46 00 0a 0c 0c 1f 04 07 +00 44 63 00 0c 15 0c 09 05 0c 00 46 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntLute.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 03 00 05 0f 00 40 59 00 0b 1f 0c 1f 05 08 00 40 46 00 0a 0c 0c 1f 04 07 +00 40 63 00 0c 15 0c 09 05 0c 00 40 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Mandolin + + +** Name: Mandolin.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 19 0d 05 0c 02 04 62 2d 1b 1f 09 06 02 0b 00 04 45 0a 0b 17 0c 09 07 00 +00 06 63 04 0a 16 0c 09 07 0b 00 05 63 04 1c 74 2c 63 04 00 22 18 02 04 00 +63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mandolin.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 19 0d 05 0c 02 02 62 2d 1b 1f 09 06 02 0b 00 02 45 0a 0b 17 0c 09 07 00 +00 00 63 04 0a 16 0c 09 07 0b 00 00 63 04 1c 74 2c 63 04 00 22 18 02 04 00 +63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mandolin.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 0d 05 0c 02 02 3f 2d 1b 1f 0c 06 04 0b 00 05 37 0a 0b 1f 0d 07 05 0f +00 05 5f 04 0a 16 0c 09 05 0b 00 05 5e 04 1c 3c 46 10 01 00 20 18 02 04 00 +63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mandolin.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 0d 05 0c 02 01 3f 2d 1b 1f 0c 06 04 0b 00 01 37 0a 0b 1f 0d 07 05 0f +00 00 5f 04 0a 16 0c 09 05 0b 00 00 5e 04 1c 3c 46 10 01 00 20 18 02 04 00 +63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Sitar + + +** Name: Sitar * +** Controls: KV, BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 04 03 1e 0c 0b 01 0f 00 02 55 16 09 11 15 00 02 0f +00 03 5b 04 08 1f 18 06 04 0f 00 01 63 04 0b 03 1d 00 00 00 62 18 01 04 00 +28 0d 00 00 00 33 00 53 69 74 61 72 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 29 +17 0e 09 01 0e 02 00 47 04 1b 1f 06 03 01 05 00 00 4b 08 16 1f 06 04 01 07 +00 00 5e 04 16 1f 05 08 01 07 00 01 5f 08 18 3b 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 06 01 0d 52 03 51 16 0a 1f 0c 09 01 0e 27 02 58 04 0b 1f 06 06 04 0e +11 06 5b 04 13 1f 18 09 04 0e 00 05 49 37 0b 04 1c 00 00 00 22 18 01 04 00 +63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 06 01 0d 52 00 51 16 0a 1f 0c 09 01 0e 27 00 58 04 0b 1f 06 06 04 0e +11 00 5b 04 13 1f 18 09 04 0e 00 00 49 37 0b 04 1c 00 00 00 22 18 01 04 00 +63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 0e 09 04 0e 02 01 43 13 13 1f 06 03 03 05 00 02 3b 1c 16 1f 06 04 02 07 +00 05 52 04 16 1f 05 08 01 07 00 05 60 00 18 13 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 0e 09 04 0e 02 00 43 13 13 1f 06 03 03 05 00 00 3b 1c 16 1f 06 04 02 07 +00 00 52 04 16 1f 05 08 01 07 00 00 60 00 18 13 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 12 07 02 05 02 02 43 19 0c 1b 1c 0a 04 08 00 02 5b 1c 02 0f 0c 0a 02 0e +00 05 52 13 1c 1f 12 06 05 0f 00 05 60 00 0b 5a 2c 63 04 00 22 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar....3 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 12 07 02 05 02 00 43 19 0c 1b 1c 0a 04 08 00 00 5b 1c 02 0f 0c 0a 02 0e +00 00 52 13 1c 1f 12 06 05 0f 00 00 60 00 0b 5a 2c 63 04 00 22 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar.Vib +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 12 07 04 04 02 03 43 13 0b 1b 1d 09 03 09 00 02 3b 1c 06 0f 0c 09 05 0c +00 05 52 04 1e 1f 12 05 05 0f 00 07 60 00 00 13 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sitar.Vib +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 12 07 04 04 02 00 43 13 0b 1b 1d 09 03 09 00 00 3b 1c 06 0f 0c 09 05 0c +00 00 52 04 1e 1f 12 05 05 0f 00 00 60 00 00 13 21 00 05 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Sitar +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 31 +1e 12 1f 03 09 00 00 41 3c 03 1d 0f 02 01 0f 00 00 5b 00 03 1e 0f 1f 02 0f +3b 01 57 02 03 1e 1f 0c 04 0f 00 02 5d 10 03 3a 17 00 03 00 5a 18 02 04 00 +63 32 00 00 00 32 00 53 79 2e 53 69 74 61 72 20 20 63 63 63 32 32 32 00 10 +00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Viola + + +** Name: Viola 5th +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 06 00 06 0f 0a 01 4c 0a 15 0f 07 00 06 0e 32 04 4e 08 0b 0b 07 06 07 0f +0a 06 57 13 0c 0d 06 06 08 0d 00 03 5f 08 03 74 22 23 0b 00 12 18 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 40 +00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Viola 5th +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 06 00 06 0f 0a 01 54 0a 15 10 07 00 06 0e 32 01 4e 0d 0b 0a 07 06 07 0f +0a 00 60 0a 0c 0d 06 06 08 0d 00 00 5f 04 03 74 22 23 0b 00 12 18 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Viola....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 06 03 08 0e 00 41 4c 08 0d 1b 0d 07 07 0d 0a 44 43 19 04 0d 06 01 07 0f +00 45 60 08 03 0f 06 09 09 0d 00 45 60 08 04 7c 20 38 32 00 26 0c 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Viola....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 06 03 08 0e 00 41 4c 08 0d 1f 0d 07 07 0d 0a 41 43 19 04 0d 06 01 07 0f +00 40 60 08 03 0d 06 09 09 0d 00 41 60 13 04 7c 20 38 0e 00 26 0c 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Viola....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 06 07 0d 00 42 4e 04 03 0e 09 0d 07 03 0a 45 4f 08 14 0c 07 05 06 04 +00 46 5c 04 03 0d 06 06 05 0d 00 43 63 04 04 35 1e 2e 26 00 36 0c 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 40 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Viola....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 04 06 07 0d 00 42 53 04 03 0e 09 0d 07 03 0a 41 4f 0d 14 0f 15 07 06 0d +00 40 63 04 03 0f 06 06 05 0d 00 41 63 04 04 34 1c 2e 1e 00 36 0c 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ViolaSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 06 02 07 0f 00 03 4a 04 0b 0f 07 09 07 07 00 03 63 00 03 0e 09 10 0d 07 +00 06 5c 04 03 0f 07 09 07 07 00 05 63 04 03 7d 23 0f 0b 00 42 18 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ViolaSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 06 02 07 0f 00 01 4a 04 0b 0f 07 09 07 07 00 00 63 00 03 0e 09 10 0d 07 +00 00 5c 04 03 0f 07 09 07 07 00 00 63 04 03 7d 23 0f 0b 00 42 18 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 10 + +* SUBCATEGORY Violin + + +** Name: SoloViolin +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 20 +1b 05 00 07 0e 0c 01 4e 08 04 19 0b 06 06 0f 49 02 3b 0d 03 1c 11 10 0d 07 +00 03 4b 35 03 0b 0a 00 06 0f 02 02 63 08 13 3a 1e 06 06 00 52 0c 04 04 00 +63 32 00 00 00 32 00 53 6f 6c 6f 56 69 6f 6c 69 6e 63 63 63 32 32 32 00 00 +00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sradiv. * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 0f 09 0f 2a 05 31 20 05 12 09 02 06 0f 10 00 51 08 0b 1f 0e 07 03 0a +14 02 4d 19 08 0e 05 05 09 0e 00 06 63 08 0a 00 20 00 0e 00 42 0c 02 04 00 +28 63 00 00 00 31 00 53 72 61 64 69 76 2e 20 20 2a 63 63 63 32 32 32 0c 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin 1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 5 +16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c +10 05 5f 0a 14 0e 0e 00 08 0a 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00 +63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin 1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c +10 05 5f 0a 14 0e 0e 00 08 0d 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00 +63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 6 +1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0a 00 02 62 04 0b 0a 04 00 07 0f +09 02 5c 08 0b 0c 09 00 08 0a 08 02 58 0a 0b 3c 1f 13 3d 00 42 18 02 04 00 +63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0d 00 02 62 04 0b 0d 04 00 07 0f +09 02 5c 08 0b 0c 09 00 08 0d 08 02 58 0d 0b 3c 1f 13 3d 00 42 18 02 04 00 +63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 06 03 02 0f 0a 42 4e 04 10 0c 00 00 07 0e 00 7c 4b 04 04 0b 03 06 05 0e +0a 45 61 04 0d 0c 00 00 07 0e 00 7f 63 04 06 6c 1e 14 18 00 36 18 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 06 03 02 0f 0a 40 4c 04 16 15 00 00 06 0f 0a 43 55 04 05 0e 05 06 05 0e +0a 40 63 04 0b 0f 00 00 06 0e 00 40 63 08 03 6c 1c 00 18 00 36 18 04 04 00 +63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 03 00 03 0e 00 28 50 04 05 0b 0d 00 03 0e 00 3d 49 0a 14 0a 08 03 07 0f +13 34 63 04 0b 0a 0c 03 06 0f 13 3f 63 04 09 24 1c 15 0e 00 42 18 02 04 00 +63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 32 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 05 00 03 0e 00 00 50 08 06 0f 02 00 03 0e 00 01 3b 19 14 0c 04 03 07 0f +13 01 63 08 08 0a 01 03 06 0f 13 01 63 00 0b 2c 25 2c 0e 00 22 0c 02 04 00 +63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 06 07 01 0a 14 01 4e 04 15 0d 08 05 02 08 14 07 44 04 1c 0b 08 08 04 06 +0a 03 60 08 0a 0c 03 03 04 0f 0a 05 63 04 0b 6c 1f 1c 13 12 42 18 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 33 63 63 63 32 32 32 00 20 +00 20 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 04 02 01 0e 14 02 5c 08 05 1f 0f 08 02 0d 14 01 42 19 04 0d 06 03 02 0d +0a 00 60 08 0a 10 05 03 08 0e 0a 02 63 08 0b 64 23 00 07 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 50 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 04 05 06 07 2a 02 58 04 08 0a 04 10 05 0d 14 06 37 08 0d 08 04 09 05 06 +00 07 63 04 13 0a 06 06 07 0e 0a 05 63 04 0a 6c 1f 19 2e 00 32 18 04 04 00 +63 32 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 34 63 63 63 32 32 32 00 20 +02 10 00 00 06 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 00 00 04 0e 2a 01 53 08 08 10 04 10 05 0d 14 01 37 19 0d 0c 07 06 04 0f +00 00 63 08 13 0d 06 06 07 0e 0a 00 63 04 0a 6c 23 00 0b 00 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +02 10 00 00 06 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 05 04 06 0f 14 05 50 08 00 11 0c 07 06 0a 14 04 50 08 14 0a 04 04 07 0f +00 04 63 08 14 0c 07 04 07 0f 00 03 63 08 13 6c 22 27 34 32 12 0c 04 04 00 +63 32 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 10 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 04 06 0f 14 02 53 08 00 1f 0d 07 06 0f 14 02 50 08 14 0c 04 04 07 0f +00 01 63 13 14 0c 04 04 07 0f 00 00 63 13 13 74 24 27 00 00 12 0c 06 04 00 +63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...6 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 05 04 06 0f 14 04 53 08 00 11 0d 05 06 0f 14 03 53 08 14 0a 0b 04 07 0b +00 04 63 08 12 0a 0a 03 07 0f 00 04 63 08 16 6c 1a 27 19 19 42 0c 06 04 00 +63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 36 63 63 63 32 32 32 00 30 +00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 04 06 0f 14 02 53 08 00 1f 0d 07 06 0f 14 01 53 13 14 0c 04 04 07 0f +00 00 63 13 14 0c 04 04 07 0f 00 00 63 0d 13 74 24 27 00 00 12 0c 06 04 00 +63 32 63 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 05 0e 2a 01 50 08 0b 0e 04 04 05 08 14 03 55 08 0a 0c 07 06 07 0f +00 04 62 08 0c 0a 08 09 08 0a 0a 04 63 08 04 6c 24 27 00 00 22 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 37 63 63 63 32 32 32 00 30 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 05 0e 2a 01 57 08 0e 1f 0c 05 05 0d 14 01 4b 19 0c 0c 07 06 07 0f +00 00 62 0d 0c 0f 06 06 08 06 0a 00 63 08 03 6c 24 27 00 00 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 37 63 63 63 32 32 32 00 30 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 05 04 06 07 2a 01 52 08 0e 15 07 07 05 05 14 01 51 08 03 0c 06 08 07 0a +0a 00 63 08 0d 0a 05 0a 08 07 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 38 63 63 63 32 32 32 00 20 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 04 06 0f 2a 01 5b 08 0e 1f 0d 10 06 0e 14 01 51 19 03 0c 06 06 08 0e +0a 00 63 0d 0b 0f 05 06 08 0c 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...9 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 00 06 0f 32 02 57 08 0e 1f 0c 0c 0a 0e 14 03 49 0d 05 0c 06 06 08 0e +0a 00 60 08 04 0c 06 06 08 0e 0a 06 63 08 04 6c 1d 17 40 00 22 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 39 63 63 63 32 32 32 00 30 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin...9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 00 06 0f 32 02 5e 08 0e 1f 0c 0c 0a 0e 14 01 4a 13 05 0c 06 06 08 0e +0a 00 60 08 04 0c 06 06 08 0e 0a 01 5b 19 04 6c 24 27 00 00 22 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 39 63 63 63 32 32 32 00 30 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..10 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 03 00 04 0c 2a 01 50 08 0c 11 02 19 05 08 14 01 57 08 0d 0b 09 06 06 0f +00 06 51 08 0b 0b 05 06 08 06 0a 05 61 08 0b 7c 1b 08 1f 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 30 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..10 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 03 00 04 0c 2a 01 50 08 0c 10 02 19 05 08 14 01 57 08 0d 0a 09 06 06 0f +00 00 5f 08 0b 0e 05 06 08 06 0a 00 61 08 0b 7c 20 08 0c 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..11 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 05 00 03 0e 32 01 4f 08 0d 0e 06 00 05 01 14 06 32 0d 05 0a 06 06 07 0e +00 00 61 08 0a 0b 05 00 08 0d 0a 06 60 08 04 3c 20 2c 05 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..11 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 05 00 03 0e 32 01 4f 08 0d 12 06 00 05 01 14 01 3e 0a 05 0a 06 06 07 0e +00 00 61 08 0a 10 07 00 08 0d 0a 00 60 08 04 3c 20 2c 05 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..12 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +11 05 04 05 0e 32 02 4a 08 0b 16 0a 06 08 0e 0a 02 41 08 03 0a 06 05 09 0e +00 04 63 08 0c 0f 08 02 08 0e 0a 04 63 08 05 6c 21 27 38 02 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 32 63 63 63 32 32 32 00 20 +00 50 00 10 00 40 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..12 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 04 05 0e 32 02 52 08 0b 18 0a 06 08 0e 0a 02 4d 08 03 0f 06 05 09 0e +00 00 63 13 0c 10 08 02 08 0e 0a 00 63 08 05 6c 24 27 00 00 12 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..13 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 06 02 06 0e 0c 02 42 08 0d 16 07 08 06 0f 49 03 4c 08 0d 11 11 0e 06 07 +00 03 3c 19 0b 0b 0d 00 06 0f 02 03 5a 08 11 3a 21 27 07 00 52 0c 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 33 63 63 63 32 32 32 00 00 +00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..13 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 06 02 06 0e 0c 01 53 08 0c 16 07 08 06 0f 49 01 4c 0d 0b 1a 11 0e 06 07 +00 00 5b 1f 0b 0c 0d 00 06 0f 02 00 5a 08 13 22 21 27 07 00 52 0c 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 33 63 63 63 32 32 32 00 00 +00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..14 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 06 04 06 0e 01 01 58 08 05 13 0d 10 07 0e 14 01 4d 08 04 0d 06 03 07 0e +0a 04 53 08 0a 0b 05 06 08 0c 0a 05 63 08 03 5c 23 27 05 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 34 63 63 63 32 32 32 00 60 +00 20 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..14 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 04 06 0e 01 01 59 08 05 1f 0d 10 07 0e 14 01 4a 08 04 0e 06 03 07 0e +0a 00 63 08 0a 0f 05 06 08 0c 0a 00 63 08 03 6c 23 27 05 00 32 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 34 63 63 63 32 32 32 00 40 +00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..15 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 06 04 06 0e 01 01 4e 08 06 12 11 10 06 0e 14 04 4e 19 04 0d 06 03 07 0e +0a 04 60 08 0a 0b 04 05 07 0d 0a 04 5f 0d 03 6c 21 12 0f 00 42 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 35 63 63 63 32 32 32 00 20 +00 20 00 00 00 30 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..15 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 04 06 0e 01 01 4e 08 06 1d 11 10 06 0e 14 01 4e 19 04 0e 06 03 07 0e +0a 00 60 08 0a 10 04 05 07 0d 0a 01 5f 0d 03 6c 23 00 09 00 42 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..16 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 06 02 06 0e 0c 01 54 08 04 16 07 08 06 0f 49 02 2e 1f 06 1a 11 0e 06 07 +00 05 46 08 03 0b 0a 03 05 0e 00 05 56 08 0c 2a 21 27 07 00 52 0c 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 36 63 63 63 32 32 32 00 00 +0a 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..16 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 06 02 06 0e 0c 01 54 08 04 16 07 08 06 0f 49 02 2e 1f 06 1a 11 0e 06 07 +00 00 46 08 03 0b 0a 03 05 0e 00 00 56 08 0c 2a 21 27 07 00 52 0c 02 04 00 +63 63 00 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 36 63 63 63 32 32 32 00 00 +0a 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..17 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 08 0e 0a 08 03 07 0f +13 05 5b 08 0b 0c 04 03 07 0f 13 06 63 08 0b 64 2c 0a 08 00 32 0c 02 04 00 +63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 37 63 63 63 32 32 32 00 10 +00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..17 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 0a 0e 0a 04 03 07 0f +13 00 5b 0d 0b 0c 04 03 07 0f 13 00 63 08 0b 64 2c 0a 08 00 32 0c 02 04 00 +63 15 27 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 37 63 63 63 32 32 32 00 10 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..18 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 00 00 06 0e 2a 04 4f 08 0c 19 0f 10 06 0d 0a 01 4e 08 0b 0d 07 06 07 0f +00 04 5e 08 0b 0e 06 06 08 0e 0a 05 60 08 04 74 20 1a 1b 00 21 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 38 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..18 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 06 0e 2a 01 4f 0d 0c 1f 0f 10 06 0d 0a 01 4e 08 0b 0d 07 06 07 0f +00 00 5e 0d 0b 10 06 06 08 0e 0a 01 60 08 04 74 23 00 0b 00 22 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 38 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..19 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 06 05 06 0e 1e 02 51 08 14 18 03 07 06 08 14 03 51 08 04 0f 06 06 09 0f +0a 04 47 13 0b 0c 05 06 08 0c 0a 0c 5f 08 03 52 21 27 21 00 21 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 39 63 63 63 32 32 32 00 30 +00 20 00 20 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violin..19 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 05 06 0e 1e 02 51 08 14 1f 0d 10 06 0e 14 01 51 08 04 0f 06 06 09 0f +0a 00 47 13 0b 0f 05 06 08 0c 0a 01 5f 08 03 52 24 27 01 00 22 0c 06 04 00 +63 32 00 32 00 32 00 56 69 6f 6c 69 6e 2e 2e 31 39 63 63 63 32 32 32 00 00 +00 30 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: VIOLINS +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 00 00 04 0e 42 02 44 08 00 16 08 05 07 0d 19 03 49 08 0b 0f 08 10 07 0b +01 04 4d 08 0e 0b 03 02 08 0f 13 05 5a 08 0a 68 20 19 2e 00 32 0c 0c 04 00 +63 32 32 00 00 32 00 20 56 49 4f 4c 49 4e 53 20 20 63 63 63 32 32 32 00 40 +00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: VIOLINS +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 04 0e 42 00 47 08 00 1e 08 05 07 0d 19 00 53 08 0b 1f 0f 10 07 0e +01 04 49 19 0e 0f 03 02 08 0f 13 00 51 08 0a 68 23 00 0b 00 32 0c 0c 04 00 +63 32 32 00 00 32 00 20 56 49 4f 4c 49 4e 53 20 20 63 63 63 32 32 32 00 00 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 00 00 04 06 3c 01 4c 08 01 12 0f 06 06 06 09 02 40 0d 04 0b 07 06 06 06 +14 04 63 08 02 0b 09 00 05 06 28 04 62 08 03 2c 1e 18 3b 00 32 0c 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10 +00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 00 00 04 06 3c 00 4c 08 01 0f 0f 06 06 06 09 00 40 19 04 0c 07 06 06 06 +14 00 63 08 02 12 09 00 05 06 28 00 62 08 03 2c 21 0a 0f 00 32 00 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10 +00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 07 0d 21 02 4e 08 05 13 0c 0c 05 0d 32 02 45 0d 04 0b 06 06 07 0e +14 03 5d 08 04 0b 07 00 07 0d 1e 05 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 10 +00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 07 0d 21 00 4e 08 05 13 0c 0c 05 0d 32 00 45 19 04 0f 06 06 07 0e +14 00 5d 08 04 0e 07 00 07 0d 1e 00 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 20 +00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 06 00 07 0d 21 01 46 08 05 12 0c 0c 05 0d 32 02 43 0d 04 0b 06 06 06 0e +28 05 59 08 03 0b 07 00 07 0d 1e 04 61 08 04 6c 1e 27 34 00 32 0c 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00 +00 40 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 06 00 07 0d 21 00 46 08 05 1f 0c 0c 05 0d 32 00 43 13 04 0c 06 06 06 0e +28 00 59 08 03 10 07 00 07 0d 1e 00 61 08 04 6c 23 27 0c 00 32 0c 0c 04 00 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00 +00 40 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 07 05 05 0e 41 01 50 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e +14 04 5b 08 01 0b 05 01 07 0e 11 04 52 08 00 6c 1f 1c 25 00 32 0c 03 04 01 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 40 +00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Violins..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 04 00 03 0e 41 01 57 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e +14 00 5b 08 01 0d 05 01 07 0e 11 00 52 08 00 6c 25 14 0f 00 32 0c 03 04 01 +63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 30 +00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Other + + +** Name: 8 Stringer +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 02 56 0a 1b 1f 0c 02 08 0e +00 05 41 1c 0b 1f 05 06 09 0e 00 04 63 04 13 22 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 8 Stringer +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 01 56 0a 1b 1f 0c 02 08 0e +00 01 41 1c 0b 1f 05 06 09 0e 00 00 63 04 13 22 21 13 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 09 03 0c 2e 03 63 24 1a 1c 0f 09 06 0c 00 03 4c 13 0c 1c 0a 06 04 0c +00 04 59 08 0a 0d 1c 06 06 0c 00 05 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 09 03 0c 2e 00 63 24 1a 1c 0f 09 06 0c 00 00 4c 13 0c 1c 0a 06 04 0c +00 00 59 08 0a 0d 1c 06 06 0c 00 00 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 18 15 05 0d 2e 03 57 13 1b 1c 09 09 04 0d 00 03 55 04 09 1c 09 09 05 0d +00 05 53 0d 0e 1c 0d 0f 05 0d 00 06 62 04 0c 75 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 18 15 05 0d 2e 00 57 13 1b 1c 09 09 04 0d 00 00 55 04 09 1c 09 09 05 0d +00 00 53 0d 0e 1c 0d 0f 05 0d 00 00 62 04 0c 75 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 03 04 0c 00 04 3a 19 1b 1c 1c 09 04 0f 00 04 52 04 0b 1c 09 03 06 0c +00 05 53 04 16 1c 1f 09 05 0f 00 06 62 04 14 65 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 03 04 0c 00 00 3a 19 1b 1c 1c 09 04 0f 00 00 52 04 0b 1c 09 03 06 0c +00 00 53 04 16 1c 1f 09 05 0f 00 00 62 04 14 65 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 16 08 0d 00 03 63 0f 13 1f 0a 0a 07 0e 00 03 3e 04 0b 1b 13 06 0c 07 +00 06 47 16 0b 1f 0a 06 06 0d 00 05 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 16 08 0d 00 00 63 0f 13 1f 0a 0a 07 0e 00 00 3e 04 0b 1b 13 06 0c 07 +00 00 47 16 0b 1f 0a 06 06 0d 00 00 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.5 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0c 09 05 0c 00 04 3d 1f 08 10 0c 03 09 0c 00 03 3e 08 0a 1f 15 06 05 0d +00 46 63 13 08 1f 15 06 05 0d 00 06 63 04 0e 1c 15 21 11 27 26 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.5 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0c 09 05 0c 00 00 3d 1f 08 10 0c 03 09 0c 00 00 3e 08 0a 1f 15 06 05 0d +00 40 63 13 08 1f 15 06 05 0d 00 00 63 04 0e 1c 15 21 11 27 26 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.6 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 10 0d 03 0a 00 04 3b 0d 08 0f 0f 0d 03 0a 00 44 3c 0d 0a 1c 05 03 07 0d +00 05 47 08 08 1c 05 03 07 0d 00 07 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.6 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 10 0d 03 0a 00 00 3b 0d 08 0f 0f 0d 03 0a 00 40 3c 0d 0a 1c 05 03 07 0d +00 00 47 08 08 1c 05 03 07 0d 00 00 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.7 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 04 02 0d 00 43 4c 04 00 13 0c 12 09 0f 00 43 3c 04 02 15 12 1f 09 0f +00 45 63 04 00 10 05 06 09 0e 00 45 5d 04 06 25 23 5a 01 02 46 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.7 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 04 02 0d 00 40 4c 04 00 13 0c 12 09 0f 00 40 3c 04 02 15 12 1f 09 0f +00 40 63 04 00 10 05 06 09 0e 00 40 5d 04 06 25 23 5a 01 02 46 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 09 06 08 00 03 63 04 03 1c 1e 00 07 08 00 04 54 04 0b 1b 15 09 04 08 +00 05 5d 08 0b 1c 19 09 05 08 00 06 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.8 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 09 06 08 00 00 63 04 03 1c 1e 00 07 08 00 00 54 04 0b 1b 15 09 04 08 +00 00 5d 08 0b 1c 19 09 05 08 00 00 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.9 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 09 0f 0b 00 43 63 04 15 1c 09 06 03 0b 00 44 54 04 11 1f 09 04 0f 0e +00 45 5a 08 13 1c 13 09 06 0b 00 47 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst.9 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 09 0f 0b 00 40 63 04 15 1c 09 06 03 0b 00 40 54 04 11 1f 09 04 0f 0e +00 40 5a 08 13 1c 13 09 06 0b 00 40 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst10 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 16 18 0c 0b 00 41 47 0d 03 0f 0f 0d 06 0b 00 44 3c 0d 03 0d 0c 07 04 0d +00 44 48 00 03 1c 12 07 07 0e 00 46 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst10 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 16 18 0c 0b 00 40 47 0d 03 0f 0f 0d 06 0b 00 40 3c 0d 03 0d 0c 07 04 0d +00 40 48 00 03 1c 12 07 07 0e 00 40 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 0f 08 06 00 02 63 1c 03 1c 0c 1f 09 0a 00 42 4f 08 13 1f 06 0f 08 0f +00 44 5c 04 08 1c 0a 09 09 0a 00 05 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntInst11 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 0f 08 06 00 00 63 1c 03 1c 0c 1f 09 0a 00 40 4f 08 13 1f 06 0f 08 0f +00 40 5c 04 08 1c 0a 09 09 0a 00 00 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Syamisen +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 18 +1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e +00 02 40 04 13 17 0f 09 06 0a 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20 +00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Syamisen +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e +00 02 40 04 13 17 0f 09 06 0d 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20 +00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Zither +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 8 +1f 0b 06 0a 0d 1e 01 57 10 0b 1f 1f 00 03 0f 22 01 51 04 03 1f 0c 03 0a 0a +14 01 36 08 03 1f 18 06 08 0f 00 02 63 04 03 30 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 5a 69 74 68 65 72 20 20 20 20 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 11 + +* CATEGORY KEYBOARDS + + +* SUBCATEGORY Clavichord + + +** Name: Clav Lead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 00 09 0c 0f 03 4b 24 15 1e 1b 00 09 0d 0c 05 56 00 01 1d 01 00 0c 00 +2e 04 53 00 14 1e 1c 00 09 0c 00 04 63 00 15 3a 23 00 08 00 22 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav Lead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 00 09 0c 0f 01 4b 24 15 1e 1b 00 09 0d 0c 01 56 00 01 1d 01 00 0c 00 +2e 01 53 00 14 1e 1c 00 09 0c 00 00 63 00 15 3a 23 00 08 00 22 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00 +00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav Perc +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 0f 04 09 0c 0f 03 5b 00 0a 1a 0f 04 09 0d 0c 04 63 00 13 1f 0a 04 0c 00 +2e 06 58 00 0e 19 0f 05 09 0c 00 05 63 04 10 3a 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 50 65 72 63 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav Perc +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 0f 04 09 0c 0f 01 5b 00 0a 1a 0f 04 09 0d 0c 01 63 00 13 1f 0a 04 0c 00 +2e 01 58 00 0e 19 0f 05 09 0c 00 00 63 04 10 3a 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 50 65 72 63 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav Synth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 04 09 0c 0f 03 5e 0d 16 1e 04 04 09 0d 0c 04 5f 00 03 1e 03 04 0c 00 +2e 04 55 00 13 1e 15 05 09 0c 00 06 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 53 79 6e 74 68 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav Synth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 04 09 0c 0f 01 5e 0d 16 1e 04 04 09 0d 0c 01 5f 00 03 1e 03 04 0c 00 +2e 01 55 00 13 1e 15 05 09 0c 00 00 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 20 53 79 6e 74 68 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 04 5c 00 03 1f 10 05 06 0f +5e 04 52 00 13 1c 14 08 0c 0e 00 03 63 04 0b 28 23 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 02 5c 00 03 1f 10 05 06 0f +5e 02 52 00 13 1c 14 08 0c 0e 00 00 63 04 0b 28 23 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 03 5f 00 01 1d 01 01 0c 00 +2e 04 51 16 14 1e 1c 05 09 0c 00 03 63 00 13 1b 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 01 5f 00 01 1d 01 01 0c 00 +2e 01 51 16 14 1e 1c 05 09 0c 00 00 63 00 13 1b 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 03 54 04 04 1d 01 01 01 00 +32 03 44 1f 0c 18 1b 05 07 0c 02 03 63 08 13 3a 23 00 00 00 02 18 05 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 01 54 04 04 1d 01 01 01 00 +32 01 44 1f 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00 +32 03 3e 1f 16 19 1b 06 09 0e 02 04 62 08 09 3a 23 00 00 00 02 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 02 53 00 02 1d 01 0b 01 00 +32 01 3e 1f 16 19 1b 06 09 0e 02 00 62 08 09 3a 23 00 00 00 02 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 03 57 00 0a 1c 10 07 08 0c +00 03 63 00 1b 19 19 06 09 0e 00 03 62 08 09 3c 1e 00 00 00 22 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 01 57 00 0a 1c 10 07 08 0c +00 01 63 00 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 03 5a 00 0a 1c 05 07 05 0c +00 03 5d 0d 1b 19 19 06 09 0e 00 06 62 08 09 3c 1e 00 00 00 22 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 01 5a 00 0a 1c 05 07 05 0c +00 01 5d 0d 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00 +32 04 39 08 16 19 1b 06 09 0e 02 06 63 00 09 02 23 00 00 00 02 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 01 53 00 02 1d 01 0b 01 00 +32 00 39 08 16 19 1b 06 09 0e 02 01 63 00 09 02 23 00 00 00 02 18 02 04 00 +63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 05 53 00 01 1d 01 01 0c 00 +2e 05 59 00 14 1e 1c 05 09 0c 00 05 63 08 13 1a 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 01 53 00 01 1d 01 01 0c 00 +2e 01 59 00 14 1e 1c 05 09 0c 00 00 63 08 13 1a 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 09 0c 0f 03 52 0d 15 1e 1b 01 09 0d 0c 05 63 04 01 1d 01 01 0c 00 +2e 04 62 04 14 1e 1c 05 09 0c 00 05 63 04 13 1c 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clav.....9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 09 0c 0f 00 52 0d 15 1e 1b 01 09 0d 0c 01 63 04 01 1d 01 01 0c 00 +2e 01 62 04 14 1e 1c 05 09 0c 00 01 63 04 13 1c 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clavi +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 16 +1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0a 00 02 54 00 09 1f 06 01 01 0e +23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0a 3a 1c 00 00 00 52 18 02 04 00 +63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Clavi +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0d 00 02 54 00 09 1f 06 01 01 0e +23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0d 3a 1c 00 00 00 52 18 02 04 00 +63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20 +00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EZ Clav +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 26 +1f 0b 08 0f 09 10 04 42 2d 13 1f 09 08 05 0f 00 02 49 00 03 1f 12 05 06 0f +10 03 46 10 03 1f 14 08 0c 0e 00 02 63 04 0b 30 1b 00 00 00 52 18 04 04 00 +63 32 00 00 00 32 00 45 5a 20 43 6c 61 76 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fuzz Clavi +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 27 +1e 1c 05 09 0c 0f 01 56 24 15 1e 1b 01 09 0d 0c 04 61 00 01 1d 01 01 0c 00 +2e 02 4d 0d 14 1e 1c 05 09 0c 00 01 63 0a 13 33 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 46 75 7a 7a 20 43 6c 61 76 69 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Klavinet * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 06 06 06 0e 00 00 52 04 0e 1d 07 09 07 0e 00 04 4d 04 00 1d 09 06 06 0e +10 02 50 1f 16 1b 0a 07 0a 0e 00 02 63 08 0b 02 23 00 00 00 32 0c 02 04 00 +28 63 00 00 00 32 00 4b 6c 61 76 69 6e 65 74 20 2a 63 63 63 32 32 32 00 30 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Clav +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1c 05 01 0c 20 02 4e 2a 15 17 1a 01 01 0d 09 02 4b 04 04 1d 01 01 01 00 +32 04 39 04 0c 18 1b 05 07 0c 02 05 63 08 13 3a 23 00 00 00 02 18 05 04 00 +63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Clav +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1c 05 01 0c 20 00 4e 2a 15 17 1a 01 01 0d 09 00 4b 04 04 1d 01 01 01 00 +32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00 +63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Clav +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1e 1c 05 00 0c 20 00 4e 2a 15 17 1a 01 00 0d 09 00 4b 04 04 1d 01 01 00 00 +32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00 +63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rimbaclav +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 00 05 00 00 00 4c 28 03 1f 12 00 04 00 00 00 43 16 03 1f 0d 00 05 00 +00 00 45 16 03 1f 07 00 06 08 00 00 63 04 03 03 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 52 69 6d 62 61 63 6c 61 76 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SplashClav +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 21 +13 18 14 0a 0c 00 00 61 04 03 10 02 01 0a 0c 00 00 5c 1c 03 1c 0b 04 0a 0c +00 00 41 28 03 1b 0e 10 0a 0c 00 03 63 04 03 3a 55 00 39 00 42 0c 04 04 00 +28 32 00 00 00 32 00 53 70 6c 61 73 68 43 6c 61 76 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synclav. * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 09 07 05 0f 00 02 51 0d 0b 1f 0c 06 02 00 00 00 57 10 0e 17 06 05 05 0d +00 00 63 04 08 1f 09 0f 06 00 00 03 5a 19 0e 2c 23 00 00 00 32 0c 02 04 00 +28 63 00 00 00 32 00 53 79 6e 63 6c 61 76 2e 20 2a 63 63 63 32 32 32 00 40 +00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Thin Clav +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 25 +1f 0b 07 0f 09 00 04 49 13 13 1f 08 07 05 0e 00 02 58 00 0c 1f 06 04 06 0f +23 03 46 10 0a 1f 07 08 0c 0d 00 02 63 08 0b 02 1c 00 00 00 52 18 04 04 00 +63 32 00 32 00 32 00 54 68 69 6e 20 43 6c 61 76 20 63 63 63 32 32 32 00 70 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Harpsichord + + +** Name: Harpschrd2 +** Description: DX11 factory preset 'Harpsichrd' with slower decay +** Source: Art Hitzeman +1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c +00 00 4c 04 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00 +63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 32 63 63 63 32 32 32 00 40 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harpschrd3 +** Description: 'Harpschrd2' with minor changes +** Source: Art Hitzeman +1a 13 00 01 0d 0a 00 5b 05 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c +00 00 4c 00 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00 +63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 33 63 63 63 32 32 32 00 41 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harpsichrd +** Source: Yamaha DX11 factory preset, bank B, voice 15 +1a 13 00 01 0a 0a 00 5b 0a 11 0f 10 00 01 0a 00 00 5d 00 1d 17 08 06 07 0c +00 00 4c 04 16 17 08 06 07 0c 00 00 58 0a 14 1c 1f 00 00 00 52 18 02 04 00 +63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harpsichrd +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 07 0c +00 00 4c 04 16 17 08 06 07 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00 +63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1d 01 06 0c 29 00 57 04 1b 1f 19 03 04 0d 00 03 5b 04 03 1f 1f 05 09 0d +00 06 3f 0d 13 1f 1a 01 07 0d 00 05 63 0d 1b 32 23 00 00 00 62 18 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1d 01 06 0c 29 01 57 04 1b 1f 19 03 04 0d 00 00 5b 04 03 1f 1f 05 09 0d +00 00 3f 0d 13 1f 1a 01 07 0d 00 02 63 0d 1b 32 23 00 00 00 62 18 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c +00 05 60 00 11 1c 18 05 06 0d 00 04 60 0d 12 0c 23 00 00 00 02 24 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c +00 01 60 00 11 1c 18 05 06 0d 00 01 60 0d 12 0c 23 00 00 00 02 24 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 02 57 04 03 1f 1c 05 09 0d +00 05 42 13 0b 1f 1c 01 05 0d 00 06 63 0d 1b 2a 23 00 00 00 62 18 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hrpsicord3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 00 57 04 03 1f 1c 05 09 0d +00 00 42 13 0b 1f 1c 01 05 0d 00 01 63 0d 1b 2a 23 00 00 00 62 18 00 04 00 +63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LiteHarpsi +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 28 +1f 1d 00 01 0c 00 00 54 04 1b 1f 13 01 01 0f 00 01 4c 04 03 1f 1f 01 09 0f +21 01 4d 19 13 1f 1e 06 07 0d 00 00 5d 0d 13 32 1c 00 00 00 62 18 02 04 00 +63 32 00 00 00 32 00 4c 69 74 65 48 61 72 70 73 69 63 63 63 32 32 32 00 00 +30 00 30 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RichHarpsi +** Source: Yamaha TX81Z factory preset, bank A, voice 29 +1a 13 00 01 0d 00 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 05 0c +00 00 5e 04 16 17 08 06 05 0c 00 00 56 0d 14 1c 23 00 00 00 02 18 04 04 00 +63 32 32 00 00 32 00 52 69 63 68 48 61 72 70 73 69 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 12 + +* SUBCATEGORY Organ1 + + +** Name: 16 8 4 2 F +** Source: Yamaha TX81Z factory preset, bank A, voice 18 +1f 1f 00 0f 0f 00 00 5a 19 06 1f 1f 00 0f 0f 00 00 5a 08 03 1f 1f 00 0f 0f +00 00 5a 0d 04 1f 1f 00 0f 0f 00 00 5a 04 00 07 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 31 36 20 38 20 34 20 32 20 46 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <6 Tease> +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 20 +1f 00 00 0a 0f 1b 00 3f 0d 03 1f 00 00 0a 0f 00 00 63 08 03 1f 00 00 0a 0f +00 00 5e 0d 03 1f 00 00 0a 0f 00 00 63 04 03 3e 23 00 27 00 42 0c 07 04 00 +63 63 00 63 00 32 00 3c 36 20 54 65 61 73 65 3e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnalogOrgn +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 24 +1f 1b 00 0f 0d 09 00 57 05 06 1f 1c 00 0f 0d 09 00 57 04 01 1e 01 00 0f 0d +0a 00 5f 05 06 1e 01 00 0f 0d 0a 00 5f 04 01 04 1c 15 07 00 52 05 04 04 00 +63 32 00 00 00 32 00 41 6e 61 6c 6f 67 4f 72 67 6e 63 63 63 32 32 32 00 01 +00 08 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 06 0d 0f 00 03 55 2a 04 1f 13 06 0d 0f 00 05 63 08 04 1f 18 06 0d 0f +00 04 62 0d 04 1f 06 06 0d 0f 00 05 63 00 04 07 28 00 0a 2c 12 0c 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 06 0d 0f 00 00 55 2a 04 1f 13 06 0d 0f 00 01 63 08 04 1f 18 06 0d 0f +00 01 62 0d 04 1f 06 06 0d 0f 00 01 63 00 04 07 28 00 0a 2c 12 0c 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 05 0d 0f 00 02 3e 08 04 1f 1f 1f 0d 0f 00 04 63 0d 04 1f 1f 02 0d 0f +00 05 63 04 04 1f 1f 07 0d 0f 00 03 63 08 04 04 28 00 0a 2c 22 18 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 05 0d 0f 00 00 3e 08 04 1f 1f 1f 0d 0f 00 00 63 0d 04 1f 1f 02 0d 0f +00 01 63 04 04 1f 1f 07 0d 0f 00 00 63 08 04 04 28 00 0a 2c 22 18 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 10 04 0d 0f 00 02 52 08 04 1f 1f 04 0d 0f 00 04 63 08 04 1f 1f 03 0d 0f +0a 03 63 08 14 1f 1f 03 0d 0f 00 04 63 04 04 06 21 00 00 00 22 0c 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: B3 Organ.3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 04 0d 0f 00 00 52 08 04 1f 1f 04 0d 0f 00 01 63 08 04 1f 1f 03 0d 0f +0a 01 63 08 14 1f 1f 03 0d 0f 00 01 63 04 04 06 21 00 00 00 22 0c 07 04 00 +63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Church +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 23 +16 00 00 0a 0f 00 01 47 1f 03 18 00 00 05 0f 5b 02 61 00 10 0f 00 00 08 0f +00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 1d 00 00 00 42 0c 04 04 00 +63 32 00 00 00 32 00 42 69 67 20 43 68 75 72 63 68 63 63 63 32 32 32 00 00 +00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChurchOrg* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 1f 00 0a 0f 00 42 47 1f 0e 10 1f 00 08 0f 00 40 60 0d 0e 10 1f 00 07 0f +00 40 63 08 08 0b 1f 00 05 0f 14 40 63 04 10 3e 0c 0f 00 00 3a 0c 02 04 00 +28 00 1b 00 00 32 00 43 68 75 72 63 68 4f 72 67 2a 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ClosedFlut +** Description: A Closed Flute organ stop +** Source: Art Hitzeman +12 1f 00 07 0f 19 00 59 04 03 10 1f 00 06 0f 19 00 43 10 03 17 1f 00 07 0f +19 00 5a 0a 03 0e 1f 00 06 0f 19 00 20 16 03 07 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 43 6c 6f 73 65 64 46 6c 75 74 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cornopean +** Description: An organ stop +** Controls: MW (LFO pitch) +** Source: Art Hitzeman +12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f +19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 47 23 01 06 00 41 18 02 04 00 +28 32 00 00 00 32 00 43 6f 72 6e 6f 70 65 61 6e 20 63 63 63 32 32 32 00 00 +00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DistortOrg +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 00 08 0f 00 27 42 03 1a 10 1b 00 08 06 0f 00 51 08 10 15 0a 00 08 0f +1b 1b 52 04 1e 12 1b 00 0b 0e 00 02 63 05 00 3b 23 00 01 00 52 11 02 05 00 +63 32 00 05 00 32 3c 44 69 73 74 6f 72 74 4f 72 67 63 63 63 32 32 32 20 26 +10 04 10 78 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Drawbar1 * +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 1f 00 09 0f 32 40 5a 19 03 17 1f 00 09 0f 1e 40 63 0a 03 17 1f 00 09 0f +28 40 51 0d 03 17 1f 00 09 0f 14 40 5d 00 03 07 23 00 00 00 1a 18 02 04 00 +28 63 30 00 00 32 00 44 72 61 77 62 61 72 31 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Drawbar2 * +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 1f 00 09 0f 2f 40 4b 13 03 17 1f 00 09 0f 19 40 53 08 03 17 1f 00 09 0f +2c 40 51 10 03 17 1f 00 09 0f 0a 40 63 04 03 07 23 00 00 00 1a 18 02 04 00 +28 63 30 00 00 32 00 44 72 61 77 62 61 72 32 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dyno * +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 0f 0e 09 00 05 49 2b 08 1f 0f 05 07 0f 18 42 5a 00 06 1f 12 06 08 0d +00 02 63 00 06 1f 12 06 08 0f 00 02 63 04 00 34 14 00 01 02 4e 18 02 04 00 +63 32 00 32 00 32 00 44 79 6e 6f 20 20 20 20 20 2a 63 63 63 32 32 32 00 70 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DynoWurlie +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 14 +1f 1c 04 07 0a 00 03 4e 25 1e 16 07 03 07 0b 00 03 52 0d 10 1f 13 08 06 08 +00 02 5c 3c 0e 1f 04 03 07 0e 00 02 63 04 13 7c 18 03 10 0c 32 0c 02 04 00 +63 32 00 00 00 32 00 44 79 6e 6f 57 75 72 6c 69 65 63 63 63 32 32 32 1b 70 +00 00 09 0f 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 1f 03 0f 0f 26 05 49 04 03 1f 1f 03 0f 0f 14 05 5a 08 03 1f 1f 03 0f 0f +50 05 59 0a 03 1f 1f 03 0f 0f 19 04 5b 00 03 76 23 0e 16 00 22 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..1 +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 03 0f 0f 26 00 49 04 03 1f 1f 03 0f 0f 14 00 5a 08 03 1f 1f 03 0f 0f +50 00 59 0a 03 1f 1f 03 0f 0f 19 00 5b 00 03 76 23 0e 16 00 22 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 1f 03 0f 0f 26 05 2a 19 02 1f 1f 03 0f 0f 14 05 5a 0d 04 1f 1f 03 0f 0f +50 05 59 0d 01 1f 1f 03 0f 0f 19 05 63 0d 02 75 1c 00 19 00 22 00 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..2 +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 03 0f 0f 26 00 2a 19 02 1f 1f 03 0f 0f 14 00 5a 0d 04 1f 1f 03 0f 0f +50 00 59 0d 01 1f 1f 03 0f 0f 19 00 63 0d 02 75 1c 00 19 00 22 00 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 16 03 08 0f 00 06 4c 0d 02 1f 1f 03 0c 0f 14 05 5c 0d 04 1f 1f 1f 0c 0f +00 05 63 04 01 1f 1f 02 0c 0f 19 05 63 04 02 06 23 00 0e 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..3 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 16 03 08 0f 00 00 4c 0d 02 1f 1f 03 0c 0f 14 00 5c 0d 04 1f 1f 1f 0c 0f +00 00 63 04 01 1f 1f 02 0c 0f 19 00 63 04 02 06 23 00 0e 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 00 08 0f 00 44 55 08 03 1f 1f 00 0c 0f 14 03 5c 0a 00 1f 1f 00 0c 0f +00 06 50 08 06 1f 1f 00 0c 0f 19 05 63 00 06 46 0e 00 47 4e 16 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 00 08 0f 00 40 55 08 03 1f 1f 00 0c 0f 14 00 5c 0a 00 1f 1f 00 0c 0f +00 00 50 08 06 1f 1f 00 0c 0f 19 00 63 00 06 46 0e 00 47 4e 16 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 16 00 08 0f 00 05 5a 04 0e 1b 1f 00 0c 0f 14 02 56 08 00 1f 1f 00 0c 0f +00 06 57 08 03 17 1f 00 0c 0f 19 05 63 00 06 47 0e 00 47 00 22 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..5 +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 16 00 08 0f 00 00 5a 04 0e 1b 1f 00 0c 0f 14 00 56 08 00 1f 1f 00 0c 0f +00 00 57 08 03 17 1f 00 0c 0f 19 00 63 00 06 47 0e 00 47 00 22 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0c 0f 00 04 41 08 0b 1f 1f 07 0c 0f 14 05 5c 08 03 1b 12 1f 0c 0f +00 05 50 0d 03 1c 1f 00 0c 0f 19 05 63 00 03 05 00 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..6 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 0c 0f 00 00 41 08 0b 1f 1f 07 0c 0f 14 00 5c 08 03 1b 12 1f 0c 0f +00 00 50 0d 03 1c 1f 00 0c 0f 19 00 63 00 03 05 00 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 03 0d 0f 00 03 51 00 08 1f 18 15 0a 0f 14 03 63 04 05 1b 12 06 0c 0f +00 06 63 08 06 1c 1f 06 0c 0f 19 05 63 04 06 07 21 00 0d 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..7 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 03 0d 0f 00 00 51 00 08 1f 18 15 0a 0f 14 00 63 04 05 1b 12 06 0c 0f +00 00 63 08 06 1c 1f 06 0c 0f 19 00 63 04 06 07 21 00 0d 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 03 0d 0f 63 05 63 13 0b 1f 18 15 0a 0f 14 05 63 04 03 1b 12 06 0c 0f +00 04 63 04 03 1c 1f 06 0c 0f 19 05 63 00 03 07 27 00 0d 00 42 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..8 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 03 0d 0f 63 00 63 13 0b 1f 18 15 0a 0f 14 00 63 04 03 1b 12 06 0c 0f +00 00 63 04 03 1c 1f 06 0c 0f 19 00 63 00 03 07 27 00 0d 00 42 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..9 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 00 09 0f 00 03 41 16 03 1f 1f 00 0a 0f 00 05 47 04 03 1f 1f 00 09 0f +00 05 14 0a 03 1f 1f 00 09 0f 00 05 5a 04 03 40 23 00 06 00 52 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ..9 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 00 09 0f 00 00 41 16 03 1f 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 09 0f +00 00 14 0a 03 1f 1f 00 09 0f 00 00 5a 04 03 40 23 00 06 00 52 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 04 0d 0f 63 03 46 0a 03 1f 1f 04 0c 0f 00 05 63 08 03 1f 1f 03 0d 0f +63 05 63 04 03 1f 1f 01 0d 0f 00 05 63 04 03 2d 2e 00 22 00 12 0c 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.10 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 04 0d 0f 63 00 46 0a 03 1f 1f 04 0c 0f 00 00 63 08 03 1f 1f 03 0d 0f +63 00 63 04 03 1f 1f 01 0d 0f 00 00 63 04 03 2d 2e 00 22 00 12 0c 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.11 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 00 09 0f 63 03 4d 04 03 1f 1f 00 0a 0f 10 06 41 04 02 1f 1f 00 09 0f +00 05 35 04 03 1f 1f 00 09 0f 01 05 5a 04 04 43 23 00 06 00 52 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.11 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 00 09 0f 63 00 4d 04 03 1f 1f 00 0a 0f 10 00 41 04 02 1f 1f 00 09 0f +00 00 35 04 03 1f 1f 00 09 0f 01 00 5a 04 04 43 23 00 06 00 52 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.12 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 03 0d 0f 63 04 44 0a 0b 04 15 03 07 0f 14 05 63 00 03 1b 12 06 0c 0f +00 05 63 04 03 19 15 0a 09 0f 19 05 5d 04 04 44 1d 00 0d 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 32 63 63 63 32 32 32 00 00 +00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.12 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 03 0d 0f 63 00 44 0a 0b 04 15 03 07 0f 14 00 63 00 03 1b 12 06 0c 0f +00 00 63 04 03 19 15 0a 09 0f 19 00 5d 04 04 44 1d 00 0d 00 32 18 00 04 00 +63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 32 63 63 63 32 32 32 00 00 +00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.13 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 00 09 0f 00 04 2d 08 03 1f 1f 00 0a 0f 00 05 47 00 03 1a 1f 02 09 0f +00 05 2a 0a 03 1a 1f 02 09 0f 00 05 5f 04 03 42 23 00 06 00 42 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Organ.13 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 00 09 0f 00 00 2d 08 03 1f 1f 00 0a 0f 00 00 47 00 03 1a 1f 02 09 0f +00 00 2a 0a 03 1a 1f 02 09 0f 00 00 5f 04 03 42 23 00 06 00 42 18 04 04 00 +28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 1 +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 26 +1f 0b 01 0f 08 18 40 5f 0a 0e 1f 1f 00 0e 0f 00 40 5f 04 06 1f 1f 00 0e 0f +00 40 63 05 00 1f 1f 00 0e 0f 00 40 5f 00 08 1f 20 00 03 00 5a 18 02 04 00 +63 32 32 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 2 +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 27 +1f 0a 00 0b 0a 20 40 43 04 03 1f 1f 00 0c 0f 1a 00 5f 08 06 1f 09 00 0c 0f +08 00 5d 04 03 1f 1f 00 0c 0f 00 00 5f 0a 00 26 23 00 01 2a 42 0c 02 04 00 +28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 00 0b 0d 20 40 43 04 03 1f 1f 00 0c 0f 1a 00 5f 08 06 1f 09 00 0c 0f +08 00 5d 04 03 1f 1f 00 0c 0f 00 00 5f 0a 00 26 23 00 01 2a 42 0c 02 04 00 +28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 3 +** Source: Yamaha DX11 factory preset, bank C, voice 28 +1f 14 00 0f 0a 00 40 5e 0a 01 1f 1f 00 0f 0a 00 40 5c 04 00 1f 1f 00 0f 0a +00 40 63 08 05 1f 1f 00 0f 0a 00 40 63 04 06 2f 21 00 00 15 4a 18 02 04 00 +28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 00 0f 0d 00 40 5e 0a 01 1f 1f 00 0f 0d 00 40 5c 04 00 1f 1f 00 0f 0d +00 40 63 08 05 1f 1f 00 0f 0d 00 40 63 04 06 2f 21 00 00 15 4a 18 02 04 00 +28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 33 63 63 63 32 32 32 00 00 +00 00 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Organ 4 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank C, voice 29 +14 00 00 06 0f 1b 00 55 08 00 15 00 00 06 0f 00 00 56 08 06 18 01 00 07 0f +00 00 5c 08 00 17 01 00 06 0f 00 00 63 04 06 3f 23 00 19 00 52 0c 02 04 00 +63 32 00 63 00 32 00 45 2e 4f 72 67 61 6e 20 20 34 63 63 63 32 32 32 00 00 +00 40 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Farcheeza +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 21 +1f 00 00 0b 0f 1b 00 5a 13 03 1f 00 00 0b 0f 00 00 63 08 03 1f 00 00 0b 0f +00 00 63 0d 03 1f 00 00 0b 0f 00 00 63 04 03 3f 23 00 12 00 42 0c 07 04 00 +63 32 00 63 00 32 00 46 61 72 63 68 65 65 7a 61 20 63 63 63 32 32 32 00 40 +00 50 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond * +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 00 0c 00 1c 40 61 0e 03 1c 19 00 0b 0f 14 40 63 04 06 1c 10 00 0c 0f +15 40 63 08 00 1c 06 00 0c 0f 14 40 63 00 03 2f 25 00 03 0b 3a 11 02 04 00 +28 0b 40 00 00 32 00 48 61 6d 6d 6f 6e 64 20 20 2a 63 63 63 32 32 32 00 03 +00 08 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 13 + +** Name: Hammond..1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +02 04 10 0a 05 00 22 52 04 13 1f 08 00 0d 0c 12 26 3d 0d 03 04 1f 00 0d 0f +0d 5d 46 04 1b 16 1f 00 0d 0f 00 7c 5f 04 03 41 23 0e 10 10 46 18 05 04 00 +63 63 63 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +02 04 10 0a 05 00 22 52 04 13 1f 08 00 0d 0c 12 21 3d 0d 03 04 1f 00 0d 0f +0d 59 46 04 1b 16 1f 00 0d 0f 00 78 5f 04 03 41 23 0e 10 10 46 18 05 04 00 +63 63 63 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1f 00 0a 0b 19 03 4a 04 03 1f 1a 00 0d 0c 52 03 46 04 1a 1f 1f 00 0d 0f +19 06 46 04 12 1b 1e 00 09 0f 63 05 5b 08 03 03 25 00 07 00 31 0c 02 04 00 +63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 32 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1f 00 0a 0b 19 00 4a 04 03 1f 1a 00 0d 0c 52 00 46 04 1a 1f 1f 00 0d 0f +19 00 46 04 12 1b 1e 00 09 0f 63 00 5b 08 03 03 25 00 07 00 31 0c 02 04 00 +63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 32 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 05 08 06 00 03 47 04 03 1f 1f 04 07 0e 00 04 5b 08 01 19 1f 00 07 0f +00 05 4e 0a 05 1f 1f 00 07 0e 00 45 63 04 04 0d 0e 00 14 18 3a 0c 02 04 00 +63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..3 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 05 08 06 00 00 47 04 03 1f 1f 04 07 0e 00 00 5b 08 01 19 1f 00 07 0f +00 00 4e 0a 05 1f 1f 00 07 0e 00 40 63 04 04 0d 0e 00 14 18 3a 0c 02 04 00 +63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 01 03 0d 2d 03 53 0a 13 1f 05 00 05 0b 2d 04 47 04 13 1f 08 00 03 0c +43 06 5c 19 1b 1c 06 04 04 07 00 05 63 04 13 3f 23 00 23 00 32 0c 06 04 00 +63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 01 03 0d 2d 00 53 0a 13 1f 05 00 05 0b 2d 01 47 04 13 1f 08 00 03 0c +43 01 5c 19 1b 1c 06 04 04 07 00 00 63 04 13 3f 23 00 23 00 32 0c 06 04 00 +63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 00 10 04 00 00 45 32 04 03 1d 0c 00 0f 0f 01 45 40 04 03 1a 17 00 0f 0f +51 05 56 08 0b 1e 12 00 0f 0f 10 04 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00 +63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 00 10 04 00 00 40 32 04 03 1d 0c 00 0f 0f 01 40 40 04 03 1a 17 00 0f 0f +51 00 56 08 0b 1e 12 00 0f 0f 10 00 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00 +63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1f 00 0a 0b 19 03 54 04 13 1f 1a 00 0d 0c 52 05 50 04 0a 1f 1f 00 0d 0f +19 05 43 0a 1a 1b 1e 00 09 0f 63 05 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00 +63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 36 63 63 63 32 32 32 00 30 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..6 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1f 00 0a 0b 19 00 54 04 13 1f 1a 00 0d 0c 52 00 50 04 0a 1f 1f 00 0d 0f +19 00 43 0a 1a 1b 1e 00 09 0f 63 00 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00 +63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 36 63 63 63 32 32 32 00 30 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 0d 10 04 00 00 45 46 0a 03 1d 0c 00 0f 0f 01 45 40 08 03 1a 17 00 0f 0f +51 04 55 0d 0b 1e 12 00 0f 0f 10 05 63 04 0b 04 21 00 15 23 26 0c 0c 04 00 +63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hammond..7 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 0d 10 04 00 00 40 46 0a 03 1d 0c 00 0f 0f 01 40 40 08 03 1a 17 00 0f 0f +51 00 55 0d 0b 1e 12 00 0f 0f 10 00 63 04 0b 04 21 00 15 23 26 0c 0c 04 00 +63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HamondLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 04 0a 0f 00 04 58 00 00 12 15 04 0a 0f 00 05 63 00 08 12 15 04 0a 0f +00 06 63 00 0e 12 15 04 0a 0f 00 04 63 00 0b 06 24 0f 35 00 32 18 02 04 00 +63 63 00 00 00 32 00 48 61 6d 6f 6e 64 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HamondLead +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 04 0a 0f 00 01 58 00 00 12 15 04 0a 0f 00 00 63 00 08 12 15 04 0a 0f +00 00 63 00 0e 12 15 04 0a 0f 00 00 63 00 0b 06 24 0f 35 00 32 18 02 04 00 +63 63 00 00 00 32 00 48 61 6d 6f 6e 64 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS f1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 07 0f 0f 00 03 63 0a 05 1b 18 10 0f 0f 00 44 63 08 01 1c 18 07 0f 0f +0a 03 63 08 05 1c 18 07 0f 0f 00 05 63 04 02 2f 30 00 34 63 16 0c 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 66 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS f1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 07 0f 0f 00 00 63 0a 05 1b 18 10 0f 0f 00 40 63 08 01 1c 18 07 0f 0f +0a 00 63 08 05 1c 18 07 0f 0f 00 00 63 04 02 2f 30 00 34 63 16 0c 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 66 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS f2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 18 07 0d 0f 00 03 63 04 05 1b 07 07 0d 0f 00 04 60 04 01 1c 18 07 0d 0f +0a 04 5f 04 05 1c 18 07 0d 0f 00 05 60 00 02 07 1b 00 0f 63 36 18 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 66 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS f2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 18 07 0d 0f 00 00 63 04 05 1b 07 07 0d 0f 00 00 60 04 01 1c 18 07 0d 0f +0a 00 5f 04 05 1c 18 07 0d 0f 00 00 60 00 02 07 1b 00 0f 63 36 18 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 66 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS s1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 07 01 0d 0f 00 05 5c 04 05 1b 07 07 0d 0f 00 05 5f 08 01 1c 18 07 0d 0f +0a 05 5f 08 05 1c 18 07 0d 0f 00 05 5f 04 02 27 30 00 0e 00 22 18 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 73 31 63 63 63 32 32 32 00 20 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hmnd LS s1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 07 01 0d 0f 00 00 5c 04 05 1b 07 07 0d 0f 00 00 5f 08 01 1c 18 07 0d 0f +0a 00 5f 08 05 1c 18 07 0d 0f 00 00 5f 04 02 27 30 00 0e 00 22 18 07 04 00 +63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 73 31 63 63 63 32 32 32 00 20 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hornopean +** Description: A loud, obnoxious organ stop +** Controls: MW (LFO pitch) +** Source: Art Hitzeman +12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f +19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 45 00 01 04 00 62 18 02 04 00 +28 32 00 00 00 32 00 48 6f 72 6e 6f 70 65 61 6e 20 63 63 63 32 32 32 00 00 +00 70 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jazz Organ +** Description: An organ with jazz potential +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 0a 00 0b 0f 00 00 52 0a 06 1f 1f 00 0a 0f 00 00 5b 04 00 1f 12 0e 0a 0f +00 00 58 13 06 1f 1f 00 0a 0f 00 40 4f 04 06 1f 23 00 02 00 4e 0c 07 04 00 +63 32 32 32 00 32 00 4a 61 7a 7a 20 4f 72 67 61 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Leslie * +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1f 07 0c 0f 42 40 59 33 03 1b 1f 00 0b 0f 00 40 63 0a 00 1b 1f 00 0b 0f +00 40 56 1c 06 1b 1f 00 0b 0f 00 40 5c 04 06 1f 22 00 05 17 66 05 02 04 00 +28 00 37 00 00 32 00 4c 65 73 6c 69 65 20 20 20 2a 63 63 63 32 32 32 00 07 +00 10 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Organ 1 +** Description: An electric organ +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: GLIB (Michael Kesti and others) +1f 0a 01 0b 00 00 7d 5f 0a 06 1f 1f 01 0a 0f 00 7f 63 08 00 1f 1f 01 0a 0f +00 7f 63 0a 06 1f 1f 01 0a 0f 00 7e 63 04 06 1f 27 00 14 1c 36 0c 04 04 00 +63 32 32 00 00 32 00 4f 72 67 61 6e 20 20 20 20 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Organ 2 +** Description: An electric organ +** Source: GLIB (Michael Kesti and others) +1f 0f 00 06 0f 00 00 40 00 03 1f 0f 00 09 0f 00 00 46 04 03 1f 0f 00 06 0f +00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00 +63 32 32 32 00 32 00 4f 72 67 61 6e 20 32 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Organ 3 +** Description: An electric organ +** Source: GLIB (Michael Kesti and others) +1f 0f 00 06 0f 4e 00 50 00 03 1f 0f 00 09 0f 36 00 46 04 03 1f 0f 00 06 0f +00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00 +63 32 32 32 00 32 00 4f 72 67 61 6e 20 33 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Organ +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 06 07 00 00 03 4f 3d 0b 1d 07 07 08 0b 00 02 63 04 0b 1d 07 07 08 0b +00 05 63 04 0e 1d 07 07 08 0b 00 04 5a 04 0b 2e 63 21 00 00 40 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 4f 72 67 61 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Organ +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 06 07 00 00 00 4f 3d 0b 1d 07 07 08 0b 00 00 63 04 0b 1d 07 07 08 0b +00 00 63 04 0e 1d 07 07 08 0b 00 00 5a 04 0b 2e 63 21 00 00 40 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 4f 72 67 61 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Organ2 + + +** Name: P Organ..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 1f 00 06 0f 00 0d 63 13 03 1a 1f 00 06 0f 00 0d 63 08 03 1a 1f 00 06 0f +00 0d 63 0a 03 1a 1f 00 06 0f 00 0d 63 04 03 2f 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 1f 00 06 0f 00 08 63 13 03 1a 1f 00 06 0f 00 08 63 08 03 1a 1f 00 06 0f +00 08 63 0a 03 1a 1f 00 06 0f 00 08 63 04 03 2f 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 1f 00 06 0f 00 04 45 19 03 1a 1f 00 06 0f 00 06 50 04 03 1a 1f 00 06 0f +00 05 63 04 03 1a 1f 00 06 0f 00 05 63 00 03 34 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 1f 00 06 0f 00 01 45 19 03 1a 1f 00 06 0f 00 01 50 04 03 1a 1f 00 06 0f +00 00 63 04 03 1a 1f 00 06 0f 00 00 63 00 03 34 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 1f 13 08 0e 00 03 43 19 03 1a 1f 00 06 0f 00 03 44 04 03 10 07 07 09 0f +00 05 63 08 03 1a 1f 00 06 0f 00 05 63 08 03 34 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 33 63 63 63 32 32 32 00 30 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 1f 13 08 0e 00 00 43 19 03 1a 1f 00 06 0f 00 00 44 04 03 10 07 07 09 0f +00 00 63 08 03 1a 1f 00 06 0f 00 00 63 08 03 34 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 33 63 63 63 32 32 32 00 30 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 1f 00 08 0f 00 05 50 00 03 16 1f 00 07 0f 00 06 4f 04 03 0d 1f 00 06 0f +00 06 63 0d 03 15 1f 00 07 0f 00 05 63 04 03 04 23 41 00 00 12 18 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 60 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 00 08 0f 00 01 50 00 03 16 1f 00 07 0f 00 01 4f 04 03 0d 1f 00 06 0f +00 01 63 0d 03 15 1f 00 07 0f 00 00 63 04 03 04 23 41 00 00 12 18 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 60 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 05 06 0f 00 02 4c 0d 03 1d 1f 05 08 0f 00 04 5a 04 02 13 1f 07 07 0f +00 05 63 08 03 18 07 06 0a 0f 00 05 63 08 04 04 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 40 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 05 06 0f 00 01 4c 0d 03 1d 1f 05 08 0f 00 01 5a 04 02 13 1f 07 07 0f +00 00 63 08 03 18 07 06 0a 0f 00 00 63 08 04 04 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 40 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 06 03 06 0f 00 05 4c 1f 03 12 03 03 08 0f 00 05 63 08 02 12 07 04 07 0f +00 05 63 08 03 16 03 04 0a 0f 00 05 63 04 04 2e 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 10 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..6 +** Source: from a library of patches collected by Duane Bowker, author unknown +16 06 03 06 0f 00 00 4c 1f 03 12 03 03 08 0f 00 00 63 08 02 12 07 04 07 0f +00 00 63 08 03 16 03 04 0a 0f 00 00 63 04 04 2e 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 10 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 07 03 07 0f 00 05 4a 1f 03 1f 05 03 09 0f 00 06 54 00 02 12 05 04 08 0f +00 06 63 08 03 0d 05 04 0a 0f 00 05 63 00 04 04 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 07 03 07 0f 00 01 4a 1f 03 1f 05 03 09 0f 00 01 54 00 02 12 05 04 08 0f +00 00 63 08 03 0d 05 04 0a 0f 00 00 63 00 04 04 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 1f 00 09 0f 00 06 4c 2a 0b 1a 1f 00 06 0f 00 06 5b 00 04 13 1f 00 0a 0f +00 05 63 08 03 10 1f 00 06 0f 00 45 63 00 04 24 21 19 16 23 46 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 38 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 1f 00 09 0f 00 01 4c 2a 0b 1a 1f 00 06 0f 00 01 5b 00 04 13 1f 00 0a 0f +00 00 63 08 03 10 1f 00 06 0f 00 40 63 00 04 24 21 19 16 23 46 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 38 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 06 03 07 0f 00 06 44 13 03 12 03 03 08 0f 00 06 57 08 02 12 07 04 09 0f +00 05 63 0d 03 10 03 04 0a 0f 00 05 63 04 04 2c 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ..9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 06 03 07 0f 00 01 44 13 03 12 03 03 08 0f 00 01 57 08 02 12 07 04 09 0f +00 00 63 0d 03 10 03 04 0a 0f 00 00 63 04 04 2c 23 41 00 00 12 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00 +00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 00 00 0a 0f 3e 46 4e 0d 06 10 00 00 0a 0f 63 05 63 08 06 18 00 00 0a 0f +00 06 63 08 06 15 00 00 0a 0f 00 05 63 04 01 06 23 00 00 38 16 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 00 00 0a 0f 3e 41 4e 0d 06 10 00 00 0a 0f 63 00 63 08 06 18 00 00 0a 0f +00 01 63 08 06 15 00 00 0a 0f 00 00 63 04 01 06 23 00 00 38 16 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 00 00 0a 0f 00 03 47 08 02 18 00 00 05 0f 5b 04 63 00 00 0f 00 00 08 0f +00 05 63 08 10 0e 00 00 05 0f 00 05 63 00 16 3c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 00 +00 70 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.11 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 00 00 0a 0f 00 01 47 08 02 18 00 00 05 0f 5b 01 63 00 00 0f 00 00 08 0f +00 00 63 08 10 0e 00 00 05 0f 00 00 63 00 16 3c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 00 +00 70 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.12 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 07 01 0a 0f 00 03 56 13 05 1b 07 01 07 0f 5b 05 4f 04 02 12 07 01 09 0f +00 03 61 08 12 0d 07 07 05 0f 00 05 63 00 14 2c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.12 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 07 01 0a 0f 00 01 56 13 05 1b 07 01 07 0f 5b 00 4f 04 02 12 07 01 09 0f +00 00 61 08 12 0d 07 07 05 0f 00 00 63 00 14 2c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.13 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 07 00 0a 0f 43 03 4f 13 05 1f 07 00 07 03 5b 04 52 04 02 12 07 01 09 0f +2e 05 5f 08 02 0d 07 00 05 0f 00 05 63 00 04 2c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.13 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 07 00 0a 0f 43 01 4f 13 05 1f 07 00 07 03 5b 01 52 04 02 12 07 01 09 0f +2e 00 5f 08 02 0d 07 00 05 0f 00 00 63 00 04 2c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.14 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 07 00 07 0f 43 04 59 0d 05 15 04 00 08 0f 15 06 57 00 02 12 07 01 08 0f +2e 04 62 04 02 11 03 00 06 0f 00 05 63 00 04 2c 23 00 16 00 22 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 34 63 63 63 32 32 32 00 00 +00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.14 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 07 00 07 0f 43 00 59 0d 05 15 04 00 08 0f 15 01 57 00 02 12 07 01 08 0f +2e 00 62 04 02 11 03 00 06 0f 00 00 63 00 04 2c 23 00 16 00 22 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 34 63 63 63 32 32 32 00 00 +00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.15 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 04 00 07 0f 43 03 58 19 0c 12 04 00 08 0f 5b 04 5c 04 0a 0f 04 00 08 0f +2e 05 63 08 02 0f 04 00 06 0f 00 05 63 00 03 2c 23 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 35 63 63 63 32 32 32 00 30 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.15 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 04 00 07 0f 43 01 58 19 0c 12 04 00 08 0f 5b 01 5c 04 0a 0f 04 00 08 0f +2e 00 63 08 02 0f 04 00 06 0f 00 00 63 00 03 2c 23 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 35 63 63 63 32 32 32 00 30 +00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.16 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 04 00 07 0f 43 04 47 19 0c 12 04 00 08 0f 5b 03 4d 04 0a 0f 04 00 08 0f +2e 06 63 0d 02 0f 04 00 06 0f 00 05 63 00 03 2e 23 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.16 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 04 00 07 0f 43 00 47 19 0c 12 04 00 08 0f 5b 00 4d 04 0a 0f 04 00 08 0f +2e 00 63 0d 02 0f 04 00 06 0f 00 00 63 00 03 2e 23 00 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.17 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 1f 00 06 0f 00 06 51 13 03 1a 1f 00 06 0f 00 06 45 08 03 1a 1f 00 06 0f +00 07 50 0a 03 1a 1f 00 06 0f 00 05 63 04 03 29 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 37 63 63 63 32 32 32 00 00 +00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P Organ.17 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 1f 00 06 0f 00 01 51 13 03 1a 1f 00 06 0f 00 01 45 08 03 1a 1f 00 06 0f +00 02 50 0a 03 1a 1f 00 06 0f 00 00 63 04 03 29 21 19 1d 00 52 0c 07 04 00 +63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 37 63 63 63 32 32 32 00 00 +00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 1 +** Source: Yamaha DX11 factory preset, bank C, voice 30 +1e 1f 00 06 0f 0a 00 4c 00 0b 0a 1f 00 0a 0f 19 00 4c 10 0e 14 1f 00 0a 0f +00 00 5a 04 0b 13 1f 00 0a 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1f 00 06 0f 0a 00 4c 00 0b 0d 1f 00 0a 0f 19 00 4c 10 0e 14 1f 00 0a 0f +00 00 5a 04 0b 13 1f 00 0a 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 2 +** Source: Yamaha DX11 factory preset, bank C, voice 31 +12 1f 00 09 0f 00 00 5e 04 03 10 1f 00 08 0f 00 00 60 08 05 17 1f 00 09 0f +00 00 5f 0a 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 20 +00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 2 +** Source: from a library of patches collected by Duane Bowker, author unknown +12 1f 00 09 0f 00 00 5e 04 03 10 1f 00 08 0f 00 00 60 08 05 17 1f 00 09 0f +00 00 5f 0d 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 20 +00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 1' +** Description: DX11 factory preset 'P.Organ 1' with slower decay +** Source: Art Hitzeman +1e 1f 00 05 0f 0a 00 4c 00 0b 0a 1f 00 06 0f 19 00 4c 10 0e 14 1f 00 06 0f +00 00 5a 04 0b 13 1f 00 05 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 31 27 63 63 63 32 32 32 00 20 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 2' +** Description: DX11 factory preset 'P.Organ 2' with slower decay +** Source: Art Hitzeman +12 1f 00 07 0f 00 00 5e 04 03 10 1f 00 06 0f 00 00 60 08 05 17 1f 00 07 0f +00 00 5f 0d 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 32 27 63 63 63 32 32 32 00 20 +00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 3 +** Description: A pipe organ +** Source: Art Hitzeman +12 1f 00 06 0f 00 00 5e 04 03 10 1f 00 05 0f 09 00 60 08 15 17 1f 00 07 0f +40 00 5f 0a 0e 0e 1f 00 05 0f 00 00 5e 00 10 37 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 33 20 63 63 63 32 32 32 00 30 +00 40 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 4 +** Description: Another pipe organ +** Source: Art Hitzeman +12 1f 00 07 0f 00 00 54 04 03 10 1f 00 06 0f 63 00 63 04 03 17 1f 00 07 0f +00 00 55 08 06 0e 1f 00 06 0f 00 00 55 00 00 2f 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 34 20 63 63 63 32 32 32 00 10 +00 10 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.Organ 5 +** Description: Yet another pipe organ +** Source: Art Hitzeman +12 1f 00 07 0f 00 00 5e 00 03 10 1f 00 06 0f 00 00 60 04 05 17 1f 00 07 0f +00 00 5f 08 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 35 20 63 63 63 32 32 32 00 00 +00 40 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PercOrgan +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 17 +1f 0b 01 0b 08 18 40 5f 0a 0e 1f 1f 00 0a 0f 00 40 5f 04 00 1f 1f 00 0a 0f +00 40 63 05 06 1f 1f 00 0a 0f 00 40 5f 00 08 1f 20 00 03 00 5a 18 04 04 00 +63 32 32 00 00 32 00 50 65 72 63 4f 72 67 61 6e 20 63 63 63 32 32 32 00 00 +00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pipe Organ +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +16 00 00 0a 0f 00 00 63 19 03 11 00 00 0a 0f 00 00 63 0d 03 17 00 00 0a 0f +00 00 63 04 03 17 00 00 0a 0f 00 00 63 00 03 07 1e 00 00 00 42 18 04 04 00 +28 32 00 00 00 32 00 50 69 70 65 20 4f 72 67 61 6e 63 63 63 32 32 32 00 70 +00 70 00 40 00 50 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PumpOrgan +** Controls: MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank A, voice 19 +1f 1f 00 06 0f 1e 00 4d 17 03 1f 1f 00 05 0f 00 00 50 05 04 1f 1f 00 05 0f +00 00 23 04 06 0d 1f 00 09 0f 00 40 5a 04 03 38 14 00 00 0e 3e 11 04 04 00 +63 32 0a 00 00 32 00 50 75 6d 70 4f 72 67 61 6e 20 63 63 63 32 32 32 00 25 +00 31 00 18 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RevrbOrgan +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 03 00 05 0e 23 03 4e 05 05 0e 03 00 05 0e 23 03 4e 04 03 0b 1f 00 05 0f +00 01 63 05 06 0c 1f 00 05 0f 00 01 63 04 02 04 19 06 04 00 52 05 02 04 00 +63 0f 00 0c 00 32 00 52 65 76 72 62 4f 72 67 61 6e 63 63 63 32 32 32 00 01 +00 08 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Small Pipe +** Source: Yamaha TX81Z factory preset, bank A, voice 22 +16 00 00 0a 0f 3e 00 4b 19 06 11 00 00 0a 0f 63 00 57 0d 06 17 00 00 0a 0f +00 00 58 04 06 17 00 00 0a 0f 00 00 63 00 01 07 1e 00 00 00 42 18 04 04 00 +63 63 00 00 00 32 00 53 6d 61 6c 6c 20 50 69 70 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Organ 1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: Yamaha DX11 factory preset, bank A, voice 21 +1f 12 00 07 0a 14 02 50 0a 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06 +00 03 63 0a 03 1f 1f 00 08 0f 00 02 63 04 0b 06 1e 0a 11 1a 5e 18 02 04 00 +63 32 23 00 00 32 00 53 79 2e 4f 72 67 61 6e 20 31 63 63 63 32 32 32 00 00 +00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Organ 1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 00 07 0d 14 02 50 0d 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06 +00 03 63 0d 03 1f 1f 00 08 0f 00 02 63 04 0b 06 1e 0d 11 1a 5e 18 02 04 00 +63 32 23 00 00 32 00 53 79 2e 4f 72 67 61 6e 20 31 63 63 63 32 32 32 00 00 +00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Organ 2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 22 +1b 00 00 0f 0f 1b 00 24 0a 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b +00 00 49 0a 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00 +63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00 +00 20 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Organ 2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 00 00 0f 0f 1b 00 24 0d 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b +00 00 49 0d 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00 +63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00 +00 20 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tocc Organ +** Description: A pipe organ intended for Bach's Toccata & Fugue in D Minor +** (the piece the villian always plays in those horror movies) +** Source: Art Hitzeman +12 1f 00 06 0f 3c 00 5e 04 03 10 1f 00 06 0f 32 00 60 08 05 17 1f 00 07 0f +32 00 5f 0d 06 0e 1f 00 06 0f 3c 00 5e 00 00 37 23 01 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 54 6f 63 63 20 4f 72 67 61 6e 63 63 63 32 32 32 00 20 +00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: VelocOrgan +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 07 00 0f 0d 32 07 2b 11 00 1c 08 00 0f 0d 41 07 49 12 04 19 08 00 0f 0d +41 07 5d 05 06 1c 1f 00 0a 0e 00 03 63 04 09 03 1d 15 05 00 52 05 02 04 00 +63 23 00 00 00 32 00 56 65 6c 6f 63 4f 72 67 61 6e 63 63 63 32 32 32 00 08 +00 04 00 11 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wirlitzer* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 07 06 07 0e 12 06 4a 08 08 1d 07 06 07 0e 00 06 54 00 0b 1d 06 06 07 0e +00 00 63 00 0e 1d 06 06 07 0e 00 02 63 04 08 34 23 00 00 00 32 18 02 04 00 +28 63 00 00 00 32 00 57 69 72 6c 69 74 7a 65 72 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 14 + +* SUBCATEGORY Piano1 + + +** Name: AC Piano.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 03 02 04 04 63 06 58 0a 13 16 09 06 06 0d 00 04 4d 04 0b 1b 06 01 04 04 +63 06 63 04 0b 16 09 06 06 0d 00 07 62 04 0b 2c 23 00 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 03 02 04 04 63 01 58 0a 13 16 09 06 06 0d 00 01 4d 04 0b 1b 06 01 04 04 +63 00 63 04 0b 16 09 06 06 0d 00 00 62 04 0b 2c 23 00 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 05 02 04 04 63 04 3b 19 13 14 05 04 06 0d 00 05 50 04 1b 14 02 02 06 0d +00 05 3d 10 0b 15 07 06 06 0c 00 06 63 04 0b 22 23 00 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 05 02 04 04 63 01 3b 19 13 14 05 04 06 0d 00 01 50 04 1b 14 02 02 06 0d +00 01 3d 10 0b 15 07 06 06 0c 00 00 63 04 0b 22 23 00 00 00 02 0c 02 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 01 01 03 00 1b 05 49 04 0d 14 06 05 04 09 42 06 53 04 0d 12 06 0b 03 00 +42 05 44 10 09 18 06 05 05 09 01 46 60 04 0a 1a 23 0a 00 06 56 18 04 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 01 01 03 00 1b 02 49 04 0d 14 06 05 04 09 42 01 53 04 0d 12 06 0b 03 00 +42 01 44 10 09 18 06 05 05 09 01 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 01 01 05 00 32 44 4c 04 0d 19 09 09 05 0f 01 04 53 04 06 18 06 05 06 09 +16 45 62 04 09 19 09 09 05 0f 01 45 63 04 00 2c 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 01 01 05 00 32 41 4c 04 0d 19 09 09 05 0f 01 01 53 04 06 18 06 05 06 09 +16 40 62 04 09 19 09 09 05 0f 01 40 63 04 00 2c 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 07 00 07 00 00 04 49 00 08 19 1f 00 06 0f 00 05 4b 00 06 18 09 00 07 00 +00 05 43 00 00 1a 05 06 05 0a 01 06 63 04 0e 03 00 00 00 00 62 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 07 00 07 00 00 01 49 00 08 19 1f 00 06 0f 00 01 4b 00 06 18 09 00 07 00 +00 00 43 00 00 1a 05 06 05 0a 01 01 63 04 0e 03 00 00 00 00 62 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 03 05 0d 2d 05 49 04 03 1f 05 01 05 0f 63 05 4c 0a 03 1f 04 02 05 0e +63 05 47 04 0b 1c 1e 06 06 0f 00 06 5d 04 13 3a 23 00 00 00 62 0c 00 04 00 +63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 03 05 0d 2d 01 49 04 03 1f 05 01 05 0f 63 01 4c 0a 03 1f 04 02 05 0e +63 01 47 04 0b 1c 1e 06 06 0f 00 00 5d 04 13 3a 23 00 00 00 62 0c 00 04 00 +63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.7 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 08 00 03 00 00 04 3a 08 0c 14 06 07 04 09 23 05 48 04 15 14 07 00 03 00 +00 06 36 0a 02 18 08 06 05 09 0f 06 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.7 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 08 00 03 00 00 00 3a 08 0c 14 06 07 04 09 23 00 48 04 15 14 07 00 03 00 +00 00 36 0a 02 18 08 06 05 09 0f 00 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00 +63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 09 01 03 0e 32 43 4f 0a 11 16 09 01 03 0e 32 1d 5d 04 16 18 07 05 05 0d +00 45 63 04 0b 18 07 05 05 0d 00 75 60 04 0b 24 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 09 01 03 0e 32 41 4f 0a 11 16 09 01 03 0e 32 01 5d 04 16 18 07 05 05 0d +00 40 63 04 0b 18 07 05 05 0d 00 40 60 04 0b 24 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 07 07 0d 00 45 3a 10 0b 1c 09 07 07 0d 00 05 4a 0a 0c 1c 09 07 07 0d +00 43 4b 04 0a 1c 09 07 07 0d 00 45 63 04 0b 23 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano.9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 07 07 0d 00 42 3a 10 0b 1c 09 07 07 0d 00 02 4a 0a 0c 1c 09 07 07 0d +00 40 4b 04 0a 1c 09 07 07 0d 00 41 63 04 0b 23 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 01 01 03 00 34 04 4b 04 0d 16 01 01 04 0c 42 04 52 00 0b 18 05 01 03 00 +63 06 45 16 10 14 08 01 06 0c 00 05 63 04 13 32 23 00 00 00 02 18 00 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 01 01 03 00 34 01 4b 04 0d 16 01 01 04 0c 42 01 52 00 0b 18 05 01 03 00 +63 01 45 16 10 14 08 01 06 0c 00 00 63 04 13 32 23 00 00 00 02 18 00 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 03 05 0d 00 04 49 04 0d 1f 04 02 05 0e 63 04 4a 0a 01 1f 05 04 05 0d +63 06 50 10 04 1c 1e 04 06 0f 00 05 5c 04 13 2a 23 00 00 00 62 0c 00 04 00 +63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano11 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 03 05 0d 00 01 49 04 0d 1f 04 02 05 0e 63 01 4a 0a 01 1f 05 04 05 0d +63 01 50 10 04 1c 1e 04 06 0f 00 00 5c 04 13 2a 23 00 00 00 62 0c 00 04 00 +63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano12 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 0c 09 09 06 52 45 46 0d 03 1b 05 06 09 07 27 04 41 04 13 1c 06 06 07 0c +11 45 4e 04 0b 1c 07 07 07 09 00 46 60 04 0b 1b 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano12 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 0c 09 09 06 52 42 46 0d 03 1b 05 06 09 07 27 01 41 04 13 1c 06 06 07 0c +11 40 4e 04 0b 1c 07 07 07 09 00 40 60 04 0b 1b 19 00 00 00 66 18 01 04 00 +63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano13 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 09 00 07 0d 00 04 46 0a 0b 19 09 00 06 0d 00 04 49 04 0c 18 09 00 07 0d +00 06 4c 04 0b 1a 09 09 07 0d 00 05 63 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano13 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 09 00 07 0d 00 01 46 0a 0b 19 09 00 06 0d 00 01 49 04 0c 18 09 00 07 0d +00 01 4c 04 0b 1a 09 09 07 0d 00 00 63 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano14 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 09 06 07 0d 00 02 38 0a 0b 1b 09 06 07 0d 00 04 46 10 0c 1b 09 06 07 0d +00 05 4c 04 0b 1b 09 06 07 0d 00 05 5d 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano14 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 09 06 07 0d 00 01 38 0a 0b 1b 09 06 07 0d 00 02 46 10 0c 1b 09 06 07 0d +00 01 4c 04 0b 1b 09 06 07 0d 00 00 5d 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano15 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 06 00 06 0e 00 05 2f 19 0e 13 04 04 06 0d 00 05 43 04 0a 13 04 04 06 0d +00 07 3e 0d 0c 15 07 06 06 0c 00 06 63 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano15 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 06 00 06 0e 00 01 2f 19 0e 13 04 04 06 0d 00 01 43 04 0a 13 04 04 06 0d +00 01 3e 0d 0c 15 07 06 06 0c 00 01 63 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano16 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 0d 05 07 0d 00 04 4c 0a 0c 13 04 03 06 0d 13 04 4e 04 0a 13 04 04 06 0d +2b 06 2d 1c 0b 15 07 06 06 0c 00 05 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano16 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 0d 05 07 0d 00 01 4c 0a 0c 13 04 03 06 0d 13 01 4e 04 0a 13 04 04 06 0d +2b 01 2d 1c 0b 15 07 06 06 0c 00 00 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano17 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 18 05 01 0a 01 05 47 16 0a 1f 0c 01 04 0d 13 05 4e 04 0b 1f 0c 01 04 0d +13 06 50 04 0c 17 07 06 08 0d 00 06 5e 04 0b 28 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano17 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 18 05 01 0a 01 01 47 16 0a 1f 0c 01 04 0d 13 01 4e 04 0b 1f 0c 01 04 0d +13 01 50 04 0c 17 07 06 08 0d 00 00 5e 04 0b 28 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano18 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 05 05 0c 01 02 51 0a 0d 19 06 15 09 0a 13 05 41 04 0a 19 08 05 05 09 +00 06 46 10 0c 19 07 05 05 09 00 06 5d 04 0c 02 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano18 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 05 05 0c 01 01 51 0a 0d 19 06 15 09 0a 13 01 41 04 0a 19 08 05 05 09 +00 01 46 10 0c 19 07 05 05 09 00 00 5d 04 0c 02 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano19 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 06 0c 01 05 43 16 05 19 06 06 09 0a 13 06 50 04 04 19 06 06 09 0a +13 05 4e 04 02 19 09 06 07 0d 00 06 5f 04 0a 22 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano19 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 06 0c 01 01 43 16 05 19 06 06 09 0a 13 02 50 04 04 19 06 06 09 0a +13 01 4e 04 02 19 09 06 07 0d 00 00 5f 04 0a 22 00 00 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano20 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 09 09 07 0d 01 05 3d 04 0b 19 09 09 07 0d 01 05 4b 0a 04 19 09 09 07 0d +01 05 41 10 03 19 09 06 07 0d 01 06 5f 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano20 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 09 09 07 0d 01 01 3d 04 0b 19 09 09 07 0d 01 01 4b 0a 04 19 09 09 07 0d +01 01 41 10 03 19 09 06 07 0d 01 00 5f 04 0b 2a 00 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano21 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 01 01 03 00 1b 05 47 04 0d 14 06 05 04 09 42 05 48 13 0d 12 06 0b 03 00 +42 05 4b 0d 09 18 06 05 05 09 0a 44 60 04 0a 1a 23 0a 00 06 56 18 04 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AC Piano21 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 01 01 03 00 1b 01 47 04 0d 14 06 05 04 09 42 01 48 13 0d 12 06 0b 03 00 +42 01 4b 0d 09 18 06 05 05 09 0a 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00 +63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BabyGrand* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 10 06 07 0e 00 01 44 04 0c 1e 0c 06 03 0e 2b 02 4c 04 0c 1e 09 07 06 0e +11 03 4f 10 09 1c 0a 06 07 0e 00 02 63 04 08 1a 23 00 00 00 62 0c 02 04 00 +28 32 00 00 00 32 00 42 61 62 79 47 72 61 6e 64 2a 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bad Road * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 0f 18 07 02 11 02 38 1e 03 17 06 06 0a 0f 0c 05 57 04 0e 18 07 0d 0a 03 +0e 45 63 04 06 17 06 06 07 0f 00 43 63 04 08 04 23 00 00 00 0e 0c 02 04 00 +28 00 19 00 00 32 00 42 61 64 20 52 6f 61 64 20 2a 63 63 63 32 32 32 00 18 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bel/Piano* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 1f 04 00 00 02 58 09 05 1c 09 1f 04 00 00 05 57 05 06 1c 09 1f 04 00 +00 42 63 04 0b 1c 09 1f 04 00 00 43 63 00 08 04 17 00 08 0c 3a 11 02 04 00 +28 63 00 00 00 32 00 42 65 6c 2f 50 69 61 6e 6f 2a 63 63 63 32 32 32 00 32 +00 01 00 08 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BellPiano1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 0a 05 0a 00 03 63 2d 13 1f 1b 0a 06 0f 00 05 51 08 03 1f 09 07 05 0f +00 05 63 08 03 1f 09 0c 04 0f 00 46 5e 04 03 3c 18 52 00 51 26 0c 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BellPiano1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 0a 05 0a 00 01 63 2d 13 1f 1b 0a 06 0f 00 01 51 08 03 1f 09 07 05 0f +00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 04 03 3c 18 52 00 51 26 0c 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BellPiano2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 0a 05 0a 00 04 63 08 13 1f 1b 0a 06 0f 00 04 63 19 03 1f 09 07 05 0f +00 05 63 08 03 1f 09 0c 04 0f 00 47 5e 08 03 3e 18 52 00 51 26 0c 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BellPiano2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 0a 05 0a 00 02 63 08 13 1f 1b 0a 06 0f 00 00 63 19 03 1f 09 07 05 0f +00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 08 03 3e 18 52 00 51 26 0c 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BritePiano +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1d 04 0c 04 00 34 01 4d 04 0d 1f 07 03 04 0c 5e 03 4d 0d 0b 18 05 03 04 00 +3d 03 4e 16 18 1f 08 03 04 0d 00 02 63 04 13 3a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 42 72 69 74 65 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Buz'dPiano +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 0c 06 00 34 01 4f 04 0d 1f 07 03 06 0c 5e 04 4d 0d 13 18 05 03 06 00 +3d 01 47 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 42 75 7a 27 64 50 69 61 6e 6f 63 63 63 32 32 32 00 10 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChibyPiano +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 15 0c 06 00 21 02 49 16 15 1f 07 03 06 0c 1b 04 47 0d 0b 18 05 03 06 00 +10 02 4a 16 18 1f 08 03 06 0d 00 02 63 04 13 3a 1d 00 00 00 52 0c 02 04 00 +63 32 00 00 00 32 00 43 68 69 62 79 50 69 61 6e 6f 63 63 63 32 32 32 00 70 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChorusMeEP +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 0e 0f 0e 09 00 03 53 2a 0e 1f 00 00 07 0a 30 43 55 00 08 1f 12 06 08 0d +00 03 53 04 00 1c 04 00 07 0a 00 02 63 04 16 34 14 00 01 02 26 18 02 05 00 +63 32 00 32 00 32 00 43 68 6f 72 75 73 4d 65 45 50 63 63 63 32 32 32 00 70 +00 10 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: CrsPopPno +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 08 08 0b 63 03 4f 04 10 1f 1f 08 08 0b 63 03 4f 05 16 1f 19 05 06 0f +00 05 63 04 10 1f 19 05 06 0f 00 05 62 05 16 04 1a 12 00 00 4a 05 02 04 00 +62 32 00 25 00 32 00 43 72 73 50 6f 70 50 6e 6f 20 63 63 63 32 32 32 16 48 +14 41 00 58 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DX7 EP +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 1 +1f 0f 00 0a 07 00 44 49 2d 06 1e 06 00 06 00 10 43 59 04 00 1b 07 0a 09 07 +14 43 4f 04 03 1e 07 00 09 00 14 42 63 04 06 1c 16 00 04 0a 4e 18 02 04 00 +28 32 00 00 00 32 00 44 58 37 20 45 50 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Deep Grd +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 3 +18 01 01 03 00 15 03 47 04 0d 16 01 01 05 0c 46 03 5b 00 13 18 05 01 03 00 +4a 04 36 10 08 14 08 01 05 0c 01 03 63 04 13 32 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 44 65 65 70 20 47 72 64 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DirtoyPno +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0c 05 0c 1c 04 4e 13 13 1f 06 01 05 0e 00 46 55 30 0b 16 17 08 04 0d +00 04 63 00 0b 1f 09 09 05 0f 00 05 49 19 08 04 1d 11 05 00 4e 18 02 04 00 +63 32 33 1e 33 32 00 44 69 72 74 6f 79 50 6e 6f 20 63 63 63 32 32 32 0e 70 +04 2d 00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DynomiteEP +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 13 +1f 0e 0f 0e 09 00 03 43 2d 0e 1f 0f 05 07 0f 16 43 5a 00 00 1f 12 06 08 0d +00 03 63 04 00 1f 12 06 08 0f 00 02 63 04 06 34 14 00 01 02 4e 18 02 04 00 +63 32 00 32 00 32 00 44 79 6e 6f 6d 69 74 65 45 50 63 63 63 32 32 32 00 70 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Piano2 + + +** Name: E. Piano 3 +** Description: An electric piano +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +16 1d 12 03 0c 00 42 42 16 04 1c 0e 03 03 0f 14 43 4f 04 16 1b 13 01 01 0f +4d 45 39 19 10 19 07 04 05 05 0a 42 63 04 13 19 1e 00 06 02 42 18 02 04 00 +28 32 00 00 00 32 00 45 2e 20 50 69 61 6e 6f 20 33 63 63 63 32 32 32 03 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 00 05 00 28 02 53 04 0b 1f 08 00 07 00 00 06 4e 0a 03 19 07 00 0f 00 +00 04 5f 04 08 19 05 15 08 00 00 06 5f 04 10 2c 19 00 03 00 62 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 00 05 00 28 01 53 04 0b 1f 08 00 07 00 00 01 4e 0a 03 19 07 00 0f 00 +00 00 5f 04 08 19 05 15 08 00 00 00 5f 04 10 2c 19 00 03 00 62 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 12 05 00 00 03 4e 16 0c 1f 07 0a 06 00 00 05 3d 1c 0a 1f 06 00 05 00 +00 06 5f 04 08 1b 06 0a 06 00 00 05 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 12 05 00 00 02 4e 16 0c 1f 07 0a 06 00 00 02 3d 1c 0a 1f 06 00 05 00 +00 00 5f 04 08 1b 06 0a 06 00 00 00 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 09 03 09 0f 63 05 59 0a 03 1a 08 02 05 0c 29 04 55 08 0b 1f 0b 09 06 0f +00 04 5d 08 13 1d 08 06 08 0f 01 07 5f 04 0b 34 14 00 03 00 52 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 33 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 09 03 09 0f 63 02 59 0a 03 1a 08 02 05 0c 29 01 55 08 0b 1f 0b 09 06 0f +00 00 5d 08 13 1d 08 06 08 0f 01 00 5f 04 0b 34 14 00 03 00 52 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 33 63 63 63 32 32 32 00 20 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 09 03 07 0f 63 04 56 04 03 1a 08 02 03 0c 29 05 57 0a 0b 1f 0b 09 04 0f +00 06 5b 04 13 1d 08 06 06 0f 01 06 61 08 0b 2c 14 00 03 00 52 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 34 63 63 63 32 32 32 00 20 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 09 03 07 0f 63 01 56 04 03 1a 08 02 03 0c 29 01 57 0a 0b 1f 0b 09 04 0f +00 00 5b 04 13 1d 08 06 06 0f 01 00 61 08 0b 2c 14 00 03 00 52 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 34 63 63 63 32 32 32 00 20 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 05 05 0e 63 04 4a 19 13 19 07 04 09 00 00 04 4b 0a 06 1f 08 05 05 00 +19 06 60 00 00 1d 08 01 06 0f 19 45 5c 00 02 0c 0f 00 00 20 66 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 35 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 05 05 0e 63 01 4a 19 13 19 07 04 09 00 00 01 4b 0a 06 1f 08 05 05 00 +19 00 60 00 00 1d 08 01 06 0f 19 40 5c 00 02 0c 0f 00 00 20 66 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 35 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 06 09 0d 39 04 56 04 0e 1c 0f 06 0c 0c 23 46 5d 04 1a 1c 06 06 0f 0d +1e 45 60 04 00 1c 07 07 0b 0c 0b 46 62 04 06 2c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 2e 36 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 06 09 0d 39 01 56 04 0e 1c 0f 06 0c 0c 23 42 5d 04 1a 1c 06 06 0f 0d +1e 40 60 04 00 1c 07 07 0b 0c 0b 40 62 04 06 2c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 2e 36 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 07 0c 0f 63 04 55 04 0d 18 0c 0d 07 0c 30 04 4d 0a 0d 1f 06 06 06 0f +00 46 63 04 09 1f 0a 06 07 0f 01 06 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 37 63 63 63 32 32 32 00 00 +00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 07 0c 0f 63 01 55 04 0d 18 0c 0d 07 0c 30 01 4d 0a 0d 1f 06 06 06 0f +00 41 63 04 09 1f 0a 06 07 0f 01 00 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 37 63 63 63 32 32 32 00 00 +00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 07 06 07 18 04 5b 04 03 1f 0a 07 06 0a 0c 04 63 04 0c 1f 06 0d 06 07 +0e 46 63 04 0b 1f 04 0f 06 09 0a 06 63 04 0b 0d 1f 00 00 20 0a 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 38 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 07 06 07 18 01 5b 04 03 1f 0a 07 06 0a 0c 00 63 04 0c 1f 06 0d 06 07 +0e 40 63 04 0b 1f 04 0f 06 09 0a 00 63 04 0b 0d 1f 00 00 20 0a 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 38 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 06 06 07 0e 63 06 46 10 04 1f 0f 06 03 0f 28 04 4c 04 0e 18 09 06 06 0e +00 05 63 04 03 1c 0f 06 06 0f 0a 07 5e 04 05 2c 63 00 00 00 02 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 39 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano..9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 06 06 07 0e 63 01 46 10 04 1f 0f 06 03 0f 28 01 4c 04 0e 18 09 06 06 0e +00 00 63 04 03 1c 0f 06 06 0f 0a 00 5e 04 05 2c 63 00 00 00 02 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 2e 39 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 09 05 0d 1e 04 58 04 04 18 16 0d 08 0e 28 04 3c 22 06 18 09 06 07 0e +00 06 63 04 03 1c 0f 06 06 0f 0a 06 62 04 05 2c 63 00 00 00 02 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 09 05 0d 1e 01 58 04 04 18 16 0d 08 0e 28 01 3c 22 06 18 09 06 07 0e +00 01 63 04 03 1c 0f 06 06 0f 0a 00 62 04 05 2c 63 00 00 00 02 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 06 03 07 0b 4b 05 4f 04 1b 1b 19 06 06 0d 63 06 51 2a 1b 16 09 06 06 0e +00 05 61 04 03 1c 0f 04 06 0f 0a 06 5d 04 03 3c 63 00 00 00 02 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.11 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 06 03 07 0b 4b 01 4f 04 1b 1b 19 06 06 0d 63 01 51 2a 1b 16 09 06 06 0e +00 01 61 04 03 1c 0f 04 06 0f 0a 00 5d 04 03 3c 63 00 00 00 02 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.12 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 01 09 09 03 4b 05 52 10 1c 1c 18 06 02 0a 63 05 63 08 13 1b 14 09 04 0e +00 05 5a 04 05 1c 0f 06 06 0f 0a 06 62 00 03 24 00 00 00 00 02 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 32 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.12 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 01 09 09 03 4b 01 52 10 1c 1c 18 06 02 0a 63 01 63 08 13 1b 14 09 04 0e +00 00 5a 04 05 1c 0f 06 06 0f 0a 00 62 00 03 24 00 00 00 00 02 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 31 32 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.13 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 07 03 07 0d 63 46 52 04 1e 1e 16 0a 05 0b 63 45 58 24 0a 1c 06 06 0f 0d +1e 44 5c 04 08 1c 07 07 0b 0c 0b 05 63 04 06 3c 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.13 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 07 03 07 0d 63 42 52 04 1e 1e 16 0a 05 0b 63 41 58 24 0a 1c 06 06 0f 0d +1e 40 5c 04 08 1c 07 07 0b 0c 0b 01 63 04 06 3c 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.14 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 09 07 07 0b 2c 44 41 1f 0b 1e 09 07 07 0b 63 46 5a 2a 13 18 09 07 07 0d +00 44 61 04 03 1b 09 07 07 09 0a 06 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.14 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 09 07 07 0b 2c 42 41 1f 0b 1e 09 07 07 0b 63 42 5a 2a 13 18 09 07 07 0d +00 41 61 04 03 1b 09 07 07 09 0a 01 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.15 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 09 07 07 0b 55 45 39 04 13 1e 09 07 07 0b 63 45 47 1f 13 1f 18 07 07 0d +63 44 4f 08 1b 1b 09 07 07 09 0a 06 62 04 03 32 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 35 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.15 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 09 07 07 0b 55 42 39 04 13 1e 09 07 07 0b 63 41 47 1f 13 1f 18 07 07 0d +63 41 4f 08 1b 1b 09 07 07 09 0a 01 62 04 03 32 22 00 00 1a 0a 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 35 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.16 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 11 07 07 0b 55 04 34 16 13 1e 09 07 07 0b 63 05 35 08 13 1f 09 07 07 0d +63 04 32 08 13 1b 07 07 07 0b 0a 45 5a 04 03 70 22 00 00 27 06 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 36 63 63 63 32 32 32 00 10 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.16 +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 11 07 07 0b 55 00 34 16 13 1e 09 07 07 0b 63 00 35 08 13 1f 09 07 07 0d +63 00 32 08 13 1b 07 07 07 0b 0a 40 5a 04 03 70 22 00 00 27 06 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 36 63 63 63 32 32 32 00 10 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.17 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 06 08 0d 14 06 57 16 15 1c 0f 06 0c 0c 23 46 5a 04 09 1c 06 06 0f 0d +1e 46 63 04 01 1c 04 04 0b 02 0b 45 5f 04 05 2c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.17 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 06 08 0d 14 04 57 16 15 1c 0f 06 0c 0c 23 41 5a 04 09 1c 06 06 0f 0d +1e 41 63 04 01 1c 04 04 0b 02 0b 40 5f 04 05 2c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.18 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 06 04 01 0b 14 04 50 19 1d 16 0f 06 0c 0c 2d 44 44 04 01 18 06 06 0f 0d +1e 46 63 08 01 19 07 07 0b 0c 0b 45 60 04 05 0c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 38 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.18 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 06 04 01 0b 14 01 50 19 1d 16 0f 06 0c 0c 2d 41 44 04 01 18 06 06 0f 0d +1e 41 63 08 01 19 07 07 0b 0c 0b 40 60 04 05 0c 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 38 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.19 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 06 07 0f 32 04 37 2a 15 18 09 06 0a 0f 24 46 58 04 15 1f 09 06 09 0f +1e 46 63 04 05 1f 0c 06 07 0f 0b 46 61 00 03 04 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 39 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.19 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 06 07 0f 32 01 37 2a 15 18 09 06 0a 0f 24 41 58 04 15 1f 09 06 09 0f +1e 41 63 04 05 1f 0c 06 07 0f 0b 40 61 00 03 04 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 39 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.20 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 06 07 0f 32 07 39 1f 15 18 09 06 0a 0f 24 44 51 04 15 1f 09 06 09 0f +1e 45 5f 08 05 1f 0c 06 07 0f 0b 46 5f 04 03 0e 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 32 30 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.20 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 06 07 0f 32 02 39 1f 15 18 09 06 0a 0f 24 40 51 04 15 1f 09 06 09 0f +1e 40 5f 08 05 1f 0c 06 07 0f 0b 40 5f 04 03 0e 22 21 00 00 36 18 00 04 00 +63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 32 30 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.21 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 00 07 00 0d 01 3b 2a 0b 1f 08 00 07 00 00 01 59 04 03 1f 08 00 0a 00 +00 00 60 04 00 1f 08 11 07 00 00 00 5e 04 00 64 18 00 04 00 62 0c 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.22 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00 +00 04 63 08 00 1f 08 15 08 01 00 04 63 04 08 1c 1b 00 04 00 52 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E Piano.22 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00 +00 00 63 08 00 1f 08 15 08 01 00 00 63 04 08 1c 1b 00 04 00 52 18 01 04 00 +63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Piano 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 3 +1f 1f 11 0f 0f 00 46 43 31 10 1d 0b 12 06 0e 00 42 2a 28 12 1d 04 01 06 0e +00 44 45 04 0c 1d 0c 04 08 0e 14 43 63 04 16 03 10 00 08 19 5a 18 02 04 00 +28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 31 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Piano 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 4 +1f 13 0a 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0a 08 07 0c +0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: E.Piano 2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 0d 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0d 08 07 0c +0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: El.Piano * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 06 07 0e 14 03 50 04 0e 1f 0f 0a 0b 0b 00 03 42 2d 0b 1f 1e 06 07 0e +00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00 +28 63 00 00 00 32 00 45 6c 2e 50 69 61 6e 6f 20 2a 63 63 63 32 32 32 00 18 +00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Elec Grand +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 5 +1f 08 03 05 0d 00 02 44 04 0e 1f 04 02 05 0e 63 02 52 0a 00 1f 05 04 05 0d +63 02 42 10 05 1c 1e 06 06 0f 00 03 63 04 13 3a 23 00 00 00 62 0c 02 04 00 +63 00 00 00 00 32 00 45 6c 65 63 20 47 72 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElecPiano4 +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +16 0d 12 07 00 00 42 25 22 04 1c 1f 03 05 0f 14 43 51 04 16 1b 13 01 02 0f +63 45 3b 19 18 19 07 04 06 05 0d 42 63 04 13 02 1e 00 06 02 42 18 02 04 00 +28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 34 63 63 63 32 32 32 03 50 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElecPiano5 +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 0f 00 09 07 00 41 47 2d 06 0f 06 00 05 00 00 40 3e 04 00 1b 07 0a 08 07 +00 42 63 04 03 1e 07 00 08 00 00 42 63 09 06 3c 17 00 00 1d 3a 18 02 04 00 +28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElecPiano6 +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 0f 00 09 07 00 41 52 2d 00 1f 0f 00 09 07 00 40 37 24 06 1b 07 0a 08 07 +00 42 63 03 00 1b 07 0a 08 07 00 42 63 02 06 3c 17 00 00 1d 3a 18 02 04 00 +28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 36 63 63 63 32 32 32 00 00 +00 00 00 01 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Electracou +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +18 0b 0a 0f 0d 28 02 4a 0a 0b 1a 12 00 0a 0f 07 00 4e 04 0b 17 0f 0e 05 09 +11 01 4e 0a 0b 1b 13 09 06 0e 00 00 63 04 0b 36 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 45 6c 65 63 74 72 61 63 6f 75 63 63 63 32 32 32 00 30 +00 00 00 70 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ElectroPno +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 11 +1f 06 04 07 0c 00 04 36 2a 10 1f 04 03 04 0d 00 03 54 04 16 1f 0d 08 07 0c +00 44 63 04 0e 18 04 03 06 0d 00 43 63 04 13 04 14 08 02 1b 6a 0c 02 04 00 +63 32 00 00 00 32 00 45 6c 65 63 74 72 6f 50 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FadePiano +** Description: Grand 2 with slowly fading sustain +** Controls: KV +** Source: Art Hitzeman +1f 0e 04 03 09 29 07 4c 04 00 16 04 02 03 0d 63 02 4c 09 16 1f 10 03 03 0a +63 02 4a 1c 15 17 04 01 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00 +28 63 00 00 00 32 00 46 61 64 65 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FingersGo! +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 01 04 03 00 1a 01 48 04 1d 16 07 03 04 0b 4c 04 52 0d 13 18 05 03 03 00 +41 02 47 1c 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 18 02 04 00 +63 32 00 00 00 32 00 46 69 6e 67 65 72 73 47 6f 21 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FlatFlange +** Description: a fuzzy, twangy electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0e 0f 0e 09 00 07 57 10 06 1f 11 03 0b 0a 43 02 53 08 13 1f 02 05 08 0e +00 04 63 0a 03 1f 1f 08 08 0a 00 00 5a 04 03 00 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 46 6c 61 74 46 6c 61 6e 67 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fuzz Piano +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 6 +1f 11 0b 0f 00 00 04 63 15 16 1f 0b 00 0b 0f 58 07 51 04 06 1f 09 04 09 0a +5f 07 47 2a 05 1f 07 04 0a 0d 00 03 63 04 00 5a 1b 32 02 00 62 0c 04 04 00 +63 16 00 00 00 32 00 46 75 7a 7a 20 50 69 61 6e 6f 63 63 63 32 32 32 08 70 +30 50 00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FuzzPiano +** Description: an electric piano with guitarish twang +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e +00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 46 75 7a 7a 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GaragePno +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 15 1f 03 0b 00 05 53 1e 03 1f 09 04 04 0c 0f 06 47 03 16 1f 04 09 04 0c +0f 06 47 05 10 1f 1f 0a 06 0f 00 05 63 00 0b 03 1d 00 03 00 52 18 02 04 00 +63 1e 00 00 00 32 00 47 61 72 61 67 65 50 6e 6f 20 63 63 63 32 32 32 08 0d +00 56 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassPiano +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 00 03 4b 04 02 1f 1f 00 0f 0f 00 05 42 24 06 0c 09 05 05 0f +00 43 63 04 03 0c 0f 08 07 07 00 06 58 2a 04 6c 26 56 00 12 17 18 04 04 00 +28 32 00 00 00 32 00 47 6c 61 73 73 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Grand 2 +** Description: DX11 factory preset 'Grand PF' with slower decay +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a +63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 20 32 20 20 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Grand 3 +** Description: 'Grand 2' with more treble +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 21 03 4c 04 08 16 03 02 04 0c 46 02 4c 09 16 1f 07 03 04 0a +46 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 20 33 20 20 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Grand Low +** Description: Grand 2 an octave lower +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a +63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 20 4c 6f 77 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Grand PF +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 5 +1f 07 01 06 0e 2b 03 4c 04 08 16 03 02 06 0c 63 02 4c 09 16 1f 07 03 07 0a +63 02 4a 1c 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 20 50 46 20 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GrandLow2 +** Description: (similar to Grand low) +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a +63 02 4a 1c 15 17 06 03 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 32 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GrandLow3 +** Description: Grand Low with slower decay +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 0e 16 1f 07 03 04 0a +63 02 4a 28 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 05 02 04 00 +28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 33 20 63 63 63 32 32 32 00 08 +00 03 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GrandPiano +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 1 +1d 04 0c 06 00 34 01 4d 04 0d 1f 07 03 06 0c 5e 04 4d 0d 0b 18 05 03 06 00 +3d 01 4a 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 47 72 61 6e 64 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HappyPiano +** Description: a cute electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 12 05 08 0e +00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 48 61 70 70 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HarpsPiano +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 03 19 06 00 13 02 43 04 13 1f 00 0c 06 0f 25 04 55 1f 0b 14 1f 1f 06 0b +21 02 3d 16 1b 1f 1e 00 07 0f 00 02 63 04 13 62 20 00 00 00 42 18 02 04 00 +63 0e 00 00 00 32 00 48 61 72 70 73 50 69 61 6e 6f 63 63 63 32 32 32 00 60 +00 50 00 10 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hi-LowBell +** Description: yet another electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 1b 0f 0e 0a 00 03 4e 1f 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e +00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 10 00 62 18 01 04 00 +63 32 00 32 00 32 00 48 69 2d 4c 6f 77 42 65 6c 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: High&Long$ +** Description: a synthetic electric piano sound +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 0a 00 0e 09 00 03 58 24 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e +00 02 4b 04 03 1f 12 05 08 0a 00 03 62 04 03 04 1c 14 06 54 66 18 01 04 00 +63 32 00 32 00 32 00 48 69 67 68 26 4c 6f 6e 67 24 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HonkeyTonk +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 4 +18 01 01 03 00 00 02 30 17 0e 16 03 01 04 0c 3a 02 4e 05 16 18 1b 04 03 0d +00 03 3d 1d 0d 14 08 01 05 0c 00 03 63 03 10 20 23 00 00 00 02 11 02 04 00 +63 32 00 00 00 32 00 48 6f 6e 6b 65 79 54 6f 6e 6b 63 63 63 32 32 32 00 42 +00 01 00 0b 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ivory * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 03 05 0d 00 02 48 04 16 1f 04 02 05 0e 42 05 47 0a 08 1f 05 04 05 0d +51 02 48 10 0d 16 1e 06 06 0f 00 03 63 04 13 02 19 00 00 00 22 0c 02 04 00 +63 00 00 00 00 32 00 49 76 6f 72 79 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JazzyPiano +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 07 01 06 0e 2b 03 35 04 08 16 03 02 06 0c 4b 02 59 09 16 1f 07 03 07 0a +5b 01 4d 19 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00 +28 32 00 00 00 32 00 4a 61 7a 7a 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MetalWhip +** Description: electric piano / electric guitar mix +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0e 0f 0e 09 00 03 62 10 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e +00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 4d 65 74 61 6c 57 68 69 70 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NewElectro +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 12 +1f 0e 0f 0e 09 00 03 29 2d 06 1f 0f 05 0b 0e 4e 02 5a 04 0b 1f 12 06 08 0e +00 03 60 04 03 1f 12 06 08 0e 00 04 63 04 0b 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NewElectro +** Description: still another electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0e 0f 0e 09 00 06 4b 24 06 1f 0e 03 0b 0e 43 02 55 04 13 1f 12 06 08 0e +00 04 4e 04 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: NewElectro +** Controls: KV +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 0e 0f 0e 09 00 07 4b 24 06 1f 0e 03 0b 0e 43 07 55 04 13 1f 12 06 08 0e +00 07 4e 04 03 1f 12 08 08 0a 00 07 62 04 03 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Old Rose +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 2 +19 12 05 09 0a 25 41 54 04 05 19 0a 0a 09 0c 25 04 45 08 13 1f 13 00 09 03 +00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00 +28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Old Rose +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 12 05 09 0d 25 41 54 04 05 19 0d 0a 09 0c 25 04 45 08 13 1f 13 00 09 03 +00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00 +28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrganPiano +** Description: Doesn't sound like either +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 1b 0f 0e 0a 00 02 4e 0a 06 1f 09 00 0b 00 43 02 4d 04 13 1f 09 05 08 0e +00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00 +63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrganPiano +** Description: a meek, organ-like electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 1b 0f 0e 0a 00 03 4e 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e +00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00 +63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Piano +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 09 00 04 0a 00 02 47 04 05 19 09 04 07 06 00 02 3b 0d 03 1e 16 02 06 0f +00 05 63 08 04 1e 15 08 05 0d 00 05 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Piano +** Source: from a library of patches collected by Duane Bowker, author unknown +16 09 00 04 0a 00 00 47 04 05 19 09 04 07 06 00 00 3b 0d 03 1e 16 02 06 0f +00 00 63 08 04 1e 15 08 05 0d 00 00 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PetalPiano +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 08 07 06 06 57 07 43 04 05 13 06 07 06 0a 00 00 3b 00 09 1d 08 07 06 0a +00 00 57 00 00 13 05 07 06 03 00 02 63 00 0d 01 1c 08 04 00 32 24 02 04 00 +63 32 00 00 00 32 00 50 65 74 61 6c 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PhaseGrand +** Description: another electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1d 17 02 0f 0a 52 00 47 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f +4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 50 68 61 73 65 47 72 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianGuitar +** Description: Cross between a piano and a guitar, sort of +** Controls: KV +** Source: Art Hitzeman +1f 12 08 02 0b 39 02 4e 04 0b 1e 06 02 04 09 22 04 56 09 13 1f 0c 03 05 05 +27 05 46 1c 16 1e 05 03 05 09 00 02 5d 04 13 02 20 00 00 00 62 18 02 04 00 +28 32 00 00 00 32 00 50 69 61 6e 47 75 69 74 61 72 63 63 63 32 32 32 00 00 +00 02 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rag Piano +** Description: A piano for those Scott Joplin pieces +** Controls: KV, MW (LFO pitch) +** Source: Art Hitzeman +1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a +63 02 4a 23 15 17 16 06 04 0e 19 03 63 04 16 0a 1f 00 04 00 42 13 02 04 00 +28 32 00 00 00 32 00 52 61 67 20 50 69 61 6e 6f 20 63 63 63 33 33 33 00 05 +00 0c 00 05 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RatRhodes +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 08 08 0a 2b 47 63 00 06 1f 18 02 06 0c 00 01 59 2c 0b 1f 19 04 05 0f +04 46 63 00 13 1f 15 0a 05 0d 07 07 57 0f 10 04 14 16 07 0c 4a 18 02 04 00 +63 32 33 2f 27 32 00 52 61 74 52 68 6f 64 65 73 20 63 63 63 32 32 32 00 30 +0c 58 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Reed Piano +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 16 +1f 0d 10 0d 0c 00 04 27 08 13 1f 1f 00 09 0f 24 43 42 04 16 1f 06 07 0a 0d +17 03 57 08 10 1f 09 02 07 0e 00 03 63 04 13 3b 17 00 00 11 5e 0c 04 04 00 +63 32 00 32 00 32 00 52 65 65 64 20 50 69 61 6e 6f 63 63 63 32 32 32 00 03 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Piano3 + +** Name: Rhodes...1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 03 58 04 0b 1f 12 06 08 0e +52 05 4a 08 0b 1f 12 06 08 0e 00 44 63 04 0b 38 14 00 00 10 66 0c 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 02 58 04 0b 1f 12 06 08 0e +52 01 4a 08 0b 1f 12 06 08 0e 00 40 63 04 0b 38 14 00 00 10 66 0c 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 00 08 0c 00 01 57 04 1b 1c 09 06 08 0c 4e 01 37 2a 0b 1c 04 00 08 0c +52 05 60 08 13 1c 07 07 08 0b 00 05 63 04 03 04 22 21 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 08 0c 00 01 57 04 1b 1c 09 06 08 0c 4e 01 37 2a 0b 1c 04 00 08 0c +52 00 60 08 13 1c 07 07 08 0b 00 00 63 04 03 04 22 21 00 00 02 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 00 08 0c 00 02 47 04 03 1c 15 0c 08 0c 4e 03 63 31 0b 1c 04 00 08 0c +00 05 5f 08 03 1c 1f 07 04 0b 00 05 62 04 0b 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 08 0c 00 02 47 04 03 1c 15 0c 08 0c 4e 01 63 31 0b 1c 04 00 08 0c +00 01 5f 08 03 1c 1f 07 04 0b 00 00 62 04 0b 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 00 08 0c 00 03 48 08 03 1c 15 0c 08 0c 4e 03 58 31 0b 1c 04 00 08 0c +00 05 5a 08 03 1c 1f 07 04 0b 00 04 62 08 0b 36 14 00 00 00 62 0c 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 08 0c 00 03 48 08 03 1c 15 0c 08 0c 4e 01 58 31 0b 1c 04 00 08 0c +00 00 5a 08 03 1c 1f 07 04 0b 00 00 62 08 0b 36 14 00 00 00 62 0c 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 06 07 05 00 43 52 04 0e 1c 09 05 0b 0a 4e 45 61 2a 0b 1c 06 06 07 0c +00 44 5f 04 08 1c 07 07 07 0b 00 45 63 04 0e 34 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 06 07 05 00 42 52 04 0e 1c 09 05 0b 0a 4e 45 61 2a 0b 1c 06 06 07 0c +00 40 5f 04 08 1c 07 07 07 0b 00 42 63 04 0e 34 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 03 02 0d 00 43 51 04 1b 1f 0d 0a 06 0d 4e 43 55 24 0b 1f 06 08 07 0d +00 45 5a 04 03 1f 0f 09 07 0d 00 45 61 04 0b 26 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 03 02 0d 00 41 51 04 1b 1f 0d 0a 06 0d 4e 41 55 24 0b 1f 06 08 07 0d +00 40 5a 04 03 1f 0f 09 07 0d 00 40 61 04 0b 26 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...7 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 0a 09 05 01 00 01 3d 13 16 19 0a 09 05 02 00 02 63 00 0c 19 07 09 05 07 +13 04 63 0d 0e 19 07 09 05 07 13 44 63 04 0b 7e 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...7 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 0a 09 05 01 00 01 3d 13 16 19 0a 09 05 02 00 00 63 00 0c 19 07 09 05 07 +13 00 63 0d 0e 19 07 09 05 07 13 40 63 04 0b 7e 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...8 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 00 07 0d 00 02 4c 04 1e 1c 0f 0a 05 0b 5c 03 5f 24 14 1c 06 06 07 0d +13 05 5b 04 06 1c 0f 09 07 0b 13 45 5f 04 03 7e 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...8 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 00 07 0d 00 00 4c 04 1e 1c 0f 0a 05 0b 5c 01 5f 24 14 1c 06 06 07 0d +13 00 5b 04 06 1c 0f 09 07 0b 13 40 5f 04 03 7e 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 00 08 0c 00 01 54 04 1b 1c 09 06 08 0c 4e 03 42 2a 0b 1c 04 00 08 0c +52 06 63 04 13 1c 07 07 08 0b 00 46 63 04 03 06 19 21 00 2c 06 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes...9 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 08 0c 00 01 54 04 1b 1c 09 06 08 0c 4e 00 42 2a 0b 1c 04 00 08 0c +52 00 63 04 13 1c 07 07 08 0b 00 40 63 04 03 06 19 21 00 2c 06 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 04 00 08 0c 00 02 5b 04 1b 1c 09 06 08 0c 4e 03 57 24 1b 1c 04 00 08 0c +52 04 63 04 13 1c 07 07 08 0b 00 44 63 04 03 07 19 21 00 2c 06 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 30 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 04 00 08 0c 00 02 5b 04 1b 1c 09 06 08 0c 4e 00 57 24 1b 1c 04 00 08 0c +52 00 63 04 13 1c 07 07 08 0b 00 40 63 04 03 07 19 21 00 2c 06 18 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 30 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0f 04 0f 00 03 34 0d 0e 1f 12 05 0b 0e 4e 05 45 19 03 1f 12 06 08 0e +52 04 45 04 03 1f 12 06 08 0e 00 06 63 04 03 3c 22 21 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..11 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0f 04 0f 00 01 34 0d 0e 1f 12 05 0b 0e 4e 01 45 19 03 1f 12 06 08 0e +52 00 45 04 03 1f 12 06 08 0e 00 00 63 04 03 3c 22 21 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..12 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 04 00 08 0c 00 44 59 08 06 1a 15 0c 08 0c 4e 45 62 24 0b 1a 04 00 08 0c +00 44 63 04 00 1a 1f 07 04 0b 00 46 62 04 0b 37 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..12 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 04 00 08 0c 00 41 59 08 06 1a 15 0c 08 0c 4e 40 62 24 0b 1a 04 00 08 0c +00 40 63 04 00 1a 1f 07 04 0b 00 40 62 04 0b 37 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..13 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 02 02 0d 00 44 3d 22 1b 1f 0d 07 06 0d 32 46 45 1f 13 1f 06 04 07 0d +00 45 36 04 03 1f 0f 05 07 0d 00 45 5f 04 03 03 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rhodes..13 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 02 02 0d 00 41 3d 22 1b 1f 0d 07 06 0d 32 41 45 1f 13 1f 06 04 07 0d +00 41 36 04 03 1f 0f 05 07 0d 00 40 5f 04 03 03 13 00 00 24 66 18 01 04 00 +63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SkoolPiano +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 7 +1d 01 04 03 00 1a 01 48 04 0d 16 01 03 04 0c 63 04 4e 0d 13 18 04 03 03 00 +56 01 44 16 18 1a 07 03 06 0d 00 01 61 04 13 3a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 53 6b 6f 6f 6c 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpacePiano +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 06 02 07 0d 00 05 3a 3a 13 1b 19 03 08 0b 00 45 63 2b 13 16 06 04 0c 0d +00 44 62 04 0b 15 09 04 07 00 00 45 61 04 13 2c 19 00 00 51 66 18 04 04 00 +28 32 00 00 00 32 00 53 70 61 63 65 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SquareFlat +** Description: a buzzy electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 1f 00 0e 0f 00 03 5c 04 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e +00 03 58 04 00 1f 12 08 08 0a 00 03 63 04 03 34 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 53 71 75 61 72 65 46 6c 61 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sus Piano +** Description: Grand 2 with infinitely long sustain +** Controls: KV +** Source: Art Hitzeman +1f 0e 03 03 09 29 07 4c 04 00 16 04 01 03 0d 63 02 4c 09 16 1f 10 02 03 0a +63 02 4a 1c 15 17 04 00 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00 +28 63 00 00 00 32 00 53 75 73 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Thump Pno +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 8 +1f 11 0b 0f 00 00 03 41 05 16 1f 0b 04 04 0f 55 02 55 04 16 1f 09 04 09 0e +3f 02 45 10 15 1f 09 07 07 0c 00 03 63 04 08 52 1d 13 00 00 52 0c 02 04 00 +63 16 00 00 00 32 00 54 68 75 6d 70 20 50 6e 6f 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Toy Piano +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 24 +1f 0f 0a 07 0c 27 02 50 0a 00 1f 0e 0a 09 0a 1a 02 4f 15 06 1d 10 0e 07 0e +00 05 54 10 08 1d 10 0a 08 0a 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 54 6f 79 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 07 +00 07 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Toy Piano +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 0d 07 0c 27 02 50 0a 00 1f 0e 0a 09 0d 1a 02 4f 15 06 1d 10 0e 07 0e +00 05 54 10 08 1d 10 0d 08 0d 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 54 6f 79 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 07 +00 07 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Upright * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 14 0a 0f 00 00 02 5e 0c 1b 17 0b 0a 0b 00 58 03 4e 0a 1c 1b 0a 10 01 00 +5e 01 50 00 0b 16 08 0a 06 00 1f 02 63 05 13 03 19 19 3c 00 42 05 02 04 00 +28 63 00 00 00 32 00 55 70 72 69 67 68 74 20 20 2a 63 63 63 32 32 32 08 7b +00 00 00 14 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Upright +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 6 +16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f +63 45 39 19 18 19 07 04 06 05 0a 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00 +28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Upright +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f +63 45 39 19 18 19 07 04 06 05 0d 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00 +28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: UprightBas +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 01 00 08 0d 16 02 4c 00 10 1f 08 05 07 0d 00 03 55 00 0e 1f 1c 03 07 0e +13 02 50 00 10 1f 0e 05 06 0d 00 03 63 00 0b 3a 1b 0f 0a 00 52 0c 04 05 00 +63 4b 00 12 00 32 00 55 70 72 69 67 68 74 42 61 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Uprt piano +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 2 +13 02 01 04 0c 48 04 41 10 19 13 02 01 04 0c 45 03 59 04 10 13 02 01 04 0c +48 03 4a 10 1d 13 02 01 04 0c 00 05 63 04 1b 3a 23 00 00 00 12 18 04 04 00 +63 32 00 00 00 32 00 55 70 72 74 20 70 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WiredPiano +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 04 03 09 1a 01 4a 04 1d 17 07 03 04 0b 0a 04 45 0d 13 19 05 03 03 0a +41 02 46 22 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 0c 02 04 00 +63 32 00 00 00 32 00 57 69 72 65 64 50 69 61 6e 6f 63 63 63 32 32 32 10 00 +00 00 20 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 15 +1f 0c 07 08 03 00 04 4d 04 03 1f 05 07 08 0f 00 04 50 04 0b 1f 09 00 08 00 +00 04 63 00 08 1f 09 00 08 00 00 03 63 00 0b 34 19 00 07 00 52 24 01 04 00 +63 32 00 32 00 32 00 57 6f 6f 64 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: britegrand +** Description: another electric piano +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1d 17 02 0f 0a 07 00 4e 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f +4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00 +63 32 00 32 00 32 00 62 72 69 74 65 67 72 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: callipiano +** Description: an electric piano with tremolo sustain +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 11 0f 0e 0a 00 03 52 0a 06 1f 01 00 0b 00 43 03 5a 04 13 1f 03 05 08 0f +00 03 5a 0a 03 1f 12 08 08 0a 00 03 63 04 03 14 1c 1d 07 00 62 18 01 04 00 +63 32 00 32 00 32 00 63 61 6c 6c 69 70 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: flatfunk +** Description: a percussive electric piano sound +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 11 0f 0e 0a 00 04 52 13 06 1f 01 00 0b 00 43 04 5a 04 13 1f 05 05 08 0e +00 04 5a 00 03 1f 12 08 08 0a 00 04 63 04 03 10 1c 1d 10 00 62 18 01 04 00 +63 32 00 32 00 32 00 66 6c 61 74 66 75 6e 6b 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: fuzzbass +** Description: a very fuzzy bass electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 05 00 0e 0a 00 03 59 00 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e +00 03 5c 04 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00 +63 32 00 32 00 32 00 66 75 7a 7a 62 61 73 73 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: metlmarimb +** Description: a metallic electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 0e 01 0e 0c 00 03 5a 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e +00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 06 00 62 18 01 04 00 +63 32 00 32 00 32 00 6d 65 74 6c 6d 61 72 69 6d 62 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: mildfilter +** Description: a variation on SquareFlat +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 3c 04 04 1f 06 00 09 01 +00 00 4b 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00 +63 32 00 32 00 32 00 6d 69 6c 64 66 69 6c 74 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: phaseharp +** Description: yet another electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 07 00 0e 0a 00 07 62 0a 06 1f 09 00 0b 00 43 07 4d 04 13 1f 09 05 08 0e +00 01 59 08 03 1f 12 08 08 0a 00 00 62 04 03 3c 1c 1d 10 00 52 18 01 04 00 +63 32 00 32 00 32 00 70 68 61 73 65 68 61 72 70 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: pizzapiano +** Description: yet another electric piano +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +13 10 00 0e 0a 00 03 54 08 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e +00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00 +63 32 00 32 00 32 00 70 69 7a 7a 61 70 69 61 6e 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: stringback +** Description: an electric piano with interesting decay +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +06 05 00 0e 0a 00 03 52 08 06 19 02 00 0b 00 43 03 57 0a 13 1f 09 05 08 0e +00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00 +63 32 00 32 00 32 00 73 74 72 69 6e 67 62 61 63 6b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 17 + +* SUBCATEGORY Synthesizer1 + + +** Name: AnlgSynt.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 06 07 04 0a 23 04 52 08 0b 06 03 0c 06 0d 00 05 44 10 0c 12 01 06 06 0e +00 05 63 04 05 06 06 09 06 0b 00 05 60 04 02 74 2a 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +05 06 07 04 0a 23 00 52 08 0b 06 03 0c 06 0d 00 00 44 10 0c 12 01 06 06 0e +00 00 63 04 05 06 06 09 06 0b 00 00 60 04 02 74 2a 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 02 07 0c 04 5c 06 56 04 03 0f 03 03 08 0e 00 04 5f 04 06 1f 1f 00 0f 0f +00 06 5f 04 03 1f 12 01 09 0e 00 05 5f 04 03 7c 2a 00 00 00 32 00 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 02 07 0c 04 5c 01 56 04 03 0f 03 03 08 0e 00 01 5f 04 06 1f 1f 00 0f 0f +00 00 5f 04 03 1f 12 01 09 0e 00 00 5f 04 03 7c 2a 00 00 00 32 00 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 02 07 0c 04 5c 03 59 04 03 0f 03 03 08 0e 00 05 63 04 06 1f 1f 00 0f 0f +00 07 63 04 03 1f 12 01 09 0e 00 06 5f 04 03 74 2a 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10 +00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 02 07 0c 04 5c 01 59 04 03 0f 03 03 08 0e 00 02 63 04 06 1f 1f 00 0f 0f +00 00 63 04 03 1f 12 01 09 0e 00 00 5f 04 03 74 2a 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10 +00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 09 07 09 0a 5c 04 51 08 05 12 04 03 09 0c 00 05 51 08 00 1f 12 07 09 0e +00 05 63 04 05 1b 09 0c 09 0a 00 06 54 04 00 7c 2a 00 00 00 42 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 34 63 63 63 32 32 32 00 10 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 09 07 09 0a 5c 01 51 08 05 12 04 03 09 0c 00 01 51 08 00 1f 12 07 09 0e +00 00 63 04 05 1b 09 0c 09 0a 00 00 54 04 00 7c 2a 00 00 00 42 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 34 63 63 63 32 32 32 00 10 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0f 0f 09 0d 00 04 52 08 02 1e 04 06 0c 09 00 06 4d 0a 03 1f 09 07 09 0e +00 05 61 04 04 1e 09 07 0a 0e 00 06 60 04 03 34 23 00 02 00 32 0c 02 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0f 0f 09 0d 00 01 52 08 02 1e 04 06 0c 09 00 01 4d 0a 03 1f 09 07 09 0e +00 00 61 04 04 1e 09 07 0a 0e 00 00 60 04 03 34 23 00 02 00 32 0c 02 04 00 +63 63 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 02 07 0c 04 5c 05 53 04 03 1f 0f 03 08 0f 00 04 54 04 05 1f 1f 00 0f 0f +00 06 63 04 03 1f 09 01 09 09 00 05 5f 04 01 6c 23 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 36 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 02 07 0c 04 5c 02 53 04 03 1f 0f 03 08 0f 00 01 54 04 05 1f 1f 00 0f 0f +00 00 63 04 03 1f 09 01 09 09 00 00 5f 04 01 6c 23 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 36 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 03 08 05 5c 05 5d 04 00 1f 0a 06 08 07 00 05 52 04 06 18 07 04 08 05 +00 05 63 04 00 1f 15 06 08 0e 00 46 62 04 08 2c 20 00 00 47 36 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 37 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 03 08 05 5c 02 5d 04 00 1f 0a 06 08 07 00 01 52 04 06 18 07 04 08 05 +00 00 63 04 00 1f 15 06 08 0e 00 40 62 04 08 2c 20 00 00 47 36 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 37 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 0c 07 09 07 00 04 58 08 06 12 0c 07 09 0a 00 06 5b 04 03 1f 16 00 09 0d +00 06 56 04 06 1f 16 00 09 0d 00 06 62 08 03 2c 20 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 0c 07 09 07 00 01 58 08 06 12 0c 07 09 0a 00 01 5b 04 03 1f 16 00 09 0d +00 00 56 04 06 1f 16 00 09 0d 00 00 62 08 03 2c 20 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.9 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0c 09 03 0c 00 03 5a 08 06 0f 0c 09 04 0c 00 04 59 04 02 1f 15 05 03 0d +00 05 56 04 0e 1f 15 05 05 0d 00 47 62 04 0e 2c 26 21 11 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 39 63 63 63 32 32 32 00 40 +00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt.9 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0c 09 03 0c 00 01 5a 08 06 0f 0c 09 04 0c 00 01 59 04 02 1f 15 05 03 0d +00 00 56 04 0e 1f 15 05 05 0d 00 40 62 04 0e 2c 26 21 11 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 39 63 63 63 32 32 32 00 40 +00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt10 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0d 12 03 06 00 03 52 04 00 0f 04 12 09 0c 00 06 4a 10 0a 0f 15 06 03 0e +00 05 63 04 08 1f 15 06 05 0d 00 45 62 04 0e 3c 26 21 20 00 52 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 30 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt10 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0d 12 03 06 00 01 52 04 00 0f 04 12 09 0c 00 01 4a 10 0a 0f 15 06 03 0e +00 00 63 04 08 1f 15 06 05 0d 00 40 62 04 0e 3c 26 21 20 00 52 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 30 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt11 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 03 12 07 06 00 04 50 04 00 10 0d 12 07 06 00 05 56 04 02 11 06 06 08 0e +00 06 63 04 08 10 15 06 08 0e 00 06 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt11 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 03 12 07 06 00 02 50 04 00 10 0d 12 07 06 00 01 56 04 02 11 06 06 08 0e +00 00 63 04 08 10 15 06 08 0e 00 00 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 31 63 63 63 32 32 32 00 00 +00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt12 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 03 12 07 06 00 04 57 08 00 07 04 04 07 0d 00 04 56 0d 02 10 05 06 08 0e +00 07 63 08 08 19 04 03 07 0f 00 06 62 04 04 2c 26 21 20 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt12 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 03 12 07 06 00 02 57 08 00 07 04 04 07 0d 00 03 56 0d 02 10 05 06 08 0e +00 00 63 08 08 19 04 03 07 0f 00 00 62 04 04 2c 26 21 20 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt13 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 06 0a 0f 00 03 59 00 0b 1f 0c 06 0a 0b 00 04 63 00 02 1f 0c 05 0a 0b +00 04 63 00 04 1f 16 02 0a 0f 00 06 62 00 02 2d 25 00 00 00 32 18 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 33 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt13 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 06 0a 0f 00 01 59 00 0b 1f 0c 06 0a 0b 00 00 63 00 02 1f 0c 05 0a 0b +00 00 63 00 04 1f 16 02 0a 0f 00 00 62 00 02 2d 25 00 00 00 32 18 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 33 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt14 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 00 06 07 1b 03 58 04 09 1f 06 00 04 09 13 04 54 0d 0d 1f 07 00 07 07 +0b 05 63 08 09 1f 06 00 04 09 00 05 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt14 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 00 06 07 1b 01 58 04 09 1f 06 00 04 09 13 02 54 0d 0d 1f 07 00 07 07 +0b 00 63 08 09 1f 06 00 04 09 00 00 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt15 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 01 08 03 1b 03 63 00 09 1f 15 06 09 0f 00 05 57 04 01 1f 15 06 09 0f +00 04 63 04 01 1f 15 06 09 0f 00 06 62 00 01 2c 1c 00 05 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AnlgSynt15 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 01 08 03 1b 01 63 00 09 1f 15 06 09 0f 00 01 57 04 01 1f 15 06 09 0f +00 00 63 04 01 1f 15 06 09 0f 00 00 62 00 01 2c 1c 00 05 00 22 0c 02 04 00 +28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ariesynth1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 01 05 09 00 03 55 00 03 1f 03 00 05 06 2d 03 59 0d 0b 1f 08 00 04 0c +43 05 63 13 0b 1c 06 04 04 07 00 05 63 08 0b 6d 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ariesynth1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 01 05 09 00 01 55 00 03 1f 03 00 05 06 2d 02 59 0d 0b 1f 08 00 04 0c +43 00 63 13 0b 1c 06 04 04 07 00 00 63 08 0b 6d 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ariesynth2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 01 05 09 00 03 53 00 03 1f 03 00 05 06 2d 05 52 00 13 1f 08 00 04 0c +43 05 55 00 0b 1c 06 04 05 07 00 07 63 04 0b 7a 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ariesynth2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 01 05 09 00 01 53 00 03 1f 03 00 05 06 2d 01 52 00 13 1f 08 00 04 0c +43 00 55 00 0b 1c 06 04 05 07 00 00 63 04 0b 7a 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 41 72 69 65 73 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: A.R.P. * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 08 06 0d 00 00 4c 04 03 1f 07 00 04 0c 00 00 42 04 03 1f 04 00 02 0d +00 00 42 04 03 1a 0c 00 08 0e 00 00 63 04 03 3a 21 00 00 00 52 0c 02 0d 1f +28 63 00 00 00 32 00 20 20 41 2e 52 2e 50 2e 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2500 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 16 00 05 0e 0a 04 62 00 01 1f 0d 10 05 00 0e 05 3f 10 12 1f 0d 10 05 00 +0c 04 3a 0d 15 10 1f 00 0b 0f 00 0d 63 04 04 6d 14 00 36 00 22 18 04 04 01 +63 19 33 00 00 32 00 41 52 50 20 32 35 30 30 20 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2500 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 16 00 05 0e 0a 01 62 00 01 1f 0d 10 05 00 0e 01 3f 10 12 1f 0d 10 05 00 +0c 01 3a 0d 15 10 1f 00 0b 0f 00 00 63 04 04 6d 14 00 36 00 22 18 04 04 01 +63 19 33 00 00 32 00 41 52 50 20 32 35 30 30 20 20 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2600.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 08 02 03 03 00 05 60 04 04 10 05 06 08 03 00 25 63 0a 03 10 05 05 08 03 +00 1d 63 0a 04 10 05 05 08 03 00 3d 63 08 03 2d 23 00 00 00 42 0c 05 04 01 +63 32 00 00 00 32 00 41 52 50 20 32 36 30 30 2e 31 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2600.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 08 02 03 03 00 02 60 04 04 10 05 06 08 03 00 20 63 0a 03 10 05 05 08 03 +00 18 63 0a 04 10 05 05 08 03 00 38 63 08 03 2d 23 00 00 00 42 0c 05 04 01 +63 32 00 00 00 32 00 41 52 50 20 32 36 30 30 2e 31 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2600.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 16 00 05 0e 0a 03 63 04 01 1f 0d 10 05 00 0e 05 3c 10 12 1f 0d 10 05 00 +0c 05 35 13 15 10 1f 00 0b 0f 00 05 63 04 04 7f 14 00 36 00 22 18 04 04 00 +63 19 33 00 00 32 00 41 52 50 20 32 36 30 30 2e 32 63 63 63 32 32 32 00 50 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP 2600.2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 16 00 05 0e 0a 00 63 04 01 1f 0d 10 05 00 0e 00 3c 10 12 1f 0d 10 05 00 +0c 00 35 13 15 10 1f 00 0b 0f 00 00 63 04 04 7f 14 00 36 00 22 18 04 04 00 +63 19 33 00 00 32 00 41 52 50 20 32 36 30 30 2e 32 63 63 63 32 32 32 00 50 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Axxe.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 08 00 05 0f 14 04 5c 00 11 18 08 00 05 0f 14 03 5c 04 11 18 08 00 05 0f +14 06 61 00 15 18 08 00 05 0f 14 05 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01 +63 63 63 32 00 32 00 41 52 50 20 41 78 78 65 2e 31 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Axxe.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 08 00 05 0f 14 01 5c 00 11 18 08 00 05 0f 14 01 5c 04 11 18 08 00 05 0f +14 00 61 00 15 18 08 00 05 0f 14 00 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01 +63 63 63 32 00 32 00 41 52 50 20 41 78 78 65 2e 31 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Axxe.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 05 02 07 09 00 05 59 08 03 15 12 03 04 0d 00 04 54 08 01 18 07 05 07 0d +00 05 63 04 06 0f 04 03 07 0d 00 06 63 04 06 64 1a 00 00 00 12 0c 06 0d 02 +28 32 00 00 00 32 00 41 52 50 20 41 78 78 65 2e 32 63 63 63 32 32 32 00 00 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Axxe.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 05 02 07 09 00 02 59 08 03 15 12 03 04 0d 00 02 54 08 01 18 07 05 07 0d +00 00 63 04 06 0f 04 03 07 0d 00 00 63 04 06 64 1a 00 00 00 12 0c 06 0d 02 +28 32 00 00 00 32 00 41 52 50 20 41 78 78 65 2e 32 63 63 63 32 32 32 00 00 +00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Omni.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 00 05 0e 00 44 4e 08 02 0d 07 0e 06 06 0e 45 63 0d 04 0c 1f 00 06 0f +52 46 63 19 04 0b 1f 06 08 0f 0a 46 63 08 03 35 23 08 10 06 56 0c 07 04 00 +63 63 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Omni.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 00 05 0e 00 42 4e 08 02 0d 07 0e 06 06 0e 42 63 0d 04 0c 1f 00 06 0f +52 40 63 19 04 0b 1f 06 08 0f 0a 40 63 08 03 35 23 08 10 06 56 0c 07 04 00 +63 63 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Omni.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 03 1e 05 04 56 05 50 0d 06 0b 03 1e 05 04 23 03 4b 08 0d 0a 1f 01 08 0f +15 05 57 08 08 0a 1f 00 05 0f 25 06 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ARP Omni.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 03 1e 05 04 56 01 50 0d 06 0b 03 1e 05 04 23 01 4b 08 0d 0a 1f 01 08 0f +15 00 57 08 08 0a 1f 00 05 0f 25 00 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00 +63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Axel F +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +19 05 01 04 03 2c 00 48 04 0b 11 01 05 04 0c 3c 02 42 08 0b 19 04 05 05 0a +20 01 48 1c 0c 11 13 05 04 0f 00 02 63 04 13 3a 1f 00 04 00 42 18 02 04 00 +28 32 00 00 00 32 00 41 78 65 6c 20 46 20 20 20 20 63 63 63 32 32 32 00 00 +00 40 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Axel F...1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 0d 02 06 0e 00 04 58 04 00 15 04 14 06 0c 00 05 5f 04 0a 13 15 03 06 0e +00 05 63 04 08 15 15 06 06 0d 00 05 62 04 0e 34 26 21 20 47 12 0c 00 04 00 +63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Axel F...1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 0d 02 06 0e 00 01 58 04 00 15 04 14 06 0c 00 01 5f 04 0a 13 15 03 06 0e +00 00 63 04 08 15 15 06 06 0d 00 00 62 04 0e 34 26 21 20 47 12 0c 00 04 00 +63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Axel F...2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 15 02 06 0e 00 03 5a 04 08 15 04 14 06 0c 00 04 5f 04 0a 15 15 03 06 0e +00 06 63 04 08 15 15 06 06 0d 00 46 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00 +63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Axel F...2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 15 02 06 0e 00 01 5a 04 08 15 04 14 06 0c 00 01 5f 04 0a 15 15 03 06 0e +00 00 63 04 08 15 15 06 06 0d 00 40 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00 +63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BadSample* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 00 01 00 00 00 43 3d 00 14 1f 00 01 0d 00 00 4a 0a 00 1f 0b 00 01 00 +00 00 46 13 06 14 1b 0b 07 0f 00 01 63 04 0b 00 63 00 17 63 7f 0c 02 04 00 +28 63 00 00 00 32 00 42 61 64 53 61 6d 70 6c 65 2a 63 63 63 32 32 32 09 40 +00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Beta.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 09 00 07 0d 20 45 54 08 0a 0d 08 01 05 0d 00 46 4e 00 0a 1c 00 00 04 0f +00 46 2f 19 04 10 05 00 05 0f 00 45 54 08 0c 3a 23 00 05 30 62 00 05 04 00 +63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Beta.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 09 00 07 0d 20 43 58 08 0a 0d 03 00 05 07 00 44 56 04 02 1c 00 00 04 0f +00 46 45 0d 04 10 04 00 05 07 00 45 56 08 04 2b 23 00 05 30 62 00 05 04 00 +63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BigWash +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 0e 05 00 18 02 54 13 10 1f 19 08 0a 0c 00 03 5c 13 0c 1f 05 00 02 00 +5e 04 52 24 11 1f 10 08 07 0e 00 04 63 0d 0b 02 1a 16 03 00 52 00 02 04 00 +63 28 00 1e 00 32 00 42 69 67 57 61 73 68 20 20 20 63 63 63 32 32 32 00 20 +20 30 10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chroma...1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 1f 07 09 00 03 44 2a 03 15 16 03 04 0d 00 06 55 0d 01 18 19 07 07 0d +00 03 63 04 06 0f 04 03 07 0d 00 05 63 04 06 64 1a 00 00 00 12 0c 04 04 00 +28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chroma...2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 00 09 0a 00 02 5c 08 04 1f 13 1f 01 07 00 03 55 10 03 13 15 06 09 0d +00 06 59 04 03 1f 09 0b 06 0c 00 04 63 04 0b 2c 21 17 02 0d 32 18 04 04 00 +28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chroma...3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 06 03 08 0f 00 04 54 04 13 1f 0a 00 09 07 00 04 41 2a 1b 15 06 03 09 0f +00 04 5c 04 13 1f 0a 00 09 0d 00 05 63 04 0b 34 23 00 00 00 12 18 04 04 00 +28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Crazy 6502 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 09 04 07 0f 00 43 48 0a 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f +00 45 63 04 08 0f 03 01 07 0f 00 45 63 04 08 05 2c 00 63 63 37 24 04 04 00 +63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Crazy 6502 +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 09 04 07 0f 00 40 48 0a 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f +00 40 63 04 08 0f 03 01 07 0f 00 40 63 04 08 05 2c 00 63 63 37 24 04 04 00 +63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DigiAnnie +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 32 +1f 0c 05 05 0c 17 02 53 0a 08 1f 11 02 05 0d 1e 02 45 04 00 1f 13 0e 05 0d +32 01 3f 1f 06 1f 1f 08 06 0f 00 02 61 04 16 39 1d 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 44 69 67 69 41 6e 6e 69 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <> DS 1 <> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 02 0f 00 05 58 04 1e 17 1f 01 02 0f 0a 04 49 0d 03 19 1f 00 03 0f +08 06 63 00 16 12 1f 00 01 0f 14 06 63 00 1b 34 00 00 00 00 02 0c 07 04 00 +63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <> DS 1 <> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 00 02 0f 00 02 58 04 1e 17 1f 01 02 0f 0a 01 49 0d 03 19 1f 00 03 0f +08 00 63 00 16 12 1f 00 01 0f 14 00 63 00 1b 34 00 00 00 00 02 0c 07 04 00 +63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: < DS 11 > +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 02 0f 00 04 4f 04 1e 17 1f 01 02 0f 0a 04 3b 04 03 19 1f 00 03 0f +08 04 63 00 16 12 1f 00 01 0f 14 07 63 10 1b 34 20 00 0a 00 02 0c 07 04 00 +63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: < DS 11 > +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 00 02 0f 00 00 4f 04 1e 17 1f 01 02 0f 0a 00 3b 04 03 19 1f 00 03 0f +08 00 63 00 16 12 1f 00 01 0f 14 00 63 10 1b 34 20 00 0a 00 02 0c 07 04 00 +63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EML Synth1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 00 01 04 07 00 05 56 04 0e 0f 07 01 05 0b 00 06 52 04 08 13 07 00 06 0e +00 04 60 00 03 13 05 00 06 0e 00 06 62 04 0b 7c 19 00 0c 00 42 18 07 04 00 +63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EML Synth1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 00 01 04 07 00 02 56 04 0e 0f 07 01 05 0b 00 02 52 04 08 13 07 00 06 0e +00 00 60 00 03 13 05 00 06 0e 00 00 62 04 0b 7c 19 00 0c 00 42 18 07 04 00 +63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EML Synth2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 00 01 04 07 00 03 54 04 0e 0f 07 01 05 0b 00 02 5b 08 10 13 07 00 06 0e +00 05 60 00 03 13 05 00 06 0e 00 05 62 08 0b 7c 19 00 0c 00 42 18 07 04 00 +63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EML Synth2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 00 01 04 07 00 02 54 04 0e 0f 07 01 05 0b 00 01 5b 08 10 13 07 00 06 0e +00 00 60 00 03 13 05 00 06 0e 00 00 62 08 0b 7c 19 00 0c 00 42 18 07 04 00 +63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 03 63 04 05 15 09 07 07 0d +00 07 63 04 0a 0f 00 03 06 0d 00 06 63 08 09 7e 23 30 00 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 00 63 04 05 15 09 07 07 0d +00 00 63 04 0a 0f 00 03 06 0d 00 00 63 08 09 7e 23 30 00 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 09 07 07 0d 00 05 63 19 09 0f 00 03 06 0d 00 04 52 08 00 15 09 07 07 0d +00 06 41 00 0e 13 00 03 06 0d 00 05 63 04 0b 77 17 00 0b 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 09 07 07 0d 00 00 63 19 09 0f 00 03 06 0d 00 00 52 08 00 15 09 07 07 0d +00 00 41 00 0e 13 00 03 06 0d 00 00 63 04 0b 77 17 00 0b 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 04 63 08 0a 15 09 07 07 0d +00 04 63 04 0d 0f 00 04 06 0d 00 06 63 0d 08 7e 17 00 0b 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explorer.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 00 63 08 0a 15 09 07 07 0d +00 00 63 04 0d 0f 00 04 06 0d 00 00 63 0d 08 7e 17 00 0b 00 22 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FMMelodica +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0c 00 0a 0d 20 44 50 0a 09 11 0c 00 0a 0d 20 44 50 0a 03 11 05 00 0a 0f +00 43 63 04 01 11 05 00 09 0f 00 43 63 04 0b 44 21 15 03 05 5e 11 04 04 00 +63 1e 55 00 00 32 00 46 4d 4d 65 6c 6f 64 69 63 61 63 63 63 32 32 32 00 40 +00 40 00 28 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gamma....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 06 00 02 0e 14 03 5c 04 06 08 1f 00 02 0f 00 44 47 08 13 06 1f 00 04 0f +4e 04 3c 0d 03 10 06 00 05 0e 00 06 5f 08 0b 72 21 1d 0e 1a 56 0c 08 04 00 +63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gamma....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 06 00 02 0e 14 05 52 08 06 0c 1f 00 02 0f 00 45 3b 08 13 0a 1f 00 04 0f +4e 05 4c 10 03 10 06 00 05 0e 00 06 5f 04 0b 6a 21 1d 0e 1a 56 0c 08 04 01 +63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 18 + +** Name: GleeSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 03 09 06 0e 0a 03 52 08 14 0c 04 07 06 0c 00 04 42 19 08 15 04 02 05 0e +00 05 63 08 06 0b 15 0c 06 0f 00 45 5e 19 08 2c 26 21 08 47 26 00 02 04 00 +28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GleeSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 03 09 06 0e 0a 01 52 08 14 0c 04 07 06 0c 00 01 42 19 08 15 04 02 05 0e +00 00 63 08 06 0b 15 0c 06 0f 00 40 5e 19 08 2c 26 21 08 47 26 00 02 04 00 +28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HardSync +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +11 00 00 05 0c 00 00 44 05 06 1b 05 00 0a 0e 00 01 4f 0a 0a 18 07 00 08 0e +3b 02 43 20 09 15 0a 00 0b 0f 00 01 63 04 0b 72 1d 08 00 00 52 05 04 04 01 +63 41 00 00 00 32 00 48 61 72 64 53 79 6e 63 20 20 63 63 63 32 32 32 00 51 +00 50 00 71 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Helix....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 1f 00 03 0f 63 04 58 08 03 08 0e 00 05 01 00 04 63 04 02 07 04 0c 06 07 +3c 05 61 0d 0c 08 1f 01 05 0f 00 07 62 00 13 75 22 00 14 00 32 0c 04 04 00 +63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Helix....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 1f 00 03 0f 63 02 58 08 03 08 0e 00 05 01 00 00 63 04 02 07 04 0c 06 07 +3c 00 61 0d 0c 08 1f 01 05 0f 00 00 62 00 13 75 22 00 14 00 32 0c 04 04 00 +63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Helix....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 1f 00 03 0f 63 05 5f 08 03 08 07 00 05 08 00 06 53 00 02 07 04 0c 06 07 +3c 05 61 0d 0c 08 1f 01 05 0f 00 06 63 04 13 6c 22 00 14 00 32 0c 04 04 00 +63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Helix....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 1f 00 03 0f 63 02 5f 08 03 08 07 00 05 08 00 01 53 00 02 07 04 0c 06 07 +3c 00 61 0d 0c 08 1f 01 05 0f 00 00 63 04 13 6c 22 00 14 00 32 0c 04 04 00 +63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ ISAO \ +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 17 1b 01 0e 00 42 39 04 0b 0f 00 03 05 0d 00 03 2e 08 0b 0f 00 03 05 0d +00 45 63 08 0b 10 00 03 05 0d 00 06 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01 +63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ ISAO \ +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 17 1b 01 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d +00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01 +63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ ISAO \ +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +18 17 1b 00 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d +00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01 +63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JP 4.....1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 05 01 05 08 00 04 51 0a 03 18 09 00 05 0b 2d 04 60 00 13 14 08 00 03 0c +43 05 63 04 1b 18 08 04 04 07 00 06 63 04 13 7c 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JP 4.....1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 05 01 05 08 00 01 51 0a 03 18 09 00 05 0b 2d 01 60 00 13 14 08 00 03 0c +43 00 63 04 1b 18 08 04 04 07 00 00 63 04 13 7c 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JP 4.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 08 03 05 0f 00 03 54 04 06 16 0a 0a 05 0d 00 05 54 0d 03 16 09 01 06 0f +00 07 63 04 00 16 15 01 06 0d 00 07 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00 +63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: JP 4.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 08 03 05 0f 00 01 54 04 06 16 0a 0a 05 0d 00 03 54 0d 03 16 09 01 06 0f +00 04 63 04 00 16 15 01 06 0d 00 00 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00 +63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Juno Juice +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +06 0a 05 03 0f 00 02 4e 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f +00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00 +63 32 00 00 00 32 00 4a 75 6e 6f 20 4a 75 69 63 65 63 63 63 32 32 32 00 06 +00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Juno Who? +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 00 03 0f 00 01 4a 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f +00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00 +63 32 00 00 00 32 00 4a 75 6e 6f 20 57 68 6f 3f 20 63 63 63 32 32 32 00 26 +00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jupiter * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 04 0f 35 00 3d 22 02 1f 00 00 04 0f 19 00 41 0d 05 1f 00 00 04 0f +3b 00 41 18 06 0c 0a 00 05 0e 00 40 63 0d 0c 01 1e 0c 0f 05 56 00 02 04 00 +28 63 00 00 00 32 00 4a 75 70 69 74 65 72 20 20 2a 63 63 63 32 32 32 00 0f +00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ Kitaro.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f +00 06 63 04 06 18 1f 00 0d 0f 00 06 56 04 03 7c 29 00 05 00 22 18 05 04 00 +63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00 +00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ Kitaro.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f +00 00 63 04 06 18 1f 00 0d 0f 00 00 56 04 03 7c 29 00 05 00 22 18 05 04 00 +63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00 +00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ Kitaro.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 09 09 0f 00 3c 52 0a 02 08 04 03 09 0f 00 1d 55 04 02 1f 0f 09 09 0f +00 1d 63 04 04 1f 0f 09 09 0f 00 3e 63 04 04 64 1f 1c 14 00 32 18 02 04 00 +63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: \ Kitaro.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 09 09 0f 00 3a 52 0a 02 08 04 03 09 0f 00 1a 55 04 02 1f 0f 09 09 0f +00 18 63 04 04 1f 0f 09 09 0f 00 38 63 04 04 64 1f 1c 14 00 32 18 02 04 00 +63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 07 02 0f 47 04 35 04 05 0a 1f 02 02 0f 00 45 43 04 02 0a 1f 02 04 0f +4e 05 55 04 0c 0a 1f 02 05 0f 00 06 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 07 02 0f 47 00 35 04 05 0a 1f 02 02 0f 00 40 43 04 02 0a 1f 02 04 0f +4e 00 55 04 0c 0a 1f 02 05 0f 00 00 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 07 02 0f 47 03 48 04 05 0f 1f 00 08 0f 00 46 62 04 02 0f 1f 00 08 0f +00 05 63 04 04 0f 1f 00 08 0f 00 04 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02 +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 07 02 0f 47 00 48 04 05 0f 1f 00 08 0f 00 40 62 04 02 0f 1f 00 08 0f +00 00 63 04 04 0f 1f 00 08 0f 00 00 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02 +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0a 07 09 0e 4d 03 4f 04 03 12 1f 00 0a 0f 00 05 39 04 03 12 1f 00 0a 0f +4b 05 38 04 03 12 1f 00 0a 0f 01 07 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Korg 770.3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 0a 07 09 0e 4d 00 4f 04 03 12 1f 00 0a 0f 00 00 39 04 03 12 1f 00 0a 0f +4b 00 38 04 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00 +63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Synthesizer2 + +** Name: Lambda...1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 06 04 04 0f 00 04 41 08 01 1f 0e 05 05 09 00 07 4a 13 04 09 06 00 05 0f +00 06 5f 08 06 1f 11 08 05 0f 00 06 61 04 00 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 06 04 04 0f 00 01 41 08 01 1f 0e 05 05 09 00 02 4a 13 04 09 06 00 05 0f +00 00 5f 08 06 1f 11 08 05 0f 00 00 61 04 00 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 0c 09 05 0d 00 03 45 10 03 1f 0b 0a 08 0c 00 04 54 04 03 0b 0c 09 05 0d +00 06 5f 04 03 1f 04 09 08 0f 00 06 5f 00 03 74 23 00 00 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 0c 09 05 0d 00 01 45 10 03 1f 0b 0a 08 0c 00 01 54 04 03 0b 0c 09 05 0d +00 00 5f 04 03 1f 04 09 08 0f 00 00 5f 00 03 74 23 00 00 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 10 03 09 0f 00 05 47 0d 00 1f 14 05 05 09 00 04 4d 13 16 07 10 03 09 0f +00 05 5c 0d 03 1f 14 08 05 0f 00 05 63 04 02 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 33 63 63 63 32 32 32 00 40 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 10 03 09 0f 00 02 47 0d 00 1f 14 05 05 09 00 01 4d 13 16 07 10 03 09 0f +00 00 5c 0d 03 1f 14 08 05 0f 00 00 63 04 02 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 33 63 63 63 32 32 32 00 40 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 10 03 0d 0f 00 03 4c 08 00 1f 14 05 04 09 00 03 4d 0d 16 07 10 03 0e 0f +00 06 5c 08 03 1f 14 08 04 0f 00 03 63 08 02 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...4 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 10 03 0d 0f 00 01 4c 08 00 1f 14 05 04 09 00 01 4d 0d 16 07 10 03 0e 0f +00 00 5c 08 03 1f 14 08 04 0f 00 00 63 08 02 44 23 2f 19 00 32 18 07 04 00 +63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 03 03 05 08 00 03 55 08 00 18 06 09 05 09 00 04 51 04 06 05 10 03 05 0f +00 07 63 08 03 18 06 09 05 09 00 06 63 04 03 24 21 23 0f 00 12 18 05 04 00 +63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20 +00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lambda...5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +05 03 03 05 08 00 02 55 08 00 18 06 09 05 09 00 01 51 04 06 05 10 03 05 0f +00 00 63 08 03 18 06 09 05 09 00 00 63 04 03 24 21 23 0f 00 12 18 05 04 00 +63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20 +00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 07 0f 00 03 54 08 03 07 0d 04 0a 0f 00 04 59 0a 03 1f 03 03 09 0c +00 06 62 0a 03 0f 0d 05 0f 0f 00 05 63 0a 03 34 23 15 05 63 26 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 07 0f 00 01 54 08 03 07 0d 04 0a 0f 00 01 59 0a 03 1f 03 03 09 0c +00 00 62 0a 03 0f 0d 05 0f 0f 00 00 63 0a 03 34 23 15 05 63 26 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 15 06 0a 0e 00 04 4b 28 0b 1b 0a 09 0f 0e 00 04 5c 04 0b 1f 03 0a 09 0c +00 06 62 08 13 18 09 06 0a 0e 00 05 63 04 03 2c 23 15 05 63 26 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 15 06 0a 0e 00 01 4b 28 0b 1b 0a 09 0f 0e 00 01 5c 04 0b 1f 03 0a 09 0c +00 00 62 08 13 18 09 06 0a 0e 00 00 63 04 03 2c 23 15 05 63 26 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 07 0f 0f 00 03 45 04 06 1f 1f 0a 0f 0f 00 04 5b 00 0c 1f 04 00 0f 0f +00 06 5f 04 03 1f 1f 00 0f 0f 00 05 63 04 05 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 07 0f 0f 00 01 45 04 06 1f 1f 0a 0f 0f 00 02 5b 00 0c 1f 04 00 0f 0f +00 00 5f 04 03 1f 1f 00 0f 0f 00 00 63 04 05 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 07 0f 0f 2e 03 5a 04 06 1c 1f 03 0f 0f 2c 04 5b 00 0c 1f 04 00 0f 0f +00 05 5f 04 03 16 1f 00 0f 0f 00 06 63 04 05 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 07 0f 0f 2e 01 5a 04 06 1c 1f 03 0f 0f 2c 01 5b 00 0c 1f 04 00 0f 0f +00 00 5f 04 03 16 1f 00 0f 0f 00 00 63 04 05 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 15 06 0a 0e 2a 03 4a 22 06 1b 09 09 0f 0d 3a 04 63 04 0c 18 09 04 0a 0e +00 06 63 04 03 18 09 06 0a 0e 01 06 5e 0d 12 6c 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 15 06 0a 0e 2a 01 4a 22 06 1b 09 09 0f 0d 3a 00 63 04 0c 18 09 04 0a 0e +00 00 63 04 03 18 09 06 0a 0e 01 00 5e 0d 12 6c 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 09 03 06 07 2a 05 62 04 03 18 10 06 07 0b 3a 05 63 04 0b 15 1f 1c 0f 00 +00 05 63 04 03 15 06 06 0a 0c 01 05 63 04 03 6c 23 00 00 00 42 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 09 03 06 07 2a 01 62 04 03 18 10 06 07 0b 3a 00 63 04 0b 15 1f 1c 0f 00 +00 00 63 04 03 15 06 06 0a 0c 01 00 63 04 03 6c 23 00 00 00 42 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 0f 07 06 09 42 03 57 0d 02 18 0b 09 07 0b 32 06 63 04 03 18 1f 00 0f 0f +00 05 63 04 05 1f 06 06 0a 0c 01 05 63 04 03 5c 23 00 00 00 42 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 37 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 0f 07 06 09 42 01 57 0d 02 18 0b 09 07 0b 32 01 63 04 03 18 1f 00 0f 0f +00 01 63 04 05 1f 06 06 0a 0c 01 00 63 04 03 5c 23 00 00 00 42 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 37 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 07 05 09 0f 42 03 56 08 06 1f 16 00 08 0e 00 05 63 04 03 1f 16 00 08 0e +00 04 63 04 03 1f 16 00 08 0e 00 06 63 04 03 6d 25 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 38 63 63 63 32 32 32 00 20 +00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LeadSynth8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 07 05 09 0f 42 02 56 08 06 1f 16 00 08 0e 00 00 63 04 03 1f 16 00 08 0e +00 00 63 04 03 1f 16 00 08 0e 00 00 63 04 03 6d 25 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 38 63 63 63 32 32 32 00 20 +00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Luna.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 07 00 05 0e 00 44 4c 04 00 05 07 00 05 0e 0e 45 52 04 06 0c 1f 00 06 0f +00 05 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 4c 75 6e 61 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Luna.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 07 00 05 0e 00 04 51 00 00 0c 03 00 05 08 0e 04 40 13 06 0c 1f 00 06 0f +00 05 60 04 00 0c 1f 00 07 0f 0a 06 5e 00 06 2c 22 00 0f 00 42 18 07 04 00 +63 63 00 00 00 32 00 4c 75 6e 61 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Luna.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 07 00 05 0e 00 44 4b 08 00 0c 07 00 05 0e 0e 45 52 0a 06 05 1f 00 06 0f +00 05 63 08 00 0c 1f 00 07 0f 0a 06 4b 0a 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 4c 75 6e 61 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lyrisyn +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 20 +10 06 00 05 0e 00 01 50 0a 04 1f 04 00 05 0f 00 01 51 04 02 1f 0b 00 0a 0f +00 01 35 08 03 10 1f 00 0a 0f 00 02 63 04 03 30 1e 00 00 00 52 18 04 04 00 +63 32 00 00 00 32 00 4c 79 72 69 73 79 6e 20 20 20 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MaxiKorg.1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 07 0f 63 00 53 04 06 1f 1f 00 07 0f 00 00 63 00 02 1f 1f 00 07 0f +3c 00 61 08 04 1f 1f 00 07 0f 00 00 62 04 03 75 22 00 14 00 32 0c 06 0d 01 +63 01 63 00 00 32 00 4d 61 78 69 4b 6f 72 67 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MaxiKorg.2 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 08 0f 00 03 54 00 06 17 1f 00 07 0f 00 06 4b 04 02 1f 1f 00 08 0f +00 04 61 08 04 15 1f 00 08 0f 00 45 62 08 03 74 1e 00 0e 35 56 18 06 05 00 +63 01 63 00 00 32 00 4d 61 78 69 4b 6f 72 67 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MaxiKorg.2 +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 08 0f 00 00 54 00 06 17 1f 00 07 0f 00 00 4b 04 02 1f 1f 00 08 0f +00 00 61 08 04 15 1f 00 08 0f 00 40 62 08 03 74 1e 00 0e 35 56 18 06 05 00 +63 01 63 00 00 32 00 4d 61 78 69 4b 6f 72 67 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MicroMoog1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 03 01 07 0d 27 05 4b 0a 0d 14 05 01 05 0f 00 05 56 04 0c 15 04 00 0a 0d +11 06 50 08 09 17 05 00 0a 02 27 06 5a 08 05 61 24 00 04 00 42 0c 02 0d 11 +63 63 00 00 00 32 00 4d 69 63 72 6f 4d 6f 6f 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MicroMoog1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 03 01 07 0d 27 02 4b 0a 0d 14 05 01 05 0f 00 02 56 04 0c 15 04 00 0a 0d +11 00 50 08 09 17 05 00 0a 02 27 00 5a 08 05 61 24 00 04 00 42 0c 02 0d 11 +63 63 00 00 00 32 00 4d 69 63 72 6f 4d 6f 6f 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MicroMoog2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 01 01 05 0d 27 02 4d 00 03 14 02 01 05 0f 00 04 4e 00 03 15 01 00 05 0d +11 05 58 08 03 17 02 00 05 02 27 07 63 08 03 78 24 00 04 00 42 0c 02 0c 11 +63 63 00 00 00 32 00 4d 69 63 72 6f 4d 6f 6f 67 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MicroMoog2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 01 01 05 0d 27 01 4d 00 03 14 02 01 05 0f 00 01 4e 00 03 15 01 00 05 0d +11 01 58 08 03 17 02 00 05 02 27 01 63 08 03 78 24 00 04 00 42 0c 02 0c 11 +63 63 00 00 00 32 00 4d 69 63 72 6f 4d 6f 6f 67 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog * +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 09 00 01 0d 00 00 4d 04 06 0f 0d 00 01 0b 00 00 45 04 00 0b 04 00 01 0d +00 00 44 04 03 0f 0c 00 07 0e 00 00 63 04 03 3a 21 00 00 00 52 11 02 04 00 +28 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 20 2a 63 63 63 32 32 32 00 08 +00 08 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 02 41 04 0c 1f 09 04 0f 0f +00 06 62 04 14 1c 10 04 0c 0e 00 05 63 04 0b 6c 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 01 41 04 0c 1f 09 04 0f 0f +00 00 62 04 14 1c 10 04 0c 0e 00 00 63 04 0b 6c 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0a 03 0f 0e 00 06 58 08 14 1c 1b 06 0f 0f 00 04 5c 08 0e 1c 10 04 0c 0f +00 07 62 04 0b 1f 09 09 0f 0f 00 05 63 04 14 74 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0a 03 0f 0e 00 01 58 08 14 1c 1b 06 0f 0f 00 01 5c 08 0e 1c 10 04 0c 0f +00 00 62 04 0b 1f 09 09 0f 0f 00 00 63 04 14 74 23 00 00 00 32 0c 02 04 00 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 05 60 00 06 1c 10 04 0c 0f +00 05 62 04 0b 1c 10 04 0c 0f 00 06 63 04 0c 6c 23 00 00 00 32 0c 02 04 04 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 33 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiniMoog.3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 01 60 00 06 1c 10 04 0c 0f +00 00 62 04 0b 1c 10 04 0c 0f 00 00 63 04 0c 6c 23 00 00 00 32 0c 02 04 04 +63 63 00 00 00 32 00 4d 69 6e 69 4d 6f 6f 67 2e 33 63 63 63 32 32 32 00 20 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mirage * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 08 00 05 0f 45 01 45 08 0b 1f 00 00 04 0f 30 00 4d 08 00 11 08 03 05 0f +26 07 5b 13 16 10 0a 08 06 0f 00 02 63 08 0b 03 1e 00 0a 00 32 00 02 04 00 +28 63 00 00 00 32 00 4d 69 72 61 67 65 20 20 20 2a 63 63 63 32 32 32 00 20 +00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MoogBass * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 00 06 0c 00 00 4e 05 06 1f 18 00 04 0c 0f 00 50 03 00 1f 04 00 02 0d +23 00 48 04 06 17 0c 00 08 0e 19 00 63 04 03 3a 21 00 00 00 52 0c 02 0c 00 +28 63 00 00 00 32 00 4d 6f 6f 67 42 61 73 73 20 2a 63 63 63 32 32 32 00 11 +00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MultiMoog1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 07 00 05 0e 00 04 56 00 00 1f 03 00 05 08 0e 04 42 13 06 1f 1f 00 06 0f +00 07 56 04 00 1f 1f 00 07 0f 0a 06 5e 00 06 33 22 00 0f 00 42 18 07 04 00 +63 63 00 00 00 32 00 4d 75 6c 74 69 4d 6f 6f 67 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MultiMoog1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 07 00 05 0e 00 02 56 00 00 1f 03 00 05 08 0e 01 42 13 06 1f 1f 00 06 0f +00 01 56 04 00 1f 1f 00 07 0f 0a 00 5e 00 06 33 22 00 0f 00 42 18 07 04 00 +63 63 00 00 00 32 00 4d 75 6c 74 69 4d 6f 6f 67 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MultiMoog2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 00 05 0e 00 45 53 08 00 1f 07 00 05 0e 0e 46 44 0a 06 1f 1f 00 06 0f +00 04 54 08 00 1f 1f 00 07 0f 0a 06 63 0a 06 32 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 4d 75 6c 74 69 4d 6f 6f 67 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MultiMoog2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 00 05 0e 00 42 53 08 00 1f 07 00 05 0e 0e 42 44 0a 06 1f 1f 00 06 0f +00 01 54 08 00 1f 1f 00 07 0f 0a 00 63 0a 06 32 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 4d 75 6c 74 69 4d 6f 6f 67 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: No!NotJump +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0a 00 03 0f 29 00 44 03 02 0f 0e 00 03 0f 42 01 5f 05 01 1d 0e 00 07 0f +00 02 63 03 04 13 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00 +63 32 00 00 00 32 00 4e 6f 21 4e 6f 74 4a 75 6d 70 63 63 63 32 32 32 00 56 +00 31 00 46 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <> OB 1 <> +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 02 0f 00 04 56 00 1e 17 1f 01 02 0f 0a 04 45 04 03 19 1f 00 03 0f +08 06 58 08 16 12 1f 00 01 0f 14 05 5b 04 1b 2a 00 00 00 00 02 0c 07 0c 01 +63 63 00 32 00 32 00 3c 3e 20 4f 42 20 31 20 3c 3e 63 63 63 32 32 32 00 30 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: <> OB 1 <> +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 00 02 0f 00 01 56 00 1e 17 1f 01 02 0f 0a 01 45 04 03 19 1f 00 03 0f +08 01 58 08 16 12 1f 00 01 0f 14 00 5b 04 1b 2a 00 00 00 00 02 0c 07 0c 01 +63 63 00 32 00 32 00 3c 3e 20 4f 42 20 31 20 3c 3e 63 63 63 32 32 32 00 30 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OB-8 * +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 08 00 06 0e 0c 40 49 03 06 12 08 00 03 0e 00 00 4d 04 03 11 1f 00 06 0f +0a 00 63 03 0e 0c 1f 00 07 0f 00 00 63 04 0b 3c 23 00 00 00 5a 05 02 04 00 +28 63 00 00 00 32 63 20 20 4f 42 2d 38 20 20 20 2a 63 63 63 32 32 32 00 06 +00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 0f 0f 00 04 5c 00 16 1d 0c 04 0f 0e 00 04 5e 00 02 1f 0c 04 0f 0e +00 05 63 00 04 1f 0c 04 0f 0e 00 05 63 04 03 2c 00 00 13 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 0f 0f 00 01 5c 00 16 1d 0c 04 0f 0e 00 01 5e 00 02 1f 0c 04 0f 0e +00 00 63 00 04 1f 0c 04 0f 0e 00 00 63 04 03 2c 00 00 13 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 02 04 04 0e 05 03 58 00 06 12 09 04 04 0f 00 04 4c 00 00 0b 0c 04 04 0e +00 05 63 00 03 11 0b 03 06 0f 00 05 63 00 03 2c 23 00 13 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 02 04 04 0e 05 02 58 00 06 12 09 04 04 0f 00 01 4c 00 00 0b 0c 04 04 0e +00 00 63 00 03 11 0b 03 06 0f 00 00 63 00 03 2c 23 00 13 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0c 04 05 0e 05 03 57 00 00 0c 0c 04 04 0e 05 04 52 00 06 0a 0c 04 05 0e +00 05 63 04 06 0a 1f 00 05 0f 00 05 63 00 06 3c 17 00 20 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Oberheim.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 0c 04 05 0e 05 02 57 00 00 0c 0c 04 04 0e 05 01 52 00 06 0a 0c 04 05 0e +00 00 63 04 06 0a 1f 00 05 0f 00 00 63 00 06 3c 17 00 20 00 42 18 02 04 00 +28 02 00 00 00 32 00 4f 62 65 72 68 65 69 6d 2e 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Synthesizer3 + + +** Name: Odyssey..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 1f 04 09 0f 00 04 5c 00 0d 19 03 01 09 00 00 06 53 00 04 1f 16 03 09 0d +00 04 63 00 0a 19 06 06 09 06 00 05 63 00 0b 6c 1e 00 0a 00 32 18 04 04 00 +63 01 63 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Odyssey..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 1f 04 09 0f 00 01 5c 00 0d 19 03 01 09 00 00 02 53 00 04 1f 16 03 09 0d +00 00 63 00 0a 19 06 06 09 06 00 00 63 00 0b 6c 1e 00 0a 00 32 18 04 04 00 +63 01 63 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Odyssey..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 02 01 05 0f 00 3b 5b 00 00 1b 13 01 0d 0a 00 1d 63 00 03 1f 05 06 05 0f +00 1d 63 00 00 1f 04 03 0c 0f 00 3e 63 00 0b 2c 00 00 00 00 32 18 02 04 00 +63 32 00 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Odyssey..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 02 01 05 0f 00 39 5b 00 00 1b 13 01 0d 0a 00 1a 63 00 03 1f 05 06 05 0f +00 18 63 00 00 1f 04 03 0c 0f 00 38 63 00 0b 2c 00 00 00 00 32 18 02 04 00 +63 32 00 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Odyssey..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 05 04 06 0e 1e 3d 56 0a 0d 1f 09 00 06 00 00 1d 5d 00 05 1b 02 04 06 0e +1e 1d 63 00 0b 1f 00 00 07 0f 00 3d 63 00 0c 2c 1d 00 00 00 42 18 02 04 00 +63 32 00 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 33 63 63 63 32 32 32 00 20 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Odyssey..3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 05 04 06 0e 1e 3a 56 0a 0d 1f 09 00 06 00 00 19 5d 00 05 1b 02 04 06 0e +1e 18 63 00 0b 1f 00 00 07 0f 00 38 63 00 0c 2c 1d 00 00 00 42 18 02 04 00 +63 32 00 00 00 32 00 4f 64 79 73 73 65 79 2e 2e 33 63 63 63 32 32 32 00 20 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OhB1Kanobe +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 1f 00 0a 0f 00 04 55 00 0b 10 1f 00 0a 0f 00 05 55 00 0b 12 0d 09 0a 0e +15 07 62 08 0a 12 0d 09 0a 0e 15 05 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00 +28 02 00 00 00 32 00 4f 68 42 31 4b 61 6e 6f 62 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OhB1Kanobe +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 1f 00 0a 0f 00 01 55 00 0b 10 1f 00 0a 0f 00 01 55 00 0b 12 0d 09 0a 0e +15 00 62 08 0a 12 0d 09 0a 0e 15 00 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00 +28 02 00 00 00 32 00 4f 68 42 31 4b 61 6e 6f 62 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Omega....1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 09 10 05 08 00 03 52 10 03 1f 05 00 05 0b 2d 04 4e 08 13 1f 08 00 03 0c +43 06 47 10 1b 1c 06 04 04 07 00 06 63 04 13 7a 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 4f 6d 65 67 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Omega....2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 00 0a 09 37 04 5a 08 0c 1f 1f 0d 0a 0f 39 46 63 08 01 18 04 1c 0a 0a +63 05 63 0d 02 1f 1f 00 0a 0f 00 06 62 04 06 15 46 28 0a 1a 56 0c 07 04 00 +63 19 00 32 00 32 00 4f 6d 65 67 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PCM Duck * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 07 00 0f 0d 00 00 5c 00 08 0d 1f 00 06 0f 16 00 57 00 15 0b 06 03 0f 0e +0e 07 46 1c 10 1c 14 08 0d 0e 00 02 63 04 03 03 23 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 50 43 4d 20 44 75 63 6b 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 04 61 04 13 03 06 16 03 03 +63 05 5a 0a 13 14 05 12 03 03 00 05 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00 +63 32 00 00 00 32 00 50 69 61 6e 6f 53 79 6e 74 68 63 63 63 32 32 32 00 20 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoSynth +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 01 61 04 13 03 06 16 03 03 +63 01 5a 0a 13 14 05 12 03 03 00 00 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00 +63 32 00 00 00 32 00 50 69 61 6e 6f 53 79 6e 74 68 63 63 63 32 32 32 00 20 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PlkAnalog +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 02 01 06 00 06 51 0a 0e 10 1f 02 05 0f 00 04 63 03 08 0b 1f 00 08 0f +00 03 63 05 0e 1a 1f 00 05 0f 00 04 60 04 0b 3d 1f 0e 00 00 46 11 02 04 00 +28 32 00 12 00 32 00 50 6c 6b 41 6e 61 6c 6f 67 20 63 63 63 32 32 32 04 30 +00 56 00 31 07 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Poly 61 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 07 03 04 07 0a 04 5a 08 03 1f 03 0c 06 00 00 05 60 08 0b 12 10 0c 06 0e +00 05 61 08 01 12 12 0c 06 0e 00 45 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00 +28 02 00 00 00 32 00 50 6f 6c 79 20 36 31 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Poly 61 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 07 03 04 07 0a 02 5a 08 03 1f 03 0c 06 00 00 00 60 08 0b 12 10 0c 06 0e +00 00 61 08 01 12 12 0c 06 0e 00 40 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00 +28 02 00 00 00 32 00 50 6f 6c 79 20 36 31 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyFusion +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 07 00 05 0e 00 44 56 04 00 08 07 00 05 0e 0e 44 51 04 06 0e 1f 00 06 0f +00 04 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 50 6f 6c 79 46 75 73 69 6f 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyFusion +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 07 00 05 0e 00 41 56 04 00 08 07 00 05 0e 0e 41 51 04 06 0e 1f 00 06 0f +00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 50 6f 6c 79 46 75 73 69 6f 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyMoog.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 02 04 01 0a 05 59 08 0b 1f 0a 0c 06 00 00 44 50 19 13 10 03 03 06 0e +00 06 63 0d 01 12 03 01 06 0f 00 45 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00 +28 02 00 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyMoog.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 02 04 01 0a 02 59 08 0b 1f 0a 0c 06 00 00 41 50 19 13 10 03 03 06 0e +00 01 63 0d 01 12 03 01 06 0f 00 40 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00 +28 02 00 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 31 63 63 63 32 32 32 00 20 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyMoog.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 1f 00 03 0f 63 03 59 08 0e 0e 1f 01 05 0f 00 04 63 08 0c 0a 04 0c 06 07 +3c 06 63 0d 12 0e 1f 01 05 0f 00 05 63 04 0a 75 22 00 14 00 32 00 04 04 00 +63 01 63 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 32 63 63 63 32 32 32 00 20 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PolyMoog.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 1f 00 03 0f 63 01 59 08 0e 0e 1f 01 05 0f 00 00 63 08 0c 0a 04 0c 06 07 +3c 00 63 0d 12 0e 1f 01 05 0f 00 00 63 04 0a 75 22 00 14 00 32 00 04 04 00 +63 01 63 00 00 32 00 50 6f 6c 79 4d 6f 6f 67 2e 32 63 63 63 32 32 32 00 20 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: P.P.G * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 05 07 0f 22 03 4c 07 02 12 04 02 04 0d 08 00 59 00 05 1d 10 06 01 0d +0c 00 2f 3d 06 1f 0a 00 07 0f 09 02 63 04 03 02 29 00 1f 00 32 0c 02 04 00 +28 63 00 00 00 32 00 20 50 2e 50 2e 47 20 20 20 2a 63 63 63 32 32 32 00 07 +00 00 00 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 0a 00 05 0b 00 00 4f 03 00 1f 0b 00 01 0a 00 00 4a 03 05 1b 16 00 05 0d +00 00 63 03 06 1c 16 00 06 0d 00 00 63 05 00 34 1f 00 06 00 32 05 02 04 00 +28 63 00 00 00 32 00 50 72 6f 70 68 65 74 20 20 2a 63 63 63 32 32 32 00 06 +00 06 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 03 04 0a 06 00 04 4b 04 00 13 07 04 0a 0c 00 04 46 04 06 16 07 04 0a 0c +00 05 22 16 03 17 07 04 0a 0c 00 06 63 04 03 2b 22 21 00 00 32 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +13 03 04 0a 06 00 02 4b 04 00 13 07 04 0a 0c 00 01 46 04 06 16 07 04 0a 0c +00 01 22 16 03 17 07 04 0a 0c 00 00 63 04 03 2b 22 21 00 00 32 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 03 02 07 0f 00 04 4e 04 00 1b 0c 0f 07 0f 19 06 49 0d 03 1b 06 04 07 0d +00 05 63 04 0b 1b 03 03 07 0d 00 07 63 04 15 74 23 00 12 00 12 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 32 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 03 02 07 0f 00 02 4e 04 00 1b 0c 0f 07 0f 19 02 49 0d 03 1b 06 04 07 0d +00 00 63 04 0b 1b 03 03 07 0d 00 00 63 04 15 74 23 00 12 00 12 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 32 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 04 12 08 0c 19 05 4f 04 00 0e 04 12 08 0c 19 06 4c 04 03 10 03 06 08 0e +00 06 63 04 0b 10 03 04 08 0e 00 06 63 04 0d 3c 26 1d 23 00 22 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Prophet..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 04 12 08 0c 19 01 4f 04 00 0e 04 12 08 0c 19 01 4c 04 03 10 03 06 08 0e +00 00 63 04 0b 10 03 04 08 0e 00 00 63 04 0d 3c 26 1d 23 00 22 18 04 05 00 +28 32 00 00 00 32 00 50 72 6f 70 68 65 74 2e 2e 33 63 63 63 32 32 32 00 00 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3100..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +08 1f 07 02 0f 47 04 54 0d 05 08 1f 02 02 0f 00 44 53 08 02 07 1f 02 04 0f +4e 06 4a 00 0c 07 1f 02 05 0f 00 05 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3100..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 1f 07 02 0f 47 01 54 0d 05 08 1f 02 02 0f 00 41 53 08 02 07 1f 02 04 0f +4e 01 4a 00 0c 07 1f 02 05 0f 00 00 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3100..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 07 02 0f 47 04 53 0a 06 07 1f 02 02 0f 00 44 4e 04 04 0d 1f 02 04 0f +4e 06 48 0d 0a 07 1f 02 05 0f 00 05 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f +63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3100..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 07 02 0f 47 01 53 0a 06 07 1f 02 02 0f 00 41 4e 04 04 0d 1f 02 04 0f +4e 01 48 0d 0a 07 1f 02 05 0f 00 00 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f +63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3300..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 07 01 02 0f 47 03 54 08 05 0c 08 01 02 0f 00 44 50 08 02 0b 07 01 04 0f +4e 06 4f 00 0c 0c 06 02 05 0f 00 06 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3300..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 07 01 02 0f 47 01 54 08 05 0c 08 01 02 0f 00 41 50 08 02 0b 07 01 04 0f +4e 01 4f 00 0c 0c 06 02 05 0f 00 00 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a +63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3300..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 05 01 02 0d 47 03 4d 08 06 0f 05 00 02 0f 00 43 4a 04 04 07 06 01 04 0f +4e 04 4e 08 02 07 04 01 05 0d 00 05 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f +63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PS 3300..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 05 01 02 0d 47 00 4d 08 06 0f 05 00 02 0f 00 40 4a 04 04 07 06 01 04 0f +4e 00 4e 08 02 07 04 01 05 0d 00 00 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f +63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00 +00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Quadra...1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 07 03 05 0f 00 05 3c 13 06 15 09 04 04 0f 00 04 4a 08 00 13 1f 00 06 0f +00 05 5f 00 06 13 0c 07 06 0f 00 05 61 00 03 6c 17 00 0e 00 42 18 07 04 00 +63 32 63 32 00 32 00 51 75 61 64 72 61 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Quadra...2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 09 04 04 0f 00 04 4c 0a 00 0f 07 02 05 0e 00 06 50 00 06 13 0c 07 06 0f +00 04 5f 00 03 13 1f 00 06 0f 00 05 61 08 06 74 17 00 0b 00 22 18 07 04 00 +63 32 63 32 00 32 00 51 75 61 64 72 61 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ResoSynth1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 02 0f 00 03 51 08 1e 17 1f 01 02 0f 0a 04 43 04 03 19 1f 00 03 0f +08 06 55 08 16 12 1f 00 01 0f 14 05 5b 04 1b 2a 00 00 00 00 02 0c 07 04 00 +63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ResoSynth2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 02 0f 00 03 50 00 1e 17 1f 01 02 0f 0a 04 41 04 03 19 1f 00 03 0f +08 04 63 00 16 12 1f 00 01 0f 14 05 63 04 1b 3c 00 00 00 00 02 18 07 04 00 +63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RMI......1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 09 03 07 0d 00 04 4e 08 0b 18 07 03 08 0d 00 05 59 04 0b 19 07 03 08 0c +00 06 62 04 13 1b 08 04 08 0e 00 06 63 04 0b 24 20 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RMI......2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 09 03 07 0d 00 03 51 08 0b 18 07 03 08 0d 00 04 52 08 13 19 07 03 08 0c +00 06 62 04 13 1b 08 04 08 0e 00 06 62 00 0b 24 20 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SH 7.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 08 00 04 07 00 0c 57 00 09 17 1f 01 04 0f 0a 0b 3e 10 01 19 1f 00 04 0f +08 05 61 00 15 12 1f 00 04 0f 14 05 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05 +63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SH 7.....1 +** Source: from a library of patches collected by Duane Bowker, author unknown +10 08 00 04 07 00 08 57 00 09 17 1f 01 04 0f 0a 08 3e 10 01 19 1f 00 04 0f +08 00 61 00 15 12 1f 00 04 0f 14 00 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05 +63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SH 7.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 08 00 05 07 00 05 57 00 11 17 1f 01 05 0f 0a 04 5c 00 11 19 1f 00 05 0f +08 04 61 04 15 12 1f 00 05 0f 14 07 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01 +63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SH 7.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 08 00 05 07 00 02 57 00 11 17 1f 01 05 0f 0a 01 5c 00 11 19 1f 00 05 0f +08 00 61 04 15 12 1f 00 05 0f 14 00 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01 +63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sigma....1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 10 05 08 00 04 4e 10 03 1f 05 00 05 0b 2d 06 5a 04 13 1f 08 00 03 0c +43 04 55 0d 1b 1c 06 04 04 07 00 07 63 04 14 7c 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sigma....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 08 03 05 0f 00 03 57 04 06 16 0a 0a 05 0d 00 07 4b 3f 03 16 09 01 06 0f +00 06 63 04 00 16 15 01 06 0d 00 06 59 13 05 34 25 49 0f 00 32 00 0c 04 00 +63 00 00 00 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sigma....3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 10 05 08 00 03 5a 08 03 1f 03 00 05 06 2d 06 41 13 13 1f 08 00 03 0c +43 04 55 08 1b 1c 06 04 04 07 00 05 63 08 13 6c 21 00 38 00 22 0c 06 04 00 +63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Soft Synth +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 08 00 06 09 00 3a 27 12 06 18 08 00 06 0b 63 02 54 13 00 1b 10 00 06 0b +00 01 63 09 06 1f 0a 00 06 0a 23 01 63 0a 00 05 1f 06 09 00 42 05 02 04 00 +63 63 00 00 00 32 00 53 6f 66 74 20 53 79 6e 74 68 63 63 63 32 32 32 00 54 +00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Softsynth* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 00 03 0d 00 03 54 09 00 1f 0f 06 04 0c 18 00 5c 2d 0d 0f 1f 06 05 0f +00 00 63 09 00 0f 1f 06 05 0f 00 00 63 0a 05 3d 23 00 00 00 62 05 02 04 00 +28 32 00 00 00 32 00 53 6f 66 74 73 79 6e 74 68 2a 63 63 63 32 32 32 00 02 +00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SoloSynth +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 1f 05 03 0e 28 03 50 08 0a 1f 1d 07 04 0c 11 02 50 00 0a 1f 1d 0c 04 0c +28 02 41 00 0b 1a 01 01 05 0d 00 01 62 00 0c 01 1e 00 00 00 52 24 02 04 00 +28 32 00 00 00 32 00 53 6f 6c 6f 53 79 6e 74 68 20 63 52 63 32 32 32 00 00 +00 10 00 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpiralSynt +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 09 06 01 0e 00 03 60 00 13 16 0c 06 05 0e 03 05 51 04 0c 16 0f 06 07 0e +00 05 62 04 0c 16 09 06 07 0f 00 05 63 04 0a 64 23 00 00 00 02 18 04 04 00 +63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpiralSynt +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 09 06 01 0e 00 01 60 00 13 16 0c 06 05 0e 03 01 51 04 0c 16 0f 06 07 0e +00 00 62 04 0c 16 09 06 07 0f 00 00 63 04 0a 64 23 00 00 00 02 18 04 04 00 +63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sweeper +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 00 0a 0b 00 3b 5b 00 0d 1f 16 00 0a 0d 00 1d 46 00 03 1f 16 00 0a 0d +00 1d 63 00 03 1f 16 00 0a 0d 00 3d 63 00 03 35 25 00 00 00 22 18 02 04 00 +63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sweeper +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 00 0a 0b 00 3a 5b 00 0d 1f 16 00 0a 0d 00 19 46 00 03 1f 16 00 0a 0d +00 18 63 00 03 1f 16 00 0a 0d 00 38 63 00 03 35 25 00 00 00 22 18 02 04 00 +63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SweepSynt* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 11 0d 01 09 00 04 4e 0a 04 05 03 00 01 0d 00 02 50 04 02 11 11 00 07 09 +00 01 5b 08 06 0e 07 00 04 0d 00 02 63 04 08 34 1f 00 00 00 32 18 02 04 00 +28 63 00 00 00 32 00 53 77 65 65 70 53 79 6e 74 2a 63 63 63 32 32 32 00 03 +00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SweetSynth +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +14 09 00 03 0f 29 00 12 08 02 0d 0d 00 03 0f 42 01 2d 13 01 1b 0d 00 07 0f +00 02 33 04 04 11 0d 00 07 0f 00 02 63 13 06 00 20 00 00 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 77 65 65 74 53 79 6e 74 68 63 63 63 32 32 32 00 50 +00 30 00 58 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.AftrTch +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 32 +1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f +1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30 +00 62 00 10 00 30 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.AftrTch +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f +1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30 +00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Decay 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 29 +1f 08 00 04 09 14 02 49 12 06 18 08 00 04 0b 14 02 51 13 00 1b 10 00 04 0b +00 01 60 09 06 1f 0a 00 04 0a 00 01 60 0a 00 3d 1f 06 09 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 31 63 63 63 32 32 32 00 54 +00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Decay 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 30 +1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0a 0c +00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00 +63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f +00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Decay 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0d 0c +00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00 +63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f +00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synballs +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 31 +1f 1f 00 01 0e 00 41 62 36 03 19 16 00 01 0b 00 41 5f 05 0b 15 1c 06 01 0b +00 41 58 39 13 1f 1f 05 02 08 00 41 63 18 13 29 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 53 79 6e 62 61 6c 6c 73 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 20 + +** Name: Synth....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 16 07 05 0d 00 04 4b 2d 0b 17 0f 00 06 0d 00 05 57 04 03 16 13 07 06 0d +01 05 63 04 13 0d 09 06 06 0d 00 06 63 04 0b 74 26 21 09 00 42 18 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 16 07 05 0d 00 01 4b 2d 0b 17 0f 00 06 0d 00 01 57 04 03 16 13 07 06 0d +01 00 63 04 13 0d 09 06 06 0d 00 00 63 04 0b 74 26 21 09 00 42 18 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 03 0d 00 42 50 22 02 1f 0f 00 06 0d 00 44 4e 08 08 0c 0a 07 04 0d +01 45 63 04 12 1f 0a 06 05 0d 00 46 63 08 08 5c 26 23 06 1b 36 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 03 0d 00 43 50 22 02 1f 0f 00 06 0d 00 41 4e 08 08 0c 0a 07 04 0d +01 40 63 04 12 1f 0a 06 05 0d 00 40 63 08 08 5c 26 23 06 1b 36 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 0a 07 09 0e 00 43 59 08 06 0d 0a 07 09 0e 00 44 52 04 00 1f 1d 07 09 0e +00 46 63 04 03 1f 1d 07 09 0e 00 45 62 04 03 24 24 32 13 02 36 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 0a 07 09 0e 00 41 59 08 06 0d 0a 07 09 0e 00 41 52 04 00 1f 1d 07 09 0e +00 40 63 04 03 1f 1d 07 09 0e 00 40 62 04 03 24 24 32 13 02 36 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0f 01 0f 00 05 50 3f 03 1f 06 07 0f 0e 00 05 4d 04 00 18 10 0f 0e 0c +00 06 53 04 03 1f 06 07 0f 0e 00 06 5d 04 03 22 28 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0f 01 0f 00 02 50 3f 03 1f 06 07 0f 0e 00 02 4d 04 00 18 10 0f 0e 0c +00 01 53 04 03 1f 06 07 0f 0e 00 00 5d 04 03 22 28 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 14 08 0f 00 00 43 63 10 13 1b 03 06 08 0e 00 44 4c 04 02 1f 15 07 0f 00 +00 45 5f 0d 06 0e 03 06 08 09 00 45 63 04 0e 34 26 21 20 2a 16 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 08 0f 00 00 40 63 10 13 1b 03 06 08 0e 00 41 4c 04 02 1f 15 07 0f 00 +00 40 5f 0d 06 0e 03 06 08 09 00 40 63 04 0e 34 26 21 20 2a 16 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0c 07 0c 0a 00 04 55 04 03 1e 0c 07 07 0a 00 05 55 04 03 1f 16 00 0f 0d +00 05 63 04 03 1f 16 07 07 0d 00 06 62 04 0b 34 26 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0c 07 0c 0a 00 01 55 04 03 1e 0c 07 07 0a 00 01 55 04 03 1f 16 00 0f 0d +00 00 63 04 03 1f 16 07 07 0d 00 00 62 04 0b 34 26 00 00 00 22 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 09 06 04 00 04 5e 00 05 1f 0c 09 06 0e 00 04 5b 00 02 1f 0c 09 06 0e +00 04 63 00 04 1f 0c 09 06 0e 00 05 63 04 02 2c 25 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synth....7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 09 06 04 00 01 5e 00 05 1f 0c 09 06 0e 00 01 5b 00 02 1f 0c 09 06 0e +00 00 63 00 04 1f 0c 09 06 0e 00 00 63 04 02 2c 25 00 00 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Synthish * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 08 00 01 0c 00 01 52 08 06 03 0d 00 01 0f 00 01 49 05 18 10 08 00 04 0d +00 01 63 08 0e 0b 0a 00 04 0e 00 00 63 05 08 34 20 05 19 0f 32 08 02 04 00 +28 32 00 00 00 32 00 53 79 6e 74 68 69 73 68 20 2a 63 63 63 32 32 32 00 09 +00 0d 00 09 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthRise1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 03 0f 00 03 51 00 06 1f 1f 00 03 0f 00 05 5e 00 08 0f 1f 00 04 0f +00 05 5d 08 06 0f 1f 00 05 0f 00 05 5c 08 00 7c 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthRise1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 03 0f 00 01 51 00 06 1f 1f 00 03 0f 00 01 5e 00 08 0f 1f 00 04 0f +00 00 5d 08 06 0f 1f 00 05 0f 00 00 5c 08 00 7c 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthRise2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 00 04 0d 00 05 5f 00 06 1f 1f 00 04 0f 00 05 61 00 08 0f 1f 00 05 0f +00 06 5f 08 06 0f 1f 00 05 0f 00 05 58 08 00 74 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 32 63 63 63 32 32 32 00 20 +00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthRise2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 00 04 0d 00 01 5f 00 06 1f 1f 00 04 0f 00 02 61 00 08 0f 1f 00 05 0f +00 00 5f 08 06 0f 1f 00 05 0f 00 00 58 08 00 74 23 00 00 00 02 18 05 04 00 +63 63 63 00 00 32 00 53 79 6e 74 68 52 69 73 65 32 63 63 63 32 32 32 00 20 +00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthyPad1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +11 11 06 07 0f 1d 02 62 03 06 0b 08 07 07 0f 16 41 62 05 04 11 07 08 07 0f +1d 02 62 05 00 0e 08 04 05 0f 14 43 63 03 02 7f 22 00 0f 00 36 05 02 04 03 +63 32 00 00 00 32 00 53 79 6e 74 68 79 50 61 64 31 63 63 63 32 32 32 00 16 +00 51 00 11 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System 15 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 09 04 09 0e 00 05 54 08 06 16 09 04 09 0e 00 04 5a 00 06 16 09 04 09 0e +00 06 5c 04 03 16 09 04 09 0e 00 05 63 00 03 74 22 00 06 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 73 74 65 6d 20 31 35 20 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System 15 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 09 04 09 0e 00 01 54 08 06 16 09 04 09 0e 00 01 5a 00 06 16 09 04 09 0e +00 00 5c 04 03 16 09 04 09 0e 00 00 63 00 03 74 22 00 06 00 32 0c 02 04 00 +28 02 00 00 00 32 00 53 79 73 74 65 6d 20 31 35 20 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 01 00 04 0c 00 04 5f 00 09 0b 07 00 04 0f 00 04 50 00 04 0e 03 01 04 0f +00 05 63 04 0b 13 02 00 04 0f 00 05 63 04 06 54 17 00 0b 00 32 18 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 01 00 04 0c 00 01 5f 00 09 0b 07 00 04 0f 00 01 50 00 04 0e 03 01 04 0f +00 00 63 04 0b 13 02 00 04 0f 00 00 63 04 06 54 17 00 0b 00 32 18 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 04 03 08 0d 00 04 50 04 01 15 04 03 08 0d 00 04 4c 08 03 12 04 03 08 0d +00 04 62 08 03 0a 04 03 08 0d 00 05 5d 08 06 7c 17 00 0b 00 32 0c 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 04 03 08 0d 00 02 50 04 01 15 04 03 08 0d 00 01 4c 08 03 12 04 03 08 0d +00 00 62 08 03 0a 04 03 08 0d 00 00 5d 08 06 7c 17 00 0b 00 32 0c 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 01 00 06 0c 00 02 51 00 09 15 04 00 07 0f 00 04 4e 00 06 13 0c 02 06 0f +00 06 63 00 0b 13 03 01 06 0f 00 05 63 00 16 74 17 00 0b 00 32 18 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 33 63 63 63 32 32 32 00 00 +00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System35.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 01 00 06 0c 00 01 51 00 09 15 04 00 07 0f 00 02 4e 00 06 13 0c 02 06 0f +00 00 63 00 0b 13 03 01 06 0f 00 00 63 00 16 74 17 00 0b 00 32 18 04 04 00 +63 01 63 00 00 32 00 53 79 73 74 65 6d 33 35 2e 33 63 63 63 32 32 32 00 00 +00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System55.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 09 00 05 0f 00 03 5b 00 00 15 03 00 06 05 00 05 60 00 0e 13 1f 00 06 0f +00 06 63 04 03 13 0c 00 06 0e 00 05 63 04 03 6c 17 00 0b 00 22 18 05 04 00 +63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System55.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 09 00 05 0f 00 01 5b 00 00 15 03 00 06 05 00 01 60 00 0e 13 1f 00 06 0f +00 00 63 04 03 13 0c 00 06 0e 00 00 63 04 03 6c 17 00 0b 00 22 18 05 04 00 +63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 31 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System55.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 05 58 08 0e 13 1f 00 06 0f +00 04 63 00 02 13 0c 00 06 0e 00 05 63 00 02 74 17 00 0b 00 22 18 05 04 00 +63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: System55.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 01 58 08 0e 13 1f 00 06 0f +00 00 63 00 02 13 0c 00 06 0e 00 00 63 00 02 74 17 00 0b 00 22 18 05 04 00 +63 63 63 00 00 32 00 53 79 73 74 65 6d 35 35 2e 32 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 07 07 01 00 00 00 49 0a 0b 1f 1f 02 03 0f 00 01 56 00 0b 07 08 04 03 00 +00 01 45 24 0b 1e 0d 05 04 0d 00 01 63 04 0b 3b 23 00 00 00 32 18 02 04 00 +28 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 20 2a 63 63 63 32 32 32 00 20 +00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 1f 00 03 0f 00 01 50 00 03 1f 1f 00 02 0f 00 03 5f 04 03 19 18 00 02 0f +00 05 45 05 03 1f 1f 00 03 0f 00 06 5a 04 03 7d 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 1f 00 03 0f 00 00 50 00 03 1f 1f 00 02 0f 00 00 5f 04 03 19 18 00 02 0f +00 00 45 05 03 1f 1f 00 03 0f 00 00 5a 04 03 7d 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 11 07 03 0f 00 02 54 00 03 1f 1f 00 04 0f 00 03 63 00 03 19 18 00 03 0f +00 05 45 04 03 1f 1f 00 04 0f 00 05 5b 04 03 45 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 11 07 03 0f 00 00 54 00 03 1f 1f 00 04 0f 00 00 63 00 03 19 18 00 03 0f +00 00 45 04 03 1f 1f 00 04 0f 00 00 5b 04 03 45 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 1f 00 03 0f 00 02 47 00 03 1f 1f 00 03 0f 00 02 43 00 03 19 18 00 03 0f +00 03 5b 04 03 1f 1f 00 03 0f 00 06 5b 04 03 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tamboura.3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 1f 00 03 0f 00 00 47 00 03 1f 1f 00 03 0f 00 00 43 00 03 19 18 00 03 0f +00 00 5b 04 03 1f 1f 00 03 0f 00 00 5b 04 03 6c 23 00 00 00 32 18 02 04 00 +63 63 00 00 00 32 00 54 61 6d 62 6f 75 72 61 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Time X * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +06 00 00 01 00 08 00 5a 00 06 1f 00 00 01 00 00 00 48 00 05 1f 00 00 01 00 +00 02 58 00 01 12 06 00 03 00 00 00 63 00 0b 02 23 00 00 00 32 24 02 04 00 +28 63 00 00 00 32 00 54 69 6d 65 20 58 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TrdrpSynth +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +17 04 00 06 09 00 3a 1e 12 06 10 04 00 06 0b 63 02 54 1c 00 13 0c 00 06 0b +00 01 63 09 06 17 06 00 06 0a 23 01 63 13 00 05 1f 06 09 00 42 05 02 04 00 +63 63 00 00 00 32 00 54 72 64 72 70 53 79 6e 74 68 63 63 63 32 32 32 00 54 +00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Voyage * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 09 00 01 00 19 00 5b 00 08 17 05 00 03 00 00 00 5c 00 0e 15 07 00 04 00 +07 02 63 04 08 15 07 00 04 00 06 01 63 03 0b 14 20 00 1c 00 42 11 02 04 00 +28 63 00 00 00 32 00 56 6f 79 61 67 65 20 20 20 2a 63 63 63 32 32 32 00 44 +00 04 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Walt/Wendy +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 09 07 04 0e 00 04 47 16 03 1e 0f 00 05 0d 00 05 4d 08 09 0a 09 07 04 0e +00 04 62 04 0b 09 10 03 04 0f 00 05 63 08 0e 74 26 00 02 00 63 0c 02 04 00 +63 63 00 00 00 32 00 57 61 6c 74 2f 57 65 6e 64 79 63 63 63 32 32 32 00 00 +00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Walt/Wendy +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 09 07 04 0e 00 01 47 16 03 1e 0f 00 05 0d 00 02 4d 08 09 0a 09 07 04 0e +00 00 62 04 0b 09 10 03 04 0f 00 00 63 08 0e 74 26 00 02 00 63 0c 02 04 00 +63 63 00 00 00 32 00 57 61 6c 74 2f 57 65 6e 64 79 63 63 63 32 32 32 00 00 +00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wapper...1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 1c 15 01 0e 00 04 52 0a 13 10 00 03 08 0d 00 06 58 04 0b 10 00 03 09 0d +00 06 5f 0a 08 10 00 03 08 0d 00 05 63 08 0b 34 25 29 26 63 12 0c 04 04 00 +63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wapper...1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 1c 15 01 0e 00 01 52 0a 13 10 00 03 08 0d 00 02 58 04 0b 10 00 03 09 0d +00 00 5f 0a 08 10 00 03 08 0d 00 00 63 08 0b 34 25 29 26 63 12 0c 04 04 00 +63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wapper...2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 1c 0a 01 0e 00 05 49 2a 0b 10 00 03 08 0d 00 05 3e 10 0b 10 00 03 09 0d +00 05 5f 04 08 10 00 03 08 0d 00 05 63 04 0b 2c 25 2a 26 63 12 18 04 04 00 +63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wapper...2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 1c 0a 01 0e 00 01 49 2a 0b 10 00 03 08 0d 00 01 3e 10 0b 10 00 03 09 0d +00 00 5f 04 08 10 00 03 08 0d 00 00 63 04 0b 2c 25 2a 26 63 12 18 04 04 00 +63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WarmSquare +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 21 +1f 06 00 03 0f 00 01 4f 03 06 1f 0e 00 03 0f 00 01 50 05 00 12 0e 00 07 0f +00 02 63 03 00 16 0e 00 07 0f 00 02 63 05 06 34 20 00 00 00 52 05 07 0c 00 +63 32 00 00 00 32 00 57 61 72 6d 53 71 75 61 72 65 63 63 63 32 32 32 00 26 +00 51 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wendy : +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 0a 06 08 0c 00 03 53 04 03 10 07 06 0a 00 00 05 51 04 03 12 07 06 09 0c +00 05 63 04 13 12 09 04 07 0e 00 06 63 04 03 24 23 00 05 00 42 0c 02 04 00 +28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wendy : +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 0a 06 08 0c 00 01 53 04 03 10 07 06 0a 00 00 01 51 04 03 12 07 06 09 0c +00 00 63 04 13 12 09 04 07 0e 00 00 63 04 03 24 23 00 05 00 42 0c 02 04 00 +28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wendy C +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 09 04 04 0f 00 04 31 1f 06 08 00 00 04 0f 00 04 44 08 0b 0e 09 04 04 0f +00 06 62 08 02 08 00 00 05 0f 00 06 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00 +28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wendy C +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 09 04 04 0f 00 01 31 1f 06 08 00 00 04 0f 00 01 44 08 0b 0e 09 04 04 0f +00 00 62 08 02 08 00 00 05 0f 00 00 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00 +28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whos Upset +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 43 58 04 03 1f 1f 00 0f 0f 00 43 63 04 03 1f 1f 00 0f 0f +00 45 63 04 03 1f 1f 00 0f 0f 00 47 63 04 03 5d 2e 3a 45 63 77 18 04 04 00 +63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whos Upset +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 0f 0f 00 40 58 04 03 1f 1f 00 0f 0f 00 40 63 04 03 1f 1f 00 0f 0f +00 40 63 04 03 1f 1f 00 0f 0f 00 40 63 04 03 5d 2e 3a 45 63 77 18 04 04 00 +63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: X-Pander * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 08 00 06 0d 00 03 52 03 03 0e 08 00 01 0f 00 00 43 04 03 15 0e 00 06 0f +00 00 63 03 0b 0b 1f 00 06 0f 00 00 63 04 0b 3c 21 00 00 00 52 05 02 04 00 +28 32 00 00 00 32 00 58 2d 50 61 6e 64 65 72 20 2a 63 63 63 32 32 32 00 06 +00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xuereb * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 08 00 03 0f 00 00 46 3f 1d 1f 00 00 04 0f 00 00 48 08 00 11 07 12 02 00 +00 07 4a 3f 1e 0f 04 09 06 0f 00 02 63 08 0e 33 20 00 14 00 32 00 02 04 00 +28 63 00 00 00 32 00 58 75 65 72 65 62 20 20 20 2a 63 63 63 32 32 32 00 0f +00 00 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 21 + +* CATEGORY VOICES + +* SUBCATEGORY Breath + +** Name: BaadBreath +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 1 +1f 00 00 04 0f 00 40 63 3c 00 0b 08 07 07 0f 05 00 63 04 06 0f 05 03 07 0f +08 00 3b 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 00 +63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 06 30 +00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BaadBreath +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 04 0f 00 41 63 3c 00 0c 09 04 07 0f 3e 03 63 06 06 10 07 03 06 0f +0c 03 4d 05 01 0f 08 04 05 0f 33 04 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00 +63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30 +00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BaadBreath +** Controls: KV, MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 00 00 04 0f 00 40 63 3c 00 0c 09 04 07 0f 3e 00 63 06 06 10 07 03 06 0f +0c 01 4d 05 01 0f 08 04 05 0f 33 01 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00 +63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30 +00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BadBreath2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 04 0f 00 40 63 3c 00 0a 08 07 07 0f 15 00 63 04 06 0a 05 03 07 0f +13 00 32 05 06 0a 08 04 05 0f 19 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 02 +63 32 00 00 00 32 00 42 61 64 42 72 65 61 74 68 32 63 63 63 32 32 32 06 10 +00 38 00 71 00 46 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BreathOrgn +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 32 +0d 0b 00 01 0c 00 02 2c 3d 03 0d 07 00 01 0c 00 02 1f 3c 03 0d 1f 00 05 0f +00 02 63 05 06 0d 1f 00 05 0f 00 02 63 04 00 3c 63 00 2f 00 53 11 04 04 00 +63 32 00 00 00 32 00 42 72 65 61 74 68 4f 72 67 6e 63 63 63 32 32 32 04 30 +05 50 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BreathyEns +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 00 00 03 0f 00 40 63 3c 00 0b 08 07 06 0f 05 00 63 08 06 0f 05 03 06 0f +08 00 2b 08 06 10 04 04 09 0f 00 03 63 08 00 7e 1d 06 0f 00 4a 0c 01 04 00 +63 32 00 00 00 32 00 42 72 65 61 74 68 79 45 6e 73 63 63 63 32 32 32 06 30 +00 10 00 71 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Choir + +** Name: ChoiChoir* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 19 00 01 0f 08 00 46 04 06 1f 19 00 01 0f 4a 02 4d 04 06 0b 1f 00 06 0f +00 00 63 08 00 09 19 00 07 0f 17 01 4d 20 00 04 1e 1f 3f 00 42 0c 02 04 00 +28 32 00 00 00 32 00 43 68 6f 69 43 68 6f 69 72 2a 63 63 63 32 32 32 00 00 +00 20 00 00 0c 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 07 32 08 04 0c 06 00 09 0f +00 07 45 08 01 08 08 09 07 0d 00 07 60 04 00 4a 20 21 35 00 22 18 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00 +10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 00 32 08 04 0c 06 00 09 0f +00 00 45 08 01 08 08 09 07 0d 00 00 60 04 00 4a 20 21 35 00 22 18 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00 +10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 08 0c 0c 0d 00 03 35 0a 03 0c 1f 09 09 0f 00 06 35 08 03 0c 06 00 09 0f +00 05 63 08 03 0c 08 09 07 0d 00 05 60 04 00 4c 20 21 35 00 22 18 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 08 0c 0c 0d 00 00 35 0a 03 0c 1f 09 09 0f 00 00 35 08 03 0c 06 00 09 0f +00 00 63 08 03 0c 08 09 07 0d 00 00 60 04 00 4c 20 21 35 00 22 18 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 15 1f 07 0f 00 02 3a 0d 02 10 16 09 07 0f 00 06 44 08 04 0b 16 09 07 0f +00 06 5f 08 01 0f 0f 04 07 0f 00 05 5f 04 02 44 1f 23 21 00 22 0c 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 15 1f 07 0f 00 00 3a 0d 02 10 16 09 07 0f 00 01 44 08 04 0b 16 09 07 0f +00 00 5f 08 01 0f 0f 04 07 0f 00 00 5f 04 02 44 1f 23 21 00 22 0c 07 04 00 +63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 04 3a 04 00 07 00 06 06 09 +58 05 34 13 03 09 1f 01 06 0f 29 45 58 04 06 21 20 2d 00 00 06 24 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....4 +** Source: from a library of patches collected by Duane Bowker, author unknown +07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 00 3a 04 00 07 00 06 06 09 +58 00 34 13 03 09 1f 01 06 0f 29 40 58 04 06 21 20 2d 00 00 06 24 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 12 04 04 0a 3a 03 36 19 06 0b 1f 03 0a 0f 56 05 44 04 00 15 0e 06 0a 09 +63 06 3b 16 00 0e 1f 01 09 0f 00 06 61 04 06 29 21 13 09 00 62 18 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 12 04 04 0a 3a 00 36 19 06 0b 1f 03 0a 0f 56 00 44 04 00 15 0e 06 0a 09 +63 00 3b 16 00 0e 1f 01 09 0f 00 00 61 04 06 29 21 13 09 00 62 18 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 15 04 04 0a 3a 03 33 10 06 0c 1f 03 0a 0f 56 04 39 04 00 0d 0e 06 0a 09 +63 06 48 08 00 0c 1f 01 09 0f 00 05 57 04 06 51 21 16 08 00 62 18 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choir....6 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 15 04 04 0a 3a 00 33 10 06 0c 1f 03 0a 0f 56 00 39 04 00 0d 0e 06 0a 09 +63 00 48 08 00 0c 1f 01 09 0f 00 00 57 04 06 51 21 16 08 00 62 18 02 04 00 +63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choral +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0b 0d 00 02 0f 0a 40 32 04 00 0a 0d 00 02 0f 0a 40 32 00 06 0c 0b 00 04 0f +1e 42 63 08 00 0a 0d 00 04 0f 14 42 63 04 06 3c 1e 0a 11 04 4a 18 02 04 00 +28 32 00 00 00 32 00 43 68 6f 72 61 6c 20 20 20 20 63 56 63 29 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus +** Controls: MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +0d 0e 00 02 0f 28 00 32 00 03 0d 0e 00 02 0f 00 00 4e 00 0b 0d 0e 00 04 0f +00 00 63 04 0b 0d 0e 00 04 0f 58 00 63 08 0b 06 1d 00 17 00 22 18 05 04 00 +28 32 0d 00 00 32 00 43 68 6f 72 75 73 20 20 20 20 63 47 63 2f 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...1 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 02 02 0f 23 42 2f 04 04 06 07 04 04 07 32 46 40 04 03 0a 06 09 09 0f +45 45 39 04 02 0a 06 07 06 0f 0a 46 5d 04 00 2b 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09 +00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...1 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 02 02 0f 23 40 2f 04 04 06 07 04 04 07 32 40 40 04 03 0a 06 09 09 0f +45 40 39 04 02 0a 06 07 06 0f 0a 40 5d 04 00 2b 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09 +00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...2 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 16 05 02 0f 23 43 3a 0d 05 07 07 07 04 07 32 45 43 04 03 09 06 08 09 0f +45 45 40 04 02 0f 06 07 09 0f 0a 45 5f 04 00 3b 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...2 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 16 05 02 0f 23 40 3a 0d 05 07 07 07 04 07 32 40 43 04 03 09 06 08 09 0f +45 40 40 04 02 0f 06 07 09 0f 0a 40 5f 04 00 3b 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...3 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 09 05 05 0f 23 44 49 08 05 06 07 07 04 07 32 46 4d 08 04 0d 06 08 09 0f +45 45 57 08 02 0d 07 07 09 0f 0a 45 5f 04 00 2e 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...3 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 09 05 05 0f 23 41 49 08 05 06 07 07 04 07 32 40 4d 08 04 0d 06 08 09 0f +45 40 57 08 02 0d 07 07 09 0f 0a 40 5f 04 00 2e 23 23 0b 02 46 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...4 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 05 0a 07 0e 2d 43 51 04 0b 0a 04 05 05 09 3c 45 5b 04 05 0d 06 08 09 0f +59 46 60 04 04 0a 05 08 07 0e 0a 46 61 04 0e 06 1b 0f 48 22 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10 +00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...4 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 05 0a 07 0e 2d 40 51 04 0b 0a 04 05 05 09 3c 40 5b 04 05 0d 06 08 09 0f +59 40 60 04 04 0a 05 08 07 0e 0a 40 61 04 0e 06 1b 0f 48 22 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10 +00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...5 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 07 08 08 0d 2d 44 41 08 04 0c 08 04 06 0b 3c 46 63 04 04 0a 07 05 08 0f +59 46 63 00 01 09 04 08 07 0f 0a 47 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...5 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 07 08 08 0d 2d 40 41 08 04 0c 08 04 06 0b 3c 40 63 04 04 0a 07 05 08 0f +59 40 63 00 01 09 04 08 07 0f 0a 40 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...6 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 0a 06 08 0d 3e 45 4b 04 03 0c 06 05 07 0d 32 45 63 08 03 0a 0a 03 07 0f +43 45 63 0a 0b 0c 07 06 08 0f 0a 46 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...6 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 0a 06 08 0d 3e 40 4b 04 03 0c 06 05 07 0d 32 40 63 08 03 0a 0a 03 07 0f +43 40 63 0a 0b 0c 07 06 08 0f 0a 40 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20 +00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...7 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +06 07 05 07 0d 17 40 42 04 03 09 03 04 07 0d 32 40 55 0a 03 08 05 04 07 0f +2a 40 5b 08 06 08 08 05 07 0f 1e 40 5b 04 05 1e 1b 0f 4f 3d 36 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...8 +** Controls: KV, MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 45 5b 04 03 09 04 06 06 0d +2a 47 5f 04 03 09 06 02 09 0d 1e 46 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chorus...8 +** Controls: MW (LFO pitch), BC (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 40 5b 04 03 09 04 06 06 0d +2a 40 5f 04 03 09 06 02 09 0d 1e 40 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00 +63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10 +00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY FVoice + +** Name: F Voice..1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 04 05 0a 00 46 52 04 01 15 18 18 07 0c 00 06 4b 04 02 0c 08 04 09 0e +00 46 5b 04 06 0c 08 04 09 0e 00 06 5e 04 00 74 27 1b 30 08 26 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..1 +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 04 05 0a 00 40 52 04 01 15 18 18 07 0c 00 00 4b 04 02 0c 08 04 09 0e +00 40 5b 04 06 0c 08 04 09 0e 00 00 5e 04 00 74 27 1b 30 08 26 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30 +00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..2 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 16 0f 03 0e 00 45 32 3d 01 06 07 0f 03 09 00 04 44 04 03 0c 06 0a 07 0e +00 45 1a 04 06 0e 08 04 09 0e 00 06 57 04 00 23 27 22 5b 02 16 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..2 +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 16 0f 03 0e 00 40 32 3d 01 06 07 0f 03 09 00 00 44 04 03 0c 06 0a 07 0e +00 40 1a 04 06 0e 08 04 09 0e 00 00 57 04 00 23 27 22 5b 02 16 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..3 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 1f 0e 06 0f 28 05 63 04 00 0c 19 06 07 0f 3c 06 63 08 05 0d 0c 0a 07 0f +0f 06 63 08 06 0d 19 06 07 0f 00 46 61 04 01 27 23 00 15 28 16 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..3 +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 1f 0e 06 0f 28 00 63 04 00 0c 19 06 07 0f 3c 00 63 08 05 0d 0c 0a 07 0f +0f 00 63 08 06 0d 19 06 07 0f 00 40 61 04 01 27 23 00 15 28 16 18 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..4 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 15 03 05 0f 01 44 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f +00 46 37 08 03 12 06 04 09 0f 00 45 58 04 04 3c 23 3a 0a 02 46 24 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: F Voice..4 +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 15 03 05 0f 01 40 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f +00 40 37 08 03 12 06 04 09 0f 00 40 58 04 04 3c 23 3a 0a 02 46 24 07 04 00 +63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Fem.Voice* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 17 00 07 0f 00 00 2d 0d 06 0e 17 00 06 0f 00 00 2f 04 00 0b 0d 00 07 0a +00 02 63 08 00 13 0f 00 07 0f 00 02 63 04 06 24 1e 03 25 00 52 18 02 04 00 +28 63 00 00 00 32 00 46 65 6d 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY MVoice + +** Name: M Voice..1 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 03 04 0e 00 45 49 04 0a 0d 05 02 07 0f 00 46 3d 10 0a 0c 06 04 07 0f +00 46 63 08 0a 0d 18 02 07 0f 00 46 5f 08 04 04 1e 21 33 26 16 0c 04 04 00 +63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..1 +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 03 04 0e 00 40 49 04 0a 0d 05 02 07 0f 00 40 3d 10 0a 0c 06 04 07 0f +00 40 63 08 0a 0d 18 02 07 0f 00 40 5f 08 04 04 1e 21 33 26 16 0c 04 04 00 +63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..2 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 03 04 0f 00 05 47 04 0b 1f 18 03 04 0f 00 06 4a 04 01 0f 18 03 07 0f +00 46 60 08 0b 0f 18 03 07 0f 00 46 63 08 04 24 1d 0c 29 26 26 0c 04 04 00 +63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..2 +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 03 04 0f 00 00 47 04 0b 1f 18 03 04 0f 00 00 4a 04 01 0f 18 03 07 0f +00 40 60 08 0b 0f 18 03 07 0f 00 40 63 08 04 24 1d 0c 29 26 26 0c 04 04 00 +63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 02 04 0a 00 45 5a 04 0c 12 07 0f 04 03 0a 45 2a 14 0b 09 03 0f 07 09 +00 45 58 04 0c 08 00 0f 08 0c 0a 46 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00 +63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10 +2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 02 04 0a 00 40 5a 04 0c 12 07 0f 04 03 0a 41 2a 14 0b 09 03 0f 07 09 +00 40 58 04 0c 08 00 0f 08 0c 0a 41 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00 +63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10 +2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 05 07 02 03 00 06 46 04 0c 0d 0c 06 05 0f 0a 06 34 19 0c 0c 06 0f 07 0d +00 06 5c 04 0e 0a 00 0f 08 0c 0a 05 5a 04 09 54 21 14 38 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: M Voice..4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 05 07 02 03 00 00 46 04 0c 0d 0c 06 05 0f 0a 00 34 19 0c 0c 06 0f 07 0d +00 00 5c 04 0e 0a 00 0f 08 0c 0a 00 5a 04 09 54 21 14 38 00 22 0c 04 04 00 +63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mal.Voice* +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 19 00 04 0f 13 00 4d 04 06 12 06 00 02 0f 00 00 47 04 05 0b 19 00 07 0f +00 00 63 08 00 0a 19 00 07 0f 00 00 4e 28 03 04 20 00 30 26 42 0c 02 04 00 +28 63 00 00 00 32 00 4d 61 6c 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00 +00 00 00 00 0c 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Male Voice +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 04 0f 2c 00 32 3f 03 0b 02 03 01 0f 0d 00 3c 10 00 0f 02 04 01 0f +23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 0d 03 4b 0a 07 05 01 62 0c 05 04 00 +63 03 00 00 00 32 00 4d 61 6c 65 20 56 6f 69 63 65 63 63 63 32 32 32 00 1f +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MaleVoices +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 04 0f 2c 00 32 1c 03 0b 02 03 01 0f 0d 00 3c 05 00 0f 02 04 01 0f +23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 04 03 4b 1a 00 05 01 62 11 00 04 00 +63 32 00 00 00 32 00 4d 61 6c 65 56 6f 69 63 65 73 63 63 63 32 32 32 00 11 +00 31 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Other + +** Name: Quartet..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +05 07 00 05 0e 00 45 52 00 00 0c 07 00 05 0e 0e 45 56 08 06 0c 1f 00 06 0f +00 05 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 2c 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Quartet..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +05 07 00 05 0e 00 41 52 00 00 0c 07 00 05 0e 0e 41 56 08 06 0c 1f 00 06 0f +00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 2c 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Quartet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 07 00 05 0e 00 44 51 00 00 0e 07 00 05 0e 0e 45 55 04 06 0e 1f 00 06 0f +00 06 63 08 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Quartet..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 07 00 05 0e 00 41 51 00 00 0e 07 00 05 0e 0e 41 55 04 06 0e 1f 00 06 0f +00 00 63 08 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00 +63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 7 +14 06 00 04 07 14 02 49 12 06 0e 08 02 04 09 14 02 59 13 00 0e 09 02 04 0b +00 01 63 09 06 0e 09 02 04 0a 00 01 5e 0a 00 3d 21 08 0c 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 31 63 63 63 32 32 32 00 54 +00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 8 +1f 17 09 03 0c 14 02 48 3b 03 0a 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b +00 01 63 13 06 0a 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60 +00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 17 09 03 0c 14 02 48 3b 03 0d 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b +00 01 63 13 06 0d 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60 +00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.3 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 9 +1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0a 00 1a 1f 07 04 0f +00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00 +00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0d 00 1a 1f 07 04 0f +00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00 +00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.4 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 10 +08 04 00 04 0f 14 01 3e 13 06 07 07 00 04 0f 14 01 51 0a 02 10 1f 00 04 0f +14 01 63 09 04 1b 09 00 04 0b 14 01 5f 13 00 3c 1f 01 14 00 52 05 02 04 00 +63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 34 63 63 63 32 32 32 00 00 +00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.5 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 11 +0e 02 00 01 0a 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e +00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00 +28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50 +00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Ensem.5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 02 00 01 0d 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e +00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00 +28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50 +00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Voice 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 27 +0c 0e 00 04 0f 0a 40 41 04 06 0a 0e 00 04 0f 0a 40 41 04 00 0a 0c 00 06 0f +0a 42 63 04 06 0a 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Voice 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 0e 00 04 0f 0a 40 41 04 06 0d 0e 00 04 0f 0a 40 41 04 00 0d 0c 00 06 0f +0a 42 63 04 06 0d 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Voice 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 28 +12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0a +0f 02 63 04 0b 0e 02 01 05 0a 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00 +00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Voice 2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0d +0f 02 63 04 0b 0e 02 01 05 0d 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00 +28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00 +00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Syntvoice* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 22 03 0b 17 00 06 0f 00 01 52 04 01 0c 0d 00 07 0b +00 02 42 08 06 11 0f 00 07 0f 00 01 63 04 03 3b 1e 0b 21 00 42 18 02 04 00 +28 63 00 00 00 32 00 53 79 6e 74 76 6f 69 63 65 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: VocalNuts +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 2 +1f 00 00 04 0f 00 40 47 2f 00 0e 08 07 07 0f 05 00 4c 00 06 13 1c 0d 0c 06 +08 00 63 05 06 14 11 0d 0b 00 00 03 63 04 00 7a 10 00 51 00 68 17 00 04 00 +63 32 00 00 00 32 00 56 6f 63 61 6c 4e 75 74 73 20 63 63 63 32 32 32 06 30 +00 30 00 01 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: > Voices < +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0e 00 07 0f 63 03 45 04 04 0a 1f 00 03 0f 00 01 42 04 04 09 1f 00 07 0f +00 06 44 1f 02 08 0e 00 06 0f 00 46 63 04 05 3c 23 2a 23 00 36 18 02 04 00 +28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: > Voices < +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0e 00 07 0f 63 00 45 04 04 0a 1f 00 03 0f 00 00 42 04 04 09 1f 00 07 0f +00 00 44 1f 02 08 0e 00 06 0f 00 40 63 04 05 3c 23 2a 23 00 36 18 02 04 00 +28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Voices +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 27 +1f 00 00 04 0f 00 00 39 20 03 0b 02 03 01 0f 05 00 40 05 00 0f 02 04 01 0f +08 00 35 03 06 0e 00 01 06 0f 00 03 63 04 03 7b 1a 00 05 01 62 11 00 04 00 +63 32 00 00 00 32 00 56 6f 69 63 65 73 20 20 20 20 63 63 63 32 32 32 00 01 +00 01 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Whisper +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 00 01 0e 00 40 5c 39 00 0b 08 00 04 0d 26 02 63 05 04 10 0a 00 06 0c +00 03 41 3e 06 0b 08 00 04 0d 00 02 61 03 08 3e 4f 00 44 63 30 11 04 04 00 +63 15 00 00 00 32 00 57 68 69 73 70 65 72 20 20 20 63 63 63 32 32 32 00 2f +00 31 00 60 00 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wind Voice +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 24 +06 1d 01 02 0f 00 01 06 17 00 00 00 0c 02 0f 2e 01 53 19 0e 17 01 00 02 0a +00 02 4b 08 08 0b 01 06 05 0f 01 02 5c 08 0e 01 63 00 52 00 53 18 07 04 00 +63 63 00 00 00 32 00 57 69 6e 64 20 56 6f 69 63 65 63 63 63 32 32 32 00 34 +00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 22 + +* CATEGORY PERCUSSION + + +* SUBCATEGORY Bell + + +** Name: Agogo * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 07 0f 00 01 49 08 06 1f 1f 00 07 0f 00 00 41 0c 00 1a 0f 00 07 00 +00 02 63 04 06 1a 0f 00 07 00 00 03 63 04 00 44 12 00 00 00 32 24 02 04 00 +28 63 00 00 00 32 00 41 67 6f 67 6f 20 20 20 20 2a 63 63 63 32 32 32 00 4f +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Agogo Bell +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 11 +1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e +00 01 63 08 0a 1f 11 0f 06 0a 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00 +63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20 +0a 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Agogo Bell +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e +00 01 63 08 0d 1f 11 0f 06 0d 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00 +63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20 +0d 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Analobell* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 0a 00 04 00 38 00 54 10 0d 1f 03 08 03 00 4c 00 51 09 08 17 06 08 03 00 +14 05 63 10 0b 1d 0a 08 03 00 0e 02 63 0a 0e 04 23 00 00 00 32 02 02 04 00 +28 63 00 00 00 32 00 41 6e 61 6c 6f 62 65 6c 6c 2a 63 63 63 32 32 32 00 04 +00 18 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bangkok +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 1a 00 05 07 00 01 58 09 08 1e 10 00 03 04 00 03 57 08 15 1c 08 05 05 0b +00 00 62 04 0e 1a 0c 05 04 04 00 00 60 0a 00 0c 1e 00 00 00 42 1a 03 04 00 +63 32 26 2a 00 32 00 42 61 6e 67 6b 6f 6b 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Bells +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 00 02 07 00 01 50 00 1b 1f 10 0c 03 0f 00 01 4e 10 0b 1f 0b 00 05 0e +00 05 62 04 03 1b 0f 0c 03 0f 00 05 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00 +28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Bells +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 00 02 07 00 00 50 00 1b 1f 10 0c 03 0f 00 00 4e 10 0b 1f 0b 00 05 0e +00 00 62 04 03 1b 0f 0c 03 0f 00 00 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00 +28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 31 +1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0a 00 19 09 00 04 00 +00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0d 00 19 09 00 04 00 +00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell Ensem +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 05 00 04 04 50 04 51 20 0e 1e 0a 01 04 02 50 04 53 1f 08 1e 1d 0a 04 0f +00 02 5c 05 0e 1f 1f 0a 04 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00 +63 32 00 32 00 32 00 42 65 6c 6c 20 45 6e 73 65 6d 63 63 63 32 32 32 00 30 +00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell Pad +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 30 +12 0b 0f 04 07 00 40 43 1c 00 1f 08 07 07 0f 05 00 63 05 00 0e 07 02 07 0f +08 03 5c 00 06 15 08 04 05 0f 00 03 63 03 06 7e 1f 00 06 00 4a 1d 02 04 00 +63 32 00 00 00 32 00 42 65 6c 6c 20 50 61 64 20 20 63 63 63 32 32 32 06 30 +00 51 00 04 00 56 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 04 57 0d 08 1d 0f 03 03 0e +57 05 63 08 03 1e 02 03 03 0e 00 03 63 08 0e 34 0c 00 06 00 42 00 02 04 00 +63 11 06 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 02 57 0d 08 1d 0f 03 03 0e +57 01 63 08 03 1e 02 03 03 0e 00 00 63 08 0e 34 0c 00 06 00 42 00 02 04 00 +63 11 06 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 04 00 05 00 62 04 38 2a 16 1f 07 00 04 01 00 02 4a 2a 00 1f 07 00 05 00 +00 06 63 04 0b 1f 08 00 05 00 00 05 60 0d 08 3c 14 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 04 00 05 00 62 01 38 2a 16 1f 07 00 04 01 00 01 4a 2a 00 1f 07 00 05 00 +00 00 63 04 0b 1f 08 00 05 00 00 00 60 0d 08 3c 14 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 04 01 01 0b 16 02 4e 05 03 15 0e 00 01 0d 00 03 54 10 16 1c 06 04 02 07 +00 04 63 08 16 18 18 03 01 0e 00 04 62 04 10 24 09 00 04 00 42 24 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 04 01 01 0b 16 01 4e 05 03 15 0e 00 01 0d 00 01 54 10 16 1c 06 04 02 07 +00 00 63 08 16 18 18 03 01 0e 00 01 62 04 10 24 09 00 04 00 42 24 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....4 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 0a 17 05 01 00 02 4e 2d 06 19 0a 1f 03 02 00 03 41 2d 04 19 07 12 04 07 +13 05 63 0a 06 19 07 0f 03 07 13 47 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....4 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 0a 17 05 01 00 01 4e 2d 06 19 0a 1f 03 02 00 01 41 2d 04 19 07 12 04 07 +13 01 63 0a 06 19 07 0f 03 07 13 40 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....5 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 0a 02 03 01 00 04 51 2d 06 19 0a 1f 05 02 00 03 48 08 04 19 07 12 04 07 +13 06 62 0d 06 19 07 07 04 07 13 45 63 04 03 76 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....5 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 0a 02 03 01 00 01 51 2d 06 19 0a 1f 05 02 00 01 48 08 04 19 07 12 04 07 +13 01 62 0d 06 19 07 07 04 07 13 40 63 04 03 76 14 0a 00 39 06 0c 02 04 00 +63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1a 0e 04 00 00 05 4e 2d 13 1f 0a 00 05 00 00 04 49 08 0b 1f 1f 00 04 0f +00 05 49 0d 0b 1f 06 00 04 00 00 06 63 04 03 41 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1a 0e 04 00 00 01 4e 2d 13 1f 0a 00 05 00 00 01 49 08 0b 1f 1f 00 04 0f +00 01 49 0d 0b 1f 06 00 04 00 00 00 63 04 03 41 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1a 0e 04 00 00 04 4e 28 03 1f 0a 00 05 00 00 04 49 16 03 1f 1f 00 04 0f +00 04 49 16 03 1f 06 00 06 00 00 06 63 04 03 42 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1a 0e 04 00 00 01 4e 28 03 1f 0a 00 05 00 00 02 49 16 03 1f 1f 00 04 0f +00 01 49 16 03 1f 06 00 06 00 00 00 63 04 03 42 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 1f 04 00 00 05 4b 19 03 1f 00 00 02 0f 00 04 4d 16 1b 1f 0d 1f 04 00 +00 06 63 04 03 1f 0a 07 04 00 00 05 63 04 03 7c 5c 00 01 63 32 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 1f 04 00 00 01 4b 19 03 1f 00 00 02 0f 00 01 4d 16 1b 1f 0d 1f 04 00 +00 01 63 04 03 1f 0a 07 04 00 00 01 63 04 03 7c 5c 00 01 63 32 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 15 09 03 0a 00 03 63 34 13 12 1f 0a 05 0f 00 43 63 0d 03 12 1f 0a 05 0f +00 45 63 19 03 12 08 0a 05 0f 00 46 63 04 03 45 1a 00 00 39 66 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell.....9 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 15 09 03 0a 00 00 63 34 13 12 1f 0a 05 0f 00 40 63 0d 03 12 1f 0a 05 0f +00 40 63 19 03 12 08 0a 05 0f 00 40 63 04 03 45 1a 00 00 39 66 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell....10 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 06 04 0a 00 04 3f 24 13 1f 0c 06 03 0f 00 04 3f 16 03 1f 06 07 03 0c +00 45 48 0d 03 18 04 09 04 0c 00 06 63 08 03 43 1a 00 00 1c 66 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell....10 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 06 04 0a 00 01 3f 24 13 1f 0c 06 03 0f 00 01 3f 16 03 1f 06 07 03 0c +00 41 48 0d 03 18 04 09 04 0c 00 01 63 08 03 43 1a 00 00 1c 66 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell....11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 04 5c 24 1b 1f 08 00 04 0a +00 05 5d 08 03 1f 10 00 04 0b 00 05 63 08 03 7e 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bell....11 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 00 5c 24 1b 1f 08 00 04 0a +00 00 5d 08 03 1f 10 00 04 0b 00 00 63 08 03 7e 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BelleBell* +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 08 06 02 0d 16 02 5c 07 0e 18 08 06 02 0d 15 02 5b 08 08 1f 0a 08 03 0e +0d 01 61 00 00 1c 0a 08 04 0e 0b 01 63 00 06 04 19 00 24 00 32 1d 01 04 00 +28 63 00 00 00 30 00 42 65 6c 6c 65 42 65 6c 6c 2a 63 63 63 32 32 32 00 09 +00 0b 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bells +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0c 0d 04 05 00 00 57 11 03 1f 0c 0d 04 05 00 40 5f 04 03 1f 0c 0d 04 05 +00 38 61 36 03 1f 0c 0d 04 05 00 00 63 14 03 47 1d 00 03 13 5e 30 04 04 00 +63 32 00 00 00 32 00 42 65 6c 6c 73 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BellyStuff +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 58 05 00 1f 07 02 07 0f +08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7e 1f 00 06 00 4a 1d 02 04 00 +63 32 00 00 00 32 00 42 65 6c 6c 79 53 74 75 66 66 63 63 63 32 32 32 06 70 +00 61 00 04 00 66 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 04 01 02 0d 00 03 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e +57 07 63 00 03 1e 02 03 03 0e 00 06 63 04 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 01 02 0d 00 01 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e +57 04 63 00 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 04 01 02 0d 00 04 52 15 03 1b 0f 00 03 0e 58 04 57 12 08 1d 0f 03 03 0e +57 05 63 0d 03 1e 02 03 03 0e 00 05 63 04 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 01 02 0d 00 01 52 15 03 1b 0f 00 03 0e 58 02 57 12 08 1d 0f 03 03 0e +57 02 63 0d 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e +57 06 63 08 03 1e 02 03 03 0e 00 05 63 00 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Bell.3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e +57 04 63 08 03 1e 02 03 03 0e 00 00 63 00 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BowedBell +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 6 +0b 04 05 04 0f 00 42 55 22 06 0a 07 04 04 0f 00 02 47 0a 00 0b 1f 02 04 0f +00 02 63 0d 06 0b 1f 02 05 0f 00 02 62 04 00 1c 1e 06 11 09 5a 0c 04 04 00 +63 28 00 00 00 32 00 42 6f 77 65 64 42 65 6c 6c 20 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrightBell +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 0e 05 02 0d 27 02 63 16 06 1f 0e 05 02 0e 1a 02 58 16 00 1a 1f 07 04 0f +00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 42 72 69 67 68 74 42 65 6c 6c 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Brthbells +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 16 +1c 08 00 03 0e 00 01 55 12 03 1c 07 00 01 0e 2e 01 58 27 0b 0e 04 00 02 0a +00 02 63 04 0a 0d 09 00 02 0c 01 02 63 10 0b 04 54 00 47 00 53 18 07 04 00 +63 32 00 00 00 32 00 42 72 74 68 62 65 6c 6c 73 20 63 63 63 32 32 32 00 04 +00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Carnival! +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 19 +1f 1f 01 0f 0f 22 00 2f 04 08 18 10 1c 0e 01 24 40 40 05 06 1f 04 10 0f 0b +2c 00 2b 00 00 17 1f 09 08 0f 00 00 54 04 0e 3a 63 3f 31 2c 5e 0c 07 04 00 +63 63 00 32 00 32 00 43 61 72 6e 69 76 61 6c 21 20 63 63 63 32 32 32 00 00 +00 10 00 07 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChurchBell +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 04 53 05 00 1c 09 1f 04 04 +00 07 5a 04 03 1c 09 1f 03 04 00 07 63 04 03 2c 19 2a 0e 00 10 18 04 04 00 +28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChurchBell +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 01 53 05 00 1c 09 1f 04 04 +00 00 5a 04 03 1c 09 1f 03 04 00 00 63 04 03 2c 19 2a 0e 00 10 18 04 04 00 +28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ClickChime +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 16 00 03 07 00 01 43 00 03 18 18 03 03 03 22 00 60 00 0c 16 07 06 03 06 +00 01 3c 08 03 1a 05 07 03 00 00 01 63 04 0b 39 23 00 08 00 42 18 04 04 00 +63 32 00 00 00 32 00 43 6c 69 63 6b 43 68 69 6d 65 63 63 63 32 32 32 00 31 +00 03 00 11 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cloches * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 04 1f 04 00 00 00 4b 0f 0a 1f 05 1b 04 00 00 00 49 10 0c 1e 09 16 03 00 +00 00 63 03 08 1f 09 0a 03 00 00 00 63 04 0e 04 23 00 00 00 62 11 02 04 00 +28 32 00 00 00 32 00 43 6c 6f 63 68 65 73 20 20 2a 63 63 63 32 32 32 00 06 +00 04 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cow Bell +** Source: Yamaha DX11 factory preset, bank D, voice 10 +1f 0a 1f 03 0c 00 00 43 20 03 1f 16 00 04 0b 00 00 4f 24 03 1f 12 10 08 07 +00 00 5f 34 03 1f 12 12 08 0f 00 00 63 38 03 3c 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 43 6f 77 20 42 65 6c 6c 20 20 63 63 63 32 32 32 0b 07 +0c 04 0b 0e 09 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cow-Belle* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 17 1f 09 00 00 00 51 38 03 1f 14 1f 0a 00 00 00 47 10 03 1a 0e 1f 09 00 +00 03 63 04 13 1a 10 1f 08 00 00 02 63 04 0b 04 23 00 00 00 62 18 01 04 00 +28 32 00 00 00 32 00 43 6f 77 2d 42 65 6c 6c 65 2a 63 63 63 32 32 32 0b 23 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 07 06 05 02 1f 04 41 04 0b 1f 1f 04 04 0f 00 05 4a 1c 0b 16 07 06 05 02 +1f 06 51 0c 0b 1f 1f 04 04 0f 00 06 63 04 0b 6a 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 07 06 05 02 1f 01 41 04 0b 1f 1f 04 04 0f 00 01 4a 1c 0b 16 07 06 05 02 +1f 01 51 0c 0b 1f 1f 04 04 0f 00 00 63 04 0b 6a 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +02 0c 06 03 0c 1f 05 3b 2b 0b 0c 09 0e 03 03 00 03 4d 1c 0b 18 09 07 03 03 +1f 07 50 0c 0b 18 09 05 06 0e 00 45 63 04 0b 72 19 00 00 40 56 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +02 0c 06 03 0c 1f 01 3b 2b 0b 0c 09 0e 03 03 00 01 4d 1c 0b 18 09 07 03 03 +1f 01 50 0c 0b 18 09 05 06 0e 00 40 63 04 0b 72 19 00 00 40 56 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 1f 02 02 0f 1f 04 35 03 0b 07 1f 02 02 0f 00 04 46 02 0b 13 1f 02 02 0f +1f 06 4a 03 0b 1f 1f 03 03 0e 00 45 63 00 0b 72 0b 00 0d 40 66 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong.....3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 1f 02 02 0f 1f 00 35 03 0b 07 1f 02 02 0f 00 00 46 02 0b 13 1f 02 02 0f +1f 00 4a 03 0b 1f 1f 03 03 0e 00 40 63 00 0b 72 0b 00 0d 40 56 0c 04 04 00 +63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gong Ageng +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 04 01 01 0b 16 04 43 05 03 07 04 00 01 0d 00 04 47 05 16 10 06 04 02 07 +00 03 63 04 16 18 18 03 01 0e 00 03 5e 04 10 04 52 00 07 00 62 18 04 04 00 +28 32 00 00 00 32 00 47 6f 6e 67 20 41 67 65 6e 67 63 63 63 32 32 32 00 0a +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gongs * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 04 0f 00 03 53 05 0b 1f 1f 00 03 0f 00 00 55 01 0b 1f 0d 00 02 0a +00 01 45 0a 0b 16 09 0f 03 0e 00 02 5a 00 0b 6b 63 20 50 00 73 18 03 04 00 +28 63 00 00 00 29 00 47 6f 6e 67 73 20 20 20 20 2a 63 63 63 32 32 32 00 70 +00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HiTine81Z +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 10 +1f 0d 09 0f 0c 27 02 3d 35 10 1f 12 02 04 0e 19 04 56 05 16 1f 0c 08 0d 0c +00 43 60 04 0e 1f 08 04 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 11 02 04 00 +63 32 00 00 00 32 00 48 69 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f +00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HumorBells +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 06 0a 04 0d 00 03 44 16 03 1f 06 06 04 0d 00 04 56 19 0b 13 06 06 05 0d +00 06 62 04 0b 1f 06 06 04 0d 00 05 57 04 0a 7d 24 23 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HumorBells +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 06 0a 04 0d 00 01 44 16 03 1f 06 06 04 0d 00 00 56 19 0b 13 06 06 05 0d +00 00 62 04 0b 1f 06 06 04 0d 00 00 57 04 0a 7d 24 23 00 00 02 0c 02 04 00 +63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10 +00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KeyBell +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 0d 04 09 00 43 3f 2d 06 1f 0e 0d 04 09 00 43 3f 2d 00 1f 09 08 04 0d +00 04 5f 05 0e 1f 09 08 04 0d 00 04 63 04 08 04 1f 0b 04 1a 5d 1d 02 04 00 +63 0a 50 00 00 32 00 4b 65 79 42 65 6c 6c 20 20 20 63 63 63 32 32 32 00 70 +00 60 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Large Ben +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 04 01 02 0d 00 04 54 0c 03 1b 0f 00 03 0e 58 06 63 1f 08 1d 0f 03 03 0e +57 06 63 0c 03 1e 02 03 03 0e 00 05 63 05 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Large Ben +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 04 01 02 0d 00 01 54 0c 03 1b 0f 00 03 0e 58 03 63 1f 08 1d 0f 03 03 0e +57 04 63 0c 03 1e 02 03 03 0e 00 00 63 05 0e 74 0c 00 06 00 63 00 02 04 00 +63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LastTwango +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 0a 07 08 03 00 03 58 16 03 13 1c 09 04 09 00 03 63 00 1b 16 0c 02 08 04 +00 04 63 00 1b 13 09 06 09 0e 00 05 63 0d 1b 12 23 00 00 00 02 18 04 04 00 +63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: LastTwango +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 0a 07 08 03 00 00 58 16 03 13 1c 09 04 09 00 00 63 00 1b 16 0c 02 08 04 +00 00 63 00 1b 13 09 06 09 0e 00 00 63 0d 1b 12 23 00 00 00 02 18 04 04 00 +63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +--Bank 23 + +** Name: LoTine81Z +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank A, voice 9 +1f 09 09 0f 0c 27 02 35 37 10 1f 04 03 04 0d 19 04 56 05 16 1f 0f 08 0d 0c +00 43 60 04 0e 1f 0c 03 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 05 02 04 00 +63 32 00 00 00 32 00 4c 6f 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f +00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MellowSqar +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 23 +1f 06 00 03 0f 00 02 4f 09 00 1f 0e 00 03 0f 00 02 55 0a 06 15 12 00 07 0f +00 01 63 05 06 14 0e 00 07 0f 00 01 63 04 00 34 20 00 00 00 52 05 07 0c 00 +63 32 00 00 00 32 00 4d 65 6c 6c 6f 77 53 71 61 72 63 63 63 32 32 32 00 02 +00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Moooo Bell +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 10 12 06 05 00 03 4a 05 13 1f 10 12 06 05 00 05 47 0d 03 1f 10 12 06 05 +00 05 63 08 03 1f 10 12 08 05 00 06 63 0a 03 2c 23 00 00 00 62 18 05 04 00 +63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Moooo Bell +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 12 06 05 00 00 4a 05 13 1f 10 12 06 05 00 00 47 0d 03 1f 10 12 06 05 +00 00 63 08 03 1f 10 12 08 05 00 00 63 0a 03 2c 23 00 00 00 62 18 05 04 00 +63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mr.Rogers +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 0f 00 06 01 06 04 50 18 0b 1f 0d 00 06 01 03 04 4f 1b 09 1f 0a 00 05 01 +00 02 63 04 0e 1f 0c 06 04 0b 00 03 63 04 00 04 19 00 00 00 52 23 02 04 00 +63 32 00 32 00 32 00 4d 72 2e 52 6f 67 65 72 73 20 63 63 63 32 32 32 00 00 +00 13 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OhMy!Bells +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 03 0f 00 40 49 10 08 1f 1f 00 03 0f 00 40 49 10 0e 11 1f 05 03 0f +63 00 63 13 10 11 1f 05 03 0f 63 00 63 13 16 04 0c 00 00 0f 00 0c 02 04 00 +63 32 00 00 00 32 00 4f 68 4d 79 21 42 65 6c 6c 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntCowBel +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 10 12 06 05 00 02 4f 17 13 1f 10 12 06 05 00 02 46 08 03 1f 10 12 06 05 +00 05 49 04 03 1f 10 12 08 05 00 04 63 04 03 28 23 00 00 00 62 18 05 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntCowBel +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 10 12 06 05 00 00 4f 17 13 1f 10 12 06 05 00 00 46 08 03 1f 10 12 06 05 +00 00 49 04 03 1f 10 12 08 05 00 00 63 04 03 28 23 00 00 00 62 18 05 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PluckBell +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 07 04 0d 00 43 63 35 08 1f 16 0f 07 0e 00 04 63 00 0e 1f 1f 0f 07 0e +00 05 63 10 0e 1f 16 0a 06 0e 00 03 63 00 08 04 43 00 04 29 6f 18 04 04 00 +63 00 00 00 00 32 00 50 6c 75 63 6b 42 65 6c 6c 20 63 63 63 32 32 32 26 60 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBell1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 03 03 0f 0a 03 63 0d 03 1f 11 0c 04 0f 00 05 55 08 0b 1f 00 00 04 0f +00 05 51 08 13 09 0d 09 06 0f 00 06 63 08 0b 46 1f 00 0e 00 02 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBell1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 03 03 0f 0a 00 63 0d 03 1f 11 0c 04 0f 00 00 55 08 0b 1f 00 00 04 0f +00 00 51 08 13 09 0d 09 06 0f 00 00 63 08 0b 46 1f 00 0e 00 02 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBell2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 07 01 09 0a 43 55 04 03 19 1f 0a 06 0f 00 44 63 3d 0b 1f 1f 0a 06 0f +00 45 63 38 13 18 0f 0a 06 0f 00 45 63 2a 0b 65 16 00 09 04 36 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBell2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 07 01 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f +00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBell2 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 0f 07 00 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f +00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SundayBell +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 04 01 01 0b 16 04 4f 22 01 15 0e 00 01 0d 00 06 53 05 13 1c 06 04 02 07 +00 06 63 16 11 18 18 03 01 0e 00 05 5e 04 12 24 07 00 04 00 62 0c 04 04 00 +28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SundayBell +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 04 01 01 0b 16 01 4f 22 01 15 0e 00 01 0d 00 01 53 05 13 1c 06 04 02 07 +00 01 63 16 11 18 18 03 01 0e 00 00 5e 04 12 24 07 00 04 00 62 0c 04 04 00 +28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00 +00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Perc. 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 12 +1f 11 06 01 08 46 01 4d 3f 03 1f 15 05 01 0c 1e 01 4c 3c 03 1f 0b 06 05 08 +00 01 63 0a 06 1f 0f 06 05 0a 00 01 63 04 00 3c 22 00 0a 00 52 11 02 04 00 +63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 31 63 63 63 32 32 32 00 30 +00 20 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Perc. 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank A, voice 13 +1f 08 00 01 00 00 00 32 13 05 1f 07 00 01 00 00 00 39 28 01 1a 08 00 04 00 +00 02 5c 00 05 1b 09 00 05 00 00 02 5f 08 01 3c 20 00 12 00 42 18 02 04 00 +63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 32 63 63 63 32 32 32 00 10 +00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Perc. 3 +** Source: Yamaha DX11 factory preset, bank A, voice 14 +1f 14 00 04 00 1e 00 4d 08 00 1f 1a 08 01 04 00 00 3c 04 06 1a 16 0c 09 0c +00 00 5b 04 10 16 15 07 07 0e 00 40 5e 04 16 3c 1f 00 00 00 52 18 02 04 00 +63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 33 63 63 63 30 32 32 00 00 +00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sy.Perc. 4 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank A, voice 15 +1f 05 00 05 04 1e 04 51 20 0e 1e 0a 01 05 02 1e 04 53 1f 08 1e 1d 0a 05 0f +00 02 5c 05 0e 1f 1f 0a 05 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00 +63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 34 63 63 63 32 32 32 00 30 +00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthBell +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 06 04 0e 00 05 54 0d 06 1f 06 06 04 0e 00 05 63 08 04 1f 06 06 04 0e +00 05 5b 08 02 1f 06 06 04 0e 00 05 63 00 03 05 23 00 00 00 03 00 04 04 00 +63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthBell +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 06 04 0e 00 02 54 0d 06 1f 06 06 04 0e 00 00 63 08 04 1f 06 06 04 0e +00 00 5b 08 02 1f 06 06 04 0e 00 00 63 00 03 05 23 00 00 00 03 00 04 04 00 +63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tube Bell +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 23 +1f 0e 05 02 0a 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f +00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tube Bell +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 05 02 0d 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f +00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tube Bells +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 26 +1a 04 01 01 0b 16 00 47 05 03 15 0e 00 01 0d 00 00 4c 05 16 1c 06 04 02 07 +00 00 63 04 16 18 18 03 01 0e 00 00 5e 04 10 24 07 00 04 00 62 24 04 04 00 +63 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Block + + +** Name: "Air"imba +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 20 +1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b +00 01 51 28 06 1f 11 0a 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00 +63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: "Air"imba +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b +00 01 51 28 06 1f 11 0d 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00 +63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Balafon * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 17 18 0c 03 22 07 4e 18 03 1d 12 1a 08 04 23 04 4f 0e 00 1c 08 09 04 09 +24 02 63 03 11 1f 0b 18 06 00 14 02 63 04 10 04 23 00 00 00 32 11 02 04 00 +28 00 00 00 00 32 00 42 61 6c 61 66 6f 6e 20 20 2a 63 63 63 32 32 32 0c 08 +00 09 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboBlock +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 22 +17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b +01 00 5c 04 0a 1f 10 10 09 0a 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01 +00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboBlock +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b +01 00 5c 04 0a 1f 10 10 09 0d 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00 +28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01 +00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboChiff +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 12 0f 0f 0c 52 03 51 16 0a 12 1f 12 0f 0f 27 02 5e 22 0b 12 0f 0c 0f 0c +11 07 5b 08 13 13 1f 09 0f 0f 00 06 63 04 03 44 23 00 02 00 12 18 01 04 00 +63 00 63 00 00 32 00 42 61 6d 62 6f 43 68 69 66 66 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboChiff +** Source: from a library of patches collected by Duane Bowker, author unknown +15 12 0f 0f 0c 52 00 51 16 0a 12 1f 12 0f 0f 27 00 5e 22 0b 12 0f 0c 0f 0c +11 00 5b 08 13 13 1f 09 0f 0f 00 00 63 04 03 44 23 00 02 00 12 18 01 04 00 +63 00 63 00 00 32 00 42 61 6d 62 6f 43 68 69 66 66 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 07 0f 00 02 02 4c 19 1c 12 12 06 05 09 00 02 4d 22 1a 1f 0a 06 06 0c +00 04 63 13 1c 12 0a 07 06 00 00 05 63 0a 1b 5c 2c 63 04 00 22 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 07 0f 00 02 00 4c 19 1c 12 12 06 05 09 00 00 4d 22 1a 1f 0a 06 06 0c +00 00 63 13 1c 12 0a 07 06 00 00 00 63 0a 1b 5c 2c 63 04 00 22 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 0a 0a 0c 02 04 4d 10 1c 12 12 06 05 09 00 05 46 16 12 1b 0a 0a 06 0c +00 05 63 04 1c 12 0a 07 06 00 00 05 63 04 1b 5c 15 00 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0a 0a 0c 02 00 4d 10 1c 12 12 06 05 09 00 00 46 16 12 1b 0a 0a 06 0c +00 00 63 04 1c 12 0a 07 06 00 00 00 63 04 1b 5c 15 00 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 0a 0a 0c 02 01 48 19 1c 12 12 06 05 09 00 04 46 16 1a 1b 0a 0a 06 0c +00 05 63 04 1c 12 0a 07 06 00 00 05 63 04 1b 7c 15 00 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BamboMar.3 +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0a 0a 0c 02 00 48 19 1c 12 12 06 05 09 00 00 46 16 1a 1b 0a 0a 06 0c +00 00 63 04 1c 12 0a 07 06 00 00 00 63 04 1b 7c 15 00 00 00 02 00 02 04 00 +63 32 00 32 00 32 00 42 61 6d 62 6f 4d 61 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bamboo * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 06 1f 03 00 46 02 3c 00 10 1c 12 0f 05 04 00 00 5b 01 13 17 1b 0f 05 04 +00 03 50 04 13 1a 0a 1f 05 00 00 02 63 00 0d 2a 17 0c 31 00 32 0c 02 04 00 +28 63 00 00 00 32 00 42 61 6d 62 6f 6f 20 20 20 2a 63 63 63 32 32 32 00 10 +00 14 00 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Castanet +** Source: Yamaha DX11 factory preset, bank D, voice 13 +19 16 1f 03 00 00 00 52 20 06 18 16 1f 03 00 00 00 52 27 00 1f 15 00 0c 00 +00 00 63 00 00 1f 15 15 0c 00 00 00 63 00 06 1c 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 43 61 73 74 61 6e 65 74 20 20 63 63 63 32 32 32 0c 18 +0c 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Claves * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 04 03 1f 1d 0d 07 08 00 01 3d 00 03 1f 16 0f 0b 07 +00 01 46 0d 03 1f 1c 11 08 0f 00 01 63 04 03 03 23 00 00 00 32 24 02 04 00 +28 63 00 00 00 32 00 43 6c 61 76 65 73 20 20 20 2a 63 63 63 32 32 32 00 00 +0e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MarimbLead +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 10 01 0c 63 44 62 22 0b 1f 18 10 01 0c 63 45 59 04 0b 1f 06 06 07 0c +0e 46 5e 04 0b 1f 06 06 07 0c 0e 45 5e 04 0b 7c 32 23 00 52 40 18 04 04 00 +63 01 63 00 00 32 00 4d 61 72 69 6d 62 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MarimbLead +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 10 01 0c 63 42 62 22 0b 1f 18 10 01 0c 63 41 59 04 0b 1f 06 06 07 0c +0e 40 5e 04 0b 1f 06 06 07 0c 0e 40 5e 04 0b 7c 32 23 00 52 40 18 04 04 00 +63 01 63 00 00 32 00 4d 61 72 69 6d 62 4c 65 61 64 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 12 09 0f 00 03 47 10 06 1f 00 15 05 0f 00 00 3f 08 00 1f 0f 00 05 00 +00 01 60 04 08 1f 0d 00 06 00 00 05 63 04 0e 3c 23 00 00 00 62 18 04 04 00 +00 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 19 +1f 16 0e 07 05 15 06 52 0f 0b 1a 18 0c 07 05 0c 02 52 0a 0b 17 1f 0a 07 0f +00 02 62 08 0b 16 1f 0a 05 0f 00 01 62 00 0b 04 23 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 0e 07 05 15 06 52 0f 0b 1a 18 0c 07 05 0c 02 52 0a 0b 17 1f 0d 07 0f +00 02 62 08 0b 16 1f 0a 05 0f 00 01 62 00 0b 04 23 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0e 07 0f 48 04 49 17 1b 1f 0f 10 06 08 63 05 4f 1a 13 1f 1f 12 07 0f +3b 05 4b 34 1b 1f 1f 0a 06 0f 00 04 63 0d 13 02 1e 09 00 00 52 00 04 04 00 +63 28 00 00 00 32 00 4d 61 72 69 6d 62 61 20 20 20 63 63 63 32 32 32 00 0b +00 03 08 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 00 06 00 00 05 63 28 03 1f 12 00 06 00 00 05 45 13 03 1f 0d 00 06 00 +00 05 44 16 03 1f 0c 00 06 00 00 06 63 04 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 00 06 00 00 03 63 28 03 1f 12 00 06 00 00 03 45 13 03 1f 0d 00 06 00 +00 02 44 16 03 1f 0c 00 06 00 00 00 63 04 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 31 63 63 63 32 32 32 00 00 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 00 07 00 00 05 5b 1f 08 1f 11 00 07 00 00 04 50 13 0e 1f 0a 00 07 00 +11 06 63 04 0e 1f 0a 00 07 00 11 05 63 04 00 2c 15 00 00 00 52 0c 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 32 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 00 07 00 00 03 5b 1f 08 1f 11 00 07 00 00 02 50 13 0e 1f 0a 00 07 00 +11 00 63 04 0e 1f 0a 00 07 00 11 00 63 04 00 2c 15 00 00 00 52 0c 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 32 63 63 63 32 32 32 00 30 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 00 07 00 00 04 4c 19 08 1f 11 00 07 00 00 03 49 16 0e 1f 0a 00 07 00 +11 06 63 04 0e 1f 0a 00 07 00 11 06 62 04 00 2c 15 00 00 00 52 00 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 00 07 00 00 00 4c 19 08 1f 11 00 07 00 00 00 49 16 0e 1f 0a 00 07 00 +11 00 63 04 0e 1f 0a 00 07 00 11 00 62 04 00 2c 15 00 00 00 52 00 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 05 03 00 00 04 58 0a 18 1f 11 00 07 00 00 04 50 10 0e 1f 0a 00 07 00 +11 05 63 04 0e 1f 0a 00 07 00 11 06 62 04 00 2c 15 00 00 00 52 0c 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 05 03 00 00 02 58 0a 18 1f 11 00 07 00 00 01 50 10 0e 1f 0a 00 07 00 +11 00 63 04 0e 1f 0a 00 07 00 11 00 62 04 00 2c 15 00 00 00 52 0c 02 05 00 +63 32 00 32 00 32 00 4d 61 72 69 6d 62 61 2e 2e 34 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 00 06 00 00 05 5d 28 03 1f 12 00 06 00 00 05 4d 00 03 1f 0d 00 06 00 +00 07 46 10 03 1f 0c 00 06 00 00 07 61 00 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 00 06 00 00 02 5d 28 03 1f 12 00 06 00 00 02 4d 00 03 1f 0d 00 06 00 +00 04 46 10 03 1f 0c 00 06 00 00 01 61 00 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 02 06 04 00 05 62 19 03 1f 12 00 06 00 00 05 4b 04 03 1f 0d 00 06 00 +00 06 44 16 03 1f 0c 00 06 00 00 06 63 04 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..6 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 02 06 04 00 02 62 19 03 1f 12 00 06 00 00 01 4b 04 03 1f 0d 00 06 00 +00 01 44 16 03 1f 0c 00 06 00 00 00 63 04 03 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 02 06 03 00 05 63 19 03 1f 12 00 06 00 00 03 4f 0a 03 1f 0d 00 06 00 +00 06 42 04 03 1f 0c 00 06 00 00 05 63 08 03 03 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 37 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Marimba..7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 02 06 03 00 02 63 19 03 1f 12 00 06 00 00 01 4f 0a 03 1f 0d 00 06 00 +00 01 42 04 03 1f 0c 00 06 00 00 00 63 08 03 03 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 61 72 69 6d 62 61 2e 2e 37 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Block +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 0c 0f 0c 00 41 51 0a 1b 1f 10 09 07 0d 2e 42 40 04 13 1f 10 09 04 0d +00 44 63 04 1b 1f 10 12 05 0d 01 46 62 04 13 7e 1e 28 24 0f 27 18 07 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Block +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 0c 0f 0c 00 40 51 0a 1b 1f 10 09 07 0d 2e 40 40 04 13 1f 10 09 04 0d +00 40 63 04 1b 1f 10 12 05 0d 01 40 62 04 13 7e 1e 28 24 0f 27 18 07 04 00 +63 32 00 00 00 32 00 4f 72 6e 74 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynGameran +** Source: Yamaha DX11 factory preset, bank D, voice 17 +0a 14 00 01 0b 00 40 2d 11 03 14 03 00 0f 0e 2e 00 41 27 0c 1f 1b 11 05 0a +00 40 3f 0a 0a 1f 0f 00 0b 00 01 00 5a 10 0b 38 3a 00 63 50 5f 0b 05 04 00 +63 00 00 00 00 32 00 53 79 6e 47 61 6d 65 72 61 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynGameran +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 14 00 01 0b 00 40 2d 11 03 14 03 00 0f 0e 2e 00 41 27 0c 1f 1b 11 05 0a +00 40 3f 0d 0a 1f 0f 00 0b 00 01 00 5a 10 0b 38 3a 00 63 50 5f 0b 05 04 00 +63 00 00 00 00 32 00 53 79 6e 47 61 6d 65 72 61 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthMarib +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 18 10 01 0c 63 43 5d 38 0b 0a 01 07 07 0f 00 45 52 00 03 1f 09 0f 07 0c +0e 45 63 04 0b 0f 02 07 07 0e 00 46 63 04 03 7c 32 23 00 52 40 18 04 04 00 +63 01 63 00 00 32 00 53 79 6e 74 68 4d 61 72 69 62 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthMarib +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 10 01 0c 63 41 5d 38 0b 0a 01 07 07 0f 00 41 52 00 03 1f 09 0f 07 0c +0e 40 63 04 0b 0f 02 07 07 0e 00 41 63 04 03 7c 32 23 00 52 40 18 04 04 00 +63 01 63 00 00 32 00 53 79 6e 74 68 4d 61 72 69 62 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tablas * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 1c 17 09 0a 00 03 63 0d 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0f +00 00 63 3c 0b 13 10 11 06 0a 00 03 63 00 0b 02 18 00 26 00 32 18 0c 04 00 +28 63 00 00 00 13 00 54 61 62 6c 61 73 20 20 20 2a 63 63 63 32 32 32 00 06 +00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Block +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 12 +1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0a +00 01 63 04 0b 1f 12 13 09 00 00 01 63 04 0b 2c 52 00 07 00 62 24 04 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 11 +00 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Block +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0d +00 01 63 04 0b 1f 12 13 09 00 00 01 63 04 0b 2c 52 00 07 00 62 24 04 04 00 +28 32 00 00 00 32 00 57 6f 6f 64 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 11 +00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 17 00 08 00 00 00 4b 0b 0b 1f 1f 16 07 0f 20 03 49 0f 0b 1a 0f 00 07 00 +00 02 63 03 0b 1f 1f 0c 06 0f 00 01 63 05 13 44 0e 00 63 00 42 11 02 04 00 +28 63 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 2a 63 63 63 32 32 32 00 0a +00 49 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c +00 05 63 04 13 1f 10 12 09 0d 00 05 63 04 0b 44 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c +00 00 63 04 13 1f 10 12 09 0d 00 00 63 04 0b 44 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 0f 0c 0a 00 01 4d 0c 13 1f 10 12 09 0d 00 02 37 04 0b 1f 16 10 08 0c +00 04 42 04 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 37 04 0b 1f 16 10 08 0c +00 00 42 04 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 01 4b 05 0b 1f 16 10 08 0c +00 05 48 07 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WoodBlock3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 00 4b 05 0b 1f 16 10 08 0c +00 00 48 07 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 24 + +* SUBCATEGORY Chime + + +** Name: BriteCelst +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 31 +1f 0c 00 06 01 0a 04 50 20 0e 1f 0c 00 06 01 0a 04 50 1f 08 1f 0b 09 05 0e +00 02 63 05 0e 1f 0b 09 05 0e 00 03 63 04 08 04 1a 00 00 00 52 1d 02 04 00 +63 32 00 32 00 32 00 42 72 69 74 65 43 65 6c 73 74 63 63 63 32 32 32 00 20 +00 26 00 01 00 08 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celeste +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank A, voice 30 +19 1c 00 06 01 00 04 52 07 08 1f 10 00 06 01 00 04 46 16 0e 1f 0a 00 06 01 +00 02 63 04 0e 1f 0d 00 04 01 00 03 63 04 00 04 19 00 00 00 52 24 02 04 00 +63 32 00 32 00 32 00 43 65 6c 65 73 74 65 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celeste..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 1c 00 06 01 00 03 51 2e 10 1f 10 00 06 01 00 05 3c 19 0e 1f 0a 00 06 01 +00 05 63 04 0e 1f 0d 00 04 01 00 05 63 04 00 04 19 00 00 00 52 24 00 04 00 +63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celeste..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 1c 00 06 01 00 01 51 2e 10 1f 10 00 06 01 00 01 3c 19 0e 1f 0a 00 06 01 +00 01 63 04 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00 +63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celeste..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 05 3b 08 0e 1f 0a 00 06 01 +00 04 63 0d 0e 1f 0d 00 04 01 00 06 63 04 00 04 19 00 00 00 52 24 00 04 00 +63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celeste..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 02 3b 08 0e 1f 0a 00 06 01 +00 01 63 0d 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00 +63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chimes * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 07 02 0d 12 02 5c 10 09 1f 1f 09 02 0d 11 01 56 11 09 19 1f 07 03 0d +00 42 53 08 0c 17 1f 07 03 0d 00 40 63 08 0d 6c 29 00 00 00 0b 24 02 04 00 +28 00 36 00 00 32 00 43 68 69 6d 65 73 20 20 20 2a 63 63 63 32 32 32 00 00 +00 30 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chiming +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 02 01 00 00 43 3d 2d 03 1f 05 07 02 0d 00 43 4d 16 06 1f 18 00 02 00 +00 07 4c 3d 03 1f 08 0a 05 0d 00 04 63 04 0b 02 19 02 01 16 5a 11 02 04 00 +63 28 00 00 00 32 00 43 68 69 6d 69 6e 67 20 20 20 63 63 63 32 32 32 00 60 +10 07 00 40 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank B, voice 22 +1f 1d 00 06 00 00 07 63 0a 03 1f 0a 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00 +0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0a 00 32 18 02 04 00 +28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1d 00 06 00 00 07 63 0a 03 1f 0d 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00 +0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0d 00 32 18 02 04 00 +28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 04 3d 04 00 18 11 08 05 0f +0a 05 63 04 0e 1f 11 08 05 0f 05 43 63 0d 00 26 23 00 00 00 3e 18 05 04 00 +63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken..1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 01 3d 04 00 18 11 08 05 0f +0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 0d 00 26 23 00 00 00 3e 18 05 04 00 +63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 06 39 19 00 1e 12 0a 05 0c +0a 05 63 04 0e 1f 11 08 05 0f 05 46 63 04 00 24 23 00 00 00 3e 24 05 04 00 +63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Glocken..2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 01 39 19 00 1e 12 0a 05 0c +0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 04 00 24 23 00 00 00 3e 24 05 04 00 +63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GoodVibes* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 0f 07 0d 00 47 3a 2a 16 19 1a 0c 07 0d 00 44 41 0a 10 14 1a 07 07 0d +00 41 63 04 08 14 1a 07 07 0d 00 41 63 04 0e 04 1a 00 08 00 0e 18 02 04 00 +28 17 3b 00 00 32 00 47 6f 6f 64 56 69 62 65 73 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GreatVibes +** Controls: KV, MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank C, voice 28 +1f 14 07 07 0d 00 43 63 04 06 1f 10 15 06 00 00 43 63 2a 0e 1f 14 0b 07 0d +00 43 63 0d 06 1f 14 07 07 0d 00 43 63 04 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 47 72 65 61 74 56 69 62 65 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mod Chime +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 08 0f 00 00 45 5b 3f 03 0f 08 0d 06 09 00 44 63 0d 01 1f 1f 0b 06 0f +00 46 63 3e 03 0e 08 0d 06 09 00 45 63 08 05 5e 19 13 07 5c 36 00 0c 04 00 +63 00 00 00 00 32 00 4d 6f 64 20 43 68 69 6d 65 20 63 63 63 32 32 32 00 20 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mod Chime +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0f 08 0f 00 00 42 5b 3f 03 0f 08 0d 06 09 00 42 63 0d 01 1f 1f 0b 06 0f +00 42 63 3e 03 0e 08 0d 06 09 00 40 63 08 05 5e 19 13 07 5c 36 00 0c 04 00 +63 00 00 00 00 32 00 4d 6f 64 20 43 68 69 6d 65 20 63 63 63 32 32 32 00 20 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthChime +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +00 1f 10 04 0d 0a 44 63 0d 0d 0d 0a 1f 03 01 0a 45 4c 08 09 1f 09 08 04 02 +0a 45 60 1f 0c 10 05 09 06 03 0a 45 63 08 0c 4c 23 00 03 0a 4a 0c 04 04 00 +63 32 00 00 00 32 00 53 79 6e 74 68 43 68 69 6d 65 63 63 63 32 32 32 00 20 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthChime +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +00 1f 10 04 0d 0a 41 63 0d 0d 0d 0a 1f 03 01 0a 42 4c 08 09 1f 09 08 04 02 +0a 40 60 1f 0c 10 05 09 06 03 0a 40 63 08 0c 4c 23 00 03 0a 4a 0c 04 04 00 +63 32 00 00 00 32 00 53 79 6e 74 68 43 68 69 6d 65 63 63 63 32 32 32 00 20 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Triangle.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0c 04 0e 00 05 39 22 13 1f 1f 0c 04 0e 00 03 40 08 03 1f 1f 0c 04 0f +00 05 63 2f 03 1f 1f 0c 04 0f 00 05 63 08 03 45 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Triangle.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0c 04 0e 00 00 39 22 13 1f 1f 0c 04 0e 00 00 40 08 03 1f 1f 0c 04 0f +00 00 63 2f 03 1f 1f 0c 04 0f 00 00 63 08 03 45 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Triangle.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0c 04 0e 00 03 30 22 13 1f 0d 1f 04 00 00 04 61 13 03 1f 1f 0c 04 0f +00 06 63 2a 03 1f 1f 0c 04 0f 00 06 63 08 03 46 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 32 63 63 63 32 32 32 0a 00 +08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Triangle.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0c 04 0e 00 00 30 22 13 1f 0d 1f 04 00 00 00 61 13 03 1f 1f 0c 04 0f +00 00 63 2a 03 1f 1f 0c 04 0f 00 00 63 08 03 46 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 32 63 63 63 32 32 32 0a 00 +08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vib Lead.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 03 07 09 0e 00 04 51 08 1b 16 0a 07 09 0f 00 04 63 04 1b 17 0a 07 09 0f +00 07 63 08 1b 18 16 07 09 0f 00 05 63 04 1b 2d 27 00 00 00 42 18 04 04 00 +28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vib Lead.1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 03 07 09 0e 00 02 51 08 1b 16 0a 07 09 0f 00 01 63 04 1b 17 0a 07 09 0f +00 00 63 08 1b 18 16 07 09 0f 00 00 63 04 1b 2d 27 00 00 00 42 18 04 04 00 +28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vib Lead.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 03 07 09 0e 00 04 51 08 0b 1f 0f 0a 0c 0b 00 05 3e 2a 13 17 0a 07 09 0f +00 05 63 04 1b 1f 07 07 0a 0e 00 06 63 04 0b 2c 27 00 00 00 42 18 04 04 00 +28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vib Lead.2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +15 03 07 09 0e 00 01 51 08 0b 1f 0f 0a 0c 0b 00 01 3e 2a 13 17 0a 07 09 0f +00 00 63 04 1b 1f 07 07 0a 0e 00 00 63 04 0b 2c 27 00 00 00 42 18 04 04 00 +28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 20 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe. +** Controls: KV, MW (LFO amplitude) +** Source: Yamaha DX11 factory preset, bank B, voice 21 +1f 0f 0e 0a 0a 00 02 36 24 00 1f 0e 08 06 09 00 02 36 10 06 1f 11 05 04 0f +00 02 61 04 16 1f 11 05 04 0f 00 42 61 04 10 04 1f 00 00 1f 3e 18 02 04 00 +63 32 1e 00 00 32 00 56 69 62 65 2e 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 0a 0a 0d 00 03 3b 19 12 1b 16 00 0c 07 00 05 57 16 13 1f 0a 0a 0d 0c +00 02 60 04 0b 1f 09 07 06 0c 00 05 5e 04 0b 7c 15 00 00 00 22 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0a 0a 0d 00 01 3b 19 12 1b 16 00 0c 07 00 01 57 16 13 1f 0a 0a 0d 0c +00 00 60 04 0b 1f 09 07 06 0c 00 00 5e 04 0b 7c 15 00 00 00 22 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....2 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 14 07 07 0d 00 44 63 08 06 1f 10 15 06 00 00 45 63 24 0e 1f 14 0b 07 0d +00 44 63 0d 06 1f 14 07 07 0d 00 47 63 04 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....2 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 07 07 0d 00 40 63 08 06 1f 10 15 06 00 00 40 63 24 0e 1f 14 0b 07 0d +00 40 63 0d 06 1f 14 07 07 0d 00 40 63 04 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....3 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 14 07 07 0d 00 42 63 0d 16 1f 10 15 06 00 00 44 63 16 0e 1f 14 0b 07 0d +00 45 63 04 06 1f 14 07 07 0d 00 47 63 04 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....3 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 07 07 0d 00 40 63 0d 16 1f 10 15 06 00 00 40 63 16 0e 1f 14 0b 07 0d +00 40 63 04 06 1f 14 07 07 0d 00 40 63 04 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 06 1f 09 04 00 43 3a 24 16 1b 09 03 06 0d 00 45 63 0d 0e 1b 09 03 06 0d +00 44 63 04 0e 1f 15 06 08 0c 00 47 63 04 00 6d 21 00 00 63 02 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 06 1f 09 04 00 41 3a 24 16 1b 09 03 06 0d 00 42 63 0d 0e 1b 09 03 06 0d +00 41 63 04 0e 1f 15 06 08 0c 00 40 63 04 00 6d 21 00 00 63 02 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 06 1f 09 04 00 43 39 10 1e 1b 09 03 06 0d 00 44 5b 16 1e 1b 09 03 06 0d +00 44 63 04 1e 1f 15 06 08 0c 00 46 63 04 08 6d 21 00 00 63 02 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....5 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +12 06 1f 09 04 00 41 39 10 1e 1b 09 03 06 0d 00 40 5b 16 1e 1b 09 03 06 0d +00 40 63 04 1e 1f 15 06 08 0c 00 40 63 04 08 6d 21 00 00 63 02 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....6 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 14 07 07 0d 00 44 63 0d 06 1f 10 15 06 00 00 45 63 24 0e 1f 14 0b 07 0d +00 45 63 0d 06 1f 14 07 07 0d 00 47 63 08 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibe.....6 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 14 07 07 0d 00 41 63 0d 06 1f 10 15 06 00 00 41 63 24 0e 1f 14 0b 07 0d +00 41 63 0d 06 1f 14 07 07 0d 00 41 63 08 00 07 16 00 00 2a 66 0c 02 04 00 +63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 20 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Vibesyn * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 0a 1f 05 00 15 05 54 0a 0b 1f 14 12 01 00 00 07 59 13 0c 1c 1b 0b 06 0e +0b 00 63 04 16 1b 1a 0a 05 0e 0b 03 63 04 10 3c 23 00 00 00 42 0c 02 04 00 +28 63 00 00 00 32 00 56 69 62 65 73 79 6e 20 20 2a 63 63 63 32 32 32 00 10 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindChime1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 09 03 0b 00 43 52 2d 03 06 0f 09 02 0b 00 44 63 22 03 1f 12 09 02 0b +00 44 63 22 03 1f 12 09 04 0b 00 47 62 22 03 06 2d 00 05 06 37 18 04 04 00 +28 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindChime1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 09 03 0b 00 40 52 2d 03 06 0f 09 02 0b 00 40 63 22 03 1f 12 09 02 0b +00 40 63 22 03 1f 12 09 04 0b 00 40 62 22 03 06 2d 00 05 06 37 18 04 04 00 +28 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindChime2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0c 00 03 0e 00 02 50 19 03 1c 12 00 02 0e 2e 03 50 27 0b 0e 10 00 02 0a +00 05 59 09 0a 11 0d 00 03 0c 01 06 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00 +63 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WindChime2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0c 00 03 0e 00 00 50 19 03 1c 12 00 02 0e 2e 00 50 27 0b 0e 10 00 02 0a +00 00 59 09 0a 11 0d 00 03 0c 01 00 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00 +63 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone* +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 0e 06 0e 11 01 4b 10 16 1f 12 0d 05 0e 00 41 5a 04 13 19 10 0e 05 0d +20 42 4b 08 16 1f 11 0c 05 0e 00 41 63 04 10 75 29 2c 00 36 09 18 02 04 00 +28 00 31 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank C, voice 27 +1f 16 00 09 05 00 01 5a 08 03 1f 17 10 05 05 00 01 56 10 13 1f 1f 12 07 0f +00 01 63 04 03 1f 1f 0f 07 0f 00 02 63 04 03 2a 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00 +00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 20 +1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f +00 01 62 04 0b 1f 1f 0f 07 0f 00 02 62 0a 13 04 23 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f +00 01 62 04 0b 1f 1f 0f 07 0f 00 02 62 0d 13 04 23 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 07 07 0e 00 04 53 13 1e 1b 10 06 06 0e 00 05 56 04 16 1f 0d 07 07 0e +00 07 63 0c 1b 1b 10 06 06 0e 00 05 63 00 0b 75 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone1 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 07 07 0e 00 01 53 13 1e 1b 10 06 06 0e 00 02 56 04 16 1f 0d 07 07 0e +00 04 63 0c 1b 1b 10 06 06 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 07 07 0d 14 03 4f 0d 12 1f 12 07 04 0d 19 05 5d 08 1e 1f 0c 06 07 0d +00 07 63 04 09 1f 0a 06 07 0d 00 05 63 04 0b 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone2 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 07 07 0d 14 01 4f 0d 12 1f 12 07 04 0d 19 03 5d 08 1e 1f 0c 06 07 0d +00 04 63 04 09 1f 0a 06 07 0d 00 00 63 04 0b 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 05 05 0c 14 03 4f 0d 12 1d 16 00 0c 07 19 03 5b 2a 1e 1f 0c 06 07 0d +00 07 63 04 11 1f 09 07 06 0c 00 06 63 04 0b 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone3 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 05 05 0c 14 01 4f 0d 12 1d 16 00 0c 07 19 01 5b 2a 1e 1f 0c 06 07 0d +00 04 63 04 11 1f 09 07 06 0c 00 00 63 04 0b 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 07 04 0e 00 04 40 08 1e 1b 10 06 05 0e 00 06 54 08 0e 1f 0d 07 05 0e +00 07 63 0c 1b 1b 10 06 05 0e 00 06 63 00 0b 75 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone4 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 07 04 0e 00 01 40 08 1e 1b 10 06 05 0e 00 03 54 08 0e 1f 0d 07 05 0e +00 04 63 0c 1b 1b 10 06 05 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 04 05 0a 00 04 41 28 01 1f 0e 05 05 09 00 04 43 13 0c 1f 1f 00 08 0f +00 05 3e 00 05 1f 11 08 05 0f 00 05 63 04 0a 4d 23 00 19 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 04 05 0a 00 01 41 28 01 1f 0e 05 05 09 00 01 43 13 0c 1f 1f 00 08 0f +00 01 3e 00 05 1f 11 08 05 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 09 07 0a 00 03 52 30 19 1f 0e 05 06 09 00 04 42 08 0c 1f 1f 00 09 0f +00 04 3b 0d 0d 1f 11 08 06 0f 00 04 63 04 0a 4d 23 00 19 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone6 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 09 07 0a 00 01 52 30 19 1f 0e 05 06 09 00 01 42 08 0c 1f 1f 00 09 0f +00 00 3b 0d 0d 1f 11 08 06 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 09 07 0a 00 05 55 13 19 12 12 05 06 09 00 06 5b 04 1c 1f 1f 00 09 0f +00 04 5f 04 1d 1f 11 08 06 0f 00 07 63 00 0a 4c 23 00 00 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone7 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0e 09 07 0a 00 01 55 13 19 12 12 05 06 09 00 01 5b 04 1c 1f 1f 00 09 0f +00 01 5f 04 1d 1f 11 08 06 0f 00 00 63 00 0a 4c 23 00 00 00 32 24 02 04 00 +63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +16 0d 05 05 0d 00 04 4f 13 12 1f 15 00 0c 07 00 05 63 2a 0e 1f 0a 05 06 0c +00 07 63 04 0b 1c 0f 06 06 0c 00 06 63 04 13 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Xylophone8 +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 05 05 0d 00 01 4f 13 12 1f 15 00 0c 07 00 03 63 2a 0e 1f 0a 05 06 0c +00 04 63 04 0b 1c 0f 06 06 0c 00 00 63 04 13 74 23 00 00 00 32 24 02 04 00 +63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Cymbal + + +** Name: Chin.Cymb* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 01 00 0b 00 44 04 00 1e 00 01 01 00 1f 41 4e 0a 00 1f 00 00 01 00 +00 01 56 14 06 1d 0b 1f 04 00 0a 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00 +63 32 00 32 00 32 00 43 68 69 6e 2e 43 79 6d 62 2a 63 63 63 32 32 32 01 73 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0e 00 40 59 35 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b +00 40 57 3b 13 1f 1f 05 02 08 00 45 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b +00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...1 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 00 0b +00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b +00 40 56 19 13 1f 1f 05 02 08 00 44 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b +00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...2 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 00 0b +00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 41 55 17 0b 15 1c 06 01 0b +00 40 5b 20 13 1f 1f 05 02 08 00 44 63 15 13 33 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 01 0b +00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cymbal...3 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 00 0b +00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00 +63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 25 + +* SUBCATEGORY Drum1 + + +** Name: Bass/Snare +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f +63 05 63 28 13 1f 1f 0b 08 0f 00 05 63 00 03 34 23 00 00 00 62 00 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass/Snare +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f +63 00 63 28 13 1f 1f 0b 08 0f 00 00 63 00 03 34 23 00 00 00 62 00 04 04 00 +63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Drum +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 25 +1f 1f 13 03 00 00 00 5f 2d 06 1f 12 13 02 00 00 01 52 00 02 1f 14 13 03 00 +00 02 56 1c 05 1e 14 13 0f 00 00 00 63 00 03 3b 63 00 00 00 03 0d 07 04 00 +63 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 20 63 63 63 32 32 32 08 00 +00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Drum1 +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 1 +1f 0f 1f 07 00 00 00 4e 08 03 1f 18 00 06 08 00 00 5f 04 03 1f 15 08 07 0a +00 00 49 01 03 1f 0b 12 0c 0e 00 00 5b 08 03 03 50 00 4a 00 72 00 04 04 00 +28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 08 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Drum2 +** Source: Yamaha DX11 factory preset, bank D, voice 2 +1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0a 00 00 47 04 01 1f 15 00 0c 0a +00 00 45 00 05 1f 0a 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00 +28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03 +08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bass Drum2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0d 00 00 47 04 01 1f 15 00 0c 0d +00 00 45 00 05 1f 0d 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00 +28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03 +08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 01 63 03 13 1b 12 10 08 0e +00 06 63 00 13 1f 0f 12 09 0f 00 05 63 02 13 35 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 00 63 03 13 1b 12 10 08 0e +00 00 63 00 13 1f 0f 12 09 0f 00 00 63 02 13 35 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 02 46 03 13 1b 12 10 08 0e +00 05 63 00 13 1f 0f 12 09 0f 00 03 63 00 13 34 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 00 46 03 13 1b 12 10 08 0e +00 00 63 00 13 1f 0f 12 09 0f 00 00 63 00 13 34 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 01 4e 00 13 1b 12 10 08 0e +00 02 55 02 13 1f 0f 12 09 0f 00 03 63 00 13 32 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BassDrum.3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 00 4e 00 13 1b 12 10 08 0e +00 00 55 02 13 1f 0f 12 09 0f 00 00 63 00 13 32 00 00 00 00 02 0c 06 04 00 +63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BoConga +** Controls: KV +** Source: Yamaha DX11 factory preset, bank D, voice 15 +19 15 1f 0e 00 05 03 52 00 00 18 11 09 06 04 1e 02 42 04 16 18 0f 00 07 00 +02 00 63 04 10 1c 0c 14 06 0b 00 00 63 01 13 04 23 00 00 00 62 1d 04 04 00 +28 32 00 00 00 32 00 42 6f 43 6f 6e 67 61 20 20 20 63 11 2a 32 32 32 00 02 +00 57 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Congas * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 1d 17 09 09 00 03 63 00 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0b +00 00 63 28 0b 13 10 11 06 0a 00 03 63 00 0b 02 18 00 26 00 32 18 02 04 00 +28 63 00 00 00 32 00 43 6f 6e 67 61 73 20 20 20 2a 63 63 63 32 32 32 00 06 +00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrmSpring1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 19 12 0f 0b 2e 03 4c 04 1a 1f 1b 1f 0f 0b 00 04 63 08 10 1f 1b 1f 0f 0b +00 05 63 08 0a 1f 18 07 07 0f 00 06 63 04 0b 32 22 0a 09 00 02 0c 02 04 00 +63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrmSpring1 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 19 12 0f 0b 2e 00 4c 04 1a 1f 1b 1f 0f 0b 00 00 63 08 10 1f 1b 1f 0f 0b +00 00 63 08 0a 1f 18 07 07 0f 00 00 63 04 0b 32 22 0a 09 00 02 0c 02 04 00 +63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrmSpring2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 19 12 0f 0b 2e 03 63 02 1a 1f 1b 1f 0f 0b 00 05 60 07 10 1f 1b 1f 0f 0b +00 06 60 09 0a 1f 18 07 07 0f 00 07 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00 +63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrmSpring2 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 19 12 0f 0b 2e 00 63 02 1a 1f 1b 1f 0f 0b 00 00 60 07 10 1f 1b 1f 0f 0b +00 00 60 09 0a 1f 18 07 07 0f 00 00 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00 +63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrumString +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +06 08 01 04 0d 63 02 51 1e 05 1f 0a 03 06 0d 00 03 52 08 0b 15 0a 04 07 0d +00 06 62 09 04 1f 04 08 07 00 00 05 63 08 06 2c 21 23 0f 00 12 00 04 04 00 +28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: DrumString +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +06 08 01 04 0d 63 00 51 1e 05 1f 0a 03 06 0d 00 00 52 08 0b 15 0a 04 07 0d +00 00 62 09 04 1f 04 08 07 00 00 00 63 08 06 2c 21 23 0f 00 12 00 04 04 00 +28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Efem Toms +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 32 +1f 12 13 03 05 00 00 5f 3d 06 1f 10 0b 02 05 00 01 52 05 02 1f 0f 0e 03 06 +00 01 56 28 05 1e 09 0d 06 09 00 00 63 06 03 3c 63 00 63 00 63 20 07 04 00 +63 32 00 00 00 32 00 45 66 65 6d 20 54 6f 6d 73 20 63 63 63 32 32 32 08 00 +00 00 08 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: El.Snare * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 08 02 00 00 01 57 0d 0b 1f 03 00 01 00 00 00 5f 00 0b 1b 04 0a 01 07 +00 01 54 18 0b 1f 0e 04 07 00 00 00 63 00 0b 03 23 00 00 00 32 00 02 04 00 +28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 20 2a 63 63 63 32 32 32 00 00 +08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: El.Snare2* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0e 02 05 00 00 00 57 0c 0b 1f 03 00 03 07 00 00 44 04 0b 1f 02 01 01 00 +00 00 51 20 0b 1f 10 00 08 00 00 01 63 0a 0b 13 23 00 00 00 32 00 02 04 00 +28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 32 2a 63 63 63 32 32 32 00 01 +08 10 08 54 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FM Hi-Hats +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 24 +1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4b 16 03 1f 0c 00 06 0f +00 00 56 16 03 1f 0d 1f 0f 04 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 46 4d 20 48 69 2d 48 61 74 73 63 63 63 32 32 32 00 70 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hand Drum +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 30 +1f 16 00 03 07 00 01 50 00 03 1f 18 03 03 03 22 00 63 00 14 1d 07 06 03 06 +00 01 3c 08 03 1f 05 07 03 00 00 01 63 04 1b 39 23 00 08 00 42 18 04 04 00 +63 32 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 01 +00 03 00 01 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hand Drum1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 01 3b 03 13 1d 1a 06 04 04 +00 06 41 09 03 1f 00 07 03 0f 00 03 63 03 1b 29 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hand Drum1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 00 3b 03 13 1d 1a 06 04 04 +00 00 41 09 03 1f 00 07 03 0f 00 00 63 03 1b 29 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hand Drum2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04 +00 00 41 01 03 1f 00 07 08 0f 00 05 63 01 1b 29 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hand Drum2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04 +00 00 41 01 03 1f 00 07 08 0f 00 00 63 01 1b 29 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: "Hi!" Hat! +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 9 +1f 06 06 0f 0f 00 00 63 20 1b 1f 09 1f 0f 0f 00 00 63 24 1b 1f 0a 00 0f 00 +00 00 63 20 1b 1f 0a 00 0f 00 00 00 59 30 1b 3c 63 00 55 46 62 18 04 04 00 +28 32 00 00 00 32 00 22 48 69 21 22 20 48 61 74 21 63 63 63 32 32 32 0e 0f +0e 08 0e 0c 0b 0b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hi-Hat * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4e 16 03 1f 0c 00 06 0f +00 00 5e 16 03 1f 13 1f 0f 00 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 48 69 2d 48 61 74 20 20 20 2a 63 63 63 32 32 32 00 70 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Java Jive +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 26 +15 13 0d 03 0d 1e 02 50 18 0e 15 14 09 04 0c 1e 02 56 11 08 1b 1f 0f 07 0f +00 01 63 04 06 1a 1f 0e 06 0f 00 02 63 04 00 7c 0b 00 08 00 62 18 04 04 00 +63 32 00 00 00 32 00 4a 61 76 61 20 4a 69 76 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KickDrum * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 00 05 03 00 00 5f 02 03 1f 11 01 08 00 00 00 53 04 13 1f 19 13 05 04 +00 02 5f 00 1b 1f 1d 10 08 0f 00 00 63 10 0b 38 23 00 00 00 62 0c 04 0c 00 +63 32 00 00 00 32 00 4b 69 63 6b 44 72 75 6d 20 2a 63 63 63 32 32 32 0d 30 +08 00 08 20 08 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Log Drum.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 18 0f 06 04 00 41 1d 08 1b 1f 18 0c 05 00 00 41 51 00 03 18 06 0f 06 04 +00 45 63 00 13 1b 0f 0d 06 00 00 44 63 00 0b 2c 24 00 00 50 02 18 04 04 00 +28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Log Drum.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 18 0f 06 04 00 40 1d 08 1b 1f 18 0c 05 00 00 40 51 00 03 18 06 0f 06 04 +00 40 63 00 13 1b 0f 0d 06 00 00 40 63 00 0b 2c 24 00 00 50 02 18 04 04 00 +28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Log Drum.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 41 49 03 0b 18 06 0f 06 04 +00 44 63 01 13 1b 0f 0d 06 00 00 44 63 01 0b 2c 24 00 00 50 02 18 04 04 00 +28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Log Drum.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 40 49 03 0b 18 06 0f 06 04 +00 40 63 01 13 1b 0f 0d 06 00 00 40 63 01 0b 2c 24 00 00 50 02 18 04 04 00 +28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MiamiToms* +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 00 03 00 21 01 48 07 0b 1f 0a 00 02 00 04 00 46 02 0b 1f 02 00 04 00 +00 01 40 00 0b 1f 0d 0f 06 0d 00 02 63 00 0b 68 04 00 45 00 62 18 02 04 00 +28 63 00 00 00 2a 00 4d 69 61 6d 69 54 6f 6d 73 2a 63 63 63 32 32 32 00 30 +00 52 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 19 18 0d 0d 00 02 62 03 0b 18 0f 0c 09 00 00 02 5a 08 13 1d 15 15 0f 0f +00 03 63 07 03 19 0f 18 07 04 00 05 62 04 0b 7c 23 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 19 18 0d 0d 00 00 62 03 0b 18 0f 0c 09 00 00 00 5a 08 13 1d 15 15 0f 0f +00 00 63 07 03 19 0f 18 07 04 00 00 62 04 0b 7c 23 00 00 00 02 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 01 07 04 00 00 02 49 02 0b 1f 16 00 03 00 00 42 56 00 0c 1f 09 06 04 0b +00 03 63 00 13 1f 0c 1f 06 00 00 05 62 00 13 2c 28 00 10 2e 26 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 01 07 04 00 00 00 49 02 0b 1f 16 00 03 00 00 40 56 00 0c 1f 09 06 04 0b +00 00 63 00 13 1f 0c 1f 06 00 00 00 62 00 13 2c 28 00 10 2e 26 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 01 07 04 00 00 04 48 02 0b 1f 16 00 03 00 00 04 55 00 0c 1f 09 06 04 0b +00 04 3e 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 01 07 04 00 00 00 48 02 0b 1f 16 00 03 00 00 00 55 00 0c 1f 09 06 04 0b +00 00 3e 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 06 00 00 02 4b 01 0b 1f 16 00 03 00 00 03 38 20 0c 1f 0b 09 06 0b +00 05 59 01 13 1f 0c 1f 06 00 00 06 62 08 13 2c 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 06 00 00 00 4b 01 0b 1f 16 00 03 00 00 00 38 20 0c 1f 0b 09 06 0b +00 00 59 01 13 1f 0c 1f 06 00 00 00 62 08 13 2c 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..5 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 12 07 0e 00 03 43 31 1b 1f 10 0c 06 0e 00 03 48 08 0c 1f 09 16 0a 0d +00 04 61 04 0b 1b 0c 0c 06 0d 00 04 62 04 0b 2c 0b 00 10 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..5 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0d 12 07 0e 00 00 43 31 1b 1f 10 0c 06 0e 00 00 48 08 0c 1f 09 16 0a 0d +00 00 61 04 0b 1b 0c 0c 06 0d 00 00 62 04 0b 2c 0b 00 10 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0a 05 05 0c 00 03 4d 04 1b 00 0f 00 01 09 00 02 61 09 03 1c 09 09 07 0d +00 04 63 00 13 1c 09 09 07 0c 00 07 62 00 0b 4c 23 00 00 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..6 +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 01 09 00 00 61 09 03 1c 09 09 07 0d +00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..6 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 00 09 00 00 61 09 03 1c 09 09 07 0d +00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..7 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 06 00 00 05 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b +00 03 57 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..7 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b +00 00 57 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..8 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 09 06 00 00 02 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b +00 06 57 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..8 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b +00 00 57 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..9 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0b 09 06 00 00 03 30 08 1b 1f 16 00 03 00 00 02 44 01 12 1f 1a 09 06 0b +00 05 5f 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm..9 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0b 09 06 00 00 00 30 08 1b 1f 16 00 03 00 00 00 44 01 12 1f 1a 09 06 0b +00 00 5f 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm.10 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0b 09 06 00 00 03 30 03 1b 18 0f 18 07 05 00 04 44 09 12 1f 1a 09 06 0b +00 03 37 07 13 18 0f 0c 08 00 00 06 62 01 13 33 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntDrm.10 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0b 09 06 00 00 00 30 03 1b 18 0f 18 07 05 00 00 44 09 12 1f 1a 09 06 0b +00 00 37 07 13 18 0f 0c 08 00 00 00 62 01 13 33 0b 00 10 00 22 0c 02 04 00 +63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntEchoDr +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 18 0f 06 0f 63 02 5b 08 1b 0f 0a 03 07 0d 00 04 48 00 03 19 06 0f 06 04 +00 06 63 00 13 1c 05 03 07 0d 00 05 5d 00 0b 2c 26 1c 0e 00 70 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 45 63 68 6f 44 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntEchoDr +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 18 0f 06 0f 63 00 5b 08 1b 0f 0a 03 07 0d 00 00 48 00 03 19 06 0f 06 04 +00 00 63 00 13 1c 05 03 07 0d 00 00 5d 00 0b 2c 26 1c 0e 00 70 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 45 63 68 6f 44 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Percussive +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 03 03 1f 12 09 06 0a +00 05 4e 00 03 1f 1f 0c 06 0f 00 05 5a 07 0b 3c 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 50 65 72 63 75 73 73 69 76 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Percussive +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 01 03 1f 12 09 06 0a +00 00 4e 00 03 1f 1f 0c 06 0f 00 00 5a 07 0b 3c 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 50 65 72 63 75 73 73 69 76 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Simmons1 * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 00 02 00 00 00 63 01 03 1f 00 00 02 00 00 00 42 00 03 1f 09 00 04 00 +00 00 53 0c 03 1f 10 00 07 00 00 00 63 00 0b 41 02 00 5f 00 72 18 02 04 00 +28 63 00 00 00 32 00 53 69 6d 6d 6f 6e 73 31 20 2a 63 63 63 32 32 32 00 01 +00 23 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Simmons2 * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0d 00 02 00 00 00 63 01 03 1f 00 00 05 00 00 00 3c 00 03 1f 09 00 01 00 +00 00 4b 0c 03 1f 0f 00 06 00 00 00 63 00 0b 41 02 00 5f 00 72 18 02 04 00 +28 63 00 00 00 32 00 53 69 6d 6d 6f 6e 73 32 20 2a 63 63 63 32 32 32 00 01 +00 23 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Skankin' +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 19 08 0a 03 00 03 63 0b 10 1f 13 05 0b 05 00 03 58 00 0b 1f 19 06 0b 05 +00 03 63 0a 0e 1f 0f 11 09 07 00 04 63 04 03 3a 14 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 53 6b 61 6e 6b 69 6e 27 20 20 63 63 63 32 32 32 00 30 +20 30 00 20 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 01 00 00 00 63 32 03 1f 0e 00 01 00 00 00 59 08 13 1f 00 00 01 00 +00 00 54 08 1b 1f 1a 10 08 0f 00 00 63 14 0b 3a 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 2a 63 63 63 32 32 32 0e 30 +08 0a 00 20 08 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare 1 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 3 +1f 18 00 01 0f 00 00 5a 38 06 1f 15 09 03 0b 00 00 63 00 00 1f 0a 12 08 0e +00 02 63 00 00 1f 0f 10 08 0a 00 02 63 3c 06 7c 63 00 63 00 73 18 04 04 00 +28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 31 63 63 63 32 32 32 0f 0e +01 07 08 00 09 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare 1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 18 00 01 0f 00 00 5a 38 06 1f 15 09 03 0b 00 00 63 00 00 1f 0d 12 08 0e +00 02 63 00 00 1f 0f 10 08 0d 00 02 63 3c 06 7c 63 00 63 00 73 18 04 04 00 +28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 31 63 63 63 32 32 32 0f 0e +01 07 08 00 09 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare 2 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 4 +1f 1a 00 05 0f 00 40 61 3c 1e 1f 15 09 04 0b 00 44 4e 2c 18 1b 13 13 09 0e +00 42 63 30 00 1f 13 13 07 0e 00 42 63 2c 06 7c 63 00 30 0f 6a 0c 04 04 00 +28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 32 63 63 63 32 32 32 0c 09 +08 01 08 0c 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare 1 +** Source: Yamaha TX81Z factory preset, bank D, voice 28 +1f 1f 00 05 0f 00 00 62 32 03 1f 14 08 05 08 00 00 5f 00 0b 1f 1f 10 08 0f +0c 00 63 0b 1b 1f 1f 0f 08 0f 00 00 63 05 0b 3b 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 20 31 20 20 20 63 63 63 32 32 32 08 00 +00 02 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare 2 +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 29 +1f 00 00 05 0f 00 00 63 32 03 1f 14 08 05 08 00 01 63 02 0b 1f 04 10 08 0f +00 00 63 0b 0b 1f 1f 0f 08 0f 00 00 63 05 0b 3c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 20 32 20 20 20 63 63 63 32 32 32 07 60 +00 00 00 70 08 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f +00 05 5e 04 03 1f 1f 10 07 0f 00 04 57 00 03 3c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f +00 00 5e 04 03 1f 1f 10 07 0f 00 00 57 00 03 3c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....1 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f +00 00 5e 04 03 1f 1f 10 07 0f 00 00 57 00 03 3c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d +00 05 63 06 03 1f 1f 10 08 0f 00 05 63 02 03 28 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....2 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d +00 00 63 06 03 1f 1f 10 08 0f 00 00 63 02 03 28 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....2 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d +00 00 63 06 03 1f 1f 10 08 0f 00 00 63 02 03 28 23 00 00 00 52 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 00 00 63 32 03 1f 15 0f 05 09 14 00 21 06 03 1f 1f 12 08 0f +00 04 53 00 0b 1f 1f 10 08 0f 00 04 63 01 03 3b 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 00 00 63 32 03 1f 15 0f 05 09 14 00 21 06 03 1f 1f 12 08 0f +00 00 53 00 0b 1f 1f 10 08 0f 00 00 63 01 03 3b 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 00 01 63 32 03 1f 13 10 05 05 14 01 47 3f 13 1f 1f 12 08 0f +00 06 63 00 0b 1f 1f 0f 08 0f 00 05 43 3f 03 3c 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare....4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 00 00 63 32 03 1f 13 10 05 05 14 00 47 3f 13 1f 1f 12 08 0f +00 00 63 00 0b 1f 1f 0f 08 0f 00 00 43 3f 03 3c 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SnareDrm.* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 1a 00 01 0f 00 00 63 1c 03 1f 14 00 01 00 00 00 51 1c 03 1f 1f 0e 07 0f +00 02 63 00 0b 1f 12 0f 06 00 00 02 63 24 03 3c 23 00 00 00 62 24 02 04 00 +28 32 00 00 00 32 00 53 6e 61 72 65 44 72 6d 2e 2a 63 63 63 32 32 32 08 0e +08 0d 08 02 09 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Snare&Tom +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 05 0f 00 00 63 32 03 1f 10 08 05 08 00 01 63 02 0b 1f 04 10 08 0f +00 00 63 0b 0b 1f 1f 0f 00 0f 2e 00 63 05 0b 3c 23 24 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 53 6e 61 72 65 26 54 6f 6d 20 63 63 63 32 32 32 07 30 +00 00 00 70 08 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Steel Drum +** Controls: KV +** Source: Yamaha DX11 factory preset, bank B, voice 32 +14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0a 1a 01 42 04 01 15 0c 0e 06 0c +00 02 4c 0b 03 18 0c 0f 05 0f 00 01 5f 04 0a 01 20 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 53 74 65 65 6c 20 44 72 75 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Steel Drum +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0d 1a 01 42 04 01 15 0c 0e 06 0c +00 02 4c 0b 03 18 0c 0f 05 0f 00 01 5f 04 0d 01 20 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 53 74 65 65 6c 20 44 72 75 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 04 03 0a 1a 07 44 05 08 0d 08 0c 05 0b 32 06 40 13 0b 0e 05 03 04 0a +00 04 28 1a 0e 15 08 0c 06 0c 00 05 63 08 0c 02 10 00 09 00 52 0c 02 04 00 +63 32 00 00 00 32 00 53 74 65 65 6c 44 72 75 6d 20 63 63 63 32 32 32 10 37 +00 10 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 09 03 0e 00 03 54 0a 11 1b 0a 0d 06 0e 2d 03 63 04 15 1b 0a 0d 06 0e +43 06 5f 04 15 1f 0c 0d 06 0e 00 05 63 04 0e 66 23 00 00 00 32 0c 06 04 00 +63 32 00 32 00 32 00 53 74 65 65 6c 44 72 75 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 09 03 0e 00 00 54 0a 11 1b 0a 0d 06 0e 2d 00 63 04 15 1b 0a 0d 06 0e +43 00 5f 04 15 1f 0c 0d 06 0e 00 00 63 04 0e 66 23 00 00 00 32 0c 06 04 00 +63 32 00 32 00 32 00 53 74 65 65 6c 44 72 75 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 09 03 0e 00 42 54 07 11 1b 0a 0d 06 0e 2d 43 63 08 15 1b 0a 0d 06 0e +43 46 5f 04 15 1f 0c 0d 06 0e 00 44 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00 +63 32 00 32 00 32 00 53 74 65 65 6c 44 72 75 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 09 03 0e 00 40 54 07 11 1b 0a 0d 06 0e 2d 40 63 08 15 1b 0a 0d 06 0e +43 40 5f 04 15 1f 0c 0d 06 0e 00 40 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00 +63 32 00 32 00 32 00 53 74 65 65 6c 44 72 75 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 10 00 03 00 00 01 49 0b 0b 14 0a 00 04 00 00 03 3c 06 03 14 0a 00 04 00 +00 05 3f 04 03 14 0a 00 06 00 00 05 63 04 03 3a 23 00 00 00 62 18 05 04 00 +63 63 00 00 00 32 00 53 74 65 65 6c 44 72 75 6d 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum3 +** Source: from a library of patches collected by Duane Bowker, author unknown +14 10 00 03 00 00 00 49 0b 0b 14 0a 00 04 00 00 00 3c 06 03 14 0a 00 04 00 +00 00 3f 04 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00 +63 63 00 00 00 32 00 53 74 65 65 6c 44 72 75 6d 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 10 00 03 00 00 02 42 0b 03 14 0a 00 04 00 00 03 42 06 03 14 0a 00 04 00 +00 06 2f 06 03 14 0a 00 06 00 00 06 63 04 03 3a 23 00 00 00 62 18 05 04 00 +63 63 00 00 00 32 00 53 74 65 65 6c 44 72 75 6d 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelDrum4 +** Source: from a library of patches collected by Duane Bowker, author unknown +14 10 00 03 00 00 00 42 0b 03 14 0a 00 04 00 00 00 42 06 03 14 0a 00 04 00 +00 00 2f 06 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00 +63 63 00 00 00 32 00 53 74 65 65 6c 44 72 75 6d 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SyBon +** Controls: KV +** Source: Yamaha DX11 factory preset, bank D, voice 14 +19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0a +32 00 59 04 18 1b 12 0a 05 0a 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00 +28 32 00 00 00 32 00 53 79 42 6f 6e 20 20 20 20 20 63 19 19 32 15 15 00 02 +00 07 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SyBon +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0d +32 00 59 04 18 1b 12 0d 05 0d 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00 +28 32 00 00 00 32 00 53 79 42 6f 6e 20 20 20 20 20 63 19 19 32 15 15 00 02 +00 07 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + +* SUBCATEGORY Drum2 + + +** Name: SynthDrm.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 02 3c 0f 03 18 18 16 0b 04 2d 03 55 04 05 15 15 0c 0a 00 +43 05 63 13 03 15 13 0c 0b 00 00 04 63 08 03 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 3c 0f 03 18 18 16 0b 04 2d 00 55 04 05 15 15 0c 0a 00 +43 00 63 13 03 15 13 0c 0b 00 00 00 63 08 03 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 01 5d 3f 03 18 18 16 0b 04 2d 01 55 04 15 15 15 0c 0a 00 +43 04 63 09 0b 15 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00 +43 00 63 09 0b 15 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.3 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 02 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00 +43 03 63 04 0b 1c 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.3 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00 +43 00 63 04 0b 1c 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 01 63 30 03 19 0c 07 04 0f 2d 01 63 01 03 15 15 0c 0a 00 +43 05 63 04 0b 1f 12 09 07 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.4 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 63 30 03 19 0c 07 04 0f 2d 00 63 01 03 15 15 0c 0a 00 +43 00 63 04 0b 1f 12 09 07 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 03 63 2c 1b 1f 1f 07 05 0f 2d 03 5c 00 0b 1f 1f 00 0f 0f +43 04 63 00 0b 1f 11 09 05 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.5 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 63 2c 1b 1f 1f 07 05 0f 2d 00 5c 00 0b 1f 1f 00 0f 0f +43 00 63 00 0b 1f 11 09 05 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.6 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 02 5d 01 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00 +43 05 63 00 0b 15 13 0c 0b 00 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.6 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 5d 01 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00 +43 00 63 00 0b 15 13 0c 0b 00 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.7 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 02 5d 3f 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00 +43 05 63 04 0b 1c 13 0c 0b 00 00 45 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.7 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00 +43 00 63 04 0b 1c 13 0c 0b 00 00 40 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 37 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.8 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 07 02 00 00 02 19 3f 03 19 19 09 07 00 2d 02 63 04 15 1f 1f 06 06 0c +43 03 63 07 0b 10 10 12 09 0c 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.8 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 07 02 00 00 00 19 3f 03 19 19 09 07 00 2d 00 63 04 15 1f 1f 06 06 0c +43 00 63 07 0b 10 10 12 09 0c 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.9 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 1f 02 0a 00 01 39 3d 03 1f 13 1f 06 00 2d 02 63 04 13 1f 0c 00 06 00 +43 03 63 00 0b 1f 10 1f 09 06 00 45 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm.9 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 1f 02 0a 00 00 39 3d 03 1f 13 1f 06 00 2d 00 63 04 13 1f 0c 00 06 00 +43 00 63 00 0b 1f 10 1f 09 06 00 40 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm10 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 1f 02 0a 00 01 39 3a 03 1f 13 1f 06 00 2d 02 63 01 13 1f 0c 00 06 00 +43 05 63 01 0b 1f 10 1f 09 06 00 06 63 05 0b 64 08 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm10 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 1f 02 0a 00 00 39 3a 03 1f 13 1f 06 00 2d 00 63 01 13 1f 0c 00 06 00 +43 00 63 01 0b 1f 10 1f 09 06 00 00 63 05 0b 64 08 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm11 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 15 00 07 09 00 02 4a 00 13 1f 1f 10 04 0a 00 03 54 01 13 1d 1a 06 07 04 +00 05 63 05 03 1f 10 1f 05 00 00 05 63 00 0b 2c 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm11 +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 15 00 07 09 00 00 4a 00 13 1f 1f 10 04 0a 00 00 54 01 13 1d 1a 06 07 04 +00 00 63 05 03 1f 10 1f 05 00 00 00 63 00 0b 2c 23 00 00 00 62 18 05 04 00 +63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm12 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 1f 19 06 0f 00 02 2d 34 1b 1f 14 1f 06 00 2d 02 63 04 13 1f 0b 00 06 00 +43 44 63 00 0b 1f 10 1f 09 06 00 46 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm12 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 1f 19 06 0f 00 00 2d 34 1b 1f 14 1f 06 00 2d 00 63 04 13 1f 0b 00 06 00 +43 40 63 00 0b 1f 10 1f 09 06 00 40 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm13 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 04 61 3f 03 18 18 16 0b 04 2d 04 5f 06 05 15 15 0c 0a 00 +43 04 63 07 03 15 13 0c 0b 00 00 06 63 01 03 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm13 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 5f 06 05 15 15 0c 0a 00 +43 00 63 07 03 15 13 0c 0b 00 00 00 63 01 03 7c 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm14 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 03 61 3f 03 18 18 16 0b 04 2d 03 56 01 05 15 15 0c 0a 00 +43 03 42 07 03 15 13 0c 0b 00 00 04 63 01 03 78 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm14 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 56 01 05 15 15 0c 0a 00 +43 00 42 07 03 15 13 0c 0b 00 00 00 63 01 03 78 3f 00 63 00 60 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm15 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 18 1f 0a 0f 00 03 63 08 03 13 18 0e 0b 0a 2d 03 35 00 05 1f 18 0d 0a 09 +43 04 5e 04 03 15 11 0c 0b 00 00 05 63 00 03 7b 23 00 00 00 32 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm15 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 18 1f 0a 0f 00 00 63 08 03 13 18 0e 0b 0a 2d 00 35 00 05 1f 18 0d 0a 09 +43 00 5e 04 03 15 11 0c 0b 00 00 00 63 00 03 7b 23 00 00 00 32 0c 06 04 00 +63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm16 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 1e 08 01 00 63 02 63 0a 0b 14 07 16 0f 00 00 02 51 00 1b 1f 0c 1f 06 00 +00 05 61 01 03 1c 0f 07 07 07 3e 04 63 03 0b 7c 00 00 00 00 73 0c 02 04 00 +63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SynthDrm16 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 1e 08 01 00 63 00 63 0a 0b 14 07 16 0f 00 00 00 51 00 1b 1f 0c 1f 06 00 +00 00 61 01 03 1c 0f 07 07 07 3e 00 63 03 0b 7c 00 00 00 00 73 0c 02 04 00 +63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tibet Drum +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0f 09 01 0c 32 02 59 0a 15 1c 0f 1f 02 0a 1e 03 34 10 0a 1c 09 0d 02 0a +32 05 5d 04 0a 1c 09 0d 02 0a 1e 06 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tibet Drum +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0f 09 01 0c 32 00 59 0a 15 1c 0f 1f 02 0a 1e 00 34 10 0a 1c 09 0d 02 0a +32 00 5d 04 0a 1c 09 0d 02 0a 1e 00 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00 +63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timbale..1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f +00 04 5f 03 06 1f 0c 07 06 00 00 04 63 00 13 3c 0b 00 10 00 22 18 07 04 00 +63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timbale..1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f +00 00 5f 03 06 1f 0c 07 06 00 00 00 63 00 13 3c 0b 00 10 00 22 18 07 04 00 +63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timbale..2 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b +00 05 57 03 06 1f 0c 07 06 00 00 05 63 00 13 2c 0b 00 10 00 22 18 07 04 00 +63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timbale..2 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b +00 00 57 03 06 1f 0c 07 06 00 00 00 63 00 13 2c 0b 00 10 00 22 18 07 04 00 +63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timbales * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 02 00 13 00 50 04 0b 1f 0d 00 07 00 0c 00 55 01 03 1f 11 00 09 00 +32 00 3c 2b 03 1f 0e 00 06 00 00 06 63 08 03 41 02 00 5f 00 72 00 02 04 00 +28 63 00 00 00 32 00 54 69 6d 62 61 6c 65 73 20 2a 63 63 63 32 32 32 00 1a +00 22 03 04 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 08 03 00 00 07 4f 00 00 1f 11 06 03 0b 36 02 4b 00 08 1f 12 0c 04 0f +00 05 4f 01 0e 1d 0b 00 04 00 00 00 63 00 0b 02 07 00 00 00 62 18 0c 04 00 +28 50 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 2a 63 63 63 32 32 32 00 32 +00 02 10 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 23 +1d 12 00 03 00 00 00 41 3c 03 1f 0f 07 04 0f 00 00 3c 00 03 1f 0f 11 03 0c +3b 01 52 02 03 1f 11 0c 04 0f 00 02 63 00 03 3a 15 00 03 00 6a 0c 07 04 00 +63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 20 63 63 63 32 32 32 08 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c +3b 05 3f 02 03 1f 0c 0c 04 0f 00 06 63 00 03 2a 15 00 03 00 6a 0c 07 04 00 +63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c +3b 00 3f 02 03 1f 0c 0c 04 0f 00 00 63 00 03 2a 15 00 03 00 6a 0c 07 04 00 +63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c +3b 05 4f 00 03 1f 1f 0c 04 0f 00 05 63 02 0b 3a 15 00 03 00 6a 00 07 04 00 +63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Timpani..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c +3b 00 4f 00 03 1f 1f 0c 04 0f 00 00 63 02 0b 3a 15 00 03 00 6a 00 07 04 00 +63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 1 +** Source: Yamaha DX11 factory preset, bank D, voice 5 +1f 05 0a 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00 +00 00 51 20 03 1f 10 0a 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05 +08 04 09 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 05 0d 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00 +00 00 51 20 03 1f 10 0d 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05 +08 04 09 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 2 +** Controls: KV +** Source: Yamaha DX11 factory preset, bank D, voice 6 +1f 1f 00 01 0f 00 00 63 00 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 11 03 06 +00 01 5e 04 0b 1f 1f 0b 06 0f 00 01 63 00 0b 3b 23 00 00 00 62 18 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 32 63 25 26 32 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 3 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 7 +1f 1f 00 01 0f 00 00 46 1b 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 05 03 06 +00 01 5e 03 0b 1f 14 0b 06 0e 00 01 63 00 0b 3b 63 00 63 00 63 18 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 33 63 25 26 32 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 4 +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 8 +1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06 +00 01 5e 00 0b 1f 0b 1f 0a 0a 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00 +00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom 4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06 +00 01 5e 00 0b 1f 0b 1f 0a 0d 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00 +00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f +00 06 00 04 06 13 16 0d 0a 0f 00 04 63 00 08 03 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..1 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f +00 00 00 04 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f +00 05 47 02 06 13 16 0d 0a 0f 00 05 63 00 08 03 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..2 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f +00 00 47 02 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f +00 05 63 02 06 13 16 0d 0a 0f 00 05 63 01 10 04 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..3 +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f +00 00 63 02 06 13 16 0d 0a 0f 00 00 63 01 10 04 23 00 00 00 62 18 0c 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 0c 0a 0a 00 00 4d 0a 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d +1f 05 59 10 03 1f 1c 0f 07 0f 00 05 63 0a 03 2c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00 +00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom Tom..4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 0c 0a 0a 00 00 4d 02 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d +1f 00 59 0e 03 1f 1c 0f 07 0f 00 00 63 09 03 2c 23 00 00 00 62 0c 04 04 00 +63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tom-Pany +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 16 +1f 10 00 01 00 35 00 50 00 00 1f 16 04 03 09 36 00 63 00 00 13 0b 03 02 09 +3b 00 3c 03 06 1d 0c 00 06 00 00 00 5a 00 06 1a 07 00 51 00 52 0c 04 04 00 +28 32 00 00 00 32 00 54 6f 6d 2d 50 61 6e 79 20 20 63 40 43 32 18 16 00 50 +00 03 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Drum +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 01 63 00 03 1f 1f 1f 06 0f +00 06 63 00 03 1b 1f 0f 06 0f 00 04 63 00 03 04 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wood Drum +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 00 63 00 03 1f 1f 1f 06 0f +00 00 63 00 03 1b 1f 0f 06 0f 00 00 63 00 03 04 23 00 00 00 62 18 04 04 00 +63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: XyloSpring +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 16 15 0f 05 2e 04 63 04 06 10 0c 0c 03 09 00 03 3f 01 01 1f 16 0f 06 03 +00 06 63 08 03 1f 09 09 06 0c 00 06 62 00 02 7c 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: XyloSpring +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 16 15 0f 05 2e 00 63 04 06 10 0c 0c 03 09 00 00 3f 01 01 1f 16 0f 06 03 +00 00 63 08 03 1f 09 09 06 0c 00 00 62 00 02 7c 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Other + + +** Name: Cabassa * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 00 0f 00 00 00 63 1c 03 1f 0d 00 07 00 00 41 63 24 03 1f 0d 00 07 00 +00 42 63 38 03 1f 0d 00 06 00 00 42 63 24 03 7d 51 00 00 63 7f 30 02 04 00 +28 63 00 00 00 32 00 43 61 62 61 73 73 61 20 20 2a 63 63 63 32 32 32 0d 00 +0d 50 0c 00 0d 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Maracas * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 15 00 09 00 00 00 62 1c 03 1f 0d 00 07 00 00 41 63 3c 03 1f 0d 00 06 00 +00 42 63 24 03 1f 0d 00 07 00 00 42 63 3c 03 7d 59 00 00 63 7f 30 02 04 00 +28 63 00 00 00 32 00 4d 61 72 61 63 61 73 20 20 2a 63 63 63 32 32 32 0e 00 +0d 43 0e 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Metalimba +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 4 +1f 17 00 05 05 1c 02 55 28 0b 1f 10 00 04 08 0a 02 4d 15 0e 1f 0b 00 05 08 +0c 02 4d 16 08 1f 0e 00 06 00 00 01 63 04 0b 02 23 00 00 00 62 0c 07 04 00 +63 63 00 00 00 32 00 4d 65 74 61 6c 69 6d 62 61 20 63 63 63 32 32 32 00 60 +00 01 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tambourin* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 00 0f 00 00 01 63 04 03 1f 00 00 01 0f 00 01 59 24 03 1f 12 00 01 0f +00 00 45 04 03 18 10 1f 07 00 00 03 63 18 03 32 23 00 00 00 32 00 02 04 00 +28 63 00 00 00 32 00 54 61 6d 62 6f 75 72 69 6e 2a 63 63 63 32 32 32 0b 05 +0e 09 08 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 27 + +* CATEGORY NOISES + +* SUBCATEGORY Noises1 + +** Name: Airplane.1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 02 08 0f 00 45 4d 04 03 13 12 11 03 0c 03 45 63 00 03 0f 04 03 08 0f +00 46 63 04 03 0c 12 03 03 0f 02 46 5f 00 03 0c 63 00 00 63 27 18 02 04 00 +63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Airplane.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 04 02 08 0f 00 40 4d 04 03 13 12 11 03 0c 03 40 63 00 03 0f 04 03 08 0f +00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00 +63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Airplane.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 02 08 0f 00 44 56 09 03 13 12 11 03 0c 03 44 63 09 03 0f 04 03 08 0f +00 44 63 04 03 0c 12 03 03 0f 02 47 5f 00 03 0c 63 00 00 63 27 18 02 04 00 +63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Airplane.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 04 02 08 0f 00 40 56 09 03 13 12 11 03 0c 03 40 63 09 03 0f 04 03 08 0f +00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00 +63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alarm Call +** Controls: MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank D, voice 18 +1f 1f 00 03 0f 00 00 2e 3f 00 1f 1f 00 04 0f 00 00 47 11 06 1f 1f 00 06 0f +00 40 3a 0b 00 1f 1f 00 06 0f 00 40 5c 3f 06 22 37 00 00 28 6d 18 04 04 00 +63 01 63 00 00 32 00 41 6c 61 72 6d 20 43 61 6c 6c 63 63 63 32 32 32 00 40 +0e 50 00 00 0a 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alien 3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 05 02 04 0e 00 00 4d 08 01 19 07 04 05 0f 08 00 4c 06 00 0f 0a 00 07 0e +06 02 63 05 05 14 15 03 05 0e 00 01 62 06 00 24 26 03 05 00 46 05 03 04 00 +63 2b 00 00 00 32 00 41 6c 69 65 6e 20 33 20 20 20 63 63 63 32 32 32 01 31 +00 21 00 23 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alien Chat +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 0c 01 06 0e 00 43 28 04 05 16 10 1f 05 0d 00 44 2c 04 02 16 0f 1f 06 0d +00 45 46 0a 06 15 04 1f 06 0e 00 45 63 08 03 42 32 00 00 63 05 18 02 04 00 +28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Alien Chat +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 0c 01 06 0e 00 40 28 04 05 16 10 1f 05 0d 00 40 2c 04 02 16 0f 1f 06 0d +00 40 46 0a 06 15 04 1f 06 0e 00 40 63 08 03 42 32 00 00 63 05 18 02 04 00 +28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Artofnoiz* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 0a 08 02 07 00 05 5e 0d 0b 1f 03 00 01 00 00 00 63 00 0b 1b 04 0a 01 07 +00 03 57 18 0b 1f 13 04 06 0f 00 00 63 00 13 03 23 00 00 00 32 00 02 04 00 +28 63 00 00 00 32 00 41 72 74 6f 66 6e 6f 69 7a 2a 63 63 63 32 32 32 00 00 +08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoDecent +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +07 1b 0d 0d 0f 00 03 63 11 00 0c 1b 0d 0d 0f 00 04 63 13 03 0a 1b 0d 0d 0f +00 04 63 12 06 1f 1b 0d 0d 0f 00 06 63 19 03 47 25 00 00 00 32 00 02 04 00 +28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoDecent +** Source: from a library of patches collected by Duane Bowker, author unknown +07 1b 0d 0d 0f 00 00 63 11 00 0c 1b 0d 0d 0f 00 00 63 13 03 0a 1b 0d 0d 0f +00 00 63 12 06 1f 1b 0d 0d 0f 00 00 63 19 03 47 25 00 00 00 32 00 02 04 00 +28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoStorm1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 07 01 03 05 00 03 30 0a 00 14 0b 04 01 09 00 04 4d 15 00 14 06 01 03 05 +00 04 53 00 00 0f 09 00 01 0c 00 05 63 00 00 2b 63 00 40 00 73 00 05 04 00 +63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoStorm1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 07 01 03 05 00 00 30 0a 00 14 0b 04 01 09 00 00 4d 15 00 14 06 01 03 05 +00 00 53 00 00 0f 09 00 01 0c 00 00 63 00 00 2b 63 00 40 00 73 00 05 04 00 +63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoStorm2 +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 07 09 03 05 00 43 33 0d 00 12 0b 09 01 09 00 43 4d 15 00 18 06 09 03 05 +00 44 53 00 00 13 09 09 01 0c 00 45 63 00 00 5b 50 00 63 11 77 00 05 04 00 +63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: AutoStorm2 +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 07 09 03 05 00 40 33 0d 00 12 0b 09 01 09 00 40 4d 15 00 18 06 09 03 05 +00 40 53 00 00 13 09 09 01 0c 00 40 63 00 00 5b 50 00 63 11 77 00 05 04 00 +63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Belch +** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 0c 0b 0b 00 44 42 0d 03 1f 1b 07 09 0c 00 43 54 0d 1b 1f 1c 0c 0b 0c +00 44 63 0d 03 1f 1b 07 09 0f 00 45 63 00 1b 74 59 00 63 23 75 0c 07 04 00 +63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Big Belch +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 0c 0b 0b 00 40 42 0d 03 1f 1b 07 09 0c 00 40 54 0d 1b 1f 1c 0c 0b 0c +00 40 63 0d 03 1f 1b 07 09 0f 00 40 63 00 1b 74 59 00 63 23 75 0c 07 04 00 +63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Birds * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 0f 0f 00 00 00 0c 03 1c 00 00 01 0f 00 00 55 20 03 1b 12 00 01 0f +00 00 63 00 03 10 15 00 09 0e 00 03 63 00 03 02 23 00 00 00 32 00 02 04 00 +28 63 00 00 00 32 00 42 69 72 64 73 20 20 20 20 2a 63 63 63 32 32 32 0f 09 +0e 09 08 01 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Birds +** Controls: MW (LFO pitch), MW (LFO amplitude), BC (voice pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 12 +1f 1f 00 07 0f 28 00 51 01 03 1f 1f 00 0f 0f 28 00 4b 01 03 13 1f 00 0e 0f +0a 40 63 3f 03 1f 1f 00 0f 0f 0a 40 63 3f 03 04 22 00 50 5e 6e 0c 0c 04 00 +63 63 63 00 00 33 00 42 69 72 64 73 20 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BlendOrgan +** Description: Strange, loud, obnoxious sound +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 00 00 0a 0f 09 00 45 0e 03 19 00 00 08 0f 23 00 61 07 08 13 00 00 08 0f +00 00 5f 0b 01 12 00 00 05 0f 00 00 63 02 0d 3c 1f 00 23 00 42 0c 06 04 00 +63 3d 00 1d 00 32 00 42 6c 65 6e 64 4f 72 67 61 6e 63 63 63 32 32 32 00 00 +00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Blow Up +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 04 04 06 02 00 3b 62 00 03 0f 06 04 06 0d 00 1d 63 00 1b 13 15 15 06 09 +00 1a 63 04 1b 0f 04 04 09 0c 00 3f 63 0d 03 3a 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Blow Up +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 04 04 06 02 00 38 62 00 03 0f 06 04 06 0d 00 18 63 00 1b 13 15 15 06 09 +00 18 63 04 1b 0f 04 04 09 0c 00 38 63 0d 03 3a 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Boingggggg +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 1b 03 00 00 42 4b 1d 15 1f 07 0c 04 00 00 44 32 16 15 1f 07 1c 03 00 +00 44 3a 38 13 1f 07 0c 0d 00 00 45 63 08 10 2b 11 00 49 5a 74 00 02 04 00 +63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Boingggggg +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 1b 03 00 00 40 4b 1d 15 1f 07 0c 04 00 00 40 32 16 15 1f 07 1c 03 00 +00 40 3a 38 13 1f 07 0c 0d 00 00 40 63 08 10 2b 11 00 49 5a 74 00 02 04 00 +63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrokWindow +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 06 06 06 00 03 3f 10 03 1f 0d 00 05 0b 00 03 50 31 03 1f 1f 00 08 0f +00 05 39 3f 03 1f 1f 0f 07 0f 00 06 63 10 03 2a 34 00 37 49 73 1a 05 04 00 +63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BrokWindow +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 06 06 06 00 00 3f 10 03 1f 0d 00 05 0b 00 00 50 31 03 1f 1f 00 08 0f +00 00 39 3f 03 1f 1f 0f 07 0f 00 00 63 10 03 2a 34 00 37 49 73 1a 05 04 00 +63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bubbly +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +17 06 00 04 0e 0a 04 3a 01 00 1f 1f 1f 0f 0f 00 04 00 04 00 1f 1f 1f 0f 0f +00 43 41 01 0b 18 0d 0d 06 00 00 45 63 0a 13 7b 32 00 63 43 39 18 02 04 00 +28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Bubbly +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 06 00 04 0e 0a 00 3a 01 00 1f 1f 1f 0f 0f 00 00 00 04 00 1f 1f 1f 0f 0f +00 40 41 01 0b 18 0d 0d 06 00 00 40 63 0a 13 7b 32 00 63 43 39 18 02 04 00 +28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Busy * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 04 03 1f 1f 00 0f 0f 00 40 5f 34 03 1f 1f 00 0f 0f +00 40 3a 20 03 1f 1f 00 0f 0f 00 40 63 2c 03 46 13 46 00 63 4d 18 04 04 00 +28 32 00 00 00 32 00 42 75 73 79 20 20 20 20 20 2a 63 63 63 32 32 32 00 00 +09 0a 09 07 09 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Busy.....1 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 00 43 32 04 08 1f 1f 00 05 0f 00 43 34 00 0e 1f 1f 00 05 0f +00 46 40 08 08 1f 1f 00 05 0f 00 45 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00 +63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Busy.....1 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 00 40 32 04 08 1f 1f 00 05 0f 00 40 34 00 0e 1f 1f 00 05 0f +00 40 40 08 08 1f 1f 00 05 0f 00 40 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00 +63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Busy.....2 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 00 40 63 04 08 1f 1f 00 05 0f 00 40 63 00 0e 1f 1f 00 05 0f +00 40 63 08 08 1f 1f 00 05 0f 00 40 63 00 0e 07 0f 00 00 63 0d 18 04 04 00 +63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choo Choo +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 10 11 08 0f 00 03 48 04 15 1c 1f 1f 06 0f 00 04 63 18 1d 1c 10 03 06 0f +00 05 63 08 1b 10 0c 03 09 0f 00 46 63 03 10 7a 63 00 10 54 06 18 02 04 00 +63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Choo Choo +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 10 11 08 0f 00 00 48 04 15 1c 1f 1f 06 0f 00 00 63 18 1d 1c 10 03 06 0f +00 00 63 08 1b 10 0c 03 09 0f 00 40 63 03 10 7a 63 00 10 54 06 18 02 04 00 +63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chopper..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f +00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 2a 00 42 5a 64 18 02 04 00 +28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chopper..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00 +28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chopper..1 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00 +28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chopper..2 +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 02 0f 00 44 50 0a 04 1f 1f 00 03 0f 00 46 56 05 02 1f 1f 00 03 0f +00 44 4e 08 04 1f 1f 00 03 0f 00 46 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00 +63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Chopper..2 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 02 0f 00 40 50 0a 04 1f 1f 00 03 0f 00 40 56 05 02 1f 1f 00 03 0f +00 40 4e 08 04 1f 1f 00 03 0f 00 40 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00 +63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cricket * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 00 00 5a 2c 03 1f 1f 00 01 0f 00 00 5a 28 03 1c 1f 00 04 0f +00 40 52 30 03 1d 1f 00 04 0f 00 40 52 34 03 24 20 00 00 63 0d 18 04 04 00 +28 32 00 00 00 32 00 43 72 69 63 6b 65 74 20 20 2a 63 63 63 32 32 32 08 0a +08 02 0d 0f 0d 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Diving Fly +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0d 1f 00 08 0f 00 44 36 06 03 0d 1f 00 03 0f 00 44 63 04 03 0d 1f 00 04 0f +00 46 63 05 03 0d 1f 00 03 0f 00 47 63 04 03 4d 63 00 00 31 7e 24 05 04 00 +63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Diving Fly +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +0d 1f 00 08 0f 00 40 36 06 03 0d 1f 00 03 0f 00 40 63 04 03 0d 1f 00 04 0f +00 40 63 05 03 0d 1f 00 03 0f 00 40 63 04 03 4d 63 00 00 31 7e 24 05 04 00 +63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dynamite +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 09 02 05 00 3c 4f 04 03 1f 03 0d 04 00 00 1c 38 04 03 1b 0a 0d 03 0f +00 1d 49 3f 03 1f 03 0d 04 00 00 3e 5a 04 03 3a 55 00 2d 00 72 00 02 04 00 +63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Dynamite +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 08 09 02 05 00 38 4f 04 03 1f 03 0d 04 00 00 18 38 04 03 1b 0a 0d 03 0f +00 18 49 3f 03 1f 03 0d 04 00 00 38 5a 04 03 3a 55 00 2d 00 72 00 02 04 00 +63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EarthQuake +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 02 09 05 00 00 3c 56 00 00 0f 06 12 03 0c 00 1c 3a 04 1b 13 15 15 03 09 +00 1c 3e 00 1b 0f 04 0a 07 0e 00 3f 5d 04 03 3a 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EarthQuake +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 02 09 05 00 00 38 56 00 00 0f 06 12 03 0c 00 18 3a 04 1b 13 15 15 03 09 +00 18 3e 00 1b 0f 04 0a 07 0e 00 38 5d 04 03 3a 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Earthquake +** Controls: KV, MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 28 +17 0c 05 01 0e 03 43 4c 0a 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0a +00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00 +28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0a +00 01 00 03 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Earthquake +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +17 0c 05 01 0e 03 43 4c 0d 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0d +00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00 +28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0d +00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Eng Siren +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 05 0f 23 04 2b 08 03 1f 1f 00 02 0f 00 04 4d 08 03 1f 1f 00 05 0f +0a 05 5d 04 0b 15 1f 00 05 0f 05 06 63 04 03 04 0d 00 63 00 61 18 05 04 00 +63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Eng Siren +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 05 0f 23 00 2b 08 03 1f 1f 00 02 0f 00 00 4d 08 03 1f 1f 00 05 0f +0a 00 5d 04 0b 15 1f 00 05 0f 05 00 63 04 03 04 0d 00 63 00 61 18 05 04 00 +63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Excuse Me +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1b 03 07 04 0e 4d 04 5b 04 03 12 1f 09 0a 0f 00 04 43 08 03 12 1f 0b 0a 0f +4b 05 55 08 03 12 1f 08 0a 0f 01 05 5f 04 03 23 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Excuse Me +** Source: from a library of patches collected by Duane Bowker, author unknown +1b 03 07 04 0e 4d 00 5b 04 03 12 1f 09 0a 0f 00 00 43 08 03 12 1f 0b 0a 0f +4b 00 55 08 03 12 1f 08 0a 0f 01 00 5f 04 03 23 00 00 00 00 02 00 02 04 00 +63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Exo/Bird * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 04 03 13 08 08 04 0f 00 00 51 0a 03 0d 03 01 04 0f +00 00 5b 04 03 11 0d 1f 07 00 00 00 63 00 03 00 23 00 00 00 62 0e 04 04 00 +28 32 00 00 00 32 00 45 78 6f 2f 42 69 72 64 20 2a 63 63 63 32 32 32 00 00 +00 00 08 02 08 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explosion +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 09 04 07 0f 00 43 5f 10 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f +00 43 4e 06 08 10 09 04 07 0f 00 46 2c 04 08 05 47 00 63 63 37 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Explosion +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 09 04 07 0f 00 40 5f 10 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f +00 40 4e 06 08 10 09 04 07 0f 00 40 2c 04 08 05 47 00 63 63 37 18 04 04 00 +63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FaucetDrip +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 08 1f 05 0d 0a 05 39 00 03 1f 0a 1f 0a 0f 00 06 63 04 03 1f 09 1f 0a 0f +00 02 63 08 03 1f 0e 1f 0a 0d 00 05 63 04 03 7d 39 00 63 00 70 18 02 04 00 +28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FaucetDrip +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f +00 00 63 08 03 1f 0e 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00 +28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Feedback * +** Description: A raspy sound +** Controls: MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 00 07 0f 30 00 40 13 01 1f 14 05 08 0b 00 00 61 04 00 1f 1f 00 07 0f +05 00 49 04 04 1c 1f 01 08 0e 00 00 63 13 06 39 1d 14 06 00 62 24 0c 04 00 +28 32 00 00 00 36 00 46 65 65 64 62 61 63 6b 20 2a 63 63 63 32 32 32 00 00 +00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Flight Sim +** Source: Yamaha TX81Z factory preset, bank D, voice 15 +1f 1f 00 04 0f 00 00 49 04 03 1f 1f 00 01 0f 32 00 59 04 03 1f 1f 00 05 0f +3b 40 43 10 03 0e 1f 00 06 0f 00 00 5c 0d 03 3a 39 00 00 63 6a 00 0c 0c 63 +63 32 00 00 00 32 00 46 6c 69 67 68 74 20 53 69 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gizmo * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 0d 05 06 0f 1e 01 3f 10 06 1a 1a 05 05 0a 36 01 63 07 0e 0f 1a 04 05 0f +13 01 63 00 10 1f 13 07 07 0f 00 01 63 04 0e 3b 14 00 00 00 42 18 02 04 00 +63 32 00 32 00 32 00 47 69 7a 6d 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 27 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GrandPrix* +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 00 00 43 04 00 1f 1f 00 01 0f 00 00 4b 04 00 1f 1f 00 01 0f +00 00 4e 04 06 1f 1f 00 07 0f 00 00 63 04 03 00 63 00 63 00 73 00 0c 0c 00 +28 63 00 00 00 32 00 47 72 61 6e 64 50 72 69 78 2a 63 63 63 32 32 32 00 0c +00 20 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GuiRoach:: +** Controls: KV +** Source: Yamaha DX11 factory preset, bank D, voice 25 +0f 00 0b 0a 0a 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f +00 40 4c 2d 03 0e 0b 0a 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0a 18 04 04 00 +28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GuiRoach:: +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 00 0b 0a 0d 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f +00 40 4c 2d 03 0e 0b 0d 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0d 18 04 04 00 +28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gurgle +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 10 +1f 11 00 01 0f 47 00 44 06 06 19 0b 01 01 0f 00 40 55 00 05 01 10 00 06 0f +18 00 63 08 00 02 03 00 06 0f 00 00 63 0c 01 3c 27 36 1b 44 7f 0c 07 04 00 +63 63 00 32 00 32 00 47 75 72 67 6c 65 20 20 20 20 63 63 63 32 32 32 1b 00 +00 00 08 70 08 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hard Rain +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 04 00 06 0f 2e 03 63 1c 02 1f 06 16 06 0f 00 04 30 31 0b 1f 15 00 06 0f +00 05 63 04 0a 12 04 00 09 0f 00 04 5a 04 06 3a 21 00 63 00 02 00 02 04 00 +63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hard Rain +** Source: from a library of patches collected by Duane Bowker, author unknown +12 04 00 06 0f 2e 00 63 1c 02 1f 06 16 06 0f 00 00 30 31 0b 1f 15 00 06 0f +00 00 63 04 0a 12 04 00 09 0f 00 00 5a 04 06 3a 21 00 63 00 02 00 02 04 00 +63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harley Hog +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 43 5b 09 13 1f 1f 00 02 0f 00 44 13 08 0e 1f 1f 06 09 0f +00 45 5a 00 0b 1f 1f 00 04 0f 00 45 51 05 03 7a 63 00 63 63 34 00 00 04 00 +63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Harley Hog +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 0f 0f 00 40 5b 09 13 1f 1f 00 02 0f 00 40 13 08 0e 1f 1f 06 09 0f +00 40 5a 00 0b 1f 1f 00 04 0f 00 40 51 05 03 7a 63 00 63 63 34 00 00 04 00 +63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Heart Beat +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 18 0f 0f 00 03 63 04 03 15 12 12 08 0c 00 04 34 04 03 07 13 12 08 0f +00 04 63 00 1b 15 13 12 08 0c 00 05 63 00 03 44 00 00 00 00 02 0c 02 04 00 +28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Heart Beat +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 18 0f 0f 00 00 63 04 03 15 12 12 08 0c 00 00 34 04 03 07 13 12 08 0f +00 00 63 00 1b 15 13 12 08 0c 00 00 63 00 03 44 00 00 00 00 02 0c 02 04 00 +28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Helicopter +** Controls: MW (LFO amplitude) +** Source: Yamaha TX81Z factory preset, bank D, voice 14 +0d 1f 00 01 0f 28 40 5c 00 03 1f 1f 00 01 0f 28 40 62 00 03 0e 1f 00 04 0f +0a 40 63 29 03 0e 1f 00 04 0f 0a 00 63 16 03 3c 33 00 00 5b 6e 18 0c 04 00 +63 63 63 00 00 32 00 48 65 6c 69 63 6f 70 74 65 72 63 63 63 32 32 32 00 00 +00 20 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hi Alarm +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 04 0f 00 04 31 10 00 1f 1f 00 04 0f 00 04 43 13 06 1f 1f 00 04 0f +00 44 37 0a 00 1f 1f 00 06 0f 00 45 63 1f 06 22 38 00 00 32 6d 18 04 04 00 +63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hi Alarm +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 04 0f 00 00 31 10 00 1f 1f 00 04 0f 00 00 43 13 06 1f 1f 00 04 0f +00 40 37 0a 00 1f 1f 00 06 0f 00 40 63 1f 06 22 38 00 00 32 6d 18 04 04 00 +63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Hole in 1 +** Source: Yamaha TX81Z factory preset, bank D, voice 11 +1f 14 00 01 0b 00 40 54 11 03 15 07 00 0f 0e 2e 00 33 27 0b 14 0c 11 05 0a +00 40 58 0d 0a 1f 12 10 0b 00 01 00 62 10 0b 3c 3a 00 63 50 5f 18 05 04 00 +63 00 00 00 00 32 00 48 6f 6c 65 20 69 6e 20 31 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: House Fly +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 05 06 04 0c 00 04 4b 1a 03 07 0c 06 04 0c 00 04 3e 1a 06 1f 1f 00 0f 0f +00 05 3f 00 03 1f 1f 00 0f 0f 00 07 63 00 03 7c 2f 00 00 00 31 00 05 04 00 +63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: House Fly +** Source: from a library of patches collected by Duane Bowker, author unknown +09 05 06 04 0c 00 00 4b 1a 03 07 0c 06 04 0c 00 00 3e 1a 06 1f 1f 00 0f 0f +00 00 3f 00 03 1f 1f 00 0f 0f 00 00 63 00 03 7c 2f 00 00 00 31 00 05 04 00 +63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HowlAtMoon +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 0a 06 0c 0f 0a 02 33 0f 03 12 10 06 0a 0d 00 04 3d 1c 0b 0f 09 03 09 0e +00 04 52 0d 0b 0e 0c 09 0a 0f 00 05 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HowlAtMoon +** Source: from a library of patches collected by Duane Bowker, author unknown +12 0a 06 0c 0f 0a 00 33 0f 03 12 10 06 0a 0d 00 00 3d 1c 0b 0f 09 03 09 0e +00 00 52 0d 0b 0e 0c 09 0a 0f 00 00 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00 +28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lil'Birdie +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude), BC (voice pitch), FC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +08 0d 17 07 0f 5d 19 09 2e 0b 02 09 0a 08 05 25 1f 63 0c 1c 0c 1d 0c 0d 07 +0c 0a 4b 34 0c 1f 04 0e 02 0b 2c 00 1e 0c 08 04 63 43 20 4a 42 18 0b 00 26 +51 29 1f 51 2f 25 1b 4c 69 6c 27 42 69 72 64 69 65 00 00 00 00 00 00 2a 29 +02 5c 34 18 39 48 04 15 1c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lo Alarm +** Controls: KV, MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 03 0f 00 03 31 03 00 1f 1f 00 04 0f 00 04 43 18 06 1f 1f 00 06 0f +00 45 37 07 00 1f 1f 00 06 0f 00 44 63 07 06 52 38 00 00 27 65 00 04 04 00 +63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Lo Alarm +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 03 0f 00 00 31 03 00 1f 1f 00 04 0f 00 00 43 18 06 1f 1f 00 06 0f +00 40 37 07 00 1f 1f 00 06 0f 00 40 63 07 06 52 38 00 00 27 65 00 04 04 00 +63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MT:Apr'88 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f +0c 02 44 07 06 1a 0a 00 05 0f 05 01 5c 08 13 3c 18 06 10 00 5a 0c 04 04 00 +63 32 00 00 00 32 00 4d 54 3a 41 70 72 27 38 38 20 63 63 63 32 32 32 20 00 +30 30 10 04 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MachineGun +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f +00 45 63 06 03 19 15 03 09 0f 00 45 63 00 0b 7c 40 00 63 63 74 18 02 04 00 +28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MachineGun +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f +00 40 63 06 03 19 15 03 09 0f 00 40 63 00 0b 7c 40 00 63 63 74 18 02 04 00 +28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MalibuNite +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 13 +1f 1f 00 01 0f 00 00 63 3f 03 1f 1f 00 01 0f 00 00 63 29 03 1f 1f 00 03 0f +00 00 63 35 03 0b 16 00 07 0f 00 40 5b 00 03 38 05 00 42 5a 6e 00 04 04 00 +63 32 00 00 00 32 00 4d 61 6c 69 62 75 4e 69 74 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Med Musak +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +07 11 00 01 09 00 45 4f 00 00 01 08 00 01 09 05 01 62 0a 03 01 07 00 01 08 +08 41 62 23 06 01 08 00 01 0a 00 43 63 00 00 3f 21 00 35 1c 6f 14 0c 04 1e +63 32 00 00 00 32 00 4d 65 64 20 4d 75 73 61 6b 20 63 63 63 32 32 32 30 37 +20 1f 20 21 00 22 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mouse-Tom +** Source: Yamaha DX11 factory preset, bank D, voice 18 +1f 1f 0c 07 0f 00 00 5c 32 03 1f 14 1f 09 01 00 00 63 00 0b 1f 1f 1f 0f 0f +0c 00 3e 0b 1b 1f 1f 0e 0f 0f 00 00 5c 05 0b 3b 23 00 00 00 62 24 04 04 00 +63 32 00 00 00 32 00 4d 6f 75 73 65 2d 54 6f 6d 20 63 63 63 32 32 32 08 00 +00 03 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Mr.Mr.Noiz +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 13 03 00 00 00 5f 3d 06 14 12 13 02 00 00 01 52 05 02 17 14 13 03 00 +00 01 56 28 05 16 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 10 07 04 00 +63 32 00 00 00 32 00 4d 72 2e 4d 72 2e 4e 6f 69 7a 63 63 63 32 32 32 08 00 +00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Noise Shot +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 27 +1f 1f 13 03 00 00 00 5f 3d 06 1f 12 13 02 00 00 01 52 05 02 1f 14 13 03 00 +00 01 56 28 05 1e 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 23 07 04 00 +63 32 00 00 00 32 00 4e 6f 69 73 65 20 53 68 6f 74 63 63 63 32 32 32 08 00 +00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ofthewall* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 08 00 07 00 00 00 63 00 03 08 1f 00 09 0f 00 00 43 00 05 0b 1f 00 05 0f +00 01 63 0a 06 0c 1f 00 06 0f 00 02 63 04 00 64 4f 2e 63 63 62 18 02 04 00 +28 63 00 00 00 32 00 4f 66 74 68 65 77 61 6c 6c 2a 63 63 63 32 32 32 08 20 +08 30 00 50 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OldClock +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 02 04 0f 00 43 3c 21 0e 1f 19 08 03 0f 63 07 63 17 08 1f 1f 0a 04 0a +5a 07 63 0a 0a 1f 1f 07 03 0f 00 04 63 0a 08 3b 0e 00 00 00 56 0f 04 04 00 +63 37 00 00 00 32 00 4f 6c 64 43 6c 6f 63 6b 20 20 63 63 63 32 32 32 04 00 +08 08 08 1b 07 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OutOfTune +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0f 03 09 06 0e 0a 03 3c 00 03 1f 03 03 06 0d 00 04 60 04 02 1f 04 02 06 0d +00 04 62 0a 03 1f 02 02 06 0d 00 06 63 04 03 3d 10 00 59 00 52 18 02 04 00 +28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OutOfTune +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0f 03 09 06 0e 0a 00 3c 00 03 1f 03 03 06 0d 00 00 60 04 02 1f 04 02 06 0d +00 00 62 0a 03 1f 02 02 06 0d 00 00 63 04 03 3d 10 00 59 00 52 18 02 04 00 +28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Passing By +** Source: Yamaha DX11 factory preset, bank D, voice 27 +1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f +00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0a 00 00 00 71 0c 04 04 00 +28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Passing By +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f +00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0d 00 00 00 71 0c 04 04 00 +28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pull Over +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 44 2b 08 03 1f 1f 00 09 0f 00 44 4a 08 03 10 1f 00 0f 0f +00 05 5d 04 03 15 1f 00 09 0f 00 05 63 04 03 04 15 00 63 63 76 24 02 04 00 +28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pull Over +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 0f 0f 00 40 2b 08 03 1f 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f +00 00 5d 04 03 15 1f 00 09 0f 00 00 63 04 03 04 15 00 63 63 76 24 02 04 00 +28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: R2-D2 * +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 00 00 04 03 0d 1f 00 09 0f 00 00 00 04 03 1d 1f 00 09 0f +00 00 63 3f 03 1d 1f 00 09 0f 00 00 63 31 03 44 2e 00 63 00 73 24 0c 04 00 +28 63 00 00 00 32 00 52 32 2d 44 32 20 20 20 20 2a 63 63 63 32 32 32 00 00 +00 00 00 50 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Racing Car +** Controls: MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 19 +1f 1f 00 02 0f 00 00 47 00 03 1f 1f 00 01 0f 00 00 35 04 03 1f 1f 00 03 0f +00 00 5b 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 05 00 3c 00 62 18 0c 04 00 +63 32 00 00 00 32 00 52 61 63 69 6e 67 20 43 61 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RADIATION? +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 31 +03 03 00 01 0f 00 40 51 28 03 15 09 00 03 0f 00 00 61 0c 03 0b 05 00 02 0f +00 40 33 34 03 12 18 00 06 0e 00 40 5a 30 03 7b 32 00 06 56 25 00 04 04 00 +28 32 00 00 00 32 00 52 41 44 49 41 54 49 4f 4e 3f 63 63 63 32 32 32 09 09 +08 02 0b 0e 08 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rain Storm +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 03 0f 22 04 63 0c 08 1f 00 00 05 0f 24 44 2c 08 00 1f 00 00 03 0f +00 05 63 04 06 1f 00 00 04 0f 00 04 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00 +63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Rain Storm +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 03 0f 22 00 63 0c 08 1f 00 00 05 0f 24 40 2c 08 00 1f 00 00 03 0f +00 00 63 04 06 1f 00 00 04 0f 00 00 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00 +63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Refs.Wisl* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1d 15 00 08 0d 00 00 4b 34 03 12 0c 00 06 0f 00 00 5d 04 03 1f 1f 00 05 0f +00 00 00 04 0b 0f 0c 00 08 0f 00 01 63 20 03 12 51 00 00 00 72 18 07 04 00 +28 63 00 00 00 32 00 52 65 66 73 2e 57 69 73 6c 2a 63 63 63 32 32 32 0d 35 +08 0d 00 00 0c 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.1 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 18 06 0a 0f 00 78 5f 00 04 16 04 06 07 09 00 58 42 04 06 16 04 06 07 09 +00 58 63 04 00 16 04 06 07 09 00 78 63 04 03 6c 29 00 00 63 34 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 18 06 0a 0f 00 7b 47 10 04 16 04 06 07 09 00 5b 37 10 06 16 04 06 07 09 +00 5d 61 04 00 16 04 06 07 09 00 7c 59 10 03 3a 29 3d 54 63 74 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +13 18 06 0a 0f 00 78 47 10 04 16 04 06 07 09 00 58 37 10 06 16 04 06 07 09 +00 58 61 04 00 16 04 06 07 09 00 78 59 10 03 3a 29 3d 54 63 74 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +13 0f 0a 0f 0f 00 79 58 16 04 16 09 06 0f 0f 00 5b 49 10 06 16 09 06 0f 0f +00 5d 61 04 00 16 09 06 0f 0f 00 7d 59 04 03 7a 33 00 00 63 34 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.3 +** Source: from a library of patches collected by Duane Bowker, author unknown +13 0f 0a 0f 0f 00 78 58 16 04 16 09 06 0f 0f 00 58 49 10 06 16 09 06 0f 0f +00 58 61 04 00 16 09 06 0f 0f 00 78 59 04 03 7a 33 00 00 63 34 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 13 07 07 00 7b 47 08 03 1f 06 1f 04 00 00 5b 4c 04 04 15 06 0c 06 07 +00 5d 63 04 00 1f 06 1f 04 00 00 7d 63 04 06 6c 40 00 00 63 34 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 13 07 07 00 78 47 08 03 1f 06 1f 04 00 00 58 4c 04 04 15 06 0c 06 07 +00 58 63 04 00 1f 06 1f 04 00 00 78 63 04 06 6c 40 00 00 63 34 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.5 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 04 07 0f 00 7b 52 08 03 03 1b 04 07 0f 00 5c 56 04 03 13 1b 04 07 0f +00 5d 51 08 03 1b 0f 04 07 0e 00 7e 63 04 03 45 25 00 00 63 35 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Repeater.5 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 04 07 0f 00 78 52 08 03 03 1b 04 07 0f 00 58 56 04 03 13 1b 04 07 0f +00 58 51 08 03 1b 0f 04 07 0e 00 78 63 04 03 45 25 00 00 63 35 18 02 04 00 +63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +* SUBCATEGORY Noises2 + +** Name: Ringing..1 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 00 03 0f 00 00 34 1a 03 1f 1f 00 02 0f 00 00 3e 19 03 1f 1f 00 02 0f +00 00 39 1a 03 16 1f 00 06 0f 00 40 63 19 03 52 58 00 00 32 65 00 05 04 00 +63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ringing..2 +** Controls: MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 1f 00 03 0f 00 00 1c 00 03 1f 1f 00 02 0f 00 00 3e 1f 03 1f 1f 00 02 0f +00 00 39 04 03 16 1f 00 06 0f 00 40 63 1f 03 52 3b 00 00 3c 65 00 05 04 00 +63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RiseDecent +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 06 06 04 0e 00 44 43 0d 03 0c 06 06 04 0e 00 44 63 08 03 1f 06 06 04 0e +00 46 5b 04 03 1f 06 06 04 0e 00 45 63 00 03 7d 1e 00 48 3c 67 18 02 04 00 +28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RiseDecent +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 06 06 04 0e 00 40 43 0d 03 0c 06 06 04 0e 00 40 63 08 03 1f 06 06 04 0e +00 40 5b 04 03 1f 06 06 04 0e 00 40 63 00 03 7d 1e 00 48 3c 67 18 02 04 00 +28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Description: An interesting use of portamento +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: GLIB (Michael Kesti and others) +1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00 +00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 02 03 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +0c 04 02 01 09 08 01 43 04 0b 11 07 02 07 09 00 01 50 04 03 12 07 02 07 09 +00 01 35 04 0b 0f 08 02 07 09 36 02 63 04 0b 30 1f 1c 13 00 52 18 07 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 03 1f 06 00 09 01 +00 00 5f 04 03 0b 09 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 07 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 1f 00 00 0f 00 00 31 04 03 1f 1f 00 00 0f 21 00 3c 04 06 1f 1f 00 00 0f +1b 00 42 04 00 0b 1f 00 06 0f 00 00 60 04 03 3a 20 00 00 00 62 18 0c 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 1f 00 00 0f 00 00 32 08 03 1f 1f 00 00 0f 21 00 4e 04 06 1f 1f 00 00 0f +1b 00 40 04 00 0b 1f 00 06 0f 00 00 5a 04 03 3a 20 00 00 00 62 18 0c 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 02 03 06 00 0a 43 52 08 1b 1f 0a 00 09 0c 00 04 63 08 03 1f 08 02 09 0a +00 05 60 04 03 1f 1c 04 09 0c 00 07 63 04 03 3c 1e 09 03 00 62 18 07 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00 +00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 0a 03 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01 +00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 04 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01 +00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 0a 07 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: RubberBand +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: DX100 GLIB patch (Michael Kesti and others) +1f 02 03 06 00 0e 03 55 04 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01 +00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 05 00 +63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SCM Writer +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 44 63 3f 03 1f 0d 06 04 0f 00 44 55 20 1b 1f 1f 00 03 0f +00 44 63 35 03 1f 0f 09 07 00 00 44 63 3f 1b 3b 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SCM Writer +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f +00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SCM Writer +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f +00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Saron Gam +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1d 09 05 06 0a 00 05 50 19 0e 1f 0c 06 06 0c 00 05 5d 06 16 1f 0d 08 03 0f +00 05 5e 11 1e 1f 11 07 06 0f 00 02 63 04 10 37 52 00 07 00 62 18 04 04 00 +28 32 00 00 00 32 00 53 61 72 6f 6e 20 47 61 6d 20 63 63 63 32 32 32 00 0f +00 0c 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Shore Wave +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +10 0f 00 0d 0d 00 00 63 20 03 17 0e 00 0d 0f 00 00 63 20 03 17 0f 00 0a 0f +00 00 63 3c 03 03 09 00 0f 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00 +28 32 00 00 00 32 00 53 68 6f 72 65 20 57 61 76 65 63 63 63 32 32 32 0c 06 +00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Shore Wv2 +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +10 0f 00 07 0d 00 00 63 20 03 17 0e 00 07 0f 00 00 63 20 03 17 0f 00 04 0f +00 00 63 3c 03 03 05 00 09 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00 +28 32 00 00 00 32 00 53 68 6f 72 65 20 57 76 32 20 63 63 63 32 32 32 0c 06 +00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sick Siren +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0e 1f 00 0f 0f 00 43 2b 08 03 0e 1f 00 09 0f 00 45 4a 08 03 10 1f 00 0f 0f +00 45 5d 04 03 15 1f 00 09 0f 00 45 63 04 03 04 0d 00 00 63 64 24 02 04 00 +28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sick Siren +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 1f 00 0f 0f 00 40 2b 08 03 0e 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f +00 40 5d 04 03 15 1f 00 09 0f 00 40 63 04 03 04 0d 00 00 63 64 24 02 04 00 +28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space BUG? +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 26 +1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f +00 40 56 00 1b 19 1f 00 0a 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00 +28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06 +00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space BUG? +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f +00 40 56 00 1b 19 1f 00 0d 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00 +28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06 +00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Gong +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 30 +16 0a 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f +00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00 +28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16 +00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Gong +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +16 0d 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f +00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00 +28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16 +00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Gun +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 08 1f 05 0d 0a 02 39 00 03 1f 0a 1f 0a 0f 00 05 63 04 03 1f 09 1f 0a 0f +00 04 63 08 03 1f 04 1f 0a 0d 00 04 63 04 03 7d 39 00 63 00 70 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Gun +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f +00 00 63 08 03 1f 04 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Talk +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 21 +05 1f 01 01 0f 60 44 63 0b 03 06 1f 03 01 0f 02 42 63 06 03 0b 1f 04 01 0f +03 42 63 09 03 08 1f 02 09 0f 01 42 63 04 04 05 32 00 63 00 6d 18 05 04 3c +63 32 00 00 00 32 00 53 70 61 63 65 20 54 61 6c 6b 63 63 63 32 32 32 00 70 +00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space Vibe +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 22 +19 0f 0f 07 0f 05 00 62 0d 00 19 00 0f 07 0f 05 01 63 04 00 19 00 0f 07 0f +05 02 63 0d 06 1f 00 06 02 0f 05 01 63 04 06 47 23 00 4b 00 71 1e 0c 04 00 +63 32 00 00 00 32 00 53 70 61 63 65 20 56 69 62 65 63 63 63 32 32 32 00 10 +00 00 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +04 0c 00 03 0f 00 03 57 2d 06 04 09 00 03 0f 00 03 59 04 01 06 09 00 04 0f +00 03 63 04 05 06 09 00 04 0f 00 04 63 00 01 6c 23 21 00 00 02 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....1 +** Source: from a library of patches collected by Duane Bowker, author unknown +04 0c 00 03 0f 00 00 57 2d 06 04 09 00 03 0f 00 00 59 04 01 06 09 00 04 0f +00 00 63 04 05 06 09 00 04 0f 00 00 63 00 01 6c 23 21 00 00 02 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 07 0f 00 41 57 04 03 03 1f 00 04 0f 00 43 59 1c 05 09 1f 00 06 0f +00 43 63 04 03 0c 1f 00 04 0f 00 45 63 13 00 2c 05 00 2f 63 14 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 07 0f 00 40 57 04 03 03 1f 00 04 0f 00 40 59 1c 05 09 1f 00 06 0f +00 40 63 04 03 0c 1f 00 04 0f 00 40 63 13 00 2c 05 00 2f 63 14 18 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....3 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +19 12 06 06 00 00 42 63 04 13 04 09 1f 04 04 00 43 4a 0b 04 15 15 09 0a 0f +00 43 5d 04 03 1c 09 04 04 04 00 44 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00 +63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....3 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +19 12 06 06 00 00 40 63 04 13 04 09 1f 04 04 00 40 4a 0b 04 15 15 09 0a 0f +00 40 5d 04 03 1c 09 04 04 04 00 40 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00 +63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 15 04 00 00 02 46 13 0c 06 04 07 04 00 00 04 46 04 0b 14 1d 15 06 00 +00 04 63 08 0c 19 03 0c 04 00 00 04 5f 04 0b 4c 63 00 63 00 72 18 02 04 00 +63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Space....4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 15 04 00 00 00 46 13 0c 06 04 07 04 00 00 00 46 04 0b 14 1d 15 06 00 +00 00 63 08 0c 19 03 0c 04 00 00 00 5f 04 0b 4c 63 00 63 00 72 18 02 04 00 +63 63 00 00 00 32 00 53 70 61 63 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBirds +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 0a 0e 0a 43 39 0d 00 1f 1f 00 09 0f 00 45 63 29 03 1f 0b 00 0a 0f +00 44 36 08 06 0b 0b 00 0b 0f 00 45 63 00 03 07 25 00 42 5a 6e 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpaceBirds +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 0a 0e 0a 40 39 0d 00 1f 1f 00 09 0f 00 40 63 29 03 1f 0b 00 0a 0f +00 40 36 08 06 0b 0b 00 0b 0f 00 40 63 00 03 07 25 00 42 5a 6e 00 02 04 00 +28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Spc Midiot +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 9 +04 07 00 09 0d 22 00 4b 3d 08 14 14 00 05 0b 24 41 52 08 00 15 03 00 06 06 +00 01 60 14 06 05 15 00 08 0f 00 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00 +63 32 00 32 00 32 00 53 70 63 20 4d 69 64 69 6f 74 63 63 63 32 32 32 08 70 +00 00 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SteelPan * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +14 0c 07 04 0f 27 05 52 0a 08 14 07 08 03 0f 2b 03 52 09 0e 16 07 09 06 0f +00 02 63 04 0e 11 07 09 05 0f 00 02 63 04 16 04 19 00 0a 63 52 18 02 04 00 +28 32 00 00 00 32 00 53 74 65 65 6c 50 61 6e 20 2a 63 63 63 32 32 32 00 01 +00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Storm Wind +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 17 +12 08 01 03 05 00 01 43 0a 00 14 0b 04 01 09 00 01 60 11 00 14 07 01 03 05 +00 01 63 00 00 0f 06 00 01 0c 00 02 63 00 00 33 63 00 63 00 73 00 05 04 00 +63 63 63 00 00 32 00 53 74 6f 72 6d 20 57 69 6e 64 63 63 63 32 32 32 00 50 +00 10 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TAP TAP<<< +** Source: Yamaha DX11 factory preset, bank D, voice 29 +12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f +00 00 33 00 1b 15 15 00 0a 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00 +28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00 +00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: TAP TAP<<< +** Source: from a library of patches collected by Duane Bowker, author unknown +12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f +00 00 33 00 1b 15 15 00 0d 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00 +28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00 +00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Telephone* +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 0f 0f 00 40 4b 30 03 1f 1f 00 06 0f 00 40 48 28 03 1f 1f 00 06 0f +00 00 63 30 03 1f 1f 00 06 0f 00 00 63 24 03 7c 3a 00 00 63 09 18 04 04 00 +28 32 00 00 00 32 00 54 65 6c 65 70 68 6f 6e 65 2a 63 63 63 32 32 32 0c 0a +0c 05 0b 16 0e 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Terror! +** Controls: MW (LFO pitch) +** Source: Yamaha DX11 factory preset, bank D, voice 23 +0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0a 1f 00 03 0f +2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00 +28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f +00 20 00 40 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Terror! +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0d 1f 00 03 0f +2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00 +28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f +00 20 00 40 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Traffic..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 02 0f 00 02 42 02 03 1f 1f 00 01 0f 00 04 32 0a 03 1f 1f 00 03 0f +00 05 46 01 03 15 1f 00 03 0f 00 05 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e +63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Traffic..1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 02 0f 00 00 42 02 03 1f 1f 00 01 0f 00 00 32 0a 03 1f 1f 00 03 0f +00 00 46 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e +63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Traffic..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 02 0f 00 04 48 06 03 1f 1f 00 01 0f 00 05 32 07 03 1f 1f 00 03 0f +00 05 46 00 03 15 1f 00 03 0f 00 05 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e +63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Traffic..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 02 0f 00 00 48 06 03 1f 1f 00 01 0f 00 00 32 07 03 1f 1f 00 03 0f +00 00 46 00 03 15 1f 00 03 0f 00 00 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e +63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tug Boat +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +15 16 00 01 0f 0a 03 00 06 03 0f 0d 00 01 0f 00 04 3b 08 03 1f 07 00 03 0c +00 06 3c 06 03 13 16 00 07 0f 00 06 63 04 03 7a 0c 00 00 00 40 18 02 04 00 +28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tug Boat +** Source: from a library of patches collected by Duane Bowker, author unknown +15 16 00 01 0f 0a 00 00 06 03 0f 0d 00 01 0f 00 00 3b 08 03 1f 07 00 03 0c +00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00 +28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Tug Boat +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +15 16 00 00 0f 0a 00 00 06 03 0f 0d 00 00 0f 00 00 3b 08 03 1f 07 00 03 0c +00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00 +28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Typwriter* +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 05 00 07 00 00 00 3e 00 03 1f 1f 00 03 0f 00 00 4d 24 03 1f 1f 00 07 0f +00 00 59 18 03 1f 11 00 09 00 00 41 63 38 03 3b 4a 00 00 00 0d 18 02 04 00 +28 63 00 00 00 32 00 54 79 70 77 72 69 74 65 72 2a 63 63 63 32 32 32 08 70 +0c 02 08 04 09 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: UFO Decent +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 06 00 05 0e 0a 43 39 0d 00 1f 1f 00 01 0f 00 43 63 29 03 1f 0b 00 0a 0f +00 45 36 08 06 0b 0b 00 07 0f 00 45 63 00 03 38 05 00 42 5a 6e 18 02 04 00 +28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: UFO Decent +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 01 0f 00 40 63 29 03 1f 0b 00 0a 0f +00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00 +28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: UFO Decent +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 00 0f 00 40 63 29 03 1f 0b 00 0a 0f +00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00 +28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Uzzie +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 06 08 07 0f 0a 43 63 3f 03 1f 04 00 06 0f 00 45 63 29 03 1f 09 00 06 0f +00 45 47 35 03 1f 0a 00 07 0f 00 45 63 00 03 12 44 00 00 63 04 18 02 04 00 +28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Uzzie +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 08 07 0f 0a 40 63 3f 03 1f 04 00 06 0f 00 40 63 29 03 1f 09 00 06 0f +00 40 47 35 03 1f 0a 00 07 0f 00 40 63 00 03 12 44 00 00 63 04 18 02 04 00 +28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Water * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +06 00 06 04 0f 00 40 44 18 00 08 08 07 07 0f 00 00 63 04 06 06 07 08 07 0f +00 00 5a 05 06 09 08 04 05 0f 00 03 63 03 00 7f 43 00 63 63 7b 18 02 04 00 +63 32 00 00 00 32 00 57 61 74 65 72 20 20 20 20 2a 63 63 63 32 32 32 00 08 +00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f +00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 06 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....1 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....1 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f +00 45 63 35 03 04 0b 00 07 0f 00 45 63 00 03 38 04 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....2 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 45 63 3f 03 1f 1f 00 01 0f 00 44 63 29 03 1f 1f 00 03 0f +00 45 63 35 03 08 0b 00 07 0f 00 45 63 00 03 38 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....3 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....3 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f +00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 45 00 29 03 0a 1f 00 03 0f +00 46 63 35 03 0b 0b 00 07 0f 00 46 01 00 03 3e 05 00 42 55 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 00 01 0f 0a 02 63 08 03 1f 1f 00 01 0f 00 04 63 0a 03 1f 1f 00 03 0f +00 04 63 08 03 0c 0a 09 07 0e 00 05 63 00 03 38 23 00 00 00 62 00 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 00 29 03 0a 1f 00 03 0f +0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Controls: MW (LFO pitch) +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1e 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 00 29 03 0a 1f 00 03 0f +0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 00 01 0f 0a 00 63 08 03 1f 1f 00 01 0f 00 00 63 0a 03 1f 1f 00 03 0f +00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Waves....4 +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +1f 1f 00 00 0f 0a 00 63 08 03 1f 1f 00 00 0f 00 00 63 0a 03 1f 1f 00 03 0f +00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00 +28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Wind * +** Controls: KV, MW (LFO pitch), BC (voice pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 13 01 00 00 00 63 21 06 1f 05 13 01 00 00 00 00 00 02 1f 00 13 01 00 +00 00 40 28 05 06 08 00 02 0e 00 01 63 05 03 3b 63 00 63 00 73 24 0c 04 00 +63 32 00 00 00 53 00 57 69 6e 64 20 20 20 20 20 2a 63 63 63 32 32 32 08 00 +00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: >>WOW<< +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 7 +1f 0c 0d 08 0a 00 01 45 04 03 1f 10 00 04 0f 00 00 4c 00 03 0f 04 02 0a 0a +00 01 55 00 03 1f 1f 00 0c 0f 00 02 63 04 03 39 23 00 00 00 62 0c 02 04 00 +63 32 00 32 00 32 00 3e 3e 57 4f 57 3c 3c 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WaterGlass +** Controls: KV +** Source: Yamaha TX81Z factory preset, bank D, voice 5 +1f 1f 00 05 0f 00 00 41 32 03 1f 14 10 05 05 01 02 63 07 03 1f 0b 12 08 0f +00 01 63 0c 03 1f 1f 0f 08 0f 00 01 63 04 03 39 23 00 00 00 62 18 07 04 00 +63 32 00 00 00 32 00 57 61 74 65 72 47 6c 61 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WeirdAxe * +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0f 0d 09 0f 00 00 5f 3c 03 1f 0f 0d 09 0f 00 02 63 38 03 1d 0f 0d 07 0f +00 01 63 1a 03 1f 0f 0d 07 0f 00 01 63 00 03 04 23 00 00 00 32 24 02 04 00 +28 63 00 00 00 32 00 57 65 69 72 64 41 78 65 20 2a 63 63 63 32 32 32 0d 03 +0d 31 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: White Blow +** Source: Yamaha DX11 factory preset, bank D, voice 32 +18 13 00 0f 0a 00 00 3f 20 03 1f 12 00 0a 0f 00 00 56 20 03 1f 13 00 0c 0f +00 00 5c 3c 03 0b 0a 0a 0b 0a 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00 +28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06 +00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: White Blow +** Source: from a library of patches collected by Duane Bowker, author unknown +18 13 00 0f 0d 00 00 3f 20 03 1f 12 00 0d 0f 00 00 56 20 03 1f 13 00 0c 0f +00 00 5c 3c 03 0b 0d 0a 0b 0d 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00 +28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06 +00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +--Bank 29 + +* CATEGORY OTHER + +* SUBCATEGORY Other + +** Name: 120 VAC +** Description: A guitar-like sound +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 07 06 0f 00 3d 5e 04 0c 1f 07 07 05 0f 00 1d 46 28 01 1f 07 07 07 0f +00 1d 63 10 0c 1f 07 0a 05 0f 00 3d 5d 04 01 24 1c 11 02 00 42 18 02 04 00 +63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: 120 VAC +** Description: A guitar-like sound +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 07 06 0f 00 3a 5e 04 0c 1f 07 07 05 0f 00 19 46 28 01 1f 07 07 07 0f +00 19 63 10 0c 1f 07 0a 05 0f 00 38 5d 04 01 24 1c 11 02 00 42 18 02 04 00 +63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00 +00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Amazon +** Description: A jungle sound +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 13 1f 03 05 00 06 4b 13 13 13 1f 1f 05 05 00 06 4a 10 13 1f 1f 01 05 0f +00 03 63 03 0d 1f 1f 01 05 0f 00 03 63 05 09 2c 1c 09 07 00 52 05 04 04 00 +63 28 00 0f 00 32 00 41 6d 61 7a 6f 6e 20 20 20 20 63 63 63 32 32 32 00 10 +00 6d 00 16 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ArcoGlass* +** Description: A glass harp +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 00 05 00 0a 01 47 12 0e 1f 09 00 05 00 0a 01 47 0d 0e 0b 0a 0a 05 00 +09 40 63 00 06 0b 0a 0a 05 00 09 40 63 00 00 2c 15 01 16 0c 3a 24 02 04 00 +28 37 00 00 00 32 00 41 72 63 6f 47 6c 61 73 73 2a 63 63 63 32 32 32 00 06 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Aviary +** Description: A glassy sound +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 00 0f 00 00 2f 1a 03 0c 1f 0d 07 0f +00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00 +28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Aviary +** Description: A glassy sound +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 01 0f 00 00 2f 1a 03 0c 1f 0d 07 0f +00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00 +28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: BC1 GlassV +** Controls: KV, MW (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 03 03 06 0f 00 3b 4c 19 0b 0c 0c 05 05 0d 40 04 59 10 10 0b 0a 06 06 0c +27 06 63 08 08 09 06 06 06 0d 00 06 5c 04 13 0c 1e 18 03 00 62 18 07 04 00 +63 32 01 00 00 32 63 42 43 31 20 47 6c 61 73 73 56 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Botl.Shff* +** Description: Blowing across the top of a bottle +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 13 11 0a 0d 00 01 55 13 09 1f 19 00 07 0d 00 01 4f 0a 00 1f 11 0d 09 09 +00 02 5c 09 06 0e 08 00 07 0e 00 42 63 05 0b 3b 1c 00 00 00 5e 05 02 04 00 +63 10 2e 00 00 32 00 42 6f 74 6c 2e 53 68 66 66 2a 63 63 63 32 32 32 00 00 +00 00 00 02 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Cairo * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 08 06 07 0e 14 00 53 04 0e 1f 0f 0a 0b 0b 00 00 3d 38 0b 1f 1e 06 07 0e +00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00 +28 63 00 00 00 32 00 43 61 69 72 6f 20 20 20 20 2a 63 63 63 32 32 32 00 18 +00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Celestial +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 04 0f 00 18 41 39 06 0b 02 03 04 00 00 00 50 05 06 0f 02 04 03 0a +00 08 55 03 04 0e 00 01 06 00 00 02 63 04 00 7e 1a 00 05 01 62 11 0c 05 00 +63 32 00 00 00 32 00 43 65 6c 65 73 74 69 61 6c 20 63 63 63 32 32 32 00 21 +00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChimeStrig +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 09 04 03 08 00 04 57 0a 03 1f 1f 00 03 0f 00 04 5e 00 06 1f 09 04 04 08 +00 04 5b 1f 02 0f 1f 00 04 0f 00 06 5e 08 06 2c 23 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ChimeStrig +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 09 04 03 08 00 02 57 0a 03 1f 1f 00 03 0f 00 01 5e 00 06 1f 09 04 04 08 +00 00 5b 1f 02 0f 1f 00 04 0f 00 00 5e 08 06 2c 23 00 00 00 02 18 04 04 00 +28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Deep Space +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1b 07 07 00 0a 44 54 13 03 1f 0a 07 06 00 00 45 52 04 13 1f 12 07 06 00 +00 46 53 10 03 10 0a 0a 04 00 00 46 63 04 03 07 2a 48 01 4b 06 18 02 04 00 +28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Deep Space +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1b 07 07 00 0a 40 54 13 03 1f 0a 07 06 00 00 40 52 04 13 1f 12 07 06 00 +00 40 53 10 03 10 0a 0a 04 00 00 40 63 04 03 07 2a 48 01 4b 06 18 02 04 00 +28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EleChamber +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 06 02 03 0e 00 02 3f 08 02 0b 03 03 05 08 00 04 47 08 00 0a 08 03 07 0f +00 05 63 08 06 09 10 03 05 0f 00 05 63 08 05 5c 21 23 09 00 32 0c 05 04 00 +63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: EleChamber +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 06 02 03 0e 00 00 3f 08 02 0b 03 03 05 08 00 00 47 08 00 0a 08 03 07 0f +00 01 63 08 06 09 10 03 05 0f 00 01 63 08 05 5c 21 23 09 00 32 0c 05 04 00 +63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Enc3rdKind +** Controls: KV, MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 00 06 00 00 44 63 00 03 1f 0d 00 06 00 00 43 63 04 03 1f 0c 00 06 00 +00 45 63 04 03 1f 0a 00 06 0a 00 45 63 04 03 47 14 4f 1e 02 15 18 04 04 00 +63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Enc3rdKind +** Controls: MW (LFO pitch), MW (LFO amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 00 06 00 00 40 63 00 03 1f 0d 00 06 00 00 40 63 04 03 1f 0c 00 06 00 +00 40 63 04 03 1f 0a 00 06 0a 00 40 63 04 03 47 14 4f 1e 02 15 18 04 04 00 +63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Etherial +** Controls: MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 1f 00 03 0f 00 00 42 13 03 1f 1f 00 03 0f 00 00 3c 13 03 14 1f 00 05 0f +1e 00 56 0a 03 14 1f 00 05 0f 1e 00 56 1c 03 3c 23 00 32 00 42 05 02 04 00 +63 63 00 00 00 32 00 45 74 68 65 72 69 61 6c 20 20 63 63 63 32 32 32 00 30 +00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Floot Base +** Description: Almost a flute, and down a fifth +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +18 1f 16 0f 0f 00 00 63 05 00 18 07 00 0f 07 1b 00 45 03 0c 1f 1f 15 0f 0f +03 00 63 1e 05 0f 14 00 0f 0f 05 01 5f 04 02 3b 20 00 00 00 62 0c 02 05 00 +63 13 63 00 00 32 00 46 6c 6f 6f 74 20 42 61 73 65 63 63 63 32 32 32 00 72 +00 36 00 04 00 08 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Full Ranks +** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu) +16 00 00 0a 0f 00 00 39 1f 02 18 00 00 05 0f 5b 00 5b 00 10 0f 00 00 08 0f +00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 23 00 00 00 02 0c 00 04 00 +63 00 00 00 00 32 00 46 75 6c 6c 20 52 61 6e 6b 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: FuzzyPad +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 06 06 04 0f 00 40 40 05 00 14 08 07 05 0f 05 00 47 04 00 0f 07 03 07 0e +08 03 63 04 06 13 08 04 05 0f 00 03 60 04 06 64 1f 00 06 00 4a 05 02 04 00 +63 32 00 00 00 32 00 46 75 7a 7a 79 50 61 64 20 20 63 63 63 32 32 32 06 31 +00 38 00 08 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Gender Gam +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +15 13 05 06 0a 00 04 54 19 0e 1f 0e 04 06 0c 00 04 4a 06 0e 18 13 03 08 0c +00 04 59 10 06 1f 12 03 06 0d 00 01 63 04 00 37 52 00 07 00 62 18 04 04 00 +28 32 00 00 00 32 00 47 65 6e 64 65 72 20 47 61 6d 63 63 63 32 32 32 00 1e +00 0b 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1c 0a 00 04 00 00 02 50 15 02 1f 0a 00 05 00 00 03 4e 0d 02 0f 0c 0a 06 00 +00 03 63 00 02 0f 0c 00 06 0f 00 04 63 00 04 2e 63 00 00 00 33 1b 04 04 00 +63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp1 +** Source: from a library of patches collected by Duane Bowker, author unknown +1c 0a 00 04 00 00 00 50 15 02 1f 0a 00 05 00 00 00 4e 0d 02 0f 0c 0a 06 00 +00 00 63 00 02 0f 0c 00 06 0f 00 00 63 00 04 2e 63 00 00 00 33 1b 04 04 00 +63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00 +00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 03 03 06 0f 00 3c 40 19 0b 0c 0c 05 05 0d 40 04 4f 10 10 0b 0a 06 06 0c +27 05 63 08 08 09 06 06 06 0d 00 05 5c 04 13 0c 1e 18 03 00 62 18 07 04 00 +63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 03 03 06 0f 00 38 40 19 0b 0c 0c 05 05 0d 40 00 4f 10 10 0b 0a 06 06 0c +27 00 63 08 08 09 06 06 06 0d 00 00 5c 04 13 0c 1e 18 03 00 62 18 07 04 00 +63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp3 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 07 04 04 0a 00 04 3e 2a 03 07 07 04 04 09 00 04 27 2d 05 0c 06 07 07 03 +00 04 63 10 06 0a 08 05 05 0c 00 04 63 10 00 2e 63 00 00 00 23 18 04 04 00 +63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: GlassHarp3 +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 07 04 04 0a 00 00 3e 2a 03 07 07 04 04 09 00 00 27 2d 05 0c 06 07 07 03 +00 00 63 10 06 0a 08 05 05 0c 00 00 63 10 00 2e 63 00 00 00 33 18 04 04 00 +63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07 +00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: HarmoPad +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank B, voice 28 +0a 1f 02 05 0f 27 43 4d 05 06 0a 1f 02 05 0f 27 03 4f 04 00 0b 1f 00 04 0f +00 01 63 05 0e 0b 1f 00 04 0f 00 01 63 04 08 04 1c 0e 1c 00 36 05 04 04 00 +28 32 00 00 00 32 00 48 61 72 6d 6f 50 61 64 20 20 63 63 63 32 32 32 04 41 +00 48 00 31 07 38 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Impression +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 15 04 07 0f 00 06 50 00 0b 09 15 04 07 0f 00 06 43 00 0b 16 07 04 07 0f +00 05 63 00 03 16 07 04 07 0f 00 05 63 00 03 14 20 3b 02 00 02 18 04 04 00 +63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Impression +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +09 15 04 07 0f 00 02 50 00 0b 09 15 04 07 0f 00 01 43 00 0b 16 07 04 07 0f +00 00 63 00 03 16 07 04 07 0f 00 00 63 00 03 14 20 3b 02 00 02 18 04 04 00 +63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00 +00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jump.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 03 01 06 0e 00 03 54 04 03 12 04 01 04 0e 00 05 4d 08 03 15 03 02 09 0e +00 05 63 04 03 15 0c 03 09 0e 00 05 63 04 01 34 26 02 0d 00 32 0c 04 04 00 +28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jump.....1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 03 01 06 0e 00 01 54 04 03 12 04 01 04 0e 00 02 4d 08 03 15 03 02 09 0e +00 00 63 04 03 15 0c 03 09 0e 00 00 63 04 01 34 26 02 0d 00 32 0c 04 04 00 +28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00 +00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jump.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 03 07 09 0e 00 03 57 04 03 1f 16 18 09 0c 00 05 63 08 1b 1f 16 00 09 0e +00 05 63 04 03 1f 16 00 09 0c 00 05 63 08 03 2c 26 21 20 00 12 18 04 04 00 +28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Jump.....2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +12 03 07 09 0e 00 01 57 04 03 1f 16 18 09 0c 00 02 63 08 1b 1f 16 00 09 0e +00 00 63 04 03 1f 16 00 09 0c 00 00 63 08 03 2c 26 21 20 00 12 18 04 04 00 +28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10 +00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KrstlChoir +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank D, voice 3 +1f 00 06 04 0f 00 40 43 18 00 0b 08 07 07 0f 05 00 63 04 06 0f 07 08 07 0f +08 00 59 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 22 00 0f 00 4a 1d 02 04 00 +63 32 00 00 00 32 00 4b 72 73 74 6c 43 68 6f 69 72 63 63 63 32 32 32 00 38 +00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: KrystlPad1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 11 06 07 0f 00 45 4f 1a 00 0b 08 07 07 0f 05 01 62 04 03 0f 07 08 07 0f +08 01 62 05 06 0e 08 04 05 0f 00 03 63 03 00 7f 22 00 0f 00 26 11 02 04 00 +63 32 00 00 00 32 00 4b 72 79 73 74 6c 50 61 64 31 63 63 63 32 32 32 00 38 +00 18 00 21 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: MilkBottle +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0c 1f 06 05 01 00 03 3f 09 08 13 1c 03 05 0b 00 02 53 09 0e 1c 1f 01 05 0f +00 03 46 0a 08 0c 09 01 08 0d 00 04 63 04 00 33 1a 09 07 1f 52 05 02 04 00 +63 19 1f 10 1e 32 00 4d 69 6c 6b 42 6f 74 74 6c 65 63 63 63 32 32 32 20 33 +00 02 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Movement.1 +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 09 03 06 0b 00 43 42 2a 10 1f 09 05 03 0f 00 43 63 04 04 1f 09 05 06 0b +00 44 63 19 0a 1f 09 06 06 0f 00 46 63 04 05 64 18 39 09 19 35 00 00 04 00 +63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Movement.1 +** Controls: MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 09 03 06 0b 00 40 42 2a 10 1f 09 05 03 0f 00 40 63 04 04 1f 09 05 06 0b +00 40 63 19 0a 1f 09 06 06 0f 00 40 63 04 05 64 18 39 09 19 35 00 00 04 00 +63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Movement.2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0b 09 00 06 0e 00 43 3e 1c 18 1f 09 00 03 0f 00 44 53 08 01 1f 09 01 06 0e +00 43 63 08 02 1f 09 00 06 0f 00 45 63 08 15 7c 25 00 00 27 37 00 00 04 00 +63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Movement.2 +** Source: from a library of patches collected by Duane Bowker, author unknown +0b 09 00 06 0e 00 40 3e 1c 18 1f 09 00 03 0f 00 40 53 08 01 1f 09 01 06 0e +00 40 63 08 02 1f 09 00 06 0f 00 40 63 08 15 7c 25 00 00 27 37 00 00 04 00 +63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Musicbox * +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 1a 01 01 09 00 00 4b 1f 06 1f 1f 1f 0f 00 00 00 5e 30 03 1f 1c 0a 04 0b +00 00 63 08 08 1b 16 1f 0f 00 00 00 52 30 03 04 04 00 00 00 52 18 02 04 00 +28 63 00 00 00 32 00 4d 75 73 69 63 62 6f 78 20 2a 63 63 63 32 32 32 00 10 +0c 0f 00 00 0a 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Obelisk +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +02 1d 00 04 0f 00 18 41 39 06 02 02 03 04 00 00 00 50 05 06 02 02 04 03 0a +00 08 55 03 04 02 0d 01 06 00 00 02 63 04 00 7f 1a 00 05 01 62 11 0c 05 00 +63 32 00 00 00 32 00 4f 62 65 6c 69 73 6b 20 20 20 63 63 63 32 32 32 00 21 +00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt E.T. +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 03 00 06 04 00 42 50 2a 05 1f 05 00 06 04 00 42 47 34 03 1f 03 00 06 04 +00 45 5d 22 04 1f 04 00 06 04 00 44 63 04 03 6c 48 2a 0a 27 36 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt E.T. +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 03 00 06 04 00 40 50 2a 05 1f 05 00 06 04 00 40 47 34 03 1f 03 00 06 04 +00 40 5d 22 04 1f 04 00 06 04 00 40 63 04 03 6c 48 2a 0a 27 36 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Quest +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 08 1f 09 05 00 03 63 3f 1b 12 1f 0e 0f 0f 00 04 63 0d 03 0a 1f 09 0f 0f +00 04 5e 19 03 1f 06 03 0f 0f 00 05 61 04 03 3f 15 00 15 23 12 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Ornt Quest +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +09 08 1f 09 05 00 00 63 3f 1b 12 1f 0e 0f 0f 00 00 63 0d 03 0a 1f 09 0f 0f +00 00 5e 19 03 1f 06 03 0f 0f 00 00 61 04 03 3f 15 00 15 23 12 18 04 04 00 +28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntFlight +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +12 06 00 04 00 2e 02 46 0d 1a 1f 13 1d 09 0a 00 02 63 34 04 12 02 00 04 00 +2e 05 63 08 1a 13 03 15 09 0d 00 04 5d 08 03 7c 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntFlight +** Source: from a library of patches collected by Duane Bowker, author unknown +12 06 00 04 00 2e 00 46 0d 1a 1f 13 1d 09 0a 00 00 63 34 04 12 02 00 04 00 +2e 00 63 08 1a 13 03 15 09 0d 00 00 5d 08 03 7c 23 00 00 00 32 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntSound1 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 03 02 05 00 00 02 40 0a 03 1f 0a 03 05 00 00 03 54 08 03 1f 12 04 05 00 +00 03 63 0a 03 06 05 00 05 00 00 05 63 04 06 77 38 44 00 3f 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntSound1 +** Source: from a library of patches collected by Duane Bowker, author unknown +09 03 02 05 00 00 00 40 0a 03 1f 0a 03 05 00 00 00 54 08 03 1f 12 04 05 00 +00 00 63 0a 03 06 05 00 05 00 00 00 63 04 06 77 38 44 00 3f 12 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntSound2 +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +09 03 09 04 0c 00 02 40 08 03 09 0d 03 02 0c 00 02 54 04 03 16 0f 04 05 0c +00 05 63 04 03 16 06 01 07 0c 00 05 63 04 06 74 38 44 00 3f 31 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: OrntSound2 +** Source: from a library of patches collected by Duane Bowker, author unknown +09 03 09 04 0c 00 00 40 08 03 09 0d 03 02 0c 00 00 54 04 03 16 0f 04 05 0c +00 00 63 04 03 16 06 01 07 0c 00 00 63 04 06 74 38 44 00 3f 31 0c 02 04 00 +63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: ParisDream +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 0b 06 0b 00 02 4b 1f 01 13 0b 0c 07 0a 00 02 63 16 01 1f 09 0c 06 0a +00 02 54 0a 0d 0e 0f 0c 07 0d 00 00 63 16 05 3e 1a 00 05 00 42 0c 01 04 00 +63 32 00 00 00 32 00 50 61 72 69 73 44 72 65 61 6d 63 63 63 32 32 32 00 38 +00 10 00 08 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoVoice +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 0a 0e 07 06 63 04 4d 1f 03 0a 1f 00 03 0f 00 04 4c 08 03 1f 07 07 05 07 +00 05 63 04 03 08 0e 00 06 0f 00 45 63 04 03 7c 23 00 0e 00 36 18 02 04 00 +28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoVoice +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 0a 0e 07 06 63 03 4d 1f 03 0a 1f 00 03 0f 00 02 4c 08 03 1f 07 07 05 07 +00 00 63 04 03 08 0e 00 06 0f 00 40 63 04 03 7c 23 00 0e 00 36 18 02 04 00 +28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00 +00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PianoStrng +** Controls: KV, MW (LFO pitch) +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 1c 00 04 0f 1e 02 43 09 06 1f 1c 00 04 0f 1e 02 43 0a 00 1f 1f 00 05 0f +1e 01 63 09 06 1f 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00 +63 32 00 00 00 32 00 50 69 61 6e 6f 53 74 72 6e 67 63 63 63 32 32 32 00 02 +00 00 02 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PlasticHit +** Controls: KV, MW (LFO pitch) +** Source: Yamaha TX81Z factory preset, bank C, voice 31 +1f 14 0e 07 04 00 04 5b 30 16 1f 12 04 0a 06 00 04 61 04 10 1f 0f 03 05 0b +00 02 5e 04 10 1f 0b 03 06 0b 00 02 63 04 16 03 1b 0b 05 00 52 0c 04 04 00 +32 32 00 00 00 32 00 50 6c 61 73 74 69 63 48 69 74 63 63 63 32 32 32 00 30 +00 50 00 50 07 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pno String +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 07 07 05 07 00 04 43 2a 02 18 03 03 05 08 00 04 58 08 00 1f 08 06 06 07 +00 07 63 04 0e 09 10 03 05 0f 00 06 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00 +63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Pno String +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 07 07 05 07 00 03 43 2a 02 18 03 03 05 08 00 01 58 08 00 1f 08 06 06 07 +00 00 63 04 0e 09 10 03 05 0f 00 00 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00 +63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00 +00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PnoClouds +** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 1f 08 05 0f 17 45 47 05 02 06 0b 01 04 0e 00 24 4e 1a 00 1f 1f 08 05 0f +00 04 63 04 03 07 07 01 04 0e 00 24 4e 1a 06 06 1c 0e 09 2e 4a 05 02 04 00 +63 32 00 07 00 32 39 50 6e 6f 43 6c 6f 75 64 73 20 63 63 63 32 32 32 06 41 +00 57 00 78 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: PopPercuss +** Description: guitar / horn / electric piano mix +** Controls: KV +** Source: GLIB (Michael Kesti and others) +1f 0c 06 0b 06 00 04 56 04 02 1f 02 03 0b 0e 43 04 61 04 10 1f 12 06 08 0e +00 04 60 08 00 1a 17 08 08 0c 00 03 63 04 03 33 14 00 00 00 62 18 01 04 00 +63 32 00 32 00 32 00 50 6f 70 50 65 72 63 75 73 73 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Sawsy Pad1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +0e 08 06 07 0e 1d 01 63 03 06 0e 08 07 07 0f 16 41 62 05 00 0e 08 05 07 0f +1d 01 62 05 00 0e 08 04 05 0f 14 41 63 04 06 7f 22 00 0f 00 36 05 02 05 03 +63 32 00 00 00 32 00 53 61 77 73 79 20 50 61 64 31 63 63 63 32 32 32 00 36 +00 31 00 31 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Solstice +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +0a 1b 0d 06 0f 00 04 31 12 00 0d 1b 0d 06 0f 00 04 43 13 06 0c 1b 0d 06 0f +00 04 37 12 00 1f 1b 0d 06 0f 00 04 63 19 03 47 23 13 00 00 32 0c 04 04 00 +63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Solstice +** Source: from a library of patches collected by Duane Bowker, author unknown +0a 1b 0d 06 0f 00 00 31 12 00 0d 1b 0d 06 0f 00 00 43 13 06 0c 1b 0d 06 0f +00 00 37 12 00 1f 1b 0d 06 0f 00 00 63 19 03 47 23 13 00 00 32 0c 04 04 00 +63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpoonChoir +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 54 05 00 1f 07 02 07 0f +08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7c 1f 00 06 00 4a 11 02 04 00 +63 32 00 00 00 32 00 53 70 6f 6f 6e 43 68 6f 69 72 63 63 63 32 32 32 06 70 +00 71 00 04 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpreadThin +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +10 0a 06 08 0c 00 02 59 08 0b 18 12 06 0a 00 00 05 5a 04 0b 15 07 06 08 0c +00 04 63 04 0b 15 1d 06 0f 0f 00 05 63 04 03 24 1e 00 00 00 22 00 05 04 00 +63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: SpreadThin +** Controls: KV +** Source: from a library of patches collected by Duane Bowker, author unknown +10 0a 06 08 0c 00 01 59 08 0b 18 12 06 0a 00 00 01 5a 04 0b 15 07 06 08 0c +00 00 63 04 0b 15 1d 06 0f 0f 00 00 63 04 03 24 1e 00 00 00 22 00 05 04 00 +63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: St Nick..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 01 0f 00 04 4c 00 02 1f 1f 0c 05 0f 00 03 53 2a 0b 0c 0c 06 05 0f +00 04 63 00 04 1f 0c 06 05 0f 00 07 63 08 0b 3c 1b 28 10 00 22 18 04 04 00 +28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20 +00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: St Nick..1 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 01 0f 00 01 4c 00 02 1f 1f 0c 05 0f 00 00 53 2a 0b 0c 0c 06 05 0f +00 00 63 00 04 1f 0c 06 05 0f 00 01 63 08 0b 3c 1b 28 10 00 22 18 04 04 00 +28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20 +00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: St Nick..2 +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 00 00 01 0f 00 02 4c 04 00 19 1f 0c 05 0f 00 03 63 0a 03 0c 0c 06 05 0f +00 04 5a 04 06 19 0c 06 05 0f 00 06 63 04 03 36 22 28 2b 00 12 18 04 04 00 +28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: St Nick..2 +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 00 00 01 0f 00 00 4c 04 00 19 1f 0c 05 0f 00 00 63 0a 03 0c 0c 06 05 0f +00 00 5a 04 06 19 0c 06 05 0f 00 00 63 04 03 36 22 28 2b 00 12 18 04 04 00 +28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20 +00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StonedCycl +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +04 0f 07 06 0f 00 05 4d 08 00 04 0d 07 06 0f 00 04 63 04 06 04 0e 07 06 0f +00 06 38 00 00 05 0e 07 06 0f 00 06 63 04 03 7a 63 63 06 00 53 00 04 04 00 +63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: StonedCycl +** Controls: MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +04 0f 07 06 0f 00 00 4d 08 00 04 0d 07 06 0f 00 00 63 04 06 04 0e 07 06 0f +00 00 38 00 00 05 0e 07 06 0f 00 00 63 04 03 7a 63 63 06 00 53 00 04 04 00 +63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Texture * +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +0c 0f 0d 07 0f 00 00 63 00 00 1b 00 0d 07 0f 00 01 63 04 00 0f 00 0d 07 0f +00 02 63 0d 06 1f 00 0d 07 0f 00 01 63 04 06 6f 32 00 63 00 33 18 0c 04 00 +63 32 00 00 00 32 00 54 65 78 74 75 72 65 20 20 2a 63 63 63 32 32 32 00 50 +00 40 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: That Girl* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Rod Lemcke, author unknown +1e 02 07 05 00 00 02 5e 05 19 1e 07 0a 08 0b 00 05 59 38 18 1e 06 0a 07 00 +00 02 63 03 0c 1b 06 1f 0b 00 00 02 60 04 13 04 1d 12 1e 00 32 05 02 04 00 +28 63 00 00 00 32 00 54 68 61 74 20 47 69 72 6c 2a 63 63 63 32 32 32 00 01 +00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Up We Go +** Controls: KV +** Source: from a library of patches collected by Rod Lemcke, author unknown +1f 12 0c 06 0e 00 04 5f 04 03 1f 0f 0c 04 0e 00 02 50 07 0b 1b 03 01 02 0e +00 05 51 0e 03 1f 09 0f 06 0d 00 06 63 04 03 44 23 00 00 00 32 18 04 04 00 +63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: Up We Go +** Source: from a library of patches collected by Duane Bowker, author unknown +1f 12 0c 06 0e 00 00 5f 04 03 1f 0f 0c 04 0e 00 00 50 07 0b 1b 03 01 02 0e +00 00 51 0e 03 1f 09 0f 06 0d 00 00 63 04 03 44 23 00 00 00 32 18 04 04 00 +63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WineGlass* +** Controls: KV, MW (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +03 05 05 04 00 40 01 35 24 08 08 07 01 04 0c 40 41 34 19 0e 08 09 00 04 0c +32 44 63 08 1e 03 01 00 04 0c 32 42 5b 08 18 04 08 00 08 22 3e 18 04 04 00 +63 32 00 00 00 32 60 57 69 6e 65 47 6c 61 73 73 2a 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: WireWaves +** Controls: KV, MW (LFO pitch), BC (LFO pitch) +** Source: from a library of patches collected by Duane Bowker, author unknown +14 19 03 05 00 00 07 5d 18 12 19 09 00 05 00 1f 06 3e 2d 16 12 07 07 05 0c +00 05 63 0b 08 10 09 07 05 0d 00 05 63 0d 08 34 1a 09 05 00 52 00 02 04 00 +63 19 00 10 00 32 00 57 69 72 65 57 61 76 65 73 20 63 63 63 32 32 32 20 32 +1d 74 00 69 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + + +** Name: XyloSynth +** Controls: KV +** Source: by Steve Michelson, from the patch library of his dx11lib librarian +1f 16 0e 07 07 15 06 63 24 0b 1a 18 0c 07 05 0c 02 63 0a 0b 17 1f 0d 07 0f +00 02 63 0a 0b 16 1f 0a 05 0f 00 01 63 04 0b 3e 23 00 00 00 52 18 02 04 00 +28 32 00 00 00 32 00 58 79 6c 6f 53 79 6e 74 68 20 63 63 63 32 32 32 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 +00 00 00 + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt b/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt new file mode 100644 index 00000000..c311b05a --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt @@ -0,0 +1,108 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( deicsonze_mocs + deicsonzegui.h + ) + +## +## UI files +## +file (GLOB deicsonze_ui_files + deicsonzegui.ui + ) +QT4_WRAP_UI ( deicsonze_uis ${deicsonze_ui_files} ) + +## +## Resource files +## +QT4_ADD_RESOURCES (deicsonze_qrc_files + deicsonze.qrc + ) + +## +## List of source files to compile +## +file (GLOB deicsonze_source_files + deicsonze.cpp + deicsonzepreset.cpp + deicsonzeplugin.cpp + deicsonzefilter.cpp + deicsonzegui.cpp + ) + +## +## Define target +## +add_library ( deicsonze SHARED + ${deicsonze_source_files} + ${deicsonze_mocs} + ${deicsonze_uis} + ${deicsonze_qrc_files} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${deicsonze_source_files} + ${deicsonze_ui_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# - tell cmake to name target deicsonze.so instead of +# libdeicsonze.so +# - use precompiled header files +# +set_target_properties ( deicsonze + PROPERTIES PREFIX "" + #COMPILE_FLAGS "-O2 -include ${PROJECT_BINARY_DIR}/all-pic.h" + COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + ) + +## +## Linkage +## +target_link_libraries(deicsonze + al + awl + synti + ${QT_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS deicsonze + DESTINATION ${MusE_SYNTHI_DIR} + ) +install( FILES SutulaBank.dei + DESTINATION ${MusE_SHARE_DIR}/presets/deicsonze + ) +install( FILES README TODO + DESTINATION ${MusE_DOC_DIR}/deicsonze + ) diff --git a/attic/muse2-oom/muse2/synti/deicsonze/README b/attic/muse2-oom/muse2/synti/deicsonze/README new file mode 100644 index 00000000..c9b36d02 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/README @@ -0,0 +1,57 @@ +DeicsOnze + +Copyright (C) 2005-2006 by Nil Geisweiller + +------- +License +------- + +DeicsOnze is distributed under the terms of the GNU General Public License +(see COPYING file). + +---------- +Descripion +---------- + +DeicsOnze is a virtual synthesizer plugin for MusE which reproduces the +FM synthesis of the YAMAHA DX11 synthesizer/TX81Z sound module. + +------- +Remarks +------- + +It contains over 2000 presets archived by Bryan Sutula belonging to the public +domain. If by any chance you find some of them that are under copyright please +contact me to take them off. + +Not every function is implemented but it's already sounding like the original +(even better). Pitch bend, modulation and some others are not implemented yet. + +The files with the extention .fig in the directory pics have been made +with xfig. + +----------- +Compilation +----------- + +DeicsOnze is compiled with the optimization -O3. This permits it to be +twice faster than without optimization, however the compilation time is longer +(10 minutes on my Athlon XP-M 2000) and may not pass on any machine. If not +remove -O3 in the file CMakeLists.txt. + +---- +Help +---- + +The last features (portamento and pitch envelope) have been implemented +without DX11 only with the documentation. If you have a DX11 or TX81Z I need +you! Please record your sound with different values of portamento and pitch +envelope and send it to me so I can adjust the paramenter of DeicsOnze to fit +the real DX11. + +------- +Contact +------- + +Nil Geisweiller +a-lin[NO_SPAM_PLEASE]@users.sourceforge.net diff --git a/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei b/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei new file mode 100644 index 00000000..3a64e876 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei @@ -0,0 +1,177644 @@ +<?xml version="1.0" encoding="utf8"?> +<deicsOnzeSet version="1.0"> + <setName>Sutula Bank</setName> + <deicsOnzeCategory version="1.0"> + <categoryName>ORCHESTRA</categoryName> + <hbank>0</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Orchestra</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>9</AR1> + <AR2>24</AR2> + <AR3>17</AR3> + <AR4>9</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EleOrchtra</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>33</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>8</AR1> + <AR2>7</AR2> + <AR3>15</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>11</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Orchestra*</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>44</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>16</AR2> + <AR3>14</AR3> + <AR4>16</AR4> + <D1R1>21</D1R1> + <D1R2>12</D1R2> + <D1R3>21</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>62</OUT2> + <OUT3>93</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>30</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntOrkest</name> + <prog>2</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Symphony</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>91</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sympathy.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>85</OUT2> + <OUT3>91</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sympathy.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>14</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>7</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>12</LS1> + <LS2>29</LS2> + <LS3>14</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sympho *</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>12</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>0</EBS2> + <EBS3>7</EBS3> + <EBS4>1</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>17</AR2> + <AR3>12</AR3> + <AR4>21</AR4> + <D1R1>4</D1R1> + <D1R2>23</D1R2> + <D1R3>8</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>12</MWPitch> + <MWAmplitude>7</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>25</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony *</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>24</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>12</AR1> + <AR2>14</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>13</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>19</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>75</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>24</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>12</AR3> + <AR4>25</AR4> + <D1R1>10</D1R1> + <D1R2>19</D1R2> + <D1R3>10</D1R3> + <D1R4>5</D1R4> + <D1L1>11</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>77</OUT1> + <OUT2>77</OUT2> + <OUT3>98</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>28</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>10</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>57</OUT2> + <OUT3>93</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.3</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>11</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>23</AR2> + <AR3>21</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>12</D1R2> + <D1R3>13</D1R3> + <D1R4>26</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>52</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.4</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>26</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>13</AR3> + <AR4>29</AR4> + <D1R1>9</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>3</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>8</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>97</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>21</LS1> + <LS2>10</LS2> + <LS3>26</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.5</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>26</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>13</AR3> + <AR4>29</AR4> + <D1R1>9</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>74</OUT2> + <OUT3>79</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>21</LS1> + <LS2>10</LS2> + <LS3>26</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.5*</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>25</Delay> + <PModDepth>61</PModDepth> + <AModDepth>37</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>5</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>23</AR1> + <AR2>26</AR2> + <AR3>11</AR3> + <AR4>15</AR4> + <D1R1>10</D1R1> + <D1R2>5</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>80</OUT2> + <OUT3>86</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.6</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>42</PModDepth> + <AModDepth>11</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>16</AR1> + <AR2>10</AR2> + <AR3>19</AR3> + <AR4>9</AR4> + <D1R1>10</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>53</OUT2> + <OUT3>86</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.6*</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>14</AR3> + <AR4>15</AR4> + <D1R1>16</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>81</OUT1> + <OUT2>77</OUT2> + <OUT3>95</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>73</LS3> + <LS4>73</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Symphony.7</name> + <prog>12</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>WIND</categoryName> + <hbank>1</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Brass</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>14</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>13</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>86</OUT2> + <OUT3>85</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>14</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>15</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>13</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>1</D1L1> + <D1L2>1</D1L2> + <D1L3>5</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>85</OUT2> + <OUT3>85</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>21</AR2> + <AR3>22</AR3> + <AR4>18</AR4> + <D1R1>27</D1R1> + <D1R2>16</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass5</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>37</Delay> + <PModDepth>37</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>17</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>18</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>76</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>15</LS1> + <LS2>30</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass6</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>36</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>22</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>5</D2R3> + <D2R4>3</D2R4> + <RR1>14</RR1> + <RR2>14</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass7</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>10</D1R2> + <D1R3>24</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>94</OUT2> + <OUT3>94</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass8</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>43</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>22</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>2</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>13</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBrass9</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>21</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>15</AR4> + <D1R1>5</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>97</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AtackBrass</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>13</AR2> + <AR3>31</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>71</OUT2> + <OUT3>0</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Back Brass</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>75</OUT2> + <OUT3>79</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>69</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 Feed </name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>5</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>5</EBS1> + <EBS2>4</EBS2> + <EBS3>4</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>9</AR2> + <AR3>10</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>15</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>61</OUT2> + <OUT3>33</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 Horns </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>6</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>19</AR1> + <AR2>16</AR2> + <AR3>20</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>11</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 1</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>13</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>0</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 1*</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>6</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>18</AR1> + <AR2>10</AR2> + <AR3>21</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>98</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 2</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>20</AR1> + <AR2>31</AR2> + <AR3>20</AR3> + <AR4>25</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>15</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>80</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 3</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>20</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>21</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>92</OUT2> + <OUT3>92</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 4</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>27</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>17</AR2> + <AR3>31</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>17</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>5</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>9</RR2> + <RR3>15</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>70</OUT2> + <OUT3>52</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>32</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 5</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>15</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>21</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>17</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>79</OUT2> + <OUT3>70</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 6</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>15</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>11</D1R2> + <D1R3>17</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>19</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>57</OUT2> + <OUT3>93</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>30</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 7</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>71</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>16</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>21</D1R3> + <D1R4>6</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass 5th </name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>45</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>8</AR2> + <AR3>20</AR3> + <AR4>8</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>96</OUT2> + <OUT3>90</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass....1</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>45</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>1</DET4> + <eg> + <AR1>17</AR1> + <AR2>14</AR2> + <AR3>15</AR3> + <AR4>20</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>27</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>78</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass....2</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>45</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>1</DET4> + <eg> + <AR1>17</AR1> + <AR2>14</AR2> + <AR3>15</AR3> + <AR4>20</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>27</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>78</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass....2*</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>12</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>-3</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>12</AR2> + <AR3>15</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>27</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>73</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass....3</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>35</Delay> + <PModDepth>0</PModDepth> + <AModDepth>43</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>20</AR3> + <AR4>17</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>82</OUT2> + <OUT3>97</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassChime</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>12</AR4> + <D1R1>12</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>17</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>68</OUT2> + <OUT3>97</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>60</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassEns.1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W5</OSW3> + <OSW4>W4</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>20</AR1> + <AR2>14</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>12</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>17</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>98</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>43</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassEns.2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>51</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>12</AR3> + <AR4>14</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>31</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>69</OUT2> + <OUT3>92</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassEns.3</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>51</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>17</AR1> + <AR2>20</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>8</D1R2> + <D1R3>12</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>9</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>63</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassEns.4</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>6</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>7</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>14</AR1> + <AR2>9</AR2> + <AR3>14</AR3> + <AR4>13</AR4> + <D1R1>22</D1R1> + <D1R2>5</D1R2> + <D1R3>22</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>98</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrassSynth</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>31</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>82</OUT2> + <OUT3>77</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>90</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brass.Vibe</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>13</AR2> + <AR3>18</AR3> + <AR4>14</AR4> + <D1R1>12</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>13</LS1> + <LS2>39</LS2> + <LS3>9</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>30</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brassy *</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>15</AR3> + <AR4>14</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>12</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>13</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chariots </name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>6</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>14</AR2> + <AR3>14</AR3> + <AR4>14</AR4> + <D1R1>18</D1R1> + <D1R2>8</D1R2> + <D1R3>18</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChorusBras</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>45</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>11</AR3> + <AR4>28</AR4> + <D1R1>11</D1R1> + <D1R2>20</D1R2> + <D1R3>11</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>47</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ensemble *</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>8</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>11</AR2> + <AR3>10</AR3> + <AR4>20</AR4> + <D1R1>6</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>11</D1L1> + <D1L2>7</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ensemble 1</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>8</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>11</AR2> + <AR3>12</AR3> + <AR4>20</AR4> + <D1R1>6</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>11</D1L1> + <D1L2>8</D1L2> + <D1L3>11</D1L3> + <D1L4>8</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ensemble 2</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>15</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>17</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>8</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Full Brass</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>58</OUT2> + <OUT3>52</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hard Brass</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>10</AR4> + <D1R1>24</D1R1> + <D1R2>8</D1R2> + <D1R3>15</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>5</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>64</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>28</LS2> + <LS3>9</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>19</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn </name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>11</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>81</OUT2> + <OUT3>90</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....1</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8.48</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-2</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>22</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>8</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>0</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>73</OUT2> + <OUT3>70</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....2</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>11</AR4> + <D1R1>6</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>11</D1L1> + <D1L2>5</D1L2> + <D1L3>4</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>84</OUT2> + <OUT3>73</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>66</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....3</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>19</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>18</AR4> + <D1R1>22</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>7</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>2</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....4</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>17</AR1> + <AR2>17</AR2> + <AR3>21</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>9</D1R2> + <D1R3>4</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>8</D2R2> + <D2R3>1</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>83</OUT2> + <OUT3>60</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....5</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>17</AR2> + <AR3>21</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>8</D1R2> + <D1R3>4</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>6</D2R2> + <D2R3>1</D2R3> + <D2R4>2</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>87</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....6</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>21</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>16</AR4> + <D1R1>7</D1R1> + <D1R2>8</D1R2> + <D1R3>3</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>9</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>71</OUT2> + <OUT3>62</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>85</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horn.....7</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>7</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>14</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>19</D2R1> + <D2R2>4</D2R2> + <D2R3>5</D2R3> + <D2R4>8</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>70</OUT1> + <OUT2>75</OUT2> + <OUT3>86</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horns short</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>11</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>72</OUT2> + <OUT3>91</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horns </name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>5</EBS1> + <EBS2>4</EBS2> + <EBS3>4</EBS3> + <EBS4>4</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>17</AR3> + <AR4>14</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Horns BC </name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>11</AR2> + <AR3>17</AR3> + <AR4>11</AR4> + <D1R1>4</D1R1> + <D1R2>3</D1R2> + <D1R3>1</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>60</OUT1> + <OUT2>93</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JonesBrass</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>15</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>16</AR4> + <D1R1>3</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>19</D2R2> + <D2R3>9</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>65</OUT2> + <OUT3>66</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>90</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LightBrass</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>15</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>14</AR2> + <AR3>15</AR3> + <AR4>14</AR4> + <D1R1>18</D1R1> + <D1R2>7</D1R2> + <D1R3>15</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>1</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>90</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>MelloBrass</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>6</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>23</AR1> + <AR2>18</AR2> + <AR3>26</AR3> + <AR4>22</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MufflBrass</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>62</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>18</AR2> + <AR3>15</AR3> + <AR4>21</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>66</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>35</LS1> + <LS2>13</LS2> + <LS3>99</LS3> + <LS4>63</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Brass</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>18</D1R4> + <D1L1>8</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>92</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoBrass1</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>52</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>10</AR3> + <AR4>8</AR4> + <D1R1>6</D1R1> + <D1R2>5</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>15</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>16</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoBrass2</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>17</AR3> + <AR4>11</AR4> + <D1R1>4</D1R1> + <D1R2>12</D1R2> + <D1R3>1</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>8</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>53</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>52</LS2> + <LS3>0</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoBrass3</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>31</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>26</AR2> + <AR3>19</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>72</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>POWERBRASS</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>31</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>26</AR2> + <AR3>19</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>72</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PowerBrass</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>12</AR2> + <AR3>21</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>84</OUT2> + <OUT3>69</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>76</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SplatBrass</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>25</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>5</EBS1> + <EBS2>3</EBS2> + <EBS3>4</EBS3> + <EBS4>5</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>16</AR2> + <AR3>31</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>72</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>35</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpitBoneBC</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>24</AR1> + <AR2>18</AR2> + <AR3>24</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>11</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>9</RR2> + <RR3>11</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>95</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>98</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Brass 1</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W8</OSW1> + <OSW2>W4</OSW2> + <OSW3>W8</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>24</AR1> + <AR2>18</AR2> + <AR3>24</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>9</RR2> + <RR3>11</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>90</OUT2> + <OUT3>98</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Brass 2</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W7</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>18</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>45</OUT2> + <OUT3>77</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Brass 3</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>28</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>15</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>1</RR2> + <RR3>10</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>96</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Brass 4</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>19</AR2> + <AR3>21</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TightBrass</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>3</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>21</AR2> + <AR3>25</AR3> + <AR4>20</AR4> + <D1R1>14</D1R1> + <D1R2>15</D1R2> + <D1R3>17</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tpt.Sect.*</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>14</Delay> + <PModDepth>28</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>7</AR2> + <AR3>17</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>12</LS1> + <LS2>39</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tpt&Woodwd</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>30</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3.14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>12</AR1> + <AR2>15</AR2> + <AR3>18</AR3> + <AR4>14</AR4> + <D1R1>7</D1R1> + <D1R2>16</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>11</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>65</OUT2> + <OUT3>76</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>69</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>WindEns..1</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>30</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>22</AR2> + <AR3>13</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>16</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>11</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>71</OUT2> + <OUT3>76</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>69</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WindEns..2</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>6</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>86</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>26</LS3> + <LS4>54</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Wind </name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>5</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>pianohorn </name> + <prog>74</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Accordion</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>2</EBS3> + <EBS4>2</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>2</D1L1> + <D1L2>2</D1L2> + <D1L3>2</D1L3> + <D1L4>2</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>56</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>16</LS1> + <LS2>0</LS2> + <LS3>35</LS3> + <LS4>16</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion*</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>14</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>70</OUT2> + <OUT3>83</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>6</LS1> + <LS2>0</LS2> + <LS3>14</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>18</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>18</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>55</OUT2> + <OUT3>54</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>18</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>55</OUT2> + <OUT3>54</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion3</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>18</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>61</OUT2> + <OUT3>54</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Accordion4</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>73</OUT2> + <OUT3>70</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Squeezebox</name> + <prog>6</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Bag</subcategoryName> + <lbank>2</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>60</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>23</AR2> + <AR3>19</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>2</RR2> + <RR3>10</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>96</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> Bag Pipe </name> + <prog>0</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Bassoon</subcategoryName> + <lbank>3</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>7</PModDepth> + <AModDepth>10</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>25</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>23</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>78</OUT2> + <OUT3>75</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>53</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>35</MWPitch> + <MWAmplitude>30</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bassoon </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>41</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>18</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>65</LS2> + <LS3>67</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bassoon..1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>12</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>24</AR2> + <AR3>17</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>83</OUT2> + <OUT3>69</OUT3> + <OUT4>56</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bassoon..2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>18</AR4> + <D1R1>24</D1R1> + <D1R2>6</D1R2> + <D1R3>24</D1R3> + <D1R4>24</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bassoon..3</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>19</AR3> + <AR4>19</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>13</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>9</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bassoon..4</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>22</AR2> + <AR3>15</AR3> + <AR4>22</AR4> + <D1R1>31</D1R1> + <D1R2>16</D1R2> + <D1R3>6</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>10</RR1> + <RR2>4</RR2> + <RR3>11</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>0</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>30</BCPitch> + <BCAmplitude>10</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassoonSyn</name> + <prog>6</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Clarinet</subcategoryName> + <lbank>4</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>41</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>27</D1R2> + <D1R3>17</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>85</OUT1> + <OUT2>63</OUT2> + <OUT3>82</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>65</LS2> + <LS3>90</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Clair</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>20</Delay> + <PModDepth>10</PModDepth> + <AModDepth>24</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>12</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>17</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>85</OUT1> + <OUT2>59</OUT2> + <OUT3>79</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>60</LS2> + <LS3>90</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Clairnet.1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>30</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>12</D2R3> + <D2R4>15</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>84</OUT3> + <OUT4>51</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>40</LS1> + <LS2>92</LS2> + <LS3>71</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clairnet.2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>2</Delay> + <PModDepth>31</PModDepth> + <AModDepth>81</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>5</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>14</LS1> + <LS2>52</LS2> + <LS3>14</LS3> + <LS4>54</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clairnet.3</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>11</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>7</D1L1> + <D1L2>7</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>74</OUT2> + <OUT3>54</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ClaraPiano</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>20</Delay> + <PModDepth>7</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>14</AR2> + <AR3>19</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>17</D1R3> + <D1R4>2</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>72</OUT2> + <OUT3>86</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>9</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>30</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clarinet </name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>3</PModDepth> + <AModDepth>5</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>84</OUT2> + <OUT3>65</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>31</LS3> + <LS4>47</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>26</MWPitch> + <MWAmplitude>15</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clarinet 1</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>3</PModDepth> + <AModDepth>5</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>15</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>82</LS2> + <LS3>58</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>26</MWPitch> + <MWAmplitude>15</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clarinet 2</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>7</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>68</OUT2> + <OUT3>90</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>60</LS2> + <LS3>4</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HolowClair</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>14</AR3> + <AR4>7</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>77</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>16</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>22</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>SynClarnet</name> + <prog>9</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>EnglishHorn</subcategoryName> + <lbank>5</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>60</Delay> + <PModDepth>0</PModDepth> + <AModDepth>36</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>6</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>20</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>11</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>2</RR2> + <RR3>10</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>58</LS2> + <LS3>92</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>English Hn</name> + <prog>0</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>FlugelHorn</subcategoryName> + <lbank>6</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>48</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>21</AR3> + <AR4>14</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>17</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>61</OUT2> + <OUT3>79</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>13</LS2> + <LS3>5</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flugel *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>25</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>60</OUT2> + <OUT3>55</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FlugelHorn</name> + <prog>1</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Flute</subcategoryName> + <lbank>7</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>36</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>4</EBS2> + <EBS3>5</EBS3> + <EBS4>2</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>8.98</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>13</AR1> + <AR2>5</AR2> + <AR3>4</AR3> + <AR4>2</AR4> + <D1R1>31</D1R1> + <D1R2>6</D1R2> + <D1R3>5</D1R3> + <D1R4>2</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>77</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>38</LS2> + <LS3>18</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>8</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>14</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AdditivFlt</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>41</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>22</AR3> + <AR4>15</AR4> + <D1R1>18</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>60</OUT2> + <OUT3>61</OUT3> + <OUT4>40</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Alto Flute</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>41</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>22</AR3> + <AR4>15</AR4> + <D1R1>18</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>60</OUT2> + <OUT3>65</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Flute1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>41</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>22</AR3> + <AR4>15</AR4> + <D1R1>18</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>60</OUT2> + <OUT3>65</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Flute2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>24</Delay> + <PModDepth>6</PModDepth> + <AModDepth>25</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>6</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.76</Ratio2> + <Ratio3>1.12</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>16</AR4> + <D1R1>3</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>18</D2R2> + <D2R3>9</D2R3> + <D2R4>2</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>89</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>49</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>41</BCPitch> + <BCAmplitude>18</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute *</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>7</Delay> + <PModDepth>7</PModDepth> + <AModDepth>13</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>25</AR2> + <AR3>18</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>25</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>71</OUT2> + <OUT3>58</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>11</LS2> + <LS3>13</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>30</MWPitch> + <MWAmplitude>64</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute </name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>32</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>11</AR2> + <AR3>17</AR3> + <AR4>17</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>77</OUT2> + <OUT3>76</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>24</LS2> + <LS3>27</LS3> + <LS4>14</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute 1</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>32</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>11</AR2> + <AR3>17</AR3> + <AR4>17</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>77</OUT2> + <OUT3>76</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>24</LS2> + <LS3>27</LS3> + <LS4>14</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute 1*</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>32</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.99</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>0</D1R1> + <D1R2>4</D1R2> + <D1R3>0</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>99</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>3</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute 2</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>20</Delay> + <PModDepth>45</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>22</AR2> + <AR3>11</AR3> + <AR4>27</AR4> + <D1R1>0</D1R1> + <D1R2>21</D1R2> + <D1R3>0</D1R3> + <D1R4>25</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>18</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>86</OUT2> + <OUT3>53</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>89</LS2> + <LS3>70</LS3> + <LS4>69</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Flute....1</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>22</Delay> + <PModDepth>42</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>0</D1R1> + <D1R2>21</D1R2> + <D1R3>0</D1R3> + <D1R4>25</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>18</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>88</OUT2> + <OUT3>60</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>89</LS2> + <LS3>70</LS3> + <LS4>69</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute....2</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>0</D1R1> + <D1R2>13</D1R2> + <D1R3>0</D1R3> + <D1R4>25</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>15</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>41</OUT2> + <OUT3>51</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>70</LS3> + <LS4>69</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute....3</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>9</Delay> + <PModDepth>15</PModDepth> + <AModDepth>30</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2.05</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>26</D1R1> + <D1R2>18</D1R2> + <D1R3>19</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>52</OUT2> + <OUT3>83</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute....4</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>9</Delay> + <PModDepth>15</PModDepth> + <AModDepth>30</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>26</D1R1> + <D1R2>18</D1R2> + <D1R3>19</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>52</OUT2> + <OUT3>83</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flute....4*</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>4</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.82</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>23</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>69</OUT2> + <OUT3>59</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Flute....5</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>17</Delay> + <PModDepth>18</PModDepth> + <AModDepth>51</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>20</D1R3> + <D1R4>30</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>1</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>15</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>77</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>55</MWPitch> + <MWAmplitude>14</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Flute</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>13</Delay> + <PModDepth>8</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>20</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>64</OUT2> + <OUT3>80</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>35</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pan Floot </name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>46</Speed> + <Delay>14</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6.28</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>21</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>58</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pan Flute1</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>13</Delay> + <PModDepth>14</PModDepth> + <AModDepth>30</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>20</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>7</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>46</OUT2> + <OUT3>55</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pan Flute2</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>55</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>17</AR2> + <AR3>16</AR3> + <AR4>17</AR4> + <D1R1>4</D1R1> + <D1R2>23</D1R2> + <D1R3>4</D1R3> + <D1R4>23</D1R4> + <D1L1>7</D1L1> + <D1L2>6</D1L2> + <D1L3>7</D1L3> + <D1L4>6</D1L4> + <D2R1>4</D2R1> + <D2R2>1</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>1</RR2> + <RR3>10</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>53</OUT2> + <OUT3>59</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>17</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Pan Flute3</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>19</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8.04</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>25</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>17</D2R2> + <D2R3>10</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>15</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>89</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>59</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>59</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>31</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>49</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PanFlute *</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>41</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>19</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>21</D2R1> + <D2R2>29</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Perc Flute1</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>41</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>19</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>21</D2R1> + <D2R2>29</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Perc Flute2</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>4</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>25</D1R2> + <D1R3>20</D1R3> + <D1R4>23</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>11</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>17</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>93</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Perc Flute3</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>18</Delay> + <PModDepth>10</PModDepth> + <AModDepth>53</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.05</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>11</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>23</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>59</OUT2> + <OUT3>44</OUT3> + <OUT4>52</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Soft Flute</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>7</AR3> + <AR4>24</AR4> + <D1R1>1</D1R1> + <D1R2>28</D1R2> + <D1R3>1</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>21</D2R2> + <D2R3>3</D2R3> + <D2R4>21</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Song Flute</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>10.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>18</AR2> + <AR3>13</AR3> + <AR4>18</AR4> + <D1R1>24</D1R1> + <D1R2>24</D1R2> + <D1R3>14</D1R3> + <D1R4>24</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>7</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>75</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthFlute</name> + <prog>26</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>FrenchHorn</subcategoryName> + <lbank>8</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>22</AR1> + <AR2>10</AR2> + <AR3>14</AR3> + <AR4>12</AR4> + <D1R1>13</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>29</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fr.Horn *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>25</Delay> + <PModDepth>8</PModDepth> + <AModDepth>10</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>14</AR2> + <AR3>31</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>67</OUT2> + <OUT3>59</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>14</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>30</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FrenchHorn</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>54</OUT2> + <OUT3>57</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FrnchHorn1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>72</OUT2> + <OUT3>64</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FrnchHorn2</name> + <prog>3</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Harmonica</subcategoryName> + <lbank>9</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>18</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>13</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>78</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonic.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>18</AR2> + <AR3>16</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>13</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>90</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonic.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>37</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>4</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>14</AR3> + <AR4>13</AR4> + <D1R1>5</D1R1> + <D1R2>8</D1R2> + <D1R3>9</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>60</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>41</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica*</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>15</Delay> + <PModDepth>2</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W6</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>16</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>14</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>2</D2R4> + <RR1>9</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>75</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>80</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica1</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>4</Delay> + <PModDepth>1</PModDepth> + <AModDepth>39</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W4</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>14</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>95</OUT2> + <OUT3>92</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7.07</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>16</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>97</OUT3> + <OUT4>41</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica3</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>29</Speed> + <Delay>60</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14.13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>16</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>5</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>91</OUT3> + <OUT4>47</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica4</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>16</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>90</OUT3> + <OUT4>42</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harmonica5</name> + <prog>7</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Oboe</subcategoryName> + <lbank>10</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>11</Delay> + <PModDepth>8</PModDepth> + <AModDepth>10</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>0</EBS2> + <EBS3>7</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>15</AR2> + <AR3>14</AR3> + <AR4>11</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>24</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>64</OUT2> + <OUT3>80</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>18</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>24</BCPitch> + <BCAmplitude>30</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 Oboe </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>20</Delay> + <PModDepth>25</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>2</RR2> + <RR3>10</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>58</OUT2> + <OUT3>99</OUT3> + <OUT4>51</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>9</LS1> + <LS2>34</LS2> + <LS3>8</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>17</Delay> + <PModDepth>8</PModDepth> + <AModDepth>14</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>18</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>26</D1R1> + <D1R2>20</D1R2> + <D1R3>10</D1R3> + <D1R4>18</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>91</OUT2> + <OUT3>75</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>6</LS1> + <LS2>35</LS2> + <LS3>48</LS3> + <LS4>5</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>25</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>10</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>20</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>78</OUT2> + <OUT3>60</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>6</LS1> + <LS2>0</LS2> + <LS3>9</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>7</Delay> + <PModDepth>12</PModDepth> + <AModDepth>67</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>27</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>77</OUT2> + <OUT3>80</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe.....1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>7</Delay> + <PModDepth>12</PModDepth> + <AModDepth>67</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>27</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>69</OUT2> + <OUT3>95</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe.....2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>7</Delay> + <PModDepth>12</PModDepth> + <AModDepth>67</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>27</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>69</OUT2> + <OUT3>95</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe.....2*</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>37</Delay> + <PModDepth>8</PModDepth> + <AModDepth>30</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>9</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>12</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>24</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>80</OUT1> + <OUT2>71</OUT2> + <OUT3>73</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>18</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oboe.....3</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>10</Delay> + <PModDepth>17</PModDepth> + <AModDepth>30</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>20</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>8</D1R2> + <D1R3>12</D1R3> + <D1R4>16</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>1</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>53</OUT2> + <OUT3>80</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>66</LS2> + <LS3>66</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Oboe </name> + <prog>8</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Ocarina</subcategoryName> + <lbank>11</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>46</Speed> + <Delay>39</Delay> + <PModDepth>7</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>29</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>3</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>15</D2R2> + <D2R3>0</D2R3> + <D2R4>24</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>10</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>49</OUT2> + <OUT3>93</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ocarina </name> + <prog>0</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Piccolo</subcategoryName> + <lbank>12</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>13</Delay> + <PModDepth>14</PModDepth> + <AModDepth>33</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>5.99</Ratio3> + <Ratio4>11.89</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>12</AR2> + <AR3>14</AR3> + <AR4>25</AR4> + <D1R1>19</D1R1> + <D1R2>18</D1R2> + <D1R3>19</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>99</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>11</LS1> + <LS2>19</LS2> + <LS3>10</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piccolo *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>41</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>5.65</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>21</D1R4> + <D1L1>9</D1L1> + <D1L2>8</D1L2> + <D1L3>9</D1L3> + <D1L4>9</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>5</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piccolo..1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>34</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>4</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>15</D2R1> + <D2R2>12</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>44</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piccolo..2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>34</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>4</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>15</D2R1> + <D2R2>12</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>44</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>71</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piccolo..2*</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>41</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>18</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>5</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>80</OUT2> + <OUT3>82</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piccolo..3</name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Recorder</subcategoryName> + <lbank>13</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>19</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>18</D1R3> + <D1R4>24</D1R4> + <D1L1>6</D1L1> + <D1L2>7</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>15</D2R1> + <D2R2>18</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntRecord</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>4</Delay> + <PModDepth>15</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>20</AR4> + <D1R1>8</D1R1> + <D1R2>0</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>15</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>45</OUT2> + <OUT3>50</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>2</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>67</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>4</Delay> + <PModDepth>15</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>20</AR4> + <D1R1>8</D1R1> + <D1R2>0</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>15</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>45</OUT2> + <OUT3>50</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>2</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>67</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>42</Delay> + <PModDepth>38</PModDepth> + <AModDepth>54</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>24</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>22</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>97</OUT2> + <OUT3>97</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder.1</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>42</Delay> + <PModDepth>21</PModDepth> + <AModDepth>67</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>24</AR4> + <D1R1>18</D1R1> + <D1R2>10</D1R2> + <D1R3>21</D1R3> + <D1R4>31</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>16</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder.2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>42</Delay> + <PModDepth>21</PModDepth> + <AModDepth>67</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>19</AR2> + <AR3>16</AR3> + <AR4>24</AR4> + <D1R1>3</D1R1> + <D1R2>29</D1R2> + <D1R3>3</D1R3> + <D1R4>28</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>21</D2R2> + <D2R3>3</D2R3> + <D2R4>21</D2R4> + <RR1>10</RR1> + <RR2>12</RR2> + <RR3>10</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder.3</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>42</Delay> + <PModDepth>21</PModDepth> + <AModDepth>67</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>19</AR2> + <AR3>16</AR3> + <AR4>24</AR4> + <D1R1>3</D1R1> + <D1R2>29</D1R2> + <D1R3>3</D1R3> + <D1R4>28</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>21</D2R2> + <D2R3>3</D2R3> + <D2R4>21</D2R4> + <RR1>10</RR1> + <RR2>12</RR2> + <RR3>10</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder.4</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>42</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>24</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>29</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>4</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>21</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>94</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Recorder.5</name> + <prog>7</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Saxophone</subcategoryName> + <lbank>14</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>55</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Alto Sax </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>4</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>53</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>10</BCPitch> + <BCAmplitude>86</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 AltSax</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>4</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>48</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><BC1> Sax </name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>23</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>12.72</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>16</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>70</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>17</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>15</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BCSexyPhon</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>27</D1R1> + <D1R2>11</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>76</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>28</LS2> + <LS3>9</LS3> + <LS4>13</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>11</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ElectroSax</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>18</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>92</OUT2> + <OUT3>92</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GreatDXled</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>17</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>11</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>16</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>V24</SHFT3> + <SHFT4>V12</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>68</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>52</LS2> + <LS3>99</LS3> + <LS4>51</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>2</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MelloTenor</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7.25</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>17</AR2> + <AR3>17</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>43</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>49</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RaspAlto </name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>16</AR2> + <AR3>18</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>19</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>9</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>69</OUT2> + <OUT3>80</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>33</LS2> + <LS3>27</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sax 1</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4.24</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>17</AR2> + <AR3>21</AR3> + <AR4>16</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>8</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>9</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>65</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>15</LS2> + <LS3>0</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sax 2</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>17</AR1> + <AR2>10</AR2> + <AR3>10</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>41</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sax Synth </name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>17</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>4</EBS3> + <EBS4>4</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>11</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>15</AR2> + <AR3>12</AR3> + <AR4>10</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V12</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>77</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>15</LS3> + <LS4>29</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>4</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>35</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone*</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>11</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5.99</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>18</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>7</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>74</OUT2> + <OUT3>61</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Saxophone1</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5.99</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>14</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>5</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>30</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>75</OUT2> + <OUT3>59</OUT3> + <OUT4>46</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone2</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>14</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>5</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>30</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>75</OUT2> + <OUT3>59</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone3</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>20</AR4> + <D1R1>30</D1R1> + <D1R2>31</D1R2> + <D1R3>3</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>61</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>75</LS2> + <LS3>61</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone4</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>6.92</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>20</AR4> + <D1R1>30</D1R1> + <D1R2>31</D1R2> + <D1R3>3</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>61</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>75</LS2> + <LS3>61</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone5</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5.99</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>61</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Saxophone6</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>61</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Saxophone7</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>17</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7.22</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>17</AR2> + <AR3>17</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>47</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Saxophone8</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>5</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>12</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>30</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>30</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>57</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone9</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>5</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>12</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>30</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>30</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>57</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>42</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saxophone10</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>19</AR2> + <AR3>17</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>8</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>30</OUT3> + <OUT4>44</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>38</LS2> + <LS3>45</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>49</MWAmplitude> + <BCPitch>18</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SopranoSax</name> + <prog>22</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Trombone</subcategoryName> + <lbank>15</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>41</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>22</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>25</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>44</OUT2> + <OUT3>84</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mute Trmbn</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.18</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>12</AR2> + <AR3>31</AR3> + <AR4>11</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>8</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>42</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>20</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trombone *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>9</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>14</AR4> + <D1R1>24</D1R1> + <D1R2>12</D1R2> + <D1R3>17</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>5</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>82</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>71</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>28</LS2> + <LS3>9</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trombone1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>46</OUT2> + <OUT3>82</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trombone2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>41</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>20</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>54</OUT2> + <OUT3>87</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trombone.1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>41</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>16</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>43</OUT2> + <OUT3>80</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trombone.2</name> + <prog>5</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Trumpet</subcategoryName> + <lbank>16</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>25</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>3.12</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>15</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>16</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V24</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>84</OUT2> + <OUT3>45</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>15</LS2> + <LS3>26</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>29</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>8</BCPitch> + <BCAmplitude>39</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>2 Trumpets</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>19</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>36</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1Trumpet</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>19</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>32</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>3</BCPitch> + <BCAmplitude>3</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 Trumpt</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>97</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FanfarTpts</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>35</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>27</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>54</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>2</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mute Trmpt</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>19</AR3> + <AR4>17</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>22</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>74</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Trmpt</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>2</EBS1> + <EBS2>5</EBS2> + <EBS3>5</EBS3> + <EBS4>2</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>21</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>72</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet *</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>25</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>25</AR2> + <AR3>18</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>11</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>1</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>71</OUT2> + <OUT3>58</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>11</LS2> + <LS3>13</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>11</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>25</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Trumpet </name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>19</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>36</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> Trumpet</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>19</AR2> + <AR3>16</AR3> + <AR4>18</AR4> + <D1R1>24</D1R1> + <D1R2>14</D1R2> + <D1R3>15</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>5</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>64</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>28</LS2> + <LS3>9</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>19</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet 1</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>26</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>7</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>16</AR4> + <D1R1>9</D1R1> + <D1R2>14</D1R2> + <D1R3>12</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>3</RR2> + <RR3>9</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>51</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>18</LS1> + <LS2>40</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>60</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet 2</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>26</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>7</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>10</AR2> + <AR3>10</AR3> + <AR4>14</AR4> + <D1R1>8</D1R1> + <D1R2>13</D1R2> + <D1R3>11</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>3</RR2> + <RR3>9</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>51</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>18</LS1> + <LS2>40</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet 3</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.05</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>9</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>66</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..1</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>9</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>66</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..1*</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>30</Delay> + <PModDepth>23</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>70</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>2</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..2</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>28</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>73</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>2</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..3</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>46</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>28</D1R2> + <D1R3>3</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>49</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>2</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..4</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>35</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>15</AR3> + <AR4>12</AR4> + <D1R1>7</D1R1> + <D1R2>28</D1R2> + <D1R3>3</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>52</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>2</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet..5</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>25</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2.9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>14</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>26</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>11</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>75</OUT2> + <OUT3>54</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet81Z</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>3</Delay> + <PModDepth>15</PModDepth> + <AModDepth>1</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>3.23</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>54</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>TrumptSolo</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>19</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>11</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>47</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>0</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Trumpet V </name> + <prog>20</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Tuba</subcategoryName> + <lbank>17</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>20</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>16</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>72</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>89</LS2> + <LS3>70</LS3> + <LS4>69</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><< Tuba >></name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>15</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>12</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>69</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>14</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tuba </name> + <prog>1</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Whistle</subcategoryName> + <lbank>18</lbank> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>22</Delay> + <PModDepth>21</PModDepth> + <AModDepth>67</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>11</AR2> + <AR3>10</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>16</D1R2> + <D1R3>15</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>28</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whistle *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>11</Delay> + <PModDepth>38</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>19</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>28</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>21</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>0</OUT2> + <OUT3>0</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whistle..1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>7</AR1> + <AR2>8</AR2> + <AR3>7</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>60</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Whistle..2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>9</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>25</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>66</OUT2> + <OUT3>93</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>26</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>51</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whistle..3</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>3</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>25</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>56</OUT2> + <OUT3>78</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>26</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>51</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whistling </name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>STRINGS</categoryName> + <hbank>2</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Strings</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>71</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>14</AR2> + <AR3>12</AR3> + <AR4>13</AR4> + <D1R1>4</D1R1> + <D1R2>5</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>7</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>17</PModDepth> + <AModDepth>71</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W6</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>14</AR4> + <D1R1>9</D1R1> + <D1R2>12</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>77</OUT2> + <OUT3>91</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>5</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>22</PModDepth> + <AModDepth>59</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>14</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>75</OUT2> + <OUT3>89</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>10</Delay> + <PModDepth>10</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.32</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>15</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>11</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>14</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>83</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>15</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>9</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>73</OUT2> + <OUT3>87</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..5</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>15</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W6</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>10</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>72</OUT2> + <OUT3>91</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..6</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>15</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>14</AR2> + <AR3>13</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>11</D1R2> + <D1R3>21</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>75</OUT2> + <OUT3>87</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..7</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>12</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W7</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>19</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>86</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>82</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr..8</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>14</Delay> + <PModDepth>12</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>10</AR3> + <AR4>14</AR4> + <D1R1>3</D1R1> + <D1R2>12</D1R2> + <D1R3>9</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>60</OUT2> + <OUT3>94</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>AnlgStr..9</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>12</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>13</AR2> + <AR3>10</AR3> + <AR4>14</AR4> + <D1R1>3</D1R1> + <D1R2>12</D1R2> + <D1R3>9</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>60</OUT2> + <OUT3>94</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>AnlgStr..9*</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>19</Delay> + <PModDepth>41</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>9</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>72</OUT2> + <OUT3>95</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr.10</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>19</Delay> + <PModDepth>41</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>9</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>72</OUT2> + <OUT3>95</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr.10*</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>16</AR2> + <AR3>12</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>11</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>72</OUT2> + <OUT3>92</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>88</LS2> + <LS3>38</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgStr.11</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>15</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>7</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>9</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>82</OUT2> + <OUT3>87</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>5</BCPitch> + <BCAmplitude>9</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 String</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>23</AR2> + <AR3>12</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>11</D1R3> + <D1R4>3</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>61</OUT2> + <OUT3>97</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>63</LS2> + <LS3>18</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DualStr..1</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>9</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>61</OUT2> + <OUT3>97</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>63</LS2> + <LS3>18</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DualStr..1*</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>22</AR2> + <AR3>9</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>73</OUT2> + <OUT3>89</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>63</LS2> + <LS3>18</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>DualStr..2</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>22</AR2> + <AR3>9</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>73</OUT2> + <OUT3>89</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>63</LS2> + <LS3>18</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>DualStr..2*</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>30</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>21</AR2> + <AR3>10</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>16</D1R3> + <D1R4>5</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>56</OUT2> + <OUT3>89</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>63</LS2> + <LS3>18</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DualStr..3</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>9</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>22</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ELKA Strg1</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>25</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>11</AR1> + <AR2>20</AR2> + <AR3>11</AR3> + <AR4>21</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ELKA Strg2</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>8</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>HiString 1</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>20</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>23</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V12</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>HiString 2</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>19.65</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>31</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>29</AR4> + <D1R1>18</D1R1> + <D1R2>13</D1R2> + <D1R3>12</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>9</RR1> + <RR2>15</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>99</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Kalimba *</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>8</AR1> + <AR2>10</AR2> + <AR3>9</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>LowString </name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>21</D1R3> + <D1R4>25</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>22</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>54</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntPluck1</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>15</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>24</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>15</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>22</D2R1> + <D2R2>15</D2R2> + <D2R3>15</D2R3> + <D2R4>25</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntPluck2</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>29</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>29</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>9</D1L1> + <D1L2>10</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>14</D2R1> + <D2R2>17</D2R2> + <D2R3>0</D2R3> + <D2R4>8</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>11</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>9</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pizz. 1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>19</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>16</D1R4> + <D1L1>0</D1L1> + <D1L2>10</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>17</D2R1> + <D2R2>22</D2R2> + <D2R3>31</D2R3> + <D2R4>10</D2R4> + <RR1>15</RR1> + <RR2>10</RR2> + <RR3>15</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>81</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pizz. 2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>23</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>19</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>16</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>21</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>91</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pizzicato*</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>16</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>21</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>91</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Pizzicato </name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>8</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>9</AR1> + <AR2>10</AR2> + <AR3>9</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>ReverbStrg</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>6</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>9</AR1> + <AR2>10</AR2> + <AR3>9</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>12</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>StrgPad A </name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>19</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>8</AR1> + <AR2>10</AR2> + <AR3>9</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>17</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>StrgPad B </name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>2</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>9</AR1> + <AR2>31</AR2> + <AR3>9</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>0</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>32</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>16</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Stringed *</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>3</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>2</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>10</AR2> + <AR3>11</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>57</OUT2> + <OUT3>97</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>99</LS2> + <LS3>18</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns1</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>11</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>63</OUT2> + <OUT3>97</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>99</LS2> + <LS3>18</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns1*</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>9</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>1</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>59</OUT2> + <OUT3>96</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>99</LS2> + <LS3>18</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns2</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>9</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>1</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>59</OUT2> + <OUT3>96</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>37</LS1> + <LS2>99</LS2> + <LS3>18</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns2*</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>33</Speed> + <Delay>46</Delay> + <PModDepth>30</PModDepth> + <AModDepth>9</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>9</D1R3> + <D1R4>21</D1R4> + <D1L1>5</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>26</D2R1> + <D2R2>26</D2R2> + <D2R3>7</D2R3> + <D2R4>10</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>52</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>40</LS1> + <LS2>40</LS2> + <LS3>30</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns3</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>19</AR2> + <AR3>11</AR3> + <AR4>16</AR4> + <D1R1>16</D1R1> + <D1R2>9</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>20</LS2> + <LS3>20</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns4</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>16</AR4> + <D1R1>16</D1R1> + <D1R2>9</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>20</LS2> + <LS3>20</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns4*</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>11</AR2> + <AR3>11</AR3> + <AR4>12</AR4> + <D1R1>11</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>57</OUT2> + <OUT3>94</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>12</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns5</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>11</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>57</OUT2> + <OUT3>94</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>12</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns5*</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>21</AR2> + <AR3>11</AR3> + <AR4>21</AR4> + <D1R1>23</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>72</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>12</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns6</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>21</AR4> + <D1R1>23</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>72</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>12</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns6*</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>21</AR2> + <AR3>12</AR3> + <AR4>13</AR4> + <D1R1>23</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>71</OUT2> + <OUT3>97</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>10</LS2> + <LS3>6</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns7</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>13</AR2> + <AR3>11</AR3> + <AR4>15</AR4> + <D1R1>23</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>5</LS1> + <LS2>10</LS2> + <LS3>6</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringEns8</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>32</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>10</AR2> + <AR3>15</AR3> + <AR4>28</AR4> + <D1R1>21</D1R1> + <D1R2>2</D1R2> + <D1R3>21</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>90</OUT2> + <OUT3>98</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StringLead</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>14</Delay> + <PModDepth>42</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>10</AR1> + <AR2>12</AR2> + <AR3>7</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>5</D2R1> + <D2R2>8</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>53</OUT2> + <OUT3>70</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>20</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Strings </name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>14</Delay> + <PModDepth>42</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>14</AR3> + <AR4>10</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>76</OUT1> + <OUT2>52</OUT2> + <OUT3>70</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>20</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Strings*</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>30</LS2> + <LS3>30</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Strings 1</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>26</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>12</AR3> + <AR4>20</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>5</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>1</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Strings 2</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W8</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>30</LS2> + <LS3>30</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Strings 3</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>46</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W7</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>68</OUT2> + <OUT3>86</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Syn.Str 1</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>75</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W7</OSW2> + <OSW3>W4</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>59</OUT2> + <OUT3>91</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Syn.Str 2</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>0</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>11</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>58</OUT2> + <OUT3>68</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>21</LS2> + <LS3>12</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynString </name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>19</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>7</RR1> + <RR2>12</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>T Pluck..1</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>10</D1R1> + <D1R2>19</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>12</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>79</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>T Pluck..2</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>28</AR3> + <AR4>29</AR4> + <D1R1>7</D1R1> + <D1R2>13</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>15</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>18</LS2> + <LS3>25</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>T Pluck..3</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>12</AR2> + <AR3>11</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>WarmString</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>6</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>61</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>92</LS1> + <LS2>41</LS2> + <LS3>76</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WindString</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>8</AR4> + <D1R1>9</D1R1> + <D1R2>2</D1R2> + <D1R3>12</D1R3> + <D1R4>3</D1R4> + <D1L1>11</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>6</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>78</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>phantstrng</name> + <prog>62</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Banjo</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>58</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>11</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>12</D1R4> + <D1L1>9</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>12</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>78</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>66</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Banjo *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>1</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>31</D1R2> + <D1R3>7</D1R3> + <D1R4>11</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>17</D2R3> + <D2R4>8</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>64</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Banjo </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>6</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>13</D1R1> + <D1R2>2</D1R2> + <D1R3>27</D1R3> + <D1R4>23</D1R4> + <D1L1>9</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>11</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>66</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Banjo....1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>6</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>13</D1R1> + <D1R2>9</D1R2> + <D1R3>27</D1R3> + <D1R4>23</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>11</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>62</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Banjo....2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>13</D1R1> + <D1R2>11</D1R2> + <D1R3>27</D1R3> + <D1R4>23</D1R4> + <D1L1>9</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>11</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>69</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Old Banjo </name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>BassGuitar</subcategoryName> + <lbank>2</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>74</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnalogBass</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>53</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>21</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>10</D2R1> + <D2R2>11</D2R2> + <D2R3>8</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>54</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>24</AR3> + <AR4>28</AR4> + <D1R1>15</D1R1> + <D1R2>27</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>17</D2R2> + <D2R3>15</D2R3> + <D2R4>12</D2R4> + <RR1>9</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>50</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>28</Delay> + <PModDepth>2</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>18</D2R2> + <D2R3>10</D2R3> + <D2R4>12</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>87</OUT2> + <OUT3>70</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.3</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>28</Delay> + <PModDepth>2</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>18</D2R2> + <D2R3>10</D2R3> + <D2R4>12</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>70</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.4</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>30</AR4> + <D1R1>18</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>4</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>10</D2R2> + <D2R3>8</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>70</OUT3> + <OUT4>96</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.5</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>10</D2R2> + <D2R3>8</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.6</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.7</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>8</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass.8</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>2</D1L2> + <D1L3>15</D1L3> + <D1L4>2</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>6</D2R3> + <D2R4>31</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>94</OUT2> + <OUT3>99</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgBass9</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>25</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>18</D1R1> + <D1R2>27</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>66</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgCut.BS</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>8</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>28</D1R2> + <D1R3>27</D1R3> + <D1R4>8</D1R4> + <D1L1>12</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>18</D2R1> + <D2R2>15</D2R2> + <D2R3>31</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>95</OUT2> + <OUT3>93</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgFunkBS</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>8</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>24</AR2> + <AR3>13</AR3> + <AR4>21</AR4> + <D1R1>15</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>12</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>8</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>98</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSplat </name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>26</Delay> + <PModDepth>3</PModDepth> + <AModDepth>19</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>42</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass 1</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>26</Delay> + <PModDepth>3</PModDepth> + <AModDepth>19</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>78</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass 2</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>26</Delay> + <PModDepth>3</PModDepth> + <AModDepth>19</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>78</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass 3</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>26</Delay> + <PModDepth>3</PModDepth> + <AModDepth>19</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>4</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>88</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass 4</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>7</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass 5</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>13</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>12</D2R3> + <D2R4>6</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Pluck</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>25</AR2> + <AR3>27</AR3> + <AR4>28</AR4> + <D1R1>18</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>26</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>79</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>14</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.0>></name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>41</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>14</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.1>></name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>30</AR2> + <AR3>26</AR3> + <AR4>25</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>8</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>10</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>77</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>99</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.2>></name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>65</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>99</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.3>></name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>15</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>26</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>78</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>14</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.4>></name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>21</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>15</D1R3> + <D1R4>22</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>14</LS1> + <LS2>35</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.5>></name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>27</AR2> + <AR3>30</AR3> + <AR4>25</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>10</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>8</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>12</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>73</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>99</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.6>></name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>85</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.7>></name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>18</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>12</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>1</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.8>></name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>24</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>23</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>77</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><<Bass.9>></name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>12</D1R3> + <D1R4>24</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>11</D2R1> + <D2R2>18</D2R2> + <D2R3>2</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>84</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass....FM</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>5</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>1</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>63</LS2> + <LS3>50</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BombBass </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>28</AR4> + <D1R1>18</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>87</OUT2> + <OUT3>59</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>CutupBass </name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>8</D1R2> + <D1R3>10</D1R3> + <D1R4>1</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>60</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>43</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Bass 1</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>8</D1R2> + <D1R3>11</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>9</D2R2> + <D2R3>10</D2R3> + <D2R4>16</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>65</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>40</LS1> + <LS2>35</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Bass 2</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>16</Delay> + <PModDepth>20</PModDepth> + <AModDepth>21</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>6</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>5</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>51</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>4</LS2> + <LS3>4</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Bass 3</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>1</D1R2> + <D1R3>9</D1R3> + <D1R4>1</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>70</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ElecBass 1</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>10</D1R3> + <D1R4>14</D1R4> + <D1L1>2</D1L1> + <D1L2>2</D1L2> + <D1L3>2</D1L3> + <D1L4>2</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>82</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>59</LS2> + <LS3>59</LS3> + <LS4>49</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ElecBass 2</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>5</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>62</OUT2> + <OUT3>95</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>75</LS3> + <LS4>77</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fat Lead.1</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>22</AR1> + <AR2>17</AR2> + <AR3>22</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>81</OUT2> + <OUT3>73</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>39</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fat Lead.2</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>22</AR1> + <AR2>17</AR2> + <AR3>22</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>86</OUT2> + <OUT3>78</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>39</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fat Lead.3</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>38</Delay> + <PModDepth>52</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>22</AR1> + <AR2>17</AR2> + <AR3>22</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>77</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>39</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fat Lead.4</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>95</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>14</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>filtrsweep</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>12</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>69</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FlangeBass</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>33</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>0.75</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>0.75</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>17</AR1> + <AR2>17</AR2> + <AR3>17</AR3> + <AR4>10</AR4> + <D1R1>6</D1R1> + <D1R2>8</D1R2> + <D1R3>6</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>49</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fretless *</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>27</AR2> + <AR3>30</AR3> + <AR4>8</AR4> + <D1R1>18</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>8</D1L3> + <D1L4>0</D1L4> + <D2R1>5</D2R1> + <D2R2>2</D2R2> + <D2R3>12</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>66</OUT2> + <OUT3>74</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>99</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fretless.1</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>27</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>8</D1L3> + <D1L4>0</D1L4> + <D2R1>5</D2R1> + <D2R2>2</D2R2> + <D2R3>12</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>70</OUT2> + <OUT3>62</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>99</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fretless.2</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>24</AR3> + <AR4>30</AR4> + <D1R1>19</D1R1> + <D1R2>31</D1R2> + <D1R3>0</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>2</D2R2> + <D2R3>0</D2R3> + <D2R4>10</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>71</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FunkyBass1</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>30</AR4> + <D1R1>19</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>12</D2R3> + <D2R4>10</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>64</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FunkyBass2</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>8</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>16</AR2> + <AR3>21</AR3> + <AR4>7</AR4> + <D1R1>8</D1R1> + <D1R2>11</D1R2> + <D1R3>11</D1R3> + <D1R4>2</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>15</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>81</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>20</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jaco Bass </name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>8</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>11</D1L3> + <D1L4>2</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>15</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>81</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>0</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jaco Bass2</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>9</D1R1> + <D1R2>1</D1R2> + <D1R3>17</D1R3> + <D1R4>10</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>V12</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>65</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JazzWalker</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>13</D2R3> + <D2R4>19</D2R4> + <RR1>10</RR1> + <RR2>11</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>70</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>13</LS1> + <LS2>0</LS2> + <LS3>52</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Kai Bass *</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>17</D1R3> + <D1R4>16</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>71</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LatelyBass</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>1</D1R2> + <D1R3>9</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>74</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MonophBass</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>96</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MoogerBass</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>22</D1R1> + <D1R2>16</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>72</OUT2> + <OUT3>79</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntBass.1</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>46</Speed> + <Delay>0</Delay> + <PModDepth>17</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>21</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>6</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntBass.2</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>23</AR4> + <D1R1>29</D1R1> + <D1R2>28</D1R2> + <D1R3>21</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>4</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>10</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>79</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>24</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>83</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Precision*</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>17</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>11</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>82</OUT2> + <OUT3>85</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ResoMonoBs</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>3</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>88</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>14</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Roto Bass </name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>9</D1R3> + <D1R4>14</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>5</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>71</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SUPER BASS</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>25</AR1> + <AR2>19</AR2> + <AR3>20</AR3> + <AR4>18</AR4> + <D1R1>3</D1R1> + <D1R2>9</D1R2> + <D1R3>2</D1R3> + <D1R4>8</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>15</D2R1> + <D2R2>6</D2R2> + <D2R3>15</D2R3> + <D2R4>8</D2R4> + <RR1>10</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Science.BS</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>6</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>7.85</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>1</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>75</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>80</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>60</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SlapBass </name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>24</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>8</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>8</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>7</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>76</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SlapBass.1</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>22</AR2> + <AR3>20</AR3> + <AR4>24</AR4> + <D1R1>16</D1R1> + <D1R2>0</D1R2> + <D1R3>10</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>9</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>82</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SlapBass.2</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>12.11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>11</D1L3> + <D1L4>8</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>96</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>28</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SqncrBass </name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>12.11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>8</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>82</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>57</LS2> + <LS3>28</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SqncrBass2</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>0</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>18</D2R2> + <D2R3>23</D2R3> + <D2R4>16</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>99</OUT2> + <OUT3>87</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>94</LS2> + <LS3>61</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 1</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>66</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>14</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>97</OUT2> + <OUT3>97</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 2</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>4</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>0</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>7</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>85</OUT2> + <OUT3>70</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 3</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>26</AR2> + <AR3>21</AR3> + <AR4>26</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>11</D1R3> + <D1R4>11</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>88</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 4</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>8</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>70</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 5</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>8</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>70</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 6</name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>8</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>70</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Bass 7</name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>10.59</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>92</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W7</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>14</RR2> + <RR3>5</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>13</LS2> + <LS3>28</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynFunkBas</name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>10.59</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>76</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>6</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>25</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>84</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>42</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynFunkBs2</name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>16</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>2</D1R1> + <D1R2>11</D1R2> + <D1R3>30</D1R3> + <D1R4>30</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>19</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>74</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>16</LS1> + <LS2>10</LS2> + <LS3>23</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TeknoBass*</name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>23</AR4> + <D1R1>21</D1R1> + <D1R2>17</D1R2> + <D1R3>17</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>10</D2R1> + <D2R2>11</D2R2> + <D2R3>11</D2R3> + <D2R4>12</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>75</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>49</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Bass </name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>23</AR4> + <D1R1>21</D1R1> + <D1R2>17</D1R2> + <D1R3>17</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>10</D2R1> + <D2R2>11</D2R2> + <D2R3>11</D2R3> + <D2R4>12</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>75</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>49</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WoodBass2 </name> + <prog>79</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Cello</subcategoryName> + <lbank>3</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>7</Delay> + <PModDepth>19</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>13</AR2> + <AR3>18</AR3> + <AR4>28</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>9</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>73</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>9</LS2> + <LS3>44</LS3> + <LS4>53</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>BowCello </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>21</AR2> + <AR3>17</AR3> + <AR4>28</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>16</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>11</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>58</OUT2> + <OUT3>81</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>21</LS2> + <LS3>12</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>BoxCello*</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>15</AR2> + <AR3>17</AR3> + <AR4>28</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>16</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>11</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>58</OUT2> + <OUT3>81</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>21</LS2> + <LS3>12</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>BoxCello2 </name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>25</Delay> + <PModDepth>21</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>16</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>25</D1R2> + <D1R3>9</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>77</LS1> + <LS2>43</LS2> + <LS3>0</LS3> + <LS4>77</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cello *</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>18</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>21</AR2> + <AR3>25</AR3> + <AR4>22</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>86</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>53</OUT2> + <OUT3>95</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>16</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>80</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cello 1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>22</Delay> + <PModDepth>44</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>23</AR2> + <AR3>30</AR3> + <AR4>29</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>14</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>62</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>37</LS3> + <LS4>18</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cello 2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>22</Delay> + <PModDepth>44</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>13</AR1> + <AR2>23</AR2> + <AR3>30</AR3> + <AR4>29</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>14</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>62</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>37</LS3> + <LS4>18</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cello 2*</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>27</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>21</AR2> + <AR3>17</AR3> + <AR4>16</AR4> + <D1R1>9</D1R1> + <D1R2>16</D1R2> + <D1R3>21</D1R3> + <D1R4>21</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>6</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>80</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>60</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>Cello....1</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>46</Delay> + <PModDepth>30</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>11</AR1> + <AR2>30</AR2> + <AR3>20</AR3> + <AR4>19</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>2</D1L1> + <D1L2>8</D1L2> + <D1L3>3</D1L3> + <D1L4>14</D1L4> + <D2R1>31</D2R1> + <D2R2>16</D2R2> + <D2R3>11</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>16</LS1> + <LS2>82</LS2> + <LS3>82</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cello....2</name> + <prog>8</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>DoubleBass</subcategoryName> + <lbank>4</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>23</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>30</AR2> + <AR3>15</AR3> + <AR4>27</AR4> + <D1R1>8</D1R1> + <D1R2>5</D1R2> + <D1R3>9</D1R3> + <D1R4>21</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>51</LS2> + <LS3>0</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ArcoBass *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>6</Delay> + <PModDepth>4</PModDepth> + <AModDepth>6</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>112</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>11</AR2> + <AR3>3</AR3> + <AR4>9</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>8</D1L3> + <D1L4>10</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>74</OUT2> + <OUT3>90</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>56</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassBeast </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>13</D1R1> + <D1R2>22</D1R2> + <D1R3>13</D1R3> + <D1R4>22</D1R4> + <D1L1>10</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>13</D1L4> + <D2R1>12</D2R1> + <D2R2>6</D2R2> + <D2R3>12</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>99</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassPluck2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>8</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>8.97</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>18</AR3> + <AR4>28</AR4> + <D1R1>10</D1R1> + <D1R2>5</D1R2> + <D1R3>7</D1R3> + <D1R4>2</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>9</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>71</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>DoubleBass</name> + <prog>3</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Guitar</subcategoryName> + <lbank>5</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>13</AR2> + <AR3>22</AR3> + <AR4>27</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>7</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>60</OUT2> + <OUT3>88</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>12 String1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>70</Delay> + <PModDepth>0</PModDepth> + <AModDepth>1</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>26</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>7</D1R1> + <D1R2>4</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>3</D2R1> + <D2R2>1</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>13</RR2> + <RR3>14</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>78</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>12 String2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>23</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>6</D1L2> + <D1L3>6</D1L3> + <D1L4>6</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>5th Lead.1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>23</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>64</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>5th Lead.2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>21</D1R1> + <D1R2>12</D1R2> + <D1R3>8</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>8</D2R2> + <D2R3>17</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>64</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>35</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Guitar1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>21</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>8</D2R2> + <D2R3>17</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>53</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Guitar2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>26</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>14</RR1> + <RR2>11</RR2> + <RR3>13</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Guitar3</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>51</Delay> + <PModDepth>0</PModDepth> + <AModDepth>1</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>26</AR2> + <AR3>29</AR3> + <AR4>27</AR4> + <D1R1>4</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>6</D2R2> + <D2R3>9</D2R3> + <D2R4>12</D2R4> + <RR1>14</RR1> + <RR2>11</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>43</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Guitar4</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>6</D1R2> + <D1R3>10</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>6</D1L3> + <D1L4>12</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>69</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>55</LS2> + <LS3>61</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AllThatJaz</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>27</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>61</OUT2> + <OUT3>69</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>40</LS2> + <LS3>40</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>A.Guitar </name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>28</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>85</OUT1> + <OUT2>86</OUT2> + <OUT3>83</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>8</LS2> + <LS3>8</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Guitar </name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>28</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>11</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>85</OUT1> + <OUT2>86</OUT2> + <OUT3>83</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>8</LS2> + <LS3>8</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Guitar*</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>22</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>Echo Lead </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W8</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>73</OUT2> + <OUT3>69</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>40</LS2> + <LS3>40</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>F.Guitar </name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W8</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>73</OUT2> + <OUT3>69</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>40</LS2> + <LS3>40</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>F.Guitar*</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>31</AR2> + <AR3>23</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>18</D1R2> + <D1R3>15</D1R3> + <D1R4>11</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>14</D2R3> + <D2R4>10</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>82</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>7</LS2> + <LS3>17</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flamenco </name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>10</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>2</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>17</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Funkfifth*</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>12</D1R2> + <D1R3>25</D1R3> + <D1R4>25</D1R4> + <D1L1>7</D1L1> + <D1L2>5</D1L2> + <D1L3>5</D1L3> + <D1L4>3</D1L4> + <D2R1>17</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>11</RR2> + <RR3>11</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Funky Pick</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>1</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>12</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>98</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>21</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FuzzyLead </name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>11</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>11</D1L1> + <D1L2>7</D1L2> + <D1L3>7</D1L3> + <D1L4>10</D1L4> + <D2R1>11</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>11</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>50</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>30</LS1> + <LS2>60</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Guitar </name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>14</D2R4> + <RR1>8</RR1> + <RR2>15</RR2> + <RR3>12</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>91</OUT2> + <OUT3>85</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>6</LS1> + <LS2>37</LS2> + <LS3>28</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Guitar #1 </name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>21</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>12</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>47</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HardHabits</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>6</D1R2> + <D1R3>10</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>59</OUT2> + <OUT3>69</OUT3> + <OUT4>56</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>55</LS2> + <LS3>61</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HawaiiGitr</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>39</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>17</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>12</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>8</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>80</OUT2> + <OUT3>78</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>47</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HeavyLead </name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>22</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>3</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>76</OUT2> + <OUT3>91</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>27</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HeavyMetal</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>18</AR2> + <AR3>20</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>13</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>90</OUT2> + <OUT3>98</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HollowLead</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>27</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>9</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>85</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Guit1</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>16.96</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>28</AR2> + <AR3>23</AR3> + <AR4>31</AR4> + <D1R1>26</D1R1> + <D1R2>7</D1R2> + <D1R3>26</D1R3> + <D1R4>17</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>7</D2R3> + <D2R4>31</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>81</OUT3> + <OUT4>96</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>79</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Guit2</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>27</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>25</D1R1> + <D1R2>17</D1R2> + <D1R3>25</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>81</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>79</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Guit3</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>4</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>27</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>31</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>73</LS2> + <LS3>45</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Guit4</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>45</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>24</D1R1> + <D1R2>10</D1R2> + <D1R3>24</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>98</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JonesLead </name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>15</Speed> + <Delay>29</Delay> + <PModDepth>35</PModDepth> + <AModDepth>61</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>13</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>3</D1R1> + <D1R2>1</D1R2> + <D1R3>21</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>KickLead </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>22</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>22</D1R2> + <D1R3>16</D1R3> + <D1R4>20</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>9</D2R1> + <D2R2>10</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mute Gtr </name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>21</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>17</D2R2> + <D2R3>8</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>NastyLead1</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>22</D1R1> + <D1R2>14</D1R2> + <D1R3>21</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>8</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>NastyLead2</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>27</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>25</AR2> + <AR3>29</AR3> + <AR4>28</AR4> + <D1R1>3</D1R1> + <D1R2>30</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>3</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>81</OUT2> + <OUT3>93</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Nuln Guit3</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>27</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>20</AR2> + <AR3>21</AR3> + <AR4>28</AR4> + <D1R1>4</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>9</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>67</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Nyln Guit1</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>27</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>25.95</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>4</D1R1> + <D1R2>30</D1R2> + <D1R3>25</D1R3> + <D1R4>15</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>5</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>66</OUT2> + <OUT3>96</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Nyln Guit2</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>4.5</Ratio3> + <Ratio4>4.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>31</D1R2> + <D1R3>5</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>54</OUT2> + <OUT3>76</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>17</LS1> + <LS2>44</LS2> + <LS3>41</LS3> + <LS4>47</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Nylon *</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>6</D1R2> + <D1R3>10</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>71</OUT2> + <OUT3>77</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>55</LS2> + <LS3>61</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>NylonGuit </name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>18</D1R1> + <D1R2>12</D1R2> + <D1R3>18</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>79</OUT2> + <OUT3>91</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntGuitar</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>9</D2R1> + <D2R2>10</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ped Stl..1</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ped Stl..2</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ped Stl..3</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>22</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>16</D1R2> + <D1R3>6</D1R3> + <D1R4>16</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>10</RR2> + <RR3>11</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>90</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>55</LS2> + <LS3>61</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>10</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PedalSteel</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>53</Delay> + <PModDepth>0</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>64</OUT2> + <OUT3>83</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>13</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PercLead.1</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>53</Delay> + <PModDepth>0</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>94</OUT2> + <OUT3>82</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>13</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PercLead.2</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>22</AR2> + <AR3>28</AR3> + <AR4>26</AR4> + <D1R1>19</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>14</D2R4> + <RR1>8</RR1> + <RR2>15</RR2> + <RR3>12</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>96</OUT2> + <OUT3>90</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>6</LS1> + <LS2>32</LS2> + <LS3>20</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PhasedGuit</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>26</AR4> + <D1R1>10</D1R1> + <D1R2>8</D1R2> + <D1R3>13</D1R3> + <D1R4>30</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>31</D2R2> + <D2R3>8</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>2</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>83</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>33</LS2> + <LS3>24</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Piknylon *</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>12</D1R2> + <D1R3>13</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>4</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>81</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>14</LS1> + <LS2>75</LS2> + <LS3>70</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Power Lead</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>22</Delay> + <PModDepth>2</PModDepth> + <AModDepth>50</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>23</AR1> + <AR2>28</AR2> + <AR3>21</AR3> + <AR4>26</AR4> + <D1R1>15</D1R1> + <D1R2>3</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>80</OUT1> + <OUT2>76</OUT2> + <OUT3>70</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>27</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>PowerChord</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>22</AR2> + <AR3>21</AR3> + <AR4>19</AR4> + <D1R1>9</D1R1> + <D1R2>2</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>12</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RecLead </name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>5</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>1</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>12</RR2> + <RR3>7</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>65</OUT2> + <OUT3>93</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit1</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>70</OUT2> + <OUT3>96</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>69</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit2</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>84</OUT2> + <OUT3>78</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit3</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>3</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>91</OUT2> + <OUT3>78</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit4</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>15</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>85</OUT2> + <OUT3>95</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit5</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>32</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>4</D1R1> + <D1R2>21</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>11</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>15</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rock Guit6</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>22</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>14</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>3</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>72</OUT2> + <OUT3>60</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>27</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StadiumSol</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>20</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W7</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>24</AR2> + <AR3>22</AR3> + <AR4>23</AR4> + <D1R1>5</D1R1> + <D1R2>14</D1R2> + <D1R3>0</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>63</OUT2> + <OUT3>83</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>5</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>70</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Solo 1</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>40</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W6</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>10</D1R2> + <D1R3>4</D1R3> + <D1R4>25</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Solo 2</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>45</OUT2> + <OUT3>77</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Solo 3</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>11</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>53</OUT2> + <OUT3>69</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Solo 4</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>17</Delay> + <PModDepth>14</PModDepth> + <AModDepth>30</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>17</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>92</OUT2> + <OUT3>83</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>44</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sync Lead </name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>19.03</Ratio3> + <Ratio4>16</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>80</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W5</OSW3> + <OSW4>W6</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>5</D1R2> + <D1R3>15</D1R3> + <D1R4>26</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>1</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>62</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>16</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TwangGuitr</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.48</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>11</RR2> + <RR3>11</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TwelveStrg</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>2</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>2</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>slowtacky </name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>2</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>2</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>slowtacky+</name> + <prog>67</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Harp</subcategoryName> + <lbank>6</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>-1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>17</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>4</D2R1> + <D2R2>2</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>3</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>29</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Dbl Harp.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>41</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>-1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>83</OUT2> + <OUT3>76</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>90</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Dbl Harp.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>18</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>16</LS1> + <LS2>0</LS2> + <LS3>11</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>98</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp *</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>6.28</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>16</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>19</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>7</D2R1> + <D2R2>8</D2R2> + <D2R3>13</D2R3> + <D2R4>15</D2R4> + <RR1>4</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>60</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp </name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>21</Delay> + <PModDepth>10</PModDepth> + <AModDepth>1</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>23</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>12</D1R1> + <D1R2>14</D1R2> + <D1R3>12</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>7</D2R3> + <D2R4>10</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp 1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>25</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>15</D1R1> + <D1R2>19</D1R2> + <D1R3>19</D1R3> + <D1R4>11</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>6</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>11</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>67</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>85</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp 2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>7</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>19</D1R3> + <D1R4>5</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>5</D2R2> + <D2R3>7</D2R3> + <D2R4>10</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>83</OUT2> + <OUT3>75</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>29</LS1> + <LS2>82</LS2> + <LS3>54</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp.....1</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>2</DET1> + <DET2>-1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>9</D1R1> + <D1R2>13</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>10</D2R3> + <D2R4>9</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>71</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>50</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp.....2</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>26</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>6</D1R1> + <D1R2>24</D1R2> + <D1R3>31</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>31</D2R3> + <D2R4>6</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>76</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>90</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harp....FM</name> + <prog>8</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Koto</subcategoryName> + <lbank>7</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>1</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>23.55</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>48</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>22</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>13</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>2</D1R4> + <D1L1>2</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>6</D1L4> + <D2R1>6</D2R1> + <D2R2>1</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>67</OUT2> + <OUT3>84</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>32</LS2> + <LS3>0</LS3> + <LS4>9</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>2</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Fuzzy Koto</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>8</Delay> + <PModDepth>29</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>29</AR4> + <D1R1>20</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>21</D1R4> + <D1L1>13</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>83</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>13</LS2> + <LS3>35</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>54</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Koto *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>10</D2R1> + <D2R2>8</D2R2> + <D2R3>6</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>71</OUT2> + <OUT3>75</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>11</LS2> + <LS3>37</LS3> + <LS4>28</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Koto </name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>8</D2R1> + <D2R2>29</D2R2> + <D2R3>5</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>25</LS3> + <LS4>17</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Koto.....1</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>17</PModDepth> + <AModDepth>20</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>8</D2R1> + <D2R2>29</D2R2> + <D2R3>5</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>25</LS3> + <LS4>17</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Koto.....2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>17</PModDepth> + <AModDepth>20</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>10</D1R2> + <D1R3>13</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>9</D2R2> + <D2R3>5</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>25</LS1> + <LS2>17</LS2> + <LS3>25</LS3> + <LS4>17</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Koto.....3</name> + <prog>5</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Lute</subcategoryName> + <lbank>8</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>52</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>10</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>12</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>7</D1L2> + <D1L3>7</D1L3> + <D1L4>8</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntLute.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>52</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>10</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>24</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>3</D1R4> + <D1L1>12</D1L1> + <D1L2>8</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntLute.2</name> + <prog>1</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Mandolin</subcategoryName> + <lbank>9</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>44</Speed> + <Delay>99</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>23</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>25</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>9</D2R3> + <D2R4>13</D2R4> + <RR1>7</RR1> + <RR2>2</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mandolin.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>70</Speed> + <Delay>16</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>13</D1R3> + <D1R4>24</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>13</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>55</OUT2> + <OUT3>95</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mandolin.2</name> + <prog>1</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Sitar</subcategoryName> + <lbank>10</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>30</AR2> + <AR3>17</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>12</D1R2> + <D1R3>21</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>11</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>91</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>13</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>51</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>14</D1R4> + <D1L1>7</D1L1> + <D1L2>5</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>9</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>75</OUT2> + <OUT3>94</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>19.78</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>73</OUT1> + <OUT2>88</OUT2> + <OUT3>91</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>17</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar....1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>14</D1R4> + <D1L1>7</D1L1> + <D1L2>5</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>9</D2R4> + <RR1>1</RR1> + <RR2>3</RR2> + <RR3>2</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>59</OUT2> + <OUT3>82</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar....2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>44</Speed> + <Delay>99</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>15</AR3> + <AR4>29</AR4> + <D1R1>18</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>14</D1L3> + <D1L4>5</D1L4> + <D2R1>6</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>91</OUT2> + <OUT3>82</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar....3</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>15</AR3> + <AR4>29</AR4> + <D1R1>18</D1R1> + <D1R2>29</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>4</D1L4> + <D2R1>5</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>59</OUT2> + <OUT3>82</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sitar.Vib </name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1.37</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>29</AR2> + <AR3>30</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>12</D2R1> + <D2R2>2</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>91</OUT2> + <OUT3>87</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Sitar </name> + <prog>6</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Viola</subcategoryName> + <lbank>11</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>15</AR2> + <AR3>11</AR3> + <AR4>25</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>87</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Viola 5th </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>16</AR2> + <AR3>10</AR3> + <AR4>29</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>96</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Viola 5th*</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>56</Delay> + <PModDepth>50</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>27</AR2> + <AR3>13</AR3> + <AR4>21</AR4> + <D1R1>6</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>9</D2R1> + <D2R2>7</D2R2> + <D2R3>1</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>67</OUT2> + <OUT3>96</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Viola....1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>46</Delay> + <PModDepth>38</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>14</AR2> + <AR3>12</AR3> + <AR4>28</AR4> + <D1R1>6</D1R1> + <D1R2>9</D1R2> + <D1R3>7</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>3</D1L2> + <D1L3>4</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>13</D2R2> + <D2R3>5</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>92</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Viola....2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>46</Delay> + <PModDepth>30</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>14</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>9</D1R2> + <D1R3>21</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>3</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>13</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Viola....2*</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>15</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>14</AR3> + <AR4>27</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>7</D1L1> + <D1L2>7</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>16</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>13</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>92</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ViolaSynth</name> + <prog>5</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Violin</subcategoryName> + <lbank>12</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>6</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>11</AR1> + <AR2>25</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>11</D1R2> + <D1R3>17</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>13</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>75</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>2</LS1> + <LS2>73</LS2> + <LS3>0</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SoloViolin</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>10.38</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>64</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>14</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>9</D1R2> + <D1R3>14</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>2</D2R2> + <D2R3>7</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>3</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>77</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>16</LS2> + <LS3>20</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>49</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sradiv. *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>10</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>21</AR2> + <AR3>25</AR3> + <AR4>22</AR4> + <D1R1>14</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>98</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>58</OUT2> + <OUT3>95</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>16</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>10</MWPitch> + <MWAmplitude>80</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin 1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>19</Delay> + <PModDepth>61</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>15</AR2> + <AR3>10</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>10</D1R2> + <D1R3>4</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>84</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>98</OUT2> + <OUT3>92</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>8</LS1> + <LS2>0</LS2> + <LS3>9</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin 2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>19</Delay> + <PModDepth>61</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>10</D1R2> + <D1R3>4</D1R3> + <D1R4>2</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>84</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>98</OUT2> + <OUT3>92</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>8</LS1> + <LS2>0</LS2> + <LS3>9</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin 2*</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>20</Delay> + <PModDepth>24</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>7</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>11</AR3> + <AR4>11</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>3</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>97</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...1</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>24</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>3</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>21</AR2> + <AR3>14</AR3> + <AR4>18</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>5</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...1*</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>21</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>7</EBS2> + <EBS3>6</EBS3> + <EBS4>5</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>10</AR1> + <AR2>11</AR2> + <AR3>10</AR3> + <AR4>21</AR4> + <D1R1>12</D1R1> + <D1R2>13</D1R2> + <D1R3>8</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...2</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>44</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>15</AR2> + <AR3>12</AR3> + <AR4>15</AR4> + <D1R1>1</D1R1> + <D1R2>2</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...2*</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>28</Delay> + <PModDepth>19</PModDepth> + <AModDepth>18</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>7</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>12</AR1> + <AR2>13</AR2> + <AR3>11</AR3> + <AR4>14</AR4> + <D1R1>3</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>6</D1L3> + <D1L4>10</D1L4> + <D2R1>3</D2R1> + <D2R2>5</D2R2> + <D2R3>8</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>96</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...3</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>13</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>15</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>8</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>8</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>96</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violin...3*</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>25</Delay> + <PModDepth>46</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>7</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>96</FixRange1> + <FixRange2>32</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>8</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>6</D1L3> + <D1L4>7</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>9</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...4</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>96</FixRange1> + <FixRange2>32</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>16</AR2> + <AR3>12</AR3> + <AR4>17</AR4> + <D1R1>6</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>3</ReverbRate> + </function> + <name>Violin...4*</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>39</Delay> + <PModDepth>52</PModDepth> + <AModDepth>50</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>17</AR2> + <AR3>10</AR3> + <AR4>16</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...5</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>13</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...5*</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>39</Delay> + <PModDepth>25</PModDepth> + <AModDepth>25</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>10</AR1> + <AR2>17</AR2> + <AR3>10</AR3> + <AR4>18</AR4> + <D1R1>10</D1R1> + <D1R2>13</D1R2> + <D1R3>11</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>5</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...6</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>13</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...6*</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>14</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>10</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>9</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...7</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>21</AR2> + <AR3>12</AR3> + <AR4>20</AR4> + <D1R1>5</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>7</D1L1> + <D1L2>5</D1L2> + <D1L3>10</D1L3> + <D1L4>7</D1L4> + <D2R1>10</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...8</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...8*</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>23</Delay> + <PModDepth>64</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>96</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...9</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>74</OUT2> + <OUT3>96</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin...9*</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>8</Delay> + <PModDepth>31</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>11</AR1> + <AR2>17</AR2> + <AR3>11</AR3> + <AR4>18</AR4> + <D1R1>5</D1R1> + <D1R2>2</D1R2> + <D1R3>9</D1R3> + <D1R4>3</D1R4> + <D1L1>6</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>25</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>87</OUT2> + <OUT3>81</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violin..10</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>8</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>10</AR3> + <AR4>10</AR4> + <D1R1>5</D1R1> + <D1R2>2</D1R2> + <D1R3>9</D1R3> + <D1R4>3</D1R4> + <D1L1>6</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>25</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>87</OUT2> + <OUT3>95</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violin..10*</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>44</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>14</AR2> + <AR3>10</AR3> + <AR4>24</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>1</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>50</OUT2> + <OUT3>97</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..11</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>39</Delay> + <PModDepth>56</PModDepth> + <AModDepth>2</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>22</AR2> + <AR3>10</AR3> + <AR4>17</AR4> + <D1R1>8</D1R1> + <D1R2>10</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violin..12</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>10</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violin..12*</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>39</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>17</AR3> + <AR4>22</AR4> + <D1R1>13</D1R1> + <D1R2>7</D1R2> + <D1R3>17</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>8</D2R2> + <D2R3>14</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>76</OUT2> + <OUT3>60</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>2</LS1> + <LS2>73</LS2> + <LS3>0</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..13</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>39</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>22</AR2> + <AR3>26</AR3> + <AR4>29</AR4> + <D1R1>13</D1R1> + <D1R2>7</D1R2> + <D1R3>17</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>8</D2R2> + <D2R3>14</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>76</OUT2> + <OUT3>91</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>2</LS1> + <LS2>73</LS2> + <LS3>0</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..13*</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>39</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>19</AR2> + <AR3>13</AR3> + <AR4>15</AR4> + <D1R1>5</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>83</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..14</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>39</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>14</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..14*</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>18</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>18</AR2> + <AR3>13</AR3> + <AR4>26</AR4> + <D1R1>4</D1R1> + <D1R2>17</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>16</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>96</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..15</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>29</AR2> + <AR3>14</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>17</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>16</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>96</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..15*</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>39</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>10.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>40</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>26</AR3> + <AR4>28</AR4> + <D1R1>10</D1R1> + <D1R2>7</D1R2> + <D1R3>17</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>8</D2R2> + <D2R3>14</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>46</OUT2> + <OUT3>70</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>73</LS2> + <LS3>0</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..16</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>44</Speed> + <Delay>10</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>13</AR2> + <AR3>10</AR3> + <AR4>24</AR4> + <D1R1>4</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>91</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..17</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>44</Speed> + <Delay>10</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>13</AR2> + <AR3>10</AR3> + <AR4>24</AR4> + <D1R1>4</D1R1> + <D1R2>5</D1R2> + <D1R3>4</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>91</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..17*</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>32</Speed> + <Delay>26</Delay> + <PModDepth>27</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>14</AR1> + <AR2>25</AR2> + <AR3>13</AR3> + <AR4>29</AR4> + <D1R1>6</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>78</OUT2> + <OUT3>94</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..18</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>13</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>78</OUT2> + <OUT3>94</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violin..18*</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>33</Speed> + <Delay>39</Delay> + <PModDepth>33</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>1</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>12</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>21</AR4> + <D1R1>5</D1R1> + <D1R2>3</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>7</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>81</OUT2> + <OUT3>71</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..19</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>39</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>81</OUT2> + <OUT3>71</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>10</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Violin..19*</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>25</Delay> + <PModDepth>46</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>22</AR2> + <AR3>15</AR3> + <AR4>27</AR4> + <D1R1>3</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>5</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>73</OUT2> + <OUT3>77</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>25</LS2> + <LS3>1</LS3> + <LS4>66</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> VIOLINS </name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>8</D1R2> + <D1R3>15</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>5</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>81</OUT1> + <OUT2>83</OUT2> + <OUT3>73</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>25</LS2> + <LS3>1</LS3> + <LS4>66</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> VIOLINS *</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>24</Delay> + <PModDepth>59</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>11</AR1> + <AR2>18</AR2> + <AR3>11</AR3> + <AR4>19</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>6</D1L1> + <D1L2>6</D1L2> + <D1L3>6</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>64</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>40</LS1> + <LS2>9</LS2> + <LS3>20</LS3> + <LS4>60</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..1</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>10</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>12</AR3> + <AR4>16</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>6</D1L1> + <D1L2>6</D1L2> + <D1L3>6</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>64</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>40</LS1> + <LS2>9</LS2> + <LS3>20</LS3> + <LS4>60</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..1*</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>44</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>19</AR2> + <AR3>11</AR3> + <AR4>16</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>69</OUT2> + <OUT3>93</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>20</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..2</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>44</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>14</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>16</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>69</OUT2> + <OUT3>93</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>20</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..2*</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>39</Delay> + <PModDepth>52</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>18</AR2> + <AR3>11</AR3> + <AR4>18</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>67</OUT2> + <OUT3>89</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>40</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..3</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>39</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>67</OUT2> + <OUT3>89</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>40</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Violins..3*</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>28</Delay> + <PModDepth>37</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>11</AR1> + <AR2>15</AR2> + <AR3>10</AR3> + <AR4>21</AR4> + <D1R1>5</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>1</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>87</OUT2> + <OUT3>91</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>17</LS1> + <LS2>51</LS2> + <LS3>20</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violins..4</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>20</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>15</AR2> + <AR3>10</AR3> + <AR4>15</AR4> + <D1R1>5</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>1</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>87</OUT2> + <OUT3>91</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>17</LS1> + <LS2>51</LS2> + <LS3>20</LS3> + <LS4>65</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Violins..4*</name> + <prog>50</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Other</subcategoryName> + <lbank>13</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>65</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>8 Stringer</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>13</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>28</D1R1> + <D1R2>15</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>76</OUT2> + <OUT3>89</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>13</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>24</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>15</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>21</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>85</OUT2> + <OUT3>83</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>31</D1R1> + <D1R2>28</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>83</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.3</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>4.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>19</D1R3> + <D1R4>27</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>7</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>22</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>62</OUT2> + <OUT3>71</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.4</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>33</Delay> + <PModDepth>17</PModDepth> + <AModDepth>39</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>16</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>21</D1R1> + <D1R2>12</D1R2> + <D1R3>21</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>9</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>99</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.5</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>60</Delay> + <PModDepth>64</PModDepth> + <AModDepth>96</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>15</AR2> + <AR3>28</AR3> + <AR4>15</AR4> + <D1R1>5</D1R1> + <D1R2>15</D1R2> + <D1R3>5</D1R3> + <D1R4>16</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>3</D2R1> + <D2R2>13</D2R2> + <D2R3>3</D2R3> + <D2R4>13</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>60</OUT2> + <OUT3>71</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.6</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>90</Delay> + <PModDepth>1</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>19</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>12</D1R2> + <D1R3>18</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>18</D2R2> + <D2R3>31</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>60</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.7</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>25</D1R1> + <D1R2>30</D1R2> + <D1R3>21</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>8</D1L2> + <D1L3>8</D1L3> + <D1L4>8</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>4</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>93</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.8</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>46</Delay> + <PModDepth>66</PModDepth> + <AModDepth>15</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>22</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>11</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>90</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst.9</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>46</Delay> + <PModDepth>66</PModDepth> + <AModDepth>15</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>15</AR2> + <AR3>13</AR3> + <AR4>24</AR4> + <D1R1>18</D1R1> + <D1R2>15</D1R2> + <D1R3>12</D1R3> + <D1R4>22</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>13</D2R2> + <D2R3>7</D2R3> + <D2R4>24</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>72</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst10</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>63</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>92</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntInst11</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>2</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W8</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>23</AR2> + <AR3>24</AR3> + <AR4>26</AR4> + <D1R1>15</D1R1> + <D1R2>18</D1R2> + <D1R3>6</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>6</D1L4> + <D2R1>9</D2R1> + <D2R2>18</D2R2> + <D2R3>0</D2R3> + <D2R4>15</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>4</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>97</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>64</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Syamisen </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>31</D1R2> + <D1R3>12</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>54</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>20</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Zither </name> + <prog>13</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>KEYBOARDS</categoryName> + <hbank>3</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Clavichord</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>83</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav Lead </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>25</AR1> + <AR2>26</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>88</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav Perc </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>26</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>30</AR3> + <AR4>30</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>3</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>85</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav Synth</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>12</D1R2> + <D1R3>16</D1R3> + <D1R4>11</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>8</D2R2> + <D2R3>5</D2R3> + <D2R4>8</D2R4> + <RR1>12</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>82</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>94</LS3> + <LS4>16</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....1</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>81</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>24</AR1> + <AR2>23</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>27</D1R1> + <D1R2>26</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>68</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>2</LS1> + <LS2>9</LS2> + <LS3>50</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....3</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>23</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>27</D1R1> + <D1R2>9</D1R2> + <D1R3>1</D1R3> + <D1R4>21</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>15</D2R2> + <D2R3>11</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>83</OUT2> + <OUT3>62</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>2</LS1> + <LS2>9</LS2> + <LS3>50</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....4</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>25</D1R1> + <D1R2>25</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....5</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>20.76</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>25</D1R1> + <D1R2>25</D1R2> + <D1R3>5</D1R3> + <D1R4>16</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>90</OUT2> + <OUT3>93</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....6</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>23</AR2> + <AR3>29</AR3> + <AR4>28</AR4> + <D1R1>27</D1R1> + <D1R2>9</D1R2> + <D1R3>1</D1R3> + <D1R4>1</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>7</D1L4> + <D2R1>6</D2R1> + <D2R2>15</D2R2> + <D2R3>11</D2R3> + <D2R4>2</D2R4> + <RR1>9</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>57</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>2</LS1> + <LS2>9</LS2> + <LS3>50</LS3> + <LS4>53</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....7</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>89</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....8</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>98</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clav.....9</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>14</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>84</OUT2> + <OUT3>79</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>35</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Clavi </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>9</D1R2> + <D1R3>18</D1R3> + <D1R4>11</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>8</D2R2> + <D2R3>5</D2R3> + <D2R4>8</D2R4> + <RR1>12</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>70</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>16</LS3> + <LS4>16</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EZ Clav </name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>28</D1R1> + <D1R2>27</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>12</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>77</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>46</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fuzz Clavi</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>10</D1R1> + <D1R2>7</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>80</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>16</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Klavinet *</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>24</AR1> + <AR2>23</AR2> + <AR3>29</AR3> + <AR4>30</AR4> + <D1R1>27</D1R1> + <D1R2>26</D1R2> + <D1R3>1</D1R3> + <D1R4>28</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>57</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>2</LS1> + <LS2>9</LS2> + <LS3>50</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Clav </name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>18</D1R2> + <D1R3>13</D1R3> + <D1R4>16</D1R4> + <D1L1>8</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>69</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rimbaclav </name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>85</Speed> + <Delay>0</Delay> + <PModDepth>57</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>16</AR2> + <AR3>28</AR3> + <AR4>19</AR4> + <D1R1>14</D1R1> + <D1R2>2</D1R2> + <D1R3>11</D1R3> + <D1R4>24</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>16</D2R1> + <D2R2>1</D2R2> + <D2R3>4</D2R3> + <D2R4>20</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>65</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SplashClav</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>9</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>Synclav. *</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>8</D1R2> + <D1R3>6</D1R3> + <D1R4>11</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>7</D2R4> + <RR1>12</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>70</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>35</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Thin Clav </name> + <prog>20</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Harpsichord</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>15</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>93</OUT2> + <OUT3>76</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harpschrd1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>15</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>93</OUT2> + <OUT3>76</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harpschrd2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>15</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>10</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>93</OUT2> + <OUT3>76</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harpschrd3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>15</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>93</OUT2> + <OUT3>76</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harpschrd4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>26</D1R1> + <D1R2>25</D1R2> + <D1R3>31</D1R3> + <D1R4>29</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>63</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hrpsicord1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>23</AR3> + <AR4>29</AR4> + <D1R1>24</D1R1> + <D1R2>24</D1R2> + <D1R3>8</D1R3> + <D1R4>17</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>91</OUT2> + <OUT3>96</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hrpsicord2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>23</D1R2> + <D1R3>28</D1R3> + <D1R4>29</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>66</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hrpsicord3</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>29</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>V12</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>76</OUT2> + <OUT3>77</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>33</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LiteHarpsi</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>15</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>8</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>93</OUT2> + <OUT3>94</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RichHarpsi</name> + <prog>8</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Organ</subcategoryName> + <lbank>2</lbank> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>90</OUT2> + <OUT3>90</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>16 8 4 2 F</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>39</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>94</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>99</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><6 Tease> </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>21</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>1</D1R1> + <D1R2>28</D1R2> + <D1R3>1</D1R3> + <D1R4>27</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>87</OUT2> + <OUT3>95</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>9</LS2> + <LS3>10</LS3> + <LS4>9</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnalogOrgn</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>44</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>19</D1R2> + <D1R3>24</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>98</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>B3 Organ.1</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>44</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>2</D2R3> + <D2R4>5</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>B3 Organ.2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>B3 Organ.3</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>22</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Big Church</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>12</Speed> + <Delay>15</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>22</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>27</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChurchOrg*</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>7</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>32</OUT1> + <OUT2>67</OUT2> + <OUT3>90</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>25</LS2> + <LS3>25</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ClosedFlut</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>90</OUT2> + <OUT3>90</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>25</LS2> + <LS3>25</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cornopean </name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>3</EBS3> + <EBS4>4</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>2.25</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>18</AR1> + <AR2>16</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>27</D1R1> + <D1R2>27</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>82</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>15</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>5</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>60</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DistortOrg</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>23</AR2> + <AR3>23</AR3> + <AR4>23</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>99</OUT2> + <OUT3>81</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>30</LS2> + <LS3>40</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>48</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Drawbar1 *</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>23</AR2> + <AR3>23</AR3> + <AR4>23</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>81</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>25</LS2> + <LS3>44</LS3> + <LS4>47</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>48</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Drawbar2 *</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>14.1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>24</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Dyno *</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>3</Delay> + <PModDepth>16</PModDepth> + <AModDepth>12</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>24.11</Ratio3> + <Ratio4>12.11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>31</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>7</D1R2> + <D1R3>19</D1R3> + <D1R4>28</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>8</D1L3> + <D1L4>10</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>92</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>DynoWurlie</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>14</Delay> + <PModDepth>22</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>90</OUT2> + <OUT3>89</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>80</LS3> + <LS4>38</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..1</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>89</OUT3> + <OUT4>42</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>80</LS3> + <LS4>38</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..2</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>3</D2R2> + <D2R3>31</D2R3> + <D2R4>3</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..3</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>71</PModDepth> + <AModDepth>78</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>80</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..4</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>71</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>23</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>87</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..5</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>31</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>80</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..6</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>24</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>21</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>12</RR1> + <RR2>10</RR2> + <RR3>12</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..7</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>24</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>21</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>12</RR1> + <RR2>10</RR2> + <RR3>12</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..8</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>71</OUT2> + <OUT3>20</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ..9</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>46</Speed> + <Delay>0</Delay> + <PModDepth>34</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>13</RR1> + <RR2>12</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ.10</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>65</OUT2> + <OUT3>53</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>16</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ.11</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>4</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>21</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ.12</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>71</OUT2> + <OUT3>42</OUT3> + <OUT4>45</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Organ.13</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>14</RR1> + <RR2>14</RR2> + <RR3>14</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>24</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Organ 1</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>12</RR2> + <RR3>12</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>93</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>8</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Organ 2</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>21</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>20</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Organ 3</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>20</AR4> + <D1R1>1</D1R1> + <D1R2>0</D1R2> + <D1R3>1</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>92</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>99</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Organ 4</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>18</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>11</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>99</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Farcheeza </name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>11</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.75</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>2.25</Ratio3> + <Ratio4>4.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>12</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>11</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>25</D1R2> + <D1R3>16</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>12</RR1> + <RR2>11</RR2> + <RR3>12</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>20</LS2> + <LS3>21</LS3> + <LS4>28</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>11</MWPitch> + <MWAmplitude>64</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond *</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>14</Delay> + <PModDepth>16</PModDepth> + <AModDepth>16</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>4</EBS4> + <KVS1>4</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>4</AR3> + <AR4>2</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>61</OUT2> + <OUT3>70</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>18</LS2> + <LS3>13</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..1</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>30</D1R1> + <D1R2>26</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>70</OUT2> + <OUT3>70</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>99</LS1> + <LS2>82</LS2> + <LS3>25</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..2</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>24</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>78</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..3</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>35</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>5</D1R4> + <D1L1>7</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>92</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..4</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>71</PModDepth> + <AModDepth>85</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>29</AR2> + <AR3>26</AR3> + <AR4>10</AR4> + <D1R1>18</D1R1> + <D1R2>12</D1R2> + <D1R3>23</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>86</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>16</LS1> + <LS2>1</LS2> + <LS3>81</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..5</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>30</D1R1> + <D1R2>26</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>67</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>99</LS1> + <LS2>82</LS2> + <LS3>25</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..6</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>21</PModDepth> + <AModDepth>35</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>29</AR2> + <AR3>26</AR3> + <AR4>23</AR4> + <D1R1>18</D1R1> + <D1R2>12</D1R2> + <D1R3>23</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>85</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>16</LS1> + <LS2>1</LS2> + <LS3>81</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hammond..7</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>15</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>21</D1R2> + <D1R3>21</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HamondLead</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>48</Speed> + <Delay>0</Delay> + <PModDepth>52</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>24</D1R1> + <D1R2>24</D1R2> + <D1R3>24</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>16</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hmnd LS f1</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>24</D1R1> + <D1R2>7</D1R2> + <D1R3>24</D1R3> + <D1R4>24</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hmnd LS f2</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>48</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>24</D1R1> + <D1R2>7</D1R2> + <D1R3>24</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>1</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hmnd LS s1</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>1</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W8</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>90</OUT2> + <OUT3>90</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>25</LS2> + <LS3>25</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hornopean </name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>14</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>79</OUT1> + <OUT2>91</OUT2> + <OUT3>88</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jazz Organ</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>23</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>18.05</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>11</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>99</OUT2> + <OUT3>86</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>66</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>55</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Leslie *</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>28</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>7</EBS2> + <EBS3>7</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Organ 1</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>70</OUT2> + <OUT3>90</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Organ 2 </name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>70</OUT2> + <OUT3>90</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>0</LS3> + <LS4>78</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Organ 3 </name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>99</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>24</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Organ</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>29</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>1</EBS1> + <EBS2>1</EBS2> + <EBS3>1</EBS3> + <EBS4>1</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..1</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>29</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..2</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>29</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>16</AR3> + <AR4>20</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>7</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>19</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..3</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>65</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>22</AR2> + <AR3>13</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..4</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>65</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>29</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>7</D2R3> + <D2R4>5</D2R4> + <RR1>10</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..5</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>65</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>22</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..6</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>65</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>22</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>5</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..7</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>22</PModDepth> + <AModDepth>35</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>26</AR2> + <AR3>19</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..8</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>65</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>22</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ..9</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>56</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W7</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>21</AR1> + <AR2>16</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>62</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.10</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>14</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>22</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>P Organ.11</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>27</AR2> + <AR3>18</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>97</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.12</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>3</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>95</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>46</LS3> + <LS4>67</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.13</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>22</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>17</AR1> + <AR2>21</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>98</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>21</LS2> + <LS3>46</LS3> + <LS4>67</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.14</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>18</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>46</LS3> + <LS4>67</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.15</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>18</AR2> + <AR3>15</AR3> + <AR4>19</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>46</LS3> + <LS4>67</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.16</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>25</Delay> + <PModDepth>29</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>7</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>80</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P Organ.17</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>70</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>10</AR2> + <AR3>20</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>76</OUT1> + <OUT2>76</OUT2> + <OUT3>90</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 1</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 2</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>70</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>10</AR2> + <AR3>20</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>76</OUT1> + <OUT2>76</OUT2> + <OUT3>90</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 1*</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 2*</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>9</LS2> + <LS3>64</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 3 </name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>85</OUT1> + <OUT2>99</OUT2> + <OUT3>85</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 4 </name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W5</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>P.Organ 5 </name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>24</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PercOrgan </name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W8</OSW2> + <OSW3>W5</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>17</AR2> + <AR3>23</AR3> + <AR4>22</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Pipe Organ</name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>14</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>7.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>13</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>80</OUT2> + <OUT3>35</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>10</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PumpOrgan </name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>6</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>12</AR1> + <AR2>14</AR2> + <AR3>11</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>35</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>15</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>12</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RevrbOrgan</name> + <prog>79</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>23</AR1> + <AR2>17</AR2> + <AR3>23</AR3> + <AR4>22</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>88</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>62</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Small Pipe</name> + <prog>80</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>17</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>20</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>6</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>35</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Organ 1</name> + <prog>81</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>13</Delay> + <PModDepth>17</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>20</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>35</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Organ 1*</name> + <prog>82</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>39</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>6</D1R1> + <D1R2>28</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>1</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>10</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>68</OUT2> + <OUT3>73</OUT3> + <OUT4>36</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>99</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Organ 2</name> + <prog>83</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>1</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>16</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>96</OUT2> + <OUT3>95</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>60</LS1> + <LS2>50</LS2> + <LS3>50</LS3> + <LS4>60</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tocc Organ</name> + <prog>84</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>21</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>5.99</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>6.05</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>25</AR3> + <AR4>30</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>93</OUT3> + <OUT4>43</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>65</LS2> + <LS3>65</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>35</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>VelocOrgan</name> + <prog>85</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>6</KVS2> + <KVS3>0</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>27</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>18</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wirlitzer*</name> + <prog>86</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Piano</subcategoryName> + <lbank>3</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>6</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>1</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>18</AR4> + <D1R1>7</D1R1> + <D1R2>5</D1R2> + <D1R3>2</D1R3> + <D1R4>5</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>61</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>24</AR1> + <AR2>20</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>1</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>11</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>83</OUT2> + <OUT3>68</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>66</LS2> + <LS3>66</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>24</AR3> + <AR4>21</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>6</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>0</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>98</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>1</LS2> + <LS3>22</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>26</AR1> + <AR2>25</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>5</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>7</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>67</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.5</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>5</D1R2> + <D1R3>4</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>1</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>76</OUT2> + <OUT3>71</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.6</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>60</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>24</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>22</AR4> + <D1R1>8</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>8</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>72</OUT2> + <OUT3>54</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>15</LS1> + <LS2>35</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.7</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>6</EBS1> + <EBS2>3</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>24</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>1</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>93</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>0</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.8</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>3</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>75</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano.9</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>20</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>1</D1R2> + <D1R3>5</D1R3> + <D1R4>1</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>69</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>66</LS2> + <LS3>99</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano10</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>74</OUT2> + <OUT3>80</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano11</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>5</D1R2> + <D1R3>6</D1R3> + <D1R4>12</D1R4> + <D1L1>9</D1L1> + <D1L2>7</D1L2> + <D1L3>12</D1L3> + <D1L4>6</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>65</OUT2> + <OUT3>78</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>17</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano12</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>25</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>76</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano13</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>70</OUT2> + <OUT3>76</OUT3> + <OUT4>56</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano14</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>21</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>62</OUT3> + <OUT4>47</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano15</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>21</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>24</AR4> + <D1R1>7</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>78</OUT2> + <OUT3>45</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>43</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano16</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>23</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>24</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>6</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>78</OUT2> + <OUT3>80</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>19</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano17</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>9</D1L1> + <D1L2>10</D1L2> + <D1L3>9</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>21</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>5</RR1> + <RR2>9</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>65</OUT2> + <OUT3>70</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>0</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano18</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>80</OUT2> + <OUT3>78</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>19</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano19</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>75</OUT2> + <OUT3>65</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>1</LS2> + <LS3>1</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano20</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>24</AR1> + <AR2>20</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>1</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>11</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>72</OUT2> + <OUT3>75</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>66</LS2> + <LS3>66</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AC Piano21</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>30</AR2> + <AR3>30</AR3> + <AR4>30</AR4> + <D1R1>10</D1R1> + <D1R2>12</D1R2> + <D1R3>9</D1R3> + <D1R4>16</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>79</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>43</LS2> + <LS3>17</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BabyGrand*</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>23</AR2> + <AR3>24</AR3> + <AR4>20</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>3</D1L3> + <D1L4>2</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>13</D2R3> + <D2R4>24</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>56</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>14</LS3> + <LS4>17</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>25</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bad Road *</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>12</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>5</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.75</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>12</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bel/Piano*</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>82</Delay> + <PModDepth>0</PModDepth> + <AModDepth>81</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>27</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>12</D2R1> + <D2R2>10</D2R2> + <D2R3>7</D2R3> + <D2R4>10</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BellPiano1</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>82</Delay> + <PModDepth>0</PModDepth> + <AModDepth>81</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>27</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>12</D2R1> + <D2R2>10</D2R2> + <D2R3>7</D2R3> + <D2R4>10</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BellPiano2</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>78</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>94</LS2> + <LS3>61</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BritePiano</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>71</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>94</LS2> + <LS3>61</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Buz'dPiano</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>21</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>74</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>27</LS2> + <LS3>16</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChibyPiano</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>4</D1R1> + <D1R2>0</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>83</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>48</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>ChorusMeEP</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>18</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>65</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>104</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W5</OSW2> + <OSW3>W6</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>25</D1R1> + <D1R2>31</D1R2> + <D1R3>25</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>11</D1L4> + <D2R1>5</D2R1> + <D2R2>8</D2R2> + <D2R3>5</D2R3> + <D2R4>8</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>98</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>37</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>CrsPopPno </name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>10</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>15</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>79</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>16</LS2> + <LS3>20</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DX7 EP </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>20</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>1</D1R2> + <D1R3>5</D1R3> + <D1R4>1</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>54</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>70</LS2> + <LS3>74</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Deep Grd </name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>17</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>16.97</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>77</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W3</OSW2> + <OSW3>W7</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>22</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>6</D1R2> + <D1R3>23</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>1</D2R2> + <D2R3>8</D2R3> + <D2R4>12</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>73</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>28</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>51</MWAmplitude> + <BCPitch>30</BCPitch> + <BCAmplitude>51</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DirtoyPno </name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>22</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DynomiteEP</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>21</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>78</OUT2> + <OUT3>95</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..1</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>12</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>61</OUT2> + <OUT3>95</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..2</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>26</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>11</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>9</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>85</OUT2> + <OUT3>93</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>41</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..3</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>26</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>11</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>9</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>87</OUT2> + <OUT3>91</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>41</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..4</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>15</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>32</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>1</D2R1> + <D2R2>4</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>9</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>75</OUT2> + <OUT3>96</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>25</LS1> + <LS2>0</LS2> + <LS3>25</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..5</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>6</D1R3> + <D1R4>9</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>11</RR1> + <RR2>12</RR2> + <RR3>15</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>93</OUT2> + <OUT3>96</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>11</LS1> + <LS2>35</LS2> + <LS3>30</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..6</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>39</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>13</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>1</LS1> + <LS2>48</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..7</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>32</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>10</D1R2> + <D1R3>6</D1R3> + <D1R4>10</D1R4> + <D1L1>9</D1L1> + <D1L2>10</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>15</D2R1> + <D2R2>7</D2R2> + <D2R3>13</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>12</LS2> + <LS3>14</LS3> + <LS4>24</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..8</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>28</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>40</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano..9</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>11</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>24</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>22</D1R2> + <D1R3>9</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>13</D2R2> + <D2R3>6</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>60</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>40</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.10</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>15</D1R1> + <D1R2>25</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>11</D1L4> + <D2R1>4</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>81</OUT2> + <OUT3>97</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>75</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.11</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>15</D1R1> + <D1R2>24</D1R2> + <D1R3>20</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>14</D1L3> + <D1L4>3</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>90</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>75</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.12</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>30</AR2> + <AR3>28</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>22</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>15</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>92</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>11</LS1> + <LS2>99</LS2> + <LS3>30</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.13</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>30</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>9</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>90</OUT2> + <OUT3>97</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.14</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>24</D1R3> + <D1R4>9</D1R4> + <D1L1>9</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>71</OUT2> + <OUT3>79</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>85</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.15</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>39</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>17</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>53</OUT2> + <OUT3>50</OUT3> + <OUT4>52</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>10</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>85</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.16</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>15</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>2</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>11</RR1> + <RR2>12</RR2> + <RR3>15</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>11</LS1> + <LS2>35</LS2> + <LS3>30</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.17</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>11</RR1> + <RR2>12</RR2> + <RR3>15</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>11</LS1> + <LS2>45</LS2> + <LS3>30</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.18</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>11</LS1> + <LS2>36</LS2> + <LS3>30</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.19</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>81</OUT2> + <OUT3>95</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>11</LS1> + <LS2>36</LS2> + <LS3>30</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.20</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>17</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>89</OUT2> + <OUT3>96</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>13</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.21</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>17</D1R3> + <D1R4>18</D1R4> + <D1L1>1</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>21</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>0</LS3> + <LS4>13</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E Piano.22</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>16</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>25</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>13</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>16.96</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>29</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>11</D1R2> + <D1R3>4</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>18</D2R2> + <D2R3>1</D2R3> + <D2R4>17</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>42</OUT2> + <OUT3>69</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>20</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Piano 1</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>10</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>4</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>8</D2R3> + <D2R4>10</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>73</OUT2> + <OUT3>49</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>6</LS1> + <LS2>11</LS2> + <LS3>12</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E.Piano 2</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>25</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>14</D1R2> + <D1R3>19</D1R3> + <D1R4>29</D1R4> + <D1L1>5</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>1</D2R3> + <D2R4>18</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>1</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>57</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>77</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>E. Piano 3</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>15.5</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>30</D1R3> + <D1R4>8</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>11</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>El.Piano *</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>66</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Elec Grand</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>25</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>31</D1R2> + <D1R3>19</D1R3> + <D1R4>13</D1R4> + <D1L1>5</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>1</D2R3> + <D2R4>18</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>2</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>59</OUT3> + <OUT4>37</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>13</LS1> + <LS2>20</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ElecPiano4</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>29</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.99</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>15</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>15</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>ElecPiano5</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>29</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.98</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>0.97</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>7</D1R3> + <D1R4>15</D1R4> + <D1L1>7</D1L1> + <D1L2>7</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>ElecPiano6</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>26</AR2> + <AR3>23</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>18</D1R2> + <D1R3>15</D1R3> + <D1R4>11</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>14</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>10</RR2> + <RR3>5</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>78</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>7</LS2> + <LS3>17</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Electracou</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>8</Delay> + <PModDepth>2</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>13</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ElectroPno</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>32</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FadePiano </name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>26</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>1</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>82</OUT2> + <OUT3>71</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>76</LS2> + <LS3>65</LS3> + <LS4>26</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FingersGo!</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>17</D1R2> + <D1R3>2</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FlatFlange</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>50</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>14</Ratio3> + <Ratio4>6.92</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W6</OSW2> + <OSW3>W5</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>11</D1R2> + <D1R3>9</D1R3> + <D1R4>17</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>11</D2R4> + <RR1>10</RR1> + <RR2>11</RR2> + <RR3>9</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>71</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>95</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>22</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fuzz Piano</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>17</D1R2> + <D1R3>9</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>81</OUT2> + <OUT3>89</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FuzzPiano </name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>11.01</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>21</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>9</D1R2> + <D1R3>4</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>11</D1L4> + <D2R1>10</D2R1> + <D2R2>4</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>71</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>15</LS2> + <LS3>15</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>30</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GaragePno </name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>38</Speed> + <Delay>86</Delay> + <PModDepth>0</PModDepth> + <AModDepth>18</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>14</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>7</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>15</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GlassPiano</name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Grand 2 </name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>70</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Grand 3 </name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Grand Low </name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Grand PF </name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GrandLow2 </name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>4.49</Ratio2> + <Ratio3>13.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GrandLow3 </name> + <prog>79</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>74</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>94</LS2> + <LS3>61</LS3> + <LS4>52</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GrandPiano</name> + <prog>80</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>17</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>81</OUT2> + <OUT3>89</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HappyPiano</name> + <prog>81</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>0</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>12</D2R2> + <D2R3>31</D2R3> + <D2R4>25</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>61</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>37</LS2> + <LS3>33</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>14</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>HarpsPiano</name> + <prog>82</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hi-LowBell</name> + <prog>83</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>20</Delay> + <PModDepth>6</PModDepth> + <AModDepth>84</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>5</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>85</OUT2> + <OUT3>75</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>High&Long$</name> + <prog>84</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>10.49</Ratio3> + <Ratio4>7.22</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>19</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>20</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>3</D1R2> + <D1R3>27</D1R3> + <D1R4>1</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>61</OUT3> + <OUT4>48</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HonkeyTonk</name> + <prog>85</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>5</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>30</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>72</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>66</LS2> + <LS3>81</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Ivory *</name> + <prog>86</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>77</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>75</LS2> + <LS3>91</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JazzyPiano</name> + <prog>87</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>17</D1R2> + <D1R3>9</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>81</OUT2> + <OUT3>89</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MetalWhip </name> + <prog>88</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>96</OUT3> + <OUT4>41</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>NewElectro</name> + <prog>89</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>85</OUT2> + <OUT3>78</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>NewElectro*</name> + <prog>90</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>26</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>19</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>3</D1L3> + <D1L4>10</D1L4> + <D2R1>5</D2R1> + <D2R2>10</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>69</OUT2> + <OUT3>86</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>37</LS2> + <LS3>0</LS3> + <LS4>37</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>9</MWPitch> + <MWAmplitude>15</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Old Rose </name> + <prog>91</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrganPiano</name> + <prog>92</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>23</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>24.22</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>30</AR1> + <AR2>25</AR2> + <AR3>30</AR3> + <AR4>22</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>22</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>59</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Piano</name> + <prog>93</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>8</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>3</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>6</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>87</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>87</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>PetalPiano</name> + <prog>94</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>22</AR3> + <AR4>29</AR4> + <D1R1>29</D1R1> + <D1R2>3</D1R2> + <D1R3>15</D1R3> + <D1R4>23</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>7</RR2> + <RR3>2</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>86</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>12</LS1> + <LS2>53</LS2> + <LS3>79</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PhaseGrand</name> + <prog>95</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>6</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>8</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>70</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>39</LS3> + <LS4>57</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianGuitar</name> + <prog>96</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.31</Ratio1> + <Ratio2>3.87</Ratio2> + <Ratio3>11.72</Ratio3> + <Ratio4>1.31</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>13</FixRange1> + <FixRange2>20</FixRange2> + <FixRange3>13</FixRange3> + <FixRange4>13</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>3</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>2</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>51</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>25</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>-5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rag Piano </name> + <prog>97</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>17</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2.18</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>11</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>31</D1R2> + <D1R3>6</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>2</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>16</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>87</OUT3> + <OUT4>39</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>23</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Reed Piano</name> + <prog>98</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>26</AR1> + <AR2>22</AR2> + <AR3>24</AR3> + <AR4>29</AR4> + <D1R1>7</D1R1> + <D1R2>1</D1R2> + <D1R3>4</D1R3> + <D1R4>1</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>78</OUT2> + <OUT3>68</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>86</LS3> + <LS4>26</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SkoolPiano</name> + <prog>99</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>81</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14.1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>21.2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>27</AR2> + <AR3>22</AR3> + <AR4>21</AR4> + <D1R1>9</D1R1> + <D1R2>25</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>8</RR2> + <RR3>12</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>98</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpacePiano</name> + <prog>100</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>88</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SquareFlat</name> + <prog>101</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>8</Delay> + <PModDepth>32</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>22</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>74</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sus Piano </name> + <prog>102</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>11</D1R2> + <D1R3>9</D1R3> + <D1R4>17</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>11</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>69</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>85</LS2> + <LS3>63</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>22</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Thump Pno </name> + <prog>103</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7.67</Ratio2> + <Ratio3>5.5</Ratio3> + <Ratio4>3.43</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>14</D1R2> + <D1R3>16</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>14</D2R3> + <D2R4>10</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>79</OUT2> + <OUT3>84</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Toy Piano </name> + <prog>104</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7.67</Ratio2> + <Ratio3>5.5</Ratio3> + <Ratio4>3.43</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>14</D1R2> + <D1R3>16</D1R3> + <D1R4>15</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>13</D2R1> + <D2R2>10</D2R2> + <D2R3>14</D2R3> + <D2R4>13</D2R4> + <RR1>8</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>79</OUT2> + <OUT3>84</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Toy Piano*</name> + <prog>105</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>25</Delay> + <PModDepth>60</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>4.64</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>19</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>23</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>11</D1R2> + <D1R3>10</D1R3> + <D1R4>20</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>16</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>11</RR2> + <RR3>1</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>80</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>31</LS1> + <LS2>88</LS2> + <LS3>94</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Upright *</name> + <prog>106</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>1.94</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>50</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>25</AR1> + <AR2>28</AR2> + <AR3>27</AR3> + <AR4>22</AR4> + <D1R1>7</D1R1> + <D1R2>14</D1R2> + <D1R3>19</D1R3> + <D1R4>29</D1R4> + <D1L1>5</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>1</D2R3> + <D2R4>18</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>2</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>57</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>20</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Upright </name> + <prog>107</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>7</AR4> + <D1R1>14</D1R1> + <D1R2>8</D1R2> + <D1R3>28</D1R3> + <D1R4>1</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>80</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>75</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>18</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>UprightBas</name> + <prog>108</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>19</AR3> + <AR4>19</AR4> + <D1R1>2</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>2</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>74</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>69</LS2> + <LS3>72</LS3> + <LS4>72</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Uprt piano</name> + <prog>109</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>11</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>2</DET4> + <eg> + <AR1>26</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>5</D1R3> + <D1R4>0</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V24</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>69</OUT2> + <OUT3>70</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>65</LS3> + <LS4>26</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WiredPiano</name> + <prog>110</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>5</D1R2> + <D1R3>9</D1R3> + <D1R4>12</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Piano</name> + <prog>111</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>22</AR3> + <AR4>29</AR4> + <D1R1>29</D1R1> + <D1R2>3</D1R2> + <D1R3>15</D1R3> + <D1R4>23</D1R4> + <D1L1>10</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>7</RR2> + <RR3>2</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>86</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>12</LS1> + <LS2>53</LS2> + <LS3>79</LS3> + <LS4>7</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>britegrand</name> + <prog>112</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>1</D1R2> + <D1R3>3</D1R3> + <D1R4>17</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>90</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>callipiano</name> + <prog>113</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>1</D1R2> + <D1R3>5</D1R3> + <D1R4>17</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>90</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>flatfunk </name> + <prog>114</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>5</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>92</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>fuzzbass </name> + <prog>115</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>14</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>metlmarimb</name> + <prog>116</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>75</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>14</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>mildfilter</name> + <prog>117</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>7</KVS2> + <KVS3>1</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>7</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>phaseharp </name> + <prog>118</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>19</AR4> + <D1R1>18</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>16</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>pizzapiano</name> + <prog>119</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>29</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>6</AR4> + <D1R1>18</D1R1> + <D1R2>2</D1R2> + <D1R3>9</D1R3> + <D1R4>5</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>87</OUT2> + <OUT3>89</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>stringback</name> + <prog>120</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Rhodes</subcategoryName> + <lbank>4</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>16</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>74</OUT3> + <OUT4>43</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>96</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>16.96</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>31</D1R1> + <D1R2>21</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>95</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>16.96</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>31</D1R1> + <D1R2>21</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>88</OUT2> + <OUT3>90</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>19</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>36</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>6</D1R3> + <D1R4>9</D1R4> + <D1L1>11</D1L1> + <D1L2>10</D1L2> + <D1L3>12</D1L3> + <D1L4>5</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>11</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>95</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...5</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>19</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>36</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>10</D2R2> + <D2R3>8</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>85</OUT2> + <OUT3>90</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...6</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>57</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>7</D1L1> + <D1L2>2</D1L2> + <D1L3>7</D1L3> + <D1L4>1</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...7</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>57</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>6</D1R3> + <D1R4>9</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>91</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>19</LS1> + <LS2>92</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...8</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>44</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes...9</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>44</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>7</D1R1> + <D1R2>9</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes..10</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>15</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>69</OUT3> + <OUT4>52</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes..11</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>19</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>36</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>26</AR2> + <AR3>26</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>21</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>98</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>78</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes..12</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>19</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>36</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>5</D2R1> + <D2R2>7</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>69</OUT2> + <OUT3>54</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rhodes..13</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>22</Delay> + <PModDepth>7</PModDepth> + <AModDepth>12</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>5.49</Ratio1> + <Ratio2>14.91</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>72</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>24</D1R2> + <D1R3>25</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>10</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>8</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>7</LS1> + <LS2>0</LS2> + <LS3>4</LS3> + <LS4>43</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>51</MWAmplitude> + <BCPitch>47</BCPitch> + <BCAmplitude>39</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RatRhodes </name> + <prog>13</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Synthesizer1</subcategoryName> + <lbank>5</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>42</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>6</AR1> + <AR2>6</AR2> + <AR3>18</AR3> + <AR4>5</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>1</D1R3> + <D1R4>6</D1R4> + <D1L1>11</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>68</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>42</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>2</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>95</OUT2> + <OUT3>95</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>42</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>2</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>42</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>27</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>9</D1R1> + <D1R2>4</D1R2> + <D1R3>18</D1R3> + <D1R4>9</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>12</D2R1> + <D2R2>3</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>30</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>9</D1R1> + <D1R2>4</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>15</D2R4> + <RR1>10</RR1> + <RR2>12</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>77</OUT2> + <OUT3>97</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.5</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>31</D1R3> + <D1R4>2</D1R4> + <D1L1>9</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>8</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.6</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>71</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>7</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>92</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.7</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>22</D1R1> + <D1R2>12</D1R2> + <D1R3>22</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>91</OUT2> + <OUT3>86</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.8</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>17</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>21</D1R1> + <D1R2>12</D1R2> + <D1R3>21</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>9</D2R2> + <D2R3>5</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>89</OUT2> + <OUT3>86</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt.9</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>21</D1R3> + <D1R4>13</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>6</D1L4> + <D2R1>6</D2R1> + <D2R2>18</D2R2> + <D2R3>6</D2R3> + <D2R4>18</D2R4> + <RR1>5</RR1> + <RR2>9</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt10</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>28</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>21</D1R1> + <D1R2>13</D1R2> + <D1R3>6</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>6</D1L2> + <D1L3>14</D1L3> + <D1L4>6</D1L4> + <D2R1>6</D2R1> + <D2R2>18</D2R2> + <D2R3>6</D2R3> + <D2R4>18</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt11</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>25</AR1> + <AR2>7</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>5</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>6</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>18</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt12</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt13</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>11</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt14</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>21</D1R2> + <D1R3>21</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>3</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>27</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AnlgSynt15</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>7</D1L1> + <D1L2>6</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ariesynth1</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>7</D1L1> + <D1L2>6</D1L2> + <D1L3>12</D1L3> + <D1L4>9</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>85</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ariesynth2</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>7</D1R2> + <D1R3>4</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>8</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>66</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>31</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> A.R.P. *</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>54</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>1</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>16</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>63</OUT2> + <OUT3>58</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>14</LS2> + <LS3>12</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>51</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP 2500 </name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>4</EBS2> + <EBS3>3</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>22</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>5</D1R3> + <D1R4>8</D1R4> + <D1L1>3</D1L1> + <D1L2>3</D1L2> + <D1L3>3</D1L3> + <D1L4>3</D1L4> + <D2R1>5</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>2</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>96</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP 2600.1</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>54</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>16</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>53</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>14</LS2> + <LS3>12</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>51</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP 2600.2</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>24</AR1> + <AR2>24</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>97</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>20</LS1> + <LS2>20</LS2> + <LS3>20</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP Axxe.1</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>4</D1R1> + <D1R2>18</D1R2> + <D1R3>7</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>2</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP Axxe.2</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>8</Delay> + <PModDepth>16</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>11</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>14</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>82</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP Omni.1</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>5</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>11</AR2> + <AR3>10</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>30</D2R2> + <D2R3>1</D2R3> + <D2R4>30</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>75</OUT2> + <OUT3>87</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>37</LS1> + <LS2>35</LS2> + <LS3>21</LS3> + <LS4>86</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ARP Omni.2</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>17</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>19</D1R1> + <D1R2>1</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>3</D1L4> + <D2R1>5</D2R1> + <D2R2>5</D2R2> + <D2R3>5</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>72</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>60</LS2> + <LS3>32</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Axel F </name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>71</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>21</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>21</D1R3> + <D1R4>13</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>20</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Axel F...1</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>43</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>21</D1R3> + <D1R4>21</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>20</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Axel F...2</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>23</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>20</AR1> + <AR2>20</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>27</D1R1> + <D1R2>31</D1R2> + <D1R3>11</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>70</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BadSample*</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>48</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>16</AR1> + <AR2>13</AR2> + <AR3>28</AR3> + <AR4>5</AR4> + <D1R1>5</D1R1> + <D1R2>8</D1R2> + <D1R3>0</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>78</OUT2> + <OUT3>47</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Beta.....1</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>48</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>16</AR1> + <AR2>13</AR2> + <AR3>28</AR3> + <AR4>9</AR4> + <D1R1>4</D1R1> + <D1R2>3</D1R2> + <D1R3>0</D1R3> + <D1R4>9</D1R4> + <D1L1>7</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>86</OUT2> + <OUT3>69</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Beta.....2</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>22</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>12</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>25</D1R2> + <D1R3>5</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>8</D2R1> + <D2R2>8</D2R2> + <D2R3>0</D2R3> + <D2R4>14</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>2</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>82</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>94</LS3> + <LS4>24</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>30</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BigWash </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>22</D1R2> + <D1R3>25</D1R3> + <D1R4>15</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>7</D2R3> + <D2R4>31</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chroma...1</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>23</Delay> + <PModDepth>2</PModDepth> + <AModDepth>13</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>19</D1R2> + <D1R3>21</D1R3> + <D1R4>19</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>11</D2R1> + <D2R2>31</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>89</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chroma...2</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>92</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chroma...3</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>44</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>3</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Crazy 6502</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>17</D1R2> + <D1R3>19</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>8</D2R1> + <D2R2>2</D2R2> + <D2R3>14</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>69</OUT2> + <OUT3>63</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>50</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DigiAnnie </name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name><> DS 1 <></name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>< DS 11 > </name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>19</AR3> + <AR4>21</AR4> + <D1R1>5</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>96</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EML Synth1</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>19</AR3> + <AR4>21</AR4> + <D1R1>5</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>91</OUT2> + <OUT3>96</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EML Synth2</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>48</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>21</AR3> + <AR4>21</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Explorer.1</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>21</AR3> + <AR4>21</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>65</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Explorer.2</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>1</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>21</AR3> + <AR4>21</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Explorer.3</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>21</Delay> + <PModDepth>3</PModDepth> + <AModDepth>5</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>17</AR1> + <AR2>17</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>5</D1R1> + <D1R2>12</D1R2> + <D1R3>5</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>32</LS2> + <LS3>0</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>30</MWPitch> + <MWAmplitude>85</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FMMelodica</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>8</AR2> + <AR3>6</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>71</OUT2> + <OUT3>60</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gamma....1</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>16</AR1> + <AR2>12</AR2> + <AR3>10</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>59</OUT2> + <OUT3>76</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gamma....2</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>8</PModDepth> + <AModDepth>71</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>11</AR1> + <AR2>12</AR2> + <AR3>21</AR3> + <AR4>13</AR4> + <D1R1>21</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>12</D2R1> + <D2R2>7</D2R2> + <D2R3>2</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GleeSynth </name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>8</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>10.48</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W8</OSW3> + <OSW4>W6</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>-2</DET3> + <DET4>3</DET4> + <eg> + <AR1>21</AR1> + <AR2>27</AR2> + <AR3>24</AR3> + <AR4>17</AR4> + <D1R1>10</D1R1> + <D1R2>5</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>10</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>67</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>65</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HardSync </name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>8</AR2> + <AR3>7</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>14</D1R2> + <D1R3>4</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>1</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>12</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>97</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>60</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Helix....1</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>8</AR2> + <AR3>7</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>4</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>12</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>97</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>60</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Helix....2</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>0</Delay> + <PModDepth>60</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>24</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>23</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>27</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>46</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> \ ISAO \ </name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>24</AR2> + <AR3>20</AR3> + <AR4>23</AR4> + <D1R1>8</D1R1> + <D1R2>9</D1R2> + <D1R3>8</D1R3> + <D1R4>5</D1R4> + <D1L1>7</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>8</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JP 4.....1</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>73</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>21</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>8</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>10</D2R2> + <D2R3>1</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>JP 4.....2</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>6</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>14</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Juno Juice</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W6</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>14</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Juno Who? </name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>12</Delay> + <PModDepth>15</PModDepth> + <AModDepth>5</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>7.94</Ratio3> + <Ratio4>11.93</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>65</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>59</LS3> + <LS4>53</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jupiter *</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>23</AR2> + <AR3>20</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>13</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>\ Kitaro.1</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>28</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>8</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>4</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>3</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>\ Kitaro.2</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>10</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>67</OUT2> + <OUT3>85</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>10</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Korg 770.1</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>98</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>2</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Korg 770.2</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>5</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>57</OUT2> + <OUT3>56</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>75</LS3> + <LS4>77</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Korg 770.3</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>47</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>7</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>9</AR3> + <AR4>11</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>74</OUT2> + <OUT3>95</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lambda...1</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>11</AR3> + <AR4>11</AR4> + <D1R1>4</D1R1> + <D1R2>11</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>10</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>84</OUT2> + <OUT3>95</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lambda...2</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>47</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W5</OSW4> + <DET1>-1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>7</AR3> + <AR4>7</AR4> + <D1R1>20</D1R1> + <D1R2>20</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>92</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lambda...3</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>47</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>7</AR3> + <AR4>7</AR4> + <D1R1>20</D1R1> + <D1R2>20</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>14</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>92</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lambda...4</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>24</AR1> + <AR2>24</AR2> + <AR3>5</AR3> + <AR4>5</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>16</D1R3> + <D1R4>3</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>8</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lambda...5</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>21</Delay> + <PModDepth>5</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>7</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>3</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>98</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth1</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>21</Delay> + <PModDepth>5</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>9</D1R1> + <D1R2>10</D1R2> + <D1R3>3</D1R3> + <D1R4>21</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>10</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>98</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth2</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>10</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>95</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth3</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>28</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>95</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>44</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth4</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>27</AR2> + <AR3>24</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>21</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>4</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth5</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>25</AR4> + <D1R1>6</D1R1> + <D1R2>16</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>12</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>7</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>28</D2R3> + <D2R4>3</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>58</LS2> + <LS3>0</LS3> + <LS4>42</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth6</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>6</D1R1> + <D1R2>11</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>12</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>50</LS2> + <LS3>0</LS3> + <LS4>66</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth7</name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>22</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>66</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LeadSynth8</name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>5</AR2> + <AR3>12</AR3> + <AR4>5</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Luna.....1</name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>64</OUT2> + <OUT3>96</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Luna.....2</name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>5</AR3> + <AR4>5</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>75</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Luna.....3</name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>4</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>53</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lyrisyn </name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>97</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>60</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MaxiKorg.1</name> + <prog>79</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>53</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>21</AR1> + <AR2>23</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>75</OUT2> + <OUT3>97</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MaxiKorg.2</name> + <prog>80</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>2</DET4> + <eg> + <AR1>23</AR1> + <AR2>20</AR2> + <AR3>21</AR3> + <AR4>20</AR4> + <D1R1>5</D1R1> + <D1R2>5</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>2</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>10</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>86</OUT2> + <OUT3>80</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>39</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>17</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MicroMoog1</name> + <prog>81</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>20</AR2> + <AR3>21</AR3> + <AR4>20</AR4> + <D1R1>2</D1R1> + <D1R2>2</D1R2> + <D1R3>1</D1R3> + <D1R4>1</D1R4> + <D1L1>2</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>88</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>39</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>17</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MicroMoog2</name> + <prog>82</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>11</AR3> + <AR4>14</AR4> + <D1R1>12</D1R1> + <D1R2>13</D1R2> + <D1R3>4</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>68</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MiniMoog *</name> + <prog>83</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>16</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>27</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>6</D2R4> + <RR1>12</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>98</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MiniMoog.1</name> + <prog>84</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>9</D1R1> + <D1R2>27</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>12</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>98</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MiniMoog.2</name> + <prog>85</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>28</AR1> + <AR2>27</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>16</D1R1> + <D1R2>10</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>12</RR1> + <RR2>15</RR2> + <RR3>12</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>98</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>4</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MiniMoog.3</name> + <prog>86</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W4</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>10</D1R1> + <D1R2>0</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>91</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>48</LS2> + <LS3>38</LS3> + <LS4>69</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mirage *</name> + <prog>87</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>23</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>24</D1R2> + <D1R3>4</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>72</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>15</LS2> + <LS3>35</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MoogBass *</name> + <prog>88</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>31</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>66</OUT2> + <OUT3>86</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MultiMoog1</name> + <prog>89</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>84</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MultiMoog2</name> + <prog>90</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W6</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>29</AR3> + <AR4>22</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>14</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>66</LS2> + <LS3>0</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>No!NotJump</name> + <prog>91</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>69</OUT2> + <OUT3>88</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name><> OB 1 <></name> + <prog>92</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>18</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>12</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> OB-8 *</name> + <prog>93</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>19</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>29</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>94</OUT2> + <OUT3>99</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oberheim.1</name> + <prog>94</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>19</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>17</AR1> + <AR2>18</AR2> + <AR3>11</AR3> + <AR4>11</AR4> + <D1R1>11</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>2</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>5</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oberheim.2</name> + <prog>95</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>10</AR1> + <AR2>12</AR2> + <AR3>10</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>0</LS3> + <LS4>5</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Oberheim.3</name> + <prog>96</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Synthesizer2</subcategoryName> + <lbank>6</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>22</D1R3> + <D1R4>31</D1R4> + <D1L1>6</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>1</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Odyssey..1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>19</D1R2> + <D1R3>5</D1R3> + <D1R4>2</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>1</D2R2> + <D2R3>6</D2R3> + <D2R4>1</D2R4> + <RR1>12</RR1> + <RR2>13</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Odyssey..2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>0</D1R1> + <D1R2>9</D1R2> + <D1R3>2</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Odyssey..3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>75</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>16</AR2> + <AR3>18</AR3> + <AR4>16</AR4> + <D1R1>13</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>98</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>21</LS1> + <LS2>0</LS2> + <LS3>21</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OhB1Kanobe</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>8</AR4> + <D1R1>6</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>7</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>8</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>71</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Omega....1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>70</Speed> + <Delay>40</Delay> + <PModDepth>10</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>13</D2R2> + <D2R3>28</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>57</LS2> + <LS3>99</LS3> + <LS4>55</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Omega....2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>13</AR2> + <AR3>11</AR3> + <AR4>14</AR4> + <D1R1>20</D1R1> + <D1R2>31</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>8</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>13</RR1> + <RR2>6</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>70</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>22</LS2> + <LS3>14</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PCM Duck *</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>15</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>1</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>20</AR1> + <AR2>18</AR2> + <AR3>3</AR3> + <AR4>6</AR4> + <D1R1>5</D1R1> + <D1R2>31</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>3</D1L1> + <D1L2>15</D1L2> + <D1L3>3</D1L3> + <D1L4>12</D1L4> + <D2R1>18</D2R1> + <D2R2>0</D2R2> + <D2R3>22</D2R3> + <D2R4>7</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>97</OUT2> + <OUT3>90</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>99</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoSynth</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>14</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>120</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>64</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>16</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>20</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>18</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PlkAnalog </name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>11</Delay> + <PModDepth>17</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>19</AR4> + <D1R1>18</D1R1> + <D1R2>3</D1R2> + <D1R3>16</D1R3> + <D1R4>7</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>7</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>12</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>96</OUT2> + <OUT3>97</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Poly 61 </name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>8</AR2> + <AR3>14</AR3> + <AR4>10</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PolyFusion</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>11</Delay> + <PModDepth>17</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>10</D1R2> + <D1R3>3</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>1</D1L4> + <D2R1>1</D2R1> + <D2R2>12</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PolyMoog.1</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>14</AR2> + <AR3>10</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>4</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>12</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>60</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PolyMoog.2</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>31</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>25.02</Ratio3> + <Ratio4>2.48</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>23</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>4</D1R2> + <D1R3>16</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>1</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>47</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>9</LS1> + <LS2>8</LS2> + <LS3>12</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> P.P.G *</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>18</AR4> + <D1R1>22</D1R1> + <D1R2>11</D1R2> + <D1R3>22</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Prophet *</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>19</AR2> + <AR3>22</AR3> + <AR4>19</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>3</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>6</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>34</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Prophet..1</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>18</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>27</AR4> + <D1R1>3</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>15</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Prophet..2</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>29</Delay> + <PModDepth>35</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>3</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>18</D2R2> + <D2R3>6</D2R3> + <D2R4>18</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Prophet..3</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>7</AR1> + <AR2>8</AR2> + <AR3>7</AR3> + <AR4>8</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>83</OUT2> + <OUT3>74</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>10</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PS 3100..1</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>7</AR1> + <AR2>7</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>78</OUT2> + <OUT3>72</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>15</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PS 3100..2</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>11</AR3> + <AR4>13</AR4> + <D1R1>6</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>80</OUT2> + <OUT3>79</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>10</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PS 3300..1</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>29</Delay> + <PModDepth>14</PModDepth> + <AModDepth>26</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>7</AR1> + <AR2>15</AR2> + <AR3>7</AR3> + <AR4>13</AR4> + <D1R1>4</D1R1> + <D1R2>5</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>74</OUT2> + <OUT3>78</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>78</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>8</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>15</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PS 3300..2</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>74</OUT2> + <OUT3>95</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Quadra...1</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>19</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>12</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>7</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>80</OUT2> + <OUT3>95</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Quadra...2</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>67</OUT2> + <OUT3>85</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ResoSynth1</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ResoSynth2</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>98</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RMI......1</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>25</AR3> + <AR4>27</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>4</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>98</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RMI......2</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>2</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>1</EBS2> + <EBS3>0</EBS3> + <EBS4>1</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>97</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>5</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SH 7.....1</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>2</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>18</AR1> + <AR2>23</AR2> + <AR3>25</AR3> + <AR4>16</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>97</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>1</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SH 7.....2</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>5</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>7</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>8</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>85</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sigma....1</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>73</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>7</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>25.95</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>21</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>8</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>10</D2R2> + <D2R3>1</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>75</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sigma....2</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>3</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>7</D1L1> + <D1L2>6</D1L2> + <D1L3>12</D1L3> + <D1L4>8</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>16</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>85</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sigma....3</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>5.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>8</D1R2> + <D1R3>16</D1R3> + <D1R4>8</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>39</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>35</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Soft Synth</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>15</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>24</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Softsynth*</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.62</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W8</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>1</D1R1> + <D1R2>29</D1R2> + <D1R3>29</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>1</D2R1> + <D2R2>7</D2R2> + <D2R3>12</D2R3> + <D2R4>5</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>82</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>80</OUT2> + <OUT3>65</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>17</LS2> + <LS3>40</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SoloSynth </name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>18</AR4> + <D1R1>9</D1R1> + <D1R2>12</D1R2> + <D1R3>15</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>98</OUT3> + <OUT4>96</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpiralSynt</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>22</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sweeper </name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3.18</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>11</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>14</AR1> + <AR2>5</AR2> + <AR3>17</AR3> + <AR4>15</AR4> + <D1R1>7</D1R1> + <D1R2>3</D1R2> + <D1R3>17</D1R3> + <D1R4>17</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>13</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>91</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>SweepSynt*</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W6</OSW3> + <OSW4>W6</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>17</AR1> + <AR2>13</AR2> + <AR3>27</AR3> + <AR4>20</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>45</OUT2> + <OUT3>51</OUT3> + <OUT4>18</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>66</LS2> + <LS3>0</LS3> + <LS4>41</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>SweetSynth</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>46</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>1</EBS1> + <EBS2>5</EBS2> + <EBS3>1</EBS3> + <EBS4>5</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W7</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>68</OUT2> + <OUT3>86</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.AftrTch</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>5.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>8</D1R2> + <D1R3>16</D1R3> + <D1R4>8</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>81</OUT2> + <OUT3>96</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Decay 1</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>8</Delay> + <PModDepth>2</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>20.31</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>-2</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>17</D1R2> + <D1R3>11</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>1</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>10</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>78</OUT2> + <OUT3>87</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Decay 2</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>7.85</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>20.76</Ratio3> + <Ratio4>19.03</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>88</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synballs </name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>23</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>19</D1R3> + <D1R4>22</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....1</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>35</Delay> + <PModDepth>6</PModDepth> + <AModDepth>27</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>15</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>1</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....2</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>50</Delay> + <PModDepth>19</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>13</AR2> + <AR3>31</AR3> + <AR4>13</AR4> + <D1R1>29</D1R1> + <D1R2>10</D1R2> + <D1R3>29</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....3</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>16</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>14</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>77</OUT2> + <OUT3>83</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....4</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>21</D1R3> + <D1R4>20</D1R4> + <D1L1>9</D1L1> + <D1L2>14</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>8</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>95</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....5</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>22</D1R1> + <D1R2>12</D1R2> + <D1R3>22</D1R3> + <D1R4>12</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>15</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....6</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>4</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synth....7</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>5</Delay> + <PModDepth>25</PModDepth> + <AModDepth>15</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.55</Ratio1> + <Ratio2>2.55</Ratio2> + <Ratio3>2.56</Ratio3> + <Ratio4>2.56</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>21</FixRange1> + <FixRange2>21</FixRange2> + <FixRange3>17</FixRange3> + <FixRange4>17</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>3</AR2> + <AR3>16</AR3> + <AR4>18</AR4> + <D1R1>10</D1R1> + <D1R2>13</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-16</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Synthish *</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>94</OUT2> + <OUT3>93</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthRise1</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W5</OSW2> + <OSW3>W3</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>97</OUT2> + <OUT3>95</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthRise2</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>17</AR3> + <AR4>17</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>98</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>22</LS2> + <LS3>29</LS3> + <LS4>29</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>3</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthyPad1</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>92</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System 15 </name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>19</AR1> + <AR2>11</AR2> + <AR3>14</AR3> + <AR4>7</AR4> + <D1R1>2</D1R1> + <D1R2>7</D1R2> + <D1R3>3</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System35.1</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>10</AR1> + <AR2>21</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>76</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System35.2</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-2</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>12</D1R3> + <D1R4>1</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System35.3</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>9</AR4> + <D1R1>12</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System55.1</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>9</AR4> + <D1R1>12</D1R1> + <D1R2>3</D1R2> + <D1R3>31</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>System55.2</name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>12</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>7</AR3> + <AR4>10</AR4> + <D1R1>13</D1R1> + <D1R2>31</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>5</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>69</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tamboura *</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.41</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>95</OUT2> + <OUT3>69</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tamboura.1</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>99</OUT2> + <OUT3>69</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tamboura.2</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>67</OUT2> + <OUT3>91</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tamboura.3</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>-2</DET3> + <DET4>3</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>6</AR4> + <D1R1>6</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>88</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>8</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Time X *</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>5.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>23</AR1> + <AR2>16</AR2> + <AR3>19</AR3> + <AR4>23</AR4> + <D1R1>6</D1R1> + <D1R2>4</D1R2> + <D1R3>12</D1R3> + <D1R4>4</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>30</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>35</LS1> + <LS2>99</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TrdrpSynth</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>28</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>0.75</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>0.75</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>23</AR2> + <AR3>21</AR3> + <AR4>23</AR4> + <D1R1>7</D1R1> + <D1R2>5</D1R2> + <D1R3>7</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>6</LS1> + <LS2>0</LS2> + <LS3>7</LS3> + <LS4>25</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Voyage *</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>38</Speed> + <Delay>0</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>30</AR2> + <AR3>10</AR3> + <AR4>10</AR4> + <D1R1>16</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>98</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Walt/Wendy</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>41</Delay> + <PModDepth>38</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>18</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>28</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>21</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>95</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wapper...1</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>42</Delay> + <PModDepth>38</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>18</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>28</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>10</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>9</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>95</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wapper...2</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>14</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WarmSquare</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>16</AR2> + <AR3>18</AR3> + <AR4>14</AR4> + <D1R1>9</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> Wendy : </name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>43</Speed> + <Delay>0</Delay> + <PModDepth>11</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>8</AR1> + <AR2>8</AR2> + <AR3>14</AR3> + <AR4>12</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>68</OUT2> + <OUT3>98</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wendy C </name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>46</Speed> + <Delay>58</Delay> + <PModDepth>69</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whos Upset</name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>14</AR2> + <AR3>21</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>8</D1R2> + <D1R3>14</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>X-Pander *</name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>7</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>27.57</Ratio3> + <Ratio4>27.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>23</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>17</AR3> + <AR4>19</AR4> + <D1R1>4</D1R1> + <D1R2>0</D1R2> + <D1R3>7</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>74</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xuereb *</name> + <prog>76</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>VOICES</categoryName> + <hbank>4</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Breath</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>5</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>59</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BadBreath1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>41</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.58</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1.58</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>18</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>12</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>9</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>77</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>51</LS1> + <LS2>62</LS2> + <LS3>12</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BadBreath2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W8</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>10</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>5</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>50</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>25</LS1> + <LS2>21</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>2</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>3</ReverbRate> + </function> + <name>BadBreath3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>47</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>22.49</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>80</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>64</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>31</OUT2> + <OUT3>99</OUT3> + <OUT4>44</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BreathOrgn</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>6</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2.06</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W8</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>8</D1R2> + <D1R3>5</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>43</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BreathyEns</name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Choir</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>31</Delay> + <PModDepth>63</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>11.13</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>71</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>9</AR1> + <AR2>31</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>25</D1R1> + <D1R2>25</D1R2> + <D1R3>31</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>77</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>23</LS1> + <LS2>74</LS2> + <LS3>0</LS3> + <LS4>8</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChoiChoir*</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>33</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>12</AR4> + <D1R1>8</D1R1> + <D1R2>3</D1R2> + <D1R3>6</D1R3> + <D1R4>11</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>12</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>50</OUT2> + <OUT3>69</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Choir....1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>33</Delay> + <PModDepth>53</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>12</AR4> + <D1R1>8</D1R1> + <D1R2>31</D1R2> + <D1R3>6</D1R3> + <D1R4>8</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>12</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>53</OUT2> + <OUT3>99</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choir....2</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>35</Delay> + <PModDepth>33</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>15</AR1> + <AR2>16</AR2> + <AR3>11</AR3> + <AR4>16</AR4> + <D1R1>15</D1R1> + <D1R2>22</D1R2> + <D1R3>22</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>68</OUT2> + <OUT3>95</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choir....3</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>45</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>9</AR2> + <AR3>7</AR3> + <AR4>7</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>58</OUT2> + <OUT3>52</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>41</LS1> + <LS2>99</LS2> + <LS3>88</LS3> + <LS4>97</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>Choir....4</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>19</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>21</AR3> + <AR4>19</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>68</OUT2> + <OUT3>59</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>86</LS2> + <LS3>99</LS3> + <LS4>58</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choir....5</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>22</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>13</AR3> + <AR4>18</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>14</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>57</OUT2> + <OUT3>72</OUT3> + <OUT4>51</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>86</LS2> + <LS3>99</LS3> + <LS4>58</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choir....6</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>17</PModDepth> + <AModDepth>4</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>12</AR3> + <AR4>11</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>11</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>86</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>99</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>10</LS2> + <LS3>30</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choral </name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>23</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>14</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>71</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>88</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>13</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chorus </name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.56</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>57</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>10</AR1> + <AR2>6</AR2> + <AR3>10</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>9</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>64</OUT2> + <OUT3>57</OUT3> + <OUT4>47</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>50</LS2> + <LS3>69</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Chorus...1</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>15</AR1> + <AR2>7</AR2> + <AR3>9</AR3> + <AR4>14</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>67</OUT2> + <OUT3>64</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>50</LS2> + <LS3>69</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chorus...2</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>35</Delay> + <PModDepth>11</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>13</AR1> + <AR2>6</AR2> + <AR3>13</AR3> + <AR4>11</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>5</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>77</OUT2> + <OUT3>87</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>50</LS2> + <LS3>69</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chorus...3</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>72</PModDepth> + <AModDepth>34</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>13</AR3> + <AR4>7</AR4> + <D1R1>5</D1R1> + <D1R2>4</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>8</D2R3> + <D2R4>10</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>91</OUT2> + <OUT3>96</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>60</LS2> + <LS3>89</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Chorus...4</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>79</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-2</DET3> + <DET4>1</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>10</AR3> + <AR4>9</AR4> + <D1R1>4</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>8</D2R1> + <D2R2>4</D2R2> + <D2R3>5</D2R3> + <D2R4>8</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>60</LS2> + <LS3>89</LS3> + <LS4>45</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chorus...5</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>79</PModDepth> + <AModDepth>61</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>10</AR3> + <AR4>12</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>10</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>50</LS2> + <LS3>67</LS3> + <LS4>62</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Chorus...6</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>79</PModDepth> + <AModDepth>61</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>9</AR2> + <AR3>8</AR3> + <AR4>6</AR4> + <D1R1>8</D1R1> + <D1R2>3</D1R2> + <D1R3>5</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>85</OUT2> + <OUT3>91</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>42</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Chorus...7</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>15</Delay> + <PModDepth>79</PModDepth> + <AModDepth>61</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>9</AR2> + <AR3>9</AR3> + <AR4>6</AR4> + <D1R1>6</D1R1> + <D1R2>5</D1R2> + <D1R3>4</D1R3> + <D1R4>5</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>2</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>91</OUT2> + <OUT3>95</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>50</LS2> + <LS3>42</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>1</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chorus...8</name> + <prog>16</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>FVoice</subcategoryName> + <lbank>2</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>27</Delay> + <PModDepth>48</PModDepth> + <AModDepth>8</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>12</AR1> + <AR2>21</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>24</D1R2> + <D1R3>8</D1R3> + <D1R4>19</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>4</D2R1> + <D2R2>24</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>75</OUT2> + <OUT3>91</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>F Voice..1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>34</Delay> + <PModDepth>91</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>14</AR1> + <AR2>6</AR2> + <AR3>12</AR3> + <AR4>13</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>22</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>4</D2R1> + <D2R2>15</D2R2> + <D2R3>10</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>68</OUT2> + <OUT3>26</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>F Voice..2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>21</PModDepth> + <AModDepth>40</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>13</AR1> + <AR2>12</AR2> + <AR3>13</AR3> + <AR4>15</AR4> + <D1R1>25</D1R1> + <D1R2>25</D1R2> + <D1R3>12</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>10</D2R3> + <D2R4>14</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>60</LS2> + <LS3>15</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>F Voice..3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>58</Delay> + <PModDepth>10</PModDepth> + <AModDepth>2</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>15</AR2> + <AR3>18</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>21</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>6</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>88</OUT1> + <OUT2>67</OUT2> + <OUT3>55</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>1</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>F Voice..4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>3</Delay> + <PModDepth>37</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>19</AR1> + <AR2>14</AR2> + <AR3>11</AR3> + <AR4>24</AR4> + <D1R1>15</D1R1> + <D1R2>23</D1R2> + <D1R3>13</D1R3> + <D1R4>23</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>47</OUT2> + <OUT3>99</OUT3> + <OUT4>45</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Fem.Voice*</name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>MVoice</subcategoryName> + <lbank>3</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>33</Delay> + <PModDepth>51</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>5</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>4</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>61</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>M Voice..1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>12</Delay> + <PModDepth>41</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>24</D1R1> + <D1R2>24</D1R2> + <D1R3>24</D1R3> + <D1R4>24</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>3</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>96</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>M Voice..2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>33</Delay> + <PModDepth>33</PModDepth> + <AModDepth>12</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6.96</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>55</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>8</AR1> + <AR2>18</AR2> + <AR3>9</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>7</D1R2> + <D1R3>3</D1R3> + <D1R4>24</D1R4> + <D1L1>12</D1L1> + <D1L2>3</D1L2> + <D1L3>9</D1L3> + <D1L4>10</D1L4> + <D2R1>15</D2R1> + <D2R2>15</D2R2> + <D2R3>15</D2R3> + <D2R4>2</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>42</OUT2> + <OUT3>88</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>M Voice..3</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>20</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>1</DET4> + <eg> + <AR1>10</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>12</AR4> + <D1R1>0</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>5</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>13</D1L3> + <D1L4>3</D1L4> + <D2R1>15</D2R1> + <D2R2>6</D2R2> + <D2R3>15</D2R3> + <D2R4>7</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>52</OUT2> + <OUT3>92</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>M Voice..4</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>48</PModDepth> + <AModDepth>38</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>13.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>72</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>18</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>25</D1R1> + <D1R2>6</D1R2> + <D1R3>25</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>2</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>78</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mal.Voice*</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>10</Speed> + <Delay>7</Delay> + <PModDepth>5</PModDepth> + <AModDepth>1</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>27.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>60</OUT2> + <OUT3>59</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>8</LS1> + <LS2>13</LS2> + <LS3>35</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>3</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Male Voice</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>1</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>9.06</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>60</OUT2> + <OUT3>59</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>8</LS1> + <LS2>13</LS2> + <LS3>35</LS3> + <LS4>44</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MaleVoices</name> + <prog>6</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Other</subcategoryName> + <lbank>4</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>12</AR2> + <AR3>12</AR3> + <AR4>5</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Quartet..1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>14</Delay> + <PModDepth>19</PModDepth> + <AModDepth>8</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>14</AR2> + <AR3>14</AR3> + <AR4>14</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>14</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Quartet..2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>8</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>5.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>14</AR2> + <AR3>14</AR3> + <AR4>20</AR4> + <D1R1>9</D1R1> + <D1R2>8</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>10</D1L1> + <D1L2>9</D1L2> + <D1L3>11</D1L3> + <D1L4>7</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Ensem.1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>12</Delay> + <PModDepth>22</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>21.98</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>7</D1R3> + <D1R4>23</D1R4> + <D1L1>11</D1L1> + <D1L2>7</D1L2> + <D1L3>11</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Ensem.2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>7</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>67</OUT2> + <OUT3>86</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Ensem.3</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>1</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>7</AR2> + <AR3>16</AR3> + <AR4>8</AR4> + <D1R1>9</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>11</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>20</LS2> + <LS3>20</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Ensem.4</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>11</Delay> + <PModDepth>27</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>14</AR3> + <AR4>14</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>91</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Ensem.5</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>80</PModDepth> + <AModDepth>4</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>10</AR1> + <AR2>10</AR2> + <AR3>10</AR3> + <AR4>12</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>12</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>86</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Voice 1</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>10</Delay> + <PModDepth>80</PModDepth> + <AModDepth>4</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>12</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>12</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>86</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Voice 1*</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>18</Delay> + <PModDepth>44</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>1</DET4> + <eg> + <AR1>14</AR1> + <AR2>15</AR2> + <AR3>14</AR3> + <AR4>18</AR4> + <D1R1>2</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>62</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>49</OUT2> + <OUT3>99</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>15</LS1> + <LS2>0</LS2> + <LS3>15</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Voice 2</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>11</Delay> + <PModDepth>33</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>11</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>23</D1R2> + <D1R3>13</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>66</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Syntvoice*</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>16</Speed> + <Delay>0</Delay> + <PModDepth>81</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>15.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>20</AR1> + <AR2>14</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>8</D1R2> + <D1R3>28</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>7</D2R2> + <D2R3>13</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>7</RR2> + <RR3>12</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-1</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>VocalNuts </name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>42</Delay> + <PModDepth>35</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>8</AR1> + <AR2>10</AR2> + <AR3>9</AR3> + <AR4>15</AR4> + <D1R1>14</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>68</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>65</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>> Voices <</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>1</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>10.48</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>53</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Voices </name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>79</Speed> + <Delay>0</Delay> + <PModDepth>68</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>24.22</Ratio3> + <Ratio4>22.38</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W7</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>11</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>10</D1R3> + <D1R4>14</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>65</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>38</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Whisper </name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>82</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7.4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W8</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>0</AR2> + <AR3>23</AR3> + <AR4>6</AR4> + <D1R1>1</D1R1> + <D1R2>0</D1R2> + <D1R3>1</D1R3> + <D1R4>29</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>1</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>83</OUT2> + <OUT3>75</OUT3> + <OUT4>6</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wind Voice</name> + <prog>15</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>PERCUSSION</categoryName> + <hbank>5</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Bell</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>18</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3.46</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.93</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Agogo *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>19</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>13.89</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>45</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>19</D1R2> + <D1R3>17</D1R3> + <D1R4>18</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>12</D1L4> + <D2R1>15</D2R1> + <D2R2>25</D2R2> + <D2R3>16</D2R3> + <D2R4>25</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>17</LS2> + <LS3>0</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Agogo Bell</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3.5</Ratio1> + <Ratio2>3.52</Ratio2> + <Ratio3>5.25</Ratio3> + <Ratio4>5.25</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>23</AR3> + <AR4>23</AR4> + <D1R1>10</D1R1> + <D1R2>3</D1R2> + <D1R3>6</D1R3> + <D1R4>10</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>8</D2R1> + <D2R2>8</D2R2> + <D2R3>8</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>14</LS1> + <LS2>76</LS2> + <LS3>20</LS3> + <LS4>56</LS4> + </scaling> + <function> + <Transpose>-22</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Analobell*</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>3</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.82</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>26</AR1> + <AR2>30</AR2> + <AR3>28</AR3> + <AR4>25</AR4> + <D1R1>12</D1R1> + <D1R2>16</D1R2> + <D1R3>8</D1R3> + <D1R4>26</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>11</D1L3> + <D1L4>7</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>87</OUT2> + <OUT3>98</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>2</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>38</MWAmplitude> + <BCPitch>42</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bangkok </name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>16</D1R2> + <D1R3>11</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>7</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>79</OUT1> + <OUT2>78</OUT2> + <OUT3>98</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Bells</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>22</D1R4> + <D1L1>0</D1L1> + <D1L2>8</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>10</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>68</OUT2> + <OUT3>96</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell </name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>22</D1R4> + <D1L1>0</D1L1> + <D1L2>8</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>10</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>68</OUT2> + <OUT3>96</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell* </name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>10.37</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>10.38</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>30</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>29</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>2</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>10</D2R1> + <D2R2>1</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>83</OUT2> + <OUT3>92</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>80</LS2> + <LS3>0</LS3> + <LS4>80</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell Ensem</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>14</AR3> + <AR4>18</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>11</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>2</D2R3> + <D2R4>15</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>92</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Bell Pad </name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>2</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>87</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....1</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>4</D1R4> + <D1L1>0</D1L1> + <D1L2>1</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>56</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>98</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....2</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>9</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>21</AR2> + <AR3>28</AR3> + <AR4>26</AR4> + <D1R1>24</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>7</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....3</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>57</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>15</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>7</D1L1> + <D1L2>2</D1L2> + <D1L3>7</D1L3> + <D1L4>1</D1L4> + <D2R1>15</D2R1> + <D2R2>31</D2R2> + <D2R3>18</D2R3> + <D2R4>23</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....4</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>10</Delay> + <PModDepth>0</PModDepth> + <AModDepth>57</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>7</D1R1> + <D1R2>10</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>7</D1L1> + <D1L2>2</D1L2> + <D1L3>7</D1L3> + <D1L4>1</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>18</D2R3> + <D2R4>2</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>98</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>19</LS1> + <LS2>0</LS2> + <LS3>19</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>21</MWPitch> + <MWAmplitude>39</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....5</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>10</D1R2> + <D1R3>31</D1R3> + <D1R4>26</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>14</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>73</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....6</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>10</D1R2> + <D1R3>31</D1R3> + <D1R4>26</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>14</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>73</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....7</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>92</Speed> + <Delay>0</Delay> + <PModDepth>1</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>0</D1R2> + <D1R3>13</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....8</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>57</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>18.37</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>24</AR4> + <D1R1>8</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>9</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell.....9</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>28</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>12</D1R2> + <D1R3>6</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>63</OUT2> + <OUT3>72</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell....10</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>11</D1R2> + <D1R3>8</D1R3> + <D1R4>5</D1R4> + <D1L1>11</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>14</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>93</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bell....11</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>36</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.75</Ratio1> + <Ratio2>2.68</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>2.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>12</FixRange1> + <FixRange2>19</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>17</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>28</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>10</D1R1> + <D1R2>8</D1R2> + <D1R3>10</D1R3> + <D1R4>8</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>8</D2R1> + <D2R2>6</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>97</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>11</LS1> + <LS2>21</LS2> + <LS3>13</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>48</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BelleBell*</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>19</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>7</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6.28</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>19.03</Ratio3> + <Ratio4>5.19</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>5</D1L1> + <D1L2>5</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>13</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>97</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bells </name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>7</D1R3> + <D1R4>11</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>2</D2R3> + <D2R4>15</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>88</OUT2> + <OUT3>92</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>BellyStuff</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8.48</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>2</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>87</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Big Bell.1</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5.65</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>6.92</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>2</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>87</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>87</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Big Bell.2</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7.85</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>2</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>87</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Big Bell.3</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>6</Delay> + <PModDepth>17</PModDepth> + <AModDepth>9</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>10</AR2> + <AR3>11</AR3> + <AR4>11</AR4> + <D1R1>31</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>4</D2R2> + <D2R3>2</D2R3> + <D2R4>5</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>BowedBell </name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>7</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>88</OUT2> + <OUT3>96</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrightBell</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>84</Speed> + <Delay>0</Delay> + <PModDepth>71</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>12.72</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>12</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>28</AR2> + <AR3>14</AR3> + <AR4>28</AR4> + <D1R1>9</D1R1> + <D1R2>7</D1R2> + <D1R3>4</D1R3> + <D1R4>8</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Brthbells </name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>63</Delay> + <PModDepth>49</PModDepth> + <AModDepth>44</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.93</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>0.93</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>23</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>15</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>23</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>16</D1R2> + <D1R3>4</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>1</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>28</D2R2> + <D2R3>16</D2R3> + <D2R4>1</D2R4> + <RR1>8</RR1> + <RR2>14</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>64</OUT2> + <OUT3>43</OUT3> + <OUT4>47</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>44</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Carnival! </name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>25</Speed> + <Delay>42</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>3</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>90</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChurchBell</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.06</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>2.06</Ratio3> + <Ratio4>0.56</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>24</AR2> + <AR3>22</AR3> + <AR4>25</AR4> + <D1R1>5</D1R1> + <D1R2>24</D1R2> + <D1R3>7</D1R3> + <D1R4>22</D1R4> + <D1L1>0</D1L1> + <D1L2>3</D1L2> + <D1L3>6</D1L3> + <D1L4>7</D1L4> + <D2R1>7</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>60</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>3</ReverbRate> + </function> + <name>ClickChime</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>5.25</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>5.29</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>30</AR3> + <AR4>30</AR4> + <D1R1>9</D1R1> + <D1R2>5</D1R2> + <D1R3>9</D1R3> + <D1R4>4</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>27</D2R2> + <D2R3>22</D2R3> + <D2R4>31</D2R4> + <RR1>3</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cloches *</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>21.88</Ratio1> + <Ratio2>12.25</Ratio2> + <Ratio3>19.56</Ratio3> + <Ratio4>11.13</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>31</FixRange1> + <FixRange2>68</FixRange2> + <FixRange3>62</FixRange3> + <FixRange4>55</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>22</D1R2> + <D1R3>18</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>7</D1L3> + <D1L4>12</D1L4> + <D2R1>18</D2R1> + <D2R2>0</D2R2> + <D2R3>16</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>8</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>95</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cow Bell </name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>20.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>51</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>20</D1R2> + <D1R3>14</D1R3> + <D1R4>23</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cow-Belle*</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>22</AR3> + <AR4>22</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>2</D1L3> + <D1L4>2</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>81</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>31</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gong.....1</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>64</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>14.1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>12</AR2> + <AR3>24</AR3> + <AR4>2</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>3</D1L2> + <D1L3>3</D1L3> + <D1L4>12</D1L4> + <D2R1>5</D2R1> + <D2R2>14</D2R2> + <D2R3>7</D2R3> + <D2R4>6</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>80</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>31</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gong.....2</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>13</PModDepth> + <AModDepth>64</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.78</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>7</AR2> + <AR3>19</AR3> + <AR4>25</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>74</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>31</LS3> + <LS4>31</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gong.....3</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>82</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.29</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>18</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>7</AR2> + <AR3>16</AR3> + <AR4>11</AR4> + <D1R1>24</D1R1> + <D1R2>4</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>7</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gong Ageng</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>32</Delay> + <PModDepth>80</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.79</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>31</D1R2> + <D1R3>13</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>2</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>85</OUT2> + <OUT3>69</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>41</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gongs *</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>8</Delay> + <PModDepth>2</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>20.31</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>18</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>4</D2R1> + <D2R2>2</D2R2> + <D2R3>8</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>13</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>96</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HiTine81Z </name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>35</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W2</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>12</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>10</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>86</OUT2> + <OUT3>98</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HumorBells</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>31</Speed> + <Delay>11</Delay> + <PModDepth>4</PModDepth> + <AModDepth>26</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>15</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>14</D1R2> + <D1R3>9</D1R3> + <D1R4>14</D1R4> + <D1L1>13</D1L1> + <D1L2>9</D1L2> + <D1L3>13</D1L3> + <D1L4>9</D1L4> + <D2R1>8</D2R1> + <D2R2>13</D2R2> + <D2R3>8</D2R3> + <D2R4>13</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>63</OUT2> + <OUT3>95</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>10</MWPitch> + <MWAmplitude>80</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>KeyBell </name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>30</AR1> + <AR2>27</AR2> + <AR3>29</AR3> + <AR4>29</AR4> + <D1R1>2</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>3</D2R3> + <D2R4>1</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>88</LS2> + <LS3>87</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Large Ben </name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>22</AR3> + <AR4>29</AR4> + <D1R1>9</D1R1> + <D1R2>28</D1R2> + <D1R3>12</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>9</D1L2> + <D1L3>4</D1L3> + <D1L4>3</D1L4> + <D2R1>6</D2R1> + <D2R2>9</D2R2> + <D2R3>2</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LastTwango</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>8</Delay> + <PModDepth>2</PModDepth> + <AModDepth>27</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>21.06</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>4</D1R2> + <D1R3>15</D1R3> + <D1R4>9</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>8</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>13</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>96</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>LoTine81Z </name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>20</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MellowSqar</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>5</D1L1> + <D1L2>5</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>18</D2R3> + <D2R4>18</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Moooo Bell</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.31</Ratio1> + <Ratio2>8.97</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7.85</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>13</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>12</D1R1> + <D1R2>13</D1R2> + <D1R3>10</D1R3> + <D1R4>15</D1R4> + <D1L1>11</D1L1> + <D1L2>1</D1L2> + <D1L3>1</D1L3> + <D1L4>1</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>11</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mr.Rogers </name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>15</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>17</AR1> + <AR2>31</AR2> + <AR3>17</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>99</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OhMy!Bells</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7.07</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>5</D1L1> + <D1L2>5</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>18</D2R3> + <D2R4>18</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>73</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntCowBel</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>67</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>41</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>18.84</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>13</D1L4> + <D2R1>10</D2R1> + <D2R2>15</D2R2> + <D2R3>15</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PluckBell </name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>17</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>81</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpaceBell1</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>4</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>14</Ratio1> + <Ratio2>23.55</Ratio2> + <Ratio3>20.41</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>9</D1L4> + <D2R1>10</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpaceBell2</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>7</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>0</DET2> + <DET3>-2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>24</AR1> + <AR2>21</AR2> + <AR3>28</AR3> + <AR4>26</AR4> + <D1R1>24</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>7</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SundayBell</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>22.49</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>21</D1R2> + <D1R3>11</D1R3> + <D1R4>17</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>8</D1L3> + <D1L4>8</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>0</LS3> + <LS4>70</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Perc. 1</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>18</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>13</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>2</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>7</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>57</OUT2> + <OUT3>92</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Perc. 2</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>21</D1R1> + <D1R2>26</D1R2> + <D1R3>22</D1R3> + <D1R4>20</D1R4> + <D1L1>14</D1L1> + <D1L2>4</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>8</D2R2> + <D2R3>12</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>9</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>60</OUT2> + <OUT3>91</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Perc. 3</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>10.37</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>10.38</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>30</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>10</D1R2> + <D1R3>29</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>2</D1L2> + <D1L3>15</D1L3> + <D1L4>4</D1L4> + <D2R1>10</D2R1> + <D2R2>1</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>83</OUT2> + <OUT3>92</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sy.Perc. 4</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>91</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthBell </name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>7</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>67</OUT2> + <OUT3>96</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tube Bell </name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>7</Speed> + <Delay>0</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>21</AR2> + <AR3>28</AR3> + <AR4>26</AR4> + <D1R1>24</D1R1> + <D1R2>14</D1R2> + <D1R3>6</D1R3> + <D1R4>4</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>7</D1L3> + <D1L4>11</D1L4> + <D2R1>3</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>22</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tube Bells</name> + <prog>61</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Block</subcategoryName> + <lbank>1</lbank> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>14.13</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>0</D1R2> + <D1R3>19</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>31</D2R2> + <D2R3>11</D2R3> + <D2R4>26</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>64</OUT2> + <OUT3>81</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-10</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>"Air"imba </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>5.02</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>8.63</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>17</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>72</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>29</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>18</D1R2> + <D1R3>8</D1R3> + <D1R4>23</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>9</D1L3> + <D1L4>3</D1L4> + <D2R1>24</D2R1> + <D2R2>26</D2R2> + <D2R3>9</D2R3> + <D2R4>24</D2R4> + <RR1>6</RR1> + <RR2>8</RR2> + <RR3>4</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>35</LS2> + <LS3>36</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Balafon *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>82</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3.89</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.83</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>23</AR4> + <D1R1>16</D1R1> + <D1R2>23</D1R2> + <D1R3>18</D1R3> + <D1R4>25</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>12</D1L4> + <D2R1>16</D2R1> + <D2R2>21</D2R2> + <D2R3>22</D2R3> + <D2R4>21</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>85</OUT2> + <OUT3>92</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>2</LS2> + <LS3>1</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BamboBlock</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>11</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>18</D2R2> + <D2R3>12</D2R3> + <D2R4>15</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>94</OUT2> + <OUT3>91</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>17</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BamboChiff</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>44</Speed> + <Delay>99</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>11</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>18</D1R4> + <D1L1>0</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BamboMar.1</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>27</AR3> + <AR4>22</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BamboMar.2</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>27</AR3> + <AR4>22</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>2</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BamboMar.3</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>12</Delay> + <PModDepth>49</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.05</Ratio2> + <Ratio3>1.06</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W8</OSW3> + <OSW4>W2</OSW4> + <DET1>2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>26</AR1> + <AR2>28</AR2> + <AR3>23</AR3> + <AR4>26</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>27</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>15</D2R2> + <D2R3>15</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>80</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>70</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bamboo *</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>12.72</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>11.24</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>64</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>72</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>21</D1R1> + <D1R2>22</D1R2> + <D1R3>21</D1R3> + <D1R4>22</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>21</D2R1> + <D2R2>31</D2R2> + <D2R3>0</D2R3> + <D2R4>31</D2R4> + <RR1>12</RR1> + <RR2>3</RR2> + <RR3>12</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Castanet </name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>96</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>29</D1R2> + <D1R3>22</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>17</D2R1> + <D2R2>13</D2R2> + <D2R3>15</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>11</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>61</OUT2> + <OUT3>70</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Claves *</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>50</Speed> + <Delay>35</Delay> + <PModDepth>0</PModDepth> + <AModDepth>82</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>24</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>16</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>89</OUT2> + <OUT3>94</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>14</LS1> + <LS2>99</LS2> + <LS3>14</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MarimbLead</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>0</D1R2> + <D1R3>15</D1R3> + <D1R4>3</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>21</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>63</OUT2> + <OUT3>96</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>0</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba *</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>26</AR2> + <AR3>23</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>24</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>10</D2R1> + <D2R2>12</D2R2> + <D2R3>10</D2R3> + <D2R4>14</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>82</OUT2> + <OUT3>98</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>0</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8.72</Ratio2> + <Ratio3>18.37</Ratio3> + <Ratio4>8.01</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>19</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>15</D1R2> + <D1R3>31</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>16</D2R2> + <D2R3>18</D2R3> + <D2R4>14</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>75</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>59</LS3> + <LS4>72</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba*</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>13</D1R3> + <D1R4>27</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>68</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..1</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>17</D1R2> + <D1R3>10</D1R3> + <D1R4>25</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>17</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Marimba..2</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>27</AR4> + <D1R1>10</D1R1> + <D1R2>17</D1R2> + <D1R3>10</D1R3> + <D1R4>25</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>17</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..3</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>10</D1R1> + <D1R2>17</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>17</LS1> + <LS2>0</LS2> + <LS3>17</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..4</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>13</D1R3> + <D1R4>27</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>77</OUT2> + <OUT3>70</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..5</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>13</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>68</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..6</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>18</D1R2> + <D1R3>13</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>3</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>66</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Marimba..7</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>30</Speed> + <Delay>40</Delay> + <PModDepth>36</PModDepth> + <AModDepth>15</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>16</D1R3> + <D1R4>24</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>18</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>12</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>4</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>64</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Block</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>58</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>12.72</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>5.19</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>20</AR2> + <AR3>31</AR3> + <AR4>10</AR4> + <D1R1>15</D1R1> + <D1R2>3</D1R2> + <D1R3>27</D1R3> + <D1R4>20</D1R4> + <D1L1>0</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>15</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>65</OUT2> + <OUT3>63</OUT3> + <OUT4>45</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-13</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynGameran</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>50</Speed> + <Delay>35</Delay> + <PModDepth>0</PModDepth> + <AModDepth>82</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>20.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>10</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>2</D1R1> + <D1R2>1</D1R2> + <D1R3>9</D1R3> + <D1R4>24</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>15</D2R3> + <D2R4>16</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>14</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthMarib</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>0</Delay> + <PModDepth>38</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>22.49</Ratio3> + <Ratio4>4.37</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>16</D1R1> + <D1R2>31</D1R2> + <D1R3>5</D1R3> + <D1R4>28</D1R4> + <D1L1>10</D1L1> + <D1L2>6</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>17</D2R1> + <D2R2>27</D2R2> + <D2R3>0</D2R3> + <D2R4>23</D2R4> + <RR1>6</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>19</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tablas *</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>82</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3.62</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.83</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>18</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>0</D1L4> + <D2R1>19</D2R1> + <D2R2>18</D2R2> + <D2R3>19</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Block</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>5.59</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>4.12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>17</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>18</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>26</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>23</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>32</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WoodBlock*</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>48</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>22</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>16</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>69</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WoodBlock1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>48</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>22</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>16</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>66</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WoodBlock2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>48</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>22</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>16</D2R3> + <D2R4>15</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>8</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>72</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WoodBlock3</name> + <prog>29</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Chime</subcategoryName> + <lbank>2</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>10.37</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>10.38</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>12</D1R2> + <D1R3>11</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>1</D1L2> + <D1L3>14</D1L3> + <D1L4>1</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>BriteCelst</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>13</D1R1> + <D1R2>16</D1R2> + <D1R3>10</D1R3> + <D1R4>28</D1R4> + <D1L1>1</D1L1> + <D1L2>1</D1L2> + <D1L3>1</D1L3> + <D1L4>1</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Celeste </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>13</D1R1> + <D1R2>16</D1R2> + <D1R3>10</D1R3> + <D1R4>28</D1R4> + <D1L1>1</D1L1> + <D1L2>1</D1L2> + <D1L3>1</D1L3> + <D1L4>1</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Celeste..1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>16</D1R2> + <D1R3>10</D1R3> + <D1R4>21</D1R4> + <D1L1>1</D1L1> + <D1L2>1</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>18</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>99</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Celeste..2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.5</Ratio1> + <Ratio2>5.19</Ratio2> + <Ratio3>2.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>23</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>9</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>3</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>83</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>17</LS2> + <LS3>0</LS3> + <LS4>18</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>54</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chimes *</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>2</Delay> + <PModDepth>1</PModDepth> + <AModDepth>22</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>7.43</Ratio2> + <Ratio3>23.55</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>5</D1R2> + <D1R3>24</D1R3> + <D1R4>14</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>76</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chiming </name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>15</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>10</D1R2> + <D1R3>12</D1R3> + <D1R4>29</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>1</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>15</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Glocken </name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>17</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>8</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>61</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>40</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Glocken..1</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>30</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>18</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>10</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>57</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>5</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>40</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Glocken..2</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>1</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>20</AR1> + <AR2>25</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>26</D1R1> + <D1R2>26</D1R2> + <D1R3>26</D1R3> + <D1R4>15</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>12</D2R2> + <D2R3>7</D2R3> + <D2R4>15</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>65</OUT2> + <OUT3>99</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>23</MWPitch> + <MWAmplitude>59</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GoodVibes*</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>16</D1R2> + <D1R3>20</D1R3> + <D1R4>20</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>21</D2R2> + <D2R3>11</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GreatVibes</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>19</Delay> + <PModDepth>7</PModDepth> + <AModDepth>92</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>24.22</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>31</D1R3> + <D1R4>15</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>11</D2R3> + <D2R4>8</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mod Chime </name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>10</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>1</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>13</AR2> + <AR3>31</AR3> + <AR4>0</AR4> + <D1R1>5</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>31</D1R4> + <D1L1>3</D1L1> + <D1L2>1</D1L2> + <D1L3>2</D1L3> + <D1L4>13</D1L4> + <D2R1>9</D2R1> + <D2R2>31</D2R2> + <D2R3>8</D2R3> + <D2R4>16</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>96</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>10</LS1> + <LS2>10</LS2> + <LS3>10</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthChime</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>15.57</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>12</D2R3> + <D2R4>12</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Triangle.1</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>14</Ratio3> + <Ratio4>11</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>32</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>13</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>12</D2R1> + <D2R2>31</D2R2> + <D2R3>12</D2R3> + <D2R4>12</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>48</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Triangle.2</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>22</AR2> + <AR3>23</AR3> + <AR4>21</AR4> + <D1R1>22</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vib Lead.1</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>39</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>23</AR3> + <AR4>21</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>10</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>12</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vib Lead.2</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>31</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>17</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>5</D2R1> + <D2R2>8</D2R2> + <D2R3>5</D2R3> + <D2R4>14</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>54</OUT2> + <OUT3>97</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>30</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe. </name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>22</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>6</RR1> + <RR2>12</RR2> + <RR3>13</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>87</OUT2> + <OUT3>96</OUT3> + <OUT4>59</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....1</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>16</D1R2> + <D1R3>20</D1R3> + <D1R4>20</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>21</D2R2> + <D2R3>11</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....2</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>16</D1R2> + <D1R3>20</D1R3> + <D1R4>20</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>21</D2R2> + <D2R3>11</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....3</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>18</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....4</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>18</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>4</D1L4> + <D2R1>6</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>31</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....5</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>22</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>16</D1R2> + <D1R3>20</D1R3> + <D1R4>20</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>7</D2R1> + <D2R2>21</D2R2> + <D2R3>11</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>8</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibe.....6</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>7</KVS2> + <KVS3>0</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>27</AR4> + <D1R1>26</D1R1> + <D1R2>20</D1R2> + <D1R3>27</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>14</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>18</D2R2> + <D2R3>11</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>11</LS1> + <LS2>0</LS2> + <LS3>11</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Vibesyn *</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>45</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>6</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>11</Ratio1> + <Ratio2>11</Ratio2> + <Ratio3>11</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>6</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>15</D1R2> + <D1R3>18</D1R3> + <D1R4>18</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WindChime1</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>78</Speed> + <Delay>0</Delay> + <PModDepth>56</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>11</Ratio1> + <Ratio2>12.72</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>28</AR2> + <AR3>14</AR3> + <AR4>28</AR4> + <D1R1>13</D1R1> + <D1R2>18</D1R2> + <D1R3>16</D1R3> + <D1R4>12</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>80</OUT2> + <OUT3>89</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WindChime2</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>41</Speed> + <Delay>44</Delay> + <PModDepth>0</PModDepth> + <AModDepth>54</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>25</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>18</D1R2> + <D1R3>16</D1R3> + <D1R4>14</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>12</D2R1> + <D2R2>13</D2R2> + <D2R3>14</D2R3> + <D2R4>14</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>75</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>32</LS3> + <LS4>17</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>49</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone.1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W7</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>23</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>15</D2R1> + <D2R2>16</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone.2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>22</D2R2> + <D2R3>15</D2R3> + <D2R4>22</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>80</OUT2> + <OUT3>98</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>38</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone.3</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>22</D2R2> + <D2R3>15</D2R3> + <D2R4>22</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>80</OUT2> + <OUT3>98</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>38</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone.4</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>13</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone1</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>12</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>7</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone2</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-2</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>29</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>9</D1R1> + <D1R2>22</D1R2> + <D1R3>12</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>12</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>25</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone3</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>27</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>16</D1R2> + <D1R3>13</D1R3> + <D1R4>13</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone4</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>62</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone5</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>15.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>14</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>59</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone6</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>18</D1R2> + <D1R3>31</D1R3> + <D1R4>14</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>8</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>9</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>95</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone7</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>22</AR4> + <D1R1>15</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>13</D1R4> + <D1L1>12</D1L1> + <D1L2>7</D1L2> + <D1L3>12</D1L3> + <D1L4>13</D1L4> + <D2R1>6</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>12</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>17</MWPitch> + <MWAmplitude>6</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Xylophone8</name> + <prog>38</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Cymbal</subcategoryName> + <lbank>3</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>13</Delay> + <PModDepth>14</PModDepth> + <AModDepth>30</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>6.28</Ratio3> + <Ratio4>1.18</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>19</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>30</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>86</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>31</LS2> + <LS3>0</LS3> + <LS4>11</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chin.Cymb*</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>8.65</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>21.98</Ratio3> + <Ratio4>18.84</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>87</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cymbal...1</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>8.65</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>21.98</Ratio3> + <Ratio4>19.03</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>87</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cymbal...1*</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>8.65</Ratio1> + <Ratio2>10.13</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>86</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cymbal...2</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>8.65</Ratio1> + <Ratio2>9.89</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>86</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cymbal...2*</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>2</Delay> + <PModDepth>0</PModDepth> + <AModDepth>3</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6.92</Ratio1> + <Ratio2>7.07</Ratio2> + <Ratio3>10.38</Ratio3> + <Ratio4>19.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>22</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>8</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>14</D1L4> + <D2R1>5</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>91</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cymbal...3</name> + <prog>7</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Drum</subcategoryName> + <lbank>4</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>18</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>99</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass/Snare</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>9</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>18</D1R2> + <D1R3>20</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>19</D2R1> + <D2R2>19</D2R2> + <D2R3>19</D2R3> + <D2R4>19</D2R4> + <RR1>15</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>86</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-11</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Bass Drum </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>80</Speed> + <Delay>0</Delay> + <PModDepth>74</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.31</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>13</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>15</D1R4> + <D1L1>14</D1L1> + <D1L2>8</D1L2> + <D1L3>10</D1L3> + <D1L4>0</D1L4> + <D2R1>18</D2R1> + <D2R2>0</D2R2> + <D2R3>8</D2R3> + <D2R4>31</D2R4> + <RR1>12</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>95</OUT2> + <OUT3>73</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Drum1</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>7.02</Ratio1> + <Ratio2>1.31</Ratio2> + <Ratio3>0.81</Ratio3> + <Ratio4>10.7</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>13</FixRange2> + <FixRange3>13</FixRange3> + <FixRange4>19</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>21</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>11</RR2> + <RR3>12</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>69</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Drum2</name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>16</D1R2> + <D1R3>18</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>18</D2R1> + <D2R2>25</D2R2> + <D2R3>16</D2R3> + <D2R4>25</D2R4> + <RR1>9</RR1> + <RR2>12</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassDrum.1</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>27</D1R2> + <D1R3>18</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>18</D2R1> + <D2R2>25</D2R2> + <D2R3>16</D2R3> + <D2R4>25</D2R4> + <RR1>9</RR1> + <RR2>12</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>78</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassDrum.2</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>24</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>27</D1R2> + <D1R3>18</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>18</D2R1> + <D2R2>25</D2R2> + <D2R3>16</D2R3> + <D2R4>25</D2R4> + <RR1>9</RR1> + <RR2>12</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>85</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BassDrum.3</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>1.43</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>28</AR1> + <AR2>24</AR2> + <AR3>24</AR3> + <AR4>25</AR4> + <D1R1>12</D1R1> + <D1R2>17</D1R2> + <D1R3>15</D1R3> + <D1R4>21</D1R4> + <D1L1>11</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>20</D2R1> + <D2R2>9</D2R2> + <D2R3>0</D2R3> + <D2R4>31</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>14</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>17</PR2> + <PR3>42</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>2</LS3> + <LS4>5</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BoConga </name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>0</Delay> + <PModDepth>38</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>25</AR4> + <D1R1>16</D1R1> + <D1R2>31</D1R2> + <D1R3>5</D1R3> + <D1R4>29</D1R4> + <D1L1>10</D1L1> + <D1L2>6</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>17</D2R1> + <D2R2>27</D2R2> + <D2R3>0</D2R3> + <D2R4>23</D2R4> + <RR1>6</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Congas *</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>10</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>24</D1R1> + <D1R2>27</D1R2> + <D1R3>27</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>18</D2R4> + <RR1>7</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DrmSpring1</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>10</Delay> + <PModDepth>25</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>24</D1R1> + <D1R2>27</D1R2> + <D1R3>27</D1R3> + <D1R4>25</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>18</D2R4> + <RR1>7</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>96</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DrmSpring2</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>9.89</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>6</AR4> + <D1R1>4</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>8</D1R4> + <D1L1>0</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>13</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>98</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>DrumString</name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.57</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>16</D1R2> + <D1R3>15</D1R3> + <D1R4>18</D1R4> + <D1L1>9</D1L1> + <D1L2>5</D1L2> + <D1L3>6</D1L3> + <D1L4>5</D1L4> + <D2R1>13</D2R1> + <D2R2>11</D2R2> + <D2R3>14</D2R3> + <D2R4>19</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>86</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>8</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Efem Toms </name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.62</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>8.24</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>14</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>8</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>84</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>El.Snare *</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>10.81</Ratio3> + <Ratio4>3.56</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>2</D1R3> + <D1R4>14</D1R4> + <D1L1>0</D1L1> + <D1L2>7</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>2</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>1</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>68</OUT2> + <OUT3>81</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>El.Snare2*</name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>7</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>21.98</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>4</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>86</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FM Hi-Hats</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.06</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>2.06</Ratio3> + <Ratio4>0.56</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>5</D1R1> + <D1R2>24</D1R2> + <D1R3>7</D1R3> + <D1R4>22</D1R4> + <D1L1>0</D1L1> + <D1L2>3</D1L2> + <D1L3>6</D1L3> + <D1L4>7</D1L4> + <D2R1>7</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>60</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>34</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>3</ReverbRate> + </function> + <name>Hand Drum </name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.87</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>26</AR4> + <D1R1>0</D1R1> + <D1R2>24</D1R2> + <D1R3>26</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>9</D1L4> + <D2R1>7</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>65</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hand Drum1</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>26</AR4> + <D1R1>0</D1R1> + <D1R2>24</D1R2> + <D1R3>26</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>9</D1L4> + <D2R1>7</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>65</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hand Drum2</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>85</PModDepth> + <AModDepth>70</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>16.77</Ratio1> + <Ratio2>12.5</Ratio2> + <Ratio3>11.67</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>59</FixRange1> + <FixRange2>104</FixRange2> + <FixRange3>108</FixRange3> + <FixRange4>111</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>10</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>31</D2R2> + <D2R3>0</D2R3> + <D2R4>6</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>"Hi!" Hat!</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>7</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>21.98</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>9</D1R2> + <D1R3>12</D1R3> + <D1R4>12</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>94</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hi-Hat *</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5.19</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7.85</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>26</AR1> + <AR2>21</AR2> + <AR3>27</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>14</D2R1> + <D2R2>9</D2R2> + <D2R3>15</D2R3> + <D2R4>13</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>0</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Java Jive </name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>5.62</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>18</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>80</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>29</D1R1> + <D1R2>17</D1R2> + <D1R3>25</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>4</D1L3> + <D1L4>3</D1L4> + <D2R1>16</D2R1> + <D2R2>1</D2R2> + <D2R3>19</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>95</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>KickDrum *</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>19</AR4> + <D1R1>15</D1R1> + <D1R2>24</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>13</D2R1> + <D2R2>12</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>29</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Log Drum.1</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>1.41</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>19</AR4> + <D1R1>15</D1R1> + <D1R2>24</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>13</D2R1> + <D2R2>12</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>73</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Log Drum.2</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>4</Speed> + <Delay>0</Delay> + <PModDepth>69</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.98</Ratio2> + <Ratio3>0.68</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>10</D1R2> + <D1R3>2</D1R3> + <D1R4>13</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>15</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>70</OUT2> + <OUT3>64</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>4</LS2> + <LS3>0</LS3> + <LS4>33</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>42</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MiamiToms*</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>24</AR2> + <AR3>29</AR3> + <AR4>27</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>21</D1R3> + <D1R4>25</D1R4> + <D1L1>4</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>24</D2R1> + <D2R2>12</D2R2> + <D2R3>21</D2R3> + <D2R4>24</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>15</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>40</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>46</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>9</D1R3> + <D1R4>1</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>86</OUT2> + <OUT3>99</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>9</D1R3> + <D1R4>1</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>85</OUT2> + <OUT3>62</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..3</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>10.38</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>11</D1R3> + <D1R4>10</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>56</OUT2> + <OUT3>89</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..4</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>16.96</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>13</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>22</D2R3> + <D2R4>18</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>10</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>72</OUT2> + <OUT3>97</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..5</name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2.82</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>0</AR2> + <AR3>28</AR3> + <AR4>15</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>13</D1L3> + <D1L4>12</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>97</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..6</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>11</D1R3> + <D1R4>10</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>83</OUT2> + <OUT3>87</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..7</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1.41</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>11</D1R3> + <D1R4>10</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>83</OUT2> + <OUT3>87</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..8</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1.41</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>26</D1R3> + <D1R4>11</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>68</OUT2> + <OUT3>95</OUT3> + <OUT4>48</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm..9</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>2.82</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>26</D1R3> + <D1R4>11</D1R4> + <D1L1>0</D1L1> + <D1L2>5</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>24</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>8</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>68</OUT2> + <OUT3>55</OUT3> + <OUT4>48</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntDrm.10</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>38</Speed> + <Delay>28</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>15</AR2> + <AR3>25</AR3> + <AR4>18</AR4> + <D1R1>5</D1R1> + <D1R2>10</D1R2> + <D1R3>6</D1R3> + <D1R4>24</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>4</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>72</OUT2> + <OUT3>99</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>2</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntEchoDr</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.73</Ratio1> + <Ratio2>0.87</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>18</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>9</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>95</OUT2> + <OUT3>78</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Percussive</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.73</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>18</D1R2> + <D1R3>18</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>9</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>95</OUT2> + <OUT3>78</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Percussive*</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>2</Speed> + <Delay>0</Delay> + <PModDepth>95</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>0.79</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>83</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Simmons1 *</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>2</Speed> + <Delay>0</Delay> + <PModDepth>95</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>0.79</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>0</D1R2> + <D1R3>9</D1R3> + <D1R4>13</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>1</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>75</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Simmons2 *</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>19</D1R2> + <D1R3>25</D1R3> + <D1R4>25</D1R4> + <D1L1>7</D1L1> + <D1L2>5</D1L2> + <D1L3>5</D1L3> + <D1L4>3</D1L4> + <D2R1>17</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>8</D2R4> + <RR1>9</RR1> + <RR2>11</RR2> + <RR3>11</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Skankin' </name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6.86</Ratio1> + <Ratio2>2.62</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>18</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>26</D1R1> + <D1R2>14</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>16</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>84</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare *</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>22.81</Ratio1> + <Ratio2>0.93</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>21.78</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>19</FixRange1> + <FixRange2>23</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>126</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>21</D1R2> + <D1R3>10</D1R3> + <D1R4>24</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>16</D2R1> + <D2R2>9</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare 1</name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>48</PModDepth> + <AModDepth>15</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>14.22</Ratio1> + <Ratio2>14.22</Ratio2> + <Ratio3>16.87</Ratio3> + <Ratio4>13.46</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>20</FixRange3> + <FixRange4>73</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>21</D1R2> + <D1R3>19</D1R3> + <D1R4>26</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>19</D2R1> + <D2R2>9</D2R2> + <D2R3>19</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare 2</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.62</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>8</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>12</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare 1 </name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.78</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>112</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>4</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>8</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Snare 2 </name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>26</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>16</D2R1> + <D2R2>10</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>88</OUT2> + <OUT3>94</OUT3> + <OUT4>96</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare....1</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>26</D1R2> + <D1R3>22</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>13</D1L3> + <D1L4>15</D1L4> + <D2R1>16</D2R1> + <D2R2>10</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare....2</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>21</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>9</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>16</D2R1> + <D2R2>15</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>33</OUT2> + <OUT3>83</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare....3</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>25.95</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>19</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>16</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>67</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>20</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Snare....4</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>12.06</Ratio1> + <Ratio2>9.81</Ratio2> + <Ratio3>0.62</Ratio3> + <Ratio4>9.87</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>17</FixRange1> + <FixRange2>21</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>22</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>18</D1R1> + <D1R2>20</D1R2> + <D1R3>31</D1R3> + <D1R4>26</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>0</D2R2> + <D2R3>14</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SnareDrm.*</name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>36</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.78</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>112</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>16</D1R2> + <D1R3>4</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>8</D2R2> + <D2R3>16</D2R3> + <D2R4>0</D2R4> + <RR1>0</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>46</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>Snare&Tom </name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>15.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>19</AR2> + <AR3>21</AR3> + <AR4>20</AR4> + <D1R1>12</D1R1> + <D1R2>8</D1R2> + <D1R3>12</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>15</D2R1> + <D2R2>0</D2R2> + <D2R3>14</D2R3> + <D2R4>16</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>66</OUT2> + <OUT3>76</OUT3> + <OUT4>39</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>26</LS2> + <LS3>0</LS3> + <LS4>26</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Steel Drum</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>16</Speed> + <Delay>0</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>8.98</Ratio3> + <Ratio4>2.02</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>21</AR1> + <AR2>13</AR2> + <AR3>14</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>5</D1R3> + <D1R4>9</D1R4> + <D1L1>12</D1L1> + <D1L2>11</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>3</D2R3> + <D2R4>4</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>64</OUT2> + <OUT3>40</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>0</LS3> + <LS4>26</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelDrum </name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>95</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelDrum1</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>21</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>95</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelDrum2</name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>20</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>16</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>63</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelDrum3</name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>20</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>10</D1R3> + <D1R4>16</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>47</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelDrum4</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>4</KVS2> + <KVS3>0</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.93</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>23</AR3> + <AR4>25</AR4> + <D1R1>18</D1R1> + <D1R2>17</D1R2> + <D1R3>11</D1R3> + <D1R4>21</D1R4> + <D1L1>10</D1L1> + <D1L2>4</D1L2> + <D1L3>10</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>9</D2R2> + <D2R3>4</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>25</PR2> + <PR3>25</PR3> + <PL1>21</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>93</OUT2> + <OUT3>89</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>50</LS3> + <LS4>75</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SyBon </name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>4</KVS2> + <KVS3>0</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.93</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>23</AR3> + <AR4>25</AR4> + <D1R1>18</D1R1> + <D1R2>17</D1R2> + <D1R3>11</D1R3> + <D1R4>21</D1R4> + <D1L1>13</D1L1> + <D1L2>4</D1L2> + <D1L3>13</D1L3> + <D1L4>0</D1L4> + <D2R1>13</D2R1> + <D2R2>9</D2R2> + <D2R3>4</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>6</RR2> + <RR3>4</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>25</PR2> + <PR3>25</PR3> + <PL1>21</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>93</OUT2> + <OUT3>89</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>30</LS2> + <LS3>50</LS3> + <LS4>75</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SyBon*</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>63</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>6</Ratio3> + <Ratio4>4.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.1</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>63</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.2</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>63</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.3</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>30</Speed> + <Delay>99</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>1</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>18</D1R1> + <D1R2>12</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>7</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.4</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>30</Speed> + <Delay>99</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>14.13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>17</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>7</D2R2> + <D2R3>0</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>15</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>92</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.5</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.6</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.7</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>25</D1R2> + <D1R3>31</D1R3> + <D1R4>6</D1R4> + <D1L1>12</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>18</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>25</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.8</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>23</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>42</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>19</D1R2> + <D1R3>12</D1R3> + <D1R4>31</D1R4> + <D1L1>6</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>0</D2R3> + <D2R4>31</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm.9</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>8</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>21.2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>19</D1R2> + <D1R3>12</D1R3> + <D1R4>31</D1R4> + <D1L1>6</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>10</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>0</D2R3> + <D2R4>31</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm10</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1.41</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>26</AR4> + <D1R1>16</D1R1> + <D1R2>31</D1R2> + <D1R3>26</D1R3> + <D1R4>21</D1R4> + <D1L1>0</D1L1> + <D1L2>10</D1L2> + <D1L3>4</D1L3> + <D1L4>9</D1L4> + <D2R1>31</D2R1> + <D2R2>16</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>74</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm11</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>36</Speed> + <Delay>28</Delay> + <PModDepth>2</PModDepth> + <AModDepth>77</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.73</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>18.37</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>16</D1R1> + <D1R2>20</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>6</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>0</D2R3> + <D2R4>25</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>45</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm12</name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>63</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>99</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm13</name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>63</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>24</AR4> + <D1R1>19</D1R1> + <D1R2>24</D1R2> + <D1R3>21</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>22</D2R2> + <D2R3>12</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>66</OUT3> + <OUT4>97</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm14</name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>17</D1R1> + <D1R2>24</D1R2> + <D1R3>24</D1R3> + <D1R4>24</D1R4> + <D1L1>0</D1L1> + <D1L2>10</D1L2> + <D1L3>9</D1L3> + <D1L4>15</D1L4> + <D2R1>12</D2R1> + <D2R2>14</D2R2> + <D2R3>13</D2R3> + <D2R4>31</D2R4> + <RR1>11</RR1> + <RR2>11</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>53</OUT2> + <OUT3>94</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>45</LS2> + <LS3>67</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm15</name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.87</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>20</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>15</D1R1> + <D1R2>7</D1R2> + <D1R3>12</D1R3> + <D1R4>30</D1R4> + <D1L1>7</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>22</D2R2> + <D2R3>31</D2R3> + <D2R4>8</D2R4> + <RR1>7</RR1> + <RR2>15</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>97</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>62</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>98</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SynthDrm16</name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>44</Delay> + <PModDepth>20</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>2</DET4> + <eg> + <AR1>28</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>28</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>10</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>12</D1L4> + <D2R1>13</D2R1> + <D2R2>31</D2R2> + <D2R3>13</D2R3> + <D2R4>9</D2R4> + <RR1>2</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>52</OUT2> + <OUT3>93</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>30</LS1> + <LS2>30</LS2> + <LS3>50</LS3> + <LS4>50</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>50</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tibet Drum</name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>4</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>12</D1R1> + <D1R2>9</D1R2> + <D1R3>31</D1R3> + <D1R4>7</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>95</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timbale..1</name> + <prog>79</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>11</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>24</D1R2> + <D1R3>9</D1R3> + <D1R4>1</D1R4> + <D1L1>0</D1L1> + <D1L2>10</D1L2> + <D1L3>11</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>9</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>87</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timbale..2</name> + <prog>80</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>2</Speed> + <Delay>0</Delay> + <PModDepth>95</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.88</Ratio2> + <Ratio3>14.45</Ratio3> + <Ratio4>1.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>32</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>52</FixRange3> + <FixRange4>18</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>13</D1R2> + <D1R3>17</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>60</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>50</LS3> + <LS4>19</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timbales *</name> + <prog>81</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>7</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.62</Ratio2> + <Ratio3>0.88</Ratio3> + <Ratio4>0.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>17</D1R2> + <D1R3>18</D1R3> + <D1R4>15</D1R4> + <D1L1>0</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>12</D2R3> + <D2R4>8</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>79</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>80</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timpani *</name> + <prog>82</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>22.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>17</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>7</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>60</OUT2> + <OUT3>82</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timpani </name> + <prog>83</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>12</D1R1> + <D1R2>19</D1R2> + <D1R3>7</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>63</OUT3> + <OUT4>55</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timpani..1</name> + <prog>84</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>15</D1R3> + <D1R4>18</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>8</D2R2> + <D2R3>7</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>79</OUT3> + <OUT4>61</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Timpani..2</name> + <prog>85</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>8.24</Ratio2> + <Ratio3>11.46</Ratio3> + <Ratio4>2.31</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>12</FixRange2> + <FixRange3>26</FixRange3> + <FixRange4>13</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>12</D1R2> + <D1R3>14</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>4</D1L2> + <D1L3>0</D1L3> + <D1L4>14</D1L4> + <D2R1>10</D2R1> + <D2R2>16</D2R2> + <D2R3>10</D2R3> + <D2R4>10</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>23</PR2> + <PR3>35</PR3> + <PL1>46</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>52</OUT2> + <OUT3>81</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom 1</name> + <prog>86</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>37</PR2> + <PR3>38</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>94</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom 2</name> + <prog>87</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>8.65</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>20</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>37</PR2> + <PR3>38</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>94</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom 3</name> + <prog>88</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.62</Ratio2> + <Ratio3>0.62</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>37</PR2> + <PR3>38</PR3> + <PL1>44</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>94</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom 4</name> + <prog>89</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.62</Ratio2> + <Ratio3>0.62</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>24</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>6</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>5</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>37</PR2> + <PR3>38</PR3> + <PL1>44</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>55</OUT2> + <OUT3>94</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>19</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom 4*</name> + <prog>90</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>0</KVS2> + <KVS3>6</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.78</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>22</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>27</D2R2> + <D2R3>16</D2R3> + <D2R4>23</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>0</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom Tom..1</name> + <prog>91</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.78</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>1.73</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>22</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>27</D2R2> + <D2R3>16</D2R3> + <D2R4>26</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>71</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom Tom..2</name> + <prog>92</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>0.78</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>21</AR2> + <AR3>24</AR3> + <AR4>24</AR4> + <D1R1>22</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>27</D2R2> + <D2R3>16</D2R3> + <D2R4>26</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom Tom..3</name> + <prog>93</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>13</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>19</D1R2> + <D1R3>13</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>10</D1L4> + <D2R1>15</D2R1> + <D2R2>10</D2R2> + <D2R3>12</D2R3> + <D2R4>12</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>89</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>31</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom Tom..4</name> + <prog>94</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>7</Speed> + <Delay>0</Delay> + <PModDepth>81</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W6</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>22</D1R2> + <D1R3>11</D1R3> + <D1R4>16</D1R4> + <D1L1>0</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>64</PR2> + <PR3>67</PR3> + <PL1>22</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>99</OUT2> + <OUT3>60</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>59</LS3> + <LS4>53</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tom-Pany </name> + <prog>95</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>6</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Drum </name> + <prog>96</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>70</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wood Drum*</name> + <prog>97</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-1</DET1> + <DET2>-2</DET2> + <DET3>0</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>16</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>12</D1R2> + <D1R3>22</D1R3> + <D1R4>22</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>3</D1L3> + <D1L4>5</D1L4> + <D2R1>9</D2R1> + <D2R2>12</D2R2> + <D2R3>15</D2R3> + <D2R4>21</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>63</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>XyloSpring</name> + <prog>98</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>255</FixRange1> + <FixRange2>255</FixRange2> + <FixRange3>255</FixRange3> + <FixRange4>255</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>11</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>93</PR1> + <PR2>72</PR2> + <PR3>99</PR3> + <PL1>67</PL1> + <PL2>6</PL2> + <PL3>0</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>0</OUT2> + <OUT3>0</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>SUS</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>0</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bass Drum3</name> + <prog>4</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Other</subcategoryName> + <lbank>6</lbank> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>81</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>12</Ratio1> + <Ratio2>12</Ratio2> + <Ratio3>20.41</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>80</FixRange1> + <FixRange2>80</FixRange2> + <FixRange3>64</FixRange3> + <FixRange4>80</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>21</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cabassa *</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>89</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>22.49</Ratio1> + <Ratio2>22.81</Ratio2> + <Ratio3>12</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>80</FixRange1> + <FixRange2>83</FixRange2> + <FixRange3>96</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>13</D1R2> + <D1R3>13</D1R3> + <D1R4>21</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Maracas *</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>7.02</Ratio2> + <Ratio3>7</Ratio3> + <Ratio4>13</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>16</D1R2> + <D1R3>11</D1R3> + <D1R4>23</D1R4> + <D1L1>0</D1L1> + <D1L2>8</D1L2> + <D1L3>8</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>77</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>10</LS2> + <LS3>12</LS3> + <LS4>28</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Metalimba </name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>7.85</Ratio1> + <Ratio2>12.56</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1.31</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>105</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>53</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>0</D1R2> + <D1R3>18</D1R3> + <D1R4>19</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>69</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tambourin*</name> + <prog>3</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>NOISES</categoryName> + <hbank>6</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Noises</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>17</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>2</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Airplane.1</name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2.82</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2.82</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>19</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>18</D1R1> + <D1R2>18</D1R2> + <D1R3>4</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>17</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>2</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Airplane.2</name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>55</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>40</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>27.57</Ratio1> + <Ratio2>5.19</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>47</FixRange1> + <FixRange2>96</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W6</OSW2> + <OSW3>W1</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>71</OUT2> + <OUT3>58</OUT3> + <OUT4>46</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Alarm Call</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>3</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2.06</Ratio1> + <Ratio2>1.66</Ratio2> + <Ratio3>1.67</Ratio3> + <Ratio4>2.06</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>13</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>17</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W3</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>20</AR1> + <AR2>25</AR2> + <AR3>15</AR3> + <AR4>30</AR4> + <D1R1>21</D1R1> + <D1R2>7</D1R2> + <D1R3>10</D1R3> + <D1R4>5</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>8</LS2> + <LS3>6</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>3</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>43</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Alien 3 </name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>50</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>3</DET3> + <DET4>2</DET4> + <eg> + <AR1>21</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>10</AR4> + <D1R1>4</D1R1> + <D1R2>16</D1R2> + <D1R3>15</D1R3> + <D1R4>12</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>1</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>44</OUT2> + <OUT3>70</OUT3> + <OUT4>40</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Alien Chat</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.62</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>8.24</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>29</AR4> + <D1R1>19</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>8</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>87</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Artofnoiz*</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>5.19</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>12</AR2> + <AR3>10</AR3> + <AR4>7</AR4> + <D1R1>27</D1R1> + <D1R2>27</D1R2> + <D1R3>27</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>13</D2R4> + <RR1>13</RR1> + <RR2>13</RR2> + <RR3>13</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AutoDecent</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>64</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>6.92</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>18</AR4> + <D1R1>9</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>83</OUT3> + <OUT4>48</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AutoStorm1</name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>80</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>17</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>6.92</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>18</AR2> + <AR3>24</AR3> + <AR4>15</AR4> + <D1R1>9</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>9</D2R1> + <D2R2>9</D2R2> + <D2R3>9</D2R3> + <D2R4>9</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>83</OUT3> + <OUT4>51</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>AutoStorm2</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>89</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>35</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>27</D1R1> + <D1R2>27</D1R2> + <D1R3>28</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>11</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>12</D2R3> + <D2R4>12</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>11</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Big Belch </name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>80</PModDepth> + <AModDepth>94</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>0.71</Ratio2> + <Ratio3>25.95</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>14</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>99</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>40</LS2> + <LS3>10</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>51</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Birds </name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>35</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>4.24</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>-2</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>25</AR2> + <AR3>19</AR3> + <AR4>30</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>95</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>35</LS2> + <LS3>0</LS3> + <LS4>9</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>6</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>61</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>29</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BlendOrgan</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>5</KVS2> + <KVS3>2</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>6</D1R2> + <D1R3>21</D1R3> + <D1R4>4</D1R4> + <D1L1>12</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>2</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>21</D2R3> + <D2R4>4</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Blow Up </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>17</Speed> + <Delay>0</Delay> + <PModDepth>73</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>20.41</Ratio3> + <Ratio4>9.42</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>28</D2R3> + <D2R4>27</D2R4> + <RR1>13</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>58</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Boingggggg</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>52</Speed> + <Delay>0</Delay> + <PModDepth>55</PModDepth> + <AModDepth>73</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>16.96</Ratio2> + <Ratio3>25.95</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>13</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>6</D1L4> + <D2R1>15</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>57</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>2</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BrokWindow</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>50</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>67</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>0.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>24</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>23</AR4> + <D1R1>13</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>13</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>0</OUT2> + <OUT3>65</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Bubbly </name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>19</Speed> + <Delay>70</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>14.22</Ratio1> + <Ratio2>19.21</Ratio2> + <Ratio3>11.13</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>17</FixRange1> + <FixRange2>26</FixRange2> + <FixRange3>23</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>95</OUT2> + <OUT3>58</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Busy *</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>15</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>52</OUT2> + <OUT3>64</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Busy.....1</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>15</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Busy.....2</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>16</PModDepth> + <AModDepth>84</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.87</Ratio1> + <Ratio2>7.85</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>2</DET4> + <eg> + <AR1>16</AR1> + <AR2>28</AR2> + <AR3>28</AR3> + <AR4>26</AR4> + <D1R1>12</D1R1> + <D1R2>31</D1R2> + <D1R3>16</D1R3> + <D1R4>16</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>31</D2R2> + <D2R3>3</D2R3> + <D2R4>17</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Choo Choo </name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>42</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chopper..1</name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>51</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>6</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.78</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>86</OUT2> + <OUT3>78</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Chopper..2</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>19.47</Ratio1> + <Ratio2>13.12</Ratio2> + <Ratio3>17.17</Ratio3> + <Ratio4>15.11</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>93</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>95</FixRange3> + <FixRange4>18</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>31</AR2> + <AR3>28</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>90</OUT2> + <OUT3>82</OUT3> + <OUT4>90</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cricket *</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>49</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.41</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>13</AR1> + <AR2>13</AR2> + <AR3>13</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>54</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Diving Fly</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>85</Speed> + <Delay>0</Delay> + <PModDepth>45</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>25.95</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>3</D1R2> + <D1R3>10</D1R3> + <D1R4>8</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>9</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>56</OUT2> + <OUT3>73</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Dynamite </name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>15</AR2> + <AR3>19</AR3> + <AR4>15</AR4> + <D1R1>4</D1R1> + <D1R2>6</D1R2> + <D1R3>21</D1R3> + <D1R4>2</D1R4> + <D1L1>14</D1L1> + <D1L2>12</D1L2> + <D1L3>9</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>18</D2R2> + <D2R3>21</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>58</OUT2> + <OUT3>62</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EarthQuake</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.83</Ratio2> + <Ratio3>3.18</Ratio3> + <Ratio4>3.62</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>18</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>23</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>11</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>18</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>76</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>3</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Earthquake</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>12</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.83</Ratio2> + <Ratio3>3.18</Ratio3> + <Ratio4>4.81</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>11</FixRange3> + <FixRange4>21</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>23</AR1> + <AR2>21</AR2> + <AR3>16</AR3> + <AR4>23</AR4> + <D1R1>7</D1R1> + <D1R2>6</D1R2> + <D1R3>11</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>14</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>5</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>18</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>86</OUT2> + <OUT3>76</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>3</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Earthquake*</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>13</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>93</OUT3> + <OUT4>43</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>0</LS2> + <LS3>10</LS3> + <LS4>35</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>40</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Eng Siren </name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>18</AR2> + <AR3>18</AR3> + <AR4>27</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>3</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>8</D2R1> + <D2R2>9</D2R2> + <D2R3>11</D2R3> + <D2R4>7</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>67</OUT2> + <OUT3>85</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>0</LS2> + <LS3>75</LS3> + <LS4>77</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Excuse Me </name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.68</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1.12</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>11</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>17</AR1> + <AR2>19</AR2> + <AR3>13</AR3> + <AR4>31</AR4> + <D1R1>13</D1R1> + <D1R2>8</D1R2> + <D1R3>3</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>8</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>81</OUT2> + <OUT3>91</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-10</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Exo/Bird *</name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>71</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>16</AR1> + <AR2>16</AR2> + <AR3>16</AR3> + <AR4>16</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>44</OUT1> + <OUT2>99</OUT2> + <OUT3>78</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Explosion </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>57</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>2</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>14</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>8</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FaucetDrip</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>20</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.25</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>28</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>31</D1R3> + <D1R4>10</D1R4> + <D1L1>14</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>73</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>5</LS3> + <LS4>48</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>54</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Feedback *</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>57</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>89</OUT2> + <OUT3>67</OUT3> + <OUT4>73</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>50</LS2> + <LS3>59</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>99</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>45</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Flight Sim</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.48</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>26</AR2> + <AR3>15</AR3> + <AR4>15</AR4> + <D1R1>19</D1R1> + <D1R2>26</D1R2> + <D1R3>26</D1R3> + <D1R4>13</D1R4> + <D1L1>15</D1L1> + <D1L2>10</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>5</D2R2> + <D2R3>4</D2R3> + <D2R4>5</D2R4> + <RR1>7</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>54</LS2> + <LS3>19</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gizmo *</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1.25</Ratio3> + <Ratio4>1.75</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>20</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>75</OUT2> + <OUT3>78</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GrandPrix*</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>97</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>52</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>15</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>11</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>11</D2R4> + <RR1>15</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>97</OUT2> + <OUT3>76</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GuiRoach::</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>39</Speed> + <Delay>54</Delay> + <PModDepth>27</PModDepth> + <AModDepth>68</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>3.46</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>48</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W8</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>2</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>2</AR1> + <AR2>25</AR2> + <AR3>1</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>11</D1R2> + <D1R3>16</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V48</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>24</LS3> + <LS4>71</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gurgle </name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>16.96</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>4</D1R1> + <D1R2>6</D1R2> + <D1R3>21</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>22</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>48</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hard Rain </name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2.82</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>9</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>81</OUT1> + <OUT2>19</OUT2> + <OUT3>90</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Harley Hog</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>0</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>21</AR2> + <AR3>7</AR3> + <AR4>31</AR4> + <D1R1>19</D1R1> + <D1R2>18</D1R2> + <D1R3>19</D1R3> + <D1R4>31</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>18</D2R1> + <D2R2>18</D2R2> + <D2R3>18</D2R3> + <D2R4>24</D2R4> + <RR1>8</RR1> + <RR2>8</RR2> + <RR3>8</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>52</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Heart Beat</name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>51</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>91</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>7</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>13.84</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>14</AR3> + <AR4>13</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>1</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>99</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>10</LS1> + <LS2>40</LS2> + <LS3>10</LS3> + <LS4>40</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Helicopter</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>56</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>50</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>10</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>55</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hi Alarm </name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>58</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>80</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>12.72</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>5.19</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>21</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>18</D1R1> + <D1R2>7</D1R2> + <D1R3>12</D1R3> + <D1R4>20</D1R4> + <D1L1>0</D1L1> + <D1L2>14</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>16</D2R1> + <D2R2>0</D2R2> + <D2R3>17</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>15</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>98</OUT1> + <OUT2>51</OUT2> + <OUT3>88</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>46</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Hole in 1 </name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>47</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>8.48</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>8.48</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>7</AR2> + <AR3>31</AR3> + <AR4>9</AR4> + <D1R1>31</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>5</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>12</D1L4> + <D2R1>0</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>6</D2R4> + <RR1>15</RR1> + <RR2>4</RR2> + <RR3>15</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>63</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>House Fly </name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>42</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3.46</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4.71</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>14</AR1> + <AR2>18</AR2> + <AR3>15</AR3> + <AR4>18</AR4> + <D1R1>12</D1R1> + <D1R2>16</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>13</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>9</RR3> + <RR4>12</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>61</OUT2> + <OUT3>82</OUT3> + <OUT4>51</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>HowlAtMoon</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>67</Delay> + <PModDepth>32</PModDepth> + <AModDepth>74</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>3</EBS2> + <EBS3>1</EBS3> + <EBS4>3</EBS4> + <KVS1>0</KVS1> + <KVS2>7</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>4.32</Ratio1> + <Ratio2>4.75</Ratio2> + <Ratio3>19.03</Ratio3> + <Ratio4>16.3</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>24</FixRange1> + <FixRange2>44</FixRange2> + <FixRange3>72</FixRange3> + <FixRange4>41</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>1</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>2</AR2> + <AR3>12</AR3> + <AR4>8</AR4> + <D1R1>4</D1R1> + <D1R2>9</D1R2> + <D1R3>29</D1R3> + <D1R4>13</D1R4> + <D1L1>11</D1L1> + <D1L2>5</D1L2> + <D1L3>7</D1L3> + <D1L4>15</D1L4> + <D2R1>14</D2R1> + <D2R2>10</D2R2> + <D2R3>12</D2R3> + <D2R4>23</D2R4> + <RR1>2</RR1> + <RR2>8</RR2> + <RR3>13</RR3> + <RR4>7</RR4> + <SHFT1>V12</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>V12</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>0</PR1> + <PR2>0</PR2> + <PR3>0</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>30</OUT1> + <OUT2>99</OUT2> + <OUT3>75</OUT3> + <OUT4>9</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>44</LS1> + <LS2>37</LS2> + <LS3>12</LS3> + <LS4>93</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>11</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>38</PortaTime> + <FSW>SUS</FSW> + <FCVolume>81</FCVolume> + <FCPitch>21</FCPitch> + <FCAmplitude>28</FCAmplitude> + <MWPitch>41</MWPitch> + <MWAmplitude>31</MWAmplitude> + <BCPitch>81</BCPitch> + <BCAmplitude>47</BCAmplitude> + <BCPitchBias>37</BCPitchBias> + <BCEGBias>27</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>Lil'Birdie</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>56</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>39</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.73</Ratio1> + <Ratio2>7.85</Ratio2> + <Ratio3>1.73</Ratio3> + <Ratio4>0.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>55</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Lo Alarm </name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>24</Speed> + <Delay>6</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2.16</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>0</D1R3> + <D1R4>4</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>3</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>2</RR2> + <RR3>11</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V12</SHFT2> + <SHFT3>V48</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>58</OUT2> + <OUT3>68</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>21</LS2> + <LS3>12</LS3> + <LS4>15</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MT:Apr'88 </name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>64</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>0</KVS2> + <KVS3>5</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>-3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>31</AR3> + <AR4>26</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>21</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>3</D2R1> + <D2R2>8</D2R2> + <D2R3>31</D2R3> + <D2R4>18</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MachineGun</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MalibuNite</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>33</Speed> + <Delay>0</Delay> + <PModDepth>53</PModDepth> + <AModDepth>28</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.62</Ratio1> + <Ratio2>3.93</Ratio2> + <Ratio3>11.36</Ratio3> + <Ratio4>0.93</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>10</FixRange1> + <FixRange2>23</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>15</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>1</AR1> + <AR2>1</AR2> + <AR3>1</AR3> + <AR4>7</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>17</D1R4> + <D1L1>10</D1L1> + <D1L2>9</D1L2> + <D1L3>8</D1L3> + <D1L4>9</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V24</SHFT2> + <SHFT3>V24</SHFT3> + <SHFT4>V12</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>98</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-4</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>30</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>1</ReverbRate> + </function> + <name>Med Musak </name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.68</Ratio2> + <Ratio3>3.14</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>11</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>1</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>14</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>12</D2R4> + <RR1>15</RR1> + <RR2>9</RR2> + <RR3>15</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>99</OUT2> + <OUT3>62</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>12</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Mouse-Tom </name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.57</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>22</AR1> + <AR2>20</AR2> + <AR3>23</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>18</D1R2> + <D1R3>20</D1R3> + <D1R4>31</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>19</D2R1> + <D2R2>19</D2R2> + <D2R3>19</D2R3> + <D2R4>19</D2R4> + <RR1>15</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>86</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-8</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Mr.Mr.Noiz</name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.57</Ratio1> + <Ratio2>1.41</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>30</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>18</D1R2> + <D1R3>20</D1R3> + <D1R4>31</D1R4> + <D1L1>9</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>19</D2R1> + <D2R2>19</D2R2> + <D2R3>19</D2R3> + <D2R4>19</D2R4> + <RR1>15</RR1> + <RR2>2</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>86</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>11</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Noise Shot</name> + <prog>55</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>79</Speed> + <Delay>46</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W4</OSW2> + <OSW3>W6</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>8</AR2> + <AR3>11</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>9</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ofthewall*</name> + <prog>56</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>14</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>7</KVS2> + <KVS3>7</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>3.5</Ratio1> + <Ratio2>7.75</Ratio2> + <Ratio3>3.68</Ratio3> + <Ratio4>10.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>no</FIX4> + <FixRange1>120</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>19</FixRange3> + <FixRange4>64</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-1</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>25</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>8</D2R2> + <D2R3>10</D2R3> + <D2R4>2</D2R4> + <RR1>3</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>99</LS2> + <LS3>90</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-9</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>55</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OldClock </name> + <prog>57</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>16</Speed> + <Delay>0</Delay> + <PModDepth>89</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>15</AR4> + <D1R1>2</D1R1> + <D1R2>3</D1R2> + <D1R3>4</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>13</D1L3> + <D1L4>14</D1L4> + <D2R1>2</D2R1> + <D2R2>3</D2R2> + <D2R3>2</D2R3> + <D2R4>9</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>98</OUT3> + <OUT4>60</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OutOfTune </name> + <prog>58</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>10</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>2</AR1> + <AR2>31</AR2> + <AR3>2</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>31</D2R1> + <D2R2>0</D2R2> + <D2R3>31</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>1</RR2> + <RR3>6</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>74</PR1> + <PR2>2</PR2> + <PR3>27</PR3> + <PL1>0</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>82</OUT2> + <OUT3>90</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Passing By</name> + <prog>59</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>16</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>93</OUT3> + <OUT4>43</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pull Over </name> + <prog>60</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>46</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>16.96</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>25.95</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W7</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>29</AR1> + <AR2>13</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>0</OUT2> + <OUT3>99</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>R2-D2 *</name> + <prog>61</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>60</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>53</OUT2> + <OUT3>91</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Racing Car</name> + <prog>62</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>50</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>86</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>16.87</Ratio1> + <Ratio2>3.67</Ratio2> + <Ratio3>19.56</Ratio3> + <Ratio4>13.56</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>20</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>62</FixRange3> + <FixRange4>25</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>21</AR2> + <AR3>11</AR3> + <AR4>3</AR4> + <D1R1>24</D1R1> + <D1R2>9</D1R2> + <D1R3>5</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>2</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>97</OUT2> + <OUT3>51</OUT3> + <OUT4>81</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RADIATION?</name> + <prog>63</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>85</Speed> + <Delay>0</Delay> + <PModDepth>45</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.71</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.46</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>44</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Rain Storm</name> + <prog>64</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>81</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>10.59</Ratio1> + <Ratio2>1.81</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>18.77</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>66</FixRange1> + <FixRange2>21</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>85</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>18</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>31</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>6</RR2> + <RR3>5</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>0</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Refs.Wisl*</name> + <prog>65</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>41</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>19</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>24</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>66</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Repeater.1</name> + <prog>66</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>41</Speed> + <Delay>61</Delay> + <PModDepth>84</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>19</AR4> + <D1R1>4</D1R1> + <D1R2>4</D1R2> + <D1R3>4</D1R3> + <D1R4>24</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>55</OUT2> + <OUT3>97</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Repeater.2</name> + <prog>67</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>51</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>1</DET4> + <eg> + <AR1>22</AR1> + <AR2>22</AR2> + <AR3>22</AR3> + <AR4>19</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>10</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>89</OUT1> + <OUT2>73</OUT2> + <OUT3>97</OUT3> + <OUT4>88</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Repeater.3</name> + <prog>68</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>64</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>1</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>21</AR3> + <AR4>31</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>12</D2R3> + <D2R4>19</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Repeater.4</name> + <prog>69</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>27</AR1> + <AR2>3</AR2> + <AR3>19</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>27</D1R2> + <D1R3>27</D1R3> + <D1R4>27</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>86</OUT2> + <OUT3>81</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Repeater.5</name> + <prog>70</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>88</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>50</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>8.48</Ratio3> + <Ratio4>8.48</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>57</OUT3> + <OUT4>52</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ringing..1</name> + <prog>71</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>59</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>60</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>10</Ratio1> + <Ratio2>10</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>2</RR2> + <RR3>2</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>57</OUT3> + <OUT4>28</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ringing..2</name> + <prog>72</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>72</PModDepth> + <AModDepth>60</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>12</AR2> + <AR3>31</AR3> + <AR4>10</AR4> + <D1R1>6</D1R1> + <D1R2>6</D1R2> + <D1R3>6</D1R3> + <D1R4>6</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>91</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RiseDecent</name> + <prog>73</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>3</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>23</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>98</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>3</PortaTime> + <FSW>SUS</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand1</name> + <prog>74</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>28</Delay> + <PModDepth>19</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>17</AR2> + <AR3>18</AR3> + <AR4>12</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>4</D1R4> + <D1L1>9</D1L1> + <D1L2>9</D1L2> + <D1L3>9</D1L3> + <D1L4>9</D1L4> + <D2R1>2</D2R1> + <D2R2>2</D2R2> + <D2R3>2</D2R3> + <D2R4>2</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>53</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>54</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>8</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand2</name> + <prog>75</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>95</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand3</name> + <prog>76</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>0</RR2> + <RR3>0</RR3> + <RR4>0</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>60</OUT2> + <OUT3>66</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>33</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand4</name> + <prog>77</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>0</RR2> + <RR3>0</RR3> + <RR4>0</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>78</OUT2> + <OUT3>64</OUT3> + <OUT4>50</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>33</LS2> + <LS3>27</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand5</name> + <prog>78</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>10</D1R2> + <D1R3>8</D1R3> + <D1R4>2</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>10</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>96</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand6</name> + <prog>79</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>6</KVS2> + <KVS3>3</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>23</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>5</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>98</OUT3> + <OUT4>92</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>MONO</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>3</PortaTime> + <FSW>SUS</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand7</name> + <prog>80</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>95</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>82</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand8</name> + <prog>81</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>9</Delay> + <PModDepth>4</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>28</D1R1> + <D1R2>11</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>10</D1L1> + <D1L2>12</D1L2> + <D1L3>1</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>3</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>95</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>14</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>RubberBand9</name> + <prog>82</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>88</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>10.38</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>13</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>6</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>85</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SCM Writer</name> + <prog>83</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>82</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.74</Ratio2> + <Ratio3>5.4</Ratio3> + <Ratio4>8.93</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>20</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>23</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>29</AR4> + <D1R1>17</D1R1> + <D1R2>12</D1R2> + <D1R3>13</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>12</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>7</D2R1> + <D2R2>6</D2R2> + <D2R3>8</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>3</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>93</OUT2> + <OUT3>94</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Saron Gam </name> + <prog>84</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>10.59</Ratio2> + <Ratio3>22.92</Ratio3> + <Ratio4>11.02</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>52</FixRange3> + <FixRange4>70</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>3</AR1> + <AR2>23</AR2> + <AR3>23</AR3> + <AR4>16</AR4> + <D1R1>9</D1R1> + <D1R2>14</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>15</RR1> + <RR2>13</RR2> + <RR3>10</RR3> + <RR4>13</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Shore Wave</name> + <prog>85</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>10.59</Ratio2> + <Ratio3>22.92</Ratio3> + <Ratio4>11.02</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>52</FixRange3> + <FixRange4>70</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>3</AR1> + <AR2>23</AR2> + <AR3>23</AR3> + <AR4>16</AR4> + <D1R1>5</D1R1> + <D1R2>14</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>7</RR2> + <RR3>4</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Shore Wv2 </name> + <prog>86</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>13</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>14</AR2> + <AR3>16</AR3> + <AR4>14</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>93</OUT3> + <OUT4>43</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sick Siren</name> + <prog>87</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>42</PModDepth> + <AModDepth>60</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.32</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1.23</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>118</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>25</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>21</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>15</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>99</OUT2> + <OUT3>86</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>99</LS1> + <LS2>2</LS2> + <LS3>0</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space BUG?</name> + <prog>88</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>10</Speed> + <Delay>8</Delay> + <PModDepth>45</PModDepth> + <AModDepth>60</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>0.81</Ratio3> + <Ratio4>1.37</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>13</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>20</AR1> + <AR2>14</AR2> + <AR3>10</AR3> + <AR4>22</AR4> + <D1R1>8</D1R1> + <D1R2>9</D1R2> + <D1R3>6</D1R3> + <D1R4>10</D1R4> + <D1L1>8</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>5</D2R1> + <D2R2>3</D2R2> + <D2R3>5</D2R3> + <D2R4>12</D2R4> + <RR1>4</RR1> + <RR2>2</RR2> + <RR3>4</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>94</PR1> + <PR2>99</PR2> + <PR3>18</PR3> + <PL1>21</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>89</OUT2> + <OUT3>90</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>3</LS2> + <LS3>0</LS3> + <LS4>3</LS4> + </scaling> + <function> + <Transpose>3</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space Gong</name> + <prog>89</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>57</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>28</AR4> + <D1R1>4</D1R1> + <D1R2>10</D1R2> + <D1R3>9</D1R3> + <D1R4>8</D1R4> + <D1L1>13</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>13</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>31</D2R3> + <D2R4>31</D2R4> + <RR1>10</RR1> + <RR2>10</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space Gun </name> + <prog>90</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SIXTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>50</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.57</Ratio2> + <Ratio3>2.82</Ratio3> + <Ratio4>3.14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W7</OSW3> + <OSW4>W8</OSW4> + <DET1>1</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>6</AR2> + <AR3>11</AR3> + <AR4>5</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>2</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>1</LS1> + <LS2>2</LS2> + <LS3>3</LS3> + <LS4>96</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>60</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space Talk</name> + <prog>91</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>75</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W1</OSW2> + <OSW3>W6</OSW3> + <OSW4>W2</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>25</AR2> + <AR3>25</AR3> + <AR4>25</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>15</D2R2> + <D2R3>15</D2R3> + <D2R4>15</D2R4> + <RR1>2</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>98</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>5</LS2> + <LS3>5</LS3> + <LS4>5</LS4> + </scaling> + <function> + <Transpose>6</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space Vibe</name> + <prog>92</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>33</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>6</AR1> + <AR2>4</AR2> + <AR3>6</AR3> + <AR4>4</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space....1</name> + <prog>93</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>47</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>6</Ratio1> + <Ratio2>9</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>3</AR2> + <AR3>9</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space....2</name> + <prog>94</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>43</Speed> + <Delay>65</Delay> + <PModDepth>11</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3.14</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>1</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>28</AR1> + <AR2>4</AR2> + <AR3>21</AR3> + <AR4>25</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>21</D1R3> + <D1R4>18</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>4</D2R1> + <D2R2>31</D2R2> + <D2R3>9</D2R3> + <D2R4>6</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>10</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>74</OUT2> + <OUT3>93</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space....3</name> + <prog>95</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>25</AR1> + <AR2>6</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>3</D1R1> + <D1R2>4</D1R2> + <D1R3>29</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>12</D2R1> + <D2R2>7</D2R2> + <D2R3>21</D2R3> + <D2R4>21</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Space....4</name> + <prog>96</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>9</RR2> + <RR3>10</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>54</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpaceBirds</name> + <prog>97</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>13</Delay> + <PModDepth>14</PModDepth> + <AModDepth>30</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>6.28</Ratio3> + <Ratio4>23.55</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>5</AR1> + <AR2>20</AR2> + <AR3>21</AR3> + <AR4>4</AR4> + <D1R1>21</D1R1> + <D1R2>20</D1R2> + <D1R3>3</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>11</D1L2> + <D1L3>6</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>96</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>36</LS2> + <LS3>0</LS3> + <LS4>34</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>Spc Midiot</name> + <prog>98</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>25</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>3</KVS2> + <KVS3>2</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>3.06</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>17</AR1> + <AR2>20</AR2> + <AR3>22</AR3> + <AR4>20</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>8</D2R2> + <D2R3>9</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>99</OUT3> + <OUT4>82</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>43</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SteelPan *</name> + <prog>99</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>5.19</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W6</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>20</AR2> + <AR3>20</AR3> + <AR4>18</AR4> + <D1R1>6</D1R1> + <D1R2>11</D1R2> + <D1R3>7</D1R3> + <D1R4>8</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>5</D1L3> + <D1L4>5</D1L4> + <D2R1>0</D2R1> + <D2R2>4</D2R2> + <D2R3>1</D2R3> + <D2R4>1</D2R4> + <RR1>1</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>96</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Storm Wind</name> + <prog>100</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.19</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>17</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>18</AR2> + <AR3>23</AR3> + <AR4>18</AR4> + <D1R1>21</D1R1> + <D1R2>9</D1R2> + <D1R3>8</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>10</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>83</OUT1> + <OUT2>97</OUT2> + <OUT3>51</OUT3> + <OUT4>58</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>3</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>2</LS2> + <LS3>0</LS3> + <LS4>6</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>TAP TAP<<<</name> + <prog>101</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>58</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>12.5</Ratio1> + <Ratio2>13.31</Ratio2> + <Ratio3>16.28</Ratio3> + <Ratio4>16.68</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>104</FixRange1> + <FixRange2>69</FixRange2> + <FixRange3>54</FixRange3> + <FixRange4>74</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>72</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Telephone*</name> + <prog>102</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>35</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>18.24</Ratio4> + <FIX1>yes</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>79</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W5</OSW3> + <OSW4>W7</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>18</AR1> + <AR2>31</AR2> + <AR3>10</AR3> + <AR4>12</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>3</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>36</PR2> + <PR3>17</PR3> + <PL1>37</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>84</OUT1> + <OUT2>59</OUT2> + <OUT3>52</OUT3> + <OUT4>46</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>42</LS3> + <LS4>32</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Terror! </name> + <prog>103</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>71</Speed> + <Delay>0</Delay> + <PModDepth>60</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>0.71</Ratio3> + <Ratio4>0.78</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>70</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>14</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Traffic..1</name> + <prog>104</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>95</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>3</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>2</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>50</OUT2> + <OUT3>70</OUT3> + <OUT4>72</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>14</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Traffic..2</name> + <prog>105</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>12</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1.57</Ratio3> + <Ratio4>1.57</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>19</AR1> + <AR2>15</AR2> + <AR3>31</AR3> + <AR4>21</AR4> + <D1R1>22</D1R1> + <D1R2>13</D1R2> + <D1R3>7</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>59</OUT2> + <OUT3>60</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Tug Boat </name> + <prog>106</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>74</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>20.8</Ratio1> + <Ratio2>12.12</Ratio2> + <Ratio3>8.24</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>20</FixRange1> + <FixRange2>66</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>17</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>5</D1R4> + <D1L1>0</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>3</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>89</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Typwriter*</name> + <prog>107</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>16</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>11</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>10</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>54</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>UFO Decent</name> + <prog>108</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>SAWUP</Wave> + <Speed>68</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>99</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>4</D1R2> + <D1R3>9</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>8</D2R4> + <RR1>7</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>71</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name> Uzzie </name> + <prog>109</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>67</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>99</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>8.63</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>9</AR1> + <AR2>8</AR2> + <AR3>6</AR3> + <AR4>6</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>90</OUT3> + <OUT4>68</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Water *</name> + <prog>110</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>6</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Waves....1</name> + <prog>111</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>4</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>90</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>4</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Waves....2</name> + <prog>112</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>88</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Waves....3</name> + <prog>113</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>5</Speed> + <Delay>0</Delay> + <PModDepth>66</PModDepth> + <AModDepth>85</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>13.84</Ratio2> + <Ratio3>18.84</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>10</AR3> + <AR4>30</AR4> + <D1R1>11</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>1</OUT1> + <OUT2>0</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Waves....4</name> + <prog>114</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIRST</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>9</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>7</RR1> + <RR2>1</RR2> + <RR3>3</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Waves....5</name> + <prog>115</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>7</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.41</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>13</Ratio3> + <Ratio4>10.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>64</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-1</DET2> + <DET3>2</DET3> + <DET4>3</DET4> + <eg> + <AR1>6</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>5</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>14</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>19</D2R2> + <D2R3>19</D2R3> + <D2R4>19</D2R4> + <RR1>2</RR1> + <RR2>1</RR2> + <RR3>1</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>0</OUT2> + <OUT3>64</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>83</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Wind *</name> + <prog>116</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>16</D1R2> + <D1R3>4</D1R3> + <D1R4>12</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>10</D1L3> + <D1L4>10</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>2</D2R3> + <D2R4>13</D2R4> + <RR1>12</RR1> + <RR2>4</RR2> + <RR3>10</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>85</OUT3> + <OUT4>69</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>>>WOW<< </name> + <prog>117</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SECOND</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>3.46</Ratio3> + <Ratio4>17.27</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>20</D1R2> + <D1R3>11</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>15</D2R1> + <D2R2>16</D2R2> + <D2R3>18</D2R3> + <D2R4>0</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>1</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>7</ReverbRate> + </function> + <name>WaterGlass</name> + <prog>118</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>20.5</Ratio2> + <Ratio3>8.81</Ratio3> + <Ratio4>22.81</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>81</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>83</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>29</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>15</D1R2> + <D1R3>15</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>13</D2R4> + <RR1>7</RR1> + <RR2>9</RR2> + <RR3>7</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WeirdAxe *</name> + <prog>119</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>25.95</Ratio1> + <Ratio2>10.59</Ratio2> + <Ratio3>22.92</Ratio3> + <Ratio4>11.02</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>yes</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>52</FixRange3> + <FixRange4>70</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>10</D1R1> + <D1R2>18</D1R2> + <D1R3>19</D1R3> + <D1R4>19</D1R4> + <D1L1>10</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>10</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>11</RR1> + <RR2>10</RR2> + <RR3>12</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>90</OUT1> + <OUT2>86</OUT2> + <OUT3>92</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>White Blow</name> + <prog>120</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + <deicsOnzeCategory version="1.0"> + <categoryName>OTHER</categoryName> + <hbank>7</hbank> + <deicsOnzeSubcategory version="1.0"> + <subcategoryName>Other</subcategoryName> + <lbank>0</lbank> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>17</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>7</EBS1> + <EBS2>3</EBS2> + <EBS3>3</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>13</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W5</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>-2</DET2> + <DET3>1</DET3> + <DET4>1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>7</D1R2> + <D1R3>7</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>10</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>70</OUT2> + <OUT3>99</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>120 VAC </name> + <prog>0</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>9</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>6</KVS2> + <KVS3>3</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>5.81</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>21</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W7</OSW2> + <OSW3>W2</OSW3> + <OSW4>W2</OSW4> + <DET1>-2</DET1> + <DET2>0</DET2> + <DET3>2</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>19</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>1</D2R1> + <D2R2>31</D2R2> + <D2R3>1</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>40</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>15</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Amazon </name> + <prog>1</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>1</Delay> + <PModDepth>22</PModDepth> + <AModDepth>12</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>2</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>1</KVS2> + <KVS3>0</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6.16</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>31</AR2> + <AR3>11</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>9</D1R2> + <D1R3>10</D1R3> + <D1R4>9</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>9</LS1> + <LS2>10</LS2> + <LS3>9</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>55</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ArcoGlass*</name> + <prog>2</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.87</Ratio1> + <Ratio2>8.48</Ratio2> + <Ratio3>0.87</Ratio3> + <Ratio4>9.89</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>12</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>11</D2R2> + <D2R3>13</D2R3> + <D2R4>31</D2R4> + <RR1>5</RR1> + <RR2>0</RR2> + <RR3>7</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>80</OUT1> + <OUT2>47</OUT2> + <OUT3>72</OUT3> + <OUT4>0</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Aviary </name> + <prog>3</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>24</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>11</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>10</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>64</LS2> + <LS3>39</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>99</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>BC1 GlassV</name> + <prog>4</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.49</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>9</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-2</DET4> + <eg> + <AR1>14</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>25</D1R2> + <D1R3>17</D1R3> + <D1R4>19</D1R4> + <D1L1>14</D1L1> + <D1L2>13</D1L2> + <D1L3>9</D1L3> + <D1L4>13</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>13</D2R3> + <D2R4>17</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>9</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>92</OUT3> + <OUT4>85</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>16</MWPitch> + <MWAmplitude>46</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Botl.Shff*</name> + <prog>5</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>20.99</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>15</D1R2> + <D1R3>30</D1R3> + <D1R4>8</D1R4> + <D1L1>11</D1L1> + <D1L2>11</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>7</D2R1> + <D2R2>10</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>10</RR1> + <RR2>11</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>61</OUT2> + <OUT3>99</OUT3> + <OUT4>83</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>20</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Cairo *</name> + <prog>6</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>1</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>1</EBS3> + <EBS4>3</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>20.86</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>0</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>0</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>85</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Celestial </name> + <prog>7</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>10</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>3</DET2> + <DET3>-1</DET3> + <DET4>0</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>8</D1L3> + <D1L4>8</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>4</RR1> + <RR2>3</RR2> + <RR3>4</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>94</OUT2> + <OUT3>91</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ChimeStrig</name> + <prog>8</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>42</Speed> + <Delay>72</Delay> + <PModDepth>1</PModDepth> + <AModDepth>75</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>5</KVS2> + <KVS3>6</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>16</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>10</D1R2> + <D1R3>18</D1R3> + <D1R4>27</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>10</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>4</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>82</OUT2> + <OUT3>83</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>10</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Deep Space</name> + <prog>9</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>3</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>9</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>9</AR1> + <AR2>11</AR2> + <AR3>10</AR3> + <AR4>12</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>8</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>3</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>EleChamber</name> + <prog>10</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>20</Speed> + <Delay>79</Delay> + <PModDepth>30</PModDepth> + <AModDepth>2</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>10</D1R1> + <D1R2>13</D1R2> + <D1R3>12</D1R3> + <D1R4>10</D1R4> + <D1L1>10</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Enc3rdKind</name> + <prog>11</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>50</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>9</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>6</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>20</AR1> + <AR2>31</AR2> + <AR3>20</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>3</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>86</OUT1> + <OUT2>60</OUT2> + <OUT3>86</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>0</LS2> + <LS3>30</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Etherial </name> + <prog>12</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.51</Ratio2> + <Ratio3>10.22</Ratio3> + <Ratio4>1.58</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>-1</DET1> + <DET2>1</DET2> + <DET3>2</DET3> + <DET4>-3</DET4> + <eg> + <AR1>15</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>24</AR4> + <D1R1>20</D1R1> + <D1R2>7</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>7</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>21</D2R3> + <D2R4>22</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>15</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>95</OUT1> + <OUT2>69</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>5</LS1> + <LS2>27</LS2> + <LS3>3</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>19</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>6</ReverbRate> + </function> + <name>Floot Base</name> + <prog>13</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>12</AR1> + <AR2>24</AR2> + <AR3>15</AR3> + <AR4>22</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>8</RR3> + <RR4>10</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>91</OUT2> + <OUT3>99</OUT3> + <OUT4>57</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>91</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>0</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Full Ranks</name> + <prog>14</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>97</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>20</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>6</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>3</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>71</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>FuzzyPad </name> + <prog>15</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>82</Speed> + <Delay>0</Delay> + <PModDepth>7</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2.64</Ratio2> + <Ratio3>5.12</Ratio3> + <Ratio4>8.87</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>19</FixRange2> + <FixRange3>10</FixRange3> + <FixRange4>22</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>24</AR3> + <AR4>21</AR4> + <D1R1>18</D1R1> + <D1R2>14</D1R2> + <D1R3>19</D1R3> + <D1R4>19</D1R4> + <D1L1>13</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>10</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>5</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>8</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>74</OUT2> + <OUT3>89</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Gender Gam</name> + <prog>16</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>6.92</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>112</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>1</DET1> + <DET2>-1</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>15</AR1> + <AR2>31</AR2> + <AR3>15</AR3> + <AR4>28</AR4> + <D1R1>12</D1R1> + <D1R2>10</D1R2> + <D1R3>12</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>10</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>3</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GlassHarp1</name> + <prog>17</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>1</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>24</Delay> + <PModDepth>3</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>7</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>5</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>8</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>0</DET4> + <eg> + <AR1>9</AR1> + <AR2>12</AR2> + <AR3>11</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>12</D1R2> + <D1R3>10</D1R3> + <D1R4>3</D1R4> + <D1L1>13</D1L1> + <D1L2>13</D1L2> + <D1L3>12</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>6</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>92</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>64</LS2> + <LS3>39</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>7</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>1</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GlassHarp2</name> + <prog>18</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>5</Ratio1> + <Ratio2>15</Ratio2> + <Ratio3>5</Ratio3> + <Ratio4>14.43</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>yes</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>119</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W3</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>2</DET2> + <DET3>3</DET3> + <DET4>0</DET4> + <eg> + <AR1>10</AR1> + <AR2>7</AR2> + <AR3>12</AR3> + <AR4>12</AR4> + <D1R1>8</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>7</D1R4> + <D1L1>12</D1L1> + <D1L2>9</D1L2> + <D1L3>3</D1L3> + <D1L4>10</D1L4> + <D2R1>5</D2R1> + <D2R2>4</D2R2> + <D2R3>7</D2R3> + <D2R4>4</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>39</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>GlassHarp3</name> + <prog>19</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>14</Delay> + <PModDepth>28</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>3</KVS2> + <KVS3>1</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>120</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>65</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W5</OSW2> + <OSW3>W4</OSW3> + <OSW4>W5</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>11</AR1> + <AR2>10</AR2> + <AR3>11</AR3> + <AR4>10</AR4> + <D1R1>31</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>2</D2R2> + <D2R3>0</D2R3> + <D2R4>2</D2R4> + <RR1>4</RR1> + <RR2>5</RR2> + <RR3>4</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>79</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>39</LS2> + <LS3>0</LS3> + <LS4>39</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>4</ReverbRate> + </function> + <name>HarmoPad </name> + <prog>20</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>2</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>32</Speed> + <Delay>59</Delay> + <PModDepth>2</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>0</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>0.5</Ratio1> + <Ratio2>0.5</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>9</AR2> + <AR3>22</AR3> + <AR4>9</AR4> + <D1R1>7</D1R1> + <D1R2>21</D1R2> + <D1R3>7</D1R3> + <D1R4>21</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>4</D2R2> + <D2R3>4</D2R3> + <D2R4>4</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>99</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Impression</name> + <prog>21</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>2</Delay> + <PModDepth>13</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-2</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>18</AR2> + <AR3>21</AR3> + <AR4>18</AR4> + <D1R1>12</D1R1> + <D1R2>4</D1R2> + <D1R3>3</D1R3> + <D1R4>3</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>3</D2R1> + <D2R2>1</D2R2> + <D2R3>2</D2R3> + <D2R4>1</D2R4> + <RR1>9</RR1> + <RR2>4</RR2> + <RR3>9</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>77</OUT2> + <OUT3>99</OUT3> + <OUT4>84</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jump.....1</name> + <prog>22</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>38</Speed> + <Delay>33</Delay> + <PModDepth>32</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>5</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>18</AR4> + <D1R1>22</D1R1> + <D1R2>22</D1R2> + <D1R3>22</D1R3> + <D1R4>3</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>24</D2R2> + <D2R3>0</D2R3> + <D2R4>7</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>9</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>87</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>3</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Jump.....2</name> + <prog>23</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>8.63</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W4</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>89</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>5</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>KrstlChoir</name> + <prog>24</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>1</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.5</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>9.16</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>16</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W3</OSW1> + <OSW2>W2</OSW2> + <OSW3>W3</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>14</AR1> + <AR2>11</AR2> + <AR3>15</AR3> + <AR4>31</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>7</D1R3> + <D1R4>17</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>8</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>98</OUT3> + <OUT4>79</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>KrystlPad1</name> + <prog>25</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>9</Delay> + <PModDepth>7</PModDepth> + <AModDepth>31</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>2.99</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3.08</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>10</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>11</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>12</AR1> + <AR2>19</AR2> + <AR3>28</AR3> + <AR4>12</AR4> + <D1R1>9</D1R1> + <D1R2>28</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>13</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>1</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>1</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>70</OUT3> + <OUT4>63</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>31</MWAmplitude> + <BCPitch>16</BCPitch> + <BCAmplitude>30</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>MilkBottle</name> + <prog>26</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>24</Speed> + <Delay>57</Delay> + <PModDepth>9</PModDepth> + <AModDepth>25</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>10</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>11</D1L3> + <D1L4>11</D1L4> + <D2R1>6</D2R1> + <D2R2>5</D2R2> + <D2R3>5</D2R3> + <D2R4>3</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>66</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Movement.1</name> + <prog>27</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>37</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>39</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>3</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>-1</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>11</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>9</D1R3> + <D1R4>9</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>1</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>62</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>0</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Movement.2</name> + <prog>28</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>4</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>15.89</Ratio1> + <Ratio2>17.17</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>yes</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>34</FixRange1> + <FixRange2>79</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W2</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>27</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>22</D1R1> + <D1R2>31</D1R2> + <D1R3>28</D1R3> + <D1R4>26</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>11</D1L3> + <D1L4>9</D1L4> + <D2R1>31</D2R1> + <D2R2>31</D2R2> + <D2R3>10</D2R3> + <D2R4>1</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>4</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>82</OUT1> + <OUT2>94</OUT2> + <OUT3>99</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Musicbox *</name> + <prog>29</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>1</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>1</EBS3> + <EBS4>3</EBS4> + <KVS1>2</KVS1> + <KVS2>0</KVS2> + <KVS3>0</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>20.86</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W2</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>1</DET3> + <DET4>3</DET4> + <eg> + <AR1>2</AR1> + <AR2>2</AR2> + <AR3>2</AR3> + <AR4>2</AR4> + <D1R1>13</D1R1> + <D1R2>2</D1R2> + <D1R3>2</D1R3> + <D1R4>29</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>10</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>3</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>85</OUT3> + <OUT4>65</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Obelisk </name> + <prog>30</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>72</Speed> + <Delay>42</Delay> + <PModDepth>10</PModDepth> + <AModDepth>39</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>18.37</Ratio2> + <Ratio3>11</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>2</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>4</D1R1> + <D1R2>5</D1R2> + <D1R3>3</D1R3> + <D1R4>3</D1R4> + <D1L1>4</D1L1> + <D1L2>4</D1L2> + <D1L3>4</D1L3> + <D1L4>4</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>71</OUT2> + <OUT3>93</OUT3> + <OUT4>80</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt E.T. </name> + <prog>31</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>21</Speed> + <Delay>0</Delay> + <PModDepth>21</PModDepth> + <AModDepth>35</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>3</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>4</Ratio2> + <Ratio3>8</Ratio3> + <Ratio4>25.95</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>18</AR2> + <AR3>10</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>31</D1R2> + <D1R3>31</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>5</D1L4> + <D2R1>3</D2R1> + <D2R2>14</D2R2> + <D2R3>9</D2R3> + <D2R4>31</D2R4> + <RR1>15</RR1> + <RR2>15</RR2> + <RR3>15</RR3> + <RR4>9</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>97</OUT1> + <OUT2>99</OUT2> + <OUT3>94</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Ornt Quest</name> + <prog>32</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>18.37</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>4</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>1</DET2> + <DET3>-1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>19</AR1> + <AR2>31</AR2> + <AR3>18</AR3> + <AR4>18</AR4> + <D1R1>3</D1R1> + <D1R2>19</D1R2> + <D1R3>2</D1R3> + <D1R4>6</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>21</D2R1> + <D2R2>29</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>9</RR1> + <RR2>9</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>93</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>70</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>3</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>46</LS3> + <LS4>46</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntFlight</name> + <prog>33</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>56</Speed> + <Delay>68</Delay> + <PModDepth>0</PModDepth> + <AModDepth>63</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>3</KVS2> + <KVS3>3</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>3</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>6</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>9</AR4> + <D1R1>5</D1R1> + <D1R2>10</D1R2> + <D1R3>18</D1R3> + <D1R4>3</D1R4> + <D1L1>0</D1L1> + <D1L2>0</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>2</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntSound1</name> + <prog>34</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>SQUARE</Wave> + <Speed>56</Speed> + <Delay>68</Delay> + <PModDepth>0</PModDepth> + <AModDepth>63</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>3</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>9</AR2> + <AR3>22</AR3> + <AR4>9</AR4> + <D1R1>6</D1R1> + <D1R2>13</D1R2> + <D1R3>15</D1R3> + <D1R4>3</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>1</D2R1> + <D2R2>3</D2R2> + <D2R3>4</D2R3> + <D2R4>9</D2R4> + <RR1>7</RR1> + <RR2>2</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>84</OUT2> + <OUT3>99</OUT3> + <OUT4>64</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>OrntSound2</name> + <prog>35</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>0</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>0</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>7</Ratio1> + <Ratio2>7</Ratio2> + <Ratio3>3.5</Ratio3> + <Ratio4>10.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>16</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W2</OSW2> + <OSW3>W1</OSW3> + <OSW4>W4</OSW4> + <DET1>2</DET1> + <DET2>-2</DET2> + <DET3>2</DET3> + <DET4>-2</DET4> + <eg> + <AR1>14</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>15</D1R1> + <D1R2>11</D1R2> + <D1R3>9</D1R3> + <D1R4>10</D1R4> + <D1L1>13</D1L1> + <D1L2>10</D1L2> + <D1L3>10</D1L3> + <D1L4>11</D1L4> + <D2R1>12</D2R1> + <D2R2>12</D2R2> + <D2R3>12</D2R3> + <D2R4>11</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>84</OUT3> + <OUT4>75</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>ParisDream</name> + <prog>36</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>14</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>4</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>10</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>8</AR1> + <AR2>10</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>14</D1R1> + <D1R2>31</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>7</D1L3> + <D1L4>6</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>14</D2R4> + <RR1>6</RR1> + <RR2>3</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>76</OUT2> + <OUT3>99</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>99</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>2</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoVoice</name> + <prog>37</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>6</Delay> + <PModDepth>10</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>1</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>3</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>2.99</Ratio3> + <Ratio4>2.99</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>34</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W1</OSW2> + <OSW3>W4</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>28</D1R2> + <D1R3>31</D1R3> + <D1R4>28</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>0</D2R1> + <D2R2>0</D2R2> + <D2R3>0</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>30</LS1> + <LS2>30</LS2> + <LS3>30</LS3> + <LS4>30</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PianoStrng</name> + <prog>38</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>11</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>4</KVS2> + <KVS3>2</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>15.7</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>112</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W6</OSW2> + <OSW3>W6</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>11</D1R1> + <D1R2>18</D1R2> + <D1R3>15</D1R3> + <D1R4>20</D1R4> + <D1L1>11</D1L1> + <D1L2>6</D1L2> + <D1L3>11</D1L3> + <D1L4>4</D1L4> + <D2R1>3</D2R1> + <D2R2>4</D2R2> + <D2R3>3</D2R3> + <D2R4>14</D2R4> + <RR1>6</RR1> + <RR2>10</RR2> + <RR3>5</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>94</OUT3> + <OUT4>91</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>2</RS2> + <RS3>2</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>50</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PlasticHit</name> + <prog>39</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>33</Speed> + <Delay>35</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>7</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>2</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>14</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>2</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>9</AR1> + <AR2>24</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>16</D1R1> + <D1R2>3</D1R2> + <D1R3>8</D1R3> + <D1R4>7</D1R4> + <D1L1>15</D1L1> + <D1L2>8</D1L2> + <D1L3>7</D1L3> + <D1L4>7</D1L4> + <D2R1>3</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>7</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>6</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>94</OUT1> + <OUT2>88</OUT2> + <OUT3>99</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>1</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Pno String</name> + <prog>40</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>28</Speed> + <Delay>14</Delay> + <PModDepth>9</PModDepth> + <AModDepth>46</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>4</EBS1> + <EBS2>4</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>8.98</Ratio1> + <Ratio2>9.07</Ratio2> + <Ratio3>1.5</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>15</FixRange2> + <FixRange3>16</FixRange3> + <FixRange4>97</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W6</OSW2> + <OSW3>W8</OSW3> + <OSW4>W5</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>0</DET3> + <DET4>-1</DET4> + <eg> + <AR1>7</AR1> + <AR2>6</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>7</D1R1> + <D1R2>11</D1R2> + <D1R3>31</D1R3> + <D1R4>31</D1R4> + <D1L1>14</D1L1> + <D1L2>14</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>1</D2R1> + <D2R2>1</D2R2> + <D2R3>8</D2R3> + <D2R4>8</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>78</OUT1> + <OUT2>78</OUT2> + <OUT3>99</OUT3> + <OUT4>71</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>23</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>7</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>57</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PnoClouds </name> + <prog>41</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FOURTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>20</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>6</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>26</AR1> + <AR2>31</AR2> + <AR3>31</AR3> + <AR4>31</AR4> + <D1R1>23</D1R1> + <D1R2>2</D1R2> + <D1R3>18</D1R3> + <D1R4>12</D1R4> + <D1L1>12</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>6</D1L4> + <D2R1>8</D2R1> + <D2R2>3</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>8</RR1> + <RR2>11</RR2> + <RR3>8</RR3> + <RR4>11</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>97</OUT2> + <OUT3>96</OUT3> + <OUT4>86</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>2</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>67</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>1</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>50</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>PopPercuss</name> + <prog>42</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>0</Delay> + <PModDepth>15</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>1</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>1</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>1.49</Ratio3> + <Ratio4>1.51</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>9</FixRange3> + <FixRange4>14</FixRange4> + </frequency> + <OSW1>W4</OSW1> + <OSW2>W4</OSW2> + <OSW3>W4</OSW3> + <OSW4>W4</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>-3</DET3> + <DET4>3</DET4> + <eg> + <AR1>14</AR1> + <AR2>14</AR2> + <AR3>14</AR3> + <AR4>14</AR4> + <D1R1>8</D1R1> + <D1R2>8</D1R2> + <D1R3>8</D1R3> + <D1R4>8</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>14</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>5</D2R3> + <D2R4>6</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>98</OUT2> + <OUT3>98</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>20</LS1> + <LS2>22</LS2> + <LS3>29</LS3> + <LS4>29</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FINGER</PortaMode> + <PortaTime>3</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Sawsy Pad1</name> + <prog>43</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>19</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>4</KVS1> + <KVS2>4</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>8</Ratio1> + <Ratio2>6</Ratio2> + <Ratio3>5.65</Ratio3> + <Ratio4>5.65</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>13</AR2> + <AR3>12</AR3> + <AR4>10</AR4> + <D1R1>27</D1R1> + <D1R2>27</D1R2> + <D1R3>27</D1R3> + <D1R4>27</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>13</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>67</OUT2> + <OUT3>55</OUT3> + <OUT4>49</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-12</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Solstice </name> + <prog>44</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>31</Speed> + <Delay>0</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>4</PModSens> + <AMS>2</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>on</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>3</KVS1> + <KVS2>0</KVS2> + <KVS3>3</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.51</Ratio1> + <Ratio2>1.49</Ratio2> + <Ratio3>0.75</Ratio3> + <Ratio4>9</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>14</FixRange1> + <FixRange2>9</FixRange2> + <FixRange3>12</FixRange3> + <FixRange4>96</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W8</OSW2> + <OSW3>W1</OSW3> + <OSW4>W8</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>19</AR1> + <AR2>19</AR2> + <AR3>31</AR3> + <AR4>30</AR4> + <D1R1>12</D1R1> + <D1R2>12</D1R2> + <D1R3>7</D1R3> + <D1R4>11</D1R4> + <D1L1>10</D1L1> + <D1L2>11</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>4</D2R1> + <D2R2>7</D2R2> + <D2R3>2</D2R3> + <D2R4>15</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>87</OUT1> + <OUT2>84</OUT2> + <OUT3>92</OUT3> + <OUT4>67</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>5</LS2> + <LS3>8</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-7</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpoonChoir</name> + <prog>45</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>4</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>30</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>5</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>21</AR1> + <AR2>24</AR2> + <AR3>21</AR3> + <AR4>16</AR4> + <D1R1>29</D1R1> + <D1R2>18</D1R2> + <D1R3>7</D1R3> + <D1R4>10</D1R4> + <D1L1>15</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>12</D1L4> + <D2R1>6</D2R1> + <D2R2>6</D2R2> + <D2R3>6</D2R3> + <D2R4>6</D2R4> + <RR1>15</RR1> + <RR2>10</RR2> + <RR3>8</RR3> + <RR4>8</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>90</OUT2> + <OUT3>99</OUT3> + <OUT4>89</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>5</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>SpreadThin</name> + <prog>46</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>27</Speed> + <Delay>40</Delay> + <PModDepth>16</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>2</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>7</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>14</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W1</OSW2> + <OSW3>W5</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>1</DET3> + <DET4>-1</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>31</D1R2> + <D1R3>12</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>83</OUT2> + <OUT3>99</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>St Nick..1</name> + <prog>47</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>34</Speed> + <Delay>40</Delay> + <PModDepth>43</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>1</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>3</KVS2> + <KVS3>4</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>1</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W2</OSW1> + <OSW2>W2</OSW2> + <OSW3>W2</OSW3> + <OSW4>W3</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>25</AR1> + <AR2>25</AR2> + <AR3>12</AR3> + <AR4>31</AR4> + <D1R1>12</D1R1> + <D1R2>31</D1R2> + <D1R3>12</D1R3> + <D1R4>0</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>6</D2R1> + <D2R2>12</D2R2> + <D2R3>6</D2R3> + <D2R4>0</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>1</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>90</OUT3> + <OUT4>76</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>St Nick..2</name> + <prog>48</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>THIRD</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>99</Speed> + <Delay>99</Delay> + <PModDepth>6</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>4</KVS2> + <KVS3>6</KVS3> + <KVS4>5</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>0.5</Ratio3> + <Ratio4>2</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>5</AR1> + <AR2>4</AR2> + <AR3>4</AR3> + <AR4>4</AR4> + <D1R1>14</D1R1> + <D1R2>13</D1R2> + <D1R3>14</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>7</D2R1> + <D2R2>7</D2R2> + <D2R3>7</D2R3> + <D2R4>7</D2R4> + <RR1>6</RR1> + <RR2>6</RR2> + <RR3>6</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>56</OUT3> + <OUT4>77</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>StonedCycl</name> + <prog>49</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>EIGHTH</ALG> + <Feedback>5</Feedback> + <lfo> + <Wave>SHOLD</Wave> + <Speed>50</Speed> + <Delay>0</Delay> + <PModDepth>99</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>1</KVS2> + <KVS3>2</KVS3> + <KVS4>0</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1</Ratio2> + <Ratio3>4</Ratio3> + <Ratio4>0.5</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W6</OSW1> + <OSW2>W5</OSW2> + <OSW3>W7</OSW3> + <OSW4>W6</OSW4> + <DET1>3</DET1> + <DET2>-3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>31</AR1> + <AR2>27</AR2> + <AR3>15</AR3> + <AR4>12</AR4> + <D1R1>0</D1R1> + <D1R2>0</D1R2> + <D1R3>0</D1R3> + <D1R4>15</D1R4> + <D1L1>15</D1L1> + <D1L2>15</D1L2> + <D1L3>15</D1L3> + <D1L4>15</D1L4> + <D2R1>13</D2R1> + <D2R2>13</D2R2> + <D2R3>13</D2R3> + <D2R4>13</D2R4> + <RR1>7</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>0</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>12</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Texture *</name> + <prog>50</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>29</Speed> + <Delay>18</Delay> + <PModDepth>30</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>5</KVS2> + <KVS3>2</KVS3> + <KVS4>2</KVS4> + </sensitivity> + <frequency> + <Ratio1>1.5</Ratio1> + <Ratio2>20.99</Ratio2> + <Ratio3>1.51</Ratio3> + <Ratio4>1.49</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>16</FixRange1> + <FixRange2>14</FixRange2> + <FixRange3>14</FixRange3> + <FixRange4>9</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>-3</DET2> + <DET3>1</DET3> + <DET4>-2</DET4> + <eg> + <AR1>27</AR1> + <AR2>30</AR2> + <AR3>30</AR3> + <AR4>30</AR4> + <D1R1>6</D1R1> + <D1R2>7</D1R2> + <D1R3>6</D1R3> + <D1R4>2</D1R4> + <D1L1>0</D1L1> + <D1L2>11</D1L2> + <D1L3>0</D1L3> + <D1L4>0</D1L4> + <D2R1>31</D2R1> + <D2R2>10</D2R2> + <D2R3>10</D2R3> + <D2R4>7</D2R4> + <RR1>11</RR1> + <RR2>8</RR2> + <RR3>7</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>96</OUT1> + <OUT2>89</OUT2> + <OUT3>99</OUT3> + <OUT4>94</OUT4> + <scaling> + <RS1>2</RS1> + <RS2>3</RS2> + <RS3>1</RS3> + <RS4>3</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-19</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>99</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>That Girl*</name> + <prog>51</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>on</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>6</KVS1> + <KVS2>2</KVS2> + <KVS3>5</KVS3> + <KVS4>4</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>1.73</Ratio2> + <Ratio3>4.24</Ratio3> + <Ratio4>1</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>31</AR1> + <AR2>31</AR2> + <AR3>27</AR3> + <AR4>31</AR4> + <D1R1>9</D1R1> + <D1R2>15</D1R2> + <D1R3>3</D1R3> + <D1R4>18</D1R4> + <D1L1>13</D1L1> + <D1L2>14</D1L2> + <D1L3>14</D1L3> + <D1L4>14</D1L4> + <D2R1>15</D2R1> + <D2R2>12</D2R2> + <D2R3>1</D2R3> + <D2R4>12</D2R4> + <RR1>6</RR1> + <RR2>4</RR2> + <RR3>2</RR3> + <RR4>6</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>80</OUT2> + <OUT3>81</OUT3> + <OUT4>95</OUT4> + <scaling> + <RS1>0</RS1> + <RS2>1</RS2> + <RS3>0</RS3> + <RS4>0</RS4> + <LS1>0</LS1> + <LS2>0</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>1</MWPitch> + <MWAmplitude>99</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>Up We Go </name> + <prog>52</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>0</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>8</Speed> + <Delay>0</Delay> + <PModDepth>8</PModDepth> + <AModDepth>34</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>3</PModSens> + <AMS>3</AMS> + <AME1>on</AME1> + <AME2>on</AME2> + <AME3>on</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>2</KVS1> + <KVS2>1</KVS2> + <KVS3>4</KVS3> + <KVS4>1</KVS4> + </sensitivity> + <frequency> + <Ratio1>2</Ratio1> + <Ratio2>8</Ratio2> + <Ratio3>2</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>3</DET3> + <DET4>-3</DET4> + <eg> + <AR1>3</AR1> + <AR2>8</AR2> + <AR3>8</AR3> + <AR4>3</AR4> + <D1R1>1</D1R1> + <D1R2>7</D1R2> + <D1R3>9</D1R3> + <D1R4>5</D1R4> + <D1L1>12</D1L1> + <D1L2>12</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>0</D2R1> + <D2R2>1</D2R2> + <D2R3>0</D2R3> + <D2R4>5</D2R4> + <RR1>4</RR1> + <RR2>4</RR2> + <RR3>4</RR3> + <RR4>4</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>91</OUT1> + <OUT2>52</OUT2> + <OUT3>99</OUT3> + <OUT4>53</OUT4> + <scaling> + <RS1>3</RS1> + <RS2>1</RS2> + <RS3>3</RS3> + <RS4>1</RS4> + <LS1>50</LS1> + <LS2>64</LS2> + <LS3>50</LS3> + <LS4>64</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>4</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>96</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>5</ReverbRate> + </function> + <name>WineGlass*</name> + <prog>53</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>FIFTH</ALG> + <Feedback>6</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>26</Speed> + <Delay>9</Delay> + <PModDepth>5</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>5</KVS1> + <KVS2>6</KVS2> + <KVS3>5</KVS3> + <KVS4>7</KVS4> + </sensitivity> + <frequency> + <Ratio1>4</Ratio1> + <Ratio2>15.25</Ratio2> + <Ratio3>4.02</Ratio3> + <Ratio4>8.04</Ratio4> + <FIX1>no</FIX1> + <FIX2>yes</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>84</FixRange2> + <FixRange3>17</FixRange3> + <FixRange4>10</FixRange4> + </frequency> + <OSW1>W5</OSW1> + <OSW2>W8</OSW2> + <OSW3>W7</OSW3> + <OSW4>W4</OSW4> + <DET1>-3</DET1> + <DET2>3</DET2> + <DET3>-3</DET3> + <DET4>-1</DET4> + <eg> + <AR1>16</AR1> + <AR2>25</AR2> + <AR3>18</AR3> + <AR4>20</AR4> + <D1R1>9</D1R1> + <D1R2>9</D1R2> + <D1R3>7</D1R3> + <D1R4>25</D1R4> + <D1L1>13</D1L1> + <D1L2>0</D1L2> + <D1L3>12</D1L3> + <D1L4>0</D1L4> + <D2R1>7</D2R1> + <D2R2>0</D2R2> + <D2R3>7</D2R3> + <D2R4>3</D2R4> + <RR1>5</RR1> + <RR2>5</RR2> + <RR3>5</RR3> + <RR4>5</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>V48</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>V24</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>62</OUT2> + <OUT3>99</OUT3> + <OUT4>93</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>2</RS2> + <RS3>1</RS3> + <RS4>2</RS4> + <LS1>0</LS1> + <LS2>31</LS2> + <LS3>0</LS3> + <LS4>0</LS4> + </scaling> + <function> + <Transpose>-24</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>99</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>25</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>16</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>WireWaves </name> + <prog>54</prog> + </deicsOnzePreset> + <deicsOnzePreset version="1.0"> + <ALG>SEVENTH</ALG> + <Feedback>7</Feedback> + <lfo> + <Wave>TRIANGL</Wave> + <Speed>35</Speed> + <Delay>0</Delay> + <PModDepth>0</PModDepth> + <AModDepth>0</AModDepth> + <Sync>off</Sync> + </lfo> + <sensitivity> + <PModSens>5</PModSens> + <AMS>0</AMS> + <AME1>off</AME1> + <AME2>off</AME2> + <AME3>off</AME3> + <AME4>off</AME4> + <EBS1>0</EBS1> + <EBS2>0</EBS2> + <EBS3>0</EBS3> + <EBS4>0</EBS4> + <KVS1>1</KVS1> + <KVS2>2</KVS2> + <KVS3>2</KVS3> + <KVS4>6</KVS4> + </sensitivity> + <frequency> + <Ratio1>1</Ratio1> + <Ratio2>3</Ratio2> + <Ratio3>3</Ratio3> + <Ratio4>12</Ratio4> + <FIX1>no</FIX1> + <FIX2>no</FIX2> + <FIX3>no</FIX3> + <FIX4>no</FIX4> + <FixRange1>8</FixRange1> + <FixRange2>8</FixRange2> + <FixRange3>8</FixRange3> + <FixRange4>8</FixRange4> + </frequency> + <OSW1>W1</OSW1> + <OSW2>W1</OSW2> + <OSW3>W1</OSW3> + <OSW4>W1</OSW4> + <DET1>0</DET1> + <DET2>0</DET2> + <DET3>0</DET3> + <DET4>0</DET4> + <eg> + <AR1>22</AR1> + <AR2>26</AR2> + <AR3>23</AR3> + <AR4>31</AR4> + <D1R1>31</D1R1> + <D1R2>24</D1R2> + <D1R3>31</D1R3> + <D1R4>22</D1R4> + <D1L1>15</D1L1> + <D1L2>5</D1L2> + <D1L3>15</D1L3> + <D1L4>7</D1L4> + <D2R1>10</D2R1> + <D2R2>12</D2R2> + <D2R3>13</D2R3> + <D2R4>14</D2R4> + <RR1>5</RR1> + <RR2>7</RR2> + <RR3>7</RR3> + <RR4>7</RR4> + <SHFT1>VOF</SHFT1> + <SHFT2>VOF</SHFT2> + <SHFT3>VOF</SHFT3> + <SHFT4>VOF</SHFT4> + </eg> + <pitchEg> + <PR1>99</PR1> + <PR2>99</PR2> + <PR3>99</PR3> + <PL1>50</PL1> + <PL2>50</PL2> + <PL3>50</PL3> + </pitchEg> + <OUT1>99</OUT1> + <OUT2>99</OUT2> + <OUT3>99</OUT3> + <OUT4>99</OUT4> + <scaling> + <RS1>1</RS1> + <RS2>1</RS2> + <RS3>1</RS3> + <RS4>1</RS4> + <LS1>0</LS1> + <LS2>12</LS2> + <LS3>0</LS3> + <LS4>21</LS4> + </scaling> + <function> + <Transpose>0</Transpose> + <PolyMode>POLY</PolyMode> + <PBendRange>2</PBendRange> + <PortaMode>FULL</PortaMode> + <PortaTime>0</PortaTime> + <FSW>POR</FSW> + <FCVolume>40</FCVolume> + <FCPitch>0</FCPitch> + <FCAmplitude>0</FCAmplitude> + <MWPitch>50</MWPitch> + <MWAmplitude>0</MWAmplitude> + <BCPitch>0</BCPitch> + <BCAmplitude>0</BCAmplitude> + <BCPitchBias>50</BCPitchBias> + <BCEGBias>0</BCEGBias> + <ATPitch>0</ATPitch> + <ATAmplitude>0</ATAmplitude> + <ATPitchBias>0</ATPitchBias> + <ATEGBias>0</ATEGBias> + <ReverbRate>0</ReverbRate> + </function> + <name>XyloSynth </name> + <prog>55</prog> + </deicsOnzePreset> + </deicsOnzeSubcategory> + </deicsOnzeCategory> + </deicsOnzeSet> diff --git a/attic/muse2-oom/muse2/synti/deicsonze/TODO b/attic/muse2-oom/muse2/synti/deicsonze/TODO new file mode 100644 index 00000000..f7d486f1 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/TODO @@ -0,0 +1,13 @@ +- Fix sync +- Eg Rate Scaling +- Foot Control, Modulation Wheel, Breath Control, After Touch +- analogue reverb +- Change presetName subcategoryName category with SysEx +- Internal restructure, private vs public, add comment, etc +- Optimize the code +- Remember the last directory +- Pan per voices +- Load BUMP preset +- calibrate portamento and pitch envelope to fit real DX11 +- make deicsonze loadable as standalone by mus +- It seems that there is still a bug on the note on, on some presets diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp new file mode 100644 index 00000000..78869cf6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp @@ -0,0 +1,4397 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +// #include <cmath> +#include <list> + +// #include <stdio.h> + +#include <QDomDocument> +#include <QTemporaryFile> + +#include "muse/midi.h" +#include "libsynti/mess.h" +#include "deicsonze.h" + +#include "plugin.h" + +#include "muse/midictrl.h" +//#include "deicsonze.h" +#include "config.h" + +#define ABS(x) (x>=0?x:-x) + + +float DeicsOnze::waveTable[NBRWAVES][RESOLUTION]; +int DeicsOnze::useCount = 0; + +//--------------------------------------------------------- +// DeicsOnze +//--------------------------------------------------------- + +DeicsOnze::DeicsOnze() : Mess(2) { + if (useCount++ == 0) { + // create sinus wave table, W1 + for(int i = 0; i < RESOLUTION; i++) + waveTable[W1][i] = + (float)(sin((i * 2.0 * M_PI) / (double)RESOLUTION)); + // create sinus*abs(sinus) wave table, W2 + for(int i = 0; i < RESOLUTION; i++){ + double t = (i * 2.0 * M_PI) / (double)RESOLUTION; + waveTable[W2][i] = (float)(ABS(sin(t))*sin(t));} + // create halfsinus_ wave table, W3 + for(int i = 0; i < RESOLUTION; i++) + waveTable[W3][i] = (float) + (i<RESOLUTION/2?sin((i*2.0*M_PI)/(double)RESOLUTION):0.0); + // create halfsinus*abs(sinus)_ wave table, W4 + for(int i = 0; i < RESOLUTION; i++){ + double t = (i * 2.0 * M_PI) / (double)RESOLUTION; + waveTable[W4][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);} + // create sinus_ wave table, W5 + for(int i = 0; i < RESOLUTION; i++) + waveTable[W5][i] = (float) + (i<RESOLUTION/2?sin((i*4.0*M_PI) / (double)RESOLUTION):0.0); + // create sinus*abs(sinus)_ wave table, W6 + for(int i = 0; i < RESOLUTION; i++){ + double t = (i*4.0*M_PI) / (double)RESOLUTION; + waveTable[W6][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);} + // create 2halfsinus_ wave table, W7 + for(int i = 0; i < RESOLUTION; i++) + waveTable[W7][i] = (float) + (i<RESOLUTION/2?ABS(sin((i*4.0*M_PI)/(double)RESOLUTION)):0.0); + // create 2halfsinus*abs(sinus)_ wave table, W8 + for(int i = 0; i < RESOLUTION; i++){ + double t = (i * 4.0 * M_PI) / (double)RESOLUTION; + waveTable[W8][i] = (float)(i<RESOLUTION/2?sin(t)*sin(t):0.0);} + } + + //alloc temp buffers chorus and reverb + tempInputChorus = (float**) malloc(sizeof(float*)*NBRFXINPUTS); + for(int i = 0; i < NBRFXINPUTS; i++) + tempInputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + tempOutputChorus = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS); + for(int i = 0; i < NBRFXOUTPUTS; i++) + tempOutputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + tempInputReverb = (float**) malloc(sizeof(float*)*NBRFXINPUTS); + for(int i = 0; i < NBRFXINPUTS; i++) + tempInputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + tempOutputReverb = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS); + for(int i = 0; i < NBRFXOUTPUTS; i++) + tempOutputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + tempInputDelay = (float**) malloc(sizeof(float*)*NBRFXINPUTS); + for(int i = 0; i < NBRFXINPUTS; i++) + tempInputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + tempOutputDelay = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS); + for(int i = 0; i < NBRFXOUTPUTS; i++) + tempOutputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE); + + srand(time(0)); // initialize random number generator + + initCtrls(); + initGlobal(); + + _numPatchProg = 0; + _saveOnlyUsed = true; + _saveConfig = true; + _isInitSet = true; //false if an initial bank must be download + + QString sharePath(museGlobalShare); + _initSetPath = sharePath + QString("/presets/deicsonze/SutulaBank.dei"); + + + //TODO + //INSTPREFIX + "/share/" + PACKAGEVERSION + "/presets/deicsonze/ARCH_ALIN"; + _isBackgroundPix = true; //false if an initial bank must be download + + //"/usr/local/share/muse-1.0pre1/wallpapers/abstractdeicsonze1.jpg"; + _backgroundPixPath = sharePath + QString("/wallpapers/paper2.jpg"); // Tim. + + + //initialization GUI + _gui = new DeicsOnzeGui(this); + _gui->hide(); // to avoid flicker during MusE startup + _gui->setWindowTitle(QString("DeicsOnze")); + + //FX + Plugin* p; + p = plugins.find("freeverb", "freeverb1"); + _pluginIReverb = NULL; + if(p) initPluginReverb(p); + _pluginIChorus = NULL; + p = plugins.find("doublechorus", "doublechorus1"); + if(p) initPluginChorus(p); + _pluginIDelay = NULL; + p = plugins.find("pandelay", "pandelay"); + if(p) initPluginDelay(p); + + //Filter + _dryFilter = new LowFilter(); + _chorusFilter = new LowFilter(); + _reverbFilter = new LowFilter(); + _delayFilter = new LowFilter(); + + // Moved here from below due to crash - _preset not initialized when loadConfiguration called. Tim. + _initialPreset = new + Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0); + for(int c = 0; c < NBRCHANNELS; c++) { + _preset[c]=_initialPreset; + setPreset(c); + } + + //Load configuration + QString defaultConf = + (configPath + QString("/" DEICSONZESTR ".dco")); + FILE* f; + f = fopen(defaultConf.toAscii().data(), "r"); + if(f) { + fclose(f); + loadConfiguration(defaultConf); + } + + //load Set + _set=new Set("Initial Bank"); + if(_isInitSet) loadSet(_initSetPath); + + //loadSutulaPresets(); + + // Moved above due to crash - _preset not initialized when loadConfiguration called. Tim. + //_initialPreset = new + // Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0); + //for(int c = 0; c < NBRCHANNELS; c++) { + // _preset[c]=_initialPreset; + // setPreset(c); + //} + + //update display gui + //update mastervol + unsigned char dataMasterVol[2]; + dataMasterVol[0]=SYSEX_MASTERVOL; + dataMasterVol[1]=getMasterVol(); + MidiPlayEvent evSysexMasterVol(0, 0, ME_SYSEX, + (const unsigned char*)dataMasterVol, + 2); + _gui->writeEvent(evSysexMasterVol); + //update return fx + unsigned char *dataReverbRet = new unsigned char[2]; + dataReverbRet[0]=SYSEX_REVERBRETURN; + dataReverbRet[1]=(unsigned char)getReverbReturn(); + MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2); + _gui->writeEvent(evReverbRet); + unsigned char *dataChorusRet = new unsigned char[2]; + dataChorusRet[0]=SYSEX_CHORUSRETURN; + dataChorusRet[1]=(unsigned char)getChorusReturn(); + MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2); + _gui->writeEvent(evChorusRet); + unsigned char *dataDelayRet = new unsigned char[2]; + dataDelayRet[0]=SYSEX_DELAYRETURN; + dataDelayRet[1]=(unsigned char)getDelayReturn(); + //printf("DELAY RET = %d, REVERB RET = %d\n", + //getDelayReturn(), getReverbReturn()); + MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2); + _gui->writeEvent(evDelayRet); + //update font size + unsigned char *dataFontSize = new unsigned char[2]; + dataFontSize[0]=SYSEX_FONTSIZE; + dataFontSize[1]=(unsigned char)_global.fontSize; + MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2); + _gui->writeEvent(evFontSize); + //display load preset + unsigned char dataUpdateGuiSet[1]; + dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI; + MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX, + (const unsigned char*)dataUpdateGuiSet, + 1); + _gui->writeEvent(evSysexUpdateGuiSet); +} + +//--------------------------------------------------------- +// ~DeicsOnze +//--------------------------------------------------------- + +DeicsOnze::~DeicsOnze() +{ + //if (--useCount == 0) + //delete[] sine_table; + //dealloc temp buffers chorus and reverb + for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputChorus[i]); + free(tempInputChorus); + for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputChorus[i]); + free(tempOutputChorus); + for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputReverb[i]); + free(tempInputReverb); + for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputReverb[i]); + free(tempOutputReverb); + for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputDelay[i]); + free(tempInputDelay); + for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputDelay[i]); + free(tempOutputDelay); +} + +//--------------------------------------------------------- +// getSinusWaveTable +//--------------------------------------------------------- +float* DeicsOnze::getSinusWaveTable() { + return waveTable[W1]; +} + +//--------------------------------------------------------- +// guiVisible +//--------------------------------------------------------- +bool DeicsOnze::guiVisible() const +{ + return _gui->isVisible(); +} + +//--------------------------------------------------------- +// showGui +//--------------------------------------------------------- +void DeicsOnze::showGui(bool val) +{ + _gui->setVisible(val); +} + +//--------------------------------------------------------- +// getGeometry +//--------------------------------------------------------- + +void DeicsOnze::getGeometry(int* x, int* y, int* w, int* h) const { + QPoint pos(_gui->pos()); + QSize size(_gui->size()); + *x = pos.x(); + *y = pos.y(); + *w = size.width(); + *h = size.height(); +} + +void DeicsOnze::setSampleRate(int sr) { + Mess::setSampleRate(sr); + _dryFilter->setSamplerate(sr); + _chorusFilter->setSamplerate(sr); + _reverbFilter->setSamplerate(sr); + _delayFilter->setSamplerate(sr); + setQuality(_global.quality); +} + +//--------------------------------------------------------- +// setGeometry +//--------------------------------------------------------- + +void DeicsOnze::setGeometry(int x, int y, int w, int h) { + _gui->resize(QSize(w, h)); + _gui->move(QPoint(x, y)); +} + +//--------------------------------------------------------- +// initCtrls +//--------------------------------------------------------- +void DeicsOnze::initCtrls() { + int i=0; + for(int k=0; k<NBROP; k++) { + _ctrl[i].name=(QString(ARSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_AR+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXAR; + _ctrl[i].name=(QString(D1RSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_D1R+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXD1R; + _ctrl[i].name=(QString(D2RSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_D2R+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXD2R; + _ctrl[i].name=(QString(RRSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_RR+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXRR; + _ctrl[i].name=(QString(D1LSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_D1L+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXD1L; + _ctrl[i].name=(QString(LSSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_LS+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXLS; + _ctrl[i].name=(QString(RSSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_RS+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXRS; + _ctrl[i].name=(QString(EBSSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_EBS+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXEBS; + _ctrl[i].name=(QString(AMESTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_AME+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=1; + _ctrl[i].name=(QString(KVSSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_KVS+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXKVS; + _ctrl[i].name=(QString(OUTSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_OUT+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXOUT; + _ctrl[i].name=(QString("Centi")+QString(RATIOLONGSTR)+QString::number(k+1)) + .toAscii().data(); + _ctrl[i].num=CTRL_RATIO+k*DECAPAR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXRATIO*100; + _ctrl[i].name=(QString(DETSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_DET+k*DECAPAR1; + _ctrl[i].min=-MAXDET; + _ctrl[i++].max=MAXDET; + } + _ctrl[i].name=ALGSTR; + _ctrl[i].num=CTRL_ALG; + _ctrl[i].min=0; + _ctrl[i++].max=MAXALG; + _ctrl[i].name=FEEDBACKSTR; + _ctrl[i].num=CTRL_FEEDBACK; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFEEDBACK; + _ctrl[i].name=SPEEDSTR; + _ctrl[i].num=CTRL_SPEED; + _ctrl[i].min=0; + _ctrl[i++].max=MAXSPEED; + _ctrl[i].name=DELAYSTR; + _ctrl[i].num=CTRL_DELAY; + _ctrl[i].min=0; + _ctrl[i++].max=MAXDELAY; + _ctrl[i].name=PMODDEPTHSTR; + _ctrl[i].num=CTRL_PMODDEPTH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPMODDEPTH; + _ctrl[i].name=AMODDEPTHSTR; + _ctrl[i].num=CTRL_AMODDEPTH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXAMODDEPTH; + _ctrl[i].name=SYNCSTR; + _ctrl[i].num=CTRL_SYNC; + _ctrl[i].min=0; + _ctrl[i++].max=1; + _ctrl[i].name=WAVESTR; + _ctrl[i].num=CTRL_WAVE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXWAVE; + _ctrl[i].name=PMODSENSSTR; + _ctrl[i].num=CTRL_PMODSENS; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPMODSENS; + _ctrl[i].name=AMSSTR; + _ctrl[i].num=CTRL_AMS; + _ctrl[i].min=0; + _ctrl[i++].max=MAXAMS; + _ctrl[i].name=TRANSPOSESTR; + _ctrl[i].num=CTRL_TRANSPOSE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXTRANSPOSE; + _ctrl[i].name=POLYMODESTR; + _ctrl[i].num=CTRL_POLYMODE; + _ctrl[i].min=0; + _ctrl[i++].max=1; + _ctrl[i].name=PBENDRANGESTR; + _ctrl[i].num=CTRL_PBENDRANGE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPBENDRANGE; + _ctrl[i].name=PORTAMODESTR; + _ctrl[i].num=CTRL_PORTAMODE; + _ctrl[i].min=0; + _ctrl[i++].max=1; + _ctrl[i].name=PORTATIMESTR; + _ctrl[i].num=CTRL_PORTATIME; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPROTATIME; + _ctrl[i].name=FCVOLUMESTR; + _ctrl[i].num=CTRL_FCVOLUME; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFCVOLUME; + _ctrl[i].name=FSWSTR; + _ctrl[i].num=CTRL_FSW; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFSW; + _ctrl[i].name=MWPITCHSTR; + _ctrl[i].num=CTRL_MWPITCH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXMWPITCH; + _ctrl[i].name=MWAMPLITUDESTR; + _ctrl[i].num=CTRL_MWAMPLITUDE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXMWAMPLITUDE; + _ctrl[i].name=BCPITCHSTR; + _ctrl[i].num=CTRL_BCPITCH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXBCPITCH; + _ctrl[i].name=BCAMPLITUDESTR; + _ctrl[i].num=CTRL_BCAMPLITUDE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXBCAMPLITUDE; + _ctrl[i].name=BCPITCHBIASSTR; + _ctrl[i].num=CTRL_BCPITCHBIAS; + _ctrl[i].min=-MAXBCPITCHBIAS; + _ctrl[i++].max=MAXBCPITCHBIAS; + _ctrl[i].name=BCEGBIASSTR; + _ctrl[i].num=CTRL_BCEGBIAS; + _ctrl[i].min=0; + _ctrl[i++].max=MAXBCEGBIAS; + _ctrl[i].name=ATPITCHSTR; + _ctrl[i].num=CTRL_ATPITCH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXATPITCH; + _ctrl[i].name=ATAMPLITUDESTR; + _ctrl[i].num=CTRL_ATAMPLITUDE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXATAMPLITUDE; + _ctrl[i].name=ATPITCHBIASSTR; + _ctrl[i].num=CTRL_ATPITCHBIAS; + _ctrl[i].min=-MAXATPITCHBIAS; + _ctrl[i++].max=MAXATPITCHBIAS; + _ctrl[i].name=ATEGBIASSTR; + _ctrl[i].num=CTRL_ATEGBIAS; + _ctrl[i].min=0; + _ctrl[i++].max=MAXATEGBIAS; + _ctrl[i].name=PR1STR; + _ctrl[i].num=CTRL_PR1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPR; + _ctrl[i].name=PR2STR; + _ctrl[i].num=CTRL_PR2; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPR; + _ctrl[i].name=PR3STR; + _ctrl[i].num=CTRL_PR3; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPR; + _ctrl[i].name=PL1STR; + _ctrl[i].num=CTRL_PL1; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPL; + _ctrl[i].name=PL2STR; + _ctrl[i].num=CTRL_PL2; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPL; + _ctrl[i].name=PL3STR; + _ctrl[i].num=CTRL_PL3; + _ctrl[i].min=0; + _ctrl[i++].max=MAXPL; + for(int k=0; k<NBROP; k++) { + _ctrl[i].name=(QString(FIXSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_FIX+k*DECAPAR2; + _ctrl[i].min=0; + _ctrl[i++].max=1; + _ctrl[i].name=(QString("Centi")+QString(FIXRANGESTR) + +QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_FIXRANGE+k*DECAPAR2; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFIXRANGE*100; + _ctrl[i].name=(QString(OSWSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_OSW+k*DECAPAR2; + _ctrl[i].min=0; + _ctrl[i++].max=MAXOSW; + _ctrl[i].name=(QString(SHFTSTR)+QString::number(k+1)).toAscii().data(); + _ctrl[i].num=CTRL_SHFT+k*DECAPAR2; + _ctrl[i].min=0; + _ctrl[i++].max=MAXSHFT; + } + _ctrl[i].name=REVERBRATESTR; + _ctrl[i].num=CTRL_REVERBRATE; + _ctrl[i].min=0; + _ctrl[i++].max=7; + _ctrl[i].name=FCPITCHSTR; + _ctrl[i].num=CTRL_FCPITCH; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFCPITCH; + _ctrl[i].name=FCAMPLITUDESTR; + _ctrl[i].num=CTRL_FCAMPLITUDE; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFCAMPLITUDE; + _ctrl[i].name=CHANNELPANSTR; + _ctrl[i].num=CTRL_CHANNELPAN; + _ctrl[i].min=-MAXCHANNELPAN; + _ctrl[i++].max=MAXCHANNELPAN; + _ctrl[i].name=CHANNELDETUNESTR; + _ctrl[i].num=CTRL_CHANNELDETUNE; + _ctrl[i].min=-MAXCHANNELDETUNE; + _ctrl[i++].max=MAXCHANNELDETUNE; + _ctrl[i].name=CHANNELVOLUMESTR; + _ctrl[i].num=CTRL_CHANNELVOLUME; + _ctrl[i].min=0; + _ctrl[i++].max=MAXCHANNELVOLUME; + _ctrl[i].name=FINEBRIGHTNESSSTR; + _ctrl[i].num=CTRL_FINEBRIGHTNESS; + _ctrl[i].min=0; + _ctrl[i++].max=MAXFINEBRIGHTNESS; + _ctrl[i].name=NBRVOICESSTR; + _ctrl[i].num=CTRL_NBRVOICES; + _ctrl[i].min=0; + _ctrl[i++].max=MAXNBRVOICES; + nbrCtrl=i; +} + +//--------------------------------------------------------- +// initGlobal +//--------------------------------------------------------- +void DeicsOnze::initGlobal() { + setMasterVol(INITMASTERVOL); + _global.quality = high; + setFilter(false); + _global.fontSize = 9; + _global.isChorusActivated = false; + _global.chorusReturn = level2amp(INITFXRETURN); + _global.isReverbActivated = false; + _global.reverbReturn = level2amp(INITFXRETURN); + _global.isDelayActivated = false; + _global.delayReturn = level2amp(INITFXRETURN); + initChannels(); +} + +void DeicsOnze::initChannels() { + for(int c=0; c<NBRCHANNELS; c++) initChannel(c); + _global.channel[0].isEnable = true; //the first one is enable +} + +void DeicsOnze::initChannel(int c) { + _global.channel[c].isEnable = false; + _global.channel[c].sustain = false; + _global.channel[c].volume = DEFAULTVOL; + _global.channel[c].pan = 0; + _global.channel[c].modulation = 0; + _global.channel[c].detune = 0; + _global.channel[c].brightness = MIDFINEBRIGHTNESS; + _global.channel[c].attack = MIDATTACK; + _global.channel[c].release = MIDRELEASE; + _global.channel[c].pitchBendCoef = 1.0; + _global.channel[c].lfoIndex = 0; + _global.channel[c].nbrVoices = 8; + _global.channel[c].isLastNote = false; + _global.channel[c].chorusAmount = 0.0; + _global.channel[c].reverbAmount = 0.0; + _global.channel[c].delayAmount = 0.0; + applyChannelAmp(c); + initVoices(c); +} + +//--------------------------------------------------------- +// resetVoices +//--------------------------------------------------------- +void DeicsOnze::resetVoices() { + for(int c = 0; c<NBRCHANNELS; c++) initVoices(c); + //take care of this if initVoices() changes +} + +//--------------------------------------------------------- +// initVoice +//--------------------------------------------------------- +void DeicsOnze::initVoice(int c /*channel*/, int v) { + _global.channel[c].voices[v].hasAttractor = false; + _global.channel[c].voices[v].isOn = false; + _global.channel[c].voices[v].keyOn = false; + _global.channel[c].voices[v].isSustained = false; + _global.channel[c].voices[v].pitchEnvCoefInct = 1.0; + _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0; + _global.channel[c].voices[v].pitchEnvState = OFF_PE; + +} +//--------------------------------------------------------- +// initVoices +//--------------------------------------------------------- +void DeicsOnze::initVoices(int c) { + for(int v=0; v<MAXNBRVOICES; v++) { + initVoice(c, v); + _global.channel[c].lastVoiceKeyOn.clear(); + } +} + +//-------------------------------------------------------- +// findPreset findSubcategory findCategory +//-------------------------------------------------------- +Preset* DeicsOnze::findPreset(int hbank, int lbank, int prog) const { + return _set->findPreset(hbank, lbank, prog); +} +Subcategory* DeicsOnze::findSubcategory(int hbank, int lbank) const { + return _set->findSubcategory(hbank, lbank); +} +Category* DeicsOnze::findCategory(int hbank) const { + return _set->findCategory(hbank); +} +//--------------------------------------------------------- +// isPitchEnv +// return true iff all levels are in the middle +//--------------------------------------------------------- +inline bool isPitchEnv(PitchEg* pe) { + return(pe->pl1 != 50 || pe->pl2 != 50 || pe->pl3 != 50); +} +//--------------------------------------------------------- +// getPitchEnvCoefInct +// returns the coefInct according to level pl +//--------------------------------------------------------- +inline double getPitchEnvCoefInct(int pl) { + /* + pl = 0 <--> -4oct, pl = 50 <--> 0oct, pl = 100 <--> 4oct + + y = a * exp((pl - 50)/b) + 1.0 = a*exp(0) ==> a = 1.0 + 8.0 = exp(50/b) ==> log 8.0 = 50/b ==> b = 50/log(8.0) + */ + double b = 50.0/log(8.0); + return exp((pl-50.0)/b); +} + +//--------------------------------------------------------- +// getPitchEnvCoefInctInct +//--------------------------------------------------------- +inline double getPitchEnvCoefInctInct(int pl1, int pl2, int pr, double sr) { + //TODO : depending on the sampleRate + int a = pr; + double c = 1.0 + COEFPITCHENV*((double)(a*a)+1.0); + double inctInct = exp(log(c)*48000.0/sr); + if(pl1<pl2) return(inctInct); + else if(pl1>pl2) + return(1.0/inctInct); + else return 1.0; +} + +//--------------------------------------------------------- +// existsKeyOn +//--------------------------------------------------------- +bool DeicsOnze::existsKeyOn(int ch) { + return !_global.channel[ch].lastVoiceKeyOn.empty(); +} + +//--------------------------------------------------------- +// note2Amp +// return the Amp of a note depending on the level scaling +//--------------------------------------------------------- +inline double note2Amp(double note, int ls) +{ + if(ls==0) return(1.0); + else return((note<LEVELSCALENOTE?1.0:exp((double)ls*COEFLEVELSCALE* + ((double)LEVELSCALENOTE-note)))); +} + +//--------------------------------------------------------- +// delay2Time +// return the time in second corresponding to the LFO delay parameter +//--------------------------------------------------------- +inline double delay2Time(int d) { + double t; + //fitting + t=0.07617*(double)d-0.002695*(double)(d*d)+4.214e-05*(double)(d*d*d); + //printf("delay2Time : %f\n", t); + return(t); +} + +//---------------------------------------------------------------- +// setNbrVoices +//---------------------------------------------------------------- +void DeicsOnze::setNbrVoices(int c, int nv) { + nv=(nv>MAXNBRVOICES?MAXNBRVOICES:(nv<1?1:nv)); + //we assume that any voices + //that is not included in the active voices is properly initialized + for(int v=nv; v<_global.channel[c].nbrVoices; v++) + initVoice(c, v); + _global.channel[c].nbrVoices=nv; +} + +//---------------------------------------------------------------- +// setMasterVol +//---------------------------------------------------------------- +void DeicsOnze::setMasterVol(int mv) { + _global.masterVolume=level2amp(mv); //watch out that MAXMASTERVOLUME==255 +} +//---------------------------------------------------------------- +// setChannelEnable +//---------------------------------------------------------------- +void DeicsOnze::setChannelEnable(int c, bool e) { + _global.channel[c].isEnable = e; + setLfo(c); +} + +//---------------------------------------------------------------- +// setChannelVol +//---------------------------------------------------------------- +void DeicsOnze::setChannelVol(int c, int v) { + _global.channel[c].volume = v; +} + +void DeicsOnze::applyChannelAmp(int c) { + _global.channel[c].ampLeft = + level2amp(_global.channel[c].volume) + * ((double)(MAXCHANNELPAN - _global.channel[c].pan) + /(double)(2*MAXCHANNELPAN)); + _global.channel[c].ampRight = + level2amp(_global.channel[c].volume) + * ((double)(MAXCHANNELPAN + _global.channel[c].pan) + /(double)(2*MAXCHANNELPAN)); +} + +//---------------------------------------------------------------- +// setChannelPan +//---------------------------------------------------------------- +void DeicsOnze::setChannelPan(int c, int p) { + _global.channel[c].pan = p; +} +//---------------------------------------------------------------- +// setChannelDetune +//---------------------------------------------------------------- +void DeicsOnze::setChannelDetune(int c, int p) { + _global.channel[c].detune = p; +} +//---------------------------------------------------------------- +// setChannelBrightness +//---------------------------------------------------------------- +void DeicsOnze::setChannelBrightness(int c, int b) { + _global.channel[c].brightness = b; +} +//---------------------------------------------------------------- +// setChannelModulation +//---------------------------------------------------------------- +void DeicsOnze::setChannelModulation(int c, int m) { + _global.channel[c].modulation = m; +} +//---------------------------------------------------------------- +// setChannelAttack +//---------------------------------------------------------------- +void DeicsOnze::setChannelAttack(int c, int a) { + _global.channel[c].attack = a; +} +//---------------------------------------------------------------- +// setChannelRelease +//---------------------------------------------------------------- +void DeicsOnze::setChannelRelease(int c, int r) { + _global.channel[c].release = r; +} +//---------------------------------------------------------------- +// setChannelReverb +//---------------------------------------------------------------- +void DeicsOnze::setChannelReverb(int c, int r) { + _global.channel[c].reverbAmount = (float)lowlevel2amp(r); +} +//---------------------------------------------------------------- +// setChannelChorus +//---------------------------------------------------------------- +void DeicsOnze::setChannelChorus(int c, int val) { + _global.channel[c].chorusAmount = (float)lowlevel2amp(val); +} +//---------------------------------------------------------------- +// setChannelDelay +//---------------------------------------------------------------- +void DeicsOnze::setChannelDelay(int c, int val) { + _global.channel[c].delayAmount = (float)lowlevel2amp(val); +} + +//---------------------------------------------------------------- +// setChorusReturn +//---------------------------------------------------------------- +void DeicsOnze::setChorusReturn(int val) { + _global.chorusReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255 +} + +//---------------------------------------------------------------- +// setReverbReturn +//---------------------------------------------------------------- +void DeicsOnze::setReverbReturn(int val) { + _global.reverbReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255 +} + +//---------------------------------------------------------------- +// setDelayReturn +//---------------------------------------------------------------- +void DeicsOnze::setDelayReturn(int val) { + _global.delayReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255 +} + +//---------------------------------------------------------------- +// getNbrVoices +//---------------------------------------------------------------- +int DeicsOnze::getNbrVoices(int c) const { + return(_global.channel[c].nbrVoices); +} +//---------------------------------------------------------------- +// getMasterVol +//---------------------------------------------------------------- +int DeicsOnze::getMasterVol(void) const { + return(amp2level(_global.masterVolume)); +} +//---------------------------------------------------------------- +// getFilter +//---------------------------------------------------------------- +bool DeicsOnze::getFilter(void) const { + return _global.filter; +} +//---------------------------------------------------------------- +// getChannelEnable +//---------------------------------------------------------------- +bool DeicsOnze::getChannelEnable(int c) const { + return _global.channel[c].isEnable; +} + +//---------------------------------------------------------------- +// getChannelVol +//---------------------------------------------------------------- +int DeicsOnze::getChannelVol(int c) const { //TODO : to see if correct + //return((int)(MAX(_global.channel[c].ampLeft, _global.channel[c].ampRight) + //*(double)MAXCHANNELVOLUME)); + return(_global.channel[c].volume); +} +//---------------------------------------------------------------- +// getChannelPan +//---------------------------------------------------------------- +int DeicsOnze::getChannelPan(int c) const { + return(_global.channel[c].pan); +} +//---------------------------------------------------------------- +// setChannelDetune +//---------------------------------------------------------------- +int DeicsOnze::getChannelDetune(int c) const { + return _global.channel[c].detune; +} +//---------------------------------------------------------------- +// getChannelBrightness +//---------------------------------------------------------------- +int DeicsOnze::getChannelBrightness(int c) const { + return(_global.channel[c].brightness); +} +//---------------------------------------------------------------- +// getChannelModulation +//---------------------------------------------------------------- +int DeicsOnze::getChannelModulation(int c) const { + return(_global.channel[c].modulation); +} +//---------------------------------------------------------------- +// getChannelAttack +//---------------------------------------------------------------- +int DeicsOnze::getChannelAttack(int c) const { + return(_global.channel[c].attack); +} +//---------------------------------------------------------------- +// getChannelRelease +//---------------------------------------------------------------- +int DeicsOnze::getChannelRelease(int c) const { + return(_global.channel[c].release); +} +//---------------------------------------------------------------- +// getChannelReverb +//---------------------------------------------------------------- +int DeicsOnze::getChannelReverb(int c) const { + return(amp2lowlevel(_global.channel[c].reverbAmount)); +} +//---------------------------------------------------------------- +// getChannelChorus +//---------------------------------------------------------------- +int DeicsOnze::getChannelChorus(int c) const { + return(amp2lowlevel(_global.channel[c].chorusAmount)); +} +//---------------------------------------------------------------- +// getChannelDelay +//---------------------------------------------------------------- +int DeicsOnze::getChannelDelay(int c) const { + return(amp2lowlevel(_global.channel[c].delayAmount)); +} +//---------------------------------------------------------------- +// getChorusReturn +//---------------------------------------------------------------- +int DeicsOnze::getChorusReturn() const { + return(amp2level(_global.chorusReturn/2.0)); +} +//---------------------------------------------------------------- +// getReverbReturn +//---------------------------------------------------------------- +int DeicsOnze::getReverbReturn() const { + return(amp2level(_global.reverbReturn/2.0)); +} +//---------------------------------------------------------------- +// getReverbReturn +//---------------------------------------------------------------- +int DeicsOnze::getDelayReturn() const { + return(amp2level(_global.delayReturn/2.0)); +} + +//---------------------------------------------------------------- +// setLfo +//---------------------------------------------------------------- +void DeicsOnze::setLfo(int c/*channel*/) +{ + double x; + x=(double)_preset[c]->lfo.speed; + // lfoSpeed to Hz, obtained by fitting the actual curve by a polynomial + _global.channel[c].lfoFreq = + -1.9389e-08*x*x*x*x*x+2.8826e-06*x*x*x*x-9.0316e-05*x*x*x + +4.7453e-03*x*x-1.2295e-02*x+7.0347e-02;//a revoir + //Pitch LFO + _global.channel[c].lfoMaxIndex = + (_global.channel[c].lfoFreq==0?0:(int)((1.0/_global.channel[c].lfoFreq) + *(double)_global.deiSampleRate)); + double totalpDepth = + ((double)_preset[c]->lfo.pModDepth + + (((double)_global.channel[c].modulation)/127.0) + * ((double)(MAXPMODDEPTH - _preset[c]->lfo.pModDepth)) + )/(double)MAXPMODDEPTH; + _global.channel[c].lfoPitch = + totalpDepth * (COEFPLFO(_preset[c]->sensitivity.pitch)); + //Amplitude LFO + double totalaDepth = + ((double)_preset[c]->lfo.aModDepth + + (((double)_global.channel[c].modulation)/127.0) + * ((double)(MAXAMODDEPTH - _preset[c]->lfo.aModDepth)) + )/(double)MAXAMODDEPTH; + _global.channel[c].lfoMaxAmp = + totalaDepth * (COEFALFO(_preset[c]->sensitivity.amplitude)); + //index is concidered on the half of the frequency of the LFO + _global.channel[c].lfoDelayMaxIndex = + delay2Time(_preset[c]->lfo.delay)*_global.channel[c].lfoFreq*2; + _global.channel[c].lfoDelayInct = + (double)(RESOLUTION/4)/_global.channel[c].lfoDelayMaxIndex; + + //update the actuall values controlling the modulation now + if(_global.channel[c].lfoDelayIndex<(double)(RESOLUTION/4)) { + double delayCoef = + (double)waveTable[W2][(int)_global.channel[c].lfoDelayIndex]; + _global.channel[c].lfoMaxCoefInct = + exp((log(2.0)/12.0)*_global.channel[c].lfoPitch*delayCoef); + _global.channel[c].lfoCoefInctInct = + exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch*delayCoef) + /_global.channel[c].lfoMaxIndex)); + _global.channel[c].lfoMaxDAmp = delayCoef*_global.channel[c].lfoMaxAmp; + } + else + if(_global.channel[c].delayPassed) { + _global.channel[c].lfoMaxCoefInct = + exp((log(2.0)/12.0)*_global.channel[c].lfoPitch); + _global.channel[c].lfoCoefInctInct= + exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch) + /_global.channel[c].lfoMaxIndex)); + _global.channel[c].lfoMaxDAmp=_global.channel[c].lfoMaxAmp; + } +} + +//----------------------------------------------------------------- +// setOutLevel +//----------------------------------------------------------------- +void DeicsOnze::setOutLevel(int c, int k) { + for(int v=0; v<_global.channel[c].nbrVoices; v++) { + if(_global.channel[c].voices[v].op[k].envState!=OFF) { + _global.channel[c].voices[v].op[k].amp = + outLevel2Amp(_preset[c]->outLevel[k]) + * _global.channel[c].voices[v].op[k].ampVeloNote + * brightness2Amp(c, k); + } + } +} +void DeicsOnze::setOutLevel(int c) { + for(int k=0; k<NBROP; k++) { + setOutLevel(c, k); + } +} +//----------------------------------------------------------------- +// setEnvAttack +//----------------------------------------------------------------- +void DeicsOnze::setEnvAttack(int c, int v, int k) { + if(_global.channel[c].voices[v].op[k].envState==ATTACK) + _global.channel[c].voices[v].op[k].envInct= + (_preset[c]->eg[k].ar==0?0: + (double)(RESOLUTION/4)/(envAR2s(_preset[c]->eg[k].ar) + *_global.deiSampleRate)) + *coefAttack(_global.channel[c].attack); +} +void DeicsOnze::setEnvAttack(int c, int k) { + for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvAttack(c, v, k); +} +void DeicsOnze::setEnvAttack(int c) { + for(int k=0; k<NBROP; k++) setEnvAttack(c, k); +} +//----------------------------------------------------------------- +// setEnvRelease +//----------------------------------------------------------------- +void DeicsOnze::setEnvRelease(int c, int v, int k) { + if(_global.channel[c].voices[v].op[k].envState==RELEASE) + _global.channel[c].voices[v].op[k].coefVLevel = + envRR2coef(_preset[c]->eg[k].rr, _global.deiSampleRate, + _global.channel[c].release); +} +void DeicsOnze::setEnvRelease(int c, int k) { + for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvRelease(c, v, k); +} +void DeicsOnze::setEnvRelease(int c) { + for(int k=0; k<NBROP; k++) setEnvRelease(c, k); +} +//----------------------------------------------------------------- +// setPitchEnvRelease +//----------------------------------------------------------------- +void DeicsOnze::setPitchEnvRelease(int c, int v) { + if(isPitchEnv(&_preset[c]->pitchEg)) { + if(_global.channel[c].voices[v].pitchEnvCoefInct + > _global.channel[c].voices[v].pitchEnvCoefInctPhase1) { + _global.channel[c].voices[v].pitchEnvCoefInctInct = + getPitchEnvCoefInctInct(1, 0, _preset[c]->pitchEg.pr3, + _global.deiSampleRate); + _global.channel[c].voices[v].pitchEnvState = RELEASE_PE; + } + else if(_global.channel[c].voices[v].pitchEnvCoefInct + < _global.channel[c].voices[v].pitchEnvCoefInctPhase1) { + _global.channel[c].voices[v].pitchEnvCoefInctInct = + getPitchEnvCoefInctInct(0, 1, _preset[c]->pitchEg.pr3, + _global.deiSampleRate); + _global.channel[c].voices[v].pitchEnvState = RELEASE_PE; + } + else { + _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0; + _global.channel[c].voices[v].pitchEnvState = OFF_PE; + } + } +} + +//----------------------------------------------------------------- +// setQuality +//----------------------------------------------------------------- +void DeicsOnze::setQuality(Quality q) { + _global.quality = q; + switch(q) { + case high : + _global.qualityCounterTop = 1; + break; + case middle : + _global.qualityCounterTop = 2; + break; + case low : + _global.qualityCounterTop = 4; + break; + case ultralow : + _global.qualityCounterTop = 6; + break; + default : printf("Error switch setQuality : out of value\n"); + break; + } + //calculate _global.deiSampleRate + _global.deiSampleRate = (double)sampleRate() + / (double)_global.qualityCounterTop; + _global.qualityCounter = 0; + //update lfo to consider the new samplerate + for(int c = 0; c < 16; c++) if(_global.channel[c].isEnable) setLfo(c); + //update the cutoffs of the filters + _dryFilter->setCutoff(_global.deiSampleRate/4.0); + _reverbFilter->setCutoff(_global.deiSampleRate/4.0); + _chorusFilter->setCutoff(_global.deiSampleRate/4.0); + _delayFilter->setCutoff(_global.deiSampleRate/4.0); +} + +//----------------------------------------------------------------- +// setFilter +//----------------------------------------------------------------- +void DeicsOnze::setFilter(bool f) { + _global.filter = f; +} +//----------------------------------------------------------------- +// brightness2Amp +//----------------------------------------------------------------- +double DeicsOnze::brightness2Amp(int c, int k) { + if( + (k==1 && (_preset[c]->algorithm!=SIXTH || _preset[c]->algorithm!=SEVENTH + || _preset[c]->algorithm!=EIGHTH)) + || + (k==2 && (_preset[c]->algorithm==FIRST || _preset[c]->algorithm==SECOND + || _preset[c]->algorithm==THIRD || _preset[c]->algorithm==FOURTH)) + || + (k==3 && (_preset[c]->algorithm!=EIGHTH)) + ) { + double x = 2.0*(double)_global.channel[c].brightness + / (double)MAXFINEBRIGHTNESS; + double square_x = x*x; + return(square_x*x); + } + else return(1.0); +} +//----------------------------------------------------------------- +// setFeedback +//----------------------------------------------------------------- +void DeicsOnze::setFeedback(int c) { + _global.channel[c].feedbackAmp = + COEFFEEDBACK*exp(log(2)*(double)(_preset[c]->feedback-MAXFEEDBACK)); +} + +//----------------------------------------------------------------- +// setPreset +//----------------------------------------------------------------- + +void DeicsOnze::setPreset(int c) { + setFeedback(c); + setLfo(c); + setEnvAttack(c); + setEnvRelease(c); + setOutLevel(c); +} + + +inline double coarseFine2Ratio(int c,int f) { + double tab[64][16]= + { + {0.50,0.56,0.62,0.68,0.75,0.81,0.87,0.93,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}, + {0.71,0.79,0.88,0.96,1.05,1.14,1.23,1.32,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}, + {0.78,0.88,0.98,1.07,1.17,1.27,1.37,1.47,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}, + {0.87,0.97,1.08,1.18,1.29,1.40,1.51,1.62,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}, + {1.00,1.06,1.12,1.18,1.25,1.31,1.37,1.43,1.50,1.56,1.62,1.68,1.75,1.81,1.87,1.93}, + {1.41,1.49,1.58,1.67,1.76,1.85,1.93,2.02,2.11,2.20,2.29,2.37,2.46,2.55,2.64,2.73}, + {1.57,1.66,1.76,1.86,1.96,2.06,2.15,2.25,2.35,2.45,2.55,2.64,2.74,2.84,2.94,3.04}, + {1.73,1.83,1.94,2.05,2.16,2.27,2.37,2.48,2.59,2.70,2.81,2.91,3.02,3.13,3.24,3.35}, + {2.00,2.06,2.12,2.18,2.25,2.31,2.37,2.43,2.50,2.56,2.62,2.68,2.75,2.81,2.87,2.93}, + {2.82,2.90,2.99,3.08,3.17,3.26,3.34,3.43,3.52,3.61,3.70,3.78,3.87,3.96,4.05,3.14}, + {3.00,3.06,3.12,3.18,3.25,3.31,3.37,3.43,3.50,3.56,3.62,3.68,3.75,3.81,3.87,3.93} , + {3.14,3.23,3.33,3.43,3.53,3.63,3.72,3.82,3.92,4.02,4.12,4.21,4.31,4.41,4.51,4.61}, + {3.46,3.56,3.67,3.78,3.89,4.00,4.10,4.21,4.32,4.43,4.54,4.64,4.75,4.86,4.97,5.08}, + {4.00,4.06,4.12,4.18,4.25,4.31,4.37,4.43,4.50,4.56,4.62,4.68,4.75,4.81,4.87,4.93}, + {4.24,4.31,4.40,4.49,4.58,4.67,4.75,4.84,4.93,5.02,5.11,5.19,5.28,5.37,5.46,5.55}, + {4.71,4.80,4.90,5.00,5.10,5.20,5.29,5.39,5.49,5.59,5.69,5.78,5.88,5.98,6.08,6.18}, + {5.00,5.06,5.12,5.18,5.25,5.31,5.37,5.43,5.50,5.56,5.62,5.68,5.75,5.81,5.87,5.93}, + {5.19,5.29,5.40,5.51,5.62,5.73,5.83,5.94,6.05,6.16,6.27,6.37,6.48,6.59,6.70,6.81}, + {5.65,5.72,5.81,5.90,5.99,6.08,6.16,6.25,6.34,6.43,6.52,6.60,6.69,6.78,6.87,6.96}, + {6.00,6.06,6.12,6.18,6.25,6.31,6.37,6.43,6.50,6.56,6.62,6.68,6.75,6.81,6.87,6.93}, + {6.28,6.37,6.47,6.57,6.67,6.77,6.86,6.96,7.06,7.16,7.26,7.35,7.45,7.55,7.65,7.75}, + {6.92,7.02,7.13,7.24,7.35,7.46,7.56,7.67,7.78,7.89,8.00,8.10,8.21,8.32,8.43,8.54}, + {7.00,7.06,7.12,7.18,7.25,7.31,7.37,7.43,7.50,7.56,7.62,7.68,7.75,7.81,7.87,7.93}, + {7.07,7.13,7.22,7.31,7.40,7.49,7.57,7.66,7.75,7.84,7.93,8.01,8.10,8.19,8.28,8.37}, + {7.85,7.94,8.04,8.14,8.24,8.34,8.43,8.53,8.63,8.73,8.83,8.92,9.02,9.12,9.22,9.32}, + {8.00,8.06,8.12,8.18,8.25,8.31,8.37,8.43,8.50,8.56,8.62,8.68,8.75,8.81,8.87,8.93}, + {8.48,8.54,8.63,8.72,8.81,8.90,8.98,9.07,9.16,9.25,9.34,9.42,9.51,9.60,9.69,9.78}, + {8.65,8.75,8.86,8.97,9.08,9.19,9.29,9.40,9.51,9.62,9.73,9.83,9.94,10.05,10.16,10.27}, + {9.00,9.06,9.12,9.18,9.25,9.31,9.37,9.43,9.50,9.56,9.62,9.68,9.75,9.81,9.87,9.93}, + {9.42,9.51,9.61,9.71,9.81,9.91,10.00,10.10,10.20,10.30,10.40,10.49,10.59,10.69,10.79,10.89}, + {9.89,9.95,10.04,10.13,10.22,10.31,10.39,10.48,10.57,10.66,10.75,10.83,10.92,11.01,11.10,11.19}, + {10.00,10.06,10.12,10.18,10.25,10.31,10.37,10.43,10.50,10.56,10.62,10.68,10.75,10.81,10.87,10.93}, + {10.38,10.48,10.59,10.70,10.81,10.92,11.02,11.13,11.24,11.35,11.46,11.56,11.67,11.78,11.89,12.00}, + {10.99,11.08,11.18,11.28,11.38,11.48,11.57,11.67,11.77,11.87,11.97,12.06,12.16,12.26,12.36,12.46}, + {11.00,11.06,11.12,11.18,11.25,11.31,11.37,11.43,11.50,11.56,11.62,11.68,11.75,11.81,11.87,11.93}, + {11.30,11.36,11.45,11.54,11.63,11.72,11.80,11.89,11.98,12.07,12.16,12.24,12.33,12.42,12.51,12.60}, + {12.00,12.06,12.12,12.18,12.25,12.31,12.37,12.43,12.50,12.56,12.62,12.68,12.75,12.81,12.87,12.93}, + {12.11,12.21,12.32,12.43,12.54,12.65,12.75,12.86,12.97,13.08,13.19,13.29,13.40,13.51,13.62,13.73}, + {12.56,12.65,12.75,12.85,12.95,13.05,13.14,13.24,13.34,13.44,13.54,13.63,13.73,13.83,13.93,14.03}, + {12.72,12.77,12.86,12.95,13.04,13.13,13.21,13.30,13.39,13.48,13.57,13.65,13.74,13.83,13.92,14.01}, + {13.00,13.06,13.12,13.18,13.25,13.31,13.37,13.43,13.50,13.56,13.62,13.68,13.75,13.81,13.87,13.93}, + {13.84,13.94,14.05,14.16,14.27,14.38,14.48,14.59,14.70,14.81,14.92,15.02,15.13,15.24,15.35,15.46}, + {14.00,14.06,14.12,14.18,14.25,14.31,14.37,14.43,14.50,14.56,14.62,14.68,14.75,14.81,14.87,14.93}, + {14.10,14.18,14.27,14.36,14.45,14.54,14.62,14.71,14.80,14.89,14.98,15.06,15.15,15.24,15.33,15.42}, + {14.13,14.22,14.32,14.42,14.52,14.62,14.71,14.81,14.91,15.01,15.11,15.20,15.30,15.40,15.50,15.60}, + {15.00,15.06,15.12,15.18,15.25,15.31,15.37,15.43,15.50,15.56,15.62,15.68,15.75,15.81,15.87,15.93}, + {15.55,15.59,15.68,15.77,15.86,15.95,16.03,16.12,16.21,16.30,16.39,16.47,16.56,16.65,16.74,16.83}, + {15.57,15.67,15.78,15.89,16.00,16.11,16.21,16.32,16.43,16.54,16.65,16.75,16.86,16.97,17.08,17.19}, + {15.70,15.79,15.89,15.99,16.09,16.19,16.28,16.38,16.48,16.58,16.68,16.77,16.87,16.97,17.07,17.17}, + {16.96,17.00,17.09,17.18,17.27,17.36,17.44,17.53,17.62,17.71,17.80,17.88,17.97,18.06,18.15,18.24}, + {17.27,17.36,17.46,17.56,17.66,17.76,17.85,17.95,18.05,18.15,18.25,18.34,18.44,18.54,18.64,18.74}, + {17.30,17.40,17.51,17.62,17.73,17.84,17.94,18.05,18.16,18.27,18.38,18.48,18.59,18.70,18.81,18.92}, + {18.37,18.41,18.50,18.59,18.68,18.77,18.85,18.94,19.03,19.12,19.21,19.29,19.38,19.47,19.56,19.65}, + {18.84,18.93,19.03,19.13,19.23,19.33,19.42,19.52,19.62,19.72,19.82,19.91,20.01,20.11,20.21,20.31}, + {19.03,19.13,19.24,19.35,19.46,19.57,19.67,19.78,19.89,20.00,20.11,20.21,20.32,20.43,20.54,20.65}, + {19.78,19.82,19.91,20.00,20.09,20.18,20.26,20.35,20.44,20.53,20.62,20.70,20.79,20.88,20.97,21.06}, + {20.41,20.50,20.60,20.70,20.80,20.90,20.99,21.09,21.19,21.29,21.39,21.48,21.58,21.68,21.78,21.88}, + {20.76,20.86,20.97,21.08,21.19,21.30,21.40,21.51,21.62,21.73,21.84,21.94,22.05,22.16,22.27,22.38}, + {21.20,21.23,21.32,21.41,21.50,21.59,21.67,21.76,21.85,21.94,22.03,22.11,22.20,22.29,22.38,22.47}, + {21.98,22.07,22.17,22.17,22.37,22.47,22.56,22.66,22.76,22.86,22.96,23.05,23.15,23.25,23.35,23.45}, + {22.49,22.59,22.70,22.81,22.92,23.03,23.13,13.24,13.35,13.46,13.57,13.67,13.78,13.89,24.00,24.11}, + {23.55,23.64,23.74,23.84,23.94,24.04,24.13,24.23,24.33,24.43,24.53,24.62,24.72,24.82,24.92,25.02}, + {24.22,24.32,24.43,24.54,24.65,24.76,24.86,24.97,25.08,25.19,25.30,25.40,25.51,25.62,25.73,25.84}, + {25.95,26.05,26.16,26.27,26.38,26.49,26.59,26.70,26.81,26.92,27.03,27.13,27.24,27.35,27.46,27.57} + }; + return(tab[c][f]); +} + +//--------------------------------------------------------------- +// loadSet +//--------------------------------------------------------------- +void DeicsOnze::loadSet(QString fileName) { + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFile deicsonzeFile(fileName); + if(!deicsonzeFile.open(QIODevice::ReadOnly)) { + printf("Critical Error Cannot open file %s\n", + fileName.toAscii().data()); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&deicsonzeFile )) { + printf("Critical Error Parsing error for file %s\n", + fileName.toAscii().data()); + deicsonzeFile.close(); + return; + } + deicsonzeFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeSet") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + for(int c = 0; c<NBRCHANNELS; c++) _preset[c]=_initialPreset; + while(!_set->_categoryVector.empty()) + delete(*_set->_categoryVector.begin()); + _set->readSet(node.firstChild()); + //display load preset + unsigned char dataUpdateGuiSet[1]; + dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI; + MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX, + (const unsigned char*)dataUpdateGuiSet, + 1); + _gui->writeEvent(evSysexUpdateGuiSet); + } + else printf("unsupported *.dei file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} +//--------------------------------------------------------------- +// loadSutulaPreset +//--------------------------------------------------------------- + +void DeicsOnze::loadSutulaPresets() +{ + FILE* file; + int v; + int crs[NBROP], fin[NBROP]; //coarse ratio, fine ratio + char s[500]; + char sname[LENGTHNAME+1]; + char scategory[LENGTHCATEGORY+1]; + char ssubcategory[LENGTHSUBCATEGORY+1]; + int k; + int nhBank, nlBank, nPreset; + Preset* presetTemp; + Subcategory* subcategoryTemp = NULL; + Category* categoryTemp = NULL; + + if(!_set) _set=new Set("Sutula Bank"); + + nhBank=0; + nlBank=0; + nPreset=0; + + //QString presetPath(INSTPREFIX); + //presetPath += "/share/" PACKAGEVERSION "/presets/deicsonze/ARCH_ALIN"; + + QString presetPath("/home/a-lin/sources/svnMusEDev/lmuse/muse/synti/deicsonze/ARCH_ALIN"); + + file = fopen (presetPath.toLatin1().constData(), "rt"); + if (file == NULL) { + printf("can't open "); + printf(presetPath.toLatin1().constData()); + printf("\n"); + } + else + { + while(fgets(s, 500, file) && !strstr(s, "** Source:")) + { + if (strstr(s,"* CATEGORY")) + { + sscanf(s, "* CATEGORY %s", scategory); + categoryTemp=new Category(_set, scategory,0); + } + if (strstr(s,"* SUBCATEGORY")) + { + sscanf(s, "* SUBCATEGORY %s", ssubcategory); + subcategoryTemp=new Subcategory(categoryTemp,ssubcategory,0); + nlBank++; + } + } + while(!feof(file)) + { + + presetTemp=new Preset(subcategoryTemp); + // Fill the preset + //OP.4 to OP.1 + for(int kaka=(NBROP-1); kaka>=0; kaka--) + { + k=(kaka==2?1:(kaka==1?2:kaka)); + + fscanf(file, "%x", &v);//0 + presetTemp->eg[k].ar=v; + fscanf(file, "%x", &v);//1 + presetTemp->eg[k].d1r=v; + fscanf(file, "%x", &v);//2 + presetTemp->eg[k].d2r=v; + fscanf(file, "%x", &v);//3 + presetTemp->eg[k].rr=v; + fscanf(file, "%x", &v);//4 + presetTemp->eg[k].d1l=v; + fscanf(file, "%x", &v);//5 + presetTemp->scaling.level[k]=v; + fscanf(file, "%x", &v);//6 + presetTemp->sensitivity.keyVelocity[k]= + v & 0x7; + presetTemp->sensitivity.egBias[k]= + (v & 0x38)>>3; + presetTemp->sensitivity.ampOn[k]= + (v & 0x40)>>6; + fscanf(file, "%x", &v);//7 + presetTemp->outLevel[k]=v; + fscanf(file, "%x", &v);//8 + crs[k]=v; + fscanf(file, "%x", &v);//9 + presetTemp->detune[k]=(v & 0x7)-3; + presetTemp->scaling.rate[k]=(v & 0x18)>>3; + } + fscanf(file, "%x", &v);//40 + presetTemp->algorithm= + ((v & 0x7)==0?FIRST: + ((v & 0x7)==1?SECOND: + ((v & 0x7)==2?THIRD: + ((v & 0x7)==3?FOURTH: + ((v & 0x7)==4?FIFTH: + ((v & 0x7)==5?SIXTH: + ((v & 0x7)==6?SEVENTH:EIGHTH))))))); + presetTemp->feedback=(v & 0x38)>>3; + presetTemp->lfo.sync=(v & 0x40)>>6; + fscanf(file, "%x", &v);//41 + presetTemp->lfo.speed=v; + fscanf(file, "%x", &v);//42 + presetTemp->lfo.delay=v; + fscanf(file, "%x", &v);//43 + presetTemp->lfo.pModDepth=v; + fscanf(file, "%x", &v);//44 + presetTemp->lfo.aModDepth=v; + fscanf(file, "%x", &v);//45 + presetTemp->lfo.wave= + ((v & 0x3)==0?SAWUP: + ((v & 0x3)==1?SQUARE: + ((v & 0x3)==2?TRIANGL:SHOLD))); + presetTemp->sensitivity.amplitude=(v & 0xc)>>2; + presetTemp->sensitivity.pitch=(v & 0x70)>>4; + fscanf(file, "%x", &v);//46 + presetTemp->function.transpose=v-24; + fscanf(file, "%x", &v);//47 + presetTemp->function.pBendRange=v; + fscanf(file, "%x", &v);//48 + presetTemp->function.portamento= + ((v & 0x1)==0?FULL:FINGER); + presetTemp->function.footSw= + ((v & 0x4)==0?SUS:POR); + presetTemp->function.mode= + ((v & 0x8)==0?POLY:MONO); + fscanf(file, "%x", &v);//49 + presetTemp->function.portamentoTime=v; + fscanf(file, "%x", &v);//50 + presetTemp->function.fcVolume=v; + fscanf(file, "%x", &v);//51 + presetTemp->function.mwPitch=v; + fscanf(file, "%x", &v);//52 + presetTemp->function.mwAmplitude=v; + fscanf(file, "%x", &v);//53 + presetTemp->function.bcPitch=v; + fscanf(file, "%x", &v);//54 + presetTemp->function.bcAmplitude=v; + fscanf(file, "%x", &v);//55 + presetTemp->function.bcPitchBias=v; + fscanf(file, "%x", &v);//56 + presetTemp->function.bcEgBias=v; + for(int l=0; l<10; l++) + { + fscanf(file, "%x", &v);//57 to 66 + sname[l]=(char)v; + } + sname[10]='\0'; + presetTemp->name=sname; + fscanf(file, "%x", &v);//67 + presetTemp->pitchEg.pr1=v; + fscanf(file, "%x", &v);//68 + presetTemp->pitchEg.pr2=v; + fscanf(file, "%x", &v);//69 + presetTemp->pitchEg.pr3=v; + fscanf(file, "%x", &v);//70 + presetTemp->pitchEg.pl1=v; + fscanf(file, "%x", &v);//71 + presetTemp->pitchEg.pl1=v; + fscanf(file, "%x", &v);//72 + presetTemp->pitchEg.pl1=v; + for(int kaka=(NBROP-1); kaka>=0; kaka--) + { + k=(kaka==2?1:(kaka==1?2:kaka)); + + fscanf(file, "%x", &v);//73, 75, 77, 79 + presetTemp->frequency[k].isFix=(v & 0x8)>>3; + presetTemp->frequency[k].freq=((v & 0x7)==0?8:(v & 0x7)*16); + presetTemp->eg[k].egShift= + (((v & 0x30)>>4)==0?VOF: + (((v & 0x30)>>4)==1?V48: + (((v & 0x30)>>4)==2?V24:V12))); + fscanf(file, "%x", &v);//74, 76, 78, 80 + fin[k]=v & 0xF; + presetTemp->frequency[k].freq+=fin[k]; + presetTemp->frequency[k].ratio= + coarseFine2Ratio(crs[k],fin[k]); + presetTemp->oscWave[k]= + (((v & 0x70)>>4)==0?W1: + (((v & 0x70)>>4)==1?W2: + (((v & 0x70)>>4)==2?W3: + (((v & 0x70)>>4)==3?W4: + (((v & 0x70)>>4)==4?W5: + (((v & 0x70)>>4)==5?W6: + (((v & 0x70)>>4)==6?W7:W8))))))); + } + fscanf(file, "%x", &v);//81 + presetTemp->function.reverbRate=v; + fscanf(file, "%x", &v);//82 + presetTemp->function.fcPitch=v; + fscanf(file, "%x", &v);//83 + presetTemp->function.fcAmplitude=v; + //presetTemp->globalDetune=0; + presetTemp->prog=nPreset; + // End of filling the preset + + nPreset++; + while(fgets(s, 500, file) && !strstr(s, "** Source:")) + { + if (strstr(s,"* CATEGORY")) + { + sscanf(s, "* CATEGORY %s", scategory); + nhBank++; + categoryTemp=new Category(_set,scategory,nhBank); + nlBank=0; + } + if (strstr(s,"* SUBCATEGORY")) + { + sscanf(s, "* SUBCATEGORY %s", ssubcategory); + subcategoryTemp=new + Subcategory(categoryTemp,ssubcategory,nlBank); + nlBank++; + nPreset=0; + } + } + } + } + fclose(file); +} + +//--------------------------------------------------------- +// minVolu2Voice +// return the number of the voice which is the least aloud +// and is not is the ATTACK state +//--------------------------------------------------------- +int DeicsOnze::minVolu2Voice(int c) { + int minVoice=0; + double min=MAXVOLUME; + for(int i=0; i<_global.channel[c].nbrVoices; i++) + { + min=((min>_global.channel[c].voices[i].volume + && _global.channel[c].voices[i].op[0].envState!=ATTACK + && _global.channel[c].voices[i].op[1].envState!=ATTACK + && _global.channel[c].voices[i].op[2].envState!=ATTACK + && _global.channel[c].voices[i].op[3].envState!=ATTACK)? + _global.channel[c].voices[i].volume:min); + minVoice=(min==_global.channel[c].voices[i].volume?i:minVoice); + } + return minVoice; +} + +//--------------------------------------------------------- +// noteOff2Voice +// return the number of one off voice, MAXNBRVOICES otherwise +//--------------------------------------------------------- +int DeicsOnze::noteOff2Voice(int c) { + int offVoice=MAXNBRVOICES; + for(int i=0; i<_global.channel[c].nbrVoices; i++) + offVoice = (_global.channel[c].voices[i].isOn + || _global.channel[c].voices[i].keyOn? + offVoice:i); + return offVoice; +} + +//--------------------------------------------------------- +// pitchOn2Voice +// return the number of the voice which has the input +// pitch and is keyOn +//--------------------------------------------------------- +int DeicsOnze::pitchOn2Voice(int c, int pitch) { + int pitchVoice=MAXNBRVOICES; + for(int i=0; i<_global.channel[c].nbrVoices; i++) { + if(_global.channel[c].voices[i].pitch== + pitch && _global.channel[c].voices[i].keyOn + && !_global.channel[c].voices[i].isSustained) { + pitchVoice = i; + return pitchVoice; + } + } + return pitchVoice; +} + +//--------------------------------------------------------- +// getAttractor +//--------------------------------------------------------- +inline double getAttractor(int portamentoTime, double sr) { + /* some explanations + + c(48000) = c > 1 + + f_sr(0) = 1000, f_sr(t) = 2000 + + f_sr*2(0) = 1000, f_sr*2(t*2) = 2000 + + f_sr(t) = exp(t*ln(c(sr))) * 1000 + + 2000 = exp(t*ln(c(48000))) * 1000 + + 2000 = exp(t*2*ln(c(48000*2))) * 1000 + + t*ln(c(48000)) = t*2*ln(c(48000*2)) + + c(48000*m) = exp(ln(c)/m) + + sr = 48000*m + */ + double c; + c = 1.0 + COEFPORTA/(double)(portamentoTime*portamentoTime); + return(exp(log(c)*48000.0/sr)); +} + +//--------------------------------------------------------- +// pitch2freq +//--------------------------------------------------------- +inline double pitch2freq(double p) { + return(LOWERNOTEFREQ*exp(p*log(2.0)/12.0)); +} + +//--------------------------------------------------------- +// lfoUpdate +// update the coefficent which multiplies the current inct +// in order to +// get the right current frequency with respect to the lfo +// update the coefficent which multiplies the amplitude. +//--------------------------------------------------------- +inline void lfoUpdate(Preset* p, Channel* p_c, float* wt) { + double delayCoef; + + //Manage LFO delay + if(!p_c->delayPassed) { + if(p_c->lfoIndex==0 || p_c->lfoIndex==p_c->lfoMaxIndex/2) { + if(p_c->lfoDelayIndex<(double)(RESOLUTION/4)) { + delayCoef=(double)wt[(int)p_c->lfoDelayIndex]; + p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch*delayCoef); + p_c->lfoCoefInctInct= + exp((log(2.0)/12.0)*((2*p_c->lfoPitch*delayCoef)/p_c->lfoMaxIndex)); + p_c->lfoDelayIndex+=p_c->lfoDelayInct; + p_c->lfoMaxDAmp=delayCoef*p_c->lfoMaxAmp; + } + else { + p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch); + p_c->lfoCoefInctInct= + exp((log(2.0)/12.0)*((2*p_c->lfoPitch)/p_c->lfoMaxIndex)); + p_c->delayPassed=true; + p_c->lfoMaxDAmp=p_c->lfoMaxAmp; + } + } + } + switch(p->lfo.wave) { + case SAWUP : + if(p_c->lfoIndex==0) { + p_c->lfoCoefInct=1.0/(p_c->lfoMaxCoefInct); + p_c->lfoCoefAmp=p_c->lfoMaxDAmp/(double)p_c->lfoMaxIndex; + p_c->lfoAmp=1.0; + } + else { + p_c->lfoCoefInct*=p_c->lfoCoefInctInct; + p_c->lfoAmp-=p_c->lfoCoefAmp; + } + break; + case SQUARE : + if(p_c->lfoIndex==0) { + p_c->lfoCoefInct=p_c->lfoMaxCoefInct; + p_c->lfoAmp=1.0; + } + if(p_c->lfoIndex==(p_c->lfoMaxIndex/2)) { + p_c->lfoCoefInct=1.0/p_c->lfoMaxCoefInct; + p_c->lfoAmp=1.0-p_c->lfoMaxDAmp; + } + break; + case TRIANGL : + if(p_c->lfoIndex==0) { + p_c->lfoCoefInct=1.0; + p_c->lfoCoefAmp=p_c->lfoMaxDAmp + /(double)(p_c->lfoMaxIndex/2); + p_c->lfoAmp=1.0-p_c->lfoMaxDAmp/2.0; + } + else if(p_c->lfoIndex<(p_c->lfoMaxIndex/4)) { + p_c->lfoCoefInct*=p_c->lfoCoefInctInct; + p_c->lfoAmp-=p_c->lfoCoefAmp; + } + else if(p_c->lfoIndex<((3*p_c->lfoMaxIndex)/4)) { + p_c->lfoCoefInct/=p_c->lfoCoefInctInct; + p_c->lfoAmp+=p_c->lfoCoefAmp; + } + else if(p_c->lfoIndex<p_c->lfoMaxIndex) { + p_c->lfoCoefInct*=p_c->lfoCoefInctInct; + p_c->lfoAmp-=p_c->lfoCoefAmp; + } + break; + case SHOLD : + if(p_c->lfoIndex==0||p_c->lfoIndex==(p_c->lfoMaxIndex/2)) { + double r;//uniform random between -1.0 and 1.0 + r = (double)(2*rand()-RAND_MAX)/(double)RAND_MAX; + p_c->lfoCoefInct=(r>=0.0?1.0+r*(p_c->lfoMaxCoefInct-1.0) + :1.0/(1.0-r*(p_c->lfoMaxCoefInct-1.0))); + p_c->lfoAmp=1.0-(r/2.0+0.5)*p_c->lfoMaxDAmp; + } + break; + default : printf("Error : lfo wave does not exist\n"); + break; + } + p_c->lfoIndex=(p_c->lfoIndex<p_c->lfoMaxIndex?p_c->lfoIndex+1:0); +} + +//--------------------------------------------------------- +// portamento update +//--------------------------------------------------------- +inline void portamentoUpdate(Channel* p_c, Voice* p_v) { + double inctTemp; + bool allTargetReached; + if(p_v->hasAttractor) { + allTargetReached = true; + for(int k = 0; k<NBROP; k++) { + if(p_v->op[k].inct < p_v->op[k].targetInct) { + inctTemp = p_v->op[k].inct * p_v->attractor; + if(inctTemp < p_v->op[k].targetInct) { + allTargetReached = false; + p_v->op[k].inct = inctTemp; + } + else p_v->op[k].inct = p_v->op[k].targetInct; + } + else if(p_v->op[k].inct > p_v->op[k].targetInct) { + inctTemp = p_v->op[k].inct / p_v->attractor; + if(inctTemp > p_v->op[k].targetInct) { + allTargetReached = false; + p_v->op[k].inct = inctTemp; + } + else p_v->op[k].inct = p_v->op[k].targetInct; + } + p_c->lastInc[k] = p_v->op[k].inct; + } + if(allTargetReached) p_v->hasAttractor = false; + } +} + + +//--------------------------------------------------------- +// pitchEnvelopeUpdate +//--------------------------------------------------------- +inline void pitchEnvelopeUpdate(Voice* v, PitchEg* pe, double sr) { + if(v->pitchEnvState != OFF_PE) { + switch(v->pitchEnvState) { + case PHASE1 : + if( //change to phase2 + (v->pitchEnvCoefInctInct == 1.0) + || (v->pitchEnvCoefInctInct > 1.0 && + v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase2) + || (v->pitchEnvCoefInctInct < 1.0 && + v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase2) + ) { + v->pitchEnvState = PHASE2; + v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl2); + v->pitchEnvCoefInctInct = + getPitchEnvCoefInctInct(pe->pl2, pe->pl3, pe->pr2, sr); + } + else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct; + break; + case PHASE2 : + if( //change to off (temporarely) + (v->pitchEnvCoefInctInct == 1.0) + || (v->pitchEnvCoefInctInct > 1.0 && + v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase3) + || (v->pitchEnvCoefInctInct < 1.0 && + v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase3) + ) { + v->pitchEnvState = OFF_PE; + v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl3); + v->pitchEnvCoefInctInct = 1.0; + } + else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct; + break; + case RELEASE_PE : + if( //change to release2 + (v->pitchEnvCoefInctInct == 1.0) + || (v->pitchEnvCoefInctInct > 1.0 && + v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase1) + || (v->pitchEnvCoefInctInct < 1.0 && + v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase1) + ) { + v->pitchEnvState = OFF_PE; + v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl1); + v->pitchEnvCoefInctInct = 1.0; + } + else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct; + break; + case OFF_PE : + //do nothing, should not appear anyway + break; + default : + printf("Error switch pitchEnvelopeUpdate, no such case\n"); + break; + } + } +} + +//--------------------------------------------------------- +// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more +// 100->2.0, 90->1.0, 80->0.5 ... +//--------------------------------------------------------- +inline double outLevel2Amp(int ol) { + double a; + double b; + a = log(2)/10.0; + b = -a*DB0LEVEL; + return exp(a*(double)ol+b); +} + +//--------------------------------------------------------- +// lowlevel2amp, +// 127->0dB->1.0, 0->-25dB->0 +//--------------------------------------------------------- +inline double lowlevel2amp(int l) { + double a, b, c, db; + if(l==0) return 0.0; + else { + a = DB_MIN/127.0; + b = -DB_MIN; + db = a*l+b; + c = -log(2)/3; + return exp(-c*db); + } +} + +//--------------------------------------------------------- +// level2amp, +// 255->0dB->1.0, 0->-25dB->0 +//--------------------------------------------------------- +inline double level2amp(int l) { + double a, b, c, db; + if(l==0) return 0.0; + else { + a = DB_MIN/255.0; + b = -DB_MIN; + db = a*l+b; + c = -log(2.0)/3.0; + return exp(-c*db); + } +} + +//--------------------------------------------------------- +// amp2level +// 1.0->0dB->255, 0->-25dB->0 +//--------------------------------------------------------- +inline int amp2level(double amp){ + double a, b, c; + a = 255.0/DB_MIN; + b = 255.0; + c = log(2.0)/3.0; + return (int)(a*(log(amp)/c)+b); +} + +//--------------------------------------------------------- +// amp2lowlevel +// 1.0->0dB->127, 0->-25dB->0 +//--------------------------------------------------------- +inline int amp2lowlevel(double amp){ + double a, b, c; + a = 127.0/DB_MIN; + b = 127.0; + c = log(2.0)/3.0; + return (int)(a*(log(amp)/c)+b); +} + +//--------------------------------------------------------- +// velo2RAmp, AmpR between 0.0 and 1.0 +// return an amplitude ratio with respect to _preset->sensitivity.keyVelocity +//--------------------------------------------------------- +inline double velo2AmpR(int velo, int kvs) { + double lev; + lev = exp(-log(2)*kvs); + return (lev+(1.0-lev)*((double)velo/(double)MAXVELO)); +} + +//--------------------------------------------------------- +// envAR2s +// return the time in second of the ATTACK duration +//--------------------------------------------------------- +inline double envAR2s(int ar) { + //determined using the fitting feature of gnuplot + return 10.4423*exp(-0.353767*ar); +} + +//--------------------------------------------------------- +// envD1R2coef +// return the coefficient for the exponential decrease +// with respect to d1r and sampleRate, sr +//--------------------------------------------------------- +inline double envD1R2coef(int d1r, double sr) { + double dt;//such that amp(t+dt)=amp(t)/2 + double alpha;//such that amp(t)=exp(alpha*t) + + if(d1r==0) return 1.0; + else + { + //dt has been determined with the fitting function of gnuplot + dt=9.80715*exp(-0.356053*(double)d1r); + + //amp(0)=1 + //amp(t+dt)=amp(t)/2 + //amp(t)=exp(alpha*t) + //amp(t+mt) + //following the above equational system we found : + alpha=-log(2)/dt; + return exp(alpha/sr); + } +} + +//--------------------------------------------------------- +// coefRelease +// convert the release value to a coef for coefVLevel +//--------------------------------------------------------- +inline double coefRelease(unsigned char release) { + double x = COEFGRELEASE*(double)release/(double)MIDRELEASE+1.0-COEFGRELEASE; + double square_x = x*x; + return(1.0/(square_x*x)); +} + +//--------------------------------------------------------- +// envRR2coef +// return the coefficient for the exponential decrease +// with respect to rr and sampleRate, sr +//--------------------------------------------------------- +inline double envRR2coef(int rr, double sr, unsigned char release) { + double dt;//such that amp(t+dt)=amp(t)/2 + double alpha;//such that amp(t)=exp(alpha*t) + + //dt has been determined with the fitting function of gnuplot + dt=7.06636*exp(-0.697606*(double)rr); + + dt*=coefRelease(release); + //printf("demi life = %e\n", dt); + //amp(0)=1 + //amp(t+dt)=amp(t)/2 + //amp(t)=exp(alpha*t) + //amp(t+mt) + //following the above equational system we found : + alpha=-log(2)/dt; + return exp(alpha/sr); +} + +//--------------------------------------------------------- +// coefAttack +// convert the attack value to a coef for envInct +//--------------------------------------------------------- +inline double coefAttack(unsigned char attack) { + double x = COEFGATTACK*(double)attack/(double)MIDATTACK + 1.0-COEFGATTACK; + double square_x = x*x; + return(square_x*square_x*x); +} + +//--------------------------------------------------------- +// env2RAmp +// return the amplitude ratio with respect to an envelope and an +// envelope state, making evoluate the envelope +// sr is the sample rate and st the sine_table +//--------------------------------------------------------- +inline double env2AmpR(double sr, float* wt, Eg eg, OpVoice* p_opVoice) { + switch(p_opVoice->envState) { + case ATTACK: + p_opVoice->envIndex+=p_opVoice->envInct; + if (p_opVoice->envIndex<(RESOLUTION/4)) { + p_opVoice->envLevel=wt[(int)p_opVoice->envIndex]; + } + else { + p_opVoice->envState=DECAY; + p_opVoice->envLevel=1.0; + p_opVoice->coefVLevel=envD1R2coef(eg.d1r, sr); + } + return p_opVoice->envLevel; + break; + case DECAY: + if (p_opVoice->envLevel>((double)eg.d1l/(double)MAXD1L)+COEFERRDECSUS) { + p_opVoice->envLevel*=p_opVoice->coefVLevel; + } + else { + p_opVoice->envState=SUSTAIN; + p_opVoice->envLevel=((double)eg.d1l/(double)MAXD1L); + p_opVoice->coefVLevel=envD1R2coef(eg.d2r, sr);//probably the same + } + return p_opVoice->envLevel; + break; + case SUSTAIN: + if (p_opVoice->envLevel>COEFERRSUSREL) { + p_opVoice->envLevel*=p_opVoice->coefVLevel; + } + else { + p_opVoice->envState=OFF; + p_opVoice->envLevel=0.0; + } + return p_opVoice->envLevel; + break; + case RELEASE: + if (p_opVoice->envLevel > COEFERRSUSREL) { + p_opVoice->envLevel*=p_opVoice->coefVLevel; + } + else { + p_opVoice->envState=OFF; + p_opVoice->envLevel=0.0; + } + return p_opVoice->envLevel; + break; + case OFF: return 0.0; + break; + default: printf("Error case envelopeState"); + break; + } + return p_opVoice->envLevel; +} + +//--------------------------------------------------------- +// programSelect +//--------------------------------------------------------- + +void DeicsOnze::programSelect(int c, int hbank, int lbank, int prog) { + Preset* foundPreset; + foundPreset=findPreset(hbank, lbank, prog); + if (foundPreset) _preset[c]=foundPreset; + else { + _preset[c]=_initialPreset; + _preset[c]->prog=prog; + _preset[c]->_subcategory->_lbank=lbank; //TODO : real link + _preset[c]->_subcategory->_category->_hbank=hbank; + } + setPreset(c); +} + +//--------------------------------------------------------- +// setModulation +//--------------------------------------------------------- +void DeicsOnze::setModulation(int c, int val) { + _global.channel[c].modulation = (unsigned char) val; + setLfo(c); +} +//--------------------------------------------------------- +// setPitchBendCoef +//--------------------------------------------------------- +void DeicsOnze::setPitchBendCoef(int c, int val) { + _global.channel[c].pitchBendCoef = + exp(log(2)*((double)_preset[c]->function.pBendRange + /(double)MAXPBENDRANGE) + *((double)val/(double)MAXPITCHBENDVALUE)); +} + +//--------------------------------------------------------- +// setSustain +//--------------------------------------------------------- +void DeicsOnze::setSustain(int c, int val) { + _global.channel[c].sustain=(val>64); + if(!_global.channel[c].sustain) + for(int i=0; i<_global.channel[c].nbrVoices; i++) + if(_global.channel[c].voices[i].isSustained) { + for(int j=0; j<NBROP; j++) { + _global.channel[c].voices[i].op[j].envState = RELEASE; + setEnvRelease(c, i, j); + } + setPitchEnvRelease(c, i); + _global.channel[c].voices[i].isSustained = false; + _global.channel[c].voices[i].keyOn = false; + } +} + +//--------------------------------------------------------- +// readColor +//--------------------------------------------------------- +QColor readColor(QDomNode node) +{ + QDomElement e = node.toElement(); + int r = e.attribute("r","0").toInt(); + int g = e.attribute("g","0").toInt(); + int b = e.attribute("b","0").toInt(); + return QColor(r, g, b); +} + +//--------------------------------------------------------- +// readConfiguration +//--------------------------------------------------------- +void DeicsOnze::readConfiguration(QDomNode qdn) { + QColor textColor, backgroundColor, editTextColor, editBackgroundColor; + while(!qdn.isNull()) { + QDomElement qdEl = qdn.toElement(); + if(qdEl.isNull()) + continue; + //nbrVoices + //question? does the configurqtion has to save the number of + //voices for each channel or not? + //temporarly or definitly under comments + /* + if(qdEl.tagName()==NBRVOICESSTR) { + setNbrVoices(qdEl.text().toInt()); + MidiPlayEvent evNbrVoices(0, 0, 0, ME_CONTROLLER, + CTRL_NBRVOICES, _global.nbrVoices); + _gui->writeEvent(evNbrVoices); + }*/ + //channelNum + /* + if(qdEl.tagName()==CHANNELNUMSTR) { + _global.channelNum = (qdEl.text()==ALLSTR?-1:qdEl.text().toInt()-1); + unsigned char *dataChannelNum = new unsigned char[2]; + dataChannelNum[0]=SYSEX_CHANNELNUM; + dataChannelNum[1]=(unsigned char)_global.channelNum; + MidiPlayEvent + evChannelNum(0, 0, ME_SYSEX, (const unsigned char*)dataChannelNum, 2); + _gui->writeEvent(evChannelNum); + }*/ + //quality + if(qdEl.tagName()==QUALITYSTR) { + _global.quality = (qdEl.text()==HIGHSTR?high: + (qdEl.text()==MIDDLESTR?middle: + (qdEl.text()==LOWSTR?low:ultralow))); + setQuality(_global.quality); + unsigned char *dataQuality = new unsigned char[2]; + dataQuality[0]=SYSEX_QUALITY; + dataQuality[1]=(unsigned char)_global.quality; + MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2); + _gui->writeEvent(evQuality); + } + //filter + if(qdEl.tagName()==FILTERSTR) { + setFilter(qdEl.text()==YESSTRDEI?true:false); + unsigned char *dataFilter = new unsigned char[2]; + dataFilter[0]=SYSEX_FILTER; + dataFilter[1]=(unsigned char)getFilter(); + MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2); + _gui->writeEvent(evFilter); + } + //font size + if(qdEl.tagName()==FONTSIZESTR) { + _global.fontSize = qdEl.text().toInt(); + unsigned char *dataFontSize = new unsigned char[2]; + dataFontSize[0]=SYSEX_FONTSIZE; + dataFontSize[1]=(unsigned char)_global.fontSize; + MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2); + _gui->writeEvent(evFontSize); + } + //saveConfig + if(qdEl.tagName()==SAVECONFIGSTR) { + _saveConfig = (qdEl.text()==YESSTRDEI?true:false); + unsigned char *dataSaveConfig = new unsigned char[2]; + dataSaveConfig[0]=SYSEX_SAVECONFIG; + dataSaveConfig[1]=(unsigned char)_saveConfig; + MidiPlayEvent + evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2); + _gui->writeEvent(evSaveConfig); + } + //saveOnlyUsed + if(qdEl.tagName()==SAVEONLYUSEDSTR) { + _saveOnlyUsed = (qdEl.text()==YESSTRDEI?true:false); + unsigned char *dataSaveOnlyUsed = new unsigned char[2]; + dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED; + dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed; + MidiPlayEvent + evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2); + _gui->writeEvent(evSaveOnlyUsed); + } + //colors + if(qdEl.tagName()==TEXTCOLORSTR) textColor = readColor(qdn); + if(qdEl.tagName()==BACKGROUNDCOLORSTR) backgroundColor = readColor(qdn); + if(qdEl.tagName()==EDITTEXTCOLORSTR) editTextColor = readColor(qdn); + if(qdEl.tagName()==EDITBACKGROUNDCOLORSTR) + editBackgroundColor = readColor(qdn); + + //must insert load image, later + + //load init set + if(qdEl.tagName()==ISINITSETSTR) { + _isInitSet = (qdEl.text()==YESSTRDEI?true:false); + unsigned char *dataIsInitSet = new unsigned char[2]; + dataIsInitSet[0]=SYSEX_ISINITSET; + dataIsInitSet[1]=(unsigned char)_isInitSet; + MidiPlayEvent + evIsInitSet(0, 0, ME_SYSEX, (const unsigned char*)dataIsInitSet, 2); + _gui->writeEvent(evIsInitSet); + } + if(qdEl.tagName()==INITSETPATHSTR) { + _initSetPath = qdEl.text(); + unsigned char *dataInitSetPath = + new unsigned char[1+MAXSTRLENGTHINITSETPATH]; + dataInitSetPath[0]=SYSEX_INITSETPATH; + strncpy((char*)&dataInitSetPath[1], _initSetPath.toLatin1().constData(), + MAXSTRLENGTHINITSETPATH); + MidiPlayEvent + evInitSetPath(0, 0, ME_SYSEX, (const unsigned char*)dataInitSetPath, + 1+MAXSTRLENGTHINITSETPATH); + _gui->writeEvent(evInitSetPath); + } + //load background pix + if(qdEl.tagName()==ISBACKGROUNDPIXSTR) { + _isBackgroundPix = (qdEl.text()==YESSTRDEI?true:false); + unsigned char *dataIsBackgroundPix = new unsigned char[2]; + dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX; + dataIsBackgroundPix[1]=(unsigned char)_isBackgroundPix; + MidiPlayEvent + evIsBackgroundPix(0, 0, ME_SYSEX, + (const unsigned char*)dataIsBackgroundPix, 2); + _gui->writeEvent(evIsBackgroundPix); + } + if(qdEl.tagName()==BACKGROUNDPIXPATHSTR) { + _backgroundPixPath = qdEl.text(); + unsigned char *dataBackgroundPixPath = + new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH]; + dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH; + strncpy((char*)&dataBackgroundPixPath[1], + _backgroundPixPath.toLatin1().constData(), + MAXSTRLENGTHBACKGROUNDPIXPATH); + MidiPlayEvent + evBackgroundPixPath(0, 0, ME_SYSEX, + (const unsigned char*)dataBackgroundPixPath, + 1+MAXSTRLENGTHBACKGROUNDPIXPATH); + _gui->writeEvent(evBackgroundPixPath); + } + qdn = qdn.nextSibling(); + } + //send colors + unsigned char dataColorGui[COLORSYSEXLENGTH+1]; + dataColorGui[0]=SYSEX_COLORGUI; + dataColorGui[1]=(unsigned char)textColor.red(); + dataColorGui[2]=(unsigned char)textColor.green(); + dataColorGui[3]=(unsigned char)textColor.blue(); + dataColorGui[4]=(unsigned char)backgroundColor.red(); + dataColorGui[5]=(unsigned char)backgroundColor.green(); + dataColorGui[6]=(unsigned char)backgroundColor.blue(); + dataColorGui[7]=(unsigned char)editTextColor.red(); + dataColorGui[8]=(unsigned char)editTextColor.green(); + dataColorGui[9]=(unsigned char)editTextColor.blue(); + dataColorGui[10]=(unsigned char)editBackgroundColor.red(); + dataColorGui[11]=(unsigned char)editBackgroundColor.green(); + dataColorGui[12]=(unsigned char)editBackgroundColor.blue(); + MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui, + COLORSYSEXLENGTH+1); + _gui->writeEvent(evSysexColor); +} + +//----------------------------------------------------------- +// loadConfiguration +//----------------------------------------------------------- +void DeicsOnze::loadConfiguration(QString fileName) { + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFile confFile(fileName); + if(!confFile.open(QIODevice::ReadOnly)) { + printf("Critical Error. Cannot open file %s\n", + fileName.toAscii().data()); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&confFile )) { + printf("Critical Error. Parsing error for file %s\n", + fileName.toAscii().data()); + confFile.close(); + return; + } + + confFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == DEICSONZECONFIGURATIONSTR) { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + readConfiguration(node.firstChild()); + } + else printf("unsupported *.dco file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + +//--------------------------------------------------------- +// writeConfiguration +//--------------------------------------------------------- +void DeicsOnze::writeConfiguration(AL::Xml* xml) { + QString str; + xml->stag("deicsOnzeConfiguation version=\"1.0\""); + //xml->intTag(NBRVOICESSTR, (int)_global.nbrVoices); + //xml->strTag(CHANNELNUMSTR, (_global.channelNum==-1?ALLSTR: + // str.setNum(_global.channelNum+1))); + xml->tag(QUALITYSTR, QString((_global.quality==high?HIGHSTR: + (_global.quality==middle?MIDDLESTR: + (_global.quality==low?LOWSTR:ULTRALOWSTR))))); + xml->tag(FILTERSTR, QString(getFilter()==true?YESSTRDEI:NOSTRDEI)); + xml->tag(FONTSIZESTR, _global.fontSize); + xml->tag(SAVECONFIGSTR, QString((_saveConfig?YESSTRDEI:NOSTRDEI))); + xml->tag(SAVEONLYUSEDSTR, QString((_saveOnlyUsed?YESSTRDEI:NOSTRDEI))); + xml->tag(TEXTCOLORSTR, + reinterpret_cast<const QColor &>(*_gui->tColor)); + xml->tag(BACKGROUNDCOLORSTR, + reinterpret_cast<const QColor &>(*_gui->bColor)); + xml->tag(EDITTEXTCOLORSTR, + reinterpret_cast<const QColor &>(*_gui->etColor)); + xml->tag(EDITBACKGROUNDCOLORSTR, + reinterpret_cast<const QColor &>(*_gui->ebColor)); + xml->tag(ISINITSETSTR, QString((_isInitSet?YESSTRDEI:NOSTRDEI))); + xml->tag(INITSETPATHSTR, QString(_initSetPath)); + xml->tag(ISBACKGROUNDPIXSTR, QString((_isBackgroundPix?YESSTRDEI:NOSTRDEI))); + xml->tag(BACKGROUNDPIXPATHSTR, _backgroundPixPath); + + xml->etag(DEICSONZECONFIGURATIONSTR); +} + +//--------------------------------------------------------- +// getInitData +//--------------------------------------------------------- +void DeicsOnze::getInitData(int* length, const unsigned char** data) const { + //write the set in a temporary file and in a QByteArray + QTemporaryFile file; + file.open(); + AL::Xml* xml=new AL::Xml(&file); + xml->header(); + _set->writeSet(xml, _saveOnlyUsed); + file.reset(); //seek the start of the file + QByteArray ba = file.readAll(); + file.close(); + + //compress the QByteArray at default rate + QByteArray baComp = qCompress(ba); + + //save the set + *length = NUM_CONFIGLENGTH + ///+ (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->parameter():0) + + (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->controlInPorts():0) + ///+ (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->parameter():0) + + (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->controlInPorts():0) + + baComp.size(); + + unsigned char* buffer = new unsigned char[*length]; + //save init data + buffer[0]=SYSEX_INIT_DATA; + buffer[1]=SYSEX_INIT_DATA_VERSION; + //save global data + buffer[NUM_MASTERVOL] = (unsigned char) getMasterVol(); + for(int c = 0; c < NBRCHANNELS; c++) { + buffer[NUM_CHANNEL_ENABLE + c] = (unsigned char) getChannelEnable(c); + buffer[NUM_CHANNEL_VOL + c] = (unsigned char) getChannelVol(c); + buffer[NUM_CHANNEL_PAN + c] = (unsigned char) getChannelPan(c); + int b = getChannelBrightness(c); + buffer[NUM_CHANNEL_BRIGHTNESS + 2*c] = (unsigned char) (b%256); + buffer[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] = (unsigned char) (b/256); + buffer[NUM_CHANNEL_MODULATION + c] = + (unsigned char) getChannelModulation(c); + buffer[NUM_CHANNEL_DETUNE + c] = + (unsigned char) getChannelDetune(c) + MAXCHANNELDETUNE; + buffer[NUM_CHANNEL_ATTACK + c] = (unsigned char) getChannelAttack(c); + buffer[NUM_CHANNEL_RELEASE + c] = (unsigned char) getChannelRelease(c); + buffer[NUM_CHANNEL_REVERB + c] = (unsigned char) getChannelReverb(c); + buffer[NUM_CHANNEL_CHORUS + c] = (unsigned char) getChannelChorus(c); + buffer[NUM_CHANNEL_DELAY + c] = (unsigned char) getChannelDelay(c); + buffer[NUM_CURRENTPROG + c] = (unsigned char) _preset[c]->prog; + buffer[NUM_CURRENTLBANK + c] = + (unsigned char) _preset[c]->_subcategory->_lbank; + buffer[NUM_CURRENTHBANK + c] = + (unsigned char) _preset[c]->_subcategory->_category->_hbank; + buffer[NUM_NBRVOICES + c] = (unsigned char) getNbrVoices(c); + } + buffer[NUM_SAVEONLYUSED]=(unsigned char) _saveOnlyUsed; + buffer[NUM_SAVECONFIG]=(unsigned char) _saveConfig; + //save config data + if(_saveConfig) { + buffer[NUM_QUALITY]=(unsigned char)_global.quality; + buffer[NUM_FILTER]=(unsigned char)getFilter(); + buffer[NUM_FONTSIZE]=(unsigned char)_global.fontSize; + buffer[NUM_RED_TEXT]=(unsigned char)_gui->tColor->red(); + buffer[NUM_GREEN_TEXT]=(unsigned char)_gui->tColor->green(); + buffer[NUM_BLUE_TEXT]=(unsigned char)_gui->tColor->blue(); + buffer[NUM_RED_BACKGROUND]=(unsigned char)_gui->bColor->red(); + buffer[NUM_GREEN_BACKGROUND]=(unsigned char)_gui->bColor->green(); + buffer[NUM_BLUE_BACKGROUND]=(unsigned char)_gui->bColor->blue(); + buffer[NUM_RED_EDITTEXT]=(unsigned char)_gui->etColor->red(); + buffer[NUM_GREEN_EDITTEXT]=(unsigned char)_gui->etColor->green(); + buffer[NUM_BLUE_EDITTEXT]=(unsigned char)_gui->etColor->blue(); + buffer[NUM_RED_EDITBACKGROUND]=(unsigned char)_gui->ebColor->red(); + buffer[NUM_GREEN_EDITBACKGROUND]=(unsigned char)_gui->ebColor->green(); + buffer[NUM_BLUE_EDITBACKGROUND]=(unsigned char)_gui->ebColor->blue(); + buffer[NUM_ISINITSET]=(unsigned char)_isInitSet; + strncpy((char*)&buffer[NUM_INITSETPATH], + _initSetPath.toLatin1().constData(), MAXSTRLENGTHINITSETPATH); + buffer[NUM_ISBACKGROUNDPIX]=(unsigned char)_isBackgroundPix; + strncpy((char*)&buffer[NUM_BACKGROUNDPIXPATH], + _backgroundPixPath.toLatin1().constData(), + MAXSTRLENGTHBACKGROUNDPIXPATH); + } + //FX + //reverb + buffer[NUM_IS_REVERB_ON]=(unsigned char)_global.isReverbActivated; + buffer[NUM_REVERB_RETURN]=(unsigned char)getReverbReturn(); + buffer[NUM_REVERB_PARAM_NBR]= + ///(_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->parameter() : 0); + (_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->controlInPorts() : 0); + strncpy((char*)&buffer[NUM_REVERB_LIB], + (_pluginIReverb? + _pluginIReverb->plugin()->lib().toLatin1().constData() : "\0"), + MAXSTRLENGTHFXLIB); + strncpy((char*)&buffer[NUM_REVERB_LABEL], + (_pluginIReverb? + _pluginIReverb->plugin()->label().toLatin1().constData() : "\0"), + MAXSTRLENGTHFXLABEL); + //chorus + buffer[NUM_IS_CHORUS_ON]=(unsigned char)_global.isChorusActivated; + buffer[NUM_CHORUS_RETURN]=(unsigned char)getChorusReturn(); + buffer[NUM_CHORUS_PARAM_NBR]= + ///(_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->parameter() : 0); + (_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->controlInPorts() : 0); + strncpy((char*)&buffer[NUM_CHORUS_LIB], + (_pluginIChorus? + _pluginIChorus->plugin()->lib().toLatin1().constData() : "\0"), + MAXSTRLENGTHFXLIB); + strncpy((char*)&buffer[NUM_CHORUS_LABEL], + (_pluginIChorus? + _pluginIChorus->plugin()->label().toLatin1().constData() : "\0"), + MAXSTRLENGTHFXLABEL); + //delay + buffer[NUM_IS_DELAY_ON]=(unsigned char)_global.isDelayActivated; + buffer[NUM_DELAY_RETURN]=(unsigned char)getDelayReturn(); + //save FX parameters + //reverb + for(int i = 0; i < (int)buffer[NUM_REVERB_PARAM_NBR]; i++) { + float val = (float)getReverbParam(i); + memcpy(&buffer[NUM_CONFIGLENGTH + sizeof(float)*i], &val, sizeof(float)); + } + //chorus + for(int i = 0; i < (int)buffer[NUM_CHORUS_PARAM_NBR]; i++) { + float val = (float)getChorusParam(i); + memcpy(&buffer[NUM_CONFIGLENGTH + + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR] + + sizeof(float)*i], &val, sizeof(float)); + } + //delay + float delayfloat; + delayfloat = getDelayBPM(); + memcpy(&buffer[NUM_DELAY_BPM], &delayfloat, 4); + delayfloat = getDelayBeatRatio(); + memcpy(&buffer[NUM_DELAY_BEATRATIO], &delayfloat, sizeof(float)); + delayfloat = getDelayFeedback(); + memcpy(&buffer[NUM_DELAY_FEEDBACK], &delayfloat, sizeof(float)); + delayfloat = getDelayLFOFreq(); + memcpy(&buffer[NUM_DELAY_LFO_FREQ], &delayfloat, sizeof(float)); + delayfloat = getDelayLFODepth(); + memcpy(&buffer[NUM_DELAY_LFO_DEPTH], &delayfloat, sizeof(float)); + + //save set data + int offset = + NUM_CONFIGLENGTH + + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR] + + sizeof(float)*(int)buffer[NUM_CHORUS_PARAM_NBR]; + for(int i = offset; i < *length; i++) + buffer[i]=(unsigned char)baComp.at(i - offset); + + *data=buffer; +} +//--------------------------------------------------------- +// parseInitData +//--------------------------------------------------------- +void DeicsOnze::parseInitData(int length, const unsigned char* data) { + if(data[1]==SYSEX_INIT_DATA_VERSION) { + //load global parameters + //master volume + setMasterVol(data[NUM_MASTERVOL]); + unsigned char *dataMasterVol = new unsigned char[2]; + dataMasterVol[0]=SYSEX_MASTERVOL; + dataMasterVol[1]=(unsigned char) getMasterVol(); + MidiPlayEvent + evMasterVol(0, 0, ME_SYSEX, (const unsigned char*)dataMasterVol, 2); + _gui->writeEvent(evMasterVol); + //channel configuration + for(int c = 0; c < NBRCHANNELS; c++) { + //isEnable + setChannelEnable(c, data[NUM_CHANNEL_ENABLE + c]); + MidiPlayEvent + evChEnable(0, 0, c, ME_CONTROLLER, + CTRL_CHANNELENABLE, data[NUM_CHANNEL_ENABLE + c]); + _gui->writeEvent(evChEnable); + //nbrVoices + setNbrVoices(c, data[NUM_NBRVOICES + c]); + MidiPlayEvent + evNbrVoices(0, 0, c,ME_CONTROLLER,CTRL_NBRVOICES, data[NUM_NBRVOICES + c]); + _gui->writeEvent(evNbrVoices); + //channel volume + setChannelVol(c, data[NUM_CHANNEL_VOL + c]); + MidiPlayEvent + evChVol(0, 0, c, ME_CONTROLLER, + CTRL_CHANNELVOLUME, data[NUM_CHANNEL_VOL + c]); + _gui->writeEvent(evChVol); + //channel pan + setChannelPan(c, data[NUM_CHANNEL_PAN + c]); + MidiPlayEvent + evChPan(0, 0, c, ME_CONTROLLER, CTRL_CHANNELPAN, + data[NUM_CHANNEL_PAN + c]); + _gui->writeEvent(evChPan); + if(getChannelEnable(c)) applyChannelAmp(c); + //channel detune + setChannelDetune(c, data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE); + MidiPlayEvent + evChDetune(0, 0, c, ME_CONTROLLER, CTRL_CHANNELDETUNE, + data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE); + _gui->writeEvent(evChDetune); + //channel brightness + setChannelBrightness(c, + data[NUM_CHANNEL_BRIGHTNESS + 2*c] + + data[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] * 256); + MidiPlayEvent + evChBrightness(0, 0, c, ME_CONTROLLER, + CTRL_FINEBRIGHTNESS, getChannelBrightness(c)); + _gui->writeEvent(evChBrightness); + //channel modulation + setChannelModulation(c, data[NUM_CHANNEL_MODULATION + c]); + MidiPlayEvent + evChMod(0, 0, c, ME_CONTROLLER, + CTRL_MODULATION, data[NUM_CHANNEL_MODULATION + c]); + _gui->writeEvent(evChMod); + //channel attack + setChannelAttack(c, data[NUM_CHANNEL_ATTACK + c]); + MidiPlayEvent + evChAttack(0, 0, c, ME_CONTROLLER, + CTRL_ATTACK_TIME, data[NUM_CHANNEL_ATTACK + c]); + _gui->writeEvent(evChAttack); + //channel release + setChannelRelease(c, data[NUM_CHANNEL_RELEASE + c]); + MidiPlayEvent + evChRelease(0, 0, c, ME_CONTROLLER, + CTRL_RELEASE_TIME, data[NUM_CHANNEL_RELEASE + c]); + _gui->writeEvent(evChRelease); + //channel reverb + setChannelReverb(c, data[NUM_CHANNEL_REVERB + c]); + MidiPlayEvent + evChReverb(0, 0, c, ME_CONTROLLER, + CTRL_REVERB_SEND, data[NUM_CHANNEL_REVERB + c]); + _gui->writeEvent(evChReverb); + //channel chorus + setChannelChorus(c, data[NUM_CHANNEL_CHORUS + c]); + MidiPlayEvent + evChChorus(0, 0, c, ME_CONTROLLER, + CTRL_CHORUS_SEND, data[NUM_CHANNEL_CHORUS + c]); + _gui->writeEvent(evChChorus); + //channel delay + setChannelDelay(c, data[NUM_CHANNEL_DELAY + c]); + MidiPlayEvent + evChDelay(0, 0, c, ME_CONTROLLER, + CTRL_VARIATION_SEND, data[NUM_CHANNEL_DELAY + c]); + _gui->writeEvent(evChDelay); + } + //load configuration + _saveConfig = (bool)data[NUM_SAVECONFIG]; + unsigned char *dataSaveConfig = new unsigned char[2]; + dataSaveConfig[0]=SYSEX_SAVECONFIG; + dataSaveConfig[1]=(unsigned char)_saveConfig; + MidiPlayEvent + evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2); + _gui->writeEvent(evSaveConfig); + if(_saveConfig) { + //saveOnlyUsed + _saveOnlyUsed = (bool)data[NUM_SAVEONLYUSED]; + unsigned char *dataSaveOnlyUsed = new unsigned char[2]; + dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED; + dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed; + MidiPlayEvent + evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2); + _gui->writeEvent(evSaveOnlyUsed); + //colors + unsigned char dataColorGui[COLORSYSEXLENGTH+1]; + dataColorGui[0]=SYSEX_COLORGUI; + for (int i=0; i<COLORSYSEXLENGTH; i++) + dataColorGui[i+1]=data[NUM_RED_TEXT+i]; + MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui, + COLORSYSEXLENGTH+1); + _gui->writeEvent(evSysexColor); + //quality + unsigned char dataQuality[2]; + dataQuality[0]=SYSEX_QUALITY; + dataQuality[1]=data[NUM_QUALITY]; + setQuality((Quality)data[NUM_QUALITY]); + MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2); + _gui->writeEvent(evQuality); + //filter + unsigned char dataFilter[2]; + dataFilter[0]=SYSEX_FILTER; + dataFilter[1]=data[NUM_FILTER]; + setFilter((bool)data[NUM_FILTER]); + MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2); + _gui->writeEvent(evFilter); + //font size + unsigned char dataFontSize[2]; + dataFontSize[0]=SYSEX_FONTSIZE; + dataFontSize[1]=data[NUM_FONTSIZE]; + MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2); + _gui->writeEvent(evFontSize); + //load init set + unsigned char dataIsInitSet[2]; + dataIsInitSet[0]=SYSEX_ISINITSET; + dataIsInitSet[1]=data[NUM_ISINITSET]; + MidiPlayEvent evIsInitSet(0, 0, ME_SYSEX, + (const unsigned char*)dataIsInitSet, 2); + _gui->writeEvent(evIsInitSet); + unsigned char dataInitSetPath[1+MAXSTRLENGTHINITSETPATH]; + dataInitSetPath[0]=SYSEX_INITSETPATH; + for(int a = 0; a < MAXSTRLENGTHINITSETPATH; a++) + dataInitSetPath[a+1] = data[a+NUM_INITSETPATH]; + MidiPlayEvent evInitSetPath(0, 0, ME_SYSEX,(const unsigned char*)dataInitSetPath, + 1+MAXSTRLENGTHINITSETPATH); + _gui->writeEvent(evInitSetPath); + //load background pix + unsigned char dataIsBackgroundPix[2]; + dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX; + dataIsBackgroundPix[1]=data[NUM_ISBACKGROUNDPIX]; + MidiPlayEvent evIsBackgroundPix(0, 0, ME_SYSEX, + (const unsigned char*)dataIsBackgroundPix, 2); + _gui->writeEvent(evIsBackgroundPix); + unsigned char dataBackgroundPixPath[1+MAXSTRLENGTHBACKGROUNDPIXPATH]; + dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH; + for(int a = 0; a < MAXSTRLENGTHBACKGROUNDPIXPATH; a++) + dataBackgroundPixPath[a+1] = data[a+NUM_BACKGROUNDPIXPATH]; + MidiPlayEvent evBackgroundPixPath(0, 0, ME_SYSEX, + (const unsigned char*)dataBackgroundPixPath, + 1+MAXSTRLENGTHBACKGROUNDPIXPATH); + _gui->writeEvent(evBackgroundPixPath); + } + else _gui->saveConfigCheckBox->setChecked(false); + //load FX + //reverb + _global.isReverbActivated = (bool)data[NUM_IS_REVERB_ON]; + unsigned char *dataReverbAct = new unsigned char[2]; + dataReverbAct[0]=SYSEX_REVERBACTIV; + dataReverbAct[1]=(unsigned char)_global.isReverbActivated; + MidiPlayEvent evReverbAct(0, 0, ME_SYSEX,(const unsigned char*)dataReverbAct, 2); + _gui->writeEvent(evReverbAct); + setReverbReturn((int)data[NUM_REVERB_RETURN]); + unsigned char *dataReverbRet = new unsigned char[2]; + dataReverbRet[0]=SYSEX_REVERBRETURN; + dataReverbRet[1]=(unsigned char)getReverbReturn(); + MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2); + _gui->writeEvent(evReverbRet); + Plugin* p; + p = plugins.find((const char*)&data[NUM_REVERB_LIB], + (const char*)&data[NUM_REVERB_LABEL]); + if(p) { + initPluginReverb(p); + //for(int i = 0; i < _pluginIReverb->plugin()->parameter(); i++) { + for(int i = 0; i < (int)_pluginIReverb->plugin()->controlInPorts(); i++) { + float val; + memcpy(&val, &data[NUM_CONFIGLENGTH + sizeof(float)*i], sizeof(float)); + setReverbParam(i, (double)val); + } + char dataBuildRev; + dataBuildRev = SYSEX_BUILDGUIREVERB; + MidiPlayEvent evSysexBuildRev(0, 0, ME_SYSEX, + (const unsigned char*)&dataBuildRev, 1); + _gui->writeEvent(evSysexBuildRev); + } + else _pluginIReverb = NULL; + //chorus + _global.isChorusActivated = (bool)data[NUM_IS_CHORUS_ON]; + unsigned char *dataChorusAct = new unsigned char[2]; + dataChorusAct[0]=SYSEX_CHORUSACTIV; + dataChorusAct[1]=(unsigned char)_global.isChorusActivated; + MidiPlayEvent evChorusAct(0, 0, ME_SYSEX,(const unsigned char*)dataChorusAct, 2); + _gui->writeEvent(evChorusAct); + setChorusReturn((int)data[NUM_CHORUS_RETURN]); + unsigned char *dataChorusRet = new unsigned char[2]; + dataChorusRet[0]=SYSEX_CHORUSRETURN; + dataChorusRet[1]=(unsigned char)getChorusReturn(); + MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2); + _gui->writeEvent(evChorusRet); + p = plugins.find((const char*)&data[NUM_CHORUS_LIB], + (const char*)&data[NUM_CHORUS_LABEL]); + if(p) { + initPluginChorus(p); + //for(int i = 0; i < _pluginIChorus->plugin()->parameter(); i++) { + for(int i = 0; i < (int)_pluginIChorus->plugin()->controlInPorts(); i++) { + float val; + memcpy(&val, &data[NUM_CONFIGLENGTH + + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR] + + sizeof(float)*i], + sizeof(float)); + setChorusParam(i, (double)val); + } + char dataBuildCho; + dataBuildCho = SYSEX_BUILDGUICHORUS; + MidiPlayEvent evSysexBuildCho(0, 0, ME_SYSEX, + (const unsigned char*)&dataBuildCho, 1); + _gui->writeEvent(evSysexBuildCho); + } + else _pluginIChorus = NULL; + //delay + _global.isDelayActivated = (bool)data[NUM_IS_DELAY_ON]; + unsigned char *dataDelayAct = new unsigned char[2]; + dataDelayAct[0]=SYSEX_DELAYACTIV; + dataDelayAct[1]=(unsigned char)_global.isDelayActivated; + MidiPlayEvent evDelayAct(0, 0, ME_SYSEX,(const unsigned char*)dataDelayAct, 2); + _gui->writeEvent(evDelayAct); + setDelayReturn((int)data[NUM_DELAY_RETURN]); + unsigned char *dataDelayRet = new unsigned char[2]; + dataDelayRet[0]=SYSEX_DELAYRETURN; + dataDelayRet[1]=(unsigned char)getDelayReturn(); + MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2); + _gui->writeEvent(evDelayRet); + //initPluginDelay(plugins.find("pandelay", "pandelay")); + float delayfloat; + memcpy(&delayfloat, &data[NUM_DELAY_BPM], sizeof(float)); + setDelayBPM(delayfloat); + char dataDelayBPM[sizeof(float)+1]; + dataDelayBPM[0] = SYSEX_DELAYBPM; + memcpy(&dataDelayBPM[1], &delayfloat, sizeof(float)); + MidiPlayEvent evSysexDelayBPM(0, 0, ME_SYSEX, + (const unsigned char*)dataDelayBPM, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayBPM); + memcpy(&delayfloat, &data[NUM_DELAY_BEATRATIO], sizeof(float)); + setDelayBeatRatio(delayfloat); + char dataDelayBeatRatio[sizeof(float)+1]; + dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO; + memcpy(&dataDelayBeatRatio[1], &delayfloat, sizeof(float)); + MidiPlayEvent evSysexDelayBeatRatio(0, 0, ME_SYSEX, + (const unsigned char*)dataDelayBeatRatio, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayBeatRatio); + memcpy(&delayfloat, &data[NUM_DELAY_FEEDBACK], sizeof(float)); + setDelayFeedback(delayfloat); + char dataDelayFeedback[sizeof(float)+1]; + dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK; + memcpy(&dataDelayFeedback[1], &delayfloat, sizeof(float)); + MidiPlayEvent evSysexDelayFeedback(0, 0, ME_SYSEX, + (const unsigned char*)dataDelayFeedback, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayFeedback); + memcpy(&delayfloat, &data[NUM_DELAY_LFO_FREQ], sizeof(float)); + setDelayLFOFreq(delayfloat); + char dataDelayLFOFreq[sizeof(float)+1]; + dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ; + memcpy(&dataDelayLFOFreq[1], &delayfloat, sizeof(float)); + MidiPlayEvent evSysexDelayLFOFreq(0, 0, ME_SYSEX, + (const unsigned char*)dataDelayLFOFreq, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayLFOFreq); + memcpy(&delayfloat, &data[NUM_DELAY_LFO_DEPTH], sizeof(float)); + setDelayLFODepth(delayfloat); + char dataDelayLFODepth[sizeof(float)+1]; + dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH; + memcpy(&dataDelayLFODepth[1], &delayfloat, sizeof(float)); + MidiPlayEvent evSysexDelayLFODepth(0, 0, ME_SYSEX, + (const unsigned char*)dataDelayLFODepth, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayLFODepth); + + //load the set compressed + int offset = + NUM_CONFIGLENGTH + + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR] + + sizeof(float)*(int)data[NUM_CHORUS_PARAM_NBR]; + QByteArray baComp = QByteArray((const char*)&data[offset], length-offset); + + //uncompress the set + QByteArray baUncomp = qUncompress(baComp); + + //save the set in a temporary file and + // read the XML file and create DOM tree + QTemporaryFile file; + file.open(); + file.write(baUncomp); + QDomDocument domTree; + file.reset(); //seek the start of the file + domTree.setContent(&file); + file.close(); + QDomNode node = domTree.documentElement(); + + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeSet") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + for(int c = 0; c < NBRCHANNELS; c++) _preset[c]=_initialPreset; + //read the set + if((bool)data[NUM_SAVEONLYUSED]) { + //printf("Mini\n"); + //updateSaveOnlyUsed(true); + } + else { + //printf("Huge\n"); + while(!_set->_categoryVector.empty()) + delete(*_set->_categoryVector.begin()); + //updateSaveOnlyUsed(false); + } + _set->readSet(node.firstChild()); + //display load preset + //setSet(); + } + else printf("Wrong set version : %s\n", + version.toLatin1().constData()); + } + node = node.nextSibling(); + } + //send sysex to the gui to load the set (actually not because it doesn't + //work -the code is just zapped in the middle???-, so it is done above + //int dL=2+baUncomp.size(); + int dL = 2; + char dataSend[dL]; + dataSend[0]=SYSEX_LOADSET; + dataSend[1]=data[NUM_SAVEONLYUSED]; + //for(int i=2; i<dL; i++) dataSend[i]=baUncop.at(i-2); + MidiPlayEvent evSysex(0, 0, ME_SYSEX,(const unsigned char*)dataSend, dL); + _gui->writeEvent(evSysex); + + //select programs per channel + for(int c = 0; c < NBRCHANNELS; c++) { + int hbank=(int)data[NUM_CURRENTHBANK+c]; + int lbank=(int)data[NUM_CURRENTLBANK+c]; + int prog=(int)data[NUM_CURRENTPROG+c]; + programSelect(c, hbank, lbank, prog); + int val=prog+(lbank<<8)+(hbank<<16); + MidiPlayEvent evProgSel(0, 0, c, ME_CONTROLLER, CTRL_PROGRAM, val); + _gui->writeEvent(evProgSel); + } + + } +} +//--------------------------------------------------------- +// sysex +//--------------------------------------------------------- +bool DeicsOnze::sysex(int length, const unsigned char* data) { + sysex(length, data, false); + return false; +} +bool DeicsOnze::sysex(int length, const unsigned char* data, bool fromGui) { + int cmd=data[0]; + int index; + float f; + switch(cmd) { + case SYSEX_INIT_DATA: + parseInitData(length, data); + break; + case SYSEX_MASTERVOL: + setMasterVol((int)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + //case SYSEX_CHANNELNUM: + //_global.channelNum = (char)data[1]; + //if(!fromGui) { + // MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + // _gui->writeEvent(evSysex); + //} + //break; + case SYSEX_QUALITY: + setQuality((Quality)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_FILTER: + setFilter((bool)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_FONTSIZE: + _global.fontSize = (int)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_SAVECONFIG: + _saveConfig = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_SAVEONLYUSED: + _saveOnlyUsed = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_ISINITSET: + _isInitSet = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_INITSETPATH: + _initSetPath = (char*)&data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_ISBACKGROUNDPIX: + _isBackgroundPix = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_BACKGROUNDPIXPATH: + _backgroundPixPath = (char*)&data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_PANIC: + resetVoices(); + break; + case SYSEX_CHORUSACTIV: + _global.isChorusActivated = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_CHORUSPARAM: + index = (int)data[1]; + memcpy(&f, &data[2], sizeof(float)); + setChorusParam(index, (double)f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_REVERBACTIV: + _global.isReverbActivated = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_REVERBPARAM: + index = (int)data[1]; + memcpy(&f, &data[2], sizeof(float)); + setReverbParam(index, (double)f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYACTIV: + _global.isDelayActivated = (bool)data[1]; + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_CHORUSRETURN: + setChorusReturn((int)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_REVERBRETURN: + setReverbReturn((int)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYRETURN: + setDelayReturn((int)data[1]); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_SELECTREVERB: + Plugin* pluginReverb; + memcpy(&pluginReverb, &data[1], sizeof(Plugin*)); + initPluginReverb(pluginReverb); + break; + case SYSEX_SELECTCHORUS: + Plugin* pluginChorus; + memcpy(&pluginChorus, &data[1], sizeof(Plugin*)); + initPluginChorus(pluginChorus); + break; + case SYSEX_DELAYBPM: + memcpy(&f, &data[1], sizeof(float)); + setDelayBPM(f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYBEATRATIO: + memcpy(&f, &data[1], sizeof(float)); + setDelayBeatRatio(f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYFEEDBACK: + memcpy(&f, &data[1], sizeof(float)); + setDelayFeedback(f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYLFOFREQ: + memcpy(&f, &data[1], sizeof(float)); + setDelayLFOFreq(f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + case SYSEX_DELAYLFODEPTH: + memcpy(&f, &data[1], sizeof(float)); + setDelayLFODepth(f); + if(!fromGui) { + MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length); + _gui->writeEvent(evSysex); + } + break; + default: + break; + } + return false; +} +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- +bool DeicsOnze::setController(int channel, int id, int val) { + setController(channel, id, val, false); + return false; +} +bool DeicsOnze::setController(int ch, int ctrl, int val, bool fromGui) { + int deiPan, k=0; + if(_global.channel[ch].isEnable || ctrl==CTRL_CHANNELENABLE) { + if(ctrl>=CTRL_AR && ctrl<CTRL_ALG) { + k=(ctrl-CTRLOFFSET)/DECAPAR1; + ctrl=ctrl-DECAPAR1*k; + } + else if(ctrl>CTRL_PL3 && ctrl<CTRL_REVERBRATE) { + k=(ctrl-CTRLOFFSET-100)/DECAPAR2; + ctrl=ctrl-DECAPAR2*k; + } + switch(ctrl) { + case CTRL_AR: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].ar=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AR+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_D1R: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].d1r=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1R+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_D2R: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].d2r=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D2R+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_RR: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].rr=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RR+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_D1L: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].d1l=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1L+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_LS: + _preset[ch]->setIsUsed(true); + _preset[ch]->scaling.level[k]=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_LS+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_RS: + _preset[ch]->setIsUsed(true); + _preset[ch]->scaling.rate[k]=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RS+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_EBS: + _preset[ch]->setIsUsed(true); + _preset[ch]->sensitivity.egBias[k]=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_EBS+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_AME: + _preset[ch]->setIsUsed(true); + _preset[ch]->sensitivity.ampOn[k]=val==1; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AME+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_KVS: + _preset[ch]->setIsUsed(true); + _preset[ch]->sensitivity.keyVelocity[k]=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_KVS+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_OUT: + _preset[ch]->setIsUsed(true); + _preset[ch]->outLevel[k]=val; + setOutLevel(k); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OUT+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_RATIO: + _preset[ch]->setIsUsed(true); + _preset[ch]->frequency[k].ratio=((double)val)/100.0; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER, + CTRL_RATIO+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_DET: + _preset[ch]->setIsUsed(true); + _preset[ch]->detune[k]=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DET+k*DECAPAR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_ALG: + _preset[ch]->setIsUsed(true); + _preset[ch]->algorithm=(Algorithm)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ALG,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FEEDBACK: + _preset[ch]->setIsUsed(true); + _preset[ch]->feedback=val; + setFeedback(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FEEDBACK,val); + _gui->writeEvent(ev); + } + break; + case CTRL_SPEED: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.speed=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SPEED,val); + _gui->writeEvent(ev); + } + break; + case CTRL_DELAY: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.delay=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DELAY,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PMODDEPTH: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.pModDepth=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODDEPTH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_AMODDEPTH: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.aModDepth=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMODDEPTH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_SYNC: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.sync=val==1; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SYNC,val); + _gui->writeEvent(ev); + } + break; + case CTRL_WAVE: + _preset[ch]->setIsUsed(true); + _preset[ch]->lfo.wave=(Wave)val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_WAVE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PMODSENS: + _preset[ch]->setIsUsed(true); + _preset[ch]->sensitivity.pitch=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODSENS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_AMS: + _preset[ch]->setIsUsed(true); + _preset[ch]->sensitivity.amplitude=val; + setLfo(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_TRANSPOSE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.transpose=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_TRANSPOSE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_POLYMODE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.mode=(Mode)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_POLYMODE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PBENDRANGE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.pBendRange=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PBENDRANGE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PORTAMODE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.portamento=(Portamento)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTAMODE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PORTATIME: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.portamentoTime=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTATIME,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FCVOLUME: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.fcVolume=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCVOLUME,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FSW: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.footSw=(FootSw)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FSW,val); + _gui->writeEvent(ev); + } + break; + case CTRL_MWPITCH: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.mwPitch=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWPITCH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_MWAMPLITUDE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.mwAmplitude=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWAMPLITUDE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_BCPITCH: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.bcPitch=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_BCAMPLITUDE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.bcAmplitude=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCAMPLITUDE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_BCPITCHBIAS: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.bcPitchBias=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCHBIAS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_BCEGBIAS: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.bcEgBias=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCEGBIAS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_ATPITCH: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.atPitch=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_ATAMPLITUDE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.atAmplitude=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATAMPLITUDE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_ATPITCHBIAS: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.atPitchBias=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCHBIAS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_ATEGBIAS: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.atEgBias=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATEGBIAS,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PR1: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pr1=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PR2: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pr2=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PR3: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pr3=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR3,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PL1: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pl1=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL1,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PL2: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pl2=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_PL3: + _preset[ch]->setIsUsed(true); + _preset[ch]->pitchEg.pl3=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL3,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FIX: + _preset[ch]->setIsUsed(true); + _preset[ch]->frequency[k].isFix=val==1; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FIX+k*DECAPAR2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FIXRANGE: + _preset[ch]->setIsUsed(true); + _preset[ch]->frequency[k].freq=((double)val)/100.0; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER, + CTRL_FIXRANGE+k*DECAPAR2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_OSW: + _preset[ch]->setIsUsed(true); + _preset[ch]->oscWave[k]=(OscWave)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OSW+k*DECAPAR2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_SHFT: + _preset[ch]->setIsUsed(true); + _preset[ch]->eg[k].egShift=(egShiftValue)val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SHFT+k*DECAPAR2,val); + _gui->writeEvent(ev); + } + break; + case CTRL_REVERBRATE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.reverbRate=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_REVERBRATE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FCPITCH: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.fcPitch=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCPITCH,val); + _gui->writeEvent(ev); + } + break; + case CTRL_FCAMPLITUDE: + _preset[ch]->setIsUsed(true); + _preset[ch]->function.fcAmplitude=val; + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCAMPLITUDE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_CHANNELENABLE: + setChannelEnable(ch, (bool)val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELENABLE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_CHANNELDETUNE: + _preset[ch]->setIsUsed(true); + setChannelDetune(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELDETUNE,val); + _gui->writeEvent(ev); + } + break; + case CTRL_CHANNELVOLUME: + setChannelVol(ch, val); + applyChannelAmp(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELVOLUME,val); + _gui->writeEvent(ev); + } + break; + case CTRL_NBRVOICES: + setNbrVoices(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_NBRVOICES, val); + _gui->writeEvent(ev); + } + break; + case CTRL_PROGRAM: { + int hbank = (val & 0xff0000) >> 16; + int lbank = (val & 0xff00) >> 8; + int prog = val & 0x7f; + if (hbank > 127) // map "dont care" to 0 + hbank = 0; + if (lbank > 127) + lbank = 0; + programSelect(ch, hbank, lbank, prog); + _preset[ch]->setIsUsed(true);//TODO : not sure to put that + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_PROGRAM, val); + _gui->writeEvent(ev); + } + } break; + case CTRL_MODULATION: + setModulation(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_MODULATION, val); + _gui->writeEvent(ev); + } + break; + case CTRL_PITCH: + setPitchBendCoef(ch, val); + break; + case CTRL_PANPOT: + _preset[ch]->setIsUsed(true); + deiPan = val*2*MAXCHANNELPAN/127-MAXCHANNELPAN; + setChannelPan(ch, deiPan); + applyChannelAmp(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, deiPan); + _gui->writeEvent(ev); + } + break; + case CTRL_CHANNELPAN: + _preset[ch]->setIsUsed(true); + setChannelPan(ch, val); + applyChannelAmp(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, val); + _gui->writeEvent(ev); + } + break; + case CTRL_FINEBRIGHTNESS: + _preset[ch]->setIsUsed(true); + setChannelBrightness(ch, val); + setOutLevel(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_FINEBRIGHTNESS, val); + _gui->writeEvent(ev); + } + break; + case CTRL_BRIGHTNESS: + _preset[ch]->setIsUsed(true); + setChannelBrightness(ch, val*(MIDFINEBRIGHTNESS/MIDBRIGHTNESS)); + setOutLevel(ch); + if(!fromGui) { + MidiPlayEvent + ev(0, 0, ch,ME_CONTROLLER,CTRL_FINEBRIGHTNESS,getChannelBrightness(ch)); + _gui->writeEvent(ev); + } + break; + case CTRL_ATTACK_TIME: + _preset[ch]->setIsUsed(true); + setChannelAttack(ch, val); + setEnvAttack(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_ATTACK_TIME, val); + _gui->writeEvent(ev); + } + break; + case CTRL_RELEASE_TIME: + _preset[ch]->setIsUsed(true); + setChannelRelease(ch, val); + setEnvRelease(ch); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_RELEASE_TIME, val); + _gui->writeEvent(ev); + } + break; + case CTRL_REVERB_SEND: + setChannelReverb(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_REVERB_SEND, val); + _gui->writeEvent(ev); + } + break; + case CTRL_CHORUS_SEND: + setChannelChorus(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHORUS_SEND, val); + _gui->writeEvent(ev); + } + break; + case CTRL_VARIATION_SEND: + setChannelDelay(ch, val); + if(!fromGui) { + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_VARIATION_SEND, val); + _gui->writeEvent(ev); + } + break; + case CTRL_SUSTAIN: + setSustain(ch, val); + break; + case CTRL_VOLUME: + setChannelVol(ch, val*(MAXCHANNELVOLUME/127)); + applyChannelAmp(ch); + if(!fromGui) { + MidiPlayEvent + ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELVOLUME, getChannelVol(ch)); + _gui->writeEvent(ev); + } + break; + case CTRL_ALL_SOUNDS_OFF: + resetVoices(); + default: + break; + } + } + return false; +} + +//--------------------------------------------------------- +// getPatchName +//--------------------------------------------------------- + +const char* DeicsOnze::getPatchName(int ch, int val, int) const { + if(_global.channel[ch].isEnable) { + Preset* p_preset; + int hbank = (val & 0xff0000) >> 16; + int lbank = (val & 0xff00) >> 8; + if (hbank > 127) + hbank = 0; + if (lbank > 127) + lbank = 0; + if (lbank == 127) // drum HACK + lbank = 128; + int prog = val & 0x7f; + const char* tempName="INITVOICE"; + p_preset=_set->findPreset(hbank, lbank, prog); + if (p_preset) tempName=const_cast<char *>(p_preset->name.c_str()); + return tempName; + } + return " "; +} + +//--------------------------------------------------------- +// getPatchInfo +//--------------------------------------------------------- +const MidiPatch* DeicsOnze::getPatchInfo(int /*ch*/, const MidiPatch* p) const { + Preset* preset = NULL; + Subcategory* sub = NULL; + Category* cat = NULL; + if(p) { + _patch.hbank = p->hbank; + _patch.lbank = p->lbank; + _patch.prog = p->prog; + switch(p->typ) { + case MP_TYPE_HBANK : + sub = findSubcategory(_patch.hbank, _patch.lbank); + if(sub) { + _patch.name = sub->_subcategoryName.c_str(); + _patch.typ = MP_TYPE_LBANK; + return &_patch; + } + else { + if(_patch.lbank + 1 < LBANK_NBR) { + _patch.lbank++; + return getPatchInfo(0, &_patch); + } + else { + _patch.prog = PROG_NBR - 1; //hack to go faster + _patch.typ = 0; + return getPatchInfo(0, &_patch); + } + } + break; + case MP_TYPE_LBANK : + preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog); + _patch.typ = 0; + if(preset) { + _patch.name = preset->name.c_str(); + return &_patch; + } + else return getPatchInfo(0, &_patch); + break; + default : + if(_patch.prog + 1 < PROG_NBR) { + _patch.prog++; + preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog); + if(preset) { + _patch.name = preset->name.c_str(); + return &_patch; + } + else return getPatchInfo(0, &_patch); + } + else { + _patch.prog = 0; + if(_patch.lbank + 1 < LBANK_NBR) { + _patch.lbank++; + _patch.typ = MP_TYPE_HBANK; + return getPatchInfo(0, &_patch); + } + else { + _patch.lbank = 0; + if(_patch.hbank + 1 < HBANK_NBR) { + _patch.hbank++; + _patch.typ = MP_TYPE_HBANK; + cat = findCategory(_patch.hbank); + if(cat) { + _patch.name = cat->_categoryName.c_str(); + return &_patch; + } + return getPatchInfo(0, &_patch); + } + else return NULL; + } + } + } + } + else { + _patch.typ = MP_TYPE_HBANK; + _patch.hbank = 0; + _patch.lbank = 0; + _patch.prog = 0; + cat = findCategory(_patch.hbank); + if(cat) { + _patch.name = cat->_categoryName.c_str(); + return &_patch; + } + else { + _patch.hbank++; + return getPatchInfo(0, &_patch); + } + } +} + +//--------------------------------------------------------- +// getControllerInfo +/*! + \fn SimpleSynth::getControllerInfo + \brief Called from host to collect info about which controllers + the synth supports + \param index current controller number + \param name pointer where name is stored + \param controller int pointer where muse controller number is stored + \param min int pointer where controller min value is stored + \param max int pointer where controller max value is stored + \return 0 when done, otherwise return next desired controller index +*/ +//--------------------------------------------------------- +int DeicsOnze::getControllerInfo(int index, const char** name, + int* controller, int* min, int* max) +{ + if (index >= nbrCtrl) { + return 0; + } + + *name = _ctrl[index].name.c_str(); + *controller = _ctrl[index].num; + *min = _ctrl[index].min; + *max = _ctrl[index].max; + return (index +1); +} + +//--------------------------------------------------------- +// playNote +// process note on +//--------------------------------------------------------- +bool DeicsOnze::playNote(int ch, int pitch, int velo) { + int newVoice; + int nO2V; + int p2V; + double tempTargetFreq; + if(_global.channel[ch].isEnable) { + if(velo==0) {//Note off + p2V=pitchOn2Voice(ch, pitch); + //printf("Note Off : pitchOn2Voice = %d\n", p2V); + if(p2V<_global.channel[ch].nbrVoices) { + if(_global.channel[ch].sustain) + _global.channel[ch].voices[p2V].isSustained = true; + else { + _global.channel[ch].voices[p2V].keyOn = false; + _global.channel[ch].lastVoiceKeyOff = p2V; + _global.channel[ch].lastVoiceKeyOn.remove(p2V); + if(_preset[ch]->function.mode == MONO && existsKeyOn(ch) + && _global.channel[ch].voices[p2V].isOn) { + newVoice = _global.channel[ch].lastVoiceKeyOn.back(); + //portamento + if(_preset[ch]->function.portamentoTime!=0) { + _global.channel[ch].voices[newVoice].hasAttractor = true; + _global.channel[ch].voices[newVoice].attractor = + getAttractor(_preset[ch]->function.portamentoTime, + _global.deiSampleRate); + } + else _global.channel[ch].voices[newVoice].hasAttractor = false; + //feedback + _global.channel[ch].voices[newVoice].sampleFeedback = + _global.channel[ch].voices[p2V].sampleFeedback; + //on/off + _global.channel[ch].voices[p2V].isOn = false; + _global.channel[ch].voices[newVoice].isOn = true; + //per op + for(int i = 0; i < NBROP; i++) { + _global.channel[ch].voices[newVoice].op[i].index = + _global.channel[ch].voices[p2V].op[i].index; + _global.channel[ch].voices[newVoice].op[i].envState = + _global.channel[ch].voices[p2V].op[i].envState; + _global.channel[ch].voices[newVoice].op[i].envIndex = + _global.channel[ch].voices[p2V].op[i].envIndex; + _global.channel[ch].voices[newVoice].op[i].envInct = + _global.channel[ch].voices[p2V].op[i].envInct; + _global.channel[ch].voices[newVoice].op[i].envLevel = + _global.channel[ch].voices[p2V].op[i].envLevel; + _global.channel[ch].voices[newVoice].op[i].coefVLevel = + _global.channel[ch].voices[p2V].op[i].coefVLevel; + if(_global.channel[ch].voices[newVoice].hasAttractor) + _global.channel[ch].voices[newVoice].op[i].inct = + _global.channel[ch].voices[p2V].op[i].inct; + } + } + else { + setPitchEnvRelease(ch, p2V); + for(int i=0; i<NBROP; i++) { + _global.channel[ch].voices[p2V].op[i].envState = RELEASE; + setEnvRelease(ch, p2V, i); + } + } + } + return false; + } + //else printf("error over NBRVOICES\n"); + } + else //Note on + { + nO2V=noteOff2Voice(ch); + newVoice=((nO2V==MAXNBRVOICES)?minVolu2Voice(ch):nO2V); + //printf("Note On : ch = %d, v = %d, p = %d\n", ch, newVoice, pitch); + + //---------- + //portamento + //---------- + //if there is no previous note there is no portamento + if(_preset[ch]->function.portamentoTime!=0 + && _global.channel[ch].isLastNote && + ((_preset[ch]->function.portamento==FULL) || + (_preset[ch]->function.portamento==FINGER && existsKeyOn(ch)))) { + _global.channel[ch].voices[newVoice].hasAttractor = true; + _global.channel[ch].voices[newVoice].attractor = + getAttractor(_preset[ch]->function.portamentoTime, + _global.deiSampleRate); + } + else _global.channel[ch].voices[newVoice].hasAttractor = false; + + if(_preset[ch]->lfo.sync) _global.channel[ch].lfoIndex=0; + + _global.channel[ch].lfoDelayIndex = + (_preset[ch]->lfo.delay==0?(double)(RESOLUTION/4):0.0); + _global.channel[ch].delayPassed = false; + + //-------------- + //PITCH ENVELOPE + //-------------- + if(isPitchEnv(&_preset[ch]->pitchEg)) { + _global.channel[ch].voices[newVoice].pitchEnvState = PHASE1; + _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1 = + getPitchEnvCoefInct(_preset[ch]->pitchEg.pl1); + _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase2 = + getPitchEnvCoefInct(_preset[ch]->pitchEg.pl2); + _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase3 = + getPitchEnvCoefInct(_preset[ch]->pitchEg.pl3); + _global.channel[ch].voices[newVoice].pitchEnvCoefInct = + _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1; + _global.channel[ch].voices[newVoice].pitchEnvCoefInctInct = + getPitchEnvCoefInctInct(_preset[ch]->pitchEg.pl1, + _preset[ch]->pitchEg.pl2, + _preset[ch]->pitchEg.pr1, + _global.deiSampleRate); + } + else { + _global.channel[ch].voices[newVoice].pitchEnvState = OFF_PE; + _global.channel[ch].voices[newVoice].pitchEnvCoefInct = 1.0; + } + //per operator + for(int i=0; i<NBROP; i++) { + //------ + //VOLUME + //------ + _global.channel[ch].voices[newVoice].op[i].ampVeloNote = + velo2AmpR(velo, _preset[ch]->sensitivity.keyVelocity[i]) + *note2Amp((double) (pitch+_preset[ch]->function.transpose), + _preset[ch]->scaling.level[i]); + _global.channel[ch].voices[newVoice].op[i].amp = + outLevel2Amp(_preset[ch]->outLevel[i]) + *_global.channel[ch].voices[newVoice].op[i].ampVeloNote + * brightness2Amp(ch, i); + //---------------- + //INDEX & ENVELOPE + //---------------- + //if index get 0.0, it means that the offset is 0 + if(existsKeyOn(ch)) { + int lastVoice = _global.channel[ch].lastVoiceKeyOn.back(); + if(_preset[ch]->function.mode == MONO) { + _global.channel[ch].voices[newVoice].op[i].index = + _global.channel[ch].voices[lastVoice].op[i].index; + _global.channel[ch].voices[newVoice].sampleFeedback = + _global.channel[ch].voices[lastVoice].sampleFeedback; + _global.channel[ch].voices[newVoice].op[i].envState = + _global.channel[ch].voices[lastVoice].op[i].envState; + _global.channel[ch].voices[newVoice].op[i].envIndex = + _global.channel[ch].voices[lastVoice].op[i].envIndex; + _global.channel[ch].voices[newVoice].op[i].envInct = + _global.channel[ch].voices[lastVoice].op[i].envInct; + _global.channel[ch].voices[newVoice].op[i].envLevel = + _global.channel[ch].voices[lastVoice].op[i].envLevel; + _global.channel[ch].voices[newVoice].op[i].coefVLevel = + _global.channel[ch].voices[lastVoice].op[i].coefVLevel; + _global.channel[ch].voices[lastVoice].isOn = false; + } + else { + _global.channel[ch].voices[newVoice].op[i].index = 0.0; + _global.channel[ch].voices[newVoice].sampleFeedback = 0.0; + _global.channel[ch].voices[newVoice].op[i].envState = ATTACK; + _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0; + setEnvAttack(ch, newVoice, i); + } + } + else { + _global.channel[ch].voices[newVoice].op[i].index = 0.0; + _global.channel[ch].voices[newVoice].sampleFeedback = 0.0; + _global.channel[ch].voices[newVoice].op[i].envState = ATTACK; + _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0; + setEnvAttack(ch, newVoice, i); + if(_preset[ch]->function.mode == MONO && + _global.channel[ch].isLastNote) { + _global.channel[ch].voices[_global.channel[ch].lastVoiceKeyOff] + .isOn = false; + } + } + + //---- + //FREQ + //---- + //the frequence for each operator is calculated + //and is used later to calculate inct + tempTargetFreq = + (pitch2freq((double)getChannelDetune(ch) + /(double)MAXCHANNELDETUNE) + /LOWERNOTEFREQ)* + (_preset[ch]->frequency[i].isFix? + _preset[ch]->frequency[i].freq: + (_preset[ch]->frequency[i].ratio + *pitch2freq((double)(pitch+_preset[ch]->function.transpose) + +(double)_preset[ch]->detune[i]*COEFDETUNE))); + //---- + //INCT + //---- + //compute inct + _global.channel[ch].voices[newVoice].op[i].targetInct = + (double)RESOLUTION / ( _global.deiSampleRate / tempTargetFreq ); + if(_global.channel[ch].voices[newVoice].hasAttractor && + !_preset[ch]->frequency[i].isFix) + _global.channel[ch].voices[newVoice].op[i].inct = + _global.channel[ch].lastInc[i]; + else _global.channel[ch].voices[newVoice].op[i].inct = + _global.channel[ch].voices[newVoice].op[i].targetInct; + } + //-------------------- + //some initializations + //-------------------- + _global.channel[ch].voices[newVoice].keyOn = true; + _global.channel[ch].voices[newVoice].isSustained = false; + _global.channel[ch].voices[newVoice].isOn = true; + _global.channel[ch].voices[newVoice].pitch = pitch; + _global.channel[ch].isLastNote = true; + _global.channel[ch].lastVoiceKeyOn.push_back(newVoice); + for(int k = 0; k < NBROP; k++) + _global.channel[ch].lastInc[k] = + _global.channel[ch].voices[newVoice].op[k].inct; + return false; + } + } + return false; +} + +//--------------------------------------------------------- +// plusMod +// add two doubles modulo RESOLUTION +//--------------------------------------------------------- +inline double plusMod(double x, double y) { + double res; + res=x+y; + if (res>=0) while (res >= (double)RESOLUTION) res-=(double)RESOLUTION; + else while (res < 0) res+=(double)RESOLUTION; + return res; +} + + +//--------------------------------------------------------- +// write +// synthesize n samples into buffer+offset +//--------------------------------------------------------- +void DeicsOnze::process(float** buffer, int offset, int n) { + //Process messages from the gui + while (_gui->fifoSize()) { + MidiPlayEvent ev = _gui->readEvent(); + if (ev.type() == ME_SYSEX) { + sysex(ev.len(), ev.data(), true); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + } + float* leftOutput = buffer[0] + offset; + float* rightOutput = buffer[1] + offset; + + float sample[MAXNBRVOICES]; + float tempLeftOutput; + float tempRightOutput; + float tempChannelOutput; + float tempChannelLeftOutput; + float tempChannelRightOutput; + float tempIncChannel; //for optimization + float sampleOp[NBROP]; + for(int i = 0; i < NBROP; i++) sampleOp[i] = 0.0; + float ampOp[NBROP]; + for(int i = 0; i < n; i++) { + if(_global.qualityCounter == 0) { + tempLeftOutput = 0.0; + tempRightOutput = 0.0; + _global.lastInputLeftChorusSample = 0.0; + _global.lastInputRightChorusSample = 0.0; + _global.lastInputLeftReverbSample = 0.0; + _global.lastInputRightReverbSample = 0.0; + _global.lastInputLeftDelaySample = 0.0; + _global.lastInputRightDelaySample = 0.0; + //per channel + for(int c = 0; c < NBRCHANNELS; c++) { + tempChannelOutput = 0.0; + if(_global.channel[c].isEnable) { + //lfo, trick : we use the first quater of the wave W2 + lfoUpdate(_preset[c], &_global.channel[c], waveTable[W2]); + + //optimization + tempIncChannel = + _global.channel[c].lfoCoefInct * _global.channel[c].pitchBendCoef; + + //per voice + for(int j=0; j<_global.channel[c].nbrVoices; j++) { + if (_global.channel[c].voices[j].isOn) { + //portamento + portamentoUpdate(&_global.channel[c], + &_global.channel[c].voices[j]); + //pitch envelope + pitchEnvelopeUpdate(&_global.channel[c].voices[j], + &_preset[c]->pitchEg, _global.deiSampleRate); + //per op + for(int k=0; k<NBROP; k++) { + //compute the next index on the wavetable, + //without taking account of the feedback and FM modulation + _global.channel[c].voices[j].op[k].index= + plusMod(_global.channel[c].voices[j].op[k].index, + _global.channel[c].voices[j].op[k].inct + * tempIncChannel + * _global.channel[c].voices[j].pitchEnvCoefInct); + + ampOp[k]=_global.channel[c].voices[j].op[k].amp*COEFLEVEL + *(_preset[c]->sensitivity.ampOn[k]? + _global.channel[c].lfoAmp:1.0) + *env2AmpR(_global.deiSampleRate, waveTable[W2], + _preset[c]->eg[k], + &_global.channel[c].voices[j].op[k]); + } + switch(_preset[c]->algorithm) { + case FIRST : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)plusMod(_global.channel[c].voices[j].op[2].index, + (float)RESOLUTION*sampleOp[3])]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)plusMod(_global.channel[c].voices[j].op[1].index, + (float)RESOLUTION*sampleOp[2])]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION*sampleOp[1])]; + + sample[j]=sampleOp[0];///COEFLEVEL; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case SECOND : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)_global.channel[c].voices[j].op[2].index]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)plusMod(_global.channel[c].voices[j].op[1].index, + (float)RESOLUTION + *(sampleOp[2]+sampleOp[3])/2.0)]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION + *sampleOp[1])]; + + sample[j]=sampleOp[0];///COEFLEVEL; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case THIRD : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)_global.channel[c].voices[j].op[2].index]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)plusMod(_global.channel[c].voices[j].op[1].index, + (float)RESOLUTION*sampleOp[2])]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION + *(sampleOp[3]+sampleOp[1])/2.0)]; + + sample[j]=sampleOp[0];///COEFLEVEL; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case FOURTH : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)plusMod(_global.channel[c].voices[j].op[2].index, + (float)RESOLUTION + *sampleOp[3])]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)_global.channel[c].voices[j].op[1].index]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION + *(sampleOp[1]+sampleOp[2])/2.0)]; + + sample[j]=sampleOp[0];///COEFLEVEL; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case FIFTH : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)plusMod(_global.channel[c].voices[j].op[2].index, + (float)RESOLUTION*sampleOp[3])]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)_global.channel[c].voices[j].op[1].index]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION*sampleOp[1])]; + + sample[j]=(sampleOp[0]+sampleOp[2])/2.0;///COEFLEVEL; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF + ||_global.channel[c].voices[j].op[2].envState!=OFF); + break; + case SIXTH : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)plusMod(_global.channel[c].voices[j].op[2].index, + (float)RESOLUTION*sampleOp[3])]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)plusMod(_global.channel[c].voices[j].op[1].index, + (float)RESOLUTION*sampleOp[3])]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)plusMod(_global.channel[c].voices[j].op[0].index, + (float)RESOLUTION*sampleOp[3])]; + + sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case SEVENTH : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)plusMod(_global.channel[c].voices[j].op[2].index, + (float)RESOLUTION*sampleOp[3])]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)_global.channel[c].voices[j].op[1].index]; + sampleOp[0]=ampOp[0]*waveTable[_preset[c]->oscWave[0]] + [(int)_global.channel[c].voices[j].op[0].index]; + + sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF); + break; + case EIGHTH : + sampleOp[3]=ampOp[3] + *waveTable[_preset[c]->oscWave[3]] + [(int)plusMod(_global.channel[c].voices[j].op[3].index, + (float)RESOLUTION + *_global.channel[c].voices[j].sampleFeedback)]; + sampleOp[2]=ampOp[2] + *waveTable[_preset[c]->oscWave[2]] + [(int)_global.channel[c].voices[j].op[2].index]; + sampleOp[1]=ampOp[1] + *waveTable[_preset[c]->oscWave[1]] + [(int)_global.channel[c].voices[j].op[1].index]; + sampleOp[0]=ampOp[0] + *waveTable[_preset[c]->oscWave[0]] + [(int)_global.channel[c].voices[j].op[0].index]; + + sample[j]= + (sampleOp[0]+sampleOp[1]+sampleOp[2]+sampleOp[3]) + /4.0; + + _global.channel[c].voices[j].isOn = + (_global.channel[c].voices[j].op[0].envState!=OFF + || _global.channel[c].voices[j].op[1].envState!=OFF + || _global.channel[c].voices[j].op[2].envState!=OFF + || _global.channel[c].voices[j].op[3].envState!=OFF); + break; + default : printf("Error : No algorithm"); + break; + } + + _global.channel[c].voices[j].volume= + ampOp[0]+ampOp[1]+ampOp[2]+ampOp[3]; + + _global.channel[c].voices[j].sampleFeedback = + sampleOp[3]*_global.channel[c].feedbackAmp; + + tempChannelOutput += sample[j]; + } + } + //printf("left out = %f, temp out = %f, left amp = %f\n", + //tempLeftOutput, tempChannelOutput, _global.channel[c].ampLeft); + + tempChannelLeftOutput = tempChannelOutput*_global.channel[c].ampLeft; + tempChannelRightOutput=tempChannelOutput*_global.channel[c].ampRight; + + if(_global.isChorusActivated) { + _global.lastInputLeftChorusSample += tempChannelLeftOutput * + _global.channel[c].chorusAmount; + _global.lastInputRightChorusSample += tempChannelRightOutput * + _global.channel[c].chorusAmount; + } + if(_global.isReverbActivated) { + _global.lastInputLeftReverbSample += tempChannelLeftOutput * + _global.channel[c].reverbAmount; + _global.lastInputRightReverbSample += tempChannelRightOutput * + _global.channel[c].reverbAmount; + } + if(_global.isDelayActivated) { + _global.lastInputLeftDelaySample += tempChannelLeftOutput * + _global.channel[c].delayAmount; + _global.lastInputRightDelaySample += tempChannelRightOutput * + _global.channel[c].delayAmount; + } + tempLeftOutput += tempChannelLeftOutput; + tempRightOutput += tempChannelRightOutput; + } + } + _global.lastLeftSample = tempLeftOutput * _global.masterVolume; + _global.lastRightSample = tempRightOutput * _global.masterVolume; + } + leftOutput[i] += _global.lastLeftSample; + rightOutput[i] += _global.lastRightSample; + + if(_global.isChorusActivated) { + tempInputChorus[0][i] = _global.lastInputLeftChorusSample; + tempInputChorus[1][i] = _global.lastInputRightChorusSample; + } + if(_global.isReverbActivated) { + tempInputReverb[0][i] = _global.lastInputLeftReverbSample; + tempInputReverb[1][i] = _global.lastInputRightReverbSample; + } + if(_global.isDelayActivated) { + tempInputDelay[0][i] = _global.lastInputLeftDelaySample; + tempInputDelay[1][i] = _global.lastInputRightDelaySample; + } + + _global.qualityCounter++; + _global.qualityCounter %= _global.qualityCounterTop; + } + //apply Filter + if(_global.filter) _dryFilter->process(leftOutput, rightOutput, n); + //Chorus + if(_pluginIChorus && _global.isChorusActivated) { + //apply Filter + if(_global.filter) _chorusFilter->process(tempOutputChorus[0], + tempOutputChorus[1], n); + //apply Chorus + ///_pluginIChorus->apply(n, 2, tempInputChorus, tempOutputChorus); + _pluginIChorus->connect(2, tempInputChorus, tempOutputChorus); + _pluginIChorus->apply(n); + + for(int i = 0; i < n; i++) { + leftOutput[i] += + tempOutputChorus[0][i] * _global.chorusReturn * _global.masterVolume; + rightOutput[i] += + tempOutputChorus[1][i] * _global.chorusReturn * _global.masterVolume; + } + } + //Reverb + if(_pluginIReverb && _global.isReverbActivated) { + //apply Filter + if(_global.filter) _reverbFilter->process(tempOutputReverb[0], + tempOutputReverb[1], n); + //apply Reverb + ///_pluginIReverb->apply(n, 2, tempInputReverb, tempOutputReverb); + _pluginIReverb->connect(2, tempInputReverb, tempOutputReverb); + _pluginIReverb->apply(n); + + for(int i = 0; i < n; i++) { + leftOutput[i] += + tempOutputReverb[0][i] * _global.reverbReturn * _global.masterVolume; + rightOutput[i] += + tempOutputReverb[1][i] * _global.reverbReturn * _global.masterVolume; + } + } + //Delay + if(_pluginIDelay && _global.isDelayActivated) { + //apply Filter + if(_global.filter) _delayFilter->process(tempOutputDelay[0], + tempOutputDelay[1], n); + //apply Delay + ///_pluginIDelay->apply(n, 2, tempInputDelay, tempOutputDelay); + _pluginIDelay->connect(2, tempInputDelay, tempOutputDelay); + _pluginIDelay->apply(n); + + for(int i = 0; i < n; i++) { + leftOutput[i] += + tempOutputDelay[0][i] * _global.delayReturn * _global.masterVolume; + rightOutput[i] += + tempOutputDelay[1][i] * _global.delayReturn * _global.masterVolume; + } + } +} + + +//--------------------------------------------------------- +// inst +//--------------------------------------------------------- + +class QWidget; + +///static Mess* instantiate(int sr, const char*) +static Mess* instantiate(int sr, QWidget*, QString* /* projectPathPtr */, const char*) +{ + DeicsOnze* deicsonze = new DeicsOnze(); + deicsonze->setSampleRate(sr); + return deicsonze; +} + +extern "C" { + static MESS descriptor = { + "DeicsOnze", + "DeicsOnze FM DX11/TX81Z emulator", + "0.5.5", // version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } +} + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h new file mode 100644 index 00000000..94da0865 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h @@ -0,0 +1,604 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + + +#ifndef __DEICSONZE_H +#define __DEICSONZE_H + +#include <list> + +#include "deicsonzepreset.h" +#include "deicsonzegui.h" +#include "deicsonzeplugin.h" +#include "deicsonzefilter.h" +#include "libsynti/mess.h" +#include "plugin.h" + +#define DEICSONZESTR "deicsonze" + +#define MAXPITCHBENDVALUE 8191 + +#define RESOLUTION 96000 + +#define MAXFXBUFFERSIZE 48000 +#define NBRFXINPUTS 2 +#define NBRFXOUTPUTS 2 + +#define NBRCTRLS 127 + +#define NBRPRESETS 128 + +#define LOWERNOTEFREQ 8.176 + +#define DB0LEVEL 90 + +#define LENGTHNAME 20 +#define LENGTHCATEGORY 20 +#define LENGTHSUBCATEGORY 20 + +#define MAXVELO 127 +#define MAXVOLUME 100.0 +#define MAXSTRLENGTHINITSETPATH 256 +#define MAXSTRLENGTHBACKGROUNDPIXPATH 256 +#define MAXSTRLENGTHFXLIB 256 +#define MAXSTRLENGTHFXLABEL 256 + +#define DB_MIN 25.0 + +//coef determined by ear to sound like the YAMAHA DX11 +#define COEFFEEDBACK 0.3 +#define COEFPLFO(x) (x==0?0.0:(x==1?0.06:(x==2?0.12:(x==3?0.25:(x==4?0.5:(x==5?0.9:(x==6?3.9:7.9))))))) //return pitch amplitude with respect to sensitivity pitch +#define COEFALFO(x) (x==0?0.0:(x==1?0.4:(x==2?0.9:1.0))) +#define MAX(x,y) (x<y?y:x) +#define COEFLEVEL 1.0//19.0 +#define COEFMAXATTACK 7.5 +#define COEFERRDECSUS 0.01 //for the transition between DECAY and SUSTAIN +#define COEFERRSUSREL 0.001 //from SUSTAIN or RELEASE until no sound +//#define ERRPORTA 0.001 //dectection to stop portamento +#define COEFPORTA 0.01 //adjusted such that 10 second/octave with max porta +#define COEFPITCHENV 0.00000025 //adjust according to a real DX11....??? +#define COEFDECAY 1.0 +#define COEFSUSTAIN 0.2 +#define COEFRELEASE 1.0 +#define COEFDETUNE 0.008 +#define COEFLEVELSCALE 0.0005 +#define COEFGATTACK 0.9 +#define COEFGRELEASE 0.9 +#define LEVELSCALENOTE 24.0 + +#define NBRWAVES 8 //number wave forms, do not change +#define NBRBANKPRESETS 32 +#define MAXNBRVOICES 64 +#define NBRCHANNELS 16 + +#define SYSEX_INIT_DATA 1 +#define SYSEX_INIT_DATA_VERSION 1 +#define SAVEINITLENGTH 2 + +#define DEICSONZECONFIGURATIONSTR "deicsOnzeConfiguation" +#define SYSEX_MASTERVOL 4 +#define MASTERVOLSTR "MasterVolume" +#define MAXMASTERVOLUME 255 +#define INITMASTERVOL 192 +#define SYSEX_QUALITY 5 +#define QUALITYSTR "Quality" +#define HIGHSTR "High" +#define MIDDLESTR "Middle" +#define LOWSTR "Low" +#define ULTRALOWSTR "UltraLow" +#define SYSEX_FONTSIZE 6 +#define FONTSIZESTR "fontSize" +#define SYSEX_SAVECONFIG 7 +#define SAVECONFIGSTR "SaveConfig" +#define SYSEX_SAVEONLYUSED 8 +#define SAVEONLYUSEDSTR "SaveOnlyUsed" +#define YESSTRDEI "yes" +#define NOSTRDEI "no" +#define SYSEX_LOADSET 10 +#define SYSEX_ISINITSET 12 +#define ISINITSETSTR "IsInitSet" +#define SYSEX_INITSETPATH 13 +#define INITSETPATHSTR "InitSetPath" +#define SYSEX_ISBACKGROUNDPIX 14 +#define ISBACKGROUNDPIXSTR "IsBackgroundPix" +#define SYSEX_BACKGROUNDPIXPATH 15 +#define BACKGROUNDPIXPATHSTR "backgroundPixPath" +#define SYSEX_COLORGUI 20 +#define TEXTCOLORSTR "TextColor" +#define BACKGROUNDCOLORSTR "BackgroundColor" +#define EDITTEXTCOLORSTR "EditTextColor" +#define EDITBACKGROUNDCOLORSTR "EditBackgroundColor" +#define COLORSYSEXLENGTH 12 +#define SYSEX_UPDATESETGUI 25 +#define SYSEX_PANIC 30 +#define SYSEX_CHORUSACTIV 40 +#define SYSEX_CHORUSPARAM 41 +#define SYSEX_REVERBACTIV 60 +#define SYSEX_REVERBPARAM 61 +#define SYSEX_CHORUSRETURN 80 +#define SYSEX_REVERBRETURN 81 +#define MAXFXRETURN 255 +#define INITFXRETURN 192 +#define SYSEX_SELECTREVERB 82 +#define SYSEX_SELECTCHORUS 83 +#define SYSEX_BUILDGUIREVERB 84 +#define SYSEX_BUILDGUICHORUS 85 +#define SYSEX_FILTER 90 +#define FILTERSTR "Filter" +#define SYSEX_DELAYACTIV 91 +#define SYSEX_DELAYRETURN 92 +#define SYSEX_DELAYBPM 93 +#define SYSEX_DELAYBEATRATIO 94 +#define SYSEX_DELAYFEEDBACK 95 +#define SYSEX_DELAYLFOFREQ 96 +#define SYSEX_DELAYLFODEPTH 97 + +//REVERB PARAMETERS + +#define DEFAULTVOL 200 + +enum { + NUM_MASTERVOL = SAVEINITLENGTH, + NUM_CHANNEL_ENABLE, + NUM_CHANNEL_VOL = NUM_CHANNEL_ENABLE + NBRCHANNELS + 1, + NUM_CHANNEL_PAN = NUM_CHANNEL_VOL + NBRCHANNELS + 1, + NUM_CHANNEL_BRIGHTNESS = NUM_CHANNEL_PAN + NBRCHANNELS + 1, + NUM_CHANNEL_MODULATION = NUM_CHANNEL_BRIGHTNESS + 2*NBRCHANNELS +1, + NUM_CHANNEL_DETUNE = NUM_CHANNEL_MODULATION + NBRCHANNELS + 1, + NUM_CHANNEL_ATTACK = NUM_CHANNEL_DETUNE + NBRCHANNELS + 1, + NUM_CHANNEL_RELEASE = NUM_CHANNEL_ATTACK + NBRCHANNELS + 1, + NUM_CHANNEL_REVERB = NUM_CHANNEL_RELEASE + NBRCHANNELS + 1, + NUM_CHANNEL_CHORUS = NUM_CHANNEL_REVERB + NBRCHANNELS + 1, + NUM_CHANNEL_DELAY = NUM_CHANNEL_CHORUS + NBRCHANNELS + 1, + NUM_CURRENTPROG = NUM_CHANNEL_DELAY + NBRCHANNELS + 1, + NUM_CURRENTLBANK = NUM_CURRENTPROG + NBRCHANNELS + 1, + NUM_CURRENTHBANK = NUM_CURRENTLBANK + NBRCHANNELS + 1, + NUM_NBRVOICES = NUM_CURRENTHBANK + NBRCHANNELS + 1, + NUM_SAVEONLYUSED = NUM_NBRVOICES + NBRCHANNELS + 1, + NUM_SAVECONFIG, + NUM_RED_TEXT, + NUM_GREEN_TEXT, + NUM_BLUE_TEXT, + NUM_RED_BACKGROUND, + NUM_GREEN_BACKGROUND, + NUM_BLUE_BACKGROUND, + NUM_RED_EDITTEXT, + NUM_GREEN_EDITTEXT, + NUM_BLUE_EDITTEXT, + NUM_RED_EDITBACKGROUND, + NUM_GREEN_EDITBACKGROUND, + NUM_BLUE_EDITBACKGROUND, + NUM_QUALITY, + NUM_FILTER, + NUM_FONTSIZE, + NUM_ISINITSET, + NUM_INITSETPATH, + NUM_ISBACKGROUNDPIX = NUM_INITSETPATH + MAXSTRLENGTHINITSETPATH + 1, + NUM_BACKGROUNDPIXPATH, + NUM_IS_REVERB_ON = NUM_BACKGROUNDPIXPATH + MAXSTRLENGTHBACKGROUNDPIXPATH + 1, + NUM_REVERB_RETURN, + NUM_REVERB_PARAM_NBR, + NUM_REVERB_LIB, + NUM_REVERB_LABEL = NUM_REVERB_LIB + MAXSTRLENGTHFXLIB + 1, + NUM_IS_CHORUS_ON = NUM_REVERB_LABEL + MAXSTRLENGTHFXLABEL + 1, + NUM_CHORUS_RETURN, + NUM_CHORUS_PARAM_NBR, + NUM_CHORUS_LIB, + NUM_CHORUS_LABEL = NUM_CHORUS_LIB + MAXSTRLENGTHFXLIB + 1, + NUM_IS_DELAY_ON = NUM_CHORUS_LABEL + MAXSTRLENGTHFXLABEL + 1, + NUM_DELAY_RETURN, + NUM_DELAY_BPM, + NUM_DELAY_BEATRATIO = NUM_DELAY_BPM + sizeof(float), + NUM_DELAY_FEEDBACK = NUM_DELAY_BEATRATIO + sizeof(float), + NUM_DELAY_LFO_FREQ = NUM_DELAY_FEEDBACK + sizeof(float), + NUM_DELAY_LFO_DEPTH = NUM_DELAY_LFO_FREQ + sizeof(float), + NUM_CONFIGLENGTH = NUM_DELAY_LFO_DEPTH + sizeof(float) +}; + +class DeicsOnzeGui; +class DeicsOnzePlugin; + +//--------------------------------------------------------- +// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more +// 100->2.0, 90->1.0, 80->0.5 ... +//--------------------------------------------------------- +inline double outLevel2Amp(int ol); + +//--------------------------------------------------------- +// level2amp, +// 255->0dB->1.0, 0->-27dB->0 +//--------------------------------------------------------- +inline double level2amp(int l); + +//--------------------------------------------------------- +// amp2level +// 1.0->0dB->255, 0->-27dB->0 +//--------------------------------------------------------- +inline int amp2level(double amp); + +//--------------------------------------------------------- +// amp2lowlevel +// 1.0->0dB->127, 0->-27dB->0 +//--------------------------------------------------------- +inline int amp2lowlevel(double amp); + +//--------------------------------------------------------- +// lowlevel2amp, +// 127->0dB->1.0, 0->-27dB->0 +//--------------------------------------------------------- +inline double lowlevel2amp(int l); + +//--------------------------------------------------------- +// envAR2s +// return the time in second of the ATTACK duration +//--------------------------------------------------------- +inline double envAR2s(int ar); + +//--------------------------------------------------------- +// coefAttack +// convert the attack value to a coef for envInct +//--------------------------------------------------------- +inline double coefAttack(unsigned char attack); + +//--------------------------------------------------------- +// envRR2coef +// return the coefficient for the exponential decrease +// with respect to rr and sampleRate, sr +//--------------------------------------------------------- +inline double envRR2coef(int rr, double sr, unsigned char release); + +//-------------------------------------------------------- +// DeicsOnzeCtrl +//-------------------------------------------------------- +struct DeicsOnzeCtlr +{ + std::string name; + int num; + int min, max; +}; + +//--------------------------------------------------------- +// EnvState +//--------------------------------------------------------- + +enum EnvState{ + ATTACK, + DECAY, + SUSTAIN, + RELEASE, + OFF +}; + +//--------------------------------------------------------- +// OpVoice +//--------------------------------------------------------- + +struct OpVoice { + double index; + double inct; + double targetInct; //used if portamento + double amp; //between 0 and 1 + double ampVeloNote; //keeps the ratio amplitude from velo2AmpR and note2Amp + //in order to change independently the output level + //after pressing the note + EnvState envState; + double envIndex; + double envInct; + double envLevel; + double coefVLevel; +}; + +//--------------------------------------------------------- +// PitchEnvState +//--------------------------------------------------------- +enum PitchEnvState{ + PHASE1, + PHASE2, + RELEASE_PE, + OFF_PE +}; + +//--------------------------------------------------------- +// Voice +//--------------------------------------------------------- + +struct Voice { + bool hasAttractor;//true iff the voice has an attractor (portamento occuring) + double attractor; //contains some coeficent for portamento TODO + PitchEnvState pitchEnvState; + double pitchEnvCoefInct; + double pitchEnvCoefInctPhase1; + double pitchEnvCoefInctPhase2; + double pitchEnvCoefInctPhase3; + double pitchEnvCoefInctRelease; + double pitchEnvCoefInctInct; + bool isOn; + bool keyOn; + bool isSustained; + int pitch; //number of the note + double volume; + OpVoice op[NBROP]; + float sampleFeedback; +}; + +//--------------------------------------------------------- +// Channel +//--------------------------------------------------------- +struct Channel { + bool isEnable; + float ampLeft; + float ampRight; + int volume; //0 to 255 + int pan; //TODO -63 +64 or -127 +128 + int modulation;//0 to 127 + int detune;//-31 to 31 + int brightness; //0 to 4095 + int attack; //0 to 127 + int release; //0 to 127 + float feedbackAmp; + float lfoFreq; + float lfoPitch; + float lfoMaxCoefInct; + float lfoCoefInct; + float lfoCoefInctInct; + unsigned int lfoIndex; + unsigned int lfoMaxIndex; + float lfoMaxAmp; + float lfoMaxDAmp; + float lfoAmp; + float lfoCoefAmp; + double lfoDelayIndex; + double lfoDelayInct; + double lfoDelayMaxIndex; + bool delayPassed; + bool sustain; + double pitchBendCoef;//speed coef to read the sample + unsigned char nbrVoices; + Voice voices[MAXNBRVOICES]; + double lastInc[NBROP]; + std::list<int> lastVoiceKeyOn; //stack of the voice number + int lastVoiceKeyOff; + bool isLastNote; + //FX + float chorusAmount; //between 0.0 and 1.0 + float reverbAmount; //between 0.0 and 1.0 + float delayAmount; //between 0.0 and 1.0 +}; + +//--------------------------------------------------------- +// Global +//--------------------------------------------------------- +enum Quality { + high, + middle, + low, + ultralow +}; + +struct Global { + float masterVolume; + Quality quality; //high, middle, low + int qualityCounter; //counter to skip some sample depending on quality + int qualityCounterTop; //number of sample - 1 to skip + double deiSampleRate; //depending on quality deicsOnze sample rate varies + bool filter; //low passe filter used when the sampling is low + int fontSize; + float lastLeftSample; + float lastRightSample; + float lastInputLeftChorusSample; + float lastInputRightChorusSample; + float lastInputLeftReverbSample; + float lastInputRightReverbSample; + float lastInputLeftDelaySample; + float lastInputRightDelaySample; + Channel channel[NBRCHANNELS]; + bool isChorusActivated; + float chorusReturn; + bool isReverbActivated; + float reverbReturn; + bool isDelayActivated; + float delayReturn; +}; + +//--------------------------------------------------------- +// DeicsOnze : DX11 emulator +//--------------------------------------------------------- + +class DeicsOnze : public Mess { + DeicsOnzeGui* _gui; + + static int useCount; + static float waveTable[NBRWAVES][RESOLUTION]; + + private: + void parseInitData(int length, const unsigned char* data); + void loadConfiguration(QString fileName); + + public: + float** tempInputChorus; + float** tempOutputChorus; + float** tempInputReverb; + float** tempOutputReverb; + float** tempInputDelay; + float** tempOutputDelay; + + float* getSinusWaveTable(); + + int nbrCtrl; + + QString _initSetPath; + bool _isInitSet; + QString _backgroundPixPath; + bool _isBackgroundPix; + bool _saveOnlyUsed; + bool _saveConfig; + DeicsOnzeCtlr _ctrl[NBRCTRLS]; + Global _global; + Preset* _preset[NBRCHANNELS]; + Preset* _initialPreset; + + //FX + PluginI* _pluginIReverb; + PluginI* _pluginIChorus; + PluginI* _pluginIDelay; + + void initPluginReverb(Plugin*); + void initPluginChorus(Plugin*); + void initPluginDelay(Plugin*); + + void setReverbParam(int i, double val); + double getReverbParam(int i) const; + void setChorusParam(int i, double val); + double getChorusParam(int i) const; + void setDelayBPM(float val); + void setDelayBeatRatio(float val); + void setDelayFeedback(float val); + void setDelayLFOFreq(float val); + void setDelayLFODepth(float val); + void setDelayDryWet(float val); + float getDelayBPM() const; + float getDelayBeatRatio() const; + float getDelayFeedback() const; + float getDelayLFOFreq() const; + float getDelayLFODepth() const; + + //Filter + LowFilter* _dryFilter; + LowFilter* _chorusFilter; + LowFilter* _reverbFilter; + LowFilter* _delayFilter; + + mutable MidiPatch _patch; + mutable int _numPatchProg; //used by getPatchInfo + + //preset tree + Set* _set; + + void setSampleRate(int sr); + Preset* findPreset(int hbank, int lbank, int prog) const; + Subcategory* findSubcategory(int hbank, int lbank) const; + Category* findCategory(int hbank) const; + void initCtrls(); + void initGlobal(); + void initChannels(); + void initChannel(int c); + void resetVoices(); //when panic is pressed + void initVoice(int c, int v); + void initVoices(int c); + void setPreset(int c); + void setFeedback(int c); + void setLfo(int c); + void setOutLevel(int c, int k); //set the output level of the op k + void setOutLevel(int c); //do the same for all operators + void setEnvAttack(int c, int v, int k); //set envInct of voice v and op k + void setEnvAttack(int c, int k); //do the same for all voices of operator k + void setEnvAttack(int c); //do the same for all voices all operators + void setEnvRelease(int c, int v, int k); //set coefVLevel of voice v and op k + void setEnvRelease(int c, int k); //do the same for all voices of operator k + void setEnvRelease(int c); //do the same for all voices all operators + void setPitchEnvRelease(int c, int v); + void setQuality(Quality q); + void setFilter(bool f); + double brightness2Amp(int c, int k); //get the brightness of the operator k + void loadSutulaPresets(); + void loadSet(QString s); + int noteOff2Voice(int c); //return the first free voice + int minVolu2Voice(int c); + int pitchOn2Voice(int c, int pitch); + void programSelect(int c, int hbank, int lbank, int prog); + bool existsKeyOn(int ch); + void setNbrVoices(int c, int nv); + void setMasterVol(int v); + void setChannelEnable(int c, bool e); + void setChannelVol(int c, int v); + void setChannelPan(int c, int v); + void applyChannelAmp(int c); + void setChannelDetune(int c, int d); + void setChannelBrightness(int c, int b); + void setChannelModulation(int c, int m); + void setChannelAttack(int c, int a); + void setChannelRelease(int c, int r); + void setChannelReverb(int c, int r); + void setChannelChorus(int c, int val); + void setChannelDelay(int c, int val); + void setChorusReturn(int val); + void setReverbReturn(int val); + void setDelayReturn(int val); + bool getChannelEnable(int c) const; + int getNbrVoices(int c) const; + int getMasterVol(void) const; + bool getFilter(void) const; + int getChannelVol(int c) const; + int getChannelPan(int c) const; + int getChannelDetune(int c) const; + int getChannelBrightness(int c) const; + int getChannelModulation(int c) const; + int getChannelAttack(int c) const; + int getChannelRelease(int c) const; + int getChannelReverb(int c) const; + int getChannelChorus(int c) const; + int getChannelDelay(int c) const; + int getChorusReturn(void) const; + int getReverbReturn(void) const; + int getDelayReturn(void) const; + void setPitchBendCoef(int c, int val); + void setModulation(int c, int val); //TODO check between setChannelModulation + void setSustain(int c, int val); + + void readConfiguration(QDomNode qdn); + void writeConfiguration(AL::Xml* xml); + + bool setController(int ch, int ctrl, int val, bool fromGui); + virtual bool setController(int ch, int ctrl, int val); + bool sysex(int length, const unsigned char* data, bool fromGui); + virtual bool sysex(int length, const unsigned char* data); + + virtual const char* getPatchName(int ch, int number, int) const; + virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const; + + virtual int getControllerInfo(int arg1, const char** arg2, + int* arg3, int* arg4, int* arg5); + virtual void getInitData(int* length, const unsigned char** data) const; + + virtual bool playNote(int channel, int pitch, int velo); + virtual void process(float** buffer, int offset, int n); + + // GUI interface routines + virtual bool hasGui() const { return true; } + virtual bool guiVisible() const; + virtual void showGui(bool); + virtual void getGeometry(int* x, int* y, int* w, int* h) const; + virtual void setGeometry(int, int, int, int); + + DeicsOnze(); + ~DeicsOnze(); +}; + + +#endif /* __DEICSONZE_H */ diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc new file mode 100644 index 00000000..62092ca9 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc @@ -0,0 +1,26 @@ +<!DOCTYPE RCC> +<RCC version="1.0"> + <qresource> + <file>pics/SHold.png</file> + <file>pics/algo1.png</file> + <file>pics/algo2.png</file> + <file>pics/algo3.png</file> + <file>pics/algo4.png</file> + <file>pics/algo5.png</file> + <file>pics/algo6.png</file> + <file>pics/algo7.png</file> + <file>pics/algo8.png</file> + <file>pics/sawUp.png</file> + <file>pics/square.png</file> + <file>pics/triangl.png</file> + <file>pics/wave1.png</file> + <file>pics/wave2.png</file> + <file>pics/wave3.png</file> + <file>pics/wave4.png</file> + <file>pics/wave5.png</file> + <file>pics/wave6.png</file> + <file>pics/wave7.png</file> + <file>pics/wave8.png</file> + </qresource> +</RCC> + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp new file mode 100644 index 00000000..d4bef946 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp @@ -0,0 +1,67 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzefilter.cpp +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#include "deicsonzefilter.h" + +LowFilter::LowFilter() { + _li = 0.0; + _ri = 0.0; + _lo = 0.0; + _ro = 0.0; +} + +void LowFilter::setSamplerate(int sr) { + _samplerate = sr; +} + +void LowFilter::setCutoff(double cut) { + _cutoff = cut; + float w = 2.0 * (float)_samplerate; + float fCut = _cutoff * 2.0 * M_PI; + float norm = 1.0 / (fCut + w); + _a = fCut * norm; + _b = (w - fCut) * norm; +} + +void LowFilter::process(float* leftSamples, float* rightSamples, unsigned n) { + float cl, cr; + for(unsigned i = 0; i < n; i++) { + cl = leftSamples[i]; + cr = rightSamples[i]; + + leftSamples[i] = _a * (cl + _li) + _b * _lo; + rightSamples[i] = _a * (cr + _ri) + _b * _ro; + + _li = cl; + _ri = cr; + _lo = leftSamples[i]; + _ro = rightSamples[i]; + } +} + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h new file mode 100644 index 00000000..fc92142a --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h @@ -0,0 +1,59 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzefilter.h +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#ifndef __DEICSONZEFILTER_H +#define __DEICSONZEFILTER_H + +#include <math.h> + +class LowFilter { + private: + int _samplerate; + + double _cutoff; //frequency cutoff + float _a; + float _b; + + float _li; //last left input sample + float _ri; //last right input sample + float _lo; //last left output sample + float _ro; //last right output sample + public: + LowFilter(); + ~LowFilter() {} + + void setSamplerate(int sr); + void setCutoff(double cut); + //int getSamplerate(); + //double getCutoff(); + + void process(float* leftSamples, float* RightSamples, unsigned n); +}; + +#endif /* __DEICSONZEFILTER_H */ diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp new file mode 100644 index 00000000..58aa5e41 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp @@ -0,0 +1,4562 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzegui.cpp +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#include <QDir> +#include <QDomDocument> +#include <QFileDialog> +#include <QMenu> +#include <QMessageBox> +#include <QMouseEvent> +#include <QPainter> +#include <QSocketNotifier> + +#include "muse/midi.h" +#include "muse/midictrl.h" +#include "config.h" + +#include "deicsonzegui.h" + +#include "plugin.h" +///#include "plugingui.h" +#include "plugins/pandelay/pandelaymodel.h" + +//#include "deicsonzegui.h" + +class PluginDialog; + +DeicsOnzeGui::DeicsOnzeGui(DeicsOnze* deicsOnze) + : QDialog(0), + MessGui() +{ + setupUi(this); + _deicsOnze = deicsOnze; + lastDir = QDir::currentPath(); + + _currentChannel = 0; + + //FX + _chorusSuperWidget = NULL; + _reverbSuperWidget = NULL; + + tColor = new TCOLOR; + bColor = new BCOLOR; + etColor = new ETCOLOR; + ebColor = new EBCOLOR; + curColor = new QColor(0, 0, 0); + + pitchEnvelopeGraph = new QFramePitchEnvelope(pitchEnvFrame, this); + + envelopeGraph[0] = new QFrameEnvelope(envelope1Frame, this, 0); + envelopeGraph[1] = new QFrameEnvelope(envelope2Frame, this, 1); + envelopeGraph[2] = new QFrameEnvelope(envelope3Frame, this, 2); + envelopeGraph[3] = new QFrameEnvelope(envelope4Frame, this, 3); + + //change/enable channel + connect(ChannelCheckBox, SIGNAL(toggled(bool)), this, + SLOT(setEnabledChannel(bool))); + connect(ChannelNumSpinBox, SIGNAL(valueChanged(int)), this, + SLOT(setChangeChannel(int))); + //MasterVolume + connect(masterVolKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setMasterVolKnob(double))); + //Panic + connect(panicButton, SIGNAL(pressed()), this, SLOT(setPanic())); + //reset Ctrls + connect(resCtrlButton, SIGNAL(pressed()), this, SLOT(setResCtrl())); + //FX + connect(chorusActivCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setChorusActiv(bool))); + connect(chChorusSlider, SIGNAL(valueChanged(int)), + this, SLOT(setChannelChorus(int))); + connect(returnChorusSlider, SIGNAL(valueChanged(int)), + this, SLOT(setChorusReturn(int))); + connect(selectLadspaChorusPushButton, SIGNAL(pressed()), + this, SLOT(setSelectChorusPlugin())); + /*connect(panChorus1Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setPanChorus1(double))); + connect(LFOFreqChorus1Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setLFOFreqChorus1(double))); + connect(depthChorus1Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setDepthChorus1(double))); + connect(panChorus2Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setPanChorus2(double))); + connect(LFOFreqChorus2Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setLFOFreqChorus2(double))); + connect(depthChorus2Knob, SIGNAL(valueChanged(double, int)), + this, SLOT(setDepthChorus2(double)));*/ + connect(reverbActivCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setReverbActiv(bool))); + connect(chReverbSlider, SIGNAL(valueChanged(int)), + this, SLOT(setChannelReverb(int))); + connect(returnReverbSlider, SIGNAL(valueChanged(int)), + this, SLOT(setReverbReturn(int))); + connect(selectLadspaReverbPushButton, SIGNAL(pressed()), + this, SLOT(setSelectReverbPlugin())); + //Quick edit + connect(channelVolumeKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setChannelVolKnob(double))); + connect(channelPanKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setChannelPan(double))); + connect(brightnessKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setBrightnessKnob(double))); + connect(modulationKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setModulationKnob(double))); + connect(detuneKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setDetuneKnob(double))); + connect(attackKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setAttackKnob(double))); + connect(releaseKnob, SIGNAL(valueChanged(double, int)), + this, SLOT(setReleaseKnob(double))); + //nbr of voices + connect(nbrVoicesSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setNbrVoices(int))); + //quality + connect(qualityComboBox, SIGNAL(activated(const QString&)), + this, SLOT(setQuality(const QString&))); + connect(filterCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setFilter(bool))); + //change font size + connect(fontSizeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFontSize(int))); + //load save configuration + connect(saveConfPushButton, SIGNAL(pressed()), + this, SLOT(saveConfiguration())); + connect(loadConfPushButton, SIGNAL(pressed()), + this, SLOT(loadConfiguration())); + connect(saveDefaultPushButton, SIGNAL(pressed()), + this, SLOT(saveDefaultConfiguration())); + //load init set + connect(initSetCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setIsInitSet(bool))); + connect(initSetPathLineEdit, SIGNAL(textChanged(const QString&)), + this, SLOT(setInitSetPath(const QString&))); + connect(initSetBrowsePushButton, SIGNAL(pressed()), + this, SLOT(setBrowseInitSetPath())); + //load background pix + connect(imageCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setIsBackgroundPix(bool))); + connect(imagePathLineEdit, SIGNAL(textChanged(const QString&)), + this, SLOT(setBackgroundPixPath(const QString&))); + connect(imageBrowsePushButton, SIGNAL(pressed()), + this, SLOT(setBrowseBackgroundPixPath())); + + //Midi in channel + //connect(MidiInChComboBox, SIGNAL(activated(int)), + // this, SLOT(setMidiInCh(int))); + //Save mode ratio button + connect(minSaveRadioButton, SIGNAL(toggled(bool)), + this, SLOT(setSaveOnlyUsed(bool))); + connect(hugeSaveRadioButton, SIGNAL(toggled(bool)), + this, SLOT(setSaveOnlyUsedComp(bool))); + connect(saveConfigCheckBox, SIGNAL(toggled(bool)), + this, SLOT(setSaveConfig(bool))); + //Colors + connect(redSlider, SIGNAL(valueChanged(int)), + this, SLOT(setRedColor(int))); + connect(greenSlider, SIGNAL(valueChanged(int)), + this, SLOT(setGreenColor(int))); + connect(blueSlider, SIGNAL(valueChanged(int)), + this, SLOT(setBlueColor(int))); + connect(colorListBox, + SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), + this, SLOT(setRGBSliders(QListWidgetItem*))); + //PopupMenu Category Subcategory Preset + connect(categoryListView, + SIGNAL(customContextMenuRequested(const QPoint&)), + this, SLOT(categoryPopupMenu(const QPoint&))); + connect(subcategoryListView, + SIGNAL(customContextMenuRequested(const QPoint&)), + this, SLOT(subcategoryPopupMenu(const QPoint&))); + connect(presetListView, + SIGNAL(customContextMenuRequested(const QPoint &)), + this, SLOT(presetPopupMenu(const QPoint &))); + //Preset and bank + connect(presetLineEdit, SIGNAL(textChanged(const QString&)), + this, SLOT(setPresetName(const QString&))); + connect(subcategoryLineEdit, SIGNAL(textChanged(const QString&)), + this, SLOT(setSubcategoryName(const QString&))); + connect(categoryLineEdit, SIGNAL(textChanged(const QString&)), + this, SLOT(setCategoryName(const QString&))); + connect(hbankSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setHBank(int))); + connect(lbankSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setLBank(int))); + connect(progSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setProg(int))); + //Global + //connect(channelPanSlider, SIGNAL(valueChanged(int)), + //this, SLOT(setChannelPan(int))); + connect(feedbackSlider, SIGNAL(valueChanged(int)), + this, SLOT(setFeedback(int))); + connect(LFOWaveComboBox, SIGNAL(activated(int)), + this, SLOT(setLfoWave(int))); + connect(LFOSpeedSlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoSpeed(int))); + connect(LFODelaySlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoDelay(int))); + connect(PModDepthSlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoPModDepth(int))); + connect(PModSensSlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoPitchSens(int))); + connect(AModDepthSlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoAModDepth(int))); + connect(AModSensSlider, SIGNAL(valueChanged(int)), + this, SLOT(setLfoAmpSens(int))); + connect(transposeSlider, SIGNAL(valueChanged(int)), + this, SLOT(setTranspose(int))); + //connect(channelDetuneSlider, SIGNAL(valueChanged(int)), + // this, SLOT(setChannelDetune(int))); + connect(algorithmComboBox, SIGNAL(activated(int)), + this, SLOT(setAlgorithm(int))); + connect(pitchBendRangeSlider, SIGNAL(valueChanged(int)), + this, SLOT(setPitchBendRange(int))); + //Pitch Envelope + connect(PL1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL1(int))); + connect(PL2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL2(int))); + connect(PL3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL3(int))); + connect(PR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR1(int))); + connect(PR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR2(int))); + connect(PR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR3(int))); + //Function + connect(fcVolumeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFcVolume(int))); + connect(fcPitchSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFcPitch(int))); + connect(fcAmplitudeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFcAmplitude(int))); + connect(mwPitchSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setMwPitch(int))); + connect(mwAmplitudeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setMwAmplitude(int))); + connect(bcPitchSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setBcPitch(int))); + connect(bcAmplitudeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setBcAmplitude(int))); + connect(bcPitchBiasSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setBcPitchBias(int))); + connect(bcEgBiasSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setBcEgBias(int))); + connect(atPitchSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setAtPitch(int))); + connect(atAmplitudeSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setAtAmplitude(int))); + connect(atPitchBiasSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setAtPitchBias(int))); + connect(atEgBiasSpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setAtEgBias(int))); + //connect(reverbSpinBox, SIGNAL(valueChanged(int)), + // this, SLOT(setReverbRate(int))); + connect(polyMonoComboBox, SIGNAL(activated(int)), + this, SLOT(setPolyMode(int))); + connect(PortFingerFullComboBox, SIGNAL(activated(int)), + this, SLOT(setPortFingerFull(int))); + connect(PortamentoTimeSlider, SIGNAL(valueChanged(int)), + this, SLOT(setPortaTime(int))); + //envelope + connect(AR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR1(int))); + connect(D1R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R1(int))); + connect(D1L1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L1(int))); + connect(D2R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R1(int))); + connect(RR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR1(int))); + connect(AR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR2(int))); + connect(D1R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R2(int))); + connect(D1L2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L2(int))); + connect(D2R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R2(int))); + connect(RR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR2(int))); + connect(AR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR3(int))); + connect(D1R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R3(int))); + connect(D1L3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L3(int))); + connect(D2R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R3(int))); + connect(RR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR3(int))); + connect(AR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR4(int))); + connect(D1R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R4(int))); + connect(D1L4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L4(int))); + connect(D2R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R4(int))); + connect(RR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR4(int))); + //Scaling + connect(LS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS1(int))); + connect(RS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS1(int))); + connect(LS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS2(int))); + connect(RS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS2(int))); + connect(LS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS3(int))); + connect(RS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS3(int))); + connect(LS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS4(int))); + connect(RS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS4(int))); + //Volume + connect(OUT1Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol1(int))); + connect(OUT2Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol2(int))); + connect(OUT3Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol3(int))); + connect(OUT4Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol4(int))); + //Ratio and Frequency + connect(CoarseRatio1SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setCoarseRatio1(int))); + connect(FineRatio1SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFineRatio1(int))); + connect(Freq1SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFreq1(int))); + connect(Fix1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix1(bool))); + connect(CoarseRatio2SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setCoarseRatio2(int))); + connect(FineRatio2SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFineRatio2(int))); + connect(Freq2SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFreq2(int))); + connect(Fix2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix2(bool))); + connect(CoarseRatio3SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setCoarseRatio3(int))); + connect(FineRatio3SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFineRatio3(int))); + connect(Freq3SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFreq3(int))); + connect(Fix3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix3(bool))); + connect(CoarseRatio4SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setCoarseRatio4(int))); + connect(FineRatio4SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFineRatio4(int))); + connect(Freq4SpinBox, SIGNAL(valueChanged(int)), + this, SLOT(setFreq4(int))); + connect(Fix4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix4(bool))); + //Sensitivity + connect(AME1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME1(bool))); + connect(EBS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS1(int))); + connect(KVS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS1(int))); + connect(AME2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME2(bool))); + connect(EBS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS2(int))); + connect(KVS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS2(int))); + connect(AME3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME3(bool))); + connect(EBS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS3(int))); + connect(KVS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS3(int))); + connect(AME4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME4(bool))); + connect(EBS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS4(int))); + connect(KVS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS4(int))); + //detune + connect(DET1Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET1(int))); + connect(DET2Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET2(int))); + connect(DET3Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET3(int))); + connect(DET4Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET4(int))); + //WaveForm + connect(WaveForm1ComboBox, SIGNAL(activated(int)), + this, SLOT(setWaveForm1(int))); + connect(WaveForm2ComboBox, SIGNAL(activated(int)), + this, SLOT(setWaveForm2(int))); + connect(WaveForm3ComboBox, SIGNAL(activated(int)), + this, SLOT(setWaveForm3(int))); + connect(WaveForm4ComboBox, SIGNAL(activated(int)), + this, SLOT(setWaveForm4(int))); + //PanDelay + connect(delayActivCheckBox, SIGNAL(toggled(bool)), this, + SLOT(setActivDelay(bool))); + connect(delayReturnSlider, SIGNAL(valueChanged(int)), this, + SLOT(setDelayReturn(int))); + connect(chDelaySlider, SIGNAL(valueChanged(int)), this, + SLOT(setChannelDelay(int))); + connect(delayBPMFloatentry, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayBPM(double))); + connect(delayBPMKnob, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayBPM(double))); + connect(delayBeatRatioFloatentry, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayBeatRatio(double))); + connect(delayBeatRatioKnob, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayBeatRatio(double))); + connect(delayFeedbackFloatentry, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayFeedback(double))); + connect(delayFeedbackKnob, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayFeedback(double))); + connect(delayPanLFOFreqFloatentry, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayPanLFOFreq(double))); + connect(delayPanLFOFreqKnob, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayPanLFOFreq(double))); + delayPanLFOFreqKnob->setMinLogValue(0.1); + delayPanLFOFreqKnob->setMaxLogValue(10.0); + connect(delayPanLFODepthFloatentry, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayPanLFODepth(double))); + connect(delayPanLFODepthKnob, SIGNAL(valueChanged(double, int)), this, + SLOT(setDelayPanLFODepth(double))); + //category subcategory preset + connect(categoryListView, + SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), + this, SLOT(setCategory(QTreeWidgetItem*))); + connect(categoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)), + this, SLOT(setCategory(QTreeWidgetItem*))); + connect(subcategoryListView, + SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), + this, SLOT(setSubcategory(QTreeWidgetItem*))); + connect(subcategoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)), + this, SLOT(setSubcategory(QTreeWidgetItem*))); + connect(presetListView, + SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), + this, SLOT(setPreset(QTreeWidgetItem*))); + connect(presetListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)), + this, SLOT(setPreset(QTreeWidgetItem*))); + //Connect socketnotifier to fifo + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + + setTextColor(reinterpret_cast<const QColor &>(*tColor)); + setBackgroundColor(reinterpret_cast<const QColor &>(*bColor)); + setEditTextColor(reinterpret_cast<const QColor &>(*etColor)); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor)); + + //select the first item in the color list + colorListBox->setCurrentItem(colorListBox->item(0)); + + //color the colorFrame with the color of the text + QPalette p = colorFrame->palette(); + p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*tColor))); + colorFrame->setPalette(p); + + //update maaster volume + //updateMasterVolume(INITMASTERVOL); + //update Quick edit + updateQuickEdit(); + + //updatePreset(); + _enabledPreset = true; + setEnabledPreset(false); + + // Tim. + QString sharePath(museGlobalShare); + updateInitSetPath + (sharePath + QString("/presets/deicsonze/SutulaBank.dei")); // Tim. + + updateBackgroundPixPath + (sharePath + QString("/wallpapers/paper2.jpg")); // Tim. + + updateBackgroundPixCheckBox(false); + //applyBackgroundPix(); +} + +//----------------------------------------------------------- +// setEnabledChannel +//----------------------------------------------------------- +void DeicsOnzeGui::setEnabledChannel(bool e) { + sendController(_currentChannel, CTRL_CHANNELENABLE, (int)e); + updateEnabledChannel(e); +} +//----------------------------------------------------------- +// setUpdateEnabledChannelCheckBox +//----------------------------------------------------------- +void DeicsOnzeGui::updateChannelCheckBox(bool b) { + ChannelCheckBox->blockSignals(true); + ChannelCheckBox->setChecked(b); + ChannelCheckBox->blockSignals(false); +} + +//----------------------------------------------------------- +// setChangeChannel +//----------------------------------------------------------- +void DeicsOnzeGui::setChangeChannel(int c) { + _currentChannel = c-1; + updateChannelEnable(_deicsOnze->getChannelEnable(_currentChannel)); + updateNbrVoices(_deicsOnze->getNbrVoices(_currentChannel)); + //update quick edit + updateQuickEdit(); + //update preset + int p, l, h; + _deicsOnze->_preset[_currentChannel]->getHBankLBankProg(&h, &l, &p); + updateSelectPreset(h, l, p); + updatePreset(); +} +//----------------------------------------------------------- +// setPanic +//----------------------------------------------------------- +void DeicsOnzeGui::setPanic() { + unsigned char* message = new unsigned char[1]; + message[0]=SYSEX_PANIC; + sendSysex(message, 1); +} + +//----------------------------------------------------------- +// setResCtrl +//----------------------------------------------------------- +void DeicsOnzeGui::setResCtrl() { + //Detune + updateChannelDetune(0); + sendController(_currentChannel, CTRL_CHANNELDETUNE, 0); + //Brightness + updateBrightness(MIDFINEBRIGHTNESS); + sendController(_currentChannel, CTRL_FINEBRIGHTNESS, MIDFINEBRIGHTNESS); + //Attack + updateAttack(MIDATTACK); + sendController(_currentChannel, CTRL_ATTACK_TIME, MIDATTACK); + //Release + updateRelease(MIDRELEASE); + sendController(_currentChannel, CTRL_RELEASE_TIME, MIDRELEASE); +} + +//----------------------------------------------------------- +// setNbrVoices +//----------------------------------------------------------- +void DeicsOnzeGui::setNbrVoices(int nv) { + sendController(_currentChannel, CTRL_NBRVOICES, nv); +} + +//---------------------------------------------------------- +// setMidiInCh +//---------------------------------------------------------- +//void DeicsOnzeGui::setMidiInCh(int m) { +// unsigned char* message = new unsigned char[2]; +// message[0]=SYSEX_CHANNELNUM; +// message[1]=(unsigned char)(m-1); +// sendSysex(message, 2); +//} + +//----------------------------------------------------------- +// saveConfiguration +//----------------------------------------------------------- +void DeicsOnzeGui::saveConfiguration() { + QString filename = + QFileDialog::getSaveFileName( + this, + tr("Save configuration"), + lastDir, + QString("*.dco")); + if(!filename.isEmpty()) { + QFileInfo fi(filename); + lastDir = fi.path(); + if(!filename.endsWith(".dco")) filename+=".dco"; + QFile f(filename); + f.open(QIODevice::WriteOnly); + AL::Xml* xml = new AL::Xml(&f); + xml->header(); + _deicsOnze->writeConfiguration(xml); + f.close(); + } +} + +//----------------------------------------------------------- +// saveDefaultConfiguration +//----------------------------------------------------------- +void DeicsOnzeGui::saveDefaultConfiguration() { + QString filename = configPath + QString("/" DEICSONZESTR ".dco"); + if(!filename.isEmpty()) { + QFile f(filename); + f.open(QIODevice::WriteOnly); + + AL::Xml* xml = new AL::Xml(&f); + xml->header(); + _deicsOnze->writeConfiguration(xml); + f.close(); + } +} + +//----------------------------------------------------------- +// loadConfiguration +//----------------------------------------------------------- +void DeicsOnzeGui::loadConfiguration(QString fileName) { + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFile confFile(fileName); + if(!confFile.open(QIODevice::ReadOnly)) { + QMessageBox::critical(0, + tr("Critical Error"), + tr("Cannot open file %1").arg(fileName)); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&confFile )) { + QMessageBox::critical + (0, tr("Critical Error"), + tr("Parsing error for file %1").arg(fileName)); + confFile.close(); + return; + } + + confFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == DEICSONZECONFIGURATIONSTR) { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + _deicsOnze->readConfiguration(node.firstChild()); + } + else printf("unsupported *.dco file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + +//----------------------------------------------------------- +// loadConfiguration +//----------------------------------------------------------- +void DeicsOnzeGui::loadConfiguration() { + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Load category dialog"), + lastDir, + QString("*.dco")); + QFileInfo fi(fileName); + lastDir = fi.path(); + loadConfiguration(fileName); +} + +//----------------------------------------------------------- +// setQuality +//----------------------------------------------------------- +void DeicsOnzeGui::setQuality(const QString& q) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_QUALITY; + message[1]=(unsigned char)(q=="High"? + high:(q=="Middle"? + middle:(q=="Low"?low:ultralow))); + sendSysex(message, 2); +} +//----------------------------------------------------------- +// setFilter +//----------------------------------------------------------- +void DeicsOnzeGui::setFilter(bool f) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_FILTER; + message[1]=(unsigned char)f; + sendSysex(message, 2); +} +//----------------------------------------------------------- +// setFontSize +//----------------------------------------------------------- +void DeicsOnzeGui::setFontSize(int fs) { + applyFontSize(fs); + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_FONTSIZE; + message[1]=(unsigned char)fs; + sendSysex(message, 2); +} +//----------------------------------------------------------- +// setSaveOnlyUsed +//----------------------------------------------------------- +void DeicsOnzeGui::setSaveOnlyUsed(bool sou) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_SAVEONLYUSED; + message[1]=(unsigned char)sou; + sendSysex(message, 2); + updateSaveOnlyUsed(sou); +} +void DeicsOnzeGui::setSaveOnlyUsedComp(bool souc) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_SAVEONLYUSED; + message[1]=(unsigned char)!souc; + sendSysex(message, 2); + updateSaveOnlyUsed(!souc); +} +//----------------------------------------------------------- +// setSaveConfig +//----------------------------------------------------------- +void DeicsOnzeGui::setSaveConfig(bool ssc) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_SAVECONFIG; + message[1]=(unsigned char)ssc; + sendSysex(message, 2); +} +//----------------------------------------------------------- +// setColor +//----------------------------------------------------------- +void DeicsOnzeGui::setRedColor(int r) { + QListWidgetItem* i=colorListBox->selectedItems().at(0); + if(i){ + curColor->setRgb(r, curColor->green(), curColor->blue()); + if(i->text()==QString("Text")) { + tColor->setRgb(curColor->rgb()); + setTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Background")) { + bColor->setRgb(curColor->rgb()); + setBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Text")) { + etColor->setRgb(curColor->rgb()); + setEditTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Background")) { + ebColor->setRgb(curColor->rgb()); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + QPalette p = colorFrame->palette(); + p.setColor(QPalette::Window, + (reinterpret_cast<const QColor &>(*curColor))); + colorFrame->setPalette(p); + } +} +void DeicsOnzeGui::setGreenColor(int g) { + QListWidgetItem* i=colorListBox->selectedItems().at(0); + if(i) { + curColor->setRgb(curColor->red(), g, curColor->blue()); + if(i->text()==QString("Text")) { + tColor->setRgb(curColor->rgb()); + setTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Background")) { + bColor->setRgb(curColor->rgb()); + setBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Text")) { + etColor->setRgb(curColor->rgb()); + setEditTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Background")) { + ebColor->setRgb(curColor->rgb()); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + QPalette p = colorFrame->palette(); + p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor))); + colorFrame->setPalette(p); + } +} +void DeicsOnzeGui::setBlueColor(int b) { + QListWidgetItem* i=colorListBox->selectedItems().at(0); + if(i) { + curColor->setRgb(curColor->red(), curColor->green(), b); + if(i->text()==QString("Text")) { + tColor->setRgb(curColor->rgb()); + setTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Background")) { + bColor->setRgb(curColor->rgb()); + setBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Text")) { + etColor->setRgb(curColor->rgb()); + setEditTextColor(reinterpret_cast<const QColor &>(*curColor)); + } + else if(i->text()==QString("Edit Background")) { + ebColor->setRgb(curColor->rgb()); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor)); + } + QPalette p = colorFrame->palette(); + p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor))); + colorFrame->setPalette(p); + } +} +void DeicsOnzeGui::setRGBSliders(QListWidgetItem* i) { + if(i->text()==QString("Text")) + curColor->setRgb(tColor->red(), tColor->green(), tColor->blue()); + else if(i->text()==QString("Background")) + curColor->setRgb(bColor->red(), bColor->green(), bColor->blue()); + else if(i->text()==QString("Edit Text")) + curColor->setRgb(etColor->red(), etColor->green(), etColor->blue()); + else if(i->text()==QString("Edit Background")) + curColor->setRgb(ebColor->red(), ebColor->green(), ebColor->blue()); + + redSlider->blockSignals(true); + redSlider->setValue(curColor->red()); + redSlider->blockSignals(false); + redSpinBox->blockSignals(true); + redSpinBox->setValue(curColor->red()); + redSpinBox->blockSignals(false); + greenSlider->blockSignals(true); + greenSlider->setValue(curColor->green()); + greenSlider->blockSignals(false); + greenSpinBox->blockSignals(true); + greenSpinBox->setValue(curColor->green()); + greenSpinBox->blockSignals(false); + blueSlider->blockSignals(true); + blueSlider->setValue(curColor->blue()); + blueSlider->blockSignals(false); + blueSpinBox->blockSignals(true); + blueSpinBox->setValue(curColor->blue()); + blueSpinBox->blockSignals(false); + QPalette p = colorFrame->palette(); + p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor))); + colorFrame->setPalette(p); +} +void DeicsOnzeGui::setTextColor(const QColor & c) { + QPalette p = this->palette(); + p.setColor(QPalette::WindowText, c); + this->setPalette(p); + channelCtrlGroupBox->setPalette(p); + //channelPanGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + LFOGroupBox->setPalette(p); + ModulationMatrixGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + pitchEnvGroupBox->setPalette(p); + Frequency1groupBox->setPalette(p); + OUT1groupBox->setPalette(p); + Env1GroupBox->setPalette(p); + Scaling1GroupBox->setPalette(p); + DetWaveEGS1GroupBox->setPalette(p); + sensitivity1groupBox->setPalette(p); + Frequency2groupBox->setPalette(p); + OUT2groupBox->setPalette(p); + Env2GroupBox->setPalette(p); + Scaling2GroupBox->setPalette(p); + DetWaveEGS2GroupBox->setPalette(p); + sensitivity2groupBox->setPalette(p); + Frequency3groupBox->setPalette(p); + OUT3groupBox->setPalette(p); + Env3GroupBox->setPalette(p); + Scaling3GroupBox->setPalette(p); + DetWaveEGS3GroupBox->setPalette(p); + sensitivity3groupBox->setPalette(p); + Frequency4groupBox->setPalette(p); + OUT4groupBox->setPalette(p); + Env4GroupBox->setPalette(p); + Scaling4GroupBox->setPalette(p); + DetWaveEGS4GroupBox->setPalette(p); + sensitivity4groupBox->setPalette(p); + transposeGroupBox->setPalette(p); + //detuneGroupBox->setPalette(p); + //footSWGroupBox->setPalette(p); + pitchBendRangeGroupBox->setPalette(p); + //reverbGroupBox->setPalette(p); + modeGroupBox->setPalette(p); + portamentoGroupBox->setPalette(p); + colorGroupBox->setPalette(p); + pathGroupBox->setPalette(p); + qualityGroupBox->setPalette(p); + saveModeButtonGroup->setPalette(p); + fileGroupBox->setPalette(p); + onReverbGroupBox->setPalette(p); + selectLadspaReverbGroupBox->setPalette(p); + channelReverbGroupBox->setPalette(p); + parametersReverbGroupBox->setPalette(p); + onChorusGroupBox->setPalette(p); + selectLadspaChorusGroupBox->setPalette(p); + channelChorusGroupBox->setPalette(p); + parametersChorusGroupBox->setPalette(p); + fontSizeGroupBox->setPalette(p); + delayBPMGroupBox->setPalette(p); + delayBeatRatioGroupBox->setPalette(p); + delayFeedbackGroupBox->setPalette(p); + delayPanLFOGroupBox->setPalette(p); + delayPanDepthGroupBox->setPalette(p); + delayReturnGroupBox->setPalette(p); + channelDelayGroupBox->setPalette(p); +} + +void DeicsOnzeGui::setBackgroundColor(const QColor & c) { + if(imageCheckBox->checkState()==Qt::Unchecked) { + QPalette p = this->palette(); + p.setColor(QPalette::Window, c); + this->setPalette(p); + } +} +void DeicsOnzeGui::setEditTextColor(const QColor & c) { + QPalette p = this->palette(); + p.setColor(QPalette::Text, c); + this->setPalette(p); + channelCtrlGroupBox->setPalette(p); + //channelPanGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + LFOGroupBox->setPalette(p); + ModulationMatrixGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + pitchEnvGroupBox->setPalette(p); + Frequency1groupBox->setPalette(p); + OUT1groupBox->setPalette(p); + Env1GroupBox->setPalette(p); + Scaling1GroupBox->setPalette(p); + DetWaveEGS1GroupBox->setPalette(p); + sensitivity1groupBox->setPalette(p); + Frequency2groupBox->setPalette(p); + OUT2groupBox->setPalette(p); + Env2GroupBox->setPalette(p); + Scaling2GroupBox->setPalette(p); + DetWaveEGS2GroupBox->setPalette(p); + sensitivity2groupBox->setPalette(p); + Frequency3groupBox->setPalette(p); + OUT3groupBox->setPalette(p); + Env3GroupBox->setPalette(p); + Scaling3GroupBox->setPalette(p); + DetWaveEGS3GroupBox->setPalette(p); + sensitivity3groupBox->setPalette(p); + Frequency4groupBox->setPalette(p); + OUT4groupBox->setPalette(p); + Env4GroupBox->setPalette(p); + Scaling4GroupBox->setPalette(p); + DetWaveEGS4GroupBox->setPalette(p); + sensitivity4groupBox->setPalette(p); + transposeGroupBox->setPalette(p); + //detuneGroupBox->setPalette(p); + //footSWGroupBox->setPalette(p); + pitchBendRangeGroupBox->setPalette(p); + //reverbGroupBox->setPalette(p); + modeGroupBox->setPalette(p); + portamentoGroupBox->setPalette(p); + colorGroupBox->setPalette(p); + pathGroupBox->setPalette(p); + qualityGroupBox->setPalette(p); + saveModeButtonGroup->setPalette(p); + fileGroupBox->setPalette(p); + masterVolKnob->setScaleValueColor(c); + channelVolumeKnob->setScaleValueColor(c); + channelPanKnob->setScaleValueColor(c); + brightnessKnob->setScaleValueColor(c); + modulationKnob->setScaleValueColor(c); + detuneKnob->setScaleValueColor(c); + attackKnob->setScaleValueColor(c); + releaseKnob->setScaleValueColor(c); + channelChorusGroupBox->setPalette(p); + selectLadspaChorusGroupBox->setPalette(p); + parametersChorusGroupBox->setPalette(p); + for(int i=0; i < (int)_chorusSliderVector.size(); i++) + if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleValueColor(c); + channelReverbGroupBox->setPalette(p); + selectLadspaReverbGroupBox->setPalette(p); + parametersReverbGroupBox->setPalette(p); + for(int i=0; i < (int)_reverbSliderVector.size(); i++) + if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleValueColor(c); + channelDelayGroupBox->setPalette(p); + delayBPMKnob->setScaleValueColor(c); + delayBPMGroupBox->setPalette(p); + delayBeatRatioKnob->setScaleValueColor(c); + delayBeatRatioGroupBox->setPalette(p); + delayFeedbackKnob->setScaleValueColor(c); + delayFeedbackGroupBox->setPalette(p); + delayPanLFOFreqKnob->setScaleValueColor(c); + delayPanLFOGroupBox->setPalette(p); + delayPanLFODepthKnob->setScaleValueColor(c); + delayPanDepthGroupBox->setPalette(p); + fontSizeGroupBox->setPalette(p); +} +void DeicsOnzeGui::setEditBackgroundColor(const QColor & c) { + QPalette p = this->palette(); + p.setColor(QPalette::Base, c); + this->setPalette(p); + channelCtrlGroupBox->setPalette(p); + //channelPanGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + LFOGroupBox->setPalette(p); + ModulationMatrixGroupBox->setPalette(p); + FeedbackGroupBox->setPalette(p); + pitchEnvGroupBox->setPalette(p); + Frequency1groupBox->setPalette(p); + OUT1groupBox->setPalette(p); + Env1GroupBox->setPalette(p); + Scaling1GroupBox->setPalette(p); + DetWaveEGS1GroupBox->setPalette(p); + sensitivity1groupBox->setPalette(p); + Frequency2groupBox->setPalette(p); + OUT2groupBox->setPalette(p); + Env2GroupBox->setPalette(p); + Scaling2GroupBox->setPalette(p); + DetWaveEGS2GroupBox->setPalette(p); + sensitivity2groupBox->setPalette(p); + Frequency3groupBox->setPalette(p); + OUT3groupBox->setPalette(p); + Env3GroupBox->setPalette(p); + Scaling3GroupBox->setPalette(p); + DetWaveEGS3GroupBox->setPalette(p); + sensitivity3groupBox->setPalette(p); + Frequency4groupBox->setPalette(p); + OUT4groupBox->setPalette(p); + Env4GroupBox->setPalette(p); + Scaling4GroupBox->setPalette(p); + DetWaveEGS4GroupBox->setPalette(p); + sensitivity4groupBox->setPalette(p); + transposeGroupBox->setPalette(p); + //detuneGroupBox->setPalette(p); + //footSWGroupBox->setPalette(p); + pitchBendRangeGroupBox->setPalette(p); + //reverbGroupBox->setPalette(p); + modeGroupBox->setPalette(p); + portamentoGroupBox->setPalette(p); + colorGroupBox->setPalette(p); + pathGroupBox->setPalette(p); + qualityGroupBox->setPalette(p); + saveModeButtonGroup->setPalette(p); + fileGroupBox->setPalette(p); + p = pitchEnvFrame->palette(); + p.setColor(QPalette::Window, c); + pitchEnvFrame->setPalette(p); + p = envelope1Frame->palette(); + p.setColor(QPalette::Window, c); + envelope1Frame->setPalette(p); + p = envelope2Frame->palette(); + p.setColor(QPalette::Window, c); + envelope2Frame->setPalette(p); + p = envelope3Frame->palette(); + p.setColor(QPalette::Window, c); + envelope3Frame->setPalette(p); + p = envelope4Frame->palette(); + p.setColor(QPalette::Window, c); + envelope4Frame->setPalette(p); + masterVolKnob->setScaleColor(c); + channelVolumeKnob->setScaleColor(c); + channelPanKnob->setScaleColor(c); + brightnessKnob->setScaleColor(c); + modulationKnob->setScaleColor(c); + detuneKnob->setScaleColor(c); + attackKnob->setScaleColor(c); + releaseKnob->setScaleColor(c); + channelChorusGroupBox->setPalette(p); + selectLadspaChorusGroupBox->setPalette(p); + parametersChorusGroupBox->setPalette(p); + for(int i=0; i < (int)_chorusSliderVector.size(); i++) + if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleColor(c); + channelReverbGroupBox->setPalette(p); + selectLadspaReverbGroupBox->setPalette(p); + parametersReverbGroupBox->setPalette(p); + for(int i=0; i < (int)_reverbSliderVector.size(); i++) + if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleColor(c); + channelDelayGroupBox->setPalette(p); + delayBPMKnob->setScaleColor(c); + delayBPMGroupBox->setPalette(p); + delayBeatRatioKnob->setScaleColor(c); + delayBeatRatioGroupBox->setPalette(p); + delayFeedbackKnob->setScaleColor(c); + delayFeedbackGroupBox->setPalette(p); + delayPanLFOFreqKnob->setScaleColor(c); + delayPanLFOGroupBox->setPalette(p); + delayPanLFODepthKnob->setScaleColor(c); + delayPanDepthGroupBox->setPalette(p); + fontSizeGroupBox->setPalette(p); +} + +//----------------------------------------------------------- +// QFramePitchEnvelope +//----------------------------------------------------------- +void QFramePitchEnvelope::paintEvent(QPaintEvent* /*e*/) { + QPainter paint(this); + QPen pen; + pen.setColor(*(_deicsOnzeGui->etColor)); + //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize + //and update the envelope + if(_deicsOnzeGui->pitchEnvFrame->width()!=width() || + _deicsOnzeGui->pitchEnvFrame->height()!=height()) { + resize(_deicsOnzeGui->pitchEnvFrame->width(), + _deicsOnzeGui->pitchEnvFrame->height()); + //update the positions of the envelope + PitchEg* pe = &_deicsOnzeGui->_deicsOnze + ->_preset[_deicsOnzeGui->_currentChannel]->pitchEg; + env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3); + } + //Draw the verticale line on the release time + pen.setWidth(1); + pen.setStyle(Qt::DotLine); + paint.setPen(pen); + paint.drawLine(P2linkP3.x(), height(), P2linkP3.x(), 0); + //Draw the horisontal line for the center of the pitch + pen.setStyle(Qt::DashDotLine); + paint.setPen(pen); + paint.drawLine(0, height()/2-DOTWIDTH/2, width(), height()/2-DOTWIDTH/2); + //Draw the pitch envelope + pen.setWidth(PENWIDTH); + pen.setStyle(Qt::SolidLine); + paint.setPen(pen); + paint.drawRect(startlinkP1.x()-DOTWIDTH/2, startlinkP1.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(P1linkP2.x()-DOTWIDTH/2, P1linkP2.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(P2linkP3.x()-DOTWIDTH/2, P2linkP3.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(P3linkEnd.x()-DOTWIDTH/2, P3linkEnd.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawLine(startlinkP1,P1linkP2); + paint.drawLine(P1linkP2, P2linkP3); + paint.drawLine(P2linkP3, P3linkEnd); +} +void QFramePitchEnvelope::mousePressEvent(QMouseEvent * e) { + //startlinkP1 + if(e->x()<startlinkP1.x()+DRAGWIDTH && e->x()>startlinkP1.x()-DRAGWIDTH + && e->y()<startlinkP1.y()+DRAGWIDTH && e->y()>startlinkP1.y()-DRAGWIDTH) + isStartlinkP1Edit=true; + //P1linkP2 + if(e->x()<P1linkP2.x()+DRAGWIDTH && e->x()>P1linkP2.x()-DRAGWIDTH + && e->y()<P1linkP2.y()+DRAGWIDTH && e->y()>P1linkP2.y()-DRAGWIDTH) + isP1linkP2Edit=true; + //P2linkP3 + if(e->x()<P2linkP3.x()+DRAGWIDTH && e->x()>P2linkP3.x()-DRAGWIDTH + && e->y()<P2linkP3.y()+DRAGWIDTH && e->y()>P2linkP3.y()-DRAGWIDTH) + isP2linkP3Edit=true; + //P3linkEnd + if(e->x()<P3linkEnd.x()+DRAGWIDTH && e->x()>P3linkEnd.x()-DRAGWIDTH + && e->y()<P3linkEnd.y()+DRAGWIDTH && e->y()>P3linkEnd.y()-DRAGWIDTH) + isP3linkEndEdit=true; +} +void QFramePitchEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) { + isStartlinkP1Edit=false; + isP1linkP2Edit=false; + isP2linkP3Edit=false; + isP3linkEndEdit=false; +} +void QFramePitchEnvelope::mouseMoveEvent(QMouseEvent* e) { + if(isStartlinkP1Edit) { + if(e->y()>startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepDown(); + if(e->y()<startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepUp(); + } + if(isP1linkP2Edit) { + if(e->x()>P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepDown(); + if(e->x()<P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepUp(); + if(e->y()>P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepDown(); + if(e->y()<P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepUp(); + } + if(isP2linkP3Edit) { + if(e->x()>P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepDown(); + if(e->x()<P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepUp(); + if(e->y()>P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepDown(); + if(e->y()<P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepUp(); + } + if(isP3linkEndEdit) { + if(e->x()>P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepDown(); + if(e->x()<P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepUp(); + if(e->y()>P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepDown(); + if(e->y()<P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepUp(); + } +} +//----------------------------------------------------------- +// env2Points +// assigns the right coordinates to the points +// to draw the pitch envelope +//----------------------------------------------------------- +void QFramePitchEnvelope::env2Points(int pl1, int pl2, int pl3, + int pr1, int pr2, int pr3) { + startlinkP1.setY(YOFFSET+MAXPHEIGHT + -PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL); + startlinkP1.setX(XOFFSET); + P1linkP2.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL2HEIGHT-PENWIDTH)*pl2)/MAXPL); + P1linkP2.setX(XOFFSET+WALLWIDTH+PR1WIDTH-(PR1WIDTH*pr1)/MAXPR); + P2linkP3.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL3HEIGHT-PENWIDTH)*pl3)/MAXPL); + P2linkP3.setX(P1linkP2.x()+WALLWIDTH+PR2WIDTH-(PR2WIDTH*pr2)/MAXPR); + P3linkEnd.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL); + P3linkEnd.setX(P2linkP3.x()+WALLWIDTH+PR3WIDTH-(PR3WIDTH*pr3)/MAXPR); +} +//----------------------------------------------------------- +// QFrameEnvelope +//----------------------------------------------------------- +void QFrameEnvelope::paintEvent(QPaintEvent* /*e*/) { + QPainter paint(this); + QPen pen; + pen.setColor(*(_deicsOnzeGui->etColor)); + //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize + //and update the envelope + int op = _deicsOnzeGui->deicsOnzeTabWidget->currentIndex()-2; + //-2 because of the presetsTab and globalTab + Eg* eg=&(_deicsOnzeGui->_deicsOnze-> + _preset[_deicsOnzeGui->_currentChannel]->eg[op]); + switch(op) { + case 0 : + if(_deicsOnzeGui->envelope1Frame->width()!=width() || + _deicsOnzeGui->envelope1Frame->height()!=height()) { + resize(_deicsOnzeGui->envelope1Frame->width(), + _deicsOnzeGui->envelope1Frame->height()); + //update the positions of the envelope + env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr); + } + break; + case 1 : + if(_deicsOnzeGui->envelope2Frame->width()!=width() || + _deicsOnzeGui->envelope2Frame->height()!=height()) { + resize(_deicsOnzeGui->envelope2Frame->width(), + _deicsOnzeGui->envelope2Frame->height()); + //update the positions of the envelope + env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr); + } + break; + case 2 : + if(_deicsOnzeGui->envelope3Frame->width()!=width() || + _deicsOnzeGui->envelope3Frame->height()!=height()) { + resize(_deicsOnzeGui->envelope3Frame->width(), + _deicsOnzeGui->envelope3Frame->height()); + //update the positions of the envelope + env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr); + } + break; + case 3 : + if(_deicsOnzeGui->envelope4Frame->width()!=width() || + _deicsOnzeGui->envelope4Frame->height()!=height()) { + resize(_deicsOnzeGui->envelope4Frame->width(), + _deicsOnzeGui->envelope4Frame->height()); + //update the positions of the envelope + env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr); + } + break; + default : + printf("QFrameEnvelope::paintEvent switch case error\n"); + break; + } + //Draw the vertical line of the release note + pen.setWidth(1); + pen.setStyle(Qt::DotLine); + paint.setPen(pen); + paint.drawLine(D2linkRR.x(), MAXHEIGHT, D2linkRR.x(), YOFFSET); + //Draw the volume envelope + pen.setWidth(PENWIDTH); + pen.setStyle(Qt::SolidLine); + paint.setPen(pen); + paint.drawRect(startlinkAR.x()-DOTWIDTH/2, startlinkAR.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(ARlinkD1.x()-DOTWIDTH/2, ARlinkD1.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(D1linkD2.x()-DOTWIDTH/2, D1linkD2.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(D2linkRR.x()-DOTWIDTH/2, D2linkRR.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawRect(RRlinkEnd.x()-DOTWIDTH/2, RRlinkEnd.y()-DOTWIDTH/2, + DOTWIDTH, DOTWIDTH); + paint.drawLine(startlinkAR,ARlinkD1); + paint.drawLine(ARlinkD1, D1linkD2); + paint.drawLine(D1linkD2, D2linkRR); + paint.drawLine(D2linkRR, RRlinkEnd); +} +void QFrameEnvelope::mousePressEvent(QMouseEvent * e) { + //ARlinkD1 + if(e->x()<ARlinkD1.x()+DRAGWIDTH && e->x()>ARlinkD1.x()-DRAGWIDTH + && e->y()<ARlinkD1.y()+DRAGWIDTH && e->y()>ARlinkD1.y()-DRAGWIDTH) + isARlinkD1Edit=true; + //D1linkD2 + if(e->x()<D1linkD2.x()+DRAGWIDTH && e->x()>D1linkD2.x()-DRAGWIDTH + && e->y()<D1linkD2.y()+DRAGWIDTH && e->y()>D1linkD2.y()-DRAGWIDTH) + isD1linkD2Edit=true; + //D2linkRR + if(e->x()<D2linkRR.x()+DRAGWIDTH && e->x()>D2linkRR.x()-DRAGWIDTH + && e->y()<D2linkRR.y()+DRAGWIDTH && e->y()>D2linkRR.y()-DRAGWIDTH) + isD2linkRREdit=true; + //RRlinkEnd + if(e->x()<RRlinkEnd.x()+DRAGWIDTH && e->x()>RRlinkEnd.x()-DRAGWIDTH + && e->y()<RRlinkEnd.y()+DRAGWIDTH && e->y()>RRlinkEnd.y()-DRAGWIDTH) + isRRlinkEndEdit=true; +} +void QFrameEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) { + isARlinkD1Edit=false; + isD1linkD2Edit=false; + isD2linkRREdit=false; + isRRlinkEndEdit=false; +} +void QFrameEnvelope::mouseMoveEvent(QMouseEvent* e) { + if(isARlinkD1Edit) + { + switch(op) { + case 0 : + if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepDown(); + if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepUp(); + break; + case 1 : + if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepDown(); + if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepUp(); + break; + case 2 : + if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepDown(); + if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepUp(); + break; + case 3 : + if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepDown(); + if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepUp(); + break; + default : + break; + } + } + if(isD1linkD2Edit) + { + switch(op) { + case 0 : + if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepDown(); + if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepUp(); + if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepDown(); + if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepUp(); + break; + case 1 : + if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepDown(); + if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepUp(); + if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepDown(); + if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepUp(); + break; + case 2 : + if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepDown(); + if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepUp(); + if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepDown(); + if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepUp(); + break; + case 3 : + if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepDown(); + if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepUp(); + if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepDown(); + if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepUp(); + break; + default : + break; + } + } + if(isD2linkRREdit) + { + switch(op) { + case 0 : + if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/) + _deicsOnzeGui->D2R1SpinBox->stepDown(); + if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/) + _deicsOnzeGui->D2R1SpinBox->stepUp(); + break; + case 1 : + if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/) + _deicsOnzeGui->D2R2SpinBox->stepDown(); + if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/) + _deicsOnzeGui->D2R2SpinBox->stepUp(); + break; + case 2 : + if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/) + _deicsOnzeGui->D2R3SpinBox->stepDown(); + if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/) + _deicsOnzeGui->D2R3SpinBox->stepUp(); + break; + case 3 : + if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/) + _deicsOnzeGui->D2R4SpinBox->stepDown(); + if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/) + _deicsOnzeGui->D2R4SpinBox->stepUp(); + break; + default : + break; + } + } + if(isRRlinkEndEdit) + { + switch(op) { + case 0 : + if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepDown(); + if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepUp(); + break; + case 1 : + if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepDown(); + if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepUp(); + break; + case 2 : + if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepDown(); + if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepUp(); + break; + case 3 : + if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepDown(); + if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepUp(); + break; + default : + break; + } + } +} +//----------------------------------------------------------- +// env2Points +// assigns the right coordinates to the points +// to draw the envelope +//----------------------------------------------------------- +void QFrameEnvelope::env2Points(int ar, int d1r, int d1l, int d2r, int rr) { + startlinkAR.setY(MAXHEIGHT-PENWIDTH); + startlinkAR.setX(PENWIDTH); + ARlinkD1.setY(PENWIDTH); + ARlinkD1.setX(PENWIDTH+ARWIDTH-(ARWIDTH*ar)/MAXAR); + D1linkD2.setY(PENWIDTH+ + (D1LHEIGHT-2*PENWIDTH-((D1LHEIGHT-2*PENWIDTH)*d1l)/MAXD1L)); + D1linkD2.setX(ARlinkD1.x()+D1RWIDTH-(D1RWIDTH*d1r)/MAXD1R); + D2linkRR.setY(D1linkD2.y() + +((D1LHEIGHT-2*PENWIDTH-D1linkD2.y())*d2r)/MAXD2R); + D2linkRR.setX(D1linkD2.x()+D2RWIDTH-(D2RWIDTH*d2r)/MAXD2R); + RRlinkEnd.setY(MAXHEIGHT-PENWIDTH); + RRlinkEnd.setX(D2linkRR.x() + +(RRWIDTH-PENWIDTH-((RRWIDTH-PENWIDTH)*rr)/MAXRR)); +} + +//----------------------------------------------------------- +// processEvent(const MidiEvent&); +//----------------------------------------------------------- +void DeicsOnzeGui::processEvent(const MidiPlayEvent& ev) { + //Controler + if (ev.type() == ME_CONTROLLER) { + //printf("ME_CONTROLLER\n"); + int id=ev.dataA(); + int ch=ev.channel(); + int val=ev.dataB(); + if(ch == _currentChannel || id == CTRL_CHANNELENABLE) { + switch(id) { + case CTRL_AR: updateAR(0, val); break; + case CTRL_D1R: updateD1R(0, val); break; + case CTRL_D2R: updateD2R(0, val); break; + case CTRL_RR: updateRR(0, val); break; + case CTRL_D1L: updateD1L(0, val); break; + case CTRL_LS: updateLS(0, val); break; + case CTRL_RS: updateRS(0, val); break; + case CTRL_EBS: updateEBS(0, val); break; + case CTRL_AME: updateAME(0, val==1); break; + case CTRL_KVS: updateKVS(0, val); break; + case CTRL_OUT: updateOUT(0, val); break; + case CTRL_RATIO: updateRATIO(0, val); break; + case CTRL_DET: updateDET(0, val); break; + case CTRL_AR+DECAPAR1: updateAR(1, val); break; + case CTRL_D1R+DECAPAR1: updateD1R(1, val); break; + case CTRL_D2R+DECAPAR1: updateD2R(1, val); break; + case CTRL_RR+DECAPAR1: updateRR(1, val); break; + case CTRL_D1L+DECAPAR1: updateD1L(1, val); break; + case CTRL_LS+DECAPAR1: updateLS(1, val); break; + case CTRL_RS+DECAPAR1: updateRS(1, val); break; + case CTRL_EBS+DECAPAR1: updateEBS(1, val); break; + case CTRL_AME+DECAPAR1: updateAME(1, val==1); break; + case CTRL_KVS+DECAPAR1: updateKVS(1, val); break; + case CTRL_OUT+DECAPAR1: updateOUT(1, val); break; + case CTRL_RATIO+DECAPAR1: updateRATIO(1, val); break; + case CTRL_DET+DECAPAR1: updateDET(1, val); break; + case CTRL_AR+2*DECAPAR1: updateAR(2, val); break; + case CTRL_D1R+2*DECAPAR1: updateD1R(2, val); break; + case CTRL_D2R+2*DECAPAR1: updateD2R(2, val); break; + case CTRL_RR+2*DECAPAR1: updateRR(2, val); break; + case CTRL_D1L+2*DECAPAR1: updateD1L(2, val); break; + case CTRL_LS+2*DECAPAR1: updateLS(2, val); break; + case CTRL_RS+2*DECAPAR1: updateRS(2, val); break; + case CTRL_EBS+2*DECAPAR1: updateEBS(2, val); break; + case CTRL_AME+2*DECAPAR1: updateAME(2, val==1); break; + case CTRL_KVS+2*DECAPAR1: updateKVS(2, val); break; + case CTRL_OUT+2*DECAPAR1: updateOUT(2, val); break; + case CTRL_RATIO+2*DECAPAR1: updateRATIO(2, val); break; + case CTRL_DET+2*DECAPAR1: updateDET(2, val); break; + case CTRL_AR+3*DECAPAR1: updateAR(3, val); break; + case CTRL_D1R+3*DECAPAR1: updateD1R(3, val); break; + case CTRL_D2R+3*DECAPAR1: updateD2R(3, val); break; + case CTRL_RR+3*DECAPAR1: updateRR(3, val); break; + case CTRL_D1L+3*DECAPAR1: updateD1L(3, val); break; + case CTRL_LS+3*DECAPAR1: updateLS(3, val); break; + case CTRL_RS+3*DECAPAR1: updateRS(3, val); break; + case CTRL_EBS+3*DECAPAR1: updateEBS(3, val); break; + case CTRL_AME+3*DECAPAR1: updateAME(3, val==1); break; + case CTRL_KVS+3*DECAPAR1: updateKVS(3, val); break; + case CTRL_OUT+3*DECAPAR1: updateOUT(3, val); break; + case CTRL_RATIO+3*DECAPAR1: updateRATIO(3, val); break; + case CTRL_DET+3*DECAPAR1: updateDET(3, val); break; + case CTRL_ALG: updateALG(val); break; + case CTRL_FEEDBACK: updateFEEDBACK(val); break; + case CTRL_SPEED: updateSPEED(val); break; + case CTRL_DELAY: updateDELAY(val); break; + case CTRL_PMODDEPTH: updatePMODDEPTH(val); break; + case CTRL_AMODDEPTH: updateAMODDEPTH(val); break; + case CTRL_SYNC: updateSYNC(val==1); break; + case CTRL_WAVE: updateWAVE(val); break; + case CTRL_PMODSENS: updatePMODSENS(val); break; + case CTRL_AMS: updateAMS(val); break; + case CTRL_TRANSPOSE: updateTRANSPOSE(val); break; + case CTRL_POLYMODE: updatePOLYMODE(val); break; + case CTRL_PBENDRANGE: updatePBENDRANGE(val); break; + case CTRL_PORTAMODE: updatePORTAMODE(val); break; + case CTRL_PORTATIME: updatePORTATIME(val); break; + case CTRL_FCVOLUME: updateFcVolume(val); break; + case CTRL_FSW: + break; + case CTRL_MWPITCH: updateMwPitch(val); break; + case CTRL_MWAMPLITUDE: updateMwAmplitude(val); break; + case CTRL_BCPITCH: updateBcPitch(val); break; + case CTRL_BCAMPLITUDE: updateBcAmplitude(val); break; + case CTRL_BCPITCHBIAS: updateBcPitchBias(val); break; + case CTRL_BCEGBIAS: updateBcEgBias(val); break; + case CTRL_PR1: updatePR1(val); break; + case CTRL_PR2: updatePR2(val); break; + case CTRL_PR3: updatePR3(val); break; + case CTRL_PL1: updatePL1(val); break; + case CTRL_PL2: updatePL2(val); break; + case CTRL_PL3: updatePL3(val); break; + case CTRL_FIX: updateFIX(0, val==1); break; + case CTRL_FIXRANGE: updateFIXRANGE(0, val); break; + case CTRL_OSW: updateOSW(0, val); break; + case CTRL_SHFT: updateSHFT(0, val); break; + case CTRL_FIX+DECAPAR2: updateFIX(1, val==1); break; + case CTRL_FIXRANGE+DECAPAR2: updateFIXRANGE(1, val); break; + case CTRL_OSW+DECAPAR2: updateOSW(1, val); break; + case CTRL_SHFT+DECAPAR2: updateSHFT(1, val); break; + case CTRL_FIX+2*DECAPAR2: updateFIX(2, val==1); break; + case CTRL_FIXRANGE+2*DECAPAR2: updateFIXRANGE(2, val); break; + case CTRL_OSW+2*DECAPAR2: updateOSW(2, val); break; + case CTRL_SHFT+2*DECAPAR2: updateSHFT(2, val); break; + case CTRL_FIX+3*DECAPAR2: updateFIX(3, val==1); break; + case CTRL_FIXRANGE+3*DECAPAR2: updateFIXRANGE(3, val); break; + case CTRL_OSW+3*DECAPAR2: updateOSW(3, val); break; + case CTRL_SHFT+3*DECAPAR2: updateSHFT(3, val); break; + case CTRL_REVERBRATE: /*updateReverbRate(val);*/ break; + case CTRL_FCPITCH: updateFcPitch(val); break; + case CTRL_FCAMPLITUDE: updateFcAmplitude(val); break; + case CTRL_CHANNELENABLE: + if(ch == _currentChannel) updateChannelEnable(val); + break; + case CTRL_CHANNELDETUNE: updateChannelDetune(val); break; + case CTRL_CHANNELPAN: updateChannelPan(val); break; + case CTRL_CHANNELVOLUME: updateChannelVolume(val); break; + case CTRL_NBRVOICES: updateNbrVoices(val); break; + case CTRL_FINEBRIGHTNESS: updateBrightness(val); break; + case CTRL_ATTACK_TIME: updateAttack(val); break; + case CTRL_RELEASE_TIME: updateRelease(val); break; + case CTRL_CHORUS_SEND: updateChannelChorus(val); break; + case CTRL_REVERB_SEND: updateChannelReverb(val); break; + case CTRL_VARIATION_SEND: updateChannelDelay(val); break; + case CTRL_MODULATION: updateModulation(val); break; + case CTRL_PROGRAM : + int hbank = (val & 0xff0000) >> 16; + int lbank = (val & 0xff00) >> 8; + if (hbank > 127) // map "dont care" to 0 + hbank = 0; + if (lbank > 127) + lbank = 0; + int prog = val & 0x7f; + //printf("GUI program : ch = %d, hbank = %d, lbank = %d, prog = %d\n", + // ch, hbank, lbank, prog); + //change the _deicsonze preset + //to update the right preset + _deicsOnze->programSelect(ch, hbank, lbank, prog); + //only display _deicsonze preset + updateSelectPreset(hbank, lbank, prog); + updatePreset(); + break; + } + } + } + // Sysexes + else if (ev.type() == ME_SYSEX) { + //printf("ME_SYSEX\n"); + unsigned char* data = ev.data(); + int cmd = *data; + float f; + switch (cmd) { + case SYSEX_CHORUSACTIV : + updateChorusActiv((bool)data[1]); + break; + case SYSEX_CHORUSRETURN : + updateChorusReturn((int)data[1]); + break; + case SYSEX_REVERBACTIV : + updateReverbActiv((bool)data[1]); + break; + case SYSEX_REVERBRETURN : + updateReverbReturn((int)data[1]); + break; + /*case SYSEX_CHORUS1PAN : + updatePanChorus1((int)data[1]); + break; + case SYSEX_CHORUS1LFOFREQ : + updateLFOFreqChorus1((int)data[1]); + break; + case SYSEX_CHORUS1DEPTH : + updateDepthChorus1((int)data[1]); + break; + case SYSEX_CHORUS2PAN : + updatePanChorus2((int)data[1]); + break; + case SYSEX_CHORUS2LFOFREQ : + updateLFOFreqChorus2((int)data[1]); + break; + case SYSEX_CHORUS2DEPTH : + updateDepthChorus2((int)data[1]); + break;*/ + case SYSEX_DELAYACTIV : + updateDelayActiv((bool)data[1]); + break; + case SYSEX_DELAYRETURN : + updateDelayReturn((int)data[1]); + break; + case SYSEX_DELAYBPM : + memcpy(&f, &data[1], sizeof(float)); + updateDelayBPM(f); + break; + case SYSEX_DELAYBEATRATIO : + memcpy(&f, &data[1], sizeof(float)); + updateDelayBeatRatio(f); + break; + case SYSEX_DELAYFEEDBACK : + memcpy(&f, &data[1], sizeof(float)); + updateDelayFeedback(f); + break; + case SYSEX_DELAYLFOFREQ : + memcpy(&f, &data[1], sizeof(float)); + updateDelayPanLFOFreq(f); + break; + case SYSEX_DELAYLFODEPTH : + memcpy(&f, &data[1], sizeof(float)); + updateDelayPanLFODepth(f); + break; + case SYSEX_QUALITY : + updateQuality((int)data[1]); + break; + case SYSEX_FILTER : + updateFilter((bool)data[1]); + break; + case SYSEX_FONTSIZE : + updateFontSize((int)data[1]); + applyFontSize((int)data[1]); + break; + case SYSEX_MASTERVOL : + updateMasterVolume((int)data[1]); + break; + case SYSEX_SAVECONFIG : + updateSaveConfig((bool)data[1]); + break; + case SYSEX_SAVEONLYUSED : + updateSaveOnlyUsed((bool)data[1]); + break; + case SYSEX_COLORGUI : + tColor->setRgb(data[1], data[2], data[3]); + bColor->setRgb(data[4], data[5], data[6]); + etColor->setRgb(data[7], data[8], data[9]); + ebColor->setRgb(data[10], data[11], data[12]); + setTextColor(reinterpret_cast<const QColor &>(*tColor)); + setBackgroundColor(reinterpret_cast<const QColor &>(*bColor)); + setEditTextColor(reinterpret_cast<const QColor &>(*etColor)); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor)); + setRGBSliders(colorListBox->currentItem()); + break; + case SYSEX_ISINITSET : + updateInitSetCheckBox((bool)data[1]); + break; + case SYSEX_INITSETPATH : + updateInitSetPath(QString((char*)&data[1])); + break; + case SYSEX_ISBACKGROUNDPIX : + updateBackgroundPixCheckBox((bool)data[1]); + if((bool)data[1]) applyBackgroundPix(); + break; + case SYSEX_BACKGROUNDPIXPATH : + updateBackgroundPixPath(QString((char*)&data[1])); + applyBackgroundPix(); + break; + case SYSEX_UPDATESETGUI : + setSet(); + subcategoryListView->clear(); + presetListView->clear(); + updateCategoryName("NONE", false); + hbankSpinBox->setEnabled(false); + updatePreset(); + updateSubcategoryName("NONE", false); + progSpinBox->setEnabled(false); + updatePresetName("INITVOICE", false); + break; + case SYSEX_BUILDGUIREVERB : + buildGuiReverb(); + break; + case SYSEX_BUILDGUICHORUS : + buildGuiChorus(); + break; + case SYSEX_LOADSET : + //printf("LoadSet\n"); + // read the XML file and create DOM tree + /*QString filename = (const char*) (data+2); + QFile deicsonzeFile(filename); + deicsonzeFile.open(IO_ReadOnly); + QDomDocument domTree; + domTree.setContent(&deicsonzeFile); + deicsonzeFile.close(); + QDomNode node = domTree.documentElement(); + + printf("After XML\n"); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeSet") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + _deicsOnze->_preset=_deicsOnze->_initialPreset;*/ + //read the set + if((bool)data[1]) { + //printf("Mini\n"); + updateSaveOnlyUsed(true); + } + else { + //printf("Huge\n"); + //while(!_deicsOnze->_set->_categoryVector.empty()) + // delete(*_deicsOnze->_set->_categoryVector.begin()); + updateSaveOnlyUsed(false); + } + //_deicsOnze->_set->readSet(node.firstChild()); + //display load preset + setSet(); + /*} + else printf("Wrong set version : %s\n", + version.toLatin1().constData()); + } + node = node.nextSibling(); + } + break; + // delete the temporary file created + QString rmfile; + rmfile="rm "; + rmfile+=filename; + system(rmfile); + printf("Finit\n");*/ + } + } +} + +/*! + \fn SimpleSynthGui::readMessage(int) + */ +void DeicsOnzeGui::readMessage(int) +{ + MessGui::readMessage(); +} + +//----------------------------------------------------------- +// num3Digits(int n) +//----------------------------------------------------------- +QString DeicsOnzeGui::num3Digits(int n) { + QString sn=QString::number(n); + return(sn.length()==1?"00"+sn:(sn.length()==2?"0"+sn:sn)); +} + +//----------------------------------------------------------- +// deleteSet +//----------------------------------------------------------- +void DeicsOnzeGui::deleteSetDialog() { + //TODO : maybe to put this in sysex to deicsonze.cpp + for(int c = 0; c < NBRCHANNELS; c++) + _deicsOnze->_preset[c]=_deicsOnze->_initialPreset; + while(!_deicsOnze->_set->_categoryVector.empty()) + delete(*_deicsOnze->_set->_categoryVector.begin()); + setSet(); + //_currentQLVCategory = NULL; + presetListView->clear(); + subcategoryListView->clear(); + updateCategoryName("NONE", false); + hbankSpinBox->setEnabled(false); + updateSubcategoryName("NONE", false); + lbankSpinBox->setEnabled(false); + updatePresetName("INITVOICE", false); + progSpinBox->setEnabled(false); + updatePreset(); +} +//----------------------------------------------------------- +// loadSetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::loadSetDialog() { + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Load set dialog"), + lastDir, + QString("*.dei") + ); + + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + QFile deicsonzeFile(fileName); + if(!deicsonzeFile.open(QIODevice::ReadOnly)) { + QMessageBox::critical(0, + tr("Critical Error"), + tr("Cannot open file %1").arg(fileName)); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&deicsonzeFile )) { + QMessageBox::critical + (0, tr("Critical Error"), + tr("Parsing error for file %1").arg(fileName)); + deicsonzeFile.close(); + return; + } + deicsonzeFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeSet") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + for(int c = 0; c < NBRCHANNELS; c++) + _deicsOnze->_preset[c]=_deicsOnze->_initialPreset; + while(!_deicsOnze->_set->_categoryVector.empty()) + delete(*_deicsOnze->_set->_categoryVector.begin()); + _deicsOnze->_set->readSet(node.firstChild()); + //display load preset + setSet(); + subcategoryListView->clear(); + presetListView->clear(); + updateCategoryName("NONE", false); + hbankSpinBox->setEnabled(false); + updatePreset(); + updateSubcategoryName("NONE", false); + progSpinBox->setEnabled(false); + updatePresetName("INITVOICE", false); + } + else printf("unsupported *.dei file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + +//----------------------------------------------------------- +// saveSetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::saveSetDialog() { + QString filename = + QFileDialog::getSaveFileName( + this, + tr("Save set dialog"), + lastDir, + QString("*.dei")); + if(!filename.isEmpty()) { + QFileInfo fi(filename); + lastDir = fi.path(); + if(!filename.endsWith(".dei")) filename+=".dei"; + QFile f(filename); + f.open(QIODevice::WriteOnly); + + AL::Xml* xml = new AL::Xml(&f); + xml->header(); + _deicsOnze->_set->writeSet(xml, false); + + f.close(); + } +} + +//----------------------------------------------------------- +// popupMenuCategory +//----------------------------------------------------------- +void DeicsOnzeGui::categoryPopupMenu(const QPoint&) { + QTreeWidgetItem* cat = categoryListView->currentItem(); + QMenu *categoryMenu = new QMenu; + categoryMenu->addAction(tr("New category"), + this, SLOT(newCategoryDialog())); + QAction* deleteItem = categoryMenu->addAction(tr("Delete category"), this, + SLOT(deleteCategoryDialog())); + categoryMenu->addAction(tr("Load category"), + this, SLOT(loadCategoryDialog())); + QAction* saveItem = categoryMenu->addAction(tr("Save category"), this, + SLOT(saveCategoryDialog())); + if(!cat || !categoryListView->isItemSelected(cat)) { + deleteItem->setEnabled(false); + saveItem->setEnabled(false); + } + categoryMenu->addSeparator(); + categoryMenu->addAction(tr("Load set"), + this, SLOT(loadSetDialog()));; + categoryMenu->addAction(tr("Save set"), + this, SLOT(saveSetDialog()));; + categoryMenu->addAction(tr("Delete set"), + this, SLOT(deleteSetDialog()));; + categoryMenu->exec(QCursor::pos()); + delete categoryMenu; // Tim. +} +void DeicsOnzeGui::subcategoryPopupMenu(const QPoint&) { + QTreeWidgetItem* sub = subcategoryListView->currentItem(); + QMenu *subcategoryMenu = new QMenu; + QAction* newItem = + subcategoryMenu->addAction(tr("New subcategory"), this, + SLOT(newSubcategoryDialog())); + QAction* deleteItem = + subcategoryMenu->addAction(tr("Delete subcategory"), + this, SLOT(deleteSubcategoryDialog())); + QAction* loadItem = + subcategoryMenu->addAction(tr("Load subcategory"), this, + SLOT(loadSubcategoryDialog())); + QAction* saveItem = + subcategoryMenu->addAction(tr("Save subcategory"), this, + SLOT(saveSubcategoryDialog())); + if(!sub || !subcategoryListView->isItemSelected(sub)) { + deleteItem->setEnabled(false); + saveItem->setEnabled(false); + } + if(!categoryListView->currentItem() + || !categoryListView->isItemSelected(categoryListView->currentItem())) { + newItem->setEnabled(false); + loadItem->setEnabled(false); + } + subcategoryMenu->exec(QCursor::pos()); + delete subcategoryMenu; // Tim. +} +void DeicsOnzeGui::presetPopupMenu(const QPoint&) { + QTreeWidgetItem* pre = presetListView->currentItem(); + QMenu *presetMenu = new QMenu; + QAction* newItem = presetMenu->addAction(tr("New preset"), this, + SLOT(newPresetDialog())); + QAction* deleteItem = presetMenu->addAction(tr("Delete preset"), this, + SLOT(deletePresetDialog())); + QAction* loadItem = presetMenu->addAction(tr("Load preset"), this, + SLOT(loadPresetDialog())); + QAction* saveItem = presetMenu->addAction(tr("Save preset"), this, + SLOT(savePresetDialog())); + if(!pre || !presetListView->isItemSelected(pre)) { + deleteItem->setEnabled(false); + saveItem->setEnabled(false); + } + if(!subcategoryListView->currentItem() || + !subcategoryListView->isItemSelected(subcategoryListView->currentItem())){ + newItem->setEnabled(false); + loadItem->setEnabled(false); + } + presetMenu->exec(QCursor::pos()); + delete presetMenu; // Tim. +} + +//----------------------------------------------------------- +// newCategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::newCategoryDialog() { + int nhbank=_deicsOnze->_set->firstFreeHBank(); + if(nhbank==-1) + QMessageBox::information(this, + tr("No more category supported"), + tr("You can not add more categories"), + QMessageBox::Ok); + else { + new Category(_deicsOnze->_set, "NEWCAT", nhbank); + setSet(); + QTreeWidgetItem* ci= + categoryListView->findItems(num3Digits(nhbank+1), Qt::MatchExactly).at(0); + categoryListView->setItemSelected(ci, true); + categoryListView->setCurrentItem(ci); + setCategory(ci); + categoryListView->scrollToItem(ci); + } +} + +//----------------------------------------------------------- +// deleteCategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::deleteCategoryDialog() { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + if(cat && categoryListView->isItemSelected(cat)) { + if(!QMessageBox::question( + this, + tr("Delete category"), + tr("Do you really want to delete %1 ?") + .arg(cat->_category->_categoryName.c_str()), + tr("&Yes"), tr("&No"), + QString::null, 0, 1 )) + { + for(int c = 0; c < NBRCHANNELS; c++) + _deicsOnze->_preset[c]=_deicsOnze->_initialPreset; + delete(cat->_category); + delete(cat); + subcategoryListView->clear(); + presetListView->clear(); + updateCategoryName("NONE", false); + hbankSpinBox->setEnabled(false); + updatePreset(); + updateSubcategoryName("NONE", false); + progSpinBox->setEnabled(false); + updatePresetName("INITVOICE", false); + } + } + else QMessageBox::warning(this, tr("No category selected"), + tr("You must first select a category.")); +} + +//----------------------------------------------------------- +// loadCategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::loadCategoryDialog() { + QString buffstr; + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Load category dialog"), + lastDir, + QString("*.dec")); + + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + QFile deicsonzeFile(fileName); + if(!deicsonzeFile.open(QIODevice::ReadOnly)) { + QMessageBox::critical(0, + tr("Critical Error"), + tr("Cannot open file %1").arg(fileName)); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&deicsonzeFile )) { + QMessageBox::critical + (0, tr("Critical Error"), + tr("Parsing error for file %1").arg(fileName)); + deicsonzeFile.close(); + return; + } + deicsonzeFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeCategory") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + Category* lCategory = new Category(); + lCategory->readCategory(node.firstChild()); + if (!_deicsOnze->_set->isFreeHBank(lCategory->_hbank)) { + if(!QMessageBox::question( + this, + tr("Replace or add"), + tr("%1 is supposed to be affected to the hbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?") + .arg((lCategory->_categoryName).c_str()) + .arg(buffstr.setNum(lCategory->_hbank+1)), + tr("&Replace"), tr("&Add"), + QString::null, 0, 1 )) { + delete(_deicsOnze->_set + ->findCategory(lCategory->_hbank)); + lCategory->linkSet(_deicsOnze->_set); + } + else { + int ffhb=_deicsOnze->_set->firstFreeHBank(); + if(ffhb==-1) + QMessageBox::warning + (this, tr("Download error"), + tr("There is no more free category slot.")); + else lCategory->_hbank=ffhb; + lCategory->linkSet(_deicsOnze->_set); + } + } + else lCategory->linkSet(_deicsOnze->_set); + //display category + setSet(); + } + else printf("unsupported *.dec file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + +//----------------------------------------------------------- +// saveCategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::saveCategoryDialog() { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + if(cat) { + QString filename = + QFileDialog::getSaveFileName( + this, + tr("Save category dialog"), + lastDir, + QString("*.dec")); + + if(!filename.isEmpty()) { + QFileInfo fi(filename); + lastDir = fi.path(); + if(!filename.endsWith(".dec")) filename+=".dec"; + QFile f(filename); + f.open(QIODevice::WriteOnly); + AL::Xml* xml = new AL::Xml(&f); + xml->header(); + cat->_category->writeCategory(xml, false); + + f.close(); + } + } + else QMessageBox::warning(this, tr("No category selected"), + tr("You must first select a category.")); +} + +//----------------------------------------------------------- +// newSubcategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::newSubcategoryDialog() { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + if(cat && categoryListView->isItemSelected(cat)) { + int nlbank=cat->_category->firstFreeLBank(); + if(nlbank==-1) + QMessageBox::information(this, + tr("No more subcategory supported"), + tr("You can not add more subcategories"), + QMessageBox::Ok); + else { + new Subcategory(cat->_category, "NEWSUB", nlbank); + setCategory(cat); + QTreeWidgetItem* si= + subcategoryListView->findItems(num3Digits(nlbank+1), + Qt::MatchExactly).at(0); + subcategoryListView->setItemSelected(si, true); + subcategoryListView->setCurrentItem(si); + setSubcategory(si); + subcategoryListView->scrollToItem(si); + } + } +} + +//----------------------------------------------------------- +// deleteSubcategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::deleteSubcategoryDialog() { + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub && subcategoryListView->isItemSelected(sub)) { + if(!QMessageBox::question( + this, + tr("Delete subcategory"), + tr("Do you really want to delete %1 ?") + .arg(sub->_subcategory + ->_subcategoryName.c_str()), + tr("&Yes"), tr("&No"), + QString::null, 0, 1 )) { + for(int c = 0; c < NBRCHANNELS; c++) + _deicsOnze->_preset[c]=_deicsOnze->_initialPreset; + delete(sub->_subcategory); + delete(sub); + presetListView->clear(); + //subcategoryLineEdit->setEnabled(false); + updateSubcategoryName("NONE", false); + lbankSpinBox->setEnabled(false); + updatePreset(); + } + } + else QMessageBox::warning(this, tr("No subcategory selected"), + tr("You must first select a subcategory.")); +} + +//----------------------------------------------------------- +// loadSubcategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::loadSubcategoryDialog() { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + QString buffstr; + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Load subcategory dialog"), + lastDir, + QString("*.des")); + + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + QFile deicsonzeFile(fileName); + if(!deicsonzeFile.open(QIODevice::ReadOnly)) { + QMessageBox::critical(0, + tr("Critical Error"), + tr("Cannot open file %1").arg(fileName)); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&deicsonzeFile )) { + QMessageBox::critical + (0, tr("Critical Error"), + tr("Parsing error for file %1").arg(fileName)); + deicsonzeFile.close(); + return; + } + deicsonzeFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if (e.isNull()) + continue; + if (e.tagName() == "deicsOnzeSubcategory") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + Subcategory* lSubcategory = new Subcategory(); + lSubcategory->readSubcategory(node.firstChild()); + if (!cat->_category->isFreeLBank(lSubcategory->_lbank)) { + if(!QMessageBox::question( + this, + tr("Replace or add"), + tr("%1 is supposed to be affected to the lbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?") + .arg((lSubcategory->_subcategoryName) + .c_str()) + .arg(buffstr.setNum(lSubcategory->_lbank+1)), + tr("&Replace"), tr("&Add"), + QString::null, 0, 1 )) { + delete(cat->_category->findSubcategory(lSubcategory->_lbank)); + lSubcategory->linkCategory(cat->_category); + } + else { + int fflb=cat->_category->firstFreeLBank(); + if(fflb==-1) + QMessageBox::warning + (this, tr("Download error"), + tr("There is no more free subcategory slot.")); + else lSubcategory->_lbank=fflb; + lSubcategory->linkCategory(cat->_category); + } + } + else lSubcategory->linkCategory(cat->_category); + //display subcategory + setCategory(cat); + } + else printf("unsupported *.des file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + +//----------------------------------------------------------- +// saveSubcategoryDialog +//----------------------------------------------------------- +void DeicsOnzeGui::saveSubcategoryDialog() { + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub) { + QString filename = + QFileDialog::getSaveFileName( + this, + tr("Save subcategory dialog"), + lastDir, + QString("*.des")); + + if(!filename.isEmpty()) { + QFileInfo fi(filename); + lastDir = fi.path(); + if(!filename.endsWith(".des")) filename+=".des"; + QFile f(filename); + f.open(QIODevice::WriteOnly); + + AL::Xml* xml = new AL::Xml(&f); + xml->header(); + sub->_subcategory->writeSubcategory(xml, false); + + f.close(); + } + } + else QMessageBox::warning(this, tr("No subcategory selected"), + tr("You must first select a subcategory.")); +} + + +//----------------------------------------------------------- +// newPresetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::newPresetDialog() { + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub && subcategoryListView->isItemSelected(sub)) { + int nprog=sub->_subcategory->firstFreeProg(); + if(nprog==-1) + QMessageBox::information(this, + tr("No more preset supported"), + tr("You can not add more presets"), + QMessageBox::Ok); + else { + new Preset(sub->_subcategory, nprog); + setSubcategory(sub); + QTreeWidgetItem* pi= + presetListView->findItems(num3Digits(nprog+1), + Qt::MatchExactly).at(0); + presetListView->setItemSelected(pi, true); + presetListView->setCurrentItem(pi); + setPreset(pi); + presetListView->scrollToItem(pi); + } + } +} + +//----------------------------------------------------------- +// deletePresetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::deletePresetDialog() { + QTreePreset* pre = (QTreePreset*) presetListView->currentItem(); + if(pre) { + if(presetListView->isItemSelected(pre)) { + if(!QMessageBox::question( + this, + tr("Delete preset"), + tr("Do you really want to delete %1 ?") + .arg(pre->_preset->name.c_str()), + tr("&Yes"), tr("&No"), + QString::null, 0, 1 )) { + for(int c = 0; c < NBRCHANNELS; c++) + _deicsOnze->_preset[c]=_deicsOnze->_initialPreset; + delete(pre->_preset); + delete(pre); + presetLineEdit->setEnabled(false); + progSpinBox->setEnabled(false); + updatePreset(); + } + } + else QMessageBox::warning(this, tr("No preset selected"), + tr("You must first select a preset.")); + } + else QMessageBox::warning(this, tr("No preset selected"), + tr("You must first select a preset.")); +} + +//----------------------------------------------------------- +// loadPresetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::loadPresetDialog() { + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + QString buffstr; + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Load preset dialog"), + lastDir, + QString("*.dep")); + + // read the XML file and create DOM tree + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + QFile deicsonzeFile(fileName); + if(!deicsonzeFile.open(QIODevice::ReadOnly)) { + QMessageBox::critical(0, + tr("Critical Error"), + tr("Cannot open file %1").arg(fileName)); + return; + } + QDomDocument domTree; + if (!domTree.setContent(&deicsonzeFile )) { + QMessageBox::critical + (0, tr("Critical Error"), + tr("Parsing error for file %1").arg(fileName)); + deicsonzeFile.close(); + return; + } + deicsonzeFile.close(); + + QDomNode node = domTree.documentElement(); + while (!node.isNull()) { + QDomElement e = node.toElement(); + if(e.isNull()) + continue; + if(e.tagName() == "deicsOnzePreset") { + QString version = e.attribute(QString("version")); + if (version == "1.0") { + Preset* lPreset = new Preset(); + lPreset->readPreset(node.firstChild()); + if(!sub->_subcategory->isFreeProg(lPreset->prog)) { + if(!QMessageBox::question( + this, + tr("Replace or add"), + tr("%1 is supposed to be affected to the prog number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?") + .arg((lPreset->name).c_str()) + .arg(buffstr.setNum(lPreset->prog+1)), + tr("&Replace"), tr("&Add"), + QString::null, 0, 1 )) { + delete(sub->_subcategory->findPreset(lPreset->prog)); + lPreset->linkSubcategory(sub->_subcategory); + } + else { + int ffp=sub->_subcategory->firstFreeProg(); + if(ffp==-1) + QMessageBox::warning + (this, tr("Download error"), + tr("There is no more free preset slot.")); + else lPreset->prog=ffp; + lPreset->linkSubcategory(sub->_subcategory); + } + } + else lPreset->linkSubcategory(sub->_subcategory); + //display preset + setSubcategory(sub->_subcategory); + } + else printf("unsupported *.dep file version %s\n", + version.toLatin1().constData()); + } + else printf("DeicsOnze: %s not supported\n", + e.tagName().toLatin1().constData()); + node = node.nextSibling(); + } + } +} + + +//----------------------------------------------------------- +// savePresetDialog +//----------------------------------------------------------- +void DeicsOnzeGui::savePresetDialog() { + QTreePreset* pre = (QTreePreset*) presetListView->currentItem(); + if(pre) { + QString filename = + QFileDialog::getSaveFileName( + this, + tr("Save preset dialog"), + lastDir, + QString("*.dep")); + if(!filename.isEmpty()) { + QFileInfo fi(filename); + lastDir = fi.path(); + if(!filename.endsWith(".dep")) filename+=".dep"; + QFile f(filename); + f.open(QIODevice::WriteOnly); + AL::Xml* xml = new AL::Xml(&f); + + xml->header(); + pre->_preset->writePreset(xml, false); + f.close(); + } + } + else QMessageBox::warning(this, tr("No preset selected"), + tr("You must first select a preset.")); +} + +//----------------------------------------------------------- +// Preset and bank +//----------------------------------------------------------- +void DeicsOnzeGui::setPresetName(const QString& n) { + QTreeWidgetItem* pre = presetListView->currentItem(); + if(pre) { + //TODO : must be changed with SysEx + _deicsOnze->_preset[_currentChannel]->name = n.toAscii().data(); + pre->setText(1,n.toAscii().data()); + } +} +void DeicsOnzeGui::setSubcategoryName(const QString& s) { + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub) {//must be changed with SysEx + sub->_subcategory->_subcategoryName=s.toAscii().data(); + sub->setText(1, s.toAscii().data()); + } +} +void DeicsOnzeGui::setCategoryName(const QString& c) { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + if(cat) {//must be changed with SysEx + cat->_category->_categoryName=c.toAscii().data(); + cat->setText(1, c.toAscii().data()); + } +} +void DeicsOnzeGui::setHBank(int hb) { + QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem(); + if(cat) {//must be changed with SysEx + if(!_deicsOnze->_set->isFreeHBank(hb-1)) { + QTreeWidgetItem* qcat; + qcat=categoryListView->findItems(num3Digits(hb), Qt::MatchExactly).at(0); + ((QTreeCategory*)qcat)->_category->_hbank= + cat->_category->_hbank; + qcat->setText(0, num3Digits(((QTreeCategory*)qcat) + ->_category->_hbank+1)); + } + cat->_category->_hbank=hb-1; + cat->setText(0,num3Digits(hb)); + categoryListView->sortItems(0, Qt::AscendingOrder); + categoryListView->scrollToItem(cat); + } +} +void DeicsOnzeGui::setLBank(int lb) {//must be changed with SysEx + QTreeSubcategory* sub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub) { + Category* currentCat=sub->_subcategory->_category; + if(!currentCat->isFreeLBank(lb-1)) { + QTreeWidgetItem* qsub; + qsub=subcategoryListView->findItems(num3Digits(lb), + Qt::MatchExactly).at(0); + ((QTreeSubcategory*)qsub)->_subcategory->_lbank= + sub->_subcategory->_lbank; + qsub->setText(0, num3Digits(((QTreeSubcategory*)qsub) + ->_subcategory->_lbank+1)); + } + sub->_subcategory->_lbank=lb-1; + sub->setText(0,num3Digits(lb)); + subcategoryListView->sortItems(0, Qt::AscendingOrder); + subcategoryListView->scrollToItem(sub); + } +} +void DeicsOnzeGui::setProg(int pr) {//must be changed with SysEx + QTreePreset* pre = (QTreePreset*) presetListView->currentItem(); + if(pre) { + Subcategory* currentSub=pre->_preset->_subcategory; + if(!currentSub->isFreeProg(pr-1)) { + QTreeWidgetItem* qpre; + qpre=presetListView->findItems(num3Digits(pr), Qt::MatchExactly).at(0); + ((QTreePreset*)qpre)->_preset->prog=pre->_preset->prog; + qpre->setText(0, num3Digits(((QTreePreset*)qpre)->_preset->prog+1)); + } + pre->_preset->prog=pr-1; + pre->setText(0,num3Digits(pr)); + presetListView->sortItems(0,Qt::AscendingOrder); + presetListView->scrollToItem(pre); + } +} +//----------------------------------------------------------- +// load init set +//----------------------------------------------------------- +void DeicsOnzeGui::setIsInitSet(bool b) { + initSetPathLineEdit->setEnabled(b); + initSetBrowsePushButton->setEnabled(b); + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_ISINITSET; + message[1]=(unsigned char)b; + sendSysex(message, 2); +} +void DeicsOnzeGui::setInitSetPath(const QString& s) { + unsigned char* message = new unsigned char[1+MAXSTRLENGTHINITSETPATH]; + message[0]=SYSEX_INITSETPATH; + strncpy((char*)&message[1], s.toAscii().data(), MAXSTRLENGTHINITSETPATH); + sendSysex(message, 1+MAXSTRLENGTHINITSETPATH); +} +void DeicsOnzeGui::setBrowseInitSetPath() { + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Browse set dialog"), + lastDir, + QString("*.dei")); + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + updateInitSetPath(fileName); + setInitSetPath(fileName); + } +} +//----------------------------------------------------------- +// load background pix +//----------------------------------------------------------- +void DeicsOnzeGui::setIsBackgroundPix(bool b) { + if(b && !imagePathLineEdit->text().isEmpty()) applyBackgroundPix(); + else setBackgroundColor(reinterpret_cast<const QColor &>(*bColor)); + imagePathLineEdit->setEnabled(b); + imageBrowsePushButton->setEnabled(b); + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_ISBACKGROUNDPIX; + message[1]=(unsigned char)b; + sendSysex(message, 2); +} +void DeicsOnzeGui::setBackgroundPixPath(const QString& s) { + applyBackgroundPix(); + unsigned char* message = new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH]; + message[0]=SYSEX_BACKGROUNDPIXPATH; + strncpy((char*)&message[1], s.toAscii().data(), + MAXSTRLENGTHBACKGROUNDPIXPATH); + sendSysex(message, 1+MAXSTRLENGTHBACKGROUNDPIXPATH); +} +void DeicsOnzeGui::setBrowseBackgroundPixPath() { + QString fileName = + QFileDialog::getOpenFileName( + this, + tr("Browse image dialog"), + lastDir, + QString("*.jpg *.png")); + if(!fileName.isEmpty()) { + QFileInfo fi(fileName); + lastDir = fi.path(); + updateBackgroundPixPath(fileName); + setBackgroundPixPath(fileName); + } +} +//----------------------------------------------------------- +// FX +//----------------------------------------------------------- +void DeicsOnzeGui::setChorusActiv(bool a) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUSACTIV; + message[1]=(unsigned char)a; + sendSysex(message, 2); +} +void DeicsOnzeGui::setChannelChorus(int c) { + sendController(_currentChannel, CTRL_CHORUS_SEND, c); +} +void DeicsOnzeGui::setChorusReturn(int val) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUSRETURN; + message[1]=(unsigned char)val; + sendSysex(message, 2); +} +void DeicsOnzeGui::setSelectChorusPlugin() { + Plugin* pluginChorus = PluginDialog::getPlugin(this); + if(pluginChorus) { + unsigned char* message = new unsigned char[1+sizeof(Plugin*)]; + message[0]=SYSEX_SELECTCHORUS; + memcpy(&message[1], &pluginChorus, sizeof(Plugin*)); + sendSysex(message, 1+sizeof(Plugin*)); + } +} +/*void DeicsOnzeGui::setPanChorus1(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS1PAN; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); +} +void DeicsOnzeGui::setLFOFreqChorus1(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS1LFOFREQ; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); +} +void DeicsOnzeGui::setDepthChorus1(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS1DEPTH; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); +} +void DeicsOnzeGui::setPanChorus2(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS2PAN; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); +} +void DeicsOnzeGui::setLFOFreqChorus2(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS2LFOFREQ; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); +} +void DeicsOnzeGui::setDepthChorus2(double i) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_CHORUS2DEPTH; + message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM); + sendSysex(message, 2); + }*/ +void DeicsOnzeGui::setReverbActiv(bool a) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_REVERBACTIV; + message[1]=(unsigned char)a; + sendSysex(message, 2); +} +void DeicsOnzeGui::setChannelReverb(int r) { + sendController(_currentChannel, CTRL_REVERB_SEND, r); +} +void DeicsOnzeGui::setReverbReturn(int val) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_REVERBRETURN; + message[1]=(unsigned char)val; + sendSysex(message, 2); +} +void DeicsOnzeGui::setSelectReverbPlugin() { + Plugin* pluginReverb = PluginDialog::getPlugin(this); + if(pluginReverb) { + unsigned char* message = new unsigned char[1+sizeof(Plugin*)]; + message[0]=SYSEX_SELECTREVERB; + memcpy(&message[1], &pluginReverb, sizeof(Plugin*)); + sendSysex(message, 1+sizeof(Plugin*)); + } +} + +//----------------------------------------------------------- +// Quick Edit +//----------------------------------------------------------- +void DeicsOnzeGui::setChannelVolKnob(double val) { + sendController(_currentChannel, CTRL_CHANNELVOLUME, + (int)(val*(double)MAXCHANNELVOLUME)); +} +void DeicsOnzeGui::setBrightnessKnob(double val) { + sendController(_currentChannel, CTRL_FINEBRIGHTNESS, + (int)(val*(double)MAXFINEBRIGHTNESS)); +} +void DeicsOnzeGui::setModulationKnob(double val) { + sendController(_currentChannel, CTRL_MODULATION, + (int)(val*(double)MAXMODULATION)); +} +void DeicsOnzeGui::setDetuneKnob(double val) { + //channelDetuneSlider->setValue((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE)); + setChannelDetune((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE)); +} +void DeicsOnzeGui::setAttackKnob(double val) { + sendController(_currentChannel, CTRL_ATTACK_TIME, + (int)(val*(double)MAXATTACK)); +} +void DeicsOnzeGui::setReleaseKnob(double val) { + sendController(_currentChannel, CTRL_RELEASE_TIME, (int)(val*(double)MAXRELEASE)); +} +//----------------------------------------------------------- +// Global control +//----------------------------------------------------------- +void DeicsOnzeGui::setChannelPan(double mv) { + sendController(_currentChannel, CTRL_CHANNELPAN, + (int)((mv-0.5)*2*(double)MAXCHANNELPAN)); +} +void DeicsOnzeGui::setMasterVolKnob(double mv) { + setMasterVol((int)(mv*(double)MAXMASTERVOLUME)); +} +void DeicsOnzeGui::setMasterVol(int mv) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_MASTERVOL; + message[1]=(unsigned char)mv; + sendSysex(message, 2); +} + +void DeicsOnzeGui::setFeedback(int f) {sendController(_currentChannel, CTRL_FEEDBACK, f);} + +void DeicsOnzeGui::setLfoWave(int lw) {sendController(_currentChannel, CTRL_WAVE, lw);} + +void DeicsOnzeGui::setLfoSpeed(int ls) {sendController(_currentChannel, CTRL_SPEED, ls);} + +void DeicsOnzeGui::setLfoDelay(int ld) {sendController(_currentChannel, CTRL_DELAY, ld);} + +void DeicsOnzeGui::setLfoPModDepth(int lpmd) { + sendController(_currentChannel, CTRL_PMODDEPTH, lpmd); +} + +void DeicsOnzeGui::setLfoPitchSens(int lps) { + sendController(_currentChannel, CTRL_PMODSENS, lps); +} + +void DeicsOnzeGui::setLfoAModDepth(int lamd) { + sendController(_currentChannel, CTRL_AMODDEPTH, lamd); +} +void DeicsOnzeGui::setLfoAmpSens(int las) {sendController(_currentChannel, CTRL_AMS, las);} + +void DeicsOnzeGui::setTranspose(int t) {sendController(_currentChannel, CTRL_TRANSPOSE, t);} + +void DeicsOnzeGui::setChannelDetune(int d) { + sendController(_currentChannel, CTRL_CHANNELDETUNE, d); + updateChannelDetuneKnob(d); +} + +void DeicsOnzeGui::setAlgorithm(int a) { + sendController(_currentChannel, CTRL_ALG, (int) (a==0?FIRST: + (a==1?SECOND: + (a==2?THIRD: + (a==3?FOURTH: + (a==4?FIFTH: + (a==5?SIXTH: + (a==6?SEVENTH:EIGHTH)))))))); +} + +void DeicsOnzeGui::setPitchBendRange(int pbr) { + sendController(_currentChannel, CTRL_PBENDRANGE, pbr); +} + +//--------------------------------------------------------------- +// Pitch Envelope +//--------------------------------------------------------------- +void DeicsOnzeGui::setPL1(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(val, pe->pl2, pe->pl3, + pe->pr1, pe->pr2, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PL1, val); +} +void DeicsOnzeGui::setPL2(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(pe->pl1, val, pe->pl3, + pe->pr1, pe->pr2, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PL2, val); +} +void DeicsOnzeGui::setPL3(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, val, + pe->pr1, pe->pr2, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PL3, val); +} +void DeicsOnzeGui::setPR1(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3, + val, pe->pr2, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PR1, val); +} +void DeicsOnzeGui::setPR2(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3, + pe->pr1, val, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PR2, val); +} +void DeicsOnzeGui::setPR3(int val) { + PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg; + pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3, + pe->pr1, pe->pr2, val); + pitchEnvelopeGraph->updateEnv(); + sendController(_currentChannel, CTRL_PR3, val); +} +//--------------------------------------------------------------- +// Function +//--------------------------------------------------------------- +void DeicsOnzeGui::setFcVolume(int val){sendController(_currentChannel, CTRL_FCVOLUME, val);} +void DeicsOnzeGui::setFcPitch(int val){sendController(_currentChannel, CTRL_FCPITCH, val);} +void DeicsOnzeGui::setFcAmplitude(int val) { + sendController(_currentChannel, CTRL_FCAMPLITUDE, val); +} +void DeicsOnzeGui::setMwPitch(int val){sendController(_currentChannel, CTRL_MWPITCH, val);} +void DeicsOnzeGui::setMwAmplitude(int val) { + sendController(_currentChannel, CTRL_MWAMPLITUDE, val); +} +void DeicsOnzeGui::setBcPitch(int val){sendController(_currentChannel, CTRL_BCPITCH, val);} +void DeicsOnzeGui::setBcAmplitude(int val) { + sendController(_currentChannel, CTRL_BCAMPLITUDE, val); +} +void DeicsOnzeGui::setBcPitchBias(int val) { + sendController(_currentChannel, CTRL_BCPITCHBIAS, val);} +void DeicsOnzeGui::setBcEgBias(int val) { + sendController(_currentChannel, CTRL_BCEGBIAS, val); +} +void DeicsOnzeGui::setAtPitch(int val){sendController(_currentChannel, CTRL_ATPITCH, val);} +void DeicsOnzeGui::setAtAmplitude(int val) { + sendController(_currentChannel, CTRL_ATAMPLITUDE, val); +} +void DeicsOnzeGui::setAtPitchBias(int val) { + sendController(_currentChannel, CTRL_ATPITCHBIAS, val);} +void DeicsOnzeGui::setAtEgBias(int val) { + sendController(_currentChannel, CTRL_ATEGBIAS, val); +} +void DeicsOnzeGui::setReverbRate(int val) { + sendController(_currentChannel, CTRL_REVERBRATE, val); +} +void DeicsOnzeGui::setPolyMode(int val) { + sendController(_currentChannel, CTRL_POLYMODE, val); +} +void DeicsOnzeGui::setPortFingerFull(int val) { + sendController(_currentChannel, CTRL_PORTAMODE, val); +} +void DeicsOnzeGui::setPortaTime(int val) { + sendController(_currentChannel, CTRL_PORTATIME, val); +} + +//--------------------------------------------------------------- +// envelope controle +//--------------------------------------------------------------- +void DeicsOnzeGui::setAR1(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]); + //printf("ar : %d, d1r : %d, d1l : %d, d2r : %d, rr : %d\n", + // val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[0]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[0]->updateEnv(); + sendController(_currentChannel, CTRL_AR, val); +} +void DeicsOnzeGui::setD1R1(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]); + envelopeGraph[0]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[0]->updateEnv(); + sendController(_currentChannel, CTRL_D1R, val); +} +void DeicsOnzeGui::setD1L1(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]); + envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr); + envelopeGraph[0]->updateEnv(); + sendController(_currentChannel, CTRL_D1L, val); +} +void DeicsOnzeGui::setD2R1(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]); + envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr); + envelopeGraph[0]->updateEnv(); + sendController(_currentChannel, CTRL_D2R, val); +} +void DeicsOnzeGui::setRR1(int val){ + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]); + envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val); + envelopeGraph[0]->updateEnv(); + sendController(_currentChannel, CTRL_RR, val); +} +void DeicsOnzeGui::setAR2(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]); + envelopeGraph[1]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[1]->updateEnv(); + sendController(_currentChannel, CTRL_AR+DECAPAR1, val); +} +void DeicsOnzeGui::setD1R2(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]); + envelopeGraph[1]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[1]->updateEnv(); + sendController(_currentChannel, CTRL_D1R+DECAPAR1, val); +} +void DeicsOnzeGui::setD1L2(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]); + envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr); + envelopeGraph[1]->updateEnv(); + sendController(_currentChannel, CTRL_D1L+DECAPAR1, val); +} +void DeicsOnzeGui::setD2R2(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]); + envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr); + envelopeGraph[1]->updateEnv(); + sendController(_currentChannel, CTRL_D2R+DECAPAR1, val); +} +void DeicsOnzeGui::setRR2(int val){ + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]); + envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val); + envelopeGraph[1]->updateEnv(); + sendController(_currentChannel, CTRL_RR+DECAPAR1, val); +} +void DeicsOnzeGui::setAR3(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]); + envelopeGraph[2]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[2]->updateEnv(); + sendController(_currentChannel, CTRL_AR+2*DECAPAR1, val); +} +void DeicsOnzeGui::setD1R3(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]); + envelopeGraph[2]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[2]->updateEnv(); + sendController(_currentChannel, CTRL_D1R+2*DECAPAR1, val); +} +void DeicsOnzeGui::setD1L3(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]); + envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr); + envelopeGraph[2]->updateEnv(); + sendController(_currentChannel, CTRL_D1L+2*DECAPAR1, val); +} +void DeicsOnzeGui::setD2R3(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]); + envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr); + envelopeGraph[2]->updateEnv(); + sendController(_currentChannel, CTRL_D2R+2*DECAPAR1, val); +} +void DeicsOnzeGui::setRR3(int val){ + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]); + envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val); + envelopeGraph[2]->updateEnv(); + sendController(_currentChannel, CTRL_RR+2*DECAPAR1, val); +} +void DeicsOnzeGui::setAR4(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]); + envelopeGraph[3]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[3]->updateEnv(); + sendController(_currentChannel, CTRL_AR+3*DECAPAR1, val); +} +void DeicsOnzeGui::setD1R4(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]); + envelopeGraph[3]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[3]->updateEnv(); + sendController(_currentChannel, CTRL_D1R+3*DECAPAR1, val); +} +void DeicsOnzeGui::setD1L4(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]); + envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr); + envelopeGraph[3]->updateEnv(); + sendController(_currentChannel, CTRL_D1L+3*DECAPAR1, val); +} +void DeicsOnzeGui::setD2R4(int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]); + envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr); + envelopeGraph[3]->updateEnv(); + sendController(_currentChannel, CTRL_D2R+3*DECAPAR1, val); +} +void DeicsOnzeGui::setRR4(int val){ + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]); + envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val); + envelopeGraph[3]->updateEnv(); + sendController(_currentChannel, CTRL_RR+3*DECAPAR1, val); +} + +//-------------------------------------------------------------- +// set Scaling +//-------------------------------------------------------------- +void DeicsOnzeGui::setLS1(int val){sendController(_currentChannel, CTRL_LS, val);} +void DeicsOnzeGui::setRS1(int val){sendController(_currentChannel, CTRL_RS, val);} +void DeicsOnzeGui::setLS2(int val){sendController(_currentChannel, CTRL_LS+DECAPAR1, val);} +void DeicsOnzeGui::setRS2(int val){sendController(_currentChannel, CTRL_RS+DECAPAR1, val);} +void DeicsOnzeGui::setLS3(int val){sendController(_currentChannel, CTRL_LS+2*DECAPAR1, val);} +void DeicsOnzeGui::setRS3(int val){sendController(_currentChannel, CTRL_RS+2*DECAPAR1, val);} +void DeicsOnzeGui::setLS4(int val){sendController(_currentChannel, CTRL_LS+3*DECAPAR1, val);} +void DeicsOnzeGui::setRS4(int val){sendController(_currentChannel, CTRL_RS+3*DECAPAR1, val);} + +//-------------------------------------------------------------- +// set Volume +//-------------------------------------------------------------- +void DeicsOnzeGui::setVol1(int val){sendController(_currentChannel, CTRL_OUT, val);} +void DeicsOnzeGui::setVol2(int val){sendController(_currentChannel, CTRL_OUT+DECAPAR1, val);} +void DeicsOnzeGui::setVol3(int val){sendController(_currentChannel,CTRL_OUT+2*DECAPAR1,val);} +void DeicsOnzeGui::setVol4(int val){sendController(_currentChannel,CTRL_OUT+3*DECAPAR1,val);} + +//-------------------------------------------------------------- +// set Ratio and Frequency +//-------------------------------------------------------------- +void DeicsOnzeGui::setCoarseRatio1(int val) { + sendController(_currentChannel, CTRL_RATIO, val*100+FineRatio1SpinBox->value()); +} +void DeicsOnzeGui::setFineRatio1(int val) { + sendController(_currentChannel, CTRL_RATIO, val+CoarseRatio1SpinBox->value()*100); +} +void DeicsOnzeGui::setFreq1(int val) { + sendController(_currentChannel,CTRL_FIXRANGE,val*100);} +void DeicsOnzeGui::setFix1(bool f) { + sendController(_currentChannel, CTRL_FIX, (f==false?0:1));} +void DeicsOnzeGui::setCoarseRatio2(int val) { + sendController(_currentChannel, CTRL_RATIO+DECAPAR1, val*100+FineRatio2SpinBox->value()); +} +void DeicsOnzeGui::setFineRatio2(int val) { + sendController(_currentChannel,CTRL_RATIO+DECAPAR1,val+CoarseRatio2SpinBox->value()*100); +} +void DeicsOnzeGui::setFreq2(int val) { + sendController(_currentChannel,CTRL_FIXRANGE+DECAPAR2,val*100);} +void DeicsOnzeGui::setFix2(bool f) { + sendController(_currentChannel, CTRL_FIX+DECAPAR2, (f==false?0:1));} +void DeicsOnzeGui::setCoarseRatio3(int val) { + sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1,val*100+FineRatio3SpinBox->value()); +} +void DeicsOnzeGui::setFineRatio3(int val) { + sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1, + val+CoarseRatio3SpinBox->value()*100); +} +void DeicsOnzeGui::setFreq3(int val) { + sendController(_currentChannel,CTRL_FIXRANGE+2*DECAPAR2,val*100);} +void DeicsOnzeGui::setFix3(bool f) { + sendController(_currentChannel, CTRL_FIX+2*DECAPAR2, (f==false?0:1));} +void DeicsOnzeGui::setCoarseRatio4(int val) { + sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1,val*100+FineRatio4SpinBox->value()); +} +void DeicsOnzeGui::setFineRatio4(int val) { + sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1, + val+CoarseRatio4SpinBox->value()*100); +} +void DeicsOnzeGui::setFreq4(int val) { + sendController(_currentChannel,CTRL_FIXRANGE+3*DECAPAR2,val*100);} +void DeicsOnzeGui::setFix4(bool f) { + sendController(_currentChannel, CTRL_FIX+3*DECAPAR2, (f==false?0:1));} + +//-------------------------------------------------------------- +// set Sensitivity +//-------------------------------------------------------------- +void DeicsOnzeGui::setAME1(bool val) {sendController(_currentChannel, CTRL_AME, val);} +void DeicsOnzeGui::setEBS1(int val) {sendController(_currentChannel, CTRL_EBS, val);} +void DeicsOnzeGui::setKVS1(int val) {sendController(_currentChannel, CTRL_KVS, val);} +void DeicsOnzeGui::setAME2(bool val) {sendController(_currentChannel,CTRL_AME+DECAPAR1,val);} +void DeicsOnzeGui::setEBS2(int val) {sendController(_currentChannel,CTRL_EBS+DECAPAR1,val);} +void DeicsOnzeGui::setKVS2(int val) {sendController(_currentChannel,CTRL_KVS+DECAPAR1,val);} +void DeicsOnzeGui::setAME3(bool val) { + sendController(_currentChannel,CTRL_AME+2*DECAPAR1,val);} +void DeicsOnzeGui::setEBS3(int val) { + sendController(_currentChannel, CTRL_EBS+2*DECAPAR1, val);} +void DeicsOnzeGui::setKVS3(int val) { + sendController(_currentChannel, CTRL_KVS+2*DECAPAR1, val);} +void DeicsOnzeGui::setAME4(bool val) { + sendController(_currentChannel, CTRL_AME+3*DECAPAR1, val);} +void DeicsOnzeGui::setEBS4(int val) { + sendController(_currentChannel, CTRL_EBS+3*DECAPAR1, val);} +void DeicsOnzeGui::setKVS4(int val) { + sendController(_currentChannel, CTRL_KVS+3*DECAPAR1, val);} + +//-------------------------------------------------------------- +// set detune +//-------------------------------------------------------------- +void DeicsOnzeGui::setDET1(int val){sendController(_currentChannel, CTRL_DET, val);} +void DeicsOnzeGui::setDET2(int val){sendController(_currentChannel, CTRL_DET+DECAPAR1, val);} +void DeicsOnzeGui::setDET3(int val){sendController(_currentChannel,CTRL_DET+2*DECAPAR1,val);} +void DeicsOnzeGui::setDET4(int val){sendController(_currentChannel,CTRL_DET+3*DECAPAR1,val);} + +//-------------------------------------------------------------- +// set WaveForm +//-------------------------------------------------------------- +void DeicsOnzeGui::setWaveForm1(int w) { + sendController(_currentChannel, CTRL_OSW, w); +} +void DeicsOnzeGui::setWaveForm2(int w) { + sendController(_currentChannel, CTRL_OSW+DECAPAR2, w); +} +void DeicsOnzeGui::setWaveForm3(int w) { + sendController(_currentChannel, CTRL_OSW+2*DECAPAR2, w); +} +void DeicsOnzeGui::setWaveForm4(int w) { + sendController(_currentChannel, CTRL_OSW+3*DECAPAR2, w); +} +//-------------------------------------------------------------- +// set delay +//-------------------------------------------------------------- +void DeicsOnzeGui::setActivDelay(bool a) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_DELAYACTIV; + message[1]=(unsigned char)a; + sendSysex(message, 2); +} +void DeicsOnzeGui::setDelayReturn(int r) { + unsigned char* message = new unsigned char[2]; + message[0]=SYSEX_DELAYRETURN; + message[1]=(unsigned char)r; + sendSysex(message, 2); +} +void DeicsOnzeGui::setChannelDelay(int d) { + sendController(_currentChannel, CTRL_VARIATION_SEND, (unsigned char)d); +} +//void DeicsOnzeGui::setDelayTime(int t) { +// unsigned char* message = new unsigned char[2]; +// message[0]=SYSEX_DELAYTIME; +// message[1]=(unsigned char)t; +// sendSysex(message, 2); +// updateDelayTime(t); +//} +void DeicsOnzeGui::setDelayBPM(double t) { + //int it = (int)(((t - MINDELAYTIME) / (MAXDELAYTIME - MINDELAYTIME))*255.0); + unsigned char* message = new unsigned char[sizeof(float)+1]; + message[0]=SYSEX_DELAYBPM; + float f = (float)t; + memcpy(&message[1], &f, sizeof(float)); + message[1]=(unsigned char)f; + sendSysex(message, sizeof(float)+1); + //updateDelayTime(it); +} +void DeicsOnzeGui::setDelayBeatRatio(double t) { + unsigned char* message = new unsigned char[sizeof(float)+1]; + message[0]=SYSEX_DELAYBEATRATIO; + float f = (float)t; + memcpy(&message[1], &f, sizeof(float)); + message[1]=(unsigned char)f; + sendSysex(message, sizeof(float)+1); +} +//void DeicsOnzeGui::setDelayFeedback(int f) { +// unsigned char* message = new unsigned char[2]; +// message[0]=SYSEX_DELAYFEEDBACK; +// message[1]=(unsigned char)f; +// sendSysex(message, 2); +// updateDelayFeedback(f); +//} +void DeicsOnzeGui::setDelayFeedback(double t) { + //int idf = (int)(f*128.0+128.0); + unsigned char* message = new unsigned char[sizeof(float)+1]; + message[0]=SYSEX_DELAYFEEDBACK; + float f = (float)t; + memcpy(&message[1], &f, sizeof(float)); + sendSysex(message, sizeof(float)+1); + //updateDelayFeedback(idf); +} +//void DeicsOnzeGui::setDelayPanLFOFreq(int pf) { +// unsigned char* message = new unsigned char[2]; +// message[0]=SYSEX_DELAYLFOFREQ; +// message[1]=(unsigned char)pf; +// sendSysex(message, 2); +// updateDelayPanLFOFreq(pf); +//} +void DeicsOnzeGui::setDelayPanLFOFreq(double pf) { + //int ipf = (int)(((pf - MINFREQ) / (MAXFREQ - MINFREQ))*255.0); + unsigned char* message = new unsigned char[sizeof(float)+1]; + message[0]=SYSEX_DELAYLFOFREQ; + float f = (float)pf; + memcpy(&message[1], &f, sizeof(float)); + sendSysex(message, sizeof(float)+1); + //updateDelayPanLFOFreq(ipf); +} +//void DeicsOnzeGui::setDelayPanLFODepth(int pd) { +// unsigned char* message = new unsigned char[2]; +// message[0]=SYSEX_DELAYLFODEPTH; +// message[1]=(unsigned char)pd; +// sendSysex(message, 2); +// updateDelayPanLFODepth(pd); +//} +void DeicsOnzeGui::setDelayPanLFODepth(double pd) { + //int ipd = (int)(pd*255.0); + unsigned char* message = new unsigned char[sizeof(float)+1]; + message[0]=SYSEX_DELAYLFODEPTH; + float f = (float)pd; + memcpy(&message[1], &f, sizeof(float)); + sendSysex(message, sizeof(float)+1); + //updateDelayPanLFODepth(ipd); +} + + +//-------------------------------------------------------------- +// setSet +// Display the set, that is the category list +//-------------------------------------------------------------- +void DeicsOnzeGui::setSet() { + categoryListView->clear(); + hbankSpinBox->setEnabled(false); + categoryLineEdit->setEnabled(false); + for(std::vector<Category*>::iterator + i=_deicsOnze->_set->_categoryVector.begin(); + i!=_deicsOnze->_set->_categoryVector.end(); i++) + (void) new QTreeCategory + (categoryListView, num3Digits((*i)->_hbank+1), + (*i)->_categoryName.c_str(), *i); + categoryListView->resizeColumnToContents(0); + categoryListView->sortItems(0,Qt::AscendingOrder); +} + +//-------------------------------------------------------------- +// setCategory +//-------------------------------------------------------------- +void DeicsOnzeGui::setCategory(Category* cat) { + subcategoryListView->clear(); + lbankSpinBox->setEnabled(false); + subcategoryLineEdit->setEnabled(false); + for(std::vector<Subcategory*>::iterator i=cat->_subcategoryVector.begin(); + i!=cat->_subcategoryVector.end(); i++) + (void) new QTreeSubcategory(subcategoryListView, + num3Digits((*i)->_lbank+1), + (*i)->_subcategoryName.c_str(),*i); + subcategoryListView->resizeColumnToContents(0); + subcategoryListView->sortItems(0,Qt::AscendingOrder); +} +void DeicsOnzeGui::setCategory(QTreeWidgetItem* cat) { + QTreeCategory* ccat = (QTreeCategory*) categoryListView->currentItem(); + if(cat) { + categoryLineEdit->setEnabled(true); + hbankSpinBox->setEnabled(true); + categoryLineEdit + ->setText(((QTreeCategory*)cat)->_category->_categoryName.c_str()); + hbankSpinBox->setValue(((QTreeCategory*)cat)->_category->_hbank+1); + ccat=(QTreeCategory*)cat; + setCategory(ccat->_category); + } +} + +//-------------------------------------------------------------- +// setSubcategory +//-------------------------------------------------------------- +void DeicsOnzeGui::setSubcategory(Subcategory* sub) { + presetListView->clear(); + progSpinBox->setEnabled(false); + presetLineEdit->setEnabled(false); + for(std::vector<Preset*>::iterator i=sub->_presetVector.begin(); + i!=sub->_presetVector.end(); i++) + (void) new QTreePreset(presetListView, + num3Digits((*i)->prog+1), + (*i)->name.c_str(),*i); + presetListView->resizeColumnToContents(0); + presetListView->sortItems(0,Qt::AscendingOrder); +} +void DeicsOnzeGui::setSubcategory(QTreeWidgetItem* sub) { + QTreeSubcategory* csub = + (QTreeSubcategory*) subcategoryListView->currentItem(); + if(sub) { + subcategoryLineEdit->setEnabled(true); + lbankSpinBox->setEnabled(true); + subcategoryLineEdit->setText(((QTreeSubcategory*)sub) + ->_subcategory->_subcategoryName.c_str()); + lbankSpinBox->setValue(((QTreeSubcategory*)sub) + ->_subcategory->_lbank+1); + csub=(QTreeSubcategory*)sub; + setSubcategory(csub->_subcategory); + } +} +//-------------------------------------------------------------- +// setPreset +//-------------------------------------------------------------- +void DeicsOnzeGui::setPreset(QTreeWidgetItem* pre) { + if(pre) { + QTreePreset* cpre=(QTreePreset*)pre; + updatePresetName(cpre->_preset->name.c_str(), true); + updateProg(cpre->_preset->prog, true); + int prog = cpre->_preset->prog; + int lbank = cpre->_preset->_subcategory->_lbank; + int hbank = cpre->_preset->_subcategory->_category->_hbank; + setEnabledPreset(true); + updatePreset(cpre->_preset); + sendController(_currentChannel, CTRL_PROGRAM, (hbank<<16)+(lbank<<8)+prog); + } +} +//-------------------------------------------------------------- +// update the gui +//-------------------------------------------------------------- +void DeicsOnzeGui::setEnabledPreset(bool b) { + if(_enabledPreset!=b) { + FeedbackGroupBox->setEnabled(b); + LFOGroupBox->setEnabled(b); + pitchEnvGroupBox->setEnabled(b); + ModulationMatrixGroupBox->setEnabled(b); + Op1Tab->setEnabled(b); + Op2Tab->setEnabled(b); + Op3Tab->setEnabled(b); + Op4Tab->setEnabled(b); + FunctionsTab->setEnabled(b); + chorusTab->setEnabled(b); + reverbTab->setEnabled(b); + + _enabledPreset=b; + } +} +void DeicsOnzeGui::updateChannelEnable(bool e) { + updateChannelCheckBox(e); + updateEnabledChannel(e); +} +void DeicsOnzeGui::updateEnabledChannel(bool e) { + numberVoicesLabel->setEnabled(e); + nbrVoicesSpinBox->setEnabled(e); + channelCtrlGroupBox->setEnabled(e); + deicsOnzeTabWidget->setEnabled(e); +} +void DeicsOnzeGui::updateNbrVoices(int val) { + nbrVoicesSpinBox->blockSignals(true); + nbrVoicesSpinBox->setValue(val); + nbrVoicesSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateMasterVolume(int val) { + double d = (double)val/(double)MAXMASTERVOLUME; + //printf("D = %d, %f\n", val, d); + masterVolKnob->blockSignals(true); + masterVolKnob->setValue(d); + masterVolKnob->blockSignals(false); +} +//void DeicsOnzeGui::updateMidiInCh(int val) { + //MidiInChComboBox->blockSignals(true); + //MidiInChComboBox->setCurrentIndex(val); + //MidiInChComboBox->blockSignals(false); +//} +void DeicsOnzeGui::updateQuality(int val) { + qualityComboBox->blockSignals(true); + qualityComboBox->setCurrentIndex(val); + qualityComboBox->blockSignals(false); +} +void DeicsOnzeGui::updateFilter(bool f) { + filterCheckBox->blockSignals(true); + filterCheckBox->setChecked(f); + filterCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateFontSize(int val) { + fontSizeSpinBox->blockSignals(true); + fontSizeSpinBox->setValue(val); + fontSizeSpinBox->blockSignals(false); +} +//FX +void DeicsOnzeGui::updateChorusActiv(bool a) { + chorusActivCheckBox->blockSignals(true); + chorusActivCheckBox->setChecked(a); + chorusActivCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateChannelChorus(int c) { + chChorusSlider->blockSignals(true); + chChorusSlider->setValue(c); + chChorusSlider->blockSignals(false); + chChorusSpinBox->blockSignals(true); + chChorusSpinBox->setValue(c); + chChorusSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateChorusReturn(int r) { + returnChorusSlider->blockSignals(true); + returnChorusSlider->setValue(r); + returnChorusSlider->blockSignals(false); +} +/*void DeicsOnzeGui::updatePanChorus1(int c) { + panChorus1Knob->blockSignals(true); + panChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM); + panChorus1Knob->blockSignals(false); +} +void DeicsOnzeGui::updateLFOFreqChorus1(int c) { + LFOFreqChorus1Knob->blockSignals(true); + LFOFreqChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM); + LFOFreqChorus1Knob->blockSignals(false); +} +void DeicsOnzeGui::updateDepthChorus1(int c) { + depthChorus1Knob->blockSignals(true); + depthChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM); + depthChorus1Knob->blockSignals(false); +} +void DeicsOnzeGui::updatePanChorus2(int c) { + panChorus2Knob->blockSignals(true); + panChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM); + panChorus2Knob->blockSignals(false); +} +void DeicsOnzeGui::updateLFOFreqChorus2(int c) { + LFOFreqChorus2Knob->blockSignals(true); + LFOFreqChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM); + LFOFreqChorus2Knob->blockSignals(false); +} +void DeicsOnzeGui::updateDepthChorus2(int c) { + depthChorus2Knob->blockSignals(true); + depthChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM); + depthChorus2Knob->blockSignals(false); + }*/ +void DeicsOnzeGui::updateReverbActiv(bool a) { + reverbActivCheckBox->blockSignals(true); + reverbActivCheckBox->setChecked(a); + reverbActivCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateChannelReverb(int r) { + chReverbSlider->blockSignals(true); + chReverbSlider->setValue(r); + chReverbSlider->blockSignals(false); + chReverbSpinBox->blockSignals(true); + chReverbSpinBox->setValue(r); + chReverbSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateReverbReturn(int r) { + returnReverbSlider->blockSignals(true); + returnReverbSlider->setValue(r); + returnReverbSlider->blockSignals(false); +} +void DeicsOnzeGui::updateLadspaReverbLineEdit(QString s) { + selectLadspaReverbLineEdit->blockSignals(true); + selectLadspaReverbLineEdit->setText(s); + selectLadspaReverbLineEdit->blockSignals(false); +} +void DeicsOnzeGui::updateLadspaChorusLineEdit(QString s) { + selectLadspaChorusLineEdit->blockSignals(true); + selectLadspaChorusLineEdit->setText(s); + selectLadspaChorusLineEdit->blockSignals(false); +} + +void DeicsOnzeGui::updateDelayActiv(bool a) { + delayActivCheckBox->blockSignals(true); + delayActivCheckBox->setChecked(a); + delayActivCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateChannelDelay(int r) { + chDelaySlider->blockSignals(true); + chDelaySlider->setValue(r); + chDelaySlider->blockSignals(false); + chDelaySpinBox->blockSignals(true); + chDelaySpinBox->setValue(r); + chDelaySpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateDelayReturn(int r) { + delayReturnSlider->blockSignals(true); + delayReturnSlider->setValue(r); + delayReturnSlider->blockSignals(false); +} +void DeicsOnzeGui::updateDelayPanLFOFreq(float plf) { + delayPanLFOFreqKnob->blockSignals(true); + delayPanLFOFreqKnob->setValue((double)plf); + delayPanLFOFreqKnob->blockSignals(false); + delayPanLFOFreqFloatentry->blockSignals(true); + delayPanLFOFreqFloatentry->setValue((double)plf); + delayPanLFOFreqFloatentry->blockSignals(false); +} +void DeicsOnzeGui::updateDelayBPM(float dt) { + delayBPMKnob->blockSignals(true); + delayBPMKnob->setValue((double)dt); + delayBPMKnob->blockSignals(false); + delayBPMFloatentry->blockSignals(true); + delayBPMFloatentry->setValue((double)dt); + delayBPMFloatentry->blockSignals(false); +} +void DeicsOnzeGui::updateDelayBeatRatio(float dt) { + delayBeatRatioKnob->blockSignals(true); + delayBeatRatioKnob->setValue((double)dt); + delayBeatRatioKnob->blockSignals(false); + delayBeatRatioFloatentry->blockSignals(true); + delayBeatRatioFloatentry->setValue((double)dt); + delayBeatRatioFloatentry->blockSignals(false); +} +void DeicsOnzeGui::updateDelayFeedback(float df) { + delayFeedbackKnob->blockSignals(true); + delayFeedbackKnob->setValue((double)df); + delayFeedbackKnob->blockSignals(false); + delayFeedbackFloatentry->blockSignals(true); + delayFeedbackFloatentry->setValue((double)df); + delayFeedbackFloatentry->blockSignals(false); +} +void DeicsOnzeGui::updateDelayPanLFODepth(float dpd) { + delayPanLFODepthKnob->blockSignals(true); + delayPanLFODepthKnob->setValue((double)dpd); + delayPanLFODepthKnob->blockSignals(false); + delayPanLFODepthFloatentry->blockSignals(true); + delayPanLFODepthFloatentry->setValue((double)dpd); + delayPanLFODepthFloatentry->blockSignals(false); +} + +void DeicsOnzeGui::applyFontSize(int fs) { + QFont f = font(); + f.setPointSize(fs); + setFont(f); +} +void DeicsOnzeGui::updateSaveConfig(bool usc) { + saveConfigCheckBox->blockSignals(true); + saveConfigCheckBox->setChecked(usc); + saveConfigCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateSaveOnlyUsed(bool usou) { + hugeSaveRadioButton->blockSignals(true); + hugeSaveRadioButton->setChecked(!usou); + hugeSaveRadioButton->blockSignals(false); + minSaveRadioButton->blockSignals(true); + minSaveRadioButton->setChecked(usou); + minSaveRadioButton->blockSignals(false); +} +//Pitch Envelope +void DeicsOnzeGui::updatePL1(int val) { + PL1SpinBox->blockSignals(true); + PL1SpinBox->setValue(val); + PL1SpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePL2(int val) { + PL2SpinBox->blockSignals(true); + PL2SpinBox->setValue(val); + PL2SpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePL3(int val) { + PL3SpinBox->blockSignals(true); + PL3SpinBox->setValue(val); + PL3SpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePR1(int val) { + PR1SpinBox->blockSignals(true); + PR1SpinBox->setValue(val); + PR1SpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePR2(int val) { + PR2SpinBox->blockSignals(true); + PR2SpinBox->setValue(val); + PR2SpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePR3(int val) { + PR3SpinBox->blockSignals(true); + PR3SpinBox->setValue(val); + PR3SpinBox->blockSignals(false); +} +//Function +void DeicsOnzeGui::updateFcVolume(int val) { + fcVolumeSpinBox->blockSignals(true); + fcVolumeSpinBox->setValue(val); + fcVolumeSpinBox->blockSignals(false); + fcVolumeSlider->blockSignals(true); + fcVolumeSlider->setValue(val); + fcVolumeSlider->blockSignals(false); +} +void DeicsOnzeGui::updateFcPitch(int val) { + fcPitchSpinBox->blockSignals(true); + fcPitchSpinBox->setValue(val); + fcPitchSpinBox->blockSignals(false); + fcPitchSlider->blockSignals(true); + fcPitchSlider->setValue(val); + fcPitchSlider->blockSignals(false); +} +void DeicsOnzeGui::updateFcAmplitude(int val) { + fcAmplitudeSpinBox->blockSignals(true); + fcAmplitudeSpinBox->setValue(val); + fcAmplitudeSpinBox->blockSignals(false); + fcAmplitudeSlider->blockSignals(true); + fcAmplitudeSlider->setValue(val); + fcAmplitudeSlider->blockSignals(false); +} +void DeicsOnzeGui::updateMwPitch(int val) { + mwPitchSpinBox->blockSignals(true); + mwPitchSpinBox->setValue(val); + mwPitchSpinBox->blockSignals(false); + mwPitchSlider->blockSignals(true); + mwPitchSlider->setValue(val); + mwPitchSlider->blockSignals(false); +} +void DeicsOnzeGui::updateMwAmplitude(int val) { + mwAmplitudeSpinBox->blockSignals(true); + mwAmplitudeSpinBox->setValue(val); + mwAmplitudeSpinBox->blockSignals(false); + mwAmplitudeSlider->blockSignals(true); + mwAmplitudeSlider->setValue(val); + mwAmplitudeSlider->blockSignals(false); +} +void DeicsOnzeGui::updateBcPitch(int val) { + bcPitchSpinBox->blockSignals(true); + bcPitchSpinBox->setValue(val); + bcPitchSpinBox->blockSignals(false); + bcPitchSlider->blockSignals(true); + bcPitchSlider->setValue(val); + bcPitchSlider->blockSignals(false); +} +void DeicsOnzeGui::updateBcAmplitude(int val) { + bcAmplitudeSpinBox->blockSignals(true); + bcAmplitudeSpinBox->setValue(val); + bcAmplitudeSpinBox->blockSignals(false); + bcAmplitudeSlider->blockSignals(true); + bcAmplitudeSlider->setValue(val); + bcAmplitudeSlider->blockSignals(false); +} +void DeicsOnzeGui::updateBcPitchBias(int val) { + bcPitchBiasSpinBox->blockSignals(true); + bcPitchBiasSpinBox->setValue(val); + bcPitchBiasSpinBox->blockSignals(false); + bcPitchBiasSlider->blockSignals(true); + bcPitchBiasSlider->setValue(val); + bcPitchBiasSlider->blockSignals(false); +} +void DeicsOnzeGui::updateBcEgBias(int val) { + bcEgBiasSpinBox->blockSignals(true); + bcEgBiasSpinBox->setValue(val); + bcEgBiasSpinBox->blockSignals(false); + bcEgBiasSlider->blockSignals(true); + bcEgBiasSlider->setValue(val); + bcEgBiasSlider->blockSignals(false); +} +void DeicsOnzeGui::updateAtPitch(int val) { + atPitchSpinBox->blockSignals(true); + atPitchSpinBox->setValue(val); + atPitchSpinBox->blockSignals(false); + atPitchSlider->blockSignals(true); + atPitchSlider->setValue(val); + atPitchSlider->blockSignals(false); +} +void DeicsOnzeGui::updateAtAmplitude(int val) { + atAmplitudeSpinBox->blockSignals(true); + atAmplitudeSpinBox->setValue(val); + atAmplitudeSpinBox->blockSignals(false); + atAmplitudeSlider->blockSignals(true); + atAmplitudeSlider->setValue(val); + atAmplitudeSlider->blockSignals(false); +} +void DeicsOnzeGui::updateAtPitchBias(int val) { + atPitchBiasSpinBox->blockSignals(true); + atPitchBiasSpinBox->setValue(val); + atPitchBiasSpinBox->blockSignals(false); + atPitchBiasSlider->blockSignals(true); + atPitchBiasSlider->setValue(val); + atPitchBiasSlider->blockSignals(false); +} +void DeicsOnzeGui::updateAtEgBias(int val) { + atEgBiasSpinBox->blockSignals(true); + atEgBiasSpinBox->setValue(val); + atEgBiasSpinBox->blockSignals(false); + atEgBiasSlider->blockSignals(true); + atEgBiasSlider->setValue(val); + atEgBiasSlider->blockSignals(false); +} +//void DeicsOnzeGui::updateReverbRate(int val) { + //reverbSpinBox->blockSignals(true); + //reverbSpinBox->setValue(val); + //reverbSpinBox->blockSignals(false); + //reverbSlider->blockSignals(true); + //reverbSlider->setValue(val); + //reverbSlider->blockSignals(false); +//} +//Envelope +void DeicsOnzeGui::updateAR(int op, int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]); + envelopeGraph[op]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[op]->updateEnv(); + switch(op) { + case 0: + AR1SpinBox->blockSignals(true); + AR1SpinBox->setValue(val); + AR1SpinBox->blockSignals(false); + break; + case 1: + AR2SpinBox->blockSignals(true); + AR2SpinBox->setValue(val); + AR2SpinBox->blockSignals(false); + break; + case 2: + AR3SpinBox->blockSignals(true); + AR3SpinBox->setValue(val); + AR3SpinBox->blockSignals(false); + break; + case 3: + AR4SpinBox->blockSignals(true); + AR4SpinBox->setValue(val); + AR4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateAR : Error switch\n"); + } +} + +void DeicsOnzeGui::updateD1R(int op, int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]); + envelopeGraph[op]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[op]->updateEnv(); + switch(op) { + case 0: + D1R1SpinBox->blockSignals(true); + D1R1SpinBox->setValue(val); + D1R1SpinBox->blockSignals(false); + break; + case 1: + D1R2SpinBox->blockSignals(true); + D1R2SpinBox->setValue(val); + D1R2SpinBox->blockSignals(false); + break; + case 2: + D1R3SpinBox->blockSignals(true); + D1R3SpinBox->setValue(val); + D1R3SpinBox->blockSignals(false); + break; + case 3: + D1R4SpinBox->blockSignals(true); + D1R4SpinBox->setValue(val); + D1R4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateD1R : Error switch\n"); + } +} +void DeicsOnzeGui::updateD2R(int op, int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]); + envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr); + envelopeGraph[op]->updateEnv(); + switch(op) { + case 0: + D2R1SpinBox->blockSignals(true); + D2R1SpinBox->setValue(val); + D2R1SpinBox->blockSignals(false); + break; + case 1: + D2R2SpinBox->blockSignals(true); + D2R2SpinBox->setValue(val); + D2R2SpinBox->blockSignals(false); + break; + case 2: + D2R3SpinBox->blockSignals(true); + D2R3SpinBox->setValue(val); + D2R3SpinBox->blockSignals(false); + break; + case 3: + D2R4SpinBox->blockSignals(true); + D2R4SpinBox->setValue(val); + D2R4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateD2R : Error switch\n"); + } +} +void DeicsOnzeGui::updateRR(int op, int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]); + envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val); + envelopeGraph[op]->updateEnv(); + switch(op) { + case 0: + RR1SpinBox->blockSignals(true); + RR1SpinBox->setValue(val); + RR1SpinBox->blockSignals(false); + break; + case 1: + RR2SpinBox->blockSignals(true); + RR2SpinBox->setValue(val); + RR2SpinBox->blockSignals(false); + break; + case 2: + RR3SpinBox->blockSignals(true); + RR3SpinBox->setValue(val); + RR3SpinBox->blockSignals(false); + break; + case 3: + RR4SpinBox->blockSignals(true); + RR4SpinBox->setValue(val); + RR4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateRR : Error switch\n"); + } +} +void DeicsOnzeGui::updateD1L(int op, int val) { + Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]); + envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr); + envelopeGraph[op]->updateEnv(); + switch(op) { + case 0: + D1L1SpinBox->blockSignals(true); + D1L1SpinBox->setValue(val); + D1L1SpinBox->blockSignals(false); + break; + case 1: + D1L2SpinBox->blockSignals(true); + D1L2SpinBox->setValue(val); + D1L2SpinBox->blockSignals(false); + break; + case 2: + D1L3SpinBox->blockSignals(true); + D1L3SpinBox->setValue(val); + D1L3SpinBox->blockSignals(false); + break; + case 3: + D1L4SpinBox->blockSignals(true); + D1L4SpinBox->setValue(val); + D1L4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateD1L : Error switch\n"); + } +} +void DeicsOnzeGui::updateLS(int op, int val) { + switch(op) { + case 0: + LS1Slider->blockSignals(true); + LS1Slider->setValue(val); + LS1Slider->blockSignals(false); + LS1SpinBox->blockSignals(true); + LS1SpinBox->setValue(val); + LS1SpinBox->blockSignals(false); + break; + case 1: + LS2Slider->blockSignals(true); + LS2Slider->setValue(val); + LS2Slider->blockSignals(false); + LS2SpinBox->blockSignals(true); + LS2SpinBox->setValue(val); + LS2SpinBox->blockSignals(false); + break; + case 2: + LS3Slider->blockSignals(true); + LS3Slider->setValue(val); + LS3Slider->blockSignals(false); + LS3SpinBox->blockSignals(true); + LS3SpinBox->setValue(val); + LS3SpinBox->blockSignals(false); + break; + case 3: + LS4Slider->blockSignals(true); + LS4Slider->setValue(val); + LS4Slider->blockSignals(false); + LS4SpinBox->blockSignals(true); + LS4SpinBox->setValue(val); + LS4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateLS : Error switch\n"); + } +} +void DeicsOnzeGui::updateRS(int op, int val) { + switch(op) { + case 0: + RS1Slider->blockSignals(true); + RS1Slider->setValue(val); + RS1Slider->blockSignals(false); + RS1SpinBox->blockSignals(true); + RS1SpinBox->setValue(val); + RS1SpinBox->blockSignals(false); + break; + case 1: + RS2Slider->blockSignals(true); + RS2Slider->setValue(val); + RS2Slider->blockSignals(false); + RS2SpinBox->blockSignals(true); + RS2SpinBox->setValue(val); + RS2SpinBox->blockSignals(false); + break; + case 2: + RS3Slider->blockSignals(true); + RS3Slider->setValue(val); + RS3Slider->blockSignals(false); + RS3SpinBox->blockSignals(true); + RS3SpinBox->setValue(val); + RS3SpinBox->blockSignals(false); + break; + case 3: + RS4Slider->blockSignals(true); + RS4Slider->setValue(val); + RS4Slider->blockSignals(false); + RS4SpinBox->blockSignals(true); + RS4SpinBox->setValue(val); + RS4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateRS : Error switch\n"); + } +} +void DeicsOnzeGui::updateEBS(int op, int val) { + switch(op) { + case 0: + EBS1Slider->blockSignals(true); + EBS1Slider->setValue(val); + EBS1Slider->blockSignals(false); + EBS1SpinBox->blockSignals(true); + EBS1SpinBox->setValue(val); + EBS1SpinBox->blockSignals(false); + break; + case 1: + EBS2Slider->blockSignals(true); + EBS2Slider->setValue(val); + EBS2Slider->blockSignals(false); + EBS2SpinBox->blockSignals(true); + EBS2SpinBox->setValue(val); + EBS2SpinBox->blockSignals(false); + break; + case 2: + EBS3Slider->blockSignals(true); + EBS3Slider->setValue(val); + EBS3Slider->blockSignals(false); + EBS3SpinBox->blockSignals(true); + EBS3SpinBox->setValue(val); + EBS3SpinBox->blockSignals(false); + break; + case 3: + EBS4Slider->blockSignals(true); + EBS4Slider->setValue(val); + EBS4Slider->blockSignals(false); + EBS4SpinBox->blockSignals(true); + EBS4SpinBox->setValue(val); + EBS4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateEBS : Error switch\n"); + } +} +void DeicsOnzeGui::updateAME(int op, bool val) { + switch(op) { + case 0: + AME1CheckBox->blockSignals(true); + AME1CheckBox->setChecked(val); + AME1CheckBox->blockSignals(false); + break; + case 1: + AME2CheckBox->blockSignals(true); + AME2CheckBox->setChecked(val); + AME2CheckBox->blockSignals(false); + break; + case 2: + AME3CheckBox->blockSignals(true); + AME3CheckBox->setChecked(val); + AME3CheckBox->blockSignals(false); + break; + case 3: + AME4CheckBox->blockSignals(true); + AME4CheckBox->setChecked(val); + AME4CheckBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateAME : Error switch\n"); + } +} +void DeicsOnzeGui::updateKVS(int op, int val) { + switch(op) { + case 0: + KVS1Slider->blockSignals(true); + KVS1Slider->setValue(val); + KVS1Slider->blockSignals(false); + KVS1SpinBox->blockSignals(true); + KVS1SpinBox->setValue(val); + KVS1SpinBox->blockSignals(false); + break; + case 1: + KVS2Slider->blockSignals(true); + KVS2Slider->setValue(val); + KVS2Slider->blockSignals(false); + KVS2SpinBox->blockSignals(true); + KVS2SpinBox->setValue(val); + KVS2SpinBox->blockSignals(false); + break; + case 2: + KVS3Slider->blockSignals(true); + KVS3Slider->setValue(val); + KVS3Slider->blockSignals(false); + KVS3SpinBox->blockSignals(true); + KVS3SpinBox->setValue(val); + KVS3SpinBox->blockSignals(false); + break; + case 3: + KVS4Slider->blockSignals(true); + KVS4Slider->setValue(val); + KVS4Slider->blockSignals(false); + KVS4SpinBox->blockSignals(true); + KVS4SpinBox->setValue(val); + KVS4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateKVS : Error switch\n"); + } +} +void DeicsOnzeGui::updateOUT(int op, int val) { + switch(op) { + case 0: + OUT1Slider->blockSignals(true); + OUT1Slider->setValue(val); + OUT1Slider->blockSignals(false); + OUT1SpinBox->blockSignals(true); + OUT1SpinBox->setValue(val); + OUT1SpinBox->blockSignals(false); + break; + case 1: + OUT2Slider->blockSignals(true); + OUT2Slider->setValue(val); + OUT2Slider->blockSignals(false); + OUT2SpinBox->blockSignals(true); + OUT2SpinBox->setValue(val); + OUT2SpinBox->blockSignals(false); + break; + case 2: + OUT3Slider->blockSignals(true); + OUT3Slider->setValue(val); + OUT3Slider->blockSignals(false); + OUT3SpinBox->blockSignals(true); + OUT3SpinBox->setValue(val); + OUT3SpinBox->blockSignals(false); + break; + case 3: + OUT4Slider->blockSignals(true); + OUT4Slider->setValue(val); + OUT4Slider->blockSignals(false); + OUT4SpinBox->blockSignals(true); + OUT4SpinBox->setValue(val); + OUT4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateOUT : Error switch\n"); + } +} +void DeicsOnzeGui::updateRATIO(int op, int val) { + switch(op) { + case 0: + CoarseRatio1SpinBox->blockSignals(true); + CoarseRatio1SpinBox->setValue(val/100); + CoarseRatio1SpinBox->blockSignals(false); + FineRatio1SpinBox->blockSignals(true); + FineRatio1SpinBox->setValue(val%100); + FineRatio1SpinBox->blockSignals(false); + break; + case 1: + CoarseRatio2SpinBox->blockSignals(true); + CoarseRatio2SpinBox->setValue(val/100); + CoarseRatio2SpinBox->blockSignals(false); + FineRatio2SpinBox->blockSignals(true); + FineRatio2SpinBox->setValue(val%100); + FineRatio2SpinBox->blockSignals(false); + break; + case 2: + CoarseRatio3SpinBox->blockSignals(true); + CoarseRatio3SpinBox->setValue(val/100); + CoarseRatio3SpinBox->blockSignals(false); + FineRatio3SpinBox->blockSignals(true); + FineRatio3SpinBox->setValue(val%100); + FineRatio3SpinBox->blockSignals(false); + break; + case 3: + CoarseRatio4SpinBox->blockSignals(true); + CoarseRatio4SpinBox->setValue(val/100); + CoarseRatio4SpinBox->blockSignals(false); + FineRatio4SpinBox->blockSignals(true); + FineRatio4SpinBox->setValue(val%100); + FineRatio4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateRATIO : Error switch\n"); + } +} +void DeicsOnzeGui::updateDET(int op, int val) { + switch(op) { + case 0: + DET1Slider->blockSignals(true); + DET1Slider->setValue(val); + DET1Slider->blockSignals(false); + DET1SpinBox->blockSignals(true); + DET1SpinBox->setValue(val); + DET1SpinBox->blockSignals(false); + break; + case 1: + DET2Slider->blockSignals(true); + DET2Slider->setValue(val); + DET2Slider->blockSignals(false); + DET2SpinBox->blockSignals(true); + DET2SpinBox->setValue(val); + DET2SpinBox->blockSignals(false); + break; + case 2: + DET3Slider->blockSignals(true); + DET3Slider->setValue(val); + DET3Slider->blockSignals(false); + DET3SpinBox->blockSignals(true); + DET3SpinBox->setValue(val); + DET3SpinBox->blockSignals(false); + break; + case 3: + DET4Slider->blockSignals(true); + DET4Slider->setValue(val); + DET4Slider->blockSignals(false); + DET4SpinBox->blockSignals(true); + DET4SpinBox->setValue(val); + DET4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateDET : Error switch\n"); + } +} +void DeicsOnzeGui::updateALG(int val) { + algorithmComboBox->blockSignals(true); + algorithmComboBox->setCurrentIndex(val); + algorithmComboBox->blockSignals(false); +} +void DeicsOnzeGui::updateFEEDBACK(int val) { + feedbackSlider->blockSignals(true); + feedbackSlider->setValue(val); + feedbackSlider->blockSignals(false); + feedbackSpinBox->blockSignals(true); + feedbackSpinBox->setValue(val); + feedbackSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateSPEED(int val) { + LFOSpeedSlider->blockSignals(true); + LFOSpeedSlider->setValue(val); + LFOSpeedSlider->blockSignals(false); + LFOSpeedSpinBox->blockSignals(true); + LFOSpeedSpinBox->setValue(val); + LFOSpeedSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateDELAY(int val) { + LFODelaySlider->blockSignals(true); + LFODelaySlider->setValue(val); + LFODelaySlider->blockSignals(false); + LFODelaySpinBox->blockSignals(true); + LFODelaySpinBox->setValue(val); + LFODelaySpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePMODDEPTH(int val) { + PModDepthSlider->blockSignals(true); + PModDepthSlider->setValue(val); + PModDepthSlider->blockSignals(false); + PModDepthSpinBox->blockSignals(true); + PModDepthSpinBox->setValue(val); + PModDepthSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateAMODDEPTH(int val) { + AModDepthSlider->blockSignals(true); + AModDepthSlider->setValue(val); + AModDepthSlider->blockSignals(false); + AModDepthSpinBox->blockSignals(true); + AModDepthSpinBox->setValue(val); + AModDepthSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateSYNC(bool val) { + LFOSyncCheckBox->blockSignals(true); + LFOSyncCheckBox->setChecked(val); + LFOSyncCheckBox->blockSignals(false); +} +void DeicsOnzeGui::updateWAVE(int val) { + LFOWaveComboBox->blockSignals(true); + LFOWaveComboBox->setCurrentIndex(val); + LFOWaveComboBox->blockSignals(false); +} +void DeicsOnzeGui::updatePMODSENS(int val) { + PModSensSlider->blockSignals(true); + PModSensSlider->setValue(val); + PModSensSlider->blockSignals(false); + PModSensSpinBox->blockSignals(true); + PModSensSpinBox->setValue(val); + PModSensSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateAMS(int val) { + AModSensSlider->blockSignals(true); + AModSensSlider->setValue(val); + AModSensSlider->blockSignals(false); + AModSensSpinBox->blockSignals(true); + AModSensSpinBox->setValue(val); + AModSensSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateTRANSPOSE(int val) { + transposeSlider->blockSignals(true); + transposeSlider->setValue(val); + transposeSlider->blockSignals(false); + transposeSpinBox->blockSignals(true); + transposeSpinBox->setValue(val); + transposeSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePOLYMODE(int val) { + polyMonoComboBox->blockSignals(true); + polyMonoComboBox->setCurrentIndex(val); + polyMonoComboBox->blockSignals(false); +} +void DeicsOnzeGui::updatePBENDRANGE(int val) { + pitchBendRangeSlider->blockSignals(true); + pitchBendRangeSlider->setValue(val); + pitchBendRangeSlider->blockSignals(false); + pitchBendRangeSpinBox->blockSignals(true); + pitchBendRangeSpinBox->setValue(val); + pitchBendRangeSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updatePORTAMODE(int val) { + PortFingerFullComboBox->blockSignals(true); + PortFingerFullComboBox->setCurrentIndex(val); + PortFingerFullComboBox->blockSignals(false); +} +void DeicsOnzeGui::updatePORTATIME(int val) { + PortamentoTimeSlider->blockSignals(true); + PortamentoTimeSlider->setValue(val); + PortamentoTimeSlider->blockSignals(false); + PortamentoTimeSpinBox->blockSignals(true); + PortamentoTimeSpinBox->setValue(val); + PortamentoTimeSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateFIX(int op, bool val) { + switch(op) { + case 0: + Fix1CheckBox->blockSignals(true); + Fix1CheckBox->setChecked(val); + Fix1CheckBox->blockSignals(false); + FineRatio1SpinBox->blockSignals(true); + FineRatio1SpinBox->setEnabled(!val); + FineRatio1SpinBox->blockSignals(false); + CoarseRatio1SpinBox->blockSignals(true); + CoarseRatio1SpinBox->setEnabled(!val); + CoarseRatio1SpinBox->blockSignals(false); + break; + case 1: + Fix2CheckBox->blockSignals(true); + Fix2CheckBox->setChecked(val); + Fix2CheckBox->blockSignals(false); + FineRatio2SpinBox->blockSignals(true); + FineRatio2SpinBox->setEnabled(!val); + FineRatio2SpinBox->blockSignals(false); + CoarseRatio2SpinBox->blockSignals(true); + CoarseRatio2SpinBox->setEnabled(!val); + CoarseRatio2SpinBox->blockSignals(false); + break; + case 2: + Fix3CheckBox->blockSignals(true); + Fix3CheckBox->setChecked(val); + Fix3CheckBox->blockSignals(false); + FineRatio3SpinBox->blockSignals(true); + FineRatio3SpinBox->setEnabled(!val); + FineRatio3SpinBox->blockSignals(false); + CoarseRatio3SpinBox->blockSignals(true); + CoarseRatio3SpinBox->setEnabled(!val); + CoarseRatio3SpinBox->blockSignals(false); + break; + case 3: + Fix4CheckBox->blockSignals(true); + Fix4CheckBox->setChecked(val); + Fix4CheckBox->blockSignals(false); + FineRatio4SpinBox->blockSignals(true); + FineRatio4SpinBox->setEnabled(!val); + FineRatio4SpinBox->blockSignals(false); + CoarseRatio4SpinBox->blockSignals(true); + CoarseRatio4SpinBox->setEnabled(!val); + CoarseRatio4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateFIX : error switch\n"); + } +} +void DeicsOnzeGui::updateFIXRANGE(int op, int val) { + switch(op) { + case 0: + Freq1SpinBox->blockSignals(true); + Freq1SpinBox->setValue(val/100); + //val/100 because it is still a coarse display + Freq1SpinBox->blockSignals(false); + break; + case 1: + Freq2SpinBox->blockSignals(true); + Freq2SpinBox->setValue(val/100); + Freq2SpinBox->blockSignals(false); + break; + case 2: + Freq3SpinBox->blockSignals(true); + Freq3SpinBox->setValue(val/100); + Freq3SpinBox->blockSignals(false); + break; + case 3: + Freq4SpinBox->blockSignals(true); + Freq4SpinBox->setValue(val/100); + Freq4SpinBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateFIXRANGE : error switch\n"); + } +} +void DeicsOnzeGui::updateOSW(int op, int val) { + switch(op) { + case 0: + WaveForm1ComboBox->blockSignals(true); + WaveForm1ComboBox->setCurrentIndex(val); + WaveForm1ComboBox->blockSignals(false); + break; + case 1: + WaveForm2ComboBox->blockSignals(true); + WaveForm2ComboBox->setCurrentIndex(val); + WaveForm2ComboBox->blockSignals(false); + break; + case 2: + WaveForm3ComboBox->blockSignals(true); + WaveForm3ComboBox->setCurrentIndex(val); + WaveForm3ComboBox->blockSignals(false); + break; + case 3: + WaveForm4ComboBox->blockSignals(true); + WaveForm4ComboBox->setCurrentIndex(val); + WaveForm4ComboBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateOSW : Error switch\n"); + } +} +void DeicsOnzeGui::updateSHFT(int op, int val) { + switch(op) { + case 0: + EGS1ComboBox->blockSignals(true); + EGS1ComboBox->setCurrentIndex(val); + EGS1ComboBox->blockSignals(false); + break; + case 1: + EGS2ComboBox->blockSignals(true); + EGS2ComboBox->setCurrentIndex(val); + EGS2ComboBox->blockSignals(false); + break; + case 2: + EGS3ComboBox->blockSignals(true); + EGS3ComboBox->setCurrentIndex(val); + EGS3ComboBox->blockSignals(false); + break; + case 3: + EGS4ComboBox->blockSignals(true); + EGS4ComboBox->setCurrentIndex(val); + EGS4ComboBox->blockSignals(false); + break; + default: printf("DeicsOnzeGui::updateSHFT : Error switch\n"); + } +} +void DeicsOnzeGui::updateChannelDetune(int val) { + updateChannelDetuneKnob(val); + //updateChannelDetuneSlider(val); +} +void DeicsOnzeGui::updateChannelDetuneKnob(int val) { + detuneKnob->blockSignals(true); + detuneKnob->setValue((((double)val)/((double)MAXCHANNELDETUNE))/2.0+0.5); + detuneKnob->blockSignals(false); +} +//void DeicsOnzeGui::updateChannelDetuneSlider(int val) { + //channelDetuneSlider->blockSignals(true); + //channelDetuneSlider->setValue(val); + //channelDetuneSlider->blockSignals(false); + //channelDetuneSpinBox->blockSignals(true); + //channelDetuneSpinBox->setValue(val); + //channelDetuneSpinBox->blockSignals(false); +//} +void DeicsOnzeGui::updateChannelVolume(int val) { + channelVolumeKnob->blockSignals(true); + channelVolumeKnob->setValue(((double)val)/(double)MAXCHANNELVOLUME); + channelVolumeKnob->blockSignals(false); +} +void DeicsOnzeGui::updateCategoryName(QString cn, bool enable) { + categoryLineEdit->setEnabled(enable); + categoryLineEdit->blockSignals(true); + categoryLineEdit->setText(cn); + categoryLineEdit->blockSignals(false); +} +void DeicsOnzeGui::updateSubcategoryName(QString sn, bool enable) { + subcategoryLineEdit->setEnabled(enable); + subcategoryLineEdit->blockSignals(true); + subcategoryLineEdit->setText(sn); + subcategoryLineEdit->blockSignals(false); +} +void DeicsOnzeGui::updatePresetName(QString pn) { + //presetNameLineEdit->blockSignals(true); + //presetNameLineEdit->setText(pn); + //presetNameLineEdit->blockSignals(false); + //presetNameLabel->setText(pn); + presetLineEdit->blockSignals(true); + presetLineEdit->setText(pn); + presetLineEdit->blockSignals(false); +} +void DeicsOnzeGui::updatePresetName(QString pn, bool enable) { + presetLineEdit->setEnabled(enable); + //presetNameLineEdit->setEnabled(enable); + updatePresetName(pn); +} +void DeicsOnzeGui::updateHBank(int n, bool enable) { + hbankSpinBox->setEnabled(enable); + hbankSpinBox->blockSignals(true); + hbankSpinBox->setValue(n+1); + hbankSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateLBank(int n, bool enable) { + lbankSpinBox->setEnabled(enable); + lbankSpinBox->blockSignals(true); + lbankSpinBox->setValue(n+1); + lbankSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateProg(int n, bool enable) { + progSpinBox->setEnabled(enable); + progSpinBox->blockSignals(true); + progSpinBox->setValue(n+1); + progSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateInitSetCheckBox(bool b) { + initSetCheckBox->blockSignals(true); + initSetCheckBox->setChecked(b); + initSetCheckBox->blockSignals(false); + initSetPathLineEdit->setEnabled(b); + initSetBrowsePushButton-> setEnabled(b); +} +void DeicsOnzeGui::updateInitSetPath(QString s) { + initSetPathLineEdit->blockSignals(true); + initSetPathLineEdit->setText(s); + initSetPathLineEdit->blockSignals(false); +} +void DeicsOnzeGui::updateBackgroundPixCheckBox(bool b) { + imageCheckBox->blockSignals(true); + imageCheckBox->setChecked(b); + imageCheckBox->blockSignals(false); + imagePathLineEdit->setEnabled(b); + imageBrowsePushButton-> setEnabled(b); +} +void DeicsOnzeGui::updateBackgroundPixPath(QString s) { + imagePathLineEdit->blockSignals(true); + imagePathLineEdit->setText(s); + imagePathLineEdit->blockSignals(false); +} +void DeicsOnzeGui::applyBackgroundPix() { + QPalette p = this->palette(); + QPixmap pixmap = QPixmap(imagePathLineEdit->text()); + p.setBrush((this)->backgroundRole(), QBrush(pixmap)); + (this)->setPalette(p); +} +void DeicsOnzeGui::updateChannelPan(int val) { + channelPanKnob->blockSignals(true); + channelPanKnob->setValue((((double)val/(double)MAXCHANNELPAN)+1.0)/2.0); + channelPanKnob->blockSignals(false); + //channelPanSpinBox->blockSignals(true); + //channelPanSpinBox->setValue(val); + //channelPanSpinBox->blockSignals(false); +} +void DeicsOnzeGui::updateBrightness(int val) { + brightnessKnob->blockSignals(true); + brightnessKnob->setValue((double)val/((double)MAXFINEBRIGHTNESS)); + brightnessKnob->blockSignals(false); +} +void DeicsOnzeGui::updateModulation(int val) { + modulationKnob->blockSignals(true); + modulationKnob->setValue((double)val/((double)MAXMODULATION)); + modulationKnob->blockSignals(false); +} +void DeicsOnzeGui::updateAttack(int val) { + attackKnob->blockSignals(true); + attackKnob->setValue((double)val/((double)MAXATTACK)); + attackKnob->blockSignals(false); +} +void DeicsOnzeGui::updateRelease(int val) { + releaseKnob->blockSignals(true); + releaseKnob->setValue((double)val/((double)MAXRELEASE)); + releaseKnob->blockSignals(false); +} +void DeicsOnzeGui::updateQuickEdit() { + updateChannelVolume(_deicsOnze->getChannelVol(_currentChannel)); + updateChannelPan(_deicsOnze->getChannelPan(_currentChannel)); + updateBrightness(_deicsOnze->getChannelBrightness(_currentChannel)); + updateModulation(_deicsOnze->getChannelModulation(_currentChannel)); + updateChannelDetune(_deicsOnze->getChannelDetune(_currentChannel)); + updateAttack(_deicsOnze->getChannelAttack(_currentChannel)); + updateRelease(_deicsOnze->getChannelRelease(_currentChannel)); + updateChannelReverb(_deicsOnze->getChannelReverb(_currentChannel)); + updateChannelChorus(_deicsOnze->getChannelChorus(_currentChannel)); + updateChannelDelay(_deicsOnze->getChannelDelay(_currentChannel)); +} +//-------------------------------------------------------------- +// updatePreset +//-------------------------------------------------------------- +void DeicsOnzeGui::updatePreset(Preset* p) { + //TODO : why updateMasterVolume + //updateMasterVolume(_deicsOnze->getMasterVol()); //to change + updatePresetName(p->name.c_str()); + updateFEEDBACK(p->feedback); + updateWAVE((int)p->lfo.wave); + updateSPEED(p->lfo.speed); + updateDELAY(p->lfo.delay); + updatePMODDEPTH(p->lfo.pModDepth); + updatePMODSENS(p->sensitivity.pitch); + updateAMODDEPTH(p->lfo.aModDepth); + updateAMS(p->sensitivity.amplitude); + updateTRANSPOSE(p->function.transpose); + updateALG((int)p->algorithm); + updatePBENDRANGE(p->function.pBendRange); + //pitch envelope + PitchEg* pe=&(p->pitchEg); + pitchEnvelopeGraph + ->env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3); + pitchEnvelopeGraph->updateEnv(); + updatePL1(pe->pl1); + updatePL2(pe->pl2); + updatePL3(pe->pl3); + updatePR1(pe->pr1); + updatePR2(pe->pr2); + updatePR3(pe->pr3); + //function + updateFcVolume(p->function.fcVolume); + updateFcPitch(p->function.fcPitch); + updateFcAmplitude(p->function.fcAmplitude); + updateMwPitch(p->function.mwPitch); + updateMwAmplitude(p->function.mwAmplitude); + updateBcPitch(p->function.bcPitch); + updateBcAmplitude(p->function.bcAmplitude); + updateBcPitchBias(p->function.bcPitchBias); + updateBcEgBias(p->function.bcEgBias); + updateAtPitch(p->function.atPitch); + updateAtAmplitude(p->function.atAmplitude); + updateAtPitchBias(p->function.atPitchBias); + updateAtEgBias(p->function.atEgBias); + //updateReverbRate(p->function.reverbRate); + updatePOLYMODE((int)p->function.mode); + updatePORTAMODE((int)p->function.portamento); + updatePORTATIME((int)p->function.portamentoTime); + for(int k=0; k<NBROP; k++) { + //envelope + Eg* _eg=&(p->eg[k]); + envelopeGraph[k] + ->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr); + envelopeGraph[k]->updateEnv(); + updateAR(k, _eg->ar); + updateD1R(k, _eg->d1r); + updateD1L(k, _eg->d1l); + updateD2R(k, _eg->d2r); + updateRR(k, _eg->rr); + //scaling + updateLS(k, p->scaling.level[k]); + updateRS(k, p->scaling.rate[k]); + //Volume + updateOUT(k, p->outLevel[k]); + //Ratio and Frequency + updateRATIO(k, (int)(100*p->frequency[k].ratio)); + updateFIXRANGE(k, (int)(100*p->frequency[k].freq)); + updateFIX(k, p->frequency[k].isFix); + //Sensitivity + updateAME(k, p->sensitivity.ampOn[k]); + updateEBS(k, p->sensitivity.egBias[k]); + updateKVS(k, p->sensitivity.keyVelocity[k]); + //detune + updateDET(k, p->detune[k]); + //Waveform + updateOSW(k, (int)p->oscWave[0]); + } +} +/*void DeicsOnzeGui::updateCurrentChannel() { + updateBrightness(_deicsOnze->_global.channel[_currentChannel].brightness); + updateModulation(_deicsOnze->_global.channel[_currentChannel].modulation); + updateChannelDetune(_deicsOnze->_global.channel[_currentChannel].detune); + updateAttack(_deicsOnze->_global.channel[_currentChannel].attack); + updateRelease(_deicsOnze->_global.channel[_currentChannel].release); + }*/ +void DeicsOnzeGui::updatePreset() { + updatePreset(_deicsOnze->_preset[_currentChannel]); +} + +void DeicsOnzeGui::updateSelectPreset(int hbank, int lbank, int prog) { + //QTreeWidgetItem* cat = categoryListView->currentItem(); + //QTreeWidgetItem* sub = subcategoryListView->currentItem(); + QTreeWidgetItem* pre = presetListView->currentItem(); + //select category, subcategory, preset + //category + QList<QTreeWidgetItem *> qlcat = + categoryListView->findItems(num3Digits(hbank+1), Qt::MatchExactly); + QTreeWidgetItem* qcat = qlcat.empty()? NULL:qlcat.at(0); + //if the category is different than the last one then select the new one + //if(!cat || !qcat || qcat!= cat) { + if(qcat) { + categoryListView->setItemSelected(qcat, true); + categoryListView->setCurrentItem(qcat); + categoryListView->scrollToItem(qcat); + setEnabledPreset(true); + } + else { + updateCategoryName(QString("NONE"), false); + updateHBank(hbank, false); + categoryListView->clearSelection(); + subcategoryListView->clear(); + setEnabledPreset(false); + } + //} + //subcategory + //if(cat) { + QList<QTreeWidgetItem *> qlsub = + subcategoryListView->findItems(num3Digits(lbank+1), Qt::MatchExactly); + QTreeWidgetItem* qsub = qlsub.empty()? NULL:qlsub.at(0); + // if(!sub || qsub!=sub) { + if(qsub) { + subcategoryListView->setItemSelected(qsub, true); + subcategoryListView->setCurrentItem(qsub); + subcategoryListView->scrollToItem(qsub); + setEnabledPreset(true); + } + else { + updateSubcategoryName(QString("NONE"), false); + updateLBank(lbank, false); + subcategoryListView->clearSelection(); + presetListView->clear(); + setEnabledPreset(false); + } + // } + //} + //else { + // updateSubcategoryName(QString("NONE"), false); + // updateLBank(lbank, false); + // subcategoryListView->clearSelection(); + // presetListView->clear(); + // setEnabledPreset(false); + //} + //preset + //if(sub) { + QList<QTreeWidgetItem *> qlpre = + presetListView->findItems(num3Digits(prog+1), Qt::MatchExactly); + QTreeWidgetItem* qpre = qlpre.empty()? NULL:qlpre.at(0); + if(qpre) { + presetListView->blockSignals(true); + presetListView->setItemSelected(qpre, true); + presetListView->setCurrentItem(qpre); + presetListView->blockSignals(false); + presetListView->scrollToItem(qpre); + updatePresetName(qpre->text(1), true); + updateProg(prog, true); + pre=(QTreePreset*) qpre; + setEnabledPreset(true); + } + else { + updatePresetName(QString("INITVOICE"), false); + updateProg(prog, false); + presetListView->clearSelection(); + setEnabledPreset(false); + } + //} + //else { + // updatePresetName(QString("INITVOICE"), false); + // updateProg(prog, false); + // presetListView->clearSelection(); + // setEnabledPreset(false); + //} +} + diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h new file mode 100644 index 00000000..50fb55f6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h @@ -0,0 +1,565 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzegui.h +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#ifndef __DEICSONZEGUI_H +#define __DEICSONZEGUI_H + +#include "awl/slider.h" +using Awl::Slider; + +#include "deicsonze.h" + +#include "deicsonzepreset.h" +#include "ui_deicsonzegui.h" +#include "libsynti/gui.h" +#include "awl/floatentry.h" +///#include "awl/slider.h" +#include "awl/checkbox.h" + +using Awl::FloatEntry; +///using Awl::Slider; +using Awl::CheckBox; + +//Envelope Gui constants +#define XOFFSET 2 +#define YOFFSET 2 +#define PENWIDTH 2 +#define DOTWIDTH 3 +#define DRAGWIDTH 6 //size of the mousetracking threshold +//pitch envelope constants +#define WALLWIDTH 6 +#define PR1WIDTH (width()/3-9) +#define PR2WIDTH PR1WIDTH +#define PR3WIDTH PR1WIDTH +#define PL1HEIGHT (height()-4) +#define PL2HEIGHT PL1HEIGHT +#define PL3HEIGHT PL1HEIGHT +#define MAXPWIDTH PR1WIDTH+WALLWIDTH+PR2WIDTH+WALLWIDTH+PR3WIDTH+WALLWIDTH+PR1WIDTH +#define MAXPHEIGHT PL1HEIGHT +#define STEPVALUE 10 +//amplitude envelope constants +#define ARWIDTH (width()/4-1) +#define D1RWIDTH ARWIDTH +#define D1LHEIGHT (height()-2) +#define D2RWIDTH ARWIDTH +#define RRWIDTH ARWIDTH +#define MAXWIDTH ARWIDTH+D1RWIDTH+D1RWIDTH+RRWIDTH +#define MAXHEIGHT D1LHEIGHT + +//COLOR +#define TCOLOR QColor(0, 0, 0) //text color +#define BCOLOR QColor(210, 180, 90) //background color +#define ETCOLOR QColor(0, 150, 0) //edit text color +#define EBCOLOR QColor(255, 255, 30) //edit background color + +class DeicsOnze; +class QFramePitchEnvelope; +class QFrameEnvelope; + +class QTreeCategory:public QTreeWidgetItem { + public: + Category* _category; + QTreeCategory(QTreeWidget* p, QString shbank, QString l, Category* c) + :QTreeWidgetItem(p) { + setText(0, shbank); + setText(1, l); + _category=c; + }; +}; + +class QTreeSubcategory:public QTreeWidgetItem { + public: + Subcategory* _subcategory; + QTreeSubcategory(QTreeWidget* p, QString slbank, + QString l, Subcategory* s) + :QTreeWidgetItem(p) { + setText(0, slbank); + setText(1, l); + _subcategory=s; + }; +}; + +class QTreePreset:public QTreeWidgetItem { + public: + Preset* _preset; + QTreePreset(QTreeWidget* pa, QString sprog, QString l, Preset* p) + :QTreeWidgetItem(pa) { + setText(0, sprog); + setText(1, l); + _preset=p; + }; +}; + +//--------------------------------------------------------- +// DeicsOnzeGui +//--------------------------------------------------------- +class DeicsOnzeGui : public QDialog, public Ui::DeicsOnzeGuiBase, public MessGui { + bool _enabledPreset; + + QFramePitchEnvelope* pitchEnvelopeGraph; + QFrameEnvelope* envelopeGraph[NBROP]; + + QWidget* _chorusSuperWidget; + QWidget* _reverbSuperWidget; + std::vector<Slider*> _chorusSliderVector; + std::vector<FloatEntry*> _chorusFloatEntryVector; + std::vector<CheckBox*> _chorusCheckBoxVector; + std::vector<Slider*> _reverbSliderVector; + std::vector<FloatEntry*> _reverbFloatEntryVector; + std::vector<CheckBox*> _reverbCheckBoxVector; + + Q_OBJECT + QString lastDir; + private slots: + void readMessage(int); + void setEnabledChannel(bool); + void setChangeChannel(int); + void setPanic(); + void setResCtrl(); + void setNbrVoices(int); + void setSaveOnlyUsed(bool); + void setSaveOnlyUsedComp(bool); + void setSaveConfig(bool); +// void setMidiInCh(int); //to change + void setQuality(const QString&); + void setFilter(bool); + void setFontSize(int); + void saveConfiguration(); + void saveDefaultConfiguration(); + void loadConfiguration(); + void loadConfiguration(QString s); + //load init set + void setIsInitSet(bool); + void setInitSetPath(const QString&); + void setBrowseInitSetPath(); + //load init set + void setIsBackgroundPix(bool); + void setBackgroundPixPath(const QString&); + void setBrowseBackgroundPixPath(); + //FX + void setChorusActiv(bool a); + void setChannelChorus(int c); + void setChorusReturn(int al); + void setSelectChorusPlugin(); + void setReverbCheckBox(double v, int i); + void setChorusCheckBox(double v, int i); + void setReverbActiv(bool a); + void setChannelReverb(int r); + void setReverbReturn(int val); + void setSelectReverbPlugin(); + void setReverbFloatEntry(double v, int i); + void setReverbSlider(double v, int i); + void setChorusFloatEntry(double v, int i); + void setChorusSlider(double v, int i); + //quick edit + void setChannelVolKnob(double val); + void setChannelPan(double val); + void setBrightnessKnob(double val); + void setModulationKnob(double val); + void setDetuneKnob(double val); + void setAttackKnob(double val); + void setReleaseKnob(double val); + //Color + void setRedColor(int); + void setGreenColor(int); + void setBlueColor(int); + void setRGBSliders(QListWidgetItem*); + void setTextColor(const QColor &); + void setBackgroundColor(const QColor &); + void setEditTextColor(const QColor &); + void setEditBackgroundColor(const QColor &); + //New Delete Load Save + void deleteSetDialog(); + void loadSetDialog(); + void saveSetDialog(); + void deleteCategoryDialog(); + void newCategoryDialog(); + void loadCategoryDialog(); + void saveCategoryDialog(); + void deleteSubcategoryDialog(); + void newSubcategoryDialog(); + void loadSubcategoryDialog(); + void saveSubcategoryDialog(); + void newPresetDialog(); + void loadPresetDialog(); + void deletePresetDialog(); + void savePresetDialog(); + //popupMenu + void categoryPopupMenu(const QPoint&); + void subcategoryPopupMenu(const QPoint&); + void presetPopupMenu(const QPoint&); + //Preset and bank + void setPresetName(const QString&); + void setSubcategoryName(const QString&); + void setCategoryName(const QString&); + void setHBank(int); + void setLBank(int); + void setProg(int); + //Global + void setMasterVolKnob(double); + void setMasterVol(int); + void setFeedback(int); + void setLfoWave(int); + void setLfoSpeed(int); + void setLfoDelay(int); + void setLfoPModDepth(int); + void setLfoPitchSens(int); + void setLfoAModDepth(int); + void setLfoAmpSens(int); + void setTranspose(int); + void setChannelDetune(int); + void setAlgorithm(int); + void setPitchBendRange(int); + //Pitch Envelope + void setPL1(int); + void setPL2(int); + void setPL3(int); + void setPR1(int); + void setPR2(int); + void setPR3(int); + //Function + void setFcVolume(int); + void setFcPitch(int); + void setFcAmplitude(int); + void setMwPitch(int); + void setMwAmplitude(int); + void setBcPitch(int); + void setBcAmplitude(int); + void setBcPitchBias(int); + void setBcEgBias(int); + void setAtPitch(int); + void setAtAmplitude(int); + void setAtPitchBias(int); + void setAtEgBias(int); + void setReverbRate(int); + void setPolyMode(int); + void setPortFingerFull(int); + void setPortaTime(int); + //envelope + void setAR1(int val); + void setD1R1(int val); + void setD1L1(int val); + void setD2R1(int val); + void setRR1(int val); + void setAR2(int val); + void setD1R2(int val); + void setD1L2(int val); + void setD2R2(int val); + void setRR2(int val); + void setAR3(int val); + void setD1R3(int val); + void setD1L3(int val); + void setD2R3(int val); + void setRR3(int val); + void setAR4(int val); + void setD1R4(int val); + void setD1L4(int val); + void setD2R4(int val); + void setRR4(int val); + //scaling + void setLS1(int val); + void setRS1(int val); + void setLS2(int val); + void setRS2(int val); + void setLS3(int val); + void setRS3(int val); + void setLS4(int val); + void setRS4(int val); + //vol + void setVol1(int val); + void setVol2(int val); + void setVol3(int val); + void setVol4(int val); + //Ratio and Frequency + void setCoarseRatio1(int val); + void setFineRatio1(int val); + void setFreq1(int val); + void setFix1(bool f); + void setCoarseRatio2(int val); + void setFineRatio2(int val); + void setFreq2(int val); + void setFix2(bool f); + void setCoarseRatio3(int val); + void setFineRatio3(int val); + void setFreq3(int val); + void setFix3(bool f); + void setCoarseRatio4(int val); + void setFineRatio4(int val); + void setFreq4(int val); + void setFix4(bool f); + //Sensitivity + void setAME1(bool val); + void setEBS1(int val); + void setKVS1(int val); + void setAME2(bool val); + void setEBS2(int val); + void setKVS2(int val); + void setAME3(bool val); + void setEBS3(int val); + void setKVS3(int val); + void setAME4(bool val); + void setEBS4(int val); + void setKVS4(int val); + //detune + void setDET1(int val); + void setDET2(int val); + void setDET3(int val); + void setDET4(int val); + //WaveForm + void setWaveForm1(int); + void setWaveForm2(int); + void setWaveForm3(int); + void setWaveForm4(int); + //Delay + void setActivDelay(bool); + void setDelayReturn(int); + void setChannelDelay(int); + //void setDelayTime(int); + void setDelayBPM(double); + void setDelayBeatRatio(double); + //void setDelayFeedback(int); + void setDelayFeedback(double); + //void setDelayPanLFOFreq(int); + void setDelayPanLFOFreq(double); + //void setDelayPanLFODepth(int); + void setDelayPanLFODepth(double); + //category subcategory preset + void setSet(void); //display the set, that is the category list + void setCategory(Category*); + void setCategory(QTreeWidgetItem*); + void setSubcategory(Subcategory*); + void setSubcategory(QTreeWidgetItem*); + void setPreset(QTreeWidgetItem*); + public: + virtual void processEvent(const MidiPlayEvent&); + void updateSelectPreset(int hbank, int lbank, int prog); + //update the gui + void setEnabledPreset(bool b); + void updateChannelCheckBox(bool b); + void updateEnabledChannel(bool e);//put enabled the display concerning channel and preset + void updateChannelEnable(bool e);//update channel enable + void updateMasterVolume(int val); + void updateNbrVoices(int val); + //void updateMidiInCh(int val); //to change + void updateQuality(int val); + void updateFilter(bool f); + void updateFontSize(int fs); + void applyFontSize(int fs); + void updateSaveOnlyUsed(bool); + void updateSaveConfig(bool); + //FX + void updateChorusActiv(bool a); + void updateChannelChorus(int c); + void updateChorusReturn(int r); + void updateReverbActiv(bool a); + void updateChannelReverb(int r); + void updateReverbReturn(int r); + void updateLadspaReverbLineEdit(QString s); + void updateLadspaChorusLineEdit(QString s); + void updateDelayActiv(bool a); + void updateChannelDelay(int r); + void updateDelayReturn(int r); + void updateDelayPanLFOFreq(float plf); + void updateDelayBPM(float dt); + void updateDelayBeatRatio(float dt); + void updateDelayFeedback(float df); + void updateDelayPanLFODepth(float dpd); + void addPluginCheckBox(int index, QString text, bool toggled, + QWidget* parent, QGridLayout* grid, bool isReverb); + void addPluginIntSlider(int index, QString text, double min, double max, + double val, QWidget* parent, QGridLayout* grid, + bool isReverb); + void addPluginSlider(int index, QString text, bool isLog, double min, + double max, double val, QWidget* parent, + QGridLayout* grid, bool isReverb); + void buildGuiReverb(); + void buildGuiChorus(); + void updateReverbSlider(double v, int i); + void updateReverbFloatEntry(double v, int i); + void updateChorusSlider(double v, int i); + void updateChorusFloatEntry(double v, int i); + //update load init set + void updateInitSetCheckBox(bool); + void updateInitSetPath(QString); + //update background pix + void updateBackgroundPixCheckBox(bool); + void updateBackgroundPixPath(QString); + void applyBackgroundPix(); + //update quick edit + void updateChannelPan(int val); + void updateBrightness(int val); + void updateModulation(int val); + void updateAttack(int val); + void updateRelease(int val); + void updateQuickEdit(); + //update pitch envelope + void updatePL1(int val); + void updatePL2(int val); + void updatePL3(int val); + void updatePR1(int val); + void updatePR2(int val); + void updatePR3(int val); + //update function + void updateFcVolume(int val); + void updateFcPitch(int val); + void updateFcAmplitude(int val); + void updateMwPitch(int val); + void updateMwAmplitude(int val); + void updateBcPitch(int val); + void updateBcAmplitude(int val); + void updateBcPitchBias(int val); + void updateBcEgBias(int val); + void updateAtPitch(int val); + void updateAtAmplitude(int val); + void updateAtPitchBias(int val); + void updateAtEgBias(int val); + //void updateReverbRate(int val); + //update envelope + void updateAR(int op, int val); + void updateD1R(int op, int val); + void updateD2R(int op, int val); + void updateRR(int op, int val); + void updateD1L(int op, int val); + //update scale + void updateLS(int op, int val); + void updateRS(int op, int val); + void updateEBS(int op, int val); + void updateAME(int op, bool val); + void updateKVS(int op, int val); + void updateOUT(int op, int val); + void updateRATIO(int op, int val); + void updateDET(int op, int val); + //update global + void updateALG(int val); + void updateFEEDBACK(int val); + void updateSPEED(int val); + void updateDELAY(int val); + void updatePMODDEPTH(int val); + void updateAMODDEPTH(int val); + void updateSYNC(bool val); + void updateWAVE(int val); + void updatePMODSENS(int val); + void updateAMS(int val); + void updateTRANSPOSE(int val); + void updatePOLYMODE(int val); + void updatePBENDRANGE(int val); + void updatePORTAMODE(int val); + void updatePORTATIME(int val); + void updateFIX(int op, bool val); + void updateFIXRANGE(int op, int val); + void updateOSW(int op, int val); + void updateSHFT(int op, int val); + void updateChannelDetune(int val); + void updateChannelDetuneKnob(int val); + //void updateChannelDetuneSlider(int val); + void updateChannelVolume(int val); + void updateCategoryName(QString cn, bool enable); + void updateSubcategoryName(QString sn, bool enable); + void updatePresetName(QString pn, bool enable); + void updatePresetName(QString pn); + void updateHBank(int hbank, bool enable); + void updateLBank(int lbank, bool enable); + void updateProg(int prog, bool enable); + void updatePreset(Preset* p); + void updatePreset(void); //update gui following the current preset + //void updateCurrentChannel(); //update gui channel attributes + QString num3Digits(int); + DeicsOnzeGui(DeicsOnze*); + + int _currentChannel; + + QColor* tColor; //text color + QColor* bColor; //background color + QColor* etColor;//edit text color + QColor* ebColor;//edit background color + QColor* curColor;//current color + + DeicsOnze* _deicsOnze; +}; + +class QFramePitchEnvelope:private QFrame { + QPoint startlinkP1, //first point + P1linkP2, //point linking P1 to P2 + P2linkP3, //point linking P2 to P3 + P3linkEnd; //point linking P3 to End + bool isStartlinkP1Edit; + bool isP1linkP2Edit; + bool isP2linkP3Edit; + bool isP3linkEndEdit; + public: + DeicsOnzeGui* _deicsOnzeGui; + QFramePitchEnvelope(QWidget* parent, DeicsOnzeGui* dog):QFrame(parent){ + _deicsOnzeGui = dog; + isStartlinkP1Edit=false; + isP1linkP2Edit=false; + isP2linkP3Edit=false; + isP3linkEndEdit=false; + }; + void env2Points(int pl1, int pl2, int pl3, int pr1, int pr2, int pr3); + void updateEnv(void) {update();}; + protected: + void paintEvent(QPaintEvent* e); + void mouseMoveEvent(QMouseEvent* e); + void mousePressEvent(QMouseEvent * e); + void mouseReleaseEvent(QMouseEvent * e); +}; + +class QFrameEnvelope:private QFrame { + unsigned char op; //operator number, between 0 and 3 + QPoint startlinkAR, //first point + ARlinkD1, //point linking AR to D1 + D1linkD2, //point linking D1 to D2 + D2linkRR, //point linking D2 to RR + RRlinkEnd; //last point + bool isARlinkD1Edit; + bool isD1linkD2Edit; + bool isD2linkRREdit; + bool isRRlinkEndEdit; + public: + DeicsOnzeGui* _deicsOnzeGui; + QFrameEnvelope(QWidget* parent, DeicsOnzeGui* dog, unsigned char k):QFrame(parent){ + _deicsOnzeGui = dog; + isARlinkD1Edit=false; + isD1linkD2Edit=false; + isD2linkRREdit=false; + isRRlinkEndEdit=false; + op = k; + //setGeometry(XOFFSET, YOFFSET, XOFFSET+MAXWIDTH, MAXHEIGHT); + //setMouseTracking(true); + }; + void env2Points(int ar, int d1r, int d1l, int d2r, int rr); + void updateEnv(void) {update();}; + protected: + void paintEvent(QPaintEvent* e); + void mouseMoveEvent(QMouseEvent* e); + void mousePressEvent(QMouseEvent * e); + void mouseReleaseEvent(QMouseEvent * e); +}; + +#endif /* __DEICSONZEGUI_H */ diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui new file mode 100644 index 00000000..1e0d09d8 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui @@ -0,0 +1,9499 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <author>Nil Geisweiller</author> + <class>DeicsOnzeGuiBase</class> + <widget class="QDialog" name="DeicsOnzeGuiBase"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>728</width> + <height>568</height> + </rect> + </property> + <property name="windowTitle"> + <string>DeicsOnze</string> + </property> + <property name="sizeGripEnabled"> + <bool>false</bool> + </property> + <property name="modal"> + <bool>false</bool> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0" colspan="4"> + <widget class="QTabWidget" name="deicsOnzeTabWidget"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="cursor"> + <cursorShape>ArrowCursor</cursorShape> + </property> + <property name="toolTip"> + <string/> + </property> + <property name="autoFillBackground"> + <bool>false</bool> + </property> + <property name="tabShape"> + <enum>QTabWidget::Rounded</enum> + </property> + <property name="currentIndex"> + <number>9</number> + </property> + <widget class="QWidget" name="PresetsTab"> + <attribute name="title"> + <string>&Preset</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="4"> + <widget class="QSpinBox" name="progSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Program numerous</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>128</number> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLineEdit" name="presetLineEdit"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>INITVOICE</string> + </property> + <property name="maxLength"> + <number>12</number> + </property> + </widget> + </item> + <item row="1" column="2" colspan="2"> + <widget class="QTreeWidget" name="subcategoryListView"> + <property name="contextMenuPolicy"> + <enum>Qt::CustomContextMenu</enum> + </property> + <property name="rootIsDecorated"> + <bool>false</bool> + </property> + <column> + <property name="text"> + <string>LBank</string> + </property> + </column> + <column> + <property name="text"> + <string>Subcategory</string> + </property> + </column> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="hbankSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Bank numerous</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>128</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="categoryLineEdit"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>NONE</string> + </property> + <property name="maxLength"> + <number>12</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLineEdit" name="subcategoryLineEdit"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>NONE</string> + </property> + <property name="maxLength"> + <number>12</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="lbankSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Bank numerous</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>128</number> + </property> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QTreeWidget" name="categoryListView"> + <property name="contextMenuPolicy"> + <enum>Qt::CustomContextMenu</enum> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="autoFillBackground"> + <bool>false</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="lineWidth"> + <number>1</number> + </property> + <property name="midLineWidth"> + <number>0</number> + </property> + <property name="rootIsDecorated"> + <bool>false</bool> + </property> + <property name="uniformRowHeights"> + <bool>true</bool> + </property> + <property name="columnCount"> + <number>2</number> + </property> + <column> + <property name="text"> + <string>HBank</string> + </property> + </column> + <column> + <property name="text"> + <string>Category</string> + </property> + </column> + </widget> + </item> + <item row="1" column="4" colspan="2"> + <widget class="QTreeWidget" name="presetListView"> + <property name="contextMenuPolicy"> + <enum>Qt::CustomContextMenu</enum> + </property> + <property name="rootIsDecorated"> + <bool>false</bool> + </property> + <column> + <property name="text"> + <string>Prog</string> + </property> + </column> + <column> + <property name="text"> + <string>Preset</string> + </property> + </column> + </widget> + </item> + <item row="2" column="0" colspan="6"> + <widget class="QLabel" name="presentTextLAbel"> + <property name="font"> + <font> + <family>Sans Serif</family> + <pointsize>8</pointsize> + <weight>50</weight> + <italic>false</italic> + <bold>false</bold> + <underline>false</underline> + <strikeout>false</strikeout> + </font> + </property> + <property name="frameShape"> + <enum>QFrame::NoFrame</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Plain</enum> + </property> + <property name="text"> + <string>DeicsOnze v0.5.5 Copyright (c) 2004-2006 Nil Geisweiller. Published under GPL licence.</string> + </property> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="GlobalTab"> + <attribute name="title"> + <string>&Global</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="1" rowspan="2"> + <widget class="QGroupBox" name="pitchEnvGroupBox"> + <property name="title"> + <string>Pitch Envelope</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="QLabel" name="PL3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PL3</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="PL2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PL2</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="PL1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PL1</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="PR1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PR1</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="PR2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PR2</string> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QLabel" name="PR3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PR3</string> + </property> + </widget> + </item> + <item row="3" column="0" colspan="4"> + <widget class="QFrame" name="pitchEnvFrame"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="PL1SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>2</number> + </property> + <property name="value"> + <number>50</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSpinBox" name="PL2SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>2</number> + </property> + <property name="value"> + <number>50</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSpinBox" name="PL3SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>2</number> + </property> + <property name="value"> + <number>50</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="PR1SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>3</number> + </property> + <property name="value"> + <number>0</number> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QSpinBox" name="PR3SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>3</number> + </property> + <property name="value"> + <number>0</number> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QSpinBox" name="PR2SpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>3</number> + </property> + <property name="value"> + <number>0</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="LFOGroupBox"> + <property name="title"> + <string>LFO</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="LFOSyncCheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>LFO Sync</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QSpinBox" name="PModSensSpinBox"> + <property name="toolTip"> + <string>Pitch modulation sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSlider" name="PModSensSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Modulation Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="5" column="1" colspan="3"> + <widget class="QSlider" name="LFODelaySlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>LFO Delay</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="5" column="4"> + <widget class="QSpinBox" name="LFODelaySpinBox"> + <property name="toolTip"> + <string>LFO delay</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="4" column="4"> + <widget class="QSpinBox" name="LFOSpeedSpinBox"> + <property name="toolTip"> + <string>LFO speed</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="3" column="4"> + <widget class="QSpinBox" name="AModDepthSpinBox"> + <property name="toolTip"> + <string>Amplitude modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="2" column="4"> + <widget class="QSpinBox" name="PModDepthSpinBox"> + <property name="toolTip"> + <string>Pitch modulation depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QSpinBox" name="AModSensSpinBox"> + <property name="toolTip"> + <string>Amplitude modulation sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QSlider" name="AModSensSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Amplitude Modulation Sensitivity</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="AModSensLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AMS</string> + </property> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QComboBox" name="LFOWaveComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>LFO Waveform</string> + </property> + <property name="iconSize"> + <size> + <width>38</width> + <height>16</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/sawUp.png</normaloff>:/pics/sawUp.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/square.png</normaloff>:/pics/square.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/triangl.png</normaloff>:/pics/triangl.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/SHold.png</normaloff>:/pics/SHold.png</iconset> + </property> + </item> + </widget> + </item> + <item row="2" column="1" colspan="3"> + <widget class="QSlider" name="PModDepthSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Modulation Depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="PModDepthLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PMD</string> + </property> + </widget> + </item> + <item row="4" column="1" colspan="3"> + <widget class="QSlider" name="LFOSpeedSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>LFO Speed</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="3" column="1" colspan="3"> + <widget class="QSlider" name="AModDepthSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Modulation Depth</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="AModDepthLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AMD</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="LFOSpeedLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Speed</string> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="LFODelayLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Delay</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="PModSensLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PMS</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0"> + <widget class="QGroupBox" name="ModulationMatrixGroupBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="title"> + <string>Modulation Matrix</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QComboBox" name="algorithmComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Modulation Matrix</string> + </property> + <property name="whatsThis"> + <string><b>Algorithm 1</b> : <i>Op 1</i> modulated by <i>Op 2</i> modulated by <i>Op 3</i> modulated by <i>Op 4</i><br> +<b>Algorithm 2</b> : <i>Op 1</i> modulated by <i>Op 2</i> modulated by both <i>Op 3</i> and <i>Op 4</i><br> +<b>Algorithm 3</b> : <i>Op 1</i> modulated by both <i>Op 4</i> and <i>Op 2</i> modulated by <i>Op 3</i><br> +<b>Algorithm 4</b> : <i>Op 1</i> modulated by both <i>Op 2</i> and <i>Op 3</i> modulated by <i>Op 4</i><br> +<b>Algorithm 5</b> : (<i>Op 1</i> modulated by <i>Op 2</i>) add to (<i>Op 3</i> modulated by <i>Op 4</i>) <br> +<b>Algorithm 6</b> : addition of the three <i>Op 1, 2, 3</i> all modulated by <i>Op 4</i><br> +<b>Algorithm 7</b> : addition of the three <i>Op 1, 2, 3</i> with <i>Op 3</i> modulated by <i>Op 4</i><br> +<b>Algorithm 8</b> : addition of the four <i>Op 1, 2, 3, 4</i></string> + </property> + <property name="iconSize"> + <size> + <width>160</width> + <height>32</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo1.png</normaloff>:/pics/algo1.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo3.png</normaloff>:/pics/algo3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo3.png</normaloff>:/pics/algo3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo4.png</normaloff>:/pics/algo4.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo5.png</normaloff>:/pics/algo5.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo6.png</normaloff>:/pics/algo6.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo7.png</normaloff>:/pics/algo7.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/algo8.png</normaloff>:/pics/algo8.png</iconset> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="FeedbackGroupBox"> + <property name="toolTip"> + <string/> + </property> + <property name="title"> + <string>Op4 Feedback</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSlider" name="feedbackSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Feedback level of the operator 4</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="feedbackSpinBox"> + <property name="toolTip"> + <string>Feedback level of the operator 4</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="transposeGroupBox"> + <property name="title"> + <string>Transpose</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSlider" name="transposeSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Transpose</string> + </property> + <property name="minimum"> + <number>-24</number> + </property> + <property name="maximum"> + <number>24</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="transposeSpinBox"> + <property name="toolTip"> + <string>Transpose</string> + </property> + <property name="minimum"> + <number>-24</number> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="Op1Tab"> + <attribute name="title"> + <string>Op &1</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="3"> + <widget class="QGroupBox" name="Scaling1GroupBox"> + <property name="title"> + <string>Scaling 1</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="QLabel" name="LS1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>LS1</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="RS1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RS1</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="RS1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QSlider" name="LS1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="LS1SpinBox"> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="RS1SpinBox"> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="1" colspan="2"> + <widget class="QGroupBox" name="Env1GroupBox"> + <property name="title"> + <string>Amplitude Envelope 1</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="4"> + <widget class="QLabel" name="RR1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RR1</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="D1R1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1R1</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="D1L1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1L1</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLabel" name="D2R1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D2R1</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QSpinBox" name="RR1SpinBox"> + <property name="toolTip"> + <string>Release Rate</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="D2R1SpinBox"> + <property name="toolTip"> + <string>2° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="D1L1SpinBox"> + <property name="toolTip"> + <string>1° Decay Level</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="D1R1SpinBox"> + <property name="toolTip"> + <string>1° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="AR1SpinBox"> + <property name="toolTip"> + <string>Attack Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="AR1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AR1</string> + </property> + </widget> + </item> + <item row="2" column="0" colspan="5"> + <widget class="QFrame" name="envelope1Frame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="DetWaveEGS1GroupBox"> + <property name="title"> + <string>Detune, OSCWave, EGShift 1</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="DET1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>DET1</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="DET1SpinBox"> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QSlider" name="DET1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2" colspan="2"> + <widget class="QComboBox" name="EGS1ComboBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Shift</string> + </property> + <item> + <property name="text"> + <string>96dB</string> + </property> + </item> + <item> + <property name="text"> + <string>48dB</string> + </property> + </item> + <item> + <property name="text"> + <string>24dB</string> + </property> + </item> + <item> + <property name="text"> + <string>12dB</string> + </property> + </item> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QComboBox" name="WaveForm1ComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Wave form</string> + </property> + <property name="whatsThis"> + <string>Wave form 1 = <i>sin(<b>t</b>)</i><br> +Wave form 2 = <i>sin(<b>t</b>)*abs(sin(<b>t</b>))</i><br> +Wave form 3 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>) else 0</i><br> +Wave form 4 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>)*abs(sin(<b>t</b>)) else 0</i><br> +Wave form 5 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>) else 0</i><br> +Wave form 6 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 7 = <i>if <b>t</b>&#060 pi then abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 8 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*sin(2*<b>t</b>) else 0</i></string> + </property> + <property name="iconSize"> + <size> + <width>48</width> + <height>16</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" colspan="2"> + <widget class="QGroupBox" name="sensitivity1groupBox"> + <property name="title"> + <string>Sensitivity 1</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="0"> + <widget class="QLabel" name="KVS1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>KVS1</string> + </property> + </widget> + </item> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="AME1CheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Amplitude Modulation Enable</string> + </property> + <property name="text"> + <string>AME1</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QSpinBox" name="KVS1SpinBox"> + <property name="toolTip"> + <string>Keyboard Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="1" column="1" colspan="3"> + <widget class="QSlider" name="KVS1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="acceptDrops"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Key Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="EGS1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>EBS1</string> + </property> + </widget> + </item> + <item row="0" column="3" colspan="2"> + <widget class="QSlider" name="EBS1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QSpinBox" name="EBS1SpinBox"> + <property name="toolTip"> + <string>Eg Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="4"> + <widget class="QGroupBox" name="Frequency1groupBox"> + <property name="title"> + <string>Frequency 1</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QLabel" name="CoarseRatio1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Coarse 1</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="CoarseRatio1SpinBox"> + <property name="toolTip"> + <string>Coarse Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="FineRatio1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Fine 1</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="FineRatio1SpinBox"> + <property name="toolTip"> + <string>Fine Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="Freq1Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Freq 1</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="Freq1SpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Fixed Frequency</string> + </property> + <property name="maximum"> + <number>32000</number> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="Fix1CheckBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Toggle Fix Frequency</string> + </property> + <property name="text"> + <string>FIX</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="OUT1groupBox"> + <property name="title"> + <string>OUT 1</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSpinBox" name="OUT1SpinBox"> + <property name="toolTip"> + <string>Output Volume</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="OUT1Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Volume</string> + </property> + <property name="whatsThis"> + <string/> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="singleStep"> + <number>1</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="Op2Tab"> + <attribute name="title"> + <string>Op &2</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="1" colspan="2"> + <widget class="QGroupBox" name="Env2GroupBox"> + <property name="title"> + <string>Amplitude Envelope 2</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QSpinBox" name="AR2SpinBox"> + <property name="toolTip"> + <string>Attack Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="D1R2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1R2</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="D1L2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1L2</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLabel" name="D2R2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D2R2</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="RR2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RR2</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="AR2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AR2</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QSpinBox" name="RR2SpinBox"> + <property name="toolTip"> + <string>Release Rate</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="D2R2SpinBox"> + <property name="toolTip"> + <string>2° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="D1L2SpinBox"> + <property name="toolTip"> + <string>1° Decay Level</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="D1R2SpinBox"> + <property name="toolTip"> + <string>1° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="2" column="0" colspan="5"> + <widget class="QFrame" name="envelope2Frame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="4"> + <widget class="QGroupBox" name="Frequency2groupBox"> + <property name="title"> + <string>Frequency 2</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QLabel" name="CoarseRatio2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Coarse 2</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="CoarseRatio2SpinBox"> + <property name="toolTip"> + <string>Coarse Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="FineRatio2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Fine 2</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="FineRatio2SpinBox"> + <property name="toolTip"> + <string>Fine Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="Freq2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Freq 2</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="Freq2SpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Fixed Frequency</string> + </property> + <property name="maximum"> + <number>32000</number> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="Fix2CheckBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Toggle Fix Frequency</string> + </property> + <property name="text"> + <string>FIX</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3"> + <widget class="QGroupBox" name="Scaling2GroupBox"> + <property name="title"> + <string>Scaling 2</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="QLabel" name="LS2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>LS2</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="RS2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RS2</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QSlider" name="LS2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="tickInterval"> + <number>1</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="RS2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="LS2SpinBox"> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="RS2SpinBox"> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="OUT2groupBox"> + <property name="title"> + <string>OUT 2</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSpinBox" name="OUT2SpinBox"> + <property name="toolTip"> + <string>Output Volume</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="OUT2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Volume</string> + </property> + <property name="whatsThis"> + <string/> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="DetWaveEGS2GroupBox"> + <property name="title"> + <string>Detune, OSCWave, EGShift 2</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="DET2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>DET2</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="DET2SpinBox"> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QSlider" name="DET2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2" colspan="2"> + <widget class="QComboBox" name="EGS2ComboBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Shift</string> + </property> + <item> + <property name="text"> + <string>96dB</string> + </property> + </item> + <item> + <property name="text"> + <string>48dB</string> + </property> + </item> + <item> + <property name="text"> + <string>24dB</string> + </property> + </item> + <item> + <property name="text"> + <string>12dB</string> + </property> + </item> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QComboBox" name="WaveForm2ComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Wave form</string> + </property> + <property name="whatsThis"> + <string>Wave form 1 = <i>sin(<b>t</b>)</i><br> +Wave form 2 = <i>sin(<b>t</b>)*abs(sin(<b>t</b>))</i><br> +Wave form 3 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>) else 0</i><br> +Wave form 4 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>)*abs(sin(<b>t</b>)) else 0</i><br> +Wave form 5 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>) else 0</i><br> +Wave form 6 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 7 = <i>if <b>t</b>&#060 pi then abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 8 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*sin(2*<b>t</b>) else 0</i></string> + </property> + <property name="iconSize"> + <size> + <width>48</width> + <height>16</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" colspan="2"> + <widget class="QGroupBox" name="sensitivity2groupBox"> + <property name="title"> + <string>Sensitivity 2</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="2"> + <widget class="QLabel" name="EGS2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>EBS2</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="KVS2Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>KVS2</string> + </property> + </widget> + </item> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="AME2CheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Amplitude Modulation Enable</string> + </property> + <property name="text"> + <string>AME2</string> + </property> + </widget> + </item> + <item row="1" column="1" colspan="3"> + <widget class="QSlider" name="KVS2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="acceptDrops"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Key Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QSpinBox" name="KVS2SpinBox"> + <property name="toolTip"> + <string>Keyboard Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="0" column="3" colspan="2"> + <widget class="QSlider" name="EBS2Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QSpinBox" name="EBS2SpinBox"> + <property name="toolTip"> + <string>Eg Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="Op3Tab"> + <attribute name="title"> + <string>Op &3</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="1" colspan="2"> + <widget class="QGroupBox" name="Env3GroupBox"> + <property name="title"> + <string>Amplitude Envelope 3</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QSpinBox" name="AR3SpinBox"> + <property name="toolTip"> + <string>Attack Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="D1R3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1R3</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="D1L3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1L3</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLabel" name="D2R3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D2R3</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="RR3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RR3</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="AR3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AR3</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QSpinBox" name="RR3SpinBox"> + <property name="toolTip"> + <string>Release Rate</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="D2R3SpinBox"> + <property name="toolTip"> + <string>2° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="D1L3SpinBox"> + <property name="toolTip"> + <string>1° Decay Level</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="D1R3SpinBox"> + <property name="toolTip"> + <string>1° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="2" column="0" colspan="5"> + <widget class="QFrame" name="envelope3Frame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3"> + <widget class="QGroupBox" name="Scaling3GroupBox"> + <property name="title"> + <string>Scaling 3</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="QLabel" name="LS3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>LS3</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="RS3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RS3</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QSlider" name="LS3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="RS3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="LS3SpinBox"> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="RS3SpinBox"> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="OUT3groupBox"> + <property name="title"> + <string>OUT 3</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSpinBox" name="OUT3SpinBox"> + <property name="toolTip"> + <string>Output Volume</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="OUT3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Volume</string> + </property> + <property name="whatsThis"> + <string/> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="4"> + <widget class="QGroupBox" name="Frequency3groupBox"> + <property name="title"> + <string>Frequency 3</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QLabel" name="CoarseRatio3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Coarse 3</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="CoarseRatio3SpinBox"> + <property name="cursor"> + <cursorShape>ArrowCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Coarse Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="FineRatio3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Fine 3</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="FineRatio3SpinBox"> + <property name="cursor"> + <cursorShape>ArrowCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Fine Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="Freq3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Freq 3</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="Freq3SpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Fixed Frequency</string> + </property> + <property name="maximum"> + <number>32000</number> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="Fix3CheckBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Toggle Fix Frequency</string> + </property> + <property name="text"> + <string>FIX</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="DetWaveEGS3GroupBox"> + <property name="title"> + <string>Detune, OSCWave, EGShift 3</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="DET3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>DET3</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="DET3SpinBox"> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QSlider" name="DET3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2" colspan="2"> + <widget class="QComboBox" name="EGS3ComboBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Shift</string> + </property> + <item> + <property name="text"> + <string>96dB</string> + </property> + </item> + <item> + <property name="text"> + <string>48dB</string> + </property> + </item> + <item> + <property name="text"> + <string>24dB</string> + </property> + </item> + <item> + <property name="text"> + <string>12dB</string> + </property> + </item> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QComboBox" name="WaveForm3ComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Wave form</string> + </property> + <property name="whatsThis"> + <string>Wave form 1 = <i>sin(<b>t</b>)</i><br> +Wave form 2 = <i>sin(<b>t</b>)*abs(sin(<b>t</b>))</i><br> +Wave form 3 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>) else 0</i><br> +Wave form 4 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>)*abs(sin(<b>t</b>)) else 0</i><br> +Wave form 5 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>) else 0</i><br> +Wave form 6 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 7 = <i>if <b>t</b>&#060 pi then abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 8 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*sin(2*<b>t</b>) else 0</i></string> + </property> + <property name="iconSize"> + <size> + <width>48</width> + <height>16</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" colspan="2"> + <widget class="QGroupBox" name="sensitivity3groupBox"> + <property name="title"> + <string>Sensitivity 3</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="2"> + <widget class="QLabel" name="EGS3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>EBS3</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="KVS3Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>KVS3</string> + </property> + </widget> + </item> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="AME3CheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Amplitude Modulation Enable</string> + </property> + <property name="text"> + <string>AME3</string> + </property> + </widget> + </item> + <item row="1" column="1" colspan="3"> + <widget class="QSlider" name="KVS3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="acceptDrops"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Key Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QSpinBox" name="KVS3SpinBox"> + <property name="toolTip"> + <string>Keyboard Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="0" column="3" colspan="2"> + <widget class="QSlider" name="EBS3Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QSpinBox" name="EBS3SpinBox"> + <property name="toolTip"> + <string>Eg Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="Op4Tab"> + <attribute name="title"> + <string>Op &4</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="1" colspan="2"> + <widget class="QGroupBox" name="Env4GroupBox"> + <property name="title"> + <string>amplitude Envelope 4</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QSpinBox" name="AR4SpinBox"> + <property name="toolTip"> + <string>Attack Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="AR4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>AR4</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="D1R4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1R4</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLabel" name="D1L4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D1L4</string> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLabel" name="D2R4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>D2R4</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="RR4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RR4</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QSpinBox" name="RR4SpinBox"> + <property name="toolTip"> + <string>Release Rate</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="D2R4SpinBox"> + <property name="toolTip"> + <string>2° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="D1L4SpinBox"> + <property name="toolTip"> + <string>1° Decay Level</string> + </property> + <property name="maximum"> + <number>15</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="D1R4SpinBox"> + <property name="toolTip"> + <string>1° Decay Rate</string> + </property> + <property name="maximum"> + <number>31</number> + </property> + </widget> + </item> + <item row="2" column="0" colspan="5"> + <widget class="QFrame" name="envelope4Frame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="4"> + <widget class="QGroupBox" name="Frequency4groupBox"> + <property name="title"> + <string>Frequency 4</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QLabel" name="CoarseRatio4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Coarse 4</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="CoarseRatio4SpinBox"> + <property name="toolTip"> + <string>Coarse Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="FineRatio4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Fine 4</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="FineRatio4SpinBox"> + <property name="toolTip"> + <string>Fine Ratio</string> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="Freq4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Freq 4</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="Freq4SpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Fixed Frequency</string> + </property> + <property name="maximum"> + <number>32000</number> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="Fix4CheckBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Toggle Fix Frequency</string> + </property> + <property name="text"> + <string>FIX</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3"> + <widget class="QGroupBox" name="Scaling4GroupBox"> + <property name="title"> + <string>Scaling 4</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="QLabel" name="LS4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>LS4</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="RS4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>RS4</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QSlider" name="LS4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="RS4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSpinBox" name="LS4SpinBox"> + <property name="toolTip"> + <string>Level Scaling</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="RS4SpinBox"> + <property name="toolTip"> + <string>Rate Scaling</string> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="OUT4groupBox"> + <property name="title"> + <string>OUT 4</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSpinBox" name="OUT4SpinBox"> + <property name="toolTip"> + <string>Output Volume</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="OUT4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Volume</string> + </property> + <property name="whatsThis"> + <string/> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="DetWaveEGS4GroupBox"> + <property name="title"> + <string>Detune, OSCWave, EGShift 4</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="DET4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>DET4</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="DET4SpinBox"> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QSlider" name="DET4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Detune</string> + </property> + <property name="whatsThis"> + <string>Attack Rate of the operator 1</string> + </property> + <property name="minimum"> + <number>-3</number> + </property> + <property name="maximum"> + <number>3</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2" colspan="2"> + <widget class="QComboBox" name="EGS4ComboBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Shift</string> + </property> + <item> + <property name="text"> + <string>96dB</string> + </property> + </item> + <item> + <property name="text"> + <string>48dB</string> + </property> + </item> + <item> + <property name="text"> + <string>24dB</string> + </property> + </item> + <item> + <property name="text"> + <string>12dB</string> + </property> + </item> + </widget> + </item> + <item row="1" column="0" colspan="2"> + <widget class="QComboBox" name="WaveForm4ComboBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Wave form</string> + </property> + <property name="whatsThis"> + <string>Wave form 1 = <i>sin(<b>t</b>)</i><br> +Wave form 2 = <i>sin(<b>t</b>)*abs(sin(<b>t</b>))</i><br> +Wave form 3 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>) else 0</i><br> +Wave form 4 = <i>if <b>t</b>&#060 pi then sin(<b>t</b>)*abs(sin(<b>t</b>)) else 0</i><br> +Wave form 5 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>) else 0</i><br> +Wave form 6 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 7 = <i>if <b>t</b>&#060 pi then abs(sin(2*<b>t</b>)) else 0</i><br> +Wave form 8 = <i>if <b>t</b>&#060 pi then sin(2*<b>t</b>)*sin(2*<b>t</b>) else 0</i></string> + </property> + <property name="iconSize"> + <size> + <width>48</width> + <height>16</height> + </size> + </property> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset> + </property> + </item> + <item> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" colspan="2"> + <widget class="QGroupBox" name="sensitivity4groupBox"> + <property name="title"> + <string>Sensitivity 4</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>10</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="2"> + <widget class="QLabel" name="EGS4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>EBS4</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="KVS4Label"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>KVS4</string> + </property> + </widget> + </item> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="AME4CheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Amplitude Modulation Enable</string> + </property> + <property name="text"> + <string>AME4</string> + </property> + </widget> + </item> + <item row="1" column="1" colspan="3"> + <widget class="QSlider" name="KVS4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="acceptDrops"> + <bool>false</bool> + </property> + <property name="toolTip"> + <string>Key Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QSpinBox" name="KVS4SpinBox"> + <property name="toolTip"> + <string>Keyboard Velocity Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + <item row="0" column="3" colspan="2"> + <widget class="QSlider" name="EBS4Slider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>EG Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QSpinBox" name="EBS4SpinBox"> + <property name="toolTip"> + <string>Eg Bias Sensitivity</string> + </property> + <property name="maximum"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="FunctionsTab"> + <attribute name="title"> + <string>&Func</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="6"> + <widget class="QGroupBox" name="delayPanDepthGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay Pan Depth</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="Awl::FloatEntry" name="delayPanLFODepthFloatentry"> + <property name="maximumSize"> + <size> + <width>48</width> + <height>16777215</height> + </size> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="Awl::Knob" name="delayPanLFODepthKnob" native="true"/> + </item> + </layout> + </widget> + </item> + <item row="1" column="6"> + <widget class="QGroupBox" name="delayPanLFOGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay Pan LFO Freq</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="Awl::Knob" name="delayPanLFOFreqKnob" native="true"> + <property name="value" stdset="0"> + <double>1.137891684385393</double> + </property> + <property name="minValue" stdset="0"> + <double>0.100000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>10.000000000000000</double> + </property> + <property name="log" stdset="0"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="Awl::FloatEntry" name="delayPanLFOFreqFloatentry"> + <property name="maximumSize"> + <size> + <width>48</width> + <height>16777215</height> + </size> + </property> + <property name="minValue" stdset="0"> + <double>0.100000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>10.000000000000000</double> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3" colspan="3"> + <widget class="QGroupBox" name="channelDelayGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay Ch Send Level </string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QSpinBox" name="chDelaySpinBox"> + <property name="maximum"> + <number>127</number> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSlider" name="chDelaySlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="whatsThis"> + <string>Channel Chorus</string> + </property> + <property name="maximum"> + <number>127</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="4" colspan="2"> + <widget class="QGroupBox" name="delayFeedbackGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay Feedback</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="Awl::Knob" name="delayFeedbackKnob" native="true"> + <property name="value" stdset="0"> + <double>0.000000000000000</double> + </property> + <property name="minValue" stdset="0"> + <double>-1.000000000000000</double> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="Awl::FloatEntry" name="delayFeedbackFloatentry"> + <property name="maximumSize"> + <size> + <width>48</width> + <height>16777215</height> + </size> + </property> + <property name="minValue" stdset="0"> + <double>-1.000000000000000</double> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0" colspan="3"> + <widget class="QGroupBox" name="delayReturnGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay On/Off, Return Level</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QCheckBox" name="delayActivCheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>On</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSlider" name="delayReturnSlider"> + <property name="maximum"> + <number>255</number> + </property> + <property name="value"> + <number>128</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" colspan="2"> + <widget class="QGroupBox" name="delayBeatRatioGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay Beat Ratio</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="Awl::Knob" name="delayBeatRatioKnob" native="true"> + <property name="value" stdset="0"> + <double>1.000000000000000</double> + </property> + <property name="minValue" stdset="0"> + <double>0.125000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>2.000000000000000</double> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="Awl::FloatEntry" name="delayBeatRatioFloatentry"> + <property name="maximumSize"> + <size> + <width>48</width> + <height>16777215</height> + </size> + </property> + <property name="minValue" stdset="0"> + <double>0.010000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>2.000000000000000</double> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="delayBPMGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Delay BPM</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="Awl::Knob" name="delayBPMKnob" native="true"> + <property name="value" stdset="0"> + <double>100.000000000000000</double> + </property> + <property name="minValue" stdset="0"> + <double>60.000000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>255.000000000000000</double> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="Awl::FloatEntry" name="delayBPMFloatentry"> + <property name="maximumSize"> + <size> + <width>48</width> + <height>16777215</height> + </size> + </property> + <property name="maxLength"> + <number>6</number> + </property> + <property name="minValue" stdset="0"> + <double>60.000000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>255.000000000000000</double> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="7"> + <widget class="QTabWidget" name="controlTabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="QWidget" name="FCTab"> + <attribute name="title"> + <string>Foot Control</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="2"> + <widget class="QSpinBox" name="fcVolumeSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSpinBox" name="fcAmplitudeSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSpinBox" name="fcPitchSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="fcPitchLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Pitch</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="fcPitchSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property 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<enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Amplitude</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="fcVolumeLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Volume</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSlider" name="fcVolumeSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + 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<property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="mwAmplitudeLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Amplitude</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="mwPitchLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Pitch</string> + </property> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="BCTab"> + <attribute name="title"> + <string>Breath Control</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="1"> + <widget class="QSlider" name="bcPitchBiasSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>50</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSpinBox" name="bcPitchBiasSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>50</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSpinBox" name="bcAmplitudeSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="bcPitchSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="3" column="2"> + <widget class="QSpinBox" name="bcEgBiasSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="bcVolumeLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Pitch</string> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" 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<cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QSlider" name="bcEgBiasSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property 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column="2"> + <widget class="QSpinBox" name="atEgBiasSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSpinBox" name="atAmplitudeSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="atPitchBiasLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Pitch Bias</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="atAmplitudeLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + 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</property> + <item> + <widget class="QComboBox" name="polyMonoComboBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <item> + <property name="text"> + <string>POLY</string> + </property> + </item> + <item> + <property name="text"> + <string>MONO</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="3" column="5" colspan="2"> + <widget class="QGroupBox" name="pitchBendRangeGroupBox"> + <property name="title"> + <string>Pitch Bend Range</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QSlider" name="pitchBendRangeSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>12</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="pitchBendRangeSpinBox"> + <property name="toolTip"> + <string>Pitch Bend Range</string> + </property> + <property name="maximum"> + <number>12</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="3" column="1" colspan="4"> + <widget class="QGroupBox" name="portamentoGroupBox"> + <property name="title"> + <string>Potamento</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QComboBox" name="PortFingerFullComboBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Portamento Mode</string> + </property> + <item> + <property name="text"> + <string>FINGER</string> + </property> + </item> + <item> + <property name="text"> + <string>FULL</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QLabel" name="PotamentoTimeLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>PT</string> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="PortamentoTimeSlider"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Portamento Time</string> + </property> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>99</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="value"> + <number>0</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="PortamentoTimeSpinBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string>Portamento Time</string> + </property> + <property name="maximum"> + <number>99</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="chorusTab"> + <attribute name="title"> + <string>C&horus</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> 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column="0"> + <widget class="QSlider" name="chChorusSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="whatsThis"> + <string>Channel Chorus</string> + </property> + <property name="maximum"> + <number>127</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="onChorusGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>On/Off and Return level</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QCheckBox" name="chorusActivCheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>On</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSlider" name="returnChorusSlider"> + <property name="maximum"> + <number>255</number> + </property> + <property name="value"> + <number>128</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="selectLadspaChorusGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Select LADSPA plugin</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QPushButton" name="selectLadspaChorusPushButton"> + <property name="text"> + <string>Change plugin</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLineEdit" name="selectLadspaChorusLineEdit"> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="reverbTab"> + <attribute name="title"> + <string>&Reverb</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QGroupBox" name="onReverbGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>On/Off and Return level</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QCheckBox" name="reverbActivCheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>On</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSlider" name="returnReverbSlider"> + <property name="maximum"> + <number>255</number> + </property> + <property name="value"> + <number>128</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="selectLadspaReverbGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Select LADSPA plugin</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QPushButton" name="selectLadspaReverbPushButton"> + <property name="text"> + <string>Change plugin</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLineEdit" name="selectLadspaReverbLineEdit"> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="2"> + <widget class="QGroupBox" name="channelReverbGroupBox"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>80</height> + </size> + </property> + <property name="title"> + <string>Channel send level</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QSpinBox" name="chReverbSpinBox"> + <property name="maximum"> + <number>127</number> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QSlider" name="chReverbSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="whatsThis"> + <string>Channel Chorus</string> + </property> + <property name="maximum"> + <number>127</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0" colspan="3"> + <widget class="QGroupBox" name="parametersReverbGroupBox"> + <property name="title"> + <string>Reverb Parameters</string> + </property> + </widget> + </item> + </layout> + </widget> + <widget class="QWidget" name="ConfigureTab"> + <attribute name="title"> + <string>&Config</string> + </attribute> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="1"> + <widget class="QGroupBox" name="fontSizeGroupBox"> + <property name="title"> + <string>Font Size</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="0"> + <widget class="QSpinBox" name="fontSizeSpinBox"> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>32</number> + </property> + <property name="value"> + <number>9</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0"> + <widget class="QGroupBox" name="qualityGroupBox"> + <property name="title"> + <string>Quality</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>9</number> + </property> + <item> + <widget class="QComboBox" name="qualityComboBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <item> + <property name="text"> + <string>High</string> + </property> + </item> + <item> + <property name="text"> + <string>Middle</string> + </property> + </item> + <item> + <property name="text"> + <string>Low</string> + </property> + </item> + <item> + <property name="text"> + <string>Ultra low</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QCheckBox" name="filterCheckBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="text"> + <string>Filter</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="2" rowspan="2"> + <widget class="QGroupBox" name="saveModeButtonGroup"> + <property name="title"> + <string>Save Mode (into the song)</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>10</number> + </property> + <item> + <widget class="QRadioButton" name="minSaveRadioButton"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>Save only the used presets</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="hugeSaveRadioButton"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>Save the entire set</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="saveConfigCheckBox"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="text"> + <string>Save the configuration</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="3" column="0" colspan="2"> + <widget class="QGroupBox" name="fileGroupBox"> + <property name="title"> + <string>Configuration File</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="1"> + <widget class="QPushButton" name="saveConfPushButton"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="text"> + <string>Save...</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QPushButton" name="loadConfPushButton"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="text"> + <string>Load...</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QPushButton" name="saveDefaultPushButton"> + <property name="text"> + <string>Save as default</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" colspan="3"> + <widget class="QGroupBox" name="colorGroupBox"> + <property name="title"> + <string>Colors</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="3" column="0" colspan="4"> + <widget class="QFrame" name="colorFrame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + <property name="autoFillBackground"> + <bool>true</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + </widget> + </item> + <item row="0" column="0" rowspan="3"> + <widget class="QListWidget" name="colorListBox"> + <item> + <property name="text"> + <string>Text</string> + </property> + </item> + <item> + <property name="text"> + <string>Background</string> + </property> + </item> + <item> + <property name="text"> + <string>Edit Text</string> + </property> + </item> + <item> + <property name="text"> + <string>Edit Background</string> + </property> + </item> + </widget> + </item> + <item row="0" column="3"> + <widget class="QSpinBox" name="redSpinBox"> + <property name="toolTip"> + <string>Red</string> + </property> + <property name="maximum"> + <number>255</number> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSlider" name="blueSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Blue</string> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSlider" name="greenSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Green</string> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSlider" name="redSlider"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="toolTip"> + <string>Red</string> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QSpinBox" name="blueSpinBox"> + <property name="toolTip"> + <string>Blue</string> + </property> + <property name="maximum"> + <number>255</number> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QSpinBox" name="greenSpinBox"> + <property name="toolTip"> + <string>Green</string> + </property> + <property name="maximum"> + <number>255</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="blueLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Blue</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="greenLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Green</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="redLabel"> + <property name="frameShape"> + <enum>QFrame::Box</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Sunken</enum> + </property> + <property name="text"> + <string>Red</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0" colspan="3"> + <widget class="QGroupBox" name="pathGroupBox"> + <property name="title"> + <string>Set Path</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="0"> + <widget class="QCheckBox" name="imageCheckBox"> + <property name="text"> + <string>Image in the background :</string> + </property> + <property name="checked"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLineEdit" name="imagePathLineEdit"> + <property name="maxLength"> + <number>128</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="imageBrowsePushButton"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Browse...</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="initSetPathLineEdit"> + <property name="maxLength"> + <number>128</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QPushButton" name="initSetBrowsePushButton"> + <property name="text"> + <string>Browse...</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QCheckBox" name="initSetCheckBox"> + <property name="text"> + <string>Load the set at the initialization :</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </widget> + </item> + <item row="1" column="3"> + <widget class="QPushButton" name="resCtrlButton"> + <property name="maximumSize"> + <size> + <width>1000</width> + <height>20</height> + </size> + </property> + <property name="palette"> + <palette> + <active> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </active> + <inactive> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </inactive> + <disabled> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </disabled> + </palette> + </property> + <property name="font"> + <font> + <family>Sans Serif</family> + <pointsize>10</pointsize> + <weight>75</weight> + <italic>false</italic> + <bold>true</bold> + <underline>false</underline> + <strikeout>false</strikeout> + </font> + </property> + <property name="toolTip"> + <string>Set Brightness, Detune, Attack and Release of the current channel to default</string> + </property> + <property name="text"> + <string>Res. Ctrl</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QPushButton" name="panicButton"> + <property name="maximumSize"> + <size> + <width>1000</width> + <height>20</height> + </size> + </property> + <property name="palette"> + <palette> + <active> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </active> + <inactive> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </inactive> + <disabled> + <colorrole role="WindowText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Button"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Light"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>237</red> + <green>237</green> + <blue>237</blue> + </color> + </brush> + </colorrole> + <colorrole role="Midlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + <colorrole role="Dark"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Mid"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>166</red> + <green>166</green> + <blue>166</blue> + </color> + </brush> + </colorrole> + <colorrole role="Text"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="BrightText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>255</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="ButtonText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="Base"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Window"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Shadow"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>0</blue> + </color> + </brush> + </colorrole> + <colorrole role="Highlight"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>121</red> + <green>125</green> + <blue>121</blue> + </color> + </brush> + </colorrole> + <colorrole role="HighlightedText"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>207</red> + <green>207</green> + <blue>207</blue> + </color> + </brush> + </colorrole> + <colorrole role="Link"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>0</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="LinkVisited"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>255</red> + <green>0</green> + <blue>255</blue> + </color> + </brush> + </colorrole> + <colorrole role="AlternateBase"> + <brush brushstyle="SolidPattern"> + <color alpha="255"> + <red>231</red> + <green>231</green> + <blue>231</blue> + </color> + </brush> + </colorrole> + </disabled> + </palette> + </property> + <property name="font"> + <font> + <family>Sans Serif</family> + <pointsize>10</pointsize> + <weight>75</weight> + <italic>false</italic> + <bold>true</bold> + <underline>false</underline> + <strikeout>false</strikeout> + </font> + </property> + <property name="toolTip"> + <string>Cut all notes off</string> + </property> + <property name="text"> + <string>Panic!</string> + </property> + </widget> + </item> + <item row="0" column="2" rowspan="2"> + <widget class="QGroupBox" name="generalBox"> + <property name="title"> + <string/> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="0" column="4"> + <widget class="QSpinBox" name="nbrVoicesSpinBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="toolTip"> + <string>Number of Voices</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>64</number> + </property> + <property name="value"> + <number>8</number> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="numberVoicesLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Number of voices</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QCheckBox" name="ChannelCheckBox"> + <property name="text"> + <string>Enable</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="ChannelNumSpinBox"> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>16</number> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="channelNumLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Channel</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0" rowspan="2"> + <widget class="QLabel" name="masterVolumeLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Vol</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="1" rowspan="2"> + <widget class="Awl::VolKnob" name="masterVolKnob" native="true"> + <property name="minimumSize"> + <size> + <width>40</width> + <height>40</height> + </size> + </property> + <property name="value" stdset="0"> + <double>-28.144332654385916</double> + </property> + <property name="minValue" stdset="0"> + <double>0.000000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>1.000000000000000</double> + </property> + <property name="lineStep" stdset="0"> + <double>0.100000000000000</double> + </property> + <property name="pageStep" stdset="0"> + <double>0.200000000000000</double> + </property> + <property name="log" stdset="0"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="4" rowspan="3"> + <widget class="QGroupBox" name="channelCtrlGroupBox"> + <property name="minimumSize"> + <size> + <width>96</width> + <height>16</height> + </size> + </property> + <property name="title"> + <string>Channel Ctrl</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>9</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="2" column="0"> + <widget class="Awl::VolKnob" name="channelPanKnob" native="true"> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="minValue" stdset="0"> + <double>0.000000000000000</double> + </property> + <property name="maxValue" stdset="0"> + <double>1.000000000000000</double> + </property> + <property name="lineStep" stdset="0"> + <double>0.100000000000000</double> + </property> + <property name="pageStep" stdset="0"> + <double>0.200000000000000</double> + </property> + <property name="log" stdset="0"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="13" column="0"> + <widget class="QLabel" name="releaseLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Release</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="12" column="0"> + <widget class="Awl::Knob" name="releaseKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + </widget> + </item> + <item row="11" column="0"> + <widget class="QLabel" name="attackTimeLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Attack</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="10" column="0"> + <widget class="Awl::Knob" name="attackKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + </widget> + </item> + <item row="9" column="0"> + <widget class="QLabel" name="detuneLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Detune</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="8" column="0"> + <widget class="Awl::Knob" name="detuneKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + </widget> + </item> + <item row="7" column="0"> + <widget class="QLabel" name="brightnessLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Brightness</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="Awl::Knob" name="brightnessKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="modulationLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Modulation</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="Awl::Knob" name="modulationKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="channelPanLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Pan</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="channelVolumeLabel"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="text"> + <string>Volume</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="Awl::Knob" name="channelVolumeKnob" native="true"> + <property name="minimumSize"> + <size> + <width>32</width> + <height>32</height> + </size> + </property> + <property name="cursor"> + <cursorShape>PointingHandCursor</cursorShape> + </property> + <property name="maxValue" stdset="0"> + <double>1.000000000000000</double> + </property> + <property name="lineStep" stdset="0"> + <double>0.100000000000000</double> + </property> + <property name="pageStep" stdset="0"> + <double>0.200000000000000</double> + </property> + <property name="scaleSize" stdset="0"> + <number>270</number> + </property> + <property name="markSize" stdset="0"> + <number>6</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <layoutdefault spacing="6" margin="11"/> + <customwidgets> + <customwidget> + <class>Awl::Knob</class> + <extends>QWidget</extends> + <header>awl/knob.h</header> + </customwidget> + <customwidget> + <class>Awl::FloatEntry</class> + <extends>QLineEdit</extends> + <header>awl/floatentry.h</header> + </customwidget> + <customwidget> + <class>Awl::VolKnob</class> + <extends>Awl::Knob</extends> + <header>awl/volknob.h</header> + </customwidget> + </customwidgets> + <tabstops> + <tabstop>deicsOnzeTabWidget</tabstop> + <tabstop>presetLineEdit</tabstop> + <tabstop>feedbackSlider</tabstop> + <tabstop>LFOSyncCheckBox</tabstop> + <tabstop>PModSensSlider</tabstop> + <tabstop>LFOWaveComboBox</tabstop> + <tabstop>AModSensSlider</tabstop> + <tabstop>PModDepthSlider</tabstop> + <tabstop>AModDepthSlider</tabstop> + <tabstop>LFOSpeedSlider</tabstop> + <tabstop>LFODelaySlider</tabstop> + <tabstop>algorithmComboBox</tabstop> + <tabstop>LS1Slider</tabstop> + <tabstop>RS1Slider</tabstop> + <tabstop>OUT1Slider</tabstop> + <tabstop>Fix1CheckBox</tabstop> + <tabstop>AME1CheckBox</tabstop> + <tabstop>EBS1Slider</tabstop> + <tabstop>DET1Slider</tabstop> + <tabstop>KVS1Slider</tabstop> + <tabstop>WaveForm1ComboBox</tabstop> + <tabstop>EGS1ComboBox</tabstop> + <tabstop>LS2Slider</tabstop> + <tabstop>RS2Slider</tabstop> + <tabstop>OUT2Slider</tabstop> + <tabstop>AME2CheckBox</tabstop> + <tabstop>EBS2Slider</tabstop> + <tabstop>DET2Slider</tabstop> + <tabstop>KVS2Slider</tabstop> + <tabstop>WaveForm2ComboBox</tabstop> + <tabstop>EGS2ComboBox</tabstop> + <tabstop>LS3Slider</tabstop> + <tabstop>RS3Slider</tabstop> + <tabstop>OUT3Slider</tabstop> + <tabstop>AME3CheckBox</tabstop> + <tabstop>EBS3Slider</tabstop> + <tabstop>DET3Slider</tabstop> + <tabstop>KVS3Slider</tabstop> + <tabstop>WaveForm3ComboBox</tabstop> + <tabstop>EGS3ComboBox</tabstop> + <tabstop>LS4Slider</tabstop> + <tabstop>RS4Slider</tabstop> + <tabstop>OUT4Slider</tabstop> + <tabstop>AME4CheckBox</tabstop> + <tabstop>EBS4Slider</tabstop> + <tabstop>DET4Slider</tabstop> + <tabstop>KVS4Slider</tabstop> + <tabstop>WaveForm4ComboBox</tabstop> + <tabstop>EGS4ComboBox</tabstop> + <tabstop>subcategoryLineEdit</tabstop> + <tabstop>categoryLineEdit</tabstop> + <tabstop>lbankSpinBox</tabstop> + <tabstop>progSpinBox</tabstop> + <tabstop>feedbackSpinBox</tabstop> + <tabstop>PModSensSpinBox</tabstop> + <tabstop>AModSensSpinBox</tabstop> + <tabstop>PModDepthSpinBox</tabstop> + <tabstop>AModDepthSpinBox</tabstop> + <tabstop>LFOSpeedSpinBox</tabstop> + <tabstop>LFODelaySpinBox</tabstop> + <tabstop>CoarseRatio1SpinBox</tabstop> + <tabstop>FineRatio1SpinBox</tabstop> + <tabstop>Freq1SpinBox</tabstop> + <tabstop>LS1SpinBox</tabstop> + <tabstop>RS1SpinBox</tabstop> + <tabstop>OUT1SpinBox</tabstop> + <tabstop>EBS1SpinBox</tabstop> + <tabstop>KVS1SpinBox</tabstop> + <tabstop>DET1SpinBox</tabstop> + <tabstop>AR1SpinBox</tabstop> + <tabstop>D1R1SpinBox</tabstop> + <tabstop>D1L1SpinBox</tabstop> + <tabstop>D2R1SpinBox</tabstop> + <tabstop>RR1SpinBox</tabstop> + <tabstop>Fix2CheckBox</tabstop> + <tabstop>Freq2SpinBox</tabstop> + <tabstop>CoarseRatio2SpinBox</tabstop> + <tabstop>FineRatio2SpinBox</tabstop> + <tabstop>LS2SpinBox</tabstop> + <tabstop>RS2SpinBox</tabstop> + <tabstop>OUT2SpinBox</tabstop> + <tabstop>EBS2SpinBox</tabstop> + <tabstop>KVS2SpinBox</tabstop> + <tabstop>DET2SpinBox</tabstop> + <tabstop>AR2SpinBox</tabstop> + <tabstop>D1R2SpinBox</tabstop> + <tabstop>D1L2SpinBox</tabstop> + <tabstop>D2R2SpinBox</tabstop> + <tabstop>RR2SpinBox</tabstop> + <tabstop>Fix3CheckBox</tabstop> + <tabstop>CoarseRatio3SpinBox</tabstop> + <tabstop>FineRatio3SpinBox</tabstop> + <tabstop>Freq3SpinBox</tabstop> + <tabstop>AR3SpinBox</tabstop> + <tabstop>D1R3SpinBox</tabstop> + <tabstop>D1L3SpinBox</tabstop> + <tabstop>D2R3SpinBox</tabstop> + <tabstop>RR3SpinBox</tabstop> + <tabstop>LS3SpinBox</tabstop> + <tabstop>RS3SpinBox</tabstop> + <tabstop>OUT3SpinBox</tabstop> + <tabstop>EBS3SpinBox</tabstop> + <tabstop>KVS3SpinBox</tabstop> + <tabstop>DET3SpinBox</tabstop> + <tabstop>Fix4CheckBox</tabstop> + <tabstop>CoarseRatio4SpinBox</tabstop> + <tabstop>FineRatio4SpinBox</tabstop> + <tabstop>Freq4SpinBox</tabstop> + <tabstop>LS4SpinBox</tabstop> + <tabstop>RS4SpinBox</tabstop> + <tabstop>OUT4SpinBox</tabstop> + <tabstop>EBS4SpinBox</tabstop> + <tabstop>KVS4SpinBox</tabstop> + <tabstop>DET4SpinBox</tabstop> + <tabstop>AR4SpinBox</tabstop> + <tabstop>D1R4SpinBox</tabstop> + <tabstop>D1L4SpinBox</tabstop> + <tabstop>D2R4SpinBox</tabstop> + <tabstop>RR4SpinBox</tabstop> + </tabstops> + <resources/> + <connections> + <connection> + <sender>feedbackSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>feedbackSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>feedbackSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>feedbackSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>PModSensSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>PModSensSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>PModSensSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>PModSensSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>AModSensSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>AModSensSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>AModSensSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>AModSensSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>PModDepthSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>PModDepthSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>AModDepthSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>AModDepthSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>LFOSpeedSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>LFOSpeedSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>LFOSpeedSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LFOSpeedSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>LFODelaySlider</sender> + <signal>valueChanged(int)</signal> + <receiver>LFODelaySpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>LFODelaySpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LFODelaySlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>PModDepthSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>PModDepthSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix1CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>Freq1SpinBox</receiver> + <slot>setEnabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix1CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>FineRatio1SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix1CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>CoarseRatio1SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>66</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>96</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>96</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>66</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>LS1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LS1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>RS1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>RS1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>DET1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>DET1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS1Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS1SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS1SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS1Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix2CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>Freq2SpinBox</receiver> + <slot>setEnabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix2CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>FineRatio2SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix2CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>CoarseRatio2SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>96</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>66</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>LS2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LS2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>RS2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>RS2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>DET2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>DET2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS2SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS2Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix3CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>Freq3SpinBox</receiver> + <slot>setEnabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix3CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>FineRatio3SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix3CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>CoarseRatio3SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT3Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT3SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>66</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>96</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT3SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT3Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>96</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>66</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS3Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>LS3SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS3SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LS3Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + 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<x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET3SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>DET3Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS3Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS3SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS3SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS3Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS3Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS3SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS3SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS3Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix4CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>Freq4SpinBox</receiver> + <slot>setEnabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix4CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>FineRatio4SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>Fix4CheckBox</sender> + <signal>toggled(bool)</signal> + <receiver>CoarseRatio4SpinBox</receiver> + <slot>setDisabled(bool)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>66</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>96</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>96</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>66</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>LS4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>LS4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>LS4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>RS4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>RS4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>RS4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>DET4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>DET4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>DET4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>EBS4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>EBS4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS4Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS4SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>KVS4SpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>KVS4Slider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>110</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>110</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>redSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>redSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>redSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>redSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>greenSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>greenSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>greenSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>greenSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>blueSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>blueSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>blueSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>blueSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcVolumeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>fcVolumeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>285</x> + <y>155</y> + </hint> + <hint type="destinationlabel"> + <x>494</x> + <y>158</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcVolumeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>fcVolumeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>494</x> + <y>158</y> + </hint> + <hint type="destinationlabel"> + <x>285</x> + <y>155</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcPitchSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>fcPitchSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>285</x> + <y>180</y> + </hint> + <hint type="destinationlabel"> + <x>494</x> + <y>177</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcPitchSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>fcPitchSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>494</x> + <y>177</y> + </hint> + <hint type="destinationlabel"> + <x>285</x> + <y>180</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcAmplitudeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>fcAmplitudeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>494</x> + <y>216</y> + </hint> + <hint type="destinationlabel"> + <x>285</x> + <y>219</y> + </hint> + </hints> + </connection> + <connection> + <sender>fcAmplitudeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>fcAmplitudeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>285</x> + <y>219</y> + </hint> + <hint type="destinationlabel"> + <x>494</x> + <y>216</y> + </hint> + </hints> + </connection> + <connection> + <sender>pitchBendRangeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>pitchBendRangeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>486</x> + <y>483</y> + </hint> + <hint type="destinationlabel"> + <x>538</x> + <y>486</y> + </hint> + </hints> + </connection> + <connection> + <sender>pitchBendRangeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>pitchBendRangeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>538</x> + <y>486</y> + </hint> + <hint type="destinationlabel"> + <x>486</x> + <y>483</y> + </hint> + </hints> + </connection> + <connection> + <sender>PortamentoTimeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>PortamentoTimeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>293</x> + <y>483</y> + </hint> + <hint type="destinationlabel"> + <x>345</x> + <y>486</y> + </hint> + </hints> + </connection> + <connection> + <sender>PortamentoTimeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>PortamentoTimeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>345</x> + <y>486</y> + </hint> + <hint type="destinationlabel"> + <x>293</x> + <y>483</y> + </hint> + </hints> + </connection> + <connection> + <sender>mwPitchSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>mwPitchSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>224</x> + <y>168</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>171</y> + </hint> + </hints> + </connection> + <connection> + <sender>mwAmplitudeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>mwAmplitudeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>223</y> + </hint> + <hint type="destinationlabel"> + <x>224</x> + <y>220</y> + </hint> + </hints> + </connection> + <connection> + <sender>mwAmplitudeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>mwAmplitudeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>224</x> + <y>220</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>223</y> + </hint> + </hints> + </connection> + <connection> + <sender>mwPitchSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>mwPitchSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>171</y> + </hint> + <hint type="destinationlabel"> + <x>224</x> + <y>168</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcPitchSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>bcPitchSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>147</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>150</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcAmplitudeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>bcAmplitudeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>178</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>181</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcPitchBiasSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>bcPitchBiasSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>209</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>212</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcEgBiasSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>bcEgBiasSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>240</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>243</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcPitchSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcPitchSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>150</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>147</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcEgBiasSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcEgBiasSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>243</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>240</y> + </hint> + </hints> + </connection> + <connection> + <sender>atPitchSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>atPitchSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>147</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>150</y> + </hint> + </hints> + </connection> + <connection> + <sender>atAmplitudeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>atAmplitudeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>181</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>178</y> + </hint> + </hints> + </connection> + <connection> + <sender>atAmplitudeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>atAmplitudeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>178</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>181</y> + </hint> + </hints> + </connection> + <connection> + <sender>atPitchBiasSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>atPitchBiasSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>209</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>212</y> + </hint> + </hints> + </connection> + <connection> + <sender>atPitchBiasSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>atPitchBiasSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>212</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>209</y> + </hint> + </hints> + </connection> + <connection> + <sender>atEgBiasSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>atEgBiasSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>248</x> + <y>240</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>243</y> + </hint> + </hints> + </connection> + <connection> + <sender>atPitchSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>atPitchSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>150</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>147</y> + </hint> + </hints> + </connection> + <connection> + <sender>atEgBiasSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>atEgBiasSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>243</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>240</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcPitchSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcPitchSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>150</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>147</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcAmplitudeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcAmplitudeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>181</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>178</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcPitchBiasSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcPitchBiasSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>212</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>209</y> + </hint> + </hints> + </connection> + <connection> + <sender>bcEgBiasSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>bcEgBiasSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>243</y> + </hint> + <hint type="destinationlabel"> + <x>248</x> + <y>240</y> + </hint> + </hints> + </connection> + <connection> + <sender>OUT2Slider</sender> + <signal>valueChanged(int)</signal> + <receiver>OUT2SpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>66</x> + <y>109</y> + </hint> + <hint type="destinationlabel"> + <x>96</x> + <y>109</y> + </hint> + </hints> + </connection> + <connection> + <sender>chChorusSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>chChorusSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>487</x> + <y>149</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>152</y> + </hint> + </hints> + </connection> + <connection> + <sender>chChorusSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>chChorusSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>152</y> + </hint> + <hint type="destinationlabel"> + <x>487</x> + <y>149</y> + </hint> + </hints> + </connection> + <connection> + <sender>chReverbSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>chReverbSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>487</x> + <y>149</y> + </hint> + <hint type="destinationlabel"> + <x>539</x> + <y>152</y> + </hint> + </hints> + </connection> + <connection> + <sender>chReverbSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>chReverbSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>539</x> + <y>152</y> + </hint> + <hint type="destinationlabel"> + <x>487</x> + <y>149</y> + </hint> + </hints> + </connection> + <connection> + <sender>transposeSlider</sender> + <signal>valueChanged(int)</signal> + <receiver>transposeSpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>transposeSpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>transposeSlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>111</x> + <y>114</y> + </hint> + <hint type="destinationlabel"> + <x>111</x> + <y>114</y> + </hint> + </hints> + </connection> + <connection> + <sender>chDelaySlider</sender> + <signal>valueChanged(int)</signal> + <receiver>chDelaySpinBox</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>351</x> + <y>319</y> + </hint> + <hint type="destinationlabel"> + <x>403</x> + <y>322</y> + </hint> + </hints> + </connection> + <connection> + <sender>chDelaySpinBox</sender> + <signal>valueChanged(int)</signal> + <receiver>chDelaySlider</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>403</x> + <y>322</y> + </hint> + <hint type="destinationlabel"> + <x>351</x> + <y>319</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayPanLFOFreqKnob</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayPanLFOFreqFloatentry</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>477</x> + <y>308</y> + </hint> + <hint type="destinationlabel"> + <x>498</x> + <y>308</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayPanLFOFreqFloatentry</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayPanLFOFreqKnob</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>497</x> + <y>319</y> + </hint> + <hint type="destinationlabel"> + <x>477</x> + <y>326</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayBPMKnob</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayBPMFloatentry</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>84</x> + <y>389</y> + </hint> + <hint type="destinationlabel"> + <x>104</x> + <y>393</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayBPMFloatentry</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayBPMKnob</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>121</x> + <y>404</y> + </hint> + <hint type="destinationlabel"> + <x>78</x> + <y>409</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayBeatRatioKnob</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayBeatRatioFloatentry</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>212</x> + <y>386</y> + </hint> + <hint type="destinationlabel"> + <x>252</x> + <y>392</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayBeatRatioFloatentry</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayBeatRatioKnob</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>271</x> + <y>398</y> + </hint> + <hint type="destinationlabel"> + <x>228</x> + <y>411</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayFeedbackKnob</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayFeedbackFloatentry</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>347</x> + <y>388</y> + </hint> + <hint type="destinationlabel"> + <x>368</x> + <y>393</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayFeedbackFloatentry</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayFeedbackKnob</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>379</x> + <y>405</y> + </hint> + <hint type="destinationlabel"> + <x>352</x> + <y>409</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayPanLFODepthKnob</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayPanLFODepthFloatentry</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>464</x> + <y>387</y> + </hint> + <hint type="destinationlabel"> + <x>507</x> + <y>396</y> + </hint> + </hints> + </connection> + <connection> + <sender>delayPanLFODepthFloatentry</sender> + <signal>valueChanged(double,int)</signal> + <receiver>delayPanLFODepthKnob</receiver> + <slot>setValue(double)</slot> + <hints> + <hint type="sourcelabel"> + <x>518</x> + <y>407</y> + </hint> + <hint type="destinationlabel"> + <x>471</x> + <y>409</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp new file mode 100644 index 00000000..36684f5f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp @@ -0,0 +1,568 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#include "deicsonzeplugin.h" +#include "plugin.h" +///#include "plugingui.h" +#include "ctrl.h" +#include "fastlog.h" +#include "muse/midi.h" +#include "awl/floatentry.h" +#include "awl/slider.h" +#include "awl/checkbox.h" + +using Awl::FloatEntry; +using Awl::Slider; +using Awl::CheckBox; + +class PluginDialog; + +void DeicsOnze::initPluginReverb(Plugin* pluginReverb) { + //init plugin + if(_pluginIReverb) delete(_pluginIReverb); + ///_pluginIReverb = new PluginI(NULL); + _pluginIReverb = new PluginI(); + + _pluginIReverb->initPluginInstance(pluginReverb, 2); + + //for(int i = 0; i < pluginReverb->parameter(); i++) { + for(int i = 0; i < (int)pluginReverb->controlInPorts(); i++) { + +// FIXME FIXME Tim +/* Ctrl* c = new Ctrl(); + c->setCurVal((float)pluginReverb->defaultValue(i)); + _pluginIReverb->setControllerList(c); +*/ + + //setReverbParam(i, pluginReverb->defaultValue(i)); + } + + //send build gui to the gui + char data; + data = SYSEX_BUILDGUIREVERB; + MidiPlayEvent evSysex(0, 0,ME_SYSEX,(const unsigned char*)&data, 1); + _gui->writeEvent(evSysex); +} + +void DeicsOnze::initPluginChorus(Plugin* pluginChorus) { + if(_pluginIChorus) delete(_pluginIChorus); + ///_pluginIChorus = new PluginI(NULL); + _pluginIChorus = new PluginI(); + + _pluginIChorus->initPluginInstance(pluginChorus, 2); + + //for(int i = 0; i < pluginChorus->parameter(); i++) { + for(int i = 0; i < (int)pluginChorus->controlInPorts(); i++) { + +// FIXME FIXME Tim +/* + Ctrl* c = new Ctrl(); + c->setCurVal((float)pluginChorus->defaultValue(i)); + _pluginIChorus->setControllerList(c); +*/ + + //setChorusParam(i, pluginChorus->defaultValue(i)); +} + + //send build gui to the gui + char data; + data = SYSEX_BUILDGUICHORUS; + MidiPlayEvent evSysex(0, 0,ME_SYSEX,(const unsigned char*)&data, 1); + _gui->writeEvent(evSysex); +} + +void DeicsOnze::initPluginDelay(Plugin* pluginDelay) { + if(_pluginIDelay) delete(_pluginIDelay); + ///_pluginIDelay = new PluginI(NULL); + _pluginIDelay = new PluginI(); + + _pluginIDelay->initPluginInstance(pluginDelay, 2); + + //for(int i = 0; i < pluginDelay->parameter(); i++) { + for(int i = 0; i < (int)pluginDelay->controlInPorts(); i++) { + +// FIXME FIXME Tim +/* + Ctrl* c = new Ctrl(); + c->setCurVal((float)pluginDelay->defaultValue(i)); + _pluginIDelay->setControllerList(c); +*/ + + //setChorusParam(i, pluginDelay->defaultValue(i)); + } + setDelayDryWet(1); + + float f; + char dataDelayBPM[sizeof(float)+1]; + dataDelayBPM[0] = SYSEX_DELAYBPM; + f = getDelayBPM(); + memcpy(&dataDelayBPM[1], &f, sizeof(float)); + MidiPlayEvent evSysexDelayBPM(0, 0,ME_SYSEX, + (const unsigned char*)dataDelayBPM, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayBPM); + char dataDelayBeatRatio[sizeof(float)+1]; + dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO; + f = getDelayBeatRatio(); + memcpy(&dataDelayBeatRatio[1], &f, sizeof(float)); + MidiPlayEvent evSysexDelayBeatRatio(0, 0,ME_SYSEX, + (const unsigned char*)dataDelayBeatRatio, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayBeatRatio); + char dataDelayFeedback[sizeof(float)+1]; + dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK; + f = getDelayFeedback(); + memcpy(&dataDelayFeedback[1], &f, sizeof(float)); + MidiPlayEvent evSysexDelayFeedback(0, 0,ME_SYSEX, + (const unsigned char*)dataDelayFeedback, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayFeedback); + char dataDelayLFOFreq[sizeof(float)+1]; + dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ; + f = getDelayLFOFreq(); + memcpy(&dataDelayLFOFreq[1], &f, sizeof(float)); + MidiPlayEvent evSysexDelayLFOFreq(0, 0,ME_SYSEX, + (const unsigned char*)dataDelayLFOFreq, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayLFOFreq); + char dataDelayLFODepth[sizeof(float)+1]; + dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH; + f = getDelayLFODepth(); + memcpy(&dataDelayLFODepth, &f, sizeof(float)+1); + MidiPlayEvent evSysexDelayLFODepth(0, 0,ME_SYSEX, + (const unsigned char*)dataDelayLFODepth, + sizeof(float)+1); + _gui->writeEvent(evSysexDelayLFODepth); +} + +void DeicsOnze::setReverbParam(int index, double val) { + ///if(_pluginIReverb) _pluginIReverb->controller(index)->setCurVal((float)val); + if(_pluginIReverb) _pluginIReverb->setParam(index, val); + else printf("Warning : no DeicsOnze reverb loaded\n"); +} +void DeicsOnze::setChorusParam(int index, double val) { + ///if(_pluginIChorus) _pluginIChorus->controller(index)->setCurVal((float)val); + if(_pluginIChorus) _pluginIChorus->setParam(index, val); + else printf("Warning : no DeicsOnze chorus loaded\n"); +} + +double DeicsOnze::getReverbParam(int index) const { + ///if(_pluginIReverb) return _pluginIReverb->controller(index)->curVal().f; + if(_pluginIReverb) return _pluginIReverb->param(index); + else { + return 0.0; + printf("Warning : no DeicsOnze reverb loaded\n"); + } +} + +double DeicsOnze::getChorusParam(int index) const { + ///if(_pluginIChorus) return _pluginIChorus->controller(index)->curVal().f; + if(_pluginIChorus) return _pluginIChorus->param(index); + else { + return 0.0; + printf("Warning : no DeicsOnze chorus loaded\n"); + } +} + +void DeicsOnzeGui::addPluginCheckBox(int index, QString text, bool toggled, + QWidget* parent, QGridLayout* grid, + bool isReverb) { + CheckBox* cb = new CheckBox(parent); + cb->setId(index); + cb->setText(text); + cb->setChecked(toggled); + grid->addWidget(cb, index, 0); + //push on vectors + if(isReverb) { + _reverbSliderVector.push_back(NULL); + _reverbFloatEntryVector.push_back(NULL); + _reverbCheckBoxVector.push_back(cb); + } + else { + _chorusSliderVector.push_back(NULL); + _chorusFloatEntryVector.push_back(NULL); + _chorusCheckBoxVector.push_back(cb); + } + //connect slots + if(isReverb) { + connect(cb, SIGNAL(valueChanged(double, int)), + this, SLOT(setReverbCheckBox(double, int))); + } + else { + connect(cb, SIGNAL(valueChanged(double, int)), + this, SLOT(setChorusCheckBox(double, int))); + } +} + +void DeicsOnzeGui::addPluginIntSlider(int index, QString text, double min, + double max, double val, QWidget* parent, + QGridLayout* grid, bool isReverb) { + addPluginSlider(index, text, false, min, max, val, parent, grid, isReverb); +} + +void DeicsOnzeGui::addPluginSlider(int index, QString text, bool isLog, + double min, double max, double val, + QWidget* parent, QGridLayout* grid, + bool isReverb) { + QLabel* l = new QLabel(text, parent); + grid->addWidget(l, index, 0); + FloatEntry* f = new FloatEntry(parent); + f->setValue(val); + f->setMinValue(min); + f->setMaxValue(max); + f->setMaximumWidth(72); + grid->addWidget(f, index, 1); + Slider* s = new Slider(parent); + s->setId(index); + s->setLog(isLog); + s->setLogRange(min, max); + s->setValue(val); + s->setOrientation(Qt::Horizontal); + //s->setFixedHeight(h); + s->setLineStep((min-max)/100.0); + s->setPageStep((min-max)/10.0); + grid->addWidget(s, index, 2); + //push on vectors + if(isReverb) { + _reverbSliderVector.push_back(s); + _reverbFloatEntryVector.push_back(f); + _reverbCheckBoxVector.push_back(NULL); + } + else { + _chorusSliderVector.push_back(s); + _chorusFloatEntryVector.push_back(f); + _chorusCheckBoxVector.push_back(NULL); + } + //connect slots + if(isReverb) { + connect(f, SIGNAL(valueChanged(double, int)), + this, SLOT(setReverbFloatEntry(double, int))); + connect(s, SIGNAL(valueChanged(double, int)), + this, SLOT(setReverbSlider(double, int))); + } + else { + connect(f, SIGNAL(valueChanged(double, int)), + this, SLOT(setChorusFloatEntry(double, int))); + connect(s, SIGNAL(valueChanged(double, int)), + this, SLOT(setChorusSlider(double, int))); + } +} + +void DeicsOnzeGui::buildGuiReverb() { + PluginI* plugI = _deicsOnze->_pluginIReverb; + QString name = plugI->name(); + name.resize(name.size()-2); + updateLadspaReverbLineEdit(name); + //build super layout + if(parametersReverbGroupBox->layout()) + delete(parametersReverbGroupBox->layout()); + QGridLayout* superLayout = new QGridLayout(parametersReverbGroupBox); + parametersReverbGroupBox->setLayout(superLayout); + //build super widget + if(_reverbSuperWidget) delete(_reverbSuperWidget); + _reverbSuperWidget = new QWidget(parametersReverbGroupBox); + superLayout->addWidget(_reverbSuperWidget); + //build grid + QGridLayout* grid = new QGridLayout(_reverbSuperWidget); + _reverbSuperWidget->setLayout(grid); + grid->setSpacing(0); + //init vectors + if(!_reverbSliderVector.empty()) _reverbSliderVector.clear(); + if(!_reverbFloatEntryVector.empty()) _reverbFloatEntryVector.clear(); + if(!_reverbCheckBoxVector.empty()) _reverbCheckBoxVector.clear(); + //build sliders + //for(int i = 0; i < plugI->plugin()->parameter(); i++) { + for(int i = 0; i < (int)plugI->plugin()->controlInPorts(); i++) { + ///double min, max, val; + float min, max, val; + plugI->range(i, &min, &max); + val = _deicsOnze->getReverbParam(i); + +// FIXME FIXME Tim +/* + if(plugI->isBool(i)) + addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0, + _reverbSuperWidget, grid, true); + else if(plugI->isInt(i)) { + addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max), + rint(val), _reverbSuperWidget, grid, true); + } + else { + addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i), + min, max, val, _reverbSuperWidget, grid, true); + } +*/ + + } + //update colors of the new sliders (and the whole gui actually) + setEditTextColor(reinterpret_cast<const QColor &>(*etColor)); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor)); +} + +void DeicsOnzeGui::buildGuiChorus() { + PluginI* plugI = _deicsOnze->_pluginIChorus; + QString name = plugI->name(); + name.resize(name.size()-2); + updateLadspaChorusLineEdit(name); + //build super layout + if(parametersChorusGroupBox->layout()) + delete(parametersChorusGroupBox->layout()); + QGridLayout* superLayout = new QGridLayout(parametersChorusGroupBox); + parametersChorusGroupBox->setLayout(superLayout); + //build super widget + if(_chorusSuperWidget) delete(_chorusSuperWidget); + _chorusSuperWidget = new QWidget(parametersChorusGroupBox); + superLayout->addWidget(_chorusSuperWidget); + //build grid + QGridLayout* grid = new QGridLayout(_chorusSuperWidget); + _chorusSuperWidget->setLayout(grid); + grid->setSpacing(2); + //init vectors + if(!_chorusSliderVector.empty()) _chorusSliderVector.clear(); + if(!_chorusFloatEntryVector.empty()) _chorusFloatEntryVector.clear(); + if(!_chorusCheckBoxVector.empty()) _chorusCheckBoxVector.clear(); + //build sliders + //for(int i = 0; i < plugI->plugin()->parameter(); i++) { + for(int i = 0; i < (int)plugI->plugin()->controlInPorts(); i++) { + ///double min, max, val; + float min, max, val; + plugI->range(i, &min, &max); + val = _deicsOnze->getChorusParam(i); + +// FIXME FIXME Tim +/* + if(plugI->isBool(i)) + addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0, + _chorusSuperWidget, grid, false); + else if(plugI->isInt(i)) { + addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max), + rint(val), _chorusSuperWidget, grid, false); + } + else { + addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i), + min, max, val, _chorusSuperWidget, grid, false); + } +*/ + + } + //update colors of the new sliders (and the whole gui actually) + setEditTextColor(reinterpret_cast<const QColor &>(*etColor)); + setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor)); +} + +//setReverbCheckBox is used, by the way, to send the value +//of the parameter because it sends a double and does not +//change any thing +void DeicsOnzeGui::setReverbCheckBox(double v, int i) { + float f = (float)v; + unsigned char* message = new unsigned char[2+sizeof(float)]; + message[0]=SYSEX_REVERBPARAM; + if(i<256) { + message[1]=(unsigned char)i; + memcpy(&message[2], &f, sizeof(float)); + sendSysex(message, 2+sizeof(float)); + } + else printf("setReverbCheckBox Error : cannot send controller upper than 225\n"); +} + +//setChorusCheckBox is used, by the way, to send the value +//of the parameter because it sends a double and does not +//change any thing +void DeicsOnzeGui::setChorusCheckBox(double v, int i) { + float f = (float)v; + unsigned char* message = new unsigned char[2+sizeof(float)]; + message[0]=SYSEX_CHORUSPARAM; + if(i<256) { + message[1]=(unsigned char)i; + memcpy(&message[2], &f, sizeof(float)); + sendSysex(message, 2+sizeof(float)); + } + else printf("setChorusCheckBox Error : cannot send controller upper than 225\n"); +} + +void DeicsOnzeGui::setReverbFloatEntry(double v, int i) { + if(_deicsOnze->_pluginIReverb) { + +// FIXME FIXME Tim +/* + if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v); + updateReverbFloatEntry(v, i); + updateReverbSlider(v, i); + setReverbCheckBox(v, i); //because this send the SYSEX +*/ + + } + else printf("Warning : no DeicsOnze reverb loaded\n"); +} +void DeicsOnzeGui::setReverbSlider(double v, int i) { + if(_deicsOnze->_pluginIReverb) { + +// FIXME FIXME Tim +/* + if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v); + updateReverbFloatEntry(v, i); + updateReverbSlider(v, i); + setReverbCheckBox(v, i); //because this send the SYSEX +*/ + + } + else printf("Warning : no DeicsOnze reverb loaded\n"); +} +void DeicsOnzeGui::setChorusFloatEntry(double v, int i) { + if(_deicsOnze->_pluginIReverb) { + +// FIXME FIXME Tim +/* + if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v); + updateChorusFloatEntry(v, i); + updateChorusSlider(v, i); + setChorusCheckBox(v, i); //because this send the SYSEX +*/ + + } + else printf("Warning : no DeicsOnze chorus loaded\n"); +} +void DeicsOnzeGui::setChorusSlider(double v, int i) { + if(_deicsOnze->_pluginIReverb) { + +// FIXME FIXME Tim +/* + if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v); + updateChorusSlider(v, i); + updateChorusFloatEntry(v, i); + setChorusCheckBox(v, i); //because this send the SYSEX +*/ + + } + else printf("Warning : no DeicsOnze chorus loaded\n"); +} + +//updates +void DeicsOnzeGui::updateReverbSlider(double v, int i) { + if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) { + _reverbSliderVector[i]->blockSignals(true); + _reverbSliderVector[i]->setValue(v); + _reverbSliderVector[i]->blockSignals(false); + } +} +void DeicsOnzeGui::updateReverbFloatEntry(double v, int i) { + if(i < (int)_reverbFloatEntryVector.size() && _reverbFloatEntryVector[i]) { + _reverbFloatEntryVector[i]->blockSignals(true); + _reverbFloatEntryVector[i]->setValue(v); + _reverbFloatEntryVector[i]->blockSignals(false); + } +} +void DeicsOnzeGui::updateChorusSlider(double v, int i) { + if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) { + _chorusSliderVector[i]->blockSignals(true); + _chorusSliderVector[i]->setValue(v); + _chorusSliderVector[i]->blockSignals(false); + } +} +void DeicsOnzeGui::updateChorusFloatEntry(double v, int i) { + if(i < (int)_chorusFloatEntryVector.size() && _chorusFloatEntryVector[i]) { + _chorusFloatEntryVector[i]->blockSignals(true); + _chorusFloatEntryVector[i]->setValue(v); + _chorusFloatEntryVector[i]->blockSignals(false); + } +} + +//------------------------------------------------------------- +// set Delay +//------------------------------------------------------------- +void DeicsOnze::setDelayBPM(float val) { + ///if(_pluginIDelay) _pluginIDelay->controller(0)->setCurVal(val); + if(_pluginIDelay) _pluginIDelay->setParam(0, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} +void DeicsOnze::setDelayBeatRatio(float val) { + ///if(_pluginIDelay) _pluginIDelay->controller(1)->setCurVal(val); + if(_pluginIDelay) _pluginIDelay->setParam(1, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} +float DeicsOnze::getDelayBPM() const { + ///if(_pluginIDelay) return _pluginIDelay->controller(0)->curVal().f; + if(_pluginIDelay) return _pluginIDelay->param(0); + else { + printf("Warning : no DeicsOnze delay loaded\n"); + return 0.0; + } +} +float DeicsOnze::getDelayBeatRatio() const { + ///if(_pluginIDelay) return _pluginIDelay->controller(1)->curVal().f; + if(_pluginIDelay) return _pluginIDelay->param(1); + else { + printf("Warning : no DeicsOnze delay loaded\n"); + return 0.0; + } +} +void DeicsOnze::setDelayFeedback(float val) { + ///if(_pluginIDelay) return _pluginIDelay->controller(2)->setCurVal(val); + if(_pluginIDelay) return _pluginIDelay->setParam(2, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} +float DeicsOnze::getDelayFeedback() const { + ///if(_pluginIDelay) return _pluginIDelay->controller(2)->curVal().f; + if(_pluginIDelay) return _pluginIDelay->param(2); + else { + printf("Warning : no DeicsOnze delay loaded\n"); + return 0.0; + } +} +void DeicsOnze::setDelayLFOFreq(float val) { + ///if(_pluginIDelay) _pluginIDelay->controller(3)->setCurVal(val); + if(_pluginIDelay) _pluginIDelay->setParam(3, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} +float DeicsOnze::getDelayLFOFreq() const { + ///if(_pluginIDelay) return _pluginIDelay->controller(3)->curVal().f; + if(_pluginIDelay) return _pluginIDelay->param(3); + else { + printf("Warning : no DeicsOnze delay loaded\n"); + return 0.0; + } +} +void DeicsOnze::setDelayLFODepth(float val) { + ///if(_pluginIDelay) _pluginIDelay->controller(4)->setCurVal(val); + if(_pluginIDelay) _pluginIDelay->setParam(4, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} +float DeicsOnze::getDelayLFODepth() const { + ///if(_pluginIDelay) return _pluginIDelay->controller(4)->curVal().f; + if(_pluginIDelay) return _pluginIDelay->param(4); + else { + printf("Warning : no DeicsOnze delay loaded\n"); + return 0.0; + } +} +void DeicsOnze::setDelayDryWet(float val) { + ///if(_pluginIDelay) _pluginIDelay->controller(5)->setCurVal(val); + if(_pluginIDelay) _pluginIDelay->setParam(5, val); + else printf("Warning : no DeicsOnze delay loaded\n"); +} diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h new file mode 100644 index 00000000..d9527e23 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h @@ -0,0 +1,40 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#ifndef __DEICSONZEPLUGIN_H +#define __DEICSONZEPLUGIN_H + +#include "deicsonze.h" +#include "deicsonzegui.h" +#include "plugins/pandelay/pandelaymodel.h" + +class DeicsOnze; +class DeicsOnzeGui; + +#endif diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp new file mode 100644 index 00000000..1b070935 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp @@ -0,0 +1,1196 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzepreset.cpp +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#include "deicsonzepreset.h" +#include <iostream> +#include <algorithm> + +#include <QDomElement> + +//----------------------------------------------------------- +// Constructor destructor +//----------------------------------------------------------- +Preset::Preset() {_subcategory=NULL;_isUsed=false;initPreset();} +Preset::Preset(Subcategory* sub) { + _subcategory=sub; + _isUsed=false; + initPreset(); + if(sub) sub->_presetVector.push_back(this); +} +Preset::Preset(Subcategory* sub, int pr) { + _subcategory=sub; + _isUsed=false; + initPreset(); + prog=pr; + if(sub) sub->_presetVector.push_back(this); +} +Preset::~Preset() { + if(_subcategory) { + std::vector<Preset*>::iterator iB=_subcategory->_presetVector.begin(); + std::vector<Preset*>::iterator iE=_subcategory->_presetVector.end(); + std::vector<Preset*>::iterator iP=std::find(iB, iE, this); + if(iP!=iE) _subcategory->_presetVector.erase(iP); + else printf("Error : preset %s not found\n", name.c_str()); + } +} +//---------------------------------------------------------- +// setIsUsed(bool b) +// set the flag _isUsed and transmit in the parents +//---------------------------------------------------------- +void Preset::setIsUsed(bool b) { + if(!_isUsed) { + _isUsed=b; + if(_subcategory) { + _subcategory->_isUsed=b; + if(_subcategory->_category) { + _subcategory->_category->_isUsed=b; + } + } + } +} +//---------------------------------------------------------- +// getHBankLBankProg +// return the hbank, lbank and prog of the preset +// warning : if there is not subcategory of category +// the value l or h are let unchanged +//---------------------------------------------------------- +void Preset::getHBankLBankProg(int* h, int* l, int* p) { + *p = prog; + if(_subcategory) { + *l = _subcategory->_lbank; + if(_subcategory->_category) *h = _subcategory->_category->_hbank; + } +} +//---------------------------------------------------------- +// linkSubcategory +// links the preset to a subcategory parent and erase itself +// from the last subcategory if not NULL +//---------------------------------------------------------- +void Preset::linkSubcategory(Subcategory* sub) { + if(_subcategory) { + std::vector<Preset*> pv=_subcategory->_presetVector; + std::vector<Preset*>::iterator iP=find(pv.begin(),pv.end(),this); + if(iP!=pv.end()) pv.erase(iP); + else printf("Error linkSubcategory: preset %s not found\n", + name.c_str()); + } + _subcategory=sub; + if(sub) sub->_presetVector.push_back(this); +} +//---------------------------------------------------------- +// linkCategory +// links the subcategory to a category parent and erase itself +// from the last category if not NULL +//---------------------------------------------------------- +void Subcategory::linkCategory(Category* cat) { + if(_category) { + std::vector<Subcategory*> sv=_category->_subcategoryVector; + std::vector<Subcategory*>::iterator iS=find(sv.begin(),sv.end(),this); + if(iS!=sv.end()) sv.erase(iS); + else printf("Error linkCategory: preset %s not found\n", + _subcategoryName.c_str()); + } + _category=cat; + if(cat) cat->_subcategoryVector.push_back(this); +} + + +//---------------------------------------------------------- +// linkSet +// links the category to a set parent (there is always only one set) +//---------------------------------------------------------- +void Category::linkSet(Set* s) { + _set=s; + if(s) s->_categoryVector.push_back(this); +} + +//---------------------------------------------------------- +// Subcategory constructor and destruction +//---------------------------------------------------------- +Subcategory::Subcategory() {_category=NULL;} +Subcategory::Subcategory(Category* cat) { + _category=cat; + _isUsed=false; + if(cat) cat->_subcategoryVector.push_back(this); +} +Subcategory::Subcategory(const std::string name) { + _category=NULL; + _isUsed=false; + _subcategoryName=name; +} +Subcategory::Subcategory(Category* cat, const std::string name, int lbank) { + _category=cat; + _isUsed=false; + _subcategoryName=name; + _lbank=lbank; + if(cat) cat->_subcategoryVector.push_back(this); +} +Subcategory::~Subcategory() { + while(!_presetVector.empty()) delete(*_presetVector.begin()); + if(_category) { + std::vector<Subcategory*>::iterator + iB=_category->_subcategoryVector.begin(); + std::vector<Subcategory*>::iterator + iE=_category->_subcategoryVector.end(); + std::vector<Subcategory*>::iterator iS=std::find(iB, iE, this); + if(iS!=iE) _category->_subcategoryVector.erase(iS); + else printf("Error : subcategory %s not found\n", + _subcategoryName.c_str()); + } +} + +//-------------------------------------------------------- +// Category constructor destructor +//-------------------------------------------------------- +Category::Category() {_set=NULL;_isUsed=false;} +Category::Category(Set* s) { + _set=s; + _isUsed=false; + if(s) s->_categoryVector.push_back(this); +} +Category::Category(Set* s,const std::string name, int hbank) { + _set=s; + _isUsed=false; + _categoryName=name; + _hbank=hbank; + if(s) s->_categoryVector.push_back(this); +} +Category::~Category() { + while(!_subcategoryVector.empty()) delete(*_subcategoryVector.begin()); + if(_set) { + std::vector<Category*>::iterator iB=_set->_categoryVector.begin(); + std::vector<Category*>::iterator iE=_set->_categoryVector.end(); + std::vector<Category*>::iterator iC=std::find(iB, iE, this); + if(iC!=iE) _set->_categoryVector.erase(iC); + else printf("Error : category %s not found\n", _categoryName.c_str()); + } +} + +//--------------------------------------------------------- +// initPreset +// put the preset in the initial state as defined by YAMAHA +//--------------------------------------------------------- +void Preset::initPreset() { + //algorithm + algorithm=FIRST; + //feedeback + feedback=0; + //lfo + lfo.wave=TRIANGL; + lfo.speed=35; + lfo.delay=0; + lfo.pModDepth=0; + lfo.aModDepth=0; + lfo.sync=false; + //sensitivity + sensitivity.pitch=6; + sensitivity.amplitude=0; + sensitivity.ampOn[0]=false; + sensitivity.ampOn[1]=false; + sensitivity.ampOn[2]=false; + sensitivity.ampOn[3]=false; + sensitivity.egBias[0]=0; + sensitivity.egBias[1]=0; + sensitivity.egBias[2]=0; + sensitivity.egBias[3]=0; + sensitivity.keyVelocity[0]=0; + sensitivity.keyVelocity[1]=0; + sensitivity.keyVelocity[2]=0; + sensitivity.keyVelocity[3]=0; + //frequency + frequency[0].ratio=1.0; + frequency[1].ratio=1.0; + frequency[2].ratio=1.0; + frequency[3].ratio=1.0; + frequency[0].isFix=false; + frequency[1].isFix=false; + frequency[2].isFix=false; + frequency[3].isFix=false; + frequency[0].freq=255.0; + frequency[1].freq=255.0; + frequency[2].freq=255.0; + frequency[3].freq=255.0; + //oscWave + oscWave[0]=W1; + oscWave[1]=W1; + oscWave[2]=W1; + oscWave[3]=W1; + //detune + detune[0]=0; + detune[1]=0; + detune[2]=0; + detune[3]=0; + //eg + eg[0].ar=31; + eg[1].ar=31; + eg[2].ar=31; + eg[3].ar=31; + eg[0].d1r=31; + eg[1].d1r=31; + eg[2].d1r=31; + eg[3].d1r=31; + eg[0].d1l=15; + eg[1].d1l=15; + eg[2].d1l=15; + eg[3].d1l=15; + eg[0].d2r=0; + eg[1].d2r=0; + eg[2].d2r=0; + eg[3].d2r=0; + eg[0].rr=15; + eg[1].rr=15; + eg[2].rr=15; + eg[3].rr=15; + eg[0].egShift=VOF; + eg[1].egShift=VOF; + eg[2].egShift=VOF; + eg[3].egShift=VOF; + //pitchEg + pitchEg.pr1=99; + pitchEg.pr2=99; + pitchEg.pr3=99; + pitchEg.pl1=50; + pitchEg.pl2=50; + pitchEg.pl3=50; + //outLevel + outLevel[0]=90; + outLevel[1]=0; + outLevel[2]=0; + outLevel[3]=0; + //scaling + scaling.rate[0]=0; + scaling.rate[1]=0; + scaling.rate[2]=0; + scaling.rate[3]=0; + scaling.level[0]=0; + scaling.level[1]=0; + scaling.level[2]=0; + scaling.level[3]=0; + //function + function.transpose=0; + function.mode=POLY; + function.pBendRange=4; + function.portamento=FULL; + function.portamentoTime=0; + function.fcVolume=40; + function.fcPitch=0; + function.fcAmplitude=0; + function.mwPitch=50; + function.mwAmplitude=0; + function.bcPitch=0; + function.bcAmplitude=0; + function.bcPitchBias=0; + function.bcEgBias=0; + function.atPitch=0; + function.atAmplitude=0; + function.atPitchBias=0; + function.atEgBias=0; + function.reverbRate=0; + //globalDetune=0; + //Name + name="INITVOICE"; +} +//--------------------------------------------------------- +// Preset::merge +// copy the preset +//--------------------------------------------------------- +void Preset::merge(Preset* p) { + if(p) { + //algorithm + algorithm=p->algorithm; + //feedeback + feedback=p->feedback; + //lfo + lfo.wave=p->lfo.wave; + lfo.speed=p->lfo.speed; + lfo.delay=p->lfo.delay; + lfo.pModDepth=p->lfo.pModDepth; + lfo.aModDepth=p->lfo.aModDepth; + lfo.sync=p->lfo.sync; + //sensitivity + sensitivity.pitch=p->sensitivity.pitch; + sensitivity.amplitude=p->sensitivity.amplitude; + for(int k=0; k<NBROP; k++) { + sensitivity.ampOn[k]=p->sensitivity.ampOn[k]; + sensitivity.egBias[k]=p->sensitivity.egBias[k]; + sensitivity.keyVelocity[k]=p->sensitivity.keyVelocity[k]; + //frequency + frequency[k].ratio=p->frequency[k].ratio; + frequency[k].isFix=p->frequency[k].isFix; + frequency[k].freq=p->frequency[k].freq; + //oscWave + oscWave[k]=p->oscWave[k]; + //detune + detune[k]=p->detune[k]; + //eg + eg[k].ar=p->eg[k].ar; + eg[k].d1r=p->eg[k].d1r; + eg[k].d1l=p->eg[k].d1l; + eg[k].d2r=p->eg[k].d2r; + eg[k].rr=p->eg[k].rr; + eg[k].egShift=p->eg[k].egShift; + //outLevel + outLevel[k]=p->outLevel[k]; + //scaling + scaling.rate[k]=p->scaling.rate[k]; + scaling.level[k]=p->scaling.level[k]; + } + //pitchEg + pitchEg.pr1=p->pitchEg.pr1; + pitchEg.pr2=p->pitchEg.pr2; + pitchEg.pr3=p->pitchEg.pr3; + pitchEg.pl1=p->pitchEg.pl1; + pitchEg.pl2=p->pitchEg.pl2; + pitchEg.pl3=p->pitchEg.pl3; + //function + function.transpose=p->function.transpose; + function.mode=p->function.mode; + function.pBendRange=p->function.pBendRange; + function.portamento=p->function.portamento; + function.portamentoTime=p->function.portamentoTime; + function.fcVolume=p->function.fcVolume; + function.fcPitch=p->function.fcPitch; + function.fcAmplitude=p->function.fcAmplitude; + function.mwPitch=p->function.mwPitch; + function.mwAmplitude=p->function.mwAmplitude; + function.bcPitch=p->function.bcPitch; + function.bcAmplitude=p->function.bcAmplitude; + function.bcPitchBias=p->function.bcPitchBias; + function.bcEgBias=p->function.bcEgBias; + function.atPitch=p->function.atPitch; + function.atAmplitude=p->function.atAmplitude; + function.atPitchBias=p->function.atPitchBias; + function.atEgBias=p->function.atEgBias; + function.reverbRate=p->function.reverbRate; + //globalDetune=p->globalDetune; + //Name + name=p->name; + } +} +//--------------------------------------------------------- +// findPreset +// return the first preset corresponding of hbank, lbank, prog +//--------------------------------------------------------- +Preset* Subcategory::findPreset(int prog) { + std::vector<Preset*>::iterator pvi; + for(pvi=_presetVector.begin(); pvi!=_presetVector.end(); pvi++) { + if((*pvi)->prog==prog) return(*pvi); + } + return NULL; +} +Preset* Category::findPreset(int lbank, int prog) { + Subcategory* s=findSubcategory(lbank); + if(s) { + Preset* p=s->findPreset(prog); + if(p) return(p); + } + return(NULL); +} +Preset* Set::findPreset(int hbank, int lbank, int prog) { + Category* c=findCategory(hbank); + if(c) { + Preset* p=c->findPreset(lbank, prog); + if(p) return(p); + } + return NULL; +} + +//--------------------------------------------------------- +// isFreeHBank, firstFreeHBank -1 otherwise +//--------------------------------------------------------- +bool Set::isFreeHBank(int hbank) { + if(findCategory(hbank)) return(false); + else return(true); +} +int Set::firstFreeHBank() { + for(int hbank=0; hbank<128; hbank++) if(isFreeHBank(hbank)) return(hbank); + return(-1); +} +//-------------------------------------------------------------- +// Set::merge +//-------------------------------------------------------------- +void Set::merge(Category* c) { + if(isFreeHBank(c->_hbank)) c->linkSet(this); + else { + Category* cFromSet=findCategory(c->_hbank); + cFromSet->_categoryName=c->_categoryName; + for(std::vector<Subcategory*>::iterator + i=c->_subcategoryVector.begin(); + i!=c->_subcategoryVector.end(); i++) cFromSet->merge(*i); + //delete(c); + } +} + +bool Category::isFreeLBank(int lbank) { + if(findSubcategory(lbank)) return(false); + else return(true); +} +int Category::firstFreeLBank() { + for(int lbank=0; lbank<128; lbank++) if(isFreeLBank(lbank)) return(lbank); + return(-1); +} +//-------------------------------------------------------------- +// Category::merge +//-------------------------------------------------------------- +void Category::merge(Subcategory* s) { + if(isFreeLBank(s->_lbank)) s->linkCategory(this); + else { + Subcategory* sFromCat=findSubcategory(s->_lbank); + sFromCat->_subcategoryName=s->_subcategoryName; + for(std::vector<Preset*>::iterator + i=s->_presetVector.begin(); + i!=s->_presetVector.end(); i++) sFromCat->merge(*i); + //delete(s); + } +} +//--------------------------------------------------------- +// Category::unlink +// unlink the subcategories, so don't delete them when delete +//--------------------------------------------------------- +void Category::unlink() { + while(!_subcategoryVector.empty()) + _subcategoryVector.erase(_subcategoryVector.begin()); +} + +bool Subcategory::isFreeProg(int pr) { + if(findPreset(pr)) return(false); + else return(true); +} +int Subcategory::firstFreeProg() { + for(int pr=0; pr<128; pr++) if(isFreeProg(pr)) return(pr); + return(-1); +} +//--------------------------------------------------------- +// Subcategory::unlink +// unlink the presets, so don't delete them when delete +//--------------------------------------------------------- +void Subcategory::unlink() { + while(!_presetVector.empty()) _presetVector.erase(_presetVector.begin()); +} + +//--------------------------------------------------------- +// findSubcategory +// take hbank and lbank and return the subcategory corresponding, +// NULL if doesn't exist +//--------------------------------------------------------- +Subcategory* Set::findSubcategory(int hbank, int lbank) { + Category* c = findCategory(hbank); + Subcategory* s; + if(c) { + s = c->findSubcategory(lbank); + return s; + } + else return NULL; +} + +//--------------------------------------------------------- +// findCategory +// takes hbank a category and return the first category, +// NULL if doesn't exist +//--------------------------------------------------------- +Category* Set::findCategory(int hbank) { + std::vector<Category*>::iterator cvi; + for(cvi=_categoryVector.begin(); cvi!=_categoryVector.end(); cvi++) + if((*cvi)->_hbank==hbank) return(*cvi); + return(NULL); +} +//--------------------------------------------------------- +// findSubcategory +// takes lbank a subcategory and return the subcategory +// NULL if doesn't exist +//--------------------------------------------------------- +Subcategory* Category::findSubcategory(int lbank) { + std::vector<Subcategory*>::iterator svi; + for(svi=_subcategoryVector.begin(); svi!=_subcategoryVector.end(); svi++) + if((*svi)->_lbank==lbank) return(*svi); + return(NULL); +} +//-------------------------------------------------------------- +// Subcategory::merge +//-------------------------------------------------------------- +void Subcategory::merge(Preset* p) { + if(isFreeProg(p->prog)) p->linkSubcategory(this); + else { + Preset* pFromSub=findPreset(p->prog); + pFromSub->merge(p); + } +} + +//--------------------------------------------------------- +// readSet +//--------------------------------------------------------- +void Set::readSet(QDomNode setNode) { + while(!setNode.isNull()) { + QDomElement setEl = setNode.toElement(); + if (setEl.isNull()) + continue; + if (setEl.tagName() == "setName") + _setName=setEl.text().toAscii().data(); + if (setEl.tagName() == "deicsOnzeCategory") { + //load category + QString version = setEl.attribute(QString("version")); + if (version == "1.0") { + Category* lCategory = new Category(); + lCategory->readCategory(setNode.firstChild()); + //printf("Ready to merge!\n"); + merge(lCategory); + } + } + setNode = setNode.nextSibling(); + } +} + +//--------------------------------------------------------- +// writeSet +//--------------------------------------------------------- +void Set::writeSet(AL::Xml* xml, bool onlyUsed) { + xml->stag("deicsOnzeSet version=\"1.0\""); + xml->tag("setName", QString(_setName.c_str())); + for(std::vector<Category*>::iterator i=_categoryVector.begin(); + i!=_categoryVector.end(); i++) (*i)->writeCategory(xml, onlyUsed); + xml->etag("deicsOnzeSet"); +} + +//--------------------------------------------------------- +// readCategory +//--------------------------------------------------------- +void Category::readCategory(QDomNode catNode) { + while(!catNode.isNull()) { + QDomElement catEl = catNode.toElement(); + if (catEl.isNull()) + continue; + if (catEl.tagName() == "categoryName") + _categoryName=catEl.text().toAscii().data(); + if (catEl.tagName() == "hbank") + _hbank=catEl.text().toInt(); + if (catEl.tagName() == "deicsOnzeSubcategory") { + //load Subcategory + QString version = catEl.attribute(QString("version")); + if (version == "1.0") { + Subcategory* lSubcategory = new Subcategory(this); + lSubcategory->readSubcategory(catNode.firstChild()); + } + } + catNode = catNode.nextSibling(); + } +} + +//--------------------------------------------------------- +// writeCategory +//--------------------------------------------------------- +void Category::writeCategory(AL::Xml* xml, bool onlyUsed) { + if((!onlyUsed || _isUsed)) { + xml->stag("deicsOnzeCategory version=\"1.0\""); + xml->tag("categoryName", QString(_categoryName.c_str())); + xml->tag("hbank", _hbank); + for(std::vector<Subcategory*>::iterator i=_subcategoryVector.begin(); + i!=_subcategoryVector.end(); i++) + (*i)->writeSubcategory(xml, onlyUsed); + xml->etag("deicsOnzeCategory"); + } +} + +//--------------------------------------------------------- +// readSubcategory +//--------------------------------------------------------- +void Subcategory::readSubcategory(QDomNode subNode) { + while(!subNode.isNull()) { + QDomElement subEl = subNode.toElement(); + if (subEl.isNull()) + continue; + if (subEl.tagName() == "subcategoryName") + _subcategoryName=subEl.text().toAscii().data(); + if (subEl.tagName() == "lbank") + _lbank=subEl.text().toInt(); + if (subEl.tagName() == "deicsOnzePreset") { + //load preset + QString version = subEl.attribute(QString("version")); + if (version == "1.0") { + Preset* lPreset = new Preset(this); + lPreset->readPreset(subNode.firstChild()); + } + } + subNode = subNode.nextSibling(); + } +} + +//--------------------------------------------------------- +// writeSubcategory +//--------------------------------------------------------- +void Subcategory::writeSubcategory(AL::Xml* xml, bool onlyUsed) { + if((!onlyUsed || _isUsed)) { + xml->stag("deicsOnzeSubcategory version=\"1.0\""); + xml->tag("subcategoryName", QString(_subcategoryName.c_str())); + xml->tag("lbank", _lbank); + for(std::vector<Preset*>::iterator i=_presetVector.begin(); + i!=_presetVector.end(); i++) (*i)->writePreset(xml, onlyUsed); + xml->etag("deicsOnzeSubcategory"); + } +} + +//--------------------------------------------------------- +// readPreset +//--------------------------------------------------------- +void Preset::readPreset(QDomNode presetNode) { + while(!presetNode.isNull()) { + QDomElement presetEl = presetNode.toElement(); + if (presetEl.isNull()) + continue; + //algorithm + if(presetEl.tagName()==ALGSTR) + algorithm=(presetEl.text()=="FIRST"? FIRST: + (presetEl.text()=="SECOND"? SECOND: + (presetEl.text()=="THIRD"? THIRD: + (presetEl.text()=="FOURTH"? FOURTH: + (presetEl.text()=="FIFTH"? FIFTH: + (presetEl.text()=="SIXTH"? SIXTH: + (presetEl.text()=="SEVENTH"? SEVENTH:EIGHTH))))))); + //feedback + else if(presetEl.tagName()==FEEDBACKSTR) + feedback=presetEl.text().toInt(); + //quick edit + //else if(presetEl.tagName()==FINEBRIGHTNESSSTR) + // brightness=presetEl.text().toInt(); + //else if(presetEl.tagName()==MODULATIONSTR) + // modulation=(unsigned char)presetEl.text().toInt(); + //else if(presetEl.tagName()==GLOBALDETUNESTR) + // globalDetune=presetEl.text().toInt(); + //else if(presetEl.tagName()==ATTACKSTR) + // attack=presetEl.text().toInt(); + //else if(presetEl.tagName()==RELEASESTR) + // release=presetEl.text().toInt(); + //lfo + else if(presetEl.tagName()=="lfo") { + QDomNode lfoNode = presetNode.firstChild(); + while(!lfoNode.isNull()) { + QDomElement lfoEl = lfoNode.toElement(); + if (lfoEl.isNull()) + continue; + if(lfoEl.tagName()==WAVESTR) + lfo.wave=(lfoEl.text()=="SAWUP"? SAWUP: + (lfoEl.text()=="SQUARE"? SQUARE: + (lfoEl.text()=="TRIANGL"? TRIANGL:SHOLD))); + else if(lfoEl.tagName()==SPEEDSTR) + lfo.speed=lfoEl.text().toInt(); + else if(lfoEl.tagName()==DELAYSTR) + lfo.delay=lfoEl.text().toInt(); + else if(lfoEl.tagName()==PMODDEPTHSTR) + lfo.pModDepth=lfoEl.text().toInt(); + else if(lfoEl.tagName()==AMODDEPTHSTR) + lfo.aModDepth=lfoEl.text().toInt(); + else if(lfoEl.tagName()==SYNCSTR) + lfo.sync=(lfoEl.text()=="on"? true:false); + lfoNode = lfoNode.nextSibling(); + } + } + //sensitivity + else if(presetEl.tagName()=="sensitivity") { + QDomNode sensitivityNode = presetNode.firstChild(); + while(!sensitivityNode.isNull()) { + QDomElement sensitivityEl = sensitivityNode.toElement(); + if (sensitivityEl.isNull()) + continue; + QString st=sensitivityEl.tagName(); + if(st==PMODSENSSTR) + sensitivity.pitch=sensitivityEl.text().toInt(); + else if(st==AMSSTR) + sensitivity.amplitude=sensitivityEl.text().toInt(); + else if(st.contains(AMESTR, Qt::CaseSensitive)) { + int op = (st.remove(AMESTR, Qt::CaseSensitive)).toInt()-1; + sensitivity.ampOn[op]=(sensitivityEl.text()=="on"? true:false); + } + else if(st.contains(EBSSTR, Qt::CaseSensitive)) { + int op = (st.remove(EBSSTR, Qt::CaseSensitive)).toInt()-1; + sensitivity.egBias[op]=sensitivityEl.text().toInt(); + } + else if(st.contains(KVSSTR, Qt::CaseSensitive)) { + int op = (st.remove(KVSSTR, Qt::CaseSensitive)).toInt()-1; + sensitivity.keyVelocity[op]=sensitivityEl.text().toInt(); + } + sensitivityNode =sensitivityNode.nextSibling(); + } + } + //frequency + else if(presetEl.tagName()=="frequency") { + QDomNode frequencyNode = presetNode.firstChild(); + while(!frequencyNode.isNull()) { + QDomElement frequencyEl = frequencyNode.toElement(); + if (frequencyEl.isNull()) + continue; + QString ft = frequencyEl.tagName(); + if(ft.contains(RATIOSTR, Qt::CaseSensitive)) { + int op = (ft.remove(RATIOSTR, Qt::CaseSensitive)).toInt()-1; + frequency[op].ratio=frequencyEl.text().toDouble(); + } + else if(ft.contains(FIXSTR, Qt::CaseSensitive)) { + int op = (ft.remove(FIXSTR, Qt::CaseSensitive)).toInt()-1; + frequency[op].isFix=(frequencyEl.text()=="yes"?true:false); + } + else if(ft.contains(FIXRANGESTR, Qt::CaseSensitive)) { + int op= (ft.remove(FIXRANGESTR, Qt::CaseSensitive)).toInt()-1; + frequency[op].freq=frequencyEl.text().toDouble(); + } + frequencyNode =frequencyNode.nextSibling(); + } + } + //oscWave + else if(presetEl.tagName().contains(OSWSTR, Qt::CaseSensitive)) { + int op=(presetEl.tagName().remove(OSWSTR, Qt::CaseSensitive)).toInt()-1; + oscWave[op]=(presetEl.text()=="W1"? W1: + (presetEl.text()=="W2"?W2: + (presetEl.text()=="W3"?W3: + (presetEl.text()=="W4"?W4: + (presetEl.text()=="W5"?W5: + (presetEl.text()=="W6"?W6: + (presetEl.text()=="W7"?W7:W8))))))); + + } + //detune + else if(presetEl.tagName().contains(DETSTR, Qt::CaseSensitive)) { + int op=(presetEl.tagName().remove(DETSTR, Qt::CaseSensitive)).toInt()-1; + detune[op]=presetEl.text().toInt(); + } + //eg + else if(presetEl.tagName()=="eg") { + QDomNode egNode = presetNode.firstChild(); + while(!egNode.isNull()) { + QDomElement egEl = egNode.toElement(); + if (egEl.isNull()) + continue; + QString et=egEl.tagName(); + if(et.contains(ARSTR, Qt::CaseSensitive)) { + int op=(et.remove(ARSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].ar=egEl.text().toInt(); + } + else if(et.contains(D1RSTR, Qt::CaseSensitive)) { + int op=(et.remove(D1RSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].d1r=egEl.text().toInt(); + } + else if(et.contains(D1LSTR, Qt::CaseSensitive)) { + int op = (et.remove(D1LSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].d1l=egEl.text().toInt(); + } + else if(et.contains(D2RSTR, Qt::CaseSensitive)) { + int op=(et.remove(D2RSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].d2r=egEl.text().toInt(); + } + else if(et.contains(RRSTR, Qt::CaseSensitive)) { + int op=(et.remove(RRSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].rr=egEl.text().toInt(); + } + else if(et.contains(SHFTSTR, Qt::CaseSensitive)) { + int op=(et.remove(SHFTSTR, Qt::CaseSensitive)).toInt()-1; + eg[op].egShift=(egEl.text()=="VOF"?VOF: + (egEl.text()=="V48"?V48: + (egEl.text()=="V24"?V24:V12))); + } + egNode =egNode.nextSibling(); + } + } + //pitchEg + else if(presetEl.tagName()=="pitchEg") { + QDomNode pitchEgNode = presetNode.firstChild(); + while(!pitchEgNode.isNull()) { + QDomElement pitchEgEl = pitchEgNode.toElement(); + if (pitchEgEl.isNull()) + continue; + QString pt=pitchEgEl.tagName(); + if(pt==PR1STR) pitchEg.pr1=pitchEgEl.text().toInt(); + else if(pt==PR2STR) pitchEg.pr2=pitchEgEl.text().toInt(); + else if(pt==PR3STR) pitchEg.pr3=pitchEgEl.text().toInt(); + else if(pt==PL1STR) pitchEg.pl1=pitchEgEl.text().toInt(); + else if(pt==PL2STR) pitchEg.pl2=pitchEgEl.text().toInt(); + else if(pt==PL3STR) pitchEg.pl3=pitchEgEl.text().toInt(); + pitchEgNode=pitchEgNode.nextSibling(); + } + } + //outLevel + else if(presetEl.tagName().contains(OUTSTR, Qt::CaseSensitive)) { + int op=(presetEl.tagName().remove(OUTSTR, Qt::CaseSensitive)).toInt()-1; + outLevel[op]=presetEl.text().toInt(); + } + //scaling + else if(presetEl.tagName()=="scaling") { + QDomNode scalingNode = presetNode.firstChild(); + while(!scalingNode.isNull()) { + QDomElement scalingEl = scalingNode.toElement(); + if (scalingEl.isNull()) + continue; + QString st=scalingEl.tagName(); + if(st.contains(RSSTR, Qt::CaseSensitive)) { + int op=(st.remove(RSSTR, Qt::CaseSensitive)).toInt()-1; + scaling.rate[op]=scalingEl.text().toInt(); + } + else if(st.contains(LSSTR, Qt::CaseSensitive)) { + int op=(st.remove(LSSTR, Qt::CaseSensitive)).toInt()-1; + scaling.level[op]=scalingEl.text().toInt(); + } + scalingNode =scalingNode.nextSibling(); + } + } + //function + else if(presetEl.tagName()=="function") { + QDomNode functionNode = presetNode.firstChild(); + while(!functionNode.isNull()) { + QDomElement functionEl = functionNode.toElement(); + if (functionEl.isNull()) + continue; + QString ft=functionEl.tagName(); + if(ft==TRANSPOSESTR) + function.transpose=functionEl.text().toInt(); + else if(ft==POLYMODESTR) + function.mode=(functionEl.text()=="POLY"?POLY:MONO); + else if(ft==PBENDRANGESTR) + function.pBendRange=functionEl.text().toInt(); + else if(ft==PORTAMODESTR) + function.portamento= + functionEl.text()=="FINGER"?FINGER:FULL; + else if(ft==PORTATIMESTR) + function.portamentoTime=functionEl.text().toInt(); + else if(ft==FSWSTR) + function.footSw=(functionEl.text()=="POR"?POR:SUS); + else if(ft==FCVOLUMESTR) + function.fcVolume=functionEl.text().toInt(); + else if(ft==FCPITCHSTR) + function.fcPitch=functionEl.text().toInt(); + else if(ft==FCAMPLITUDESTR) + function.fcAmplitude=functionEl.text().toInt(); + else if(ft==MWPITCHSTR) + function.mwPitch=functionEl.text().toInt(); + else if(ft==MWAMPLITUDESTR) + function.mwAmplitude=functionEl.text().toInt(); + else if(ft==BCPITCHSTR) + function.bcPitch=functionEl.text().toInt(); + else if(ft==BCAMPLITUDESTR) + function.bcAmplitude=functionEl.text().toInt(); + else if(ft==BCPITCHBIASSTR) + function.bcPitchBias=functionEl.text().toInt(); + else if(ft==BCEGBIASSTR) + function.bcEgBias=functionEl.text().toInt(); + else if(ft==ATPITCHSTR) + function.atPitch=functionEl.text().toInt(); + else if(ft==ATAMPLITUDESTR) + function.atAmplitude=functionEl.text().toInt(); + else if(ft==ATPITCHBIASSTR) + function.atPitchBias=functionEl.text().toInt(); + else if(ft==ATEGBIASSTR) + function.atEgBias=functionEl.text().toInt(); + else if(ft==REVERBRATESTR) + function.reverbRate=functionEl.text().toInt(); + functionNode=functionNode.nextSibling(); + } + } + //globalDetune + //else if(presetEl.tagName()=="globalDetune") + // globalDetune=presetEl.text().toInt(); + //Names + else if(presetEl.tagName()=="name") + name=presetEl.text().toAscii().data(); + //prog + else if(presetEl.tagName()=="prog") + prog=presetEl.text().toInt(); + presetNode = presetNode.nextSibling(); + } +} + +//--------------------------------------------------------- +// witePreset +//--------------------------------------------------------- +void Preset::writePreset(AL::Xml* xml, bool onlyUsed) { + char s[MAXCHARTAG]; + if((!onlyUsed || _isUsed)) { + xml->stag("deicsOnzePreset version=\"1.0\""); + + //algorithm + xml->tag(ALGSTR, QString((algorithm==FIRST? "FIRST": + (algorithm==SECOND? "SECOND": + (algorithm==THIRD? "THIRD": + (algorithm==FOURTH? "FOURTH": + (algorithm==FIFTH? "FIFTH": + (algorithm==SIXTH? "SIXTH": + (algorithm==SEVENTH? "SEVENTH": + "EIGHTH"))))))))); + //feedback + xml->tag(FEEDBACKSTR, feedback); + //quick edit + //xml->tag(FINEBRIGHTNESSSTR, brightness); + //xml->tag(MODULATIONSTR, (int)modulation); + //xml->tag(GLOBALDETUNESTR, globalDetune); + //xml->tag(ATTACKSTR, attack); + //xml->tag(RELEASESTR, release); + //lfo + xml->stag("lfo"); + xml->tag(WAVESTR, QString((lfo.wave==SAWUP? "SAWUP": + (lfo.wave==SQUARE? "SQUARE": + (lfo.wave==TRIANGL? "TRIANGL":"SHOLD"))))); + xml->tag(SPEEDSTR, lfo.speed); + xml->tag(DELAYSTR, lfo.delay); + xml->tag(PMODDEPTHSTR, lfo.pModDepth); + xml->tag(AMODDEPTHSTR, lfo.aModDepth); + xml->tag(SYNCSTR, QString((lfo.sync==true? "on":"off"))); + xml->etag("lfo"); + //sensitivity + xml->stag("sensitivity"); + xml->tag(PMODSENSSTR, sensitivity.pitch); + xml->tag(AMSSTR, sensitivity.amplitude); + for(int i=0; i<NBROP; i++) { + sprintf(s, AMESTR "%d",i+1); + xml->tag(s, QString((sensitivity.ampOn[i]==true? "on":"off"))); + } + for(int i=0; i<NBROP; i++) { + sprintf(s,EBSSTR "%d",i+1); + xml->tag(s, sensitivity.egBias[i]); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, KVSSTR "%d",i+1); + xml->tag(s, sensitivity.keyVelocity[i]); + } + xml->etag("sensitivity"); + //frequency + xml->stag("frequency"); + for(int i=0; i<NBROP; i++) { + sprintf(s, RATIOSTR "%d",i+1); + xml->tag(s, frequency[i].ratio); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, FIXSTR "%d",i+1); + xml->tag(s, QString((frequency[i].isFix==true? "yes":"no"))); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, FIXRANGESTR "%d",i+1); + xml->tag(s, frequency[i].freq); + } + xml->etag("frequency"); + //oscWave + for(int i=0; i<NBROP; i++) { + sprintf(s, OSWSTR "%d",i+1); + xml->tag(s, QString((oscWave[i]==W1?"W1": + (oscWave[i]==W2?"W2": + (oscWave[i]==W3?"W3": + (oscWave[i]==W4?"W4": + (oscWave[i]==W5?"W5": + (oscWave[i]==W6?"W6": + (oscWave[i]==W7?"W7":"W8"))))))))); + } + //detune + for(int i=0; i<NBROP; i++) { + sprintf(s, DETSTR "%d",i+1); + xml->tag(s, detune[i]); + } + //eg + xml->stag("eg"); + for(int i=0; i<NBROP; i++) { + sprintf(s, ARSTR "%d",i+1); + xml->tag(s, eg[i].ar); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, D1RSTR "%d",i+1); + xml->tag(s, eg[i].d1r); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, D1LSTR "%d",i+1); + xml->tag(s, eg[i].d1l); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, D2RSTR "%d",i+1); + xml->tag(s, eg[i].d2r); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, RRSTR "%d",i+1); + xml->tag(s, eg[i].rr); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, SHFTSTR "%d",i+1); + xml->tag(s, QString((eg[i].egShift==VOF?"VOF": + (eg[i].egShift==V48?"V48": + (eg[i].egShift==V24?"V24":"V12"))))); + } + xml->etag("eg"); + //pitchEg + xml->stag("pitchEg"); + xml->tag(PR1STR,pitchEg.pr1); + xml->tag(PR2STR,pitchEg.pr2); + xml->tag(PR3STR,pitchEg.pr3); + xml->tag(PL1STR,pitchEg.pl1); + xml->tag(PL2STR,pitchEg.pl2); + xml->tag(PL3STR,pitchEg.pl3); + xml->etag("pitchEg"); + //outLevel + for(int i=0; i<NBROP; i++) { + sprintf(s, OUTSTR "%d",i+1); + xml->tag(s, outLevel[i]); + } + //scaling + xml->stag("scaling"); + for(int i=0; i<NBROP; i++) { + sprintf(s, RSSTR "%d",i+1); + xml->tag(s, scaling.rate[i]); + } + for(int i=0; i<NBROP; i++) { + sprintf(s, LSSTR "%d",i+1); + xml->tag(s, scaling.level[i]); + } + xml->etag("scaling"); + //function + xml->stag("function"); + xml->tag(TRANSPOSESTR, function.transpose); + xml->tag(POLYMODESTR, QString((function.mode==POLY? "POLY":"MONO"))); + xml->tag(PBENDRANGESTR, function.pBendRange); + xml->tag(PORTAMODESTR, QString((function.portamento==FINGER? + "FINGER":"FULL"))); + xml->tag(PORTATIMESTR, function.portamentoTime); + xml->tag(FSWSTR, QString((function.footSw==POR? "POR":"SUS"))); + xml->tag(FCVOLUMESTR, function.fcVolume); + xml->tag(FCPITCHSTR, function.fcPitch); + xml->tag(FCAMPLITUDESTR, function.fcAmplitude); + xml->tag(MWPITCHSTR, function.mwPitch); + xml->tag(MWAMPLITUDESTR, function.mwAmplitude); + xml->tag(BCPITCHSTR, function.bcPitch); + xml->tag(BCAMPLITUDESTR, function.bcAmplitude); + xml->tag(BCPITCHBIASSTR, function.bcPitchBias); + xml->tag(BCEGBIASSTR, function.bcEgBias); + xml->tag(ATPITCHSTR, function.atPitch); + xml->tag(ATAMPLITUDESTR, function.atAmplitude); + xml->tag(ATPITCHBIASSTR, function.atPitchBias); + xml->tag(ATEGBIASSTR, function.atEgBias); + xml->tag(REVERBRATESTR, function.reverbRate); + xml->etag("function"); + //globalDetune + //xml->tag("globalDetune", globalDetune); + //preset name + xml->tag("name", QString(name.c_str())); + //bank prog + xml->tag("prog",prog); + + xml->etag("deicsOnzePreset"); + } +} + +//--------------------------------------------------------- +// printPreset +//--------------------------------------------------------- + +void Preset::printPreset() +{ + printf("\n"); + printf("Algorithm : %d, Feedback : %d\n", algorithm, feedback); + printf("LFO : "); + switch(lfo.wave) + { + case(SAWUP) : printf("SAWUP ,"); break; + case(SQUARE) : printf("SQUARE ,"); break; + case(TRIANGL) : printf("TRIANGL ,"); break; + case(SHOLD) : printf("SHOLD ,"); break; + default : printf("No defined, "); break; + } + printf("Speed : %d, Delay : %d, PModD : %d, AModD : %d, ", + lfo.speed, lfo.delay, lfo.pModDepth, lfo.aModDepth); + if(lfo.sync) printf("Sync\n"); else printf("Not Sync\n"); + printf("LFO Pitch Sensitivity : %d, LFO Amplitude Sensitivity : %d\n", + sensitivity.pitch, sensitivity.amplitude); + for(int i=0; i<NBROP; i++) + { + printf("amp%d ",i+1); + if(sensitivity.ampOn) printf("ON "); else printf("OFF "); + } + printf("\n"); + for(int i=0; i<NBROP; i++) + printf("EgBias%d : %d ",i+1, sensitivity.egBias[i]); + printf("\n"); + for(int i=0; i<NBROP; i++) + printf("KVS%d : %d ",i+1, sensitivity.keyVelocity[i]); + printf("\n"); + for(int i=0; i<NBROP; i++) + { + if(frequency[i].isFix) + printf("Freq%d : %f ",i+1, frequency[i].ratio); + else printf("Ratio%d : %f ",i+1, frequency[i].ratio); + } + printf("\n"); + for(int i=0; i<NBROP; i++) + { + printf("OscWave%d ", i+1); + switch(oscWave[i]) + { + case(W1) : printf("W1 "); break; + case(W2) : printf("W2 "); break; + case(W3) : printf("W3 "); break; + case(W4) : printf("W4 "); break; + case(W5) : printf("W5 "); break; + case(W6) : printf("W6 "); break; + case(W7) : printf("W7 "); break; + case(W8) : printf("W8 "); break; + default : printf("No defined "); break; + } + } + printf("\n"); + for(int i=0; i<NBROP; i++) + printf("Detune%d : %d ",i+1, detune[i]); + printf("\n"); + for(int i=0; i<NBROP; i++) + { + printf("AR%d : %d, D1R%d : %d, D1L%d : %d, D2R%d : %d, RR%d : %d, EgShift%d : ", + i+1, eg[i].ar, i+1, eg[i].d1r, + i+1, eg[i].d1l, i+1, eg[i].d2r, i+1, eg[i].rr, i+1); + switch(eg[i].egShift) + { + case(VOF) : printf("VOF"); + case(V48) : printf("48"); + case(V24) : printf("24"); + case(V12) : printf("12"); + } + printf("\n"); + } + printf("PitchEg pr1 : %d, pr2 : %d, pr3 : %d, pl1 : %d, pl2 : %d, pl3 : %d" + , pitchEg.pr1, pitchEg.pr2, pitchEg.pr3, + pitchEg.pl1, pitchEg.pl2, pitchEg.pl3); + printf("\n"); + for(int i=0; i<NBROP; i++) + printf("OutLevel%d : %d ",i+1, outLevel[i]); + printf("\n"); + printf("Name : %s\n", name.c_str()); +} + +void Subcategory::printSubcategory() { + std::cout << " " << _subcategoryName << "\n"; + for(std::vector<Preset*>::iterator i=_presetVector.begin(); + i!=_presetVector.end(); i++) (*i)->printPreset(); +} + +void Category::printCategory() { + std::cout << " " << _categoryName << "\n"; + for(unsigned int i=0; i<_subcategoryVector.size(); i++) + _subcategoryVector[i]->printSubcategory(); +} + +void Set::printSet() { + std::cout << _setName << "\n"; + for(unsigned int i=0; i<_categoryVector.size(); i++) + _categoryVector[i]->printCategory(); +} diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h new file mode 100644 index 00000000..be98b48e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h @@ -0,0 +1,564 @@ +//=========================================================================== +// +// DeicsOnze an emulator of the YAMAHA DX11 synthesizer +// +// Version 0.5.5 +// +// deicsonzepreset.h +// +// +// Copyright (c) 2004-2006 Nil Geisweiller +// +// +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//=========================================================================== + +#ifndef __DEICSONZEPRESET_H +#define __DEICSONZEPRESET_H + +#include <vector> +#include <string> +#include "al/xml.h" + +#define NBROP 4 //do not change +#define MAXCHARTAG 64 + +#define PROG_NBR 128 +#define LBANK_NBR 128 +#define HBANK_NBR 128 + +//--------------------------------------------------------- +// define strings of the parameter names for load save and ctrl interface +// number of ctrl +// following the internal DX11 organization (c.f T81Z manual) +//--------------------------------------------------------- +#define CTRLOFFSET 0x100 +#define DECAPAR1 13 +#define ARSTR "AR" +#define ARLONGSTR "AttackRate" +#define CTRL_AR 0+CTRLOFFSET +#define MAXAR 31 +#define D1RSTR "D1R" +#define D1RLONGSTR "Decay1Rate" +#define CTRL_D1R 1+CTRLOFFSET +#define MAXD1R 31 +#define D2RSTR "D2R" +#define D2RLONGSTR "Decay2Rate" +#define CTRL_D2R 2+CTRLOFFSET +#define MAXD2R 31 +#define RRSTR "RR" +#define RRLONGSTR "ReleaseRate" +#define CTRL_RR 3+CTRLOFFSET +#define MAXRR 15 +#define D1LSTR "D1L" +#define D1LLONGSTR "Decay1Level" +#define CTRL_D1L 4+CTRLOFFSET +#define MAXD1L 15 +#define LSSTR "LS" +#define LSLONGSTR "LevelScaling" +#define CTRL_LS 5+CTRLOFFSET +#define MAXLS 99 +#define RSSTR "RS" +#define RSLONGSTR "RateScaling" +#define CTRL_RS 6+CTRLOFFSET +#define MAXRS 3 +#define EBSSTR "EBS" +#define EBSLONGSTR "EGBiasSensitivity" +#define CTRL_EBS 7+CTRLOFFSET +#define MAXEBS 7 +#define AMESTR "AME" +#define AMELONGSTR "AmplitudeModulationEnable" +#define CTRL_AME 8+CTRLOFFSET +#define KVSSTR "KVS" +#define KVSLONGSTR "KeyVelocitySensitivity" +#define CTRL_KVS 9+CTRLOFFSET +#define MAXKVS 7 +#define OUTSTR "OUT" +#define OUTLONGSTR "OperatorOutputLevel" +#define CTRL_OUT 10+CTRLOFFSET +#define MAXOUT 99 +#define RATIOSTR "Ratio" +#define RATIOLONGSTR "Ratio" +#define CTRL_RATIO 11+CTRLOFFSET +#define MAXRATIO 64 +#define DETSTR "DET" +#define DETLONGSTR "Detune" +#define CTRL_DET 12+CTRLOFFSET +#define MAXDET 3 +#define ALGSTR "ALG" +#define ALGLONGSTR "Algorithm" +#define CTRL_ALG 52+CTRLOFFSET +#define MAXALG 7 +#define FEEDBACKSTR "Feedback" +#define CTRL_FEEDBACK 53+CTRLOFFSET +#define MAXFEEDBACK 7 +#define SPEEDSTR "Speed" +#define SPEEDLONGSTR "LFOSpeed" +#define CTRL_SPEED 54+CTRLOFFSET +#define MAXSPEED 99 +#define DELAYSTR "Delay" //TODO LFOD +#define DELAYLONGSTR "LFODelay" +#define CTRL_DELAY 55+CTRLOFFSET +#define MAXDELAY 99 +#define PMODDEPTHSTR "PModDepth" +#define PMODDEPTHLONGSTR "PitchModulationDepth" +#define CTRL_PMODDEPTH 56+CTRLOFFSET +#define MAXPMODDEPTH 99 +#define AMODDEPTHSTR "AModDepth" +#define AMODDEPTHLONGSTR "AmplitudeModulationDepth" +#define CTRL_AMODDEPTH 57+CTRLOFFSET +#define MAXAMODDEPTH 99 +#define SYNCSTR "Sync" +#define SYNCLONGSTR "LFOSync" +#define CTRL_SYNC 58+CTRLOFFSET +#define WAVESTR "Wave" +#define WAVELONGSTR "LFOWave" +#define CTRL_WAVE 59+CTRLOFFSET +#define MAXWAVE 3 +#define PMODSENSSTR "PModSens" +#define PMODSENSLONGSTR "PitchModulationSensitivity" +#define CTRL_PMODSENS 60+CTRLOFFSET +#define MAXPMODSENS 7 +#define AMSSTR "AMS" +#define AMSLONGSTR "AmplitudeModulationSensitivity" +#define CTRL_AMS 61+CTRLOFFSET +#define MAXAMS 3 +#define TRANSPOSESTR "Transpose" +#define CTRL_TRANSPOSE 62+CTRLOFFSET +#define MAXTRANSPOSE 24 +#define POLYMODESTR "PolyMode" +#define CTRL_POLYMODE 63+CTRLOFFSET +#define PBENDRANGESTR "PBendRange" +#define PBENDRANGELONGSTR "PitchBendRange" +#define CTRL_PBENDRANGE 64+CTRLOFFSET +#define MAXPBENDRANGE 12 +#define PORTAMODESTR "PortaMode" +#define PORTAMODELONGSTR "PortamentoMode" +#define CTRL_PORTAMODE 65+CTRLOFFSET +#define PORTATIMESTR "PortaTime" +#define PORTATIMELONGSTR "PortamentoTime" +#define CTRL_PORTATIME 66+CTRLOFFSET +#define MAXPROTATIME 99 +#define FCVOLUMESTR "FCVolume" +#define FCVOLUMELONGSTR "FootControllerVolume" +#define CTRL_FCVOLUME 67+CTRLOFFSET +#define MAXFCVOLUME 99 +#define FSWSTR "FSW" +#define FSWLONGSTR "FootSwitch" +#define CTRL_FSW 68+CTRLOFFSET +#define MAXFSW 99 +#define MWPITCHSTR "MWPitch" +#define MWPITCHLONGSTR "ModulationWheelPitch" +#define CTRL_MWPITCH 71+CTRLOFFSET +#define MAXMWPITCH 99 +#define MWAMPLITUDESTR "MWAmplitude" +#define MWAMPLITUDELONGSTR "ModulationWheelAmplitude" +#define CTRL_MWAMPLITUDE 72+CTRLOFFSET +#define MAXMWAMPLITUDE 99 +#define BCPITCHSTR "BCPitch" +#define BCPITCHLONGSTR "BreathControlPitch" +#define CTRL_BCPITCH 73+CTRLOFFSET +#define MAXBCPITCH 99 +#define BCAMPLITUDESTR "BCAmplitude" +#define BCAMPLITUDELONGSTR "BreathControlAmplitude" +#define CTRL_BCAMPLITUDE 74+CTRLOFFSET +#define MAXBCAMPLITUDE 99 +#define BCPITCHBIASSTR "BCPitchBias" +#define BCPITCHBIASLONGSTR "BreathControlPitchBias" +#define CTRL_BCPITCHBIAS 75+CTRLOFFSET +#define MAXBCPITCHBIAS 50 +#define BCEGBIASSTR "BCEGBias" +#define BCEGBIASLONGSTR "BreathControlEGBias" +#define CTRL_BCEGBIAS 76+CTRLOFFSET +#define MAXBCEGBIAS 99 +#define MIDATTACK 64 +#define ATPITCHSTR "ATPitch" +#define ATPITCHLONGSTR "AfterTouchPitch" +#define CTRL_ATPITCH 77+CTRLOFFSET +#define MAXATPITCH 99 +#define ATAMPLITUDESTR "ATAmplitude" +#define ATAMPLITUDELONGSTR "AfterTouchAmplitude" +#define CTRL_ATAMPLITUDE 78+CTRLOFFSET +#define MAXATAMPLITUDE 99 +#define ATPITCHBIASSTR "ATPitchBias" +#define ATPITCHBIASLONGSTR "AfterTouchPitchBias" +#define CTRL_ATPITCHBIAS 79+CTRLOFFSET +#define MAXATPITCHBIAS 50 +#define ATEGBIASSTR "ATEGBias" +#define ATEGBIASLONGSTR "AfterTouchEGBias" +#define CTRL_ATEGBIAS 80+CTRLOFFSET +#define MAXATEGBIAS 99 +#define PR1STR "PR1" +#define PR1LONGSTR "PitchRateEG1" +#define CTRL_PR1 81+CTRLOFFSET +#define MAXPR 99 +#define PR2STR "PR2" +#define PR2LONGSTR "PitchRateEG2" +#define CTRL_PR2 82+CTRLOFFSET +#define PR3STR "PR3" +#define PR3LONGSTR "PitchRateEG3" +#define CTRL_PR3 83+CTRLOFFSET +#define PL1STR "PL1" +#define PL1LONGSTR "PitchLevelEG1" +#define CTRL_PL1 84+CTRLOFFSET +#define MAXPL 99 +#define PL2STR "PL2" +#define PL2LONGSTR "PitchLevelEG2" +#define CTRL_PL2 85+CTRLOFFSET +#define PL3STR "PL3" +#define PL3LONGSTR "PitchLevelEG3" +#define CTRL_PL3 86+CTRLOFFSET +#define DECAPAR2 5 +#define FIXSTR "FIX" +#define FIXLONGSTR "FixedFrequency" +#define CTRL_FIX 100+CTRLOFFSET +#define FIXRANGESTR "FixRange" +#define FIXRANGELONGSTR "FixedFrequencyRange" +#define CTRL_FIXRANGE 101+CTRLOFFSET +#define MAXFIXRANGE 255 +#define OSWSTR "OSW" +#define OSWLONGSTR "OperatorWaveform" +#define CTRL_OSW 103+CTRLOFFSET +#define MAXOSW 7 +#define SHFTSTR "SHFT" +#define SHFTLONGSTR "EGShift" +#define CTRL_SHFT 104+CTRLOFFSET +#define MAXSHFT 3 +#define REVERBRATESTR "ReverbRate" +#define CTRL_REVERBRATE 120+CTRLOFFSET +#define MAXREVERBRATE 7 +#define FCPITCHSTR "FCPitch" +#define FCPITCHLONGSTR "FootControllerPitch" +#define CTRL_FCPITCH 121+CTRLOFFSET +#define MAXFCPITCH 99 +#define FCAMPLITUDESTR "FCAmplitude" +#define FCAMPLITUDELONGSTR "FootControllerAmplitude" +#define CTRL_FCAMPLITUDE 122+CTRLOFFSET +#define MAXFCAMPLITUDE 99 +#define CHANNELPANSTR "ChannelPan" +#define CTRL_CHANNELPAN 123+CTRLOFFSET +#define MAXCHANNELPAN 127 +#define CHANNELDETUNESTR "ChannelDetune" +#define CTRL_CHANNELDETUNE 124+CTRLOFFSET +#define MAXCHANNELDETUNE 63 +#define CHANNELVOLUMESTR "ChannelVolume" +#define CTRL_CHANNELVOLUME 125+CTRLOFFSET +#define MAXCHANNELVOLUME 255 +#define FINEBRIGHTNESSSTR "FineBrightness" +#define CTRL_FINEBRIGHTNESS 126+CTRLOFFSET +#define MAXFINEBRIGHTNESS 4095 +#define MIDFINEBRIGHTNESS (MAXFINEBRIGHTNESS+1)/2 +#define BRIGHTNESSSTR "Brightness" +#define MAXBRIGHTNESS 127 +#define MIDBRIGHTNESS 64 +#define MAXMODULATION 127 +#define MODULATIONSTR "Modulation" +#define ATTACKSTR "Attack" +#define MAXATTACK 127 +#define MIDATTACK 64 +#define RELEASESTR "Attack" +#define MAXRELEASE 127 +#define MIDRELEASE 64 +#define NBRVOICESSTR "NumberOfVoices" +#define MINNBRVOICES 1 +#define CTRL_NBRVOICES 127+CTRLOFFSET +#define CHANNELENABLESTR "ChannelEnable" +#define MAXCHANNELENABLE 1 +#define MINCHANNELENABLE 0 +#define CTRL_CHANNELENABLE 128+CTRLOFFSET + +class Preset; +class Subcategory; +class Category; +class Set; + +//--------------------------------------------------------- +// Algorithm +//--------------------------------------------------------- + +enum Algorithm { + FIRST, // Op 0 modulated by Op 1 modulated by Op 2 modulated by Op3 + SECOND, // Op 0 modulated by Op 1 modulated by both Op 2 and Op 3 + THIRD, // Op 0 modulated by both Op 3 and Op 1 modulated by Op 2 + FOURTH, // Op 0 modulated by both Op 1 and Op 2 modulated by Op 3 + FIFTH, // (Op 0 modulated by Op 1) add to (Op 2 modulated by Op 3) + SIXTH, // addition of the three Op 0, 1, 2 all modulated by Op 3 + SEVENTH, // addition of the three Op 0, 1, 2 with 2 modulated by Op3 + EIGHTH // addition of the four Op 0, 1, 2, 3 +}; + +//--------------------------------------------------------- +// Wave of the low frequency modulation +//--------------------------------------------------------- +enum Wave { + SAWUP, + SQUARE, + TRIANGL, + SHOLD +}; + +//--------------------------------------------------------- +// Lfo, low frequency modulation +//--------------------------------------------------------- +struct Lfo { + Wave wave; + unsigned char speed; //0 to 99 + unsigned char delay; //0 to 99 + unsigned char pModDepth; //0 to 99 + unsigned char aModDepth; //0 to 99 + bool sync; +}; + +//--------------------------------------------------------- +// Sensitivity +// of the frequency and amplitude of the lfo +// and the key velocity +//--------------------------------------------------------- +struct Sensitivity { + unsigned char pitch; //0 to 7 + unsigned char amplitude; //0 to 3 + bool ampOn[NBROP]; + unsigned char egBias[NBROP]; //O to 7 + unsigned char keyVelocity[NBROP]; //0 to 7 +}; + +//--------------------------------------------------------- +// Frequency +//--------------------------------------------------------- +struct Frequency { + double ratio; + bool isFix; //if isFix no ratio but frequency + double freq; +}; + +//--------------------------------------------------------- +// OscWave +//--------------------------------------------------------- +enum OscWave { + W1, //sine wave + W2, //sine� relative + W3, //half sine + W4, //half sine� relative + W5, + W6, + W7, + W8 +}; + +enum egShiftValue {VOF, V48, V24, V12}; + +//--------------------------------------------------------- +// Eg +// Envelope +//--------------------------------------------------------- +struct Eg { + unsigned char ar; //0 to 31 speed attack + unsigned char d1r; //0 to 31 speed decay + unsigned char d1l; //0 to 15 level sustain + unsigned char d2r; //0 to 31 speed of sustain + unsigned char rr; //1 to 15 + egShiftValue egShift; +}; + +//--------------------------------------------------------- +// PitchEg +//--------------------------------------------------------- +struct PitchEg { + unsigned char pr1;//0 to 99 + unsigned char pr2;//0 to 99 + unsigned char pr3;//0 to 99 + unsigned char pl1;//0 to 99 + unsigned char pl2;//0 to 99 + unsigned char pl3;//0 to 99 +}; + +//--------------------------------------------------------- +// Scaling +//--------------------------------------------------------- +struct Scaling { + unsigned char rate[NBROP];//0 to 3 + unsigned char level[NBROP];//0 to 99 +}; + +//--------------------------------------------------------- +// Mode +//--------------------------------------------------------- +enum Mode { + POLY, + MONO +}; + +//--------------------------------------------------------- +// Portamento +//--------------------------------------------------------- +enum Portamento { + FINGER, + FULL +}; + +//--------------------------------------------------------- +// FootSw +//--------------------------------------------------------- +enum FootSw { + POR, + SUS +}; +//--------------------------------------------------------- +// Function +//--------------------------------------------------------- +struct Function { + int transpose; + Mode mode; + unsigned char pBendRange;//0 to 12 + Portamento portamento; + unsigned char portamentoTime;//0 to 99 + FootSw footSw; + unsigned char fcVolume;//0 to 99 + unsigned char fcPitch;//0 to 99 + unsigned char fcAmplitude;//0 to 99 + unsigned char mwPitch;//0 to 99 + unsigned char mwAmplitude;//0 to 99 + unsigned char bcPitch;//0 to 99 + unsigned char bcAmplitude;//0 to 99 + signed char bcPitchBias;//-50 to 50 + unsigned char bcEgBias;//0 to 99 + unsigned char atPitch;//0 to 99 + unsigned char atAmplitude;//0 to 99 + signed char atPitchBias;//-50 to 50 + unsigned char atEgBias;//0 to 99 + signed char reverbRate;//O=off, 1 to 7 +}; + +//--------------------------------------------------------- +// Preset class +//--------------------------------------------------------- + +class Preset { + public: + Subcategory* _subcategory; //subcategory parent + bool _isUsed; //false if the preset has never been used or modified, + //in this case the preset is not going to be + //save with the project + //Attributes + Algorithm algorithm; + unsigned char feedback; //0 to 7 + Lfo lfo; + Sensitivity sensitivity; + Frequency frequency[NBROP]; + OscWave oscWave[NBROP]; + signed char detune[NBROP]; //-3 to 3 + Eg eg[NBROP]; + PitchEg pitchEg; + unsigned char outLevel[NBROP]; //0 to 99 + Scaling scaling; + Function function; + //int globalDetune; //-31 to 31 //now to the channel + std::string name; + //unsigned char modulation; //0 to 127 + int prog; //0 to 127 + //Methods + void printPreset(); + void initPreset(); + void readPreset(QDomNode qdn); + void writePreset(AL::Xml* xml, bool onlyUsed); + void linkSubcategory(Subcategory* sub); + void merge(Preset* p); //copy the data of p in the preset + void setIsUsed(bool b); //set flag _isUsed and transmit in the parents + void getHBankLBankProg(int* h, int* l, int* p); //return the hbank, lbank and prog of the preset + //Constructor destructor + Preset(); + Preset(Subcategory* sub); + Preset(Subcategory* sub, int prog); + ~Preset(); +}; + +//--------------------------------------------------------------- +// Bank, organized by a tree of category, subcategory, preset +//--------------------------------------------------------------- +class Subcategory { + public: + Category* _category;//parent category + bool _isUsed; //false if the subcategory has never been used or modified, + //in this case the subcategory is not going to be + //save with the project + std::string _subcategoryName; + int _lbank; //0 to 127 + std::vector<Preset*> _presetVector; + Preset* findPreset(int prog); + void readSubcategory(QDomNode subNode); + void writeSubcategory(AL::Xml* xml, bool onlyUsed); + void printSubcategory(); + void linkCategory(Category* cat); + void unlink(); + bool isFreeProg(int prog); + int firstFreeProg(); + void merge(Preset*); + //Constructor destructor + Subcategory(); + Subcategory(Category* cat); + Subcategory(const std::string name); + Subcategory(Category* cat, const std::string name, int lbank); + ~Subcategory(); +}; + +class Category { + public: + Set* _set;//parent set + bool _isUsed; //false if the category has never been used or modified, + //in this case the category is not going to be + //save with the project + std::string _categoryName; + int _hbank; //0 to 127 + std::vector<Subcategory*> _subcategoryVector; + Subcategory* findSubcategory(int lbank); + Preset* findPreset(int lbank, int prog); + void readCategory(QDomNode catNode); + void writeCategory(AL::Xml* xml, bool onlyUsed); + void printCategory(); + void linkSet(Set* s); + void unlink(); + bool isFreeLBank(int lbank); + int firstFreeLBank(); //return -1 if no free + void merge(Subcategory*); + //Constructor Destructor + Category(); + Category(Set* s); + Category(Set* s,const std::string name, int hbank); + ~Category(); +}; + +class Set { + public: + std::string _setName; + std::vector<Category*> _categoryVector; + Preset* findPreset(int hbank, int lbank, int prog); + Subcategory* findSubcategory(int hbank, int lbank); + Category* findCategory(int hbank); + void readSet(QDomNode setNode); + void writeSet(AL::Xml* xml, bool onlyUsed); + void printSet(); + bool isFreeHBank(int hbank); + int firstFreeHBank(); + void merge(Category*); + //Constructor Destructor + Set(const std::string name){_setName=name;} + ~Set() { + while(!_categoryVector.empty()) delete(*_categoryVector.begin()); + } +}; + +#endif /* __DEICSONZE_H */ diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig new file mode 100644 index 00000000..2e1d2431 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig @@ -0,0 +1,12 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 8 + 720 968 855 968 855 1035 990 1035 990 900 1125 900 + 1125 945 1260 945 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png Binary files differnew file mode 100644 index 00000000..b500ca67 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig new file mode 100644 index 00000000..f90714b7 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig @@ -0,0 +1,31 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 2070 1530 4275 1890 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 2430 1665 2655 1665 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3015 1665 3240 1665 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3600 1665 3825 1665 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 4185 1665 4275 1665 4275 1890 4006 1890 4006 1800 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2070 1530 2430 1530 2430 1800 2070 1800 2070 1530 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2655 1530 3015 1530 3015 1800 2655 1800 2655 1530 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3240 1530 3600 1530 3600 1800 3240 1800 3240 1530 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3825 1530 4185 1530 4185 1800 3825 1800 3825 1530 +4 0 0 50 -1 0 12 0.0000 4 180 336 2093 1718 Op1\001 +4 0 0 50 -1 0 12 0.0000 4 180 336 2677 1718 Op2\001 +4 0 0 50 -1 0 12 0.0000 4 180 336 3262 1718 Op3\001 +4 0 0 50 -1 0 12 0.0000 4 180 336 3847 1718 Op4\001 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png Binary files differnew file mode 100644 index 00000000..1347af71 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig new file mode 100644 index 00000000..d0dbea38 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 2475 1710 2700 1710 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3060 1710 3195 1710 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4 + 3285 1530 3195 1530 3195 1800 3285 1800 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2700 1575 3060 1575 3060 1845 2700 1845 2700 1575 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3285 1665 3645 1665 3645 1890 3285 1890 3285 1665 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3285 1440 3645 1440 3645 1665 3285 1665 3285 1440 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 3645 1800 3735 1800 3735 1935 3465 1935 3465 1890 +4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1590 Op3\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 3315 1822 Op4\001 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1762 Op2\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png Binary files differnew file mode 100644 index 00000000..7d623227 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig new file mode 100644 index 00000000..9efaa53f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3060 1575 3285 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 2475 1710 2610 1710 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 3060 1800 3150 1800 3150 1935 2880 1935 2880 1890 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4 + 2700 1530 2610 1530 2610 1800 2700 1800 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3285 1440 3645 1440 3645 1710 3285 1710 3285 1440 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op4\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1627 Op3\001 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png Binary files differnew file mode 100644 index 00000000..b091cc16 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig new file mode 100644 index 00000000..26d12f54 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 2475 1710 2610 1710 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4 + 2700 1530 2610 1530 2610 1800 2700 1800 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3285 1620 3645 1620 3645 1890 3285 1890 3285 1620 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 3645 1755 3735 1755 3735 1530 3465 1530 3465 1620 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3060 1755 3285 1755 +4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op3\001 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1807 Op4\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png Binary files differnew file mode 100644 index 00000000..de0e6d26 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig new file mode 100644 index 00000000..63731eba --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig @@ -0,0 +1,34 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 2115 1575 2475 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +-6 +6 3330 1575 4320 1935 +6 3870 1575 4320 1935 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3870 1575 4230 1575 4230 1845 3870 1845 3870 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 4230 1710 4320 1710 4320 1935 4050 1935 4050 1845 +4 0 0 50 -1 0 12 0.0000 4 150 315 3892 1762 Op4\001 +-6 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3690 1710 3870 1710 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3330 1575 3690 1575 3690 1845 3330 1845 3330 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 3353 1762 Op3\001 +-6 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 2475 1710 2655 1710 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 3127 1763 +\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png Binary files differnew file mode 100644 index 00000000..2e41a1db --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig new file mode 100644 index 00000000..4e23b8fa --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig @@ -0,0 +1,37 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 2115 1575 2475 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +-6 +6 3195 1575 3555 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3195 1575 3555 1575 3555 1845 3195 1845 3195 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 3218 1762 Op3\001 +-6 +6 3825 1575 4275 1935 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3825 1575 4185 1575 4185 1845 3825 1845 3825 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 4185 1710 4275 1710 4275 1935 4005 1935 4005 1845 +4 0 0 50 -1 0 12 0.0000 4 150 315 3847 1762 Op4\001 +-6 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3825 1710 3555 1710 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4 + 3690 1710 3690 1530 2835 1530 2835 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 3 + 2835 1530 2295 1530 2295 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 3060 1755 +\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 2520 1755 +\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png Binary files differnew file mode 100644 index 00000000..80de4a94 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig new file mode 100644 index 00000000..6d0fe501 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig @@ -0,0 +1,35 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 2115 1575 2475 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +-6 +6 2745 1575 3105 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001 +-6 +6 3375 1575 3735 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001 +-6 +6 3915 1575 4365 1935 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3915 1575 4275 1575 4275 1845 3915 1845 3915 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 4275 1710 4365 1710 4365 1935 4095 1935 4095 1845 +4 0 0 50 -1 0 12 0.0000 4 150 315 3937 1762 Op4\001 +-6 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2 + 3735 1710 3915 1710 +4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png Binary files differnew file mode 100644 index 00000000..0cdda327 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig new file mode 100644 index 00000000..8bf9dcc9 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig @@ -0,0 +1,34 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 2115 1575 2475 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575 +4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001 +-6 +6 2745 1575 3105 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001 +-6 +6 3375 1575 3735 1845 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575 +4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001 +-6 +6 4005 1575 4455 1935 +2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5 + 4005 1575 4365 1575 4365 1845 4005 1845 4005 1575 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 4365 1710 4455 1710 4455 1935 4185 1935 4185 1845 +4 0 0 50 -1 0 12 0.0000 4 150 315 4027 1762 Op4\001 +-6 +4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001 +4 0 0 50 -1 0 12 0.0000 4 75 105 3825 1755 +\001 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png Binary files differnew file mode 100644 index 00000000..17ca60d7 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig new file mode 100644 index 00000000..2c701818 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig @@ -0,0 +1,13 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 450 720 990 855 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5 + 450 855 720 720 720 855 990 720 990 855 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png Binary files differnew file mode 100644 index 00000000..d0541858 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig new file mode 100644 index 00000000..0adb802e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig @@ -0,0 +1,14 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 540 540 1080 675 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 10 + 540 608 540 540 675 540 675 675 810 675 810 540 + 945 540 945 675 1080 675 1080 608 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png Binary files differnew file mode 100644 index 00000000..f2293267 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig new file mode 100644 index 00000000..95970995 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig @@ -0,0 +1,13 @@ +#FIG 3.2 +Landscape +Center +Metric +A4 +100.00 +Single +-2 +1200 2 +6 360 630 900 765 +2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 6 + 360 698 428 630 563 765 698 630 833 765 900 698 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png Binary files differnew file mode 100644 index 00000000..c0937be9 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig new file mode 100644 index 00000000..9cf6f065 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1424 1665 1415 1670 1406 1678 1397 1684 1388 1692 1380 + 1697 1373 1704 1367 1711 1361 1718 1357 1724 1353 1731 1351 + 1738 1350 1745 1350 1751 1352 1758 1354 1765 1358 1770 1363 + 1778 1368 1784 1375 1792 1382 1797 1390 1804 1399 1811 1408 + 1818 1418 1824 1427 1831 1436 1837 1445 1845 1454 1850 1463 + 1858 1471 1864 1477 1871 1484 1877 1489 1884 1493 1891 1496 + 1898 1498 1904 1499 1911 1498 1918 1497 1925 1494 1931 1490 + 1937 1485 1945 1479 1950 1472 1958 1465 1964 1456 1971 1447 + 1977 1439 1984 1429 1991 1420 1998 1411 2003 1401 2011 1392 + 2017 1384 2025 1376 2030 1370 2037 1364 2044 1359 2051 1355 + 2057 1352 2064 1350 2071 1350 2078 1351 2084 1353 2091 1356 + 2098 1360 2103 1365 2111 1371 2117 1379 2125 1386 2130 1395 + 2137 1403 2144 1413 2151 1422 2157 1432 2164 1441 2170 1450 + 2178 1458 2183 1466 2191 1474 2197 1481 2204 1486 2210 1491 + 2217 1495 2224 1497 2231 1499 2237 1499 2244 1497 2251 1496 + 2258 1492 2264 1487 2270 1482 2278 1476 2283 1468 2291 1461 + 2297 1452 2304 1443 2310 1434 2317 1424 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot new file mode 100644 index 00000000..ff4aa2ed --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] sin(x) diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png Binary files differnew file mode 100644 index 00000000..009aa7f7 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig new file mode 100644 index 00000000..2da89e13 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig @@ -0,0 +1,31 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 2 + 2079 1350 2079 1353 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1425 1665 1423 1670 1419 1678 1414 1685 1407 1692 1398 + 1697 1389 1704 1380 1711 1371 1719 1363 1724 1357 1731 1353 + 1738 1350 1743 1351 1751 1353 1758 1358 1765 1365 1770 1373 + 1777 1382 1784 1391 1792 1401 1797 1409 1804 1415 1811 1421 + 1818 1424 1824 1425 1831 1426 1838 1431 1845 1436 1850 1444 + 1857 1453 1865 1462 1872 1472 1877 1480 1884 1487 1891 1494 + 1899 1497 1904 1499 1911 1498 1918 1495 1923 1489 1930 1483 + 1938 1473 1945 1465 1950 1455 1957 1446 1964 1438 1971 1431 + 1977 1427 1984 1425 1991 1425 1998 1422 2003 1417 2011 1411 + 2018 1403 2025 1394 2030 1385 2037 1375 2044 1367 2052 1359 + 2057 1354 2064 1351 2071 1350 2076 1351 2084 1355 2091 1361 + 2098 1369 2103 1377 2110 1387 2118 1396 2125 1405 2130 1412 + 2137 1419 2144 1422 2151 1425 2157 1425 2164 1428 2171 1433 + 2178 1440 2183 1448 2190 1457 2198 1467 2205 1476 2210 1484 + 2217 1491 2224 1496 2232 1499 2237 1499 2244 1497 2251 1493 + 2256 1486 2263 1478 2271 1469 2278 1459 2283 1451 2290 1442 + 2297 1435 2304 1429 2310 1425 2317 1425 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot new file mode 100644 index 00000000..01e57a9b --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] sin(x)*abs(sin(x)) diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png Binary files differnew file mode 100644 index 00000000..5f4daaee --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig new file mode 100644 index 00000000..5051c2ef --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1496 1665 1478 1671 1458 1678 1442 1685 1424 1691 1408 + 1697 1396 1704 1382 1711 1372 1718 1362 1724 1358 1731 1352 + 1738 1350 1745 1352 1751 1352 1758 1358 1765 1364 1772 1374 + 1777 1386 1784 1398 1791 1412 1797 1428 1804 1446 1811 1462 + 1818 1482 1824 1496 1831 1496 1838 1496 1845 1496 1851 1496 + 1857 1496 1864 1496 1871 1496 1877 1496 1884 1496 1891 1496 + 1898 1496 1904 1496 1911 1496 1918 1496 1925 1496 1931 1496 + 1938 1496 1944 1496 1950 1496 1957 1496 1964 1496 1971 1496 + 1977 1496 1984 1496 1991 1486 1998 1468 2004 1450 2011 1432 + 2018 1418 2025 1402 2030 1388 2037 1378 2044 1368 2051 1360 + 2057 1354 2064 1352 2071 1350 2078 1352 2084 1354 2091 1362 + 2098 1370 2105 1380 2110 1392 2117 1406 2124 1420 2130 1438 + 2137 1454 2144 1472 2151 1492 2157 1496 2164 1496 2171 1496 + 2178 1496 2184 1496 2191 1496 2197 1496 2204 1496 2210 1496 + 2217 1496 2224 1496 2231 1496 2237 1496 2244 1496 2251 1496 + 2258 1496 2264 1496 2271 1496 2277 1496 2283 1496 2290 1496 + 2297 1496 2304 1496 2310 1496 2317 1496 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot new file mode 100644 index 00000000..e97c06b8 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png Binary files differnew file mode 100644 index 00000000..6e0ada6d --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig new file mode 100644 index 00000000..cb54e0e6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1495 1665 1493 1671 1486 1678 1475 1685 1461 1691 1444 + 1697 1426 1704 1408 1711 1390 1718 1375 1724 1363 1731 1354 + 1738 1350 1745 1351 1751 1356 1758 1366 1765 1379 1772 1394 + 1777 1412 1784 1431 1791 1448 1797 1465 1804 1479 1811 1489 + 1818 1494 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495 + 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495 + 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495 + 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495 + 1977 1495 1984 1495 1991 1495 1998 1490 2004 1481 2011 1469 + 2018 1453 2025 1435 2030 1417 2037 1399 2044 1383 2051 1369 + 2057 1358 2064 1352 2071 1350 2078 1353 2084 1361 2091 1372 + 2098 1386 2105 1403 2110 1421 2117 1440 2124 1457 2130 1472 + 2137 1484 2144 1492 2151 1495 2157 1495 2164 1495 2171 1495 + 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495 + 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495 + 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495 + 2297 1495 2304 1495 2310 1495 2317 1495 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot new file mode 100644 index 00000000..bf7b43c9 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x)*abs(sin(x)):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png Binary files differnew file mode 100644 index 00000000..f104e06c --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig new file mode 100644 index 00000000..5d60ea7e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1425 1665 1406 1671 1388 1678 1373 1685 1361 1691 1353 + 1697 1350 1704 1352 1711 1358 1718 1368 1724 1382 1731 1399 + 1738 1417 1745 1436 1751 1454 1758 1470 1765 1484 1772 1493 + 1777 1498 1784 1498 1791 1494 1797 1485 1804 1472 1811 1456 + 1818 1438 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425 + 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425 + 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425 + 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425 + 1977 1425 1984 1425 1991 1415 1998 1397 2004 1380 2011 1367 + 2018 1357 2025 1351 2030 1350 2037 1354 2044 1363 2051 1375 + 2057 1390 2064 1408 2071 1427 2078 1446 2084 1463 2091 1477 + 2098 1489 2105 1496 2110 1499 2117 1497 2124 1490 2130 1479 + 2137 1465 2144 1448 2151 1429 2157 1425 2164 1425 2171 1425 + 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425 + 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425 + 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425 + 2297 1425 2304 1425 2310 1425 2317 1425 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot new file mode 100644 index 00000000..066cb3d4 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png Binary files differnew file mode 100644 index 00000000..003af248 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig new file mode 100644 index 00000000..5bad4b67 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1425 1665 1420 1671 1407 1678 1389 1685 1371 1691 1357 + 1697 1350 1704 1353 1711 1365 1718 1382 1724 1401 1731 1416 + 1738 1424 1745 1426 1751 1436 1758 1453 1765 1472 1772 1488 + 1777 1497 1784 1498 1791 1490 1797 1474 1804 1455 1811 1438 + 1818 1427 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425 + 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425 + 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425 + 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425 + 1977 1425 1984 1425 1991 1423 1998 1414 2004 1398 2011 1380 + 2018 1363 2025 1352 2030 1350 2037 1358 2044 1373 2051 1391 + 2057 1409 2064 1421 2071 1425 2078 1430 2084 1444 2091 1462 + 2098 1480 2105 1494 2110 1499 2117 1495 2124 1482 2130 1464 + 2137 1446 2144 1432 2151 1425 2157 1425 2164 1425 2171 1425 + 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425 + 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425 + 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425 + 2297 1425 2304 1425 2310 1425 2317 1425 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot new file mode 100644 index 00000000..e1eed2e5 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*abs(sin(2*x)):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png Binary files differnew file mode 100644 index 00000000..08e717ce --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig new file mode 100644 index 00000000..b5ad0ea2 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1495 1665 1459 1671 1425 1678 1395 1685 1372 1691 1357 + 1697 1350 1704 1353 1711 1364 1718 1385 1724 1413 1731 1446 + 1738 1482 1745 1472 1751 1437 1758 1405 1765 1380 1772 1361 + 1777 1352 1784 1351 1791 1360 1797 1377 1804 1402 1811 1433 + 1818 1468 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495 + 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495 + 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495 + 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495 + 1977 1495 1984 1495 1991 1477 1998 1441 2004 1409 2011 1382 + 2018 1363 2025 1353 2030 1351 2037 1359 2044 1375 2051 1399 + 2057 1428 2064 1463 2071 1491 2078 1454 2084 1421 2091 1392 + 2098 1370 2105 1355 2110 1350 2117 1354 2124 1367 2130 1388 + 2137 1417 2144 1450 2151 1486 2157 1495 2164 1495 2171 1495 + 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495 + 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495 + 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495 + 2297 1495 2304 1495 2310 1495 2317 1495 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot new file mode 100644 index 00000000..294b2423 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?abs(sin(2*x)):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png Binary files differnew file mode 100644 index 00000000..44e5928f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig new file mode 100644 index 00000000..017deb5b --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig @@ -0,0 +1,29 @@ +#FIG 3.2 +Landscape +Center +Inches +Letter +100.00 +Single +-2 +1200 2 +6 1650 1350 2325 1500 +2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100 + 1658 1495 1665 1486 1671 1461 1678 1426 1685 1390 1691 1363 + 1697 1350 1704 1356 1711 1379 1718 1412 1724 1448 1731 1479 + 1738 1494 1745 1492 1751 1472 1758 1440 1765 1403 1772 1372 + 1777 1353 1784 1352 1791 1369 1797 1399 1804 1435 1811 1469 + 1818 1490 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495 + 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495 + 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495 + 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495 + 1977 1495 1984 1495 1991 1493 1998 1475 2004 1444 2011 1408 + 2018 1375 2025 1354 2030 1351 2037 1366 2044 1394 2051 1431 + 2057 1465 2064 1489 2071 1495 2078 1484 2084 1457 2091 1421 + 2098 1386 2105 1361 2110 1350 2117 1358 2124 1383 2130 1417 + 2137 1453 2144 1481 2151 1495 2157 1495 2164 1495 2171 1495 + 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495 + 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495 + 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495 + 2297 1495 2304 1495 2310 1495 2317 1495 +-6 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot new file mode 100644 index 00000000..e86332c7 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot @@ -0,0 +1,2 @@ +set terminal fig +plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*sin(2*x):0 diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png Binary files differnew file mode 100644 index 00000000..6df0dda5 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png diff --git a/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt b/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt new file mode 100644 index 00000000..1367436a --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt @@ -0,0 +1,95 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( fluid_mocs + fluidgui.h + ) + +## +## UI files +## +file (GLOB fluid_ui_files + fluidguibase.ui + ) +QT4_WRAP_UI ( fluid_uis ${fluid_ui_files} ) + +## +## List of source files to compile +## +file (GLOB fluid_source_files + fluid.cpp + fluidgui.cpp + ) + +## +## Define target +## +add_library ( fluid SHARED + ${fluid_source_files} + ${fluid_mocs} + ${fluid_uis} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${fluid_source_files} + ${fluid_ui_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# - tell cmake to name target fluid.so instead of +# libfluid.so +# - use precompiled header files +# +set_target_properties ( fluid + PROPERTIES PREFIX "" + COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + LINK_FLAGS "${FLUIDSYN_LDFLAGS}" # "-lfluidsynth" + ) + +## +## Linkage +## +target_link_libraries(fluid + synti + ${QT_LIBRARIES} + # Can't do this. FLUIDSYN_LIBRARIES = fluidsynth, which is the name + # of our fluidsynth.so shared synthesizer library. + # This caused ../fluidsynth/fluidsynth.so to appear in the link line. + # ${FLUIDSYN_LIBRARIES} + # Try giving full path: Nope, path is empty! + # ${FLUIDSYN_LIBRARY_DIRS}/${FLUIDSYN_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS fluid + DESTINATION ${MusE_SYNTHI_DIR} + ) diff --git a/attic/muse2-oom/muse2/synti/fluid/fluid.cpp b/attic/muse2-oom/muse2/synti/fluid/fluid.cpp new file mode 100644 index 00000000..d1802354 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluid.cpp @@ -0,0 +1,594 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: fluid.cpp,v 1.18.2.8 2009/12/06 10:05:00 terminator356 Exp $ +// +// This file is derived from fluid Synth and modified +// for MusE. +// Parts of fluid are derived from Smurf Sound Font Editor. +// Parts of Smurf Sound Font Editor are derived from +// awesfx utilities +// Smurf: Copyright (C) 1999-2000 Josh Green +// fluid: Copyright (C) 2001 Peter Hanappe +// MusE: Copyright (C) 2001 Werner Schweer +// awesfx: Copyright (C) 1996-1999 Takashi Iwai +//========================================================= + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <unistd.h> +#include <stdarg.h> +#include <errno.h> +#include <pthread.h> +#include <cmath> +#include <sys/mman.h> +#include <sys/time.h> +#include <sched.h> + +#include "muse/midictrl.h" + +#include "muse/midi.h" +#include "fluid.h" +#include "fluidgui.h" + +//--------------------------------------------------------- +// instantiate +//--------------------------------------------------------- + +class QWidget; + +static Mess* instantiate(int sr, QWidget*, QString* /* projectPathPtr */, const char* name) + { + ISynth* synth = new ISynth(); + synth->setSampleRate(sr); + if (synth->init(name)) { + delete synth; + synth = 0; + } + return synth; + } + +//--------------------------------------------------------- +// MESS +//--------------------------------------------------------- + +extern "C" { + static MESS descriptor = { + "fluid", + "fluid soundfont loader by Werner Schweer", + "0.1", // fluid version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + +//--------------------------------------------------------- +// ISynth +//--------------------------------------------------------- + +ISynth::ISynth() + : Mess(2) + { + _busy = false; + sfont = 0; + _gmMode = false; // General Midi Mode + _fluidsynth = 0; + initBuffer = 0; + initLen = 0; + fontId = -1; + } + +//--------------------------------------------------------- +// playNote +// return true if busy +//--------------------------------------------------------- + +bool ISynth::playNote(int channel, int pitch, int velo) + { + if (_busy) { +// printf("fluid: playNote(): busy!\n"); + return true; + } + if (velo) { + int err = fluid_synth_noteon(_fluidsynth, channel, pitch, velo); + if (err) { + printf("ISynth: noteon error, channel %d pitch %d<%s>\n", + channel, pitch, fluid_synth_error(_fluidsynth)); + } + } + else + fluid_synth_noteoff(_fluidsynth, channel, pitch); + return false; + } + +//--------------------------------------------------------- +// setController +// return true if busy +//--------------------------------------------------------- + +bool ISynth::setController(int ch, int ctrl, int val) + { + if (_busy) { +// printf("fluid: setController(): busy!\n"); + return true; + } + switch(ctrl) { + case CTRL_PROGRAM: + { + int hbank = (val & 0xff0000) >> 16; + int lbank = (val & 0xff00) >> 8; + if (hbank > 127) // map "dont care" to 0 + hbank = 0; + if (lbank > 127) + lbank = 0; + if (lbank == 127 || ch == 9) // drum HACK + lbank = 128; + int prog = val & 0x7f; + fluid_synth_program_select(_fluidsynth, ch, + hbank, lbank, prog); + } + break; + + case CTRL_PITCH: + fluid_synth_pitch_bend (_fluidsynth, ch, val); + break; + + default: +// printf("controller %x val %x\n", ctrl & 0x3fff, val); + fluid_synth_cc(_fluidsynth, ch, ctrl & 0x3fff, val); + break; + } + return false; + } + +//--------------------------------------------------------- +// sysex +// 7e 7f 09 01 GM on +// 7e 7f 09 02 GM off +// 7f 7f 04 01 ll hh Master Volume (ll-low byte, hh-high byte) +// 7c 00 01 nn ... replace Soundfont (nn-ascii char of path +// 7c 00 02 nn ... add Soundfont +// 7c 00 03 nn ... remove Soundfont +// +// return true if busy +//--------------------------------------------------------- + +bool ISynth::sysex(int len, const unsigned char* data) + { + if (_busy) { +// printf("fluid: sysex(): busy!\n"); + return true; + } + if (len >= 4) { + //--------------------------------------------- + // Universal Non Realtime + //--------------------------------------------- + + if (data[0] == 0x7e) { + if (data[1] == 0x7f) { // device Id + if (data[2] == 0x9) { // GM + if (data[3] == 0x1) { + gmOn(true); + return false; + } + else if (data[3] == 0x2) { + gmOn(false); + return false; + } + } + } + } + + //--------------------------------------------- + // Universal Realtime + //--------------------------------------------- + + else if (data[0] == 0x7f) { + if (data[1] == 0x7f) { // device Id + if ((data[2] == 0x4) && (data[3] == 0x1)) { + float v = (data[5]*128 + data[4])/32767.0; + fluid_synth_set_gain(_fluidsynth, v); + return false; + } + } + } + + //--------------------------------------------- + // MusE Soft Synth + //--------------------------------------------- + + else if (data[0] == 0x7c) { + int n = len - 3; + if (n < 1) { + printf("fluid: bad sysEx:\n"); + return false; + } + char buffer[n+1]; + memcpy(buffer, (char*)data+3, n); + buffer[n] = 0; + if (data[1] == 0) { // fluid + if (data[2] == 1) { // load sound font + sysexSoundFont(SF_REPLACE, buffer); + return false; + } + else if (data[2] == 2) { // load sound font + sysexSoundFont(SF_ADD, buffer); + return false; + } + else if (data[2] == 3) { // load sound font + sysexSoundFont(SF_REMOVE, buffer); + return false; + } + } + } + else if (data[0] == 0x41) { // roland + if (data[1] == 0x10 && data[2] == 0x42 && data[3] == 0x12 + && data[4] == 0x40 && data[5] == 00 && data[6] == 0x7f + && data[7] == 0x41) { + // gs on + gmOn(true); + return false; + } + } + } + printf("fluid: unknown sysex received, len %d:\n", len); + for (int i = 0; i < len; ++i) + printf("%02x ", data[i]); + printf("\n"); + return false; + } + +//--------------------------------------------------------- +// gmOn +//--------------------------------------------------------- + +void ISynth::gmOn(bool flag) + { + _gmMode = flag; + allNotesOff(); + } + +//--------------------------------------------------------- +// allNotesOff +// stop all notes +//--------------------------------------------------------- + +void ISynth::allNotesOff() + { + for (int ch = 0; ch < 16; ++ch) { + fluid_synth_cc(_fluidsynth, ch, 0x7b, 0); // all notes off + } + } + +//--------------------------------------------------------- +// guiVisible +//--------------------------------------------------------- + +bool ISynth::guiVisible() const + { + return gui->isVisible(); + } + +//--------------------------------------------------------- +// showGui +//--------------------------------------------------------- + +void ISynth::showGui(bool flag) + { + gui->setVisible(flag); + } + +//--------------------------------------------------------- +// ~ISynth +//--------------------------------------------------------- + +ISynth::~ISynth() + { + // TODO delete settings + if (_fluidsynth) + delete_fluid_synth(_fluidsynth); + if (initBuffer) + delete [] initBuffer; + } + +//--------------------------------------------------------- +// processMessages +// Called from host always, even if output path is unconnected. +//--------------------------------------------------------- + +void ISynth::processMessages() +{ + //Process messages from the gui + if (!_busy) + { + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) + processEvent(gui->readEvent()); + } +} + +//--------------------------------------------------------- +// process +// Called from host, ONLY if output path is connected. +//--------------------------------------------------------- + +void ISynth::process(float** ports, int offset, int n) + { + if (!_busy) { + /* + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) + processEvent(gui->readEvent()); + */ + fluid_synth_write_float(_fluidsynth, n, ports[0], + offset, 1, ports[1], offset, 1); + } + // printf("%f %f\n", *ports[0], *(ports[0]+1)); + } + +//--------------------------------------------------------- +// processEvent +// All events from the sequencer go here +//--------------------------------------------------------- +bool ISynth::processEvent(const MidiPlayEvent& ev) + { + switch(ev.type()) { + case ME_CONTROLLER: + setController(ev.channel(), ev.dataA(), ev.dataB()); + return true; + case ME_NOTEON: + return playNote(ev.channel(), ev.dataA(), ev.dataB()); + case ME_NOTEOFF: + return playNote(ev.channel(), ev.dataA(), 0); + case ME_SYSEX: + return sysex(ev.len(), ev.data()); + case ME_PITCHBEND: + setController(ev.channel(), CTRL_PITCH, ev.dataA()); + break; + case ME_PROGRAM: + setController(ev.channel(), CTRL_PROGRAM, ev.dataA()); + break; + default: + break; + } + return false; + } + +//--------------------------------------------------------- +// getPatchName +//--------------------------------------------------------- + +const char* ISynth::getPatchName(int /*ch*/, int val, int, bool /*drum*/) const + { + int prog = val & 0xff; + if(val == CTRL_VAL_UNKNOWN || prog == 0xff) + return "<unknown>"; + prog &= 0x7f; + + int hbank = (val & 0xff0000) >> 16; + int lbank = (val & 0xff00) >> 8; + if (hbank > 127) + hbank = 0; + if (lbank > 127) + lbank = 0; + if (lbank == 127) // drum HACK + lbank = 128; + const char* name = "<unknown>"; + + if (_busy) { + printf("fluid: getPatchName(): busy!\n"); + return name; + } + fluid_font = fluid_synth_get_sfont_by_id(_fluidsynth, hbank); + if (fluid_font) { + fluid_preset_t* preset = (*fluid_font->get_preset)(fluid_font, lbank, prog); + if (preset) + name = (*preset->get_name)(preset); + else + fprintf(stderr, "no fluid preset for bank %d prog %d\n", + lbank, prog); + } + else + fprintf(stderr, "ISynth::getPatchName(): no fluid font id=%d found\n", hbank); + return name; + } + +//--------------------------------------------------------- +// getNextPatch +//--------------------------------------------------------- + +const MidiPatch* ISynth::getPatchInfo(int ch, const MidiPatch* p) const + { + if (_busy) { + printf("fluid: getPatchInfo(): busy!\n"); + return 0; + } + if (p == 0) { + // get font at font stack index 0 + fluid_font = fluid_synth_get_sfont(_fluidsynth, 0); + if (fluid_font == 0) + return 0; + (*fluid_font->iteration_start)(fluid_font); + } + fluid_preset_t preset; + + while ((*fluid_font->iteration_next)(fluid_font, &preset)) { + patch.hbank = fluid_sfont_get_id(fluid_font); + int bank = (*preset.get_banknum)(&preset); + if (ch == 9 && bank != 128) // show only drums for channel 10 + continue; + if (bank == 128) + bank = 127; + patch.typ = 0; + patch.name = (*preset.get_name)(&preset); + patch.lbank = bank; + patch.prog = (*preset.get_num)(&preset); + return &patch; + } + return 0; + } + +//--------------------------------------------------------- +// getInitData +// construct an initialization string which can be used +// as a sysex to restore current state +//--------------------------------------------------------- + +void ISynth::getInitData(int* len, const unsigned char** data) + { + if (sfont == 0) { + *len = 0; + return; + } + int n = 4 + strlen(sfont); + if (n > initLen) { + if (initBuffer) + delete [] initBuffer; + initBuffer = new unsigned char[n]; + } + initBuffer[0] = 0x7c; + initBuffer[1] = 0x00; + initBuffer[2] = SF_REPLACE; + strcpy((char*)(initBuffer+3), sfont); + *len = n; + *data = initBuffer; + } + +//--------------------------------------------------------- +// sysexSoftfont +//--------------------------------------------------------- + +void ISynth::sysexSoundFont(SfOp op, const char* data) + { + char c = 'x'; + allNotesOff(); + switch(op) { + case SF_REMOVE: + break; + case SF_REPLACE: + case SF_ADD: + if (sfont && (strcmp(sfont, data) == 0)) { + fprintf(stderr, "fluid: font already loaded\n"); + break; + } + if (_busy) { + fprintf(stderr, "fluid: busy!\n"); + break; + } + _busy = true; + if (sfont) + delete[] sfont; + sfont = new char[strlen(data)+1]; + strcpy(sfont, data); + _busy = true; + write(writeFd, &c, 1); + break; + } + } + +//--------------------------------------------------------- +// fontLoad +// helper thread to load soundfont in the +// background +//--------------------------------------------------------- + +static void* helper(void* t) + { + ISynth* is = (ISynth*) t; + is->noRTHelper(); + pthread_exit(0); + } + +//------------------------------------ +// noRTHelper +//--------------------------------------------------------- + +void ISynth::noRTHelper() + { + for (;;) { + char c; + int n = read(readFd, &c, 1); + if (n != 1) { + perror("ISynth::read ipc failed\n"); + continue; + } + int id = getFontId(); + if (id != -1) { + fprintf(stderr, "ISynth: unload old font\n"); + fluid_synth_sfunload(synth(), (unsigned)id, true); + } + int rv = fluid_synth_sfload(synth(), getFont(), true); + if (rv == -1) { + fprintf(stderr, "ISynth: sfload %s failed\n", + fluid_synth_error(synth())); + } + else { + setFontId(rv); + fprintf(stderr, "ISynth: sfont %s loaded as %d\n ", + getFont(), rv); + } + fluid_synth_set_gain(synth(), 1.0); //? + _busy = false; + } + } + +//--------------------------------------------------------- +// init +// return true on error +//--------------------------------------------------------- + +bool ISynth::init(const char* name) + { + fluid_settings_t* settings; + settings = new_fluid_settings(); + fluid_settings_setnum(settings, (char*) "synth.sample-rate", float(sampleRate())); + + _fluidsynth = new_fluid_synth(settings); + + //--------------------------------------- + // create non realtime helper thread + // create message channels + // + int filedes[2]; // 0 - reading 1 - writing + if (pipe(filedes) == -1) { + perror("ISynth::thread:creating pipe"); + return true; + } + readFd = filedes[0]; + writeFd = filedes[1]; + + pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t)); + pthread_attr_init(attributes); + if (pthread_create(&helperThread, attributes, ::helper, this)) + perror("creating thread failed:"); + pthread_attr_destroy(attributes); + + char* p = getenv("DEFAULT_SOUNDFONT"); + if (p) { + sfont = new char[strlen(p)+1]; + strcpy(sfont, p); + char c = 'x'; + _busy = true; + write(writeFd, &c, 1); + } + + gui = new FLUIDGui; + gui->setWindowTitle(QString(name)); + gui->show(); + return false; + } + diff --git a/attic/muse2-oom/muse2/synti/fluid/fluid.h b/attic/muse2-oom/muse2/synti/fluid/fluid.h new file mode 100644 index 00000000..c1669846 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluid.h @@ -0,0 +1,84 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: fluid.h,v 1.7.2.4 2009/11/19 04:20:33 terminator356 Exp $ +// +// This file is derived from fluid Synth and modified +// for MusE. +// Parts of fluid are derived from Smurf Sound Font Editor. +// Parts of Smurf Sound Font Editor are derived from +// awesfx utilities +// Smurf: Copyright (C) 1999-2000 Josh Green +// fluid: Copyright (C) 2001 Peter Hanappe +// MusE: Copyright (C) 2001 Werner Schweer +// awesfx: Copyright (C) 1996-1999 Takashi Iwai +//========================================================= + +#ifndef _SYNTH_H +#define _SYNTH_H + +#include <list> +#include <fluidsynth.h> +#include "libsynti/mess.h" + +enum SfOp { SF_REPLACE = 1, SF_ADD, SF_REMOVE }; +class FLUIDGui; + +//--------------------------------------------------------- +// ISynth +//--------------------------------------------------------- + +class ISynth : public Mess { + bool _busy; + bool _gmMode; + + unsigned char* initBuffer; + int initLen; + + fluid_synth_t* _fluidsynth; + char* sfont; + mutable fluid_sfont_t* fluid_font; + int fontId; + + int readFd, writeFd; + + mutable MidiPatch patch; + + pthread_t helperThread; + FLUIDGui* gui; + + void gmOn(bool); + void sysexSoundFont(SfOp op, const char* data); + + void allNotesOff(); + void resetAllController(int); + + virtual void processMessages(); + virtual void process(float**, int, int); + virtual bool playNote(int channel, int pitch, int velo); + virtual bool setController(int, int, int); + virtual bool sysex(int len, const unsigned char* p); + + virtual bool processEvent(const MidiPlayEvent&); + virtual const char* getPatchName (int, int, int, bool) const; + virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const; + virtual void getInitData(int*, const unsigned char**); + + virtual bool guiVisible() const; + virtual void showGui(bool); + virtual bool hasGui() const { return true; } + + public: + ISynth(); + ~ISynth(); + + fluid_synth_t* synth() { return _fluidsynth; } + const fluid_synth_t* synth() const { return _fluidsynth; } + char* getFont() const { return sfont; } + void setFontId(int id) { fontId = id; } + int getFontId() const { return fontId; } + bool init(const char* name); + void noRTHelper(); + }; + +#endif /* _SYNTH_H */ diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp b/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp new file mode 100644 index 00000000..3ba70aff --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp @@ -0,0 +1,81 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: fluidgui.cpp,v 1.6.2.1 2009/08/12 20:47:01 spamatica Exp $ +// +// This is a simple GUI implemented with QT for +// fluid software synthesizer. +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include <unistd.h> +#include <stdlib.h> + +#include <QFileDialog> +#include <QFileInfo> +#include <QMessageBox> + +#include "fluidgui.h" +#include "muse/midi.h" +#include "muse/icons.h" + +//--------------------------------------------------------- +// FLUIDGui +//--------------------------------------------------------- + +FLUIDGui::FLUIDGui() + : QDialog(0, Qt::Window), MessGui() + { + setupUi(this); + fdialogButton->setIcon(QIcon(*openIcon)); + connect(fdialogButton, SIGNAL(clicked()), SLOT(soundFontFileDialog())); + connect(loadButton, SIGNAL(clicked()), SLOT(loadFont())); + + // work around for probable QT/WM interaction bug. + // for certain window managers, e.g xfce, this window is + // is displayed although not specifically set to show(); + // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) + show(); + hide(); + } + +//--------------------------------------------------------- +// loadFont +// sysex f0 lenH lenM lenL 7c 00 01 name +//--------------------------------------------------------- + +void FLUIDGui::loadFont() + { + if (pathEntry->text().isEmpty()) + return; + QFileInfo fi(pathEntry->text()); + if (!fi.exists()) { + QString s = QString("SoundFont ") + pathEntry->text() + QString(" does not exists"); + QMessageBox::critical(this, tr("FLUID: open Soundfile"), s); + return; + } + QByteArray ba = pathEntry->text().toLatin1(); + const char* path = ba.constData(); + int len = strlen(path) + 1 + 3; + unsigned char buffer[len]; + int k = 0; + buffer[k++] = 0x7c; + buffer[k++] = 0x00; // fluid + buffer[k++] = 0x01; // load sound font + strcpy((char*)(&buffer[k]), path); + sendSysex(buffer, len); + } + +//--------------------------------------------------------- +// soundFontFileDialog +//--------------------------------------------------------- + +void FLUIDGui::soundFontFileDialog() + { + QString s = QFileDialog::getOpenFileName(this, QString(), QString(), QString("*.[Ss][Ff]2")); + if (!s.isEmpty()) { + pathEntry->setText(s); + } + } + diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidgui.h b/attic/muse2-oom/muse2/synti/fluid/fluidgui.h new file mode 100644 index 00000000..3e564538 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluidgui.h @@ -0,0 +1,33 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: fluidgui.h,v 1.2 2004/02/12 17:32:29 wschweer Exp $ +// +// (C) Copyright 2001 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __GUI_H__ +#define __GUI_H + +#include "ui_fluidguibase.h" +#include "libsynti/gui.h" + +class QDialog; + +//--------------------------------------------------------- +// FLUIDGui +//--------------------------------------------------------- + +class FLUIDGui : public QDialog, public Ui::FLUIDGuiBase, public MessGui { + + Q_OBJECT + + private slots: + void soundFontFileDialog(); + void loadFont(); + + public: + FLUIDGui(); + }; + +#endif diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui b/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui new file mode 100644 index 00000000..1abbf49c --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui @@ -0,0 +1,112 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>FLUIDGuiBase</class> + <widget class="QDialog" name="FLUIDGuiBase"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>248</width> + <height>94</height> + </rect> + </property> + <property name="windowTitle"> + <string>Form1</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>11</number> + </property> + <item> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="TextLabel1"> + <property name="text"> + <string>Soundfont</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QLineEdit" name="pathEntry"/> + </item> + <item> + <widget class="QToolButton" name="fdialogButton"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="Spacer2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Expanding</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="margin"> + <number>0</number> + </property> + <item> + <widget class="QPushButton" name="loadButton"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Load</string> + </property> + </widget> + </item> + <item> + <spacer name="Spacer1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Expanding</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt b/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt new file mode 100644 index 00000000..930d12d5 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt @@ -0,0 +1,106 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( fluidsynth_mocs + fluidsynthgui.h + ) + +## +## UI files +## +file (GLOB fluidsynth_ui_files + fluidsynthguibase.ui + ) +QT4_WRAP_UI ( fluidsynth_uis ${fluidsynth_ui_files} ) + +## +## Resource files +## +QT4_ADD_RESOURCES (fluidsynth_qrc_files + fluidsynth.qrc + ) + +## +## List of source files to compile +## +file (GLOB fluidsynth_source_files + fluidsynti.cpp + fluidsynthgui.cpp + ) + +## +## Define target +## +add_library ( fluidsynth SHARED + ${fluidsynth_source_files} + ${fluidsynth_mocs} + ${fluidsynth_uis} + ${fluidsynth_qrc_files} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${fluidsynth_source_files} + ${fluidsynth_ui_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# - tell cmake to name target fluidsynth.so instead of +# libfluidsynth.so +# - use precompiled header files +# +set_target_properties ( fluidsynth + PROPERTIES PREFIX "" + COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + LINK_FLAGS "${FLUIDSYN_LDFLAGS}" # "-lfluidsynth" + ) + + +## +## Linkage +## +target_link_libraries(fluidsynth + synti + ${QT_LIBRARIES} + # Can't do this here, since FLUIDSYN_LIBRARIES evaluates + # to 'fluidsynth', the same name as our target. + # ${FLUIDSYN_LIBRARIES} + # Try giving full path: Nope, path is empty! + #${FLUIDSYN_LIBRARY_DIRS}/${FLUIDSYN_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS fluidsynth + DESTINATION ${MusE_SYNTHI_DIR} + ) +install( FILES README.txt TODO + DESTINATION ${MusE_DOC_DIR}/fluidsynth/ + ) diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/README.txt b/attic/muse2-oom/muse2/synti/fluidsynth/README.txt new file mode 100644 index 00000000..7764edb6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/README.txt @@ -0,0 +1,45 @@ +README.txt +---------- + +Graphical frontend and built-in softsynth (MusE Experimental Soft Synth) for MusE, based on Fluidsynth +(http://www.fluidsynth.org). + +Features: +--------- +- Loading/unloading of soundfonts +- Easy control of fluidsynth's send effects and their parameters +- Mapping of soundfonts to fluidsynth channels +- Stores all settings in the current project file and automatically loads all effect parameters, + soundfonts, channel settings and presets when re-opening the project. +- Makes it possible to use several soundfonts in one single fluidsynth instance (thereby reducing CPU usage since they share + the same send effects) + + +Changelog/History +----------------- +040524 +- Err... Fount out that this changelog is neglected. See ../../Changelog.txt instead. +031019 +- Bugfixes and changes in storing/retrieving init parameters (Mathias Lundgren) +031009 +- Unloading of soundfonts works (Mathias Lundgren) +- Last dir stored in project-file (Mathias Lundgren) +- Ordinary controller-events enabled (Mathias Lundgren) +031008 +- Mapping of soundfonts to fluidchannels and selection of patches implemented. (Mathias Lundgren) +- Permanent storage of channels & patches. Extended GUI. (Mathias Lundgren) +031002 +- Various communication problems fixed between GUI and client (Mathias Lundgren) +- Storage of synth parameters and soundfonts enabled (Mathias Lundgren/Robert Jonsson) + +0309xx +- Problem with loading of soundfonts resulting in Jack timeout fixed by moving loading of soundfonts to separate thread. (Robert Jonsson) + +Original code written by Robert Ham (no information about the history of his work) + + +Known problems/TODO: +-------------------------------------------------------------- +* Turning on the chorus and/or modifying chorus parameters locks the client. +* Illegal chorus parameters can be sent to fluidsynth. +* Drum patches (lbank=128) not implemented yet diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/TODO b/attic/muse2-oom/muse2/synti/fluidsynth/TODO new file mode 100644 index 00000000..e941e1e9 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/TODO @@ -0,0 +1,13 @@ + TODO + +o preset loading/saving +o configuration loading/saving +o soundfont information display +o remembering the last directory that was dealt with +o change gui<->synth communication to nrpns + + DONE + +o get all controllers working +o soundfont stack operations +o patch name retrieval diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc new file mode 100644 index 00000000..eda2c6ee --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc @@ -0,0 +1,8 @@ +<!DOCTYPE RCC> +<RCC version="1.0"> + <qresource> + <file>fluidsynth0.png</file> + <file>fluidsynth1.png</file> + </qresource> +</RCC> + diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png Binary files differnew file mode 100644 index 00000000..2cb25b54 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png Binary files differnew file mode 100644 index 00000000..58ca0e61 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp new file mode 100644 index 00000000..343391f8 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp @@ -0,0 +1,837 @@ +/* + * MusE FLUID Synth softsynth plugin + * + * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) + * + * $Id: fluidsynthgui.cpp,v 1.13.2.2 2009/08/12 20:47:01 spamatica Exp $ + * + */ + +#include "fluidsynthgui.h" +#include "fluidsynti.h" + +#include <QFileDialog> +#include <QIcon> +#include <QLabel> +#include <QMenu> +#include <QSocketNotifier> +#include <QTableWidgetItem> +#include <QTreeWidgetItem> + +#include "muse/midi.h" +#include "icons.h" + + + /* +#include "muse/debug.h" +#include <iomanip> +#include <qtooltip.h> +#include <qapplication.h> +#include <qlistbox.h> +#define MUSE_FLUID_DEBUG false +*/ + +FluidSynthGui::FluidSynthGui() + : MessGui() + { + setWindowIcon(QIcon(":/fluidsynth0.png")); + setupUi(this); + channelListView->setRowCount(FS_MAX_NR_OF_CHANNELS); + channelListView->setSelectionMode(QAbstractItemView::SingleSelection); + QLabel *fluidLabel = new QLabel; + fluidLabel->setPixmap(QIcon(":/fluidsynth1.png").pixmap(124, 45)); + FluidGrid->addWidget(fluidLabel, 2, 1, Qt::AlignHCenter); + + ChorusType->setItemIcon(0, QIcon(*sineIcon)); + ChorusType->setItemIcon(1, QIcon(*sawIcon)); + + //Connect socketnotifier to fifo + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + connect (Push, SIGNAL (clicked()), SLOT(loadClicked())); + + lastdir = ""; + + ReverbFrame->setEnabled(true); + ChorusFrame->setEnabled(true); + + if (!FS_DEBUG) + dumpInfoButton->hide(); + + //Init reverb sliders: + /*ReverbRoomSize->setValue((int)(16383*FS_PREDEF_REVERB_ROOMSIZE)); + ReverbDamping->setValue((int)(16383*FS_PREDEF_REVERB_DAMPING)); + ReverbWidth->setValue((int)(16383*FS_PREDEF_REVERB_WIDTH));*/ + + connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int))); + connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo())); + connect(channelListView, SIGNAL(itemClicked(QTableWidgetItem*)), + this, SLOT(channelItemClicked(QTableWidgetItem*))); + + connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool))); + connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int))); + connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int))); + connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int))); + connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int))); + + connect (Pop, SIGNAL (clicked()), SLOT(popClicked())); + connect(sfListView, SIGNAL(itemClicked(QTreeWidgetItem*, int)), + this, SLOT(sfItemClicked(QTreeWidgetItem*, int))); + connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool))); + connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int))); + connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int))); + connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int))); + connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int))); + connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int))); +/* + _notifier = new QSocketNotifier(0, QSocketNotifier::Read); + connect(_notifier, SIGNAL(activated(int)), SLOT(readData(int))); + + //Setup the ListView + sfListView->setColumnWidthMode(MUSE_FLUID_ID_COL,QListView::Maximum); + sfListView->setColumnWidthMode(MUSE_FLUID_SFNAME_COL,QListView::Maximum); + + sfListView->setColumnAlignment(MUSE_FLUID_ID_COL,AlignHCenter); + sfListView->setSorting(MUSE_FLUID_ID_COL,true); + channelListView->setColumnAlignment(MUSE_FLUID_CHANNEL_COL,AlignHCenter); + + _currentlySelectedFont = -1; //No selected font to start with + // The GUI-process is killed every time the window is shut, + // need to get all parameters from the synth + + requestAllParameters(); + + */ + + //Clear channels + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) + channels[i] = FS_UNSPECIFIED_ID; + + // work around for probable QT/WM interaction bug. + // for certain window managers, e.g xfce, this window is + // is displayed although not specifically set to show(); + // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) + show(); + hide(); + } + +FluidSynthGui::~FluidSynthGui() + { + /* + delete _notifier; + */ + } + +void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); } +void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); } +void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); } +void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); } +void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); } + +void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); } +void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); } +void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); } +void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); } +void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); } +void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); } + + /* + +void FluidSynthGui::pushClicked() + { + const QString& fns = Filename->text(); + if (fns.isEmpty()) + return; + const char * fn = fns.toLatin1(); + + int datalen = strlen(fn) + 3; + unsigned char data [datalen]; + data[0] = MUSE_FLUID_SOUNDFONT_PUSH; + data[1] = MUSE_FLUID_UNSPECIFIED_ID; //This makes the client choose next available external id + memcpy(data + 2, fn, strlen(fn) + 1 ); //Store filename + sendSysex(data, datalen); + data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS; //For simplicity's sake, just get all the soundfont data again. + sendSysex(data, 1); + printf("Gui sent Sysex.\n"); + + return; + } + */ + +void FluidSynthGui::loadClicked() + { + QString filename = QFileDialog::getOpenFileName(this, + tr("Choose soundfont"), + lastdir, + QString("*.[Ss][Ff]2")); + + if (filename != QString::null) { + int lastslash = filename.lastIndexOf('/'); + lastdir = filename.left(lastslash); + + sendLastdir(lastdir); + sendLoadFont(filename); + } + } + +//--------------------------------------------------------- +// sendLastdir +// Send the last dir-value to the client +//--------------------------------------------------------- + +void FluidSynthGui::sendLastdir(QString dir) + { + int l = dir.length()+2; + byte data[l]; + data[0] = FS_LASTDIR_CHANGE; + memcpy(data+1, dir.toLatin1(), dir.length()+1); + sendSysex(data,l); + } + +//--------------------------------------------------------- +// sendLoadFont +// Tell the client to load a font with first available id +//--------------------------------------------------------- + +void FluidSynthGui::sendLoadFont(QString filename) + { + int l = filename.length()+3; + byte data[l]; + data[0] = FS_PUSH_FONT; + data[1] = FS_UNSPECIFIED_ID; + memcpy(data+2, filename.toLatin1(), filename.length()+1); + sendSysex(data,l); + } + +//--------------------------------------------------------- +// processEvent +//--------------------------------------------------------- + +void FluidSynthGui::processEvent(const MidiPlayEvent& ev) + { + //Sysexes sent from the client + if (ev.type() == ME_SYSEX) { + byte* data = ev.data(); + switch (*data) { + case FS_LASTDIR_CHANGE: + lastdir = QString((const char*)data+1); + break; + case FS_ERROR: { + char* msg = (char*) (data+1); + + printf("Muse: fluidsynth error: %s\n", msg); + + break; + } + case FS_SEND_SOUNDFONTDATA: { + int chunk_len; + int filename_len; + + int count = (int)*(data+1); //Number of elements + byte* cp = data+2; //Point to beginning of first chunk + sfListView->clear(); //Clear the listview + stack.clear(); //Clear the stack since we're starting over again + + while (count) { + FluidGuiSoundFont font; + filename_len = strlen((const char*)cp) + 1; + font.name = (const char*)cp; + font.id = *(cp + filename_len); + chunk_len = filename_len + FS_SFDATALEN; + stack.push_front(font); + cp += chunk_len; //Move to next chunk + count--; + } + updateSoundfontListView(); + updateChannelListView(); + break; + } + case FS_SEND_CHANNELINFO: { + byte* chptr = (data+1); + for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) { + byte id = *chptr; + byte channel = *(chptr+1); + channels[channel] = id; + chptr+=2; + } + updateChannelListView(); + + break; + } + case FS_SEND_DRUMCHANNELINFO: { + byte* drumchptr = (data+1); + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + drumchannels[i] = *drumchptr; + drumchptr++; + } + updateChannelListView(); + break; + } + default: + if (FS_DEBUG) + printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type()); + break; + } + } + //Controllers sent from the client: + else + if(ev.type() == ME_CONTROLLER) { + int id = ev.dataA(); + int val = ev.dataB(); + switch (id) { + case FS_GAIN: { + bool sb = Gain->signalsBlocked(); + Gain->blockSignals(true); + // Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth) + Gain->setValue(val); + Gain->blockSignals(sb); + break; + } + case FS_REVERB_ON: { + bool sb = Reverb->signalsBlocked(); + Reverb->blockSignals(true); + Reverb->setChecked(val); + Reverb->blockSignals(sb); + break; + } + case FS_REVERB_LEVEL: { + bool sb = ReverbLevel->signalsBlocked(); + ReverbLevel->blockSignals(true); + ReverbLevel->setValue(val); + ReverbLevel->blockSignals(sb); + break; + } + case FS_REVERB_DAMPING: { + bool sb = ReverbDamping->signalsBlocked(); + ReverbDamping->blockSignals(true); + ReverbDamping->setValue(val); + ReverbDamping->blockSignals(sb); + break; + } + case FS_REVERB_ROOMSIZE: { + bool sb = ReverbRoomSize->signalsBlocked(); + ReverbRoomSize->blockSignals(true); + ReverbRoomSize->setValue(val); + ReverbRoomSize->blockSignals(sb); + break; + } + case FS_REVERB_WIDTH: { + bool sb = ReverbWidth->signalsBlocked(); + ReverbWidth->blockSignals(true); + ReverbWidth->setValue(val); + ReverbWidth->blockSignals(sb); + break; + } + case FS_CHORUS_ON: { + Chorus->blockSignals(true); + Chorus->setChecked(val); + Chorus->blockSignals(false); + break; + } + case FS_CHORUS_SPEED: { + ChorusSpeed->blockSignals(true); + ChorusSpeed->setValue(val); + ChorusSpeed->blockSignals(false); + break; + } + case FS_CHORUS_NUM: { + ChorusNumber->blockSignals(true); + ChorusNumber->setValue(val); + ChorusNumber->blockSignals(false); + break; + } + case FS_CHORUS_TYPE: { + ChorusType->blockSignals(true); + ChorusType->setCurrentIndex(val); + ChorusType->blockSignals(false); + break; + } + case FS_CHORUS_DEPTH: { + ChorusDepth->blockSignals(true); + ChorusDepth->setValue(val); + ChorusDepth->blockSignals(false); + break; + } + case FS_CHORUS_LEVEL: { + ChorusLevel->blockSignals(true); + ChorusLevel->setValue(val); + ChorusLevel->blockSignals(false); + break; + } + default: + if (FS_DEBUG) + printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id); + break; + } + } + else + if (FS_DEBUG) + printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type()); + } + +//--------------------------------------------------------- +// readMessage +//--------------------------------------------------------- +void FluidSynthGui::readMessage(int) + { + MessGui::readMessage(); + } + +//--------------------------------------------------------- +// updateChannels +//--------------------------------------------------------- +void FluidSynthGui::updateChannelListView() + { + if (FS_DEBUG) + printf("FluidSynthGui::updateChannelListView\n"); + channelListView->clearContents(); + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + QString chanstr, sfidstr, drumchanstr; + + //Soundfont id string: + if (channels[i] == FS_UNSPECIFIED_ID) + sfidstr = "unspecified"; + else + sfidstr = getSoundFontName(channels[i]); + //Channel string: + chanstr = QString::number(i+1); + if (chanstr.length()==1) + chanstr = "0" + chanstr; + + //Drumchan string: + if (drumchannels[i]) + drumchanstr = "Yes"; + else + drumchanstr = "No"; + + QTableWidgetItem* chan_ = new QTableWidgetItem(chanstr); + channelListView->setItem(i, FS_CHANNEL_COL, chan_); + QTableWidgetItem* sfid_ = new QTableWidgetItem(QIcon(*buttondownIcon), sfidstr); + channelListView->setItem(i, FS_SF_ID_COL, sfid_); + QTableWidgetItem* drum_ = new QTableWidgetItem(QIcon(*buttondownIcon), drumchanstr); + channelListView->setItem(i, FS_DRUM_CHANNEL_COL, drum_); + } + channelListView->resizeColumnsToContents(); + } + +//--------------------------------------------------------- +// updateSoundfontListView +//--------------------------------------------------------- +void FluidSynthGui::updateSoundfontListView() + { + sfListView->clear(); //Clear the listview + for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { + QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(sfListView); + QString qsid = QString("%1").arg(it->id); + qlvNewItem->setText(FS_ID_COL, qsid); + qlvNewItem->setText(FS_SFNAME_COL, QString(it->name)); + sfListView->addTopLevelItem(qlvNewItem); + } + sfListView->sortItems(1, Qt::AscendingOrder); + } + +//--------------------------------------------------------- +// changeGain +//--------------------------------------------------------- +void FluidSynthGui::changeGain(int value) + { + sendController(0, FS_GAIN, value); + } + + +//--------------------------------------------------------- +// dumpInfoButton +//--------------------------------------------------------- +void FluidSynthGui::dumpInfo() + { + byte data[1]; + data[0] = FS_DUMP_INFO; + sendSysex(data, 1); + } + +//--------------------------------------------------------- +// getSoundFontName +//--------------------------------------------------------- + +QString FluidSynthGui::getSoundFontName(int id) + { + QString name = NULL; + for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { + if (id == it->id) { + name = it->name; + continue; + } + } + return name; + } + +//--------------------------------------------------------- +// channelItemClicked +// change channel parameters like soundfont / drumchannel on/off +//--------------------------------------------------------- + +void FluidSynthGui::channelItemClicked(QTableWidgetItem* item) + { + int col = item->column(); + int row = item->row(); + + if (col == FS_SF_ID_COL) { + QMenu* popup = new QMenu(this); + QPoint ppt = channelListView->visualItemRect(item).bottomLeft(); + QTableWidget* listView = item->tableWidget(); + ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height()); + ppt = listView->mapToGlobal(ppt); + + int i = 0; + for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) { + i++; + /*byte* d = (byte*) it->name.toLatin1(); + for (int i=0; i<96; i++) { + if (i%16 == 0) + printf("%x:",(i+d)); + + printf("%x ",*(d-48+i)); + + if (i%16 == 15) + printf("\n"); + } + for (int i=0; i<96; i++) { + if (i%16 == 0) + printf("%x:",(i+d-48)); + + printf("%c ",*(d-48+i)); + + if (i%16 == 15) + printf("\n"); + } + printf("\n\n");*/ + QAction* act1 = popup->addAction(it->name); + act1->setData(i); + } + int lastindex = i+1; + QAction *lastaction = popup->addAction("unspecified"); + lastaction->setData(lastindex); + QAction * act = popup->exec(ppt, 0); + if (act) { + int index = act->data().toInt(); + byte sfid; + QString fontname; + if (index == lastindex) { + sfid = FS_UNSPECIFIED_ID; + fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now, + } //so this is just a dummy that makes the synth block any events for the channel + else { + sfid = getSoundFontId(act->text()); + fontname = getSoundFontName(sfid); + } + //byte channel = atoi(item->text().toLatin1()) - 1; + byte channel = row; + sendChannelChange(sfid, channel); + item->setText(fontname); + } + delete popup; + } + // Drumchannel column: + else if (col == FS_DRUM_CHANNEL_COL) { + QMenu* popup = new QMenu(this); + QPoint ppt = channelListView->visualItemRect(item).bottomLeft(); + QTableWidget* listView = item->tableWidget(); + ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height()); + ppt = listView->mapToGlobal(ppt); + QAction * yes = popup->addAction("Yes"); + yes->setData(1); + QAction * no = popup->addAction("No"); + no->setData(0); + //byte channel = atoi(item->text().toLatin1()) - 1; + byte channel = row; + + QAction * act2 = popup->exec(ppt, 0); + if (act2) { + int index = act2->data().toInt(); + if (index != drumchannels[channel]) { + sendDrumChannelChange(index, channel); + drumchannels[channel] = index; + item->setText(index == 0 ? "No" : "Yes" ); + } + } + delete popup; + } + } + +//--------------------------------------------------------- +// getSoundFontId +//--------------------------------------------------------- + +int FluidSynthGui::getSoundFontId(QString q) + { + int id = -1; + for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { + if (q == it->name) + id = it->id; + } + return id; + } + +//--------------------------------------------------------- +// sendChannelChange +// Tell the client to set a soundfont to a specific fluid channel +//--------------------------------------------------------- + +void FluidSynthGui::sendChannelChange(byte font_id, byte channel) + { + byte data[3]; + data[0] = FS_SOUNDFONT_CHANNEL_SET; + data[1] = font_id; + data[2] = channel; + sendSysex(data, 3); + } + +//--------------------------------------------------------- +// sendDrumChannelChange +// Tell the client to set a specific channel to drum channel (equiv to midichan 10) +//--------------------------------------------------------- +void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel) + { + byte data[3]; + data[0] = FS_DRUMCHANNEL_SET; + data[1] = onoff; + data[2] = channel; + sendSysex(data, 3); + if (FS_DEBUG) + printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff); + } + +void FluidSynthGui::popClicked() + { + byte data[2]; + data[0] = FS_SOUNDFONT_POP; + data[1] = currentlySelectedFont; + sendSysex(data,2); + } + +void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*col*/) + { + if (item != 0) { + currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().constData()); + Pop->setEnabled(true); + } + else { + currentlySelectedFont = -1; + Pop->setEnabled(false); + } + } + +#if 0 + + + +void FluidSynthGui::readData (int fd) + { + unsigned char buffer[512]; + int n = ::read(fd, buffer, 512); +// dataInput(buffer, n); + } + + + +void FluidSynthGui::changeReverbRoomSize (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_REVERB, + "roomsize", value); +} + +void FluidSynthGui::changeReverbDamping (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_REVERB, + "damping", value); +} + +void FluidSynthGui::changeReverbWidth (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_REVERB, + "width", value); +} + + +void FluidSynthGui::changeChorusNumber (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS, + "number", value); +} + +void FluidSynthGui::changeChorusType (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS, + "type", value); +} + +void FluidSynthGui::changeChorusSpeed (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS, + "speed", value); //TODO: Right now illegal values may be sent. + //Make sure they stay within fluidsynths legal boundaries (0.29-5Hz) dunno what that is in doubles + //This might be the case for the other chorus parameters as well +} + +void FluidSynthGui::changeChorusDepth (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS, + "depth", value); +} + +void FluidSynthGui::changeChorusLevel (int value) { + sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS, + "level", value); +} + + +void FluidSynthGui::sysexReceived(unsigned char const * data, int len) + { + char * cp; + double * dp; + //std::cerr << "FluidSynthGui, sysexReceived: " << (int) *data << std::endl; + switch (*data) { + case MUSE_FLUID_CLIENT_SEND_PARAMETER: + cp = (char *) (data + 2); + dp = (double *) (data + strlen (cp) + 3); + setParameter ((int) *(data+1), cp, *dp); + break; + + case MUSE_FLUID_GAIN_GET: + dp = (double *) (data + 1); + Gain->setValue ((int) (*dp * 12.8)); + break; + + case MUSE_FLUID_CLIENT_LASTDIR_CHANGE: { + if (*(char*)(data+1) != MUSE_FLUID_UNSPECIFIED_LASTDIR) + _lastDir = QString((char*)(data+1)); + else + _lastDir=""; + } + + default: + break; + } + } + + + + + + + +void FluidSynthGui::requestAllParameters () { + unsigned char data[1]; + + //data[0] = MUSE_FLUID_ADVGUI_GET; + //sendSysex (data, 1); + dbgMsg("Requesting all parameters!\n"); + sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "on"); + sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "roomsize"); + sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "damping"); + sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "width"); + sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "level"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "on"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "number"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "type"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "speed"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "depth"); + sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "level"); + data[0] = MUSE_FLUID_GAIN_GET; + sendSysex (data, 1); + data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS; + sendSysex (data, 1); +} + +bool FluidSynthGui::sendParameterRequest (int parameterSet, const char * parameter) { + size_t parameterMem = strlen (parameter) + 1; + int datalen = 2 + parameterMem; + unsigned char * data = new unsigned char [datalen]; + *data = MUSE_FLUID_GUI_REQ_FXPARAMETER_GET; + *(data + 1) = (char) parameterSet; + memcpy (data + 2, parameter, parameterMem); + sendSysex (data, datalen); + delete data; + return true; +} + +void FluidSynthGui::setParameter (int parameterSet, const char * parameter, double value) { + int ival = (int) (value * 128); + std::string ps (parameter); + if (parameterSet == MUSE_FLUID_PARAMETER_REVERB) { + if (ps == "roomsize") { + ReverbRoomSize->setValue (ival); + } else if (ps == "damping") { + ReverbDamping->setValue (ival); + } else if (ps == "width") { + ReverbWidth->setValue (ival); + } else if (ps == "level") { + ReverbLevel->setValue (ival); + } else if (ps == "on") { + Reverb->setChecked (ival); + } + } else { + if (ps == "number") { + ChorusNumber->setValue (ival); + } else if (ps == "type") { + ChorusType->setCurrentItem (ival); + } else if (ps == "speed") { + ChorusSpeed->setValue (ival); + } else if (ps == "depth") { + ChorusDepth->setValue (ival); + } else if (ps == "level") { + ChorusLevel->setValue (ival); + } else if (ps == "on") { + Chorus->setChecked (ival); + } + } +} + +//Sends parameter to reverb or chorus +bool FluidSynthGui::sendParameterChange (int parameterSet, const char * parameter, int value) { + size_t parameterMem = strlen (parameter) + 1; + int datalen = 2 + parameterMem + sizeof (double); + unsigned char * data = new unsigned char [datalen]; + *data = (unsigned char) MUSE_FLUID_GUI_REQ_FXPARAMETER_SET; + *(data + 1) = (unsigned char) parameterSet; + memcpy (data + 2, parameter, parameterMem); + double * dp = (double *) (data + 2 + parameterMem); + *dp = ((double) value) / ((double) 128.0); + sendSysex (data, datalen); + delete data; + return true; +} + +void FluidSynthGui::dbgMsg(const char* msg) + { + if (MUSE_FLUID_DEBUG) + std::cerr << msg << std::endl; + } +//--------------------------------------------------------- +// main +//--------------------------------------------------------- + +/*QString museProject; +QString museGlobalShare; +QString museUser;*/ + + +int main(int argc, char* argv[]) +{ +/* + museUser = getenv("MUSEHOME"); + if (museUser == 0) + museUser = getenv("HOME"); + museGlobalShare = getenv("MUSE"); + if (museGlobalShare == 0) { + museGlobalShare = "/usr/muse"; + if (access(museGlobalShare.toLatin1(), R_OK) != 0) { + museGlobalShare = "/usr/local/muse"; + if (access(museGlobalShare.toLatin1(), R_OK) != 0) + museGlobalShare = museUser; + } + }*/ + char * instanceName = argv[1]; + QApplication app (argc, argv, true); + QWidget* w = new FluidSynthGui (); + if (argc > 1) + w->setCaption(QString(instanceName)); + w->show(); + app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit())); + qApp->exec(); +} + +#endif diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h new file mode 100644 index 00000000..5b39723e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h @@ -0,0 +1,228 @@ +/* + * MusE FLUID Synth softsynth plugin + * + * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) + * + * $Id: fluidsynthgui.h,v 1.10.2.3 2009/02/02 21:38:02 terminator356 Exp $ + * + */ + +#ifndef __MUSE_FLUIDSYNTHGUI_H__ +#define __MUSE_FLUIDSYNTHGUI_H__ + +#include "ui_fluidsynthguibase.h" +#include "libsynti/gui.h" +#include <list> + +class QDialog; +class QTreeWidgetItem; + +struct FluidChannel; +#define FS_DEBUG 0 //Turn on/off debug +/* +#include <list> +#include <string> +#include <qscrollview.h> + +#include <qevent.h> +#include <qmenubar.h> +#include <qsocketnotifier.h> +#include <alsa/asoundlib.h> +#include <qlistview.h> +#include <qheader.h> +#include "muse/debug.h" +*/ + +#define FS_MAX_NR_OF_CHANNELS 16 +#define FS_UNSPECIFIED_FONT 126 +#define FS_UNSPECIFIED_ID 127 +#define FS_UNSPECIFIED_PRESET 129 +#define FS_CHANNEL_COL 0 +#define FS_ID_COL 0 +#define FS_SFNAME_COL 1 +#define FS_SF_ID_COL 1 +#define FS_DRUM_CHANNEL_COL 2 + +#define FS_SFDATALEN 1 +#define FS_VERSION_MAJOR 0 +#define FS_VERSION_MINOR 4 +#define FS_INIT_DATA_HEADER_SIZE 4 +#define FS_INIT_CHANNEL_SECTION 255 + +// Predefined init-values for fluidsynth +#define FS_PREDEF_VOLUME 0.063 +#define FS_PREDEF_REVERB_LEVEL 0.125 +#define FS_PREDEF_REVERB_ROOMSIZE 0.125 +#define FS_PREDEF_REVERB_DAMPING 0.3 +#define FS_PREDEF_REVERB_WIDTH 0.125 +#define FS_PREDEF_CHORUS_NUM 3 +#define FS_PREDEF_CHORUS_TYPE 1 +#define FS_PREDEF_CHORUS_SPEED 0.5 +#define FS_PREDEF_CHORUS_DEPTH 0.3 +#define FS_PREDEF_CHORUS_LEVEL 0.5 +typedef unsigned char byte; + + +/* + + +#define MUSE_FLUID_UNSPECIFIED_CHANNEL 127 + + +#define MUSE_FLUID_UNSPECIFIED_LASTDIR 127 +*/ + +//Various messages the gui and the client uses to communicate +enum { + FS_LASTDIR_CHANGE = 1, + FS_PUSH_FONT + }; + +enum { + //FS_GAIN_SET, + FS_SEND_SOUNDFONTDATA = 4, + FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init + FS_SOUNDFONT_CHANNEL_SET, + FS_SOUNDFONT_POP, + FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init + FS_DRUMCHANNEL_SET //Used by gui to set drumchannel status for specific channel + }; + +enum + { + FS_DUMP_INFO = 240, + FS_ERROR, + FS_INIT_DATA + }; +/* +enum { + MUSE_FLUID_REVERB = 100, + MUSE_FLUID_REVERB_ROOMSIZE, + MUSE_FLUID_REVERB_DAMPING, + MUSE_FLUID_REVERB_WIDTH, + MUSE_FLUID_REVERB_LEVEL, + MUSE_FLUID_CHORUS, + MUSE_FLUID_CHORUS_NUMBER, + MUSE_FLUID_CHORUS_TYPE, + MUSE_FLUID_CHORUS_SPEED, + MUSE_FLUID_CHORUS_DEPTH, + MUSE_FLUID_CHORUS_LEVEL, + MUSE_FLUID_GAIN, + MUSE_FLUID_SOUNDFONT, + MUSE_FLUID_STRING, + MUSE_FLUID_STRING_END + }; + +enum { + MUSE_FLUID_CLIENT_SEND_PARAMETER = 33, + MUSE_FLUID_CLIENT_SEND_SOUNDFONTS, + MUSE_FLUID_PARAMETER_GET, + MUSE_FLUID_PARAMETER_REVERB, + MUSE_FLUID_PARAMETER_CHORUS, + + MUSE_FLUID_GAIN_GET, + MUSE_FLUID_SOUNDFONT_PUSH, + MUSE_FLUID_SOUNDFONT_POP, + + MUSE_FLUID_CLIENT_SEND_ERROR = 44, + MUSE_FLUID_SOUNDFONT_LOAD, + , + MUSE_FLUID_CLIENT_RESTORE_CHANNELDATA, + MUSE_FLUID_CLIENT_INIT_PARAMS, + MUSE_FLUID_CLIENT_LASTDIR_CHANGE, + + MUSE_FLUID_GUI_REQ_SOUNDFONTS = 60, + MUSE_FLUID_GUI_REQ_FXPARAMETER_SET, + MUSE_FLUID_GUI_REQ_FXPARAMETER_GET, + MUSE_FLUID_GUI_SEND_ERROR, + MUSE_FLUID_GUI_LASTDIR_CHANGE + }; +*/ + +struct FluidGuiSoundFont + { + QString filename; + QString name; + byte id; + }; + +//--------------------------------------------------------- +// FluidSynthGui +//--------------------------------------------------------- + +class FluidSynthGui : public QDialog, public Ui::FLUIDSynthGuiBase, public MessGui + { + Q_OBJECT + private: + virtual void processEvent(const MidiPlayEvent& ev); + void sendLastdir(QString); + void sendLoadFont(QString); + void sendChannelChange(byte font_id, byte channel); + void sendDrumChannelChange(byte onoff, byte channel); + void updateSoundfontListView(); + void updateChannelListView(); + + QString getSoundFontName(int id); + int getSoundFontId(QString q); + QString lastdir; + std::list<FluidGuiSoundFont> stack; + byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels + byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10) + + int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected + +/* + unsigned _smallH; + unsigned _bigH; + QSocketNotifier * _notifier; + bool sendParameterChange (int, const char *, int); + void setParameter (int, const char *, double); + void requestAllParameters (); + void dbgMsg(const char*); + bool sendParameterRequest(int, const char *); + //void dealWithSysex (unsigned char const * data, int datalen); + + + + + + +*/ + private slots: + void loadClicked(); + void readMessage(int); + void changeGain(int); + void dumpInfo(); + void channelItemClicked(QTableWidgetItem* item); + void toggleReverb(bool); + void changeReverbLevel (int); + void changeReverbRoomSize(int val); + void changeReverbWidth(int val); + void changeReverbDamping(int val); + void toggleChorus(bool); + void changeChorusNumber(int); + void changeChorusType(int); + void changeChorusSpeed(int); + void changeChorusDepth(int); + void changeChorusLevel(int); + + void popClicked(); + void sfItemClicked(QTreeWidgetItem* item, int); + /* + void readData(int); + + + + + */ + + public: +// virtual void sysexReceived (const unsigned char *, int); +// virtual void controllerReceived(int, int, int); + + FluidSynthGui(); + ~FluidSynthGui(); +}; + + +#endif /* __MUSE_FLUIDSYNTHGUI_H__ */ diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui new file mode 100644 index 00000000..d6488bab --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui @@ -0,0 +1,559 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>FLUIDSynthGuiBase</class> + <widget class="QDialog" name="FLUIDSynthGuiBase"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>617</width> + <height>514</height> + </rect> + </property> + <property name="windowTitle"> + <string>FLUID Synth</string> + </property> + <layout class="QHBoxLayout" name="_2"> + <property name="spacing"> + <number>1</number> + </property> + <item> + <layout class="QGridLayout" name="FluidGrid"> + <item row="2" column="0"> + <widget class="QFrame" name="DiskButtons"> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Raised</enum> + </property> + <layout class="QHBoxLayout"> + <item> + <widget class="QPushButton" name="Push"> + <property name="text"> + <string>Load</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="Pop"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Delete</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="dumpInfoButton"> + <property name="text"> + <string>Dump Info</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QTreeWidget" name="sfListView"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <column> + <property name="text"> + <string>ID</string> + </property> + </column> + <column> + <property name="text"> + <string>Fontname</string> + </property> + </column> + </widget> + </item> + <item row="1" column="1"> + <widget class="QTableWidget" name="channelListView"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <attribute name="horizontalHeaderStretchLastSection"> + <bool>true</bool> + </attribute> + <column> + <property name="text"> + <string>Chnl</string> + </property> + </column> + <column> + <property name="text"> + <string>Soundfont</string> + </property> + </column> + <column> + <property name="text"> + <string>Drum Chnl</string> + </property> + </column> + </widget> + </item> + <item row="3" column="0"> + <widget class="QFrame" name="ReverbFrame"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Raised</enum> + </property> + <layout class="QGridLayout"> + <item row="4" column="1"> + <widget class="QSlider" name="ReverbLevel"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QSlider" name="ReverbWidth"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSlider" name="ReverbDamping"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="ReverbRoomSize"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="ReverbLevelLabel"> + <property name="text"> + <string>Level</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="ReverbWidthLabel"> + <property name="text"> + <string>Width</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="ReverbDampingLabel"> + <property name="text"> + <string>Damping</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="ReverbRoomSizeLabel"> + <property name="text"> + <string>Room Size</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="0" colspan="2"> + <widget class="QCheckBox" name="Reverb"> + <property name="text"> + <string>Reverb</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="fontSetupLabel"> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>CHANNEL SETUP</string> + </property> + <property name="scaledContents"> + <bool>false</bool> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QFrame" name="ChorusFrame"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="frameShape"> + <enum>QFrame::StyledPanel</enum> + </property> + <property name="frameShadow"> + <enum>QFrame::Raised</enum> + </property> + <layout class="QGridLayout"> + <item row="1" column="4"> + <widget class="QComboBox" name="ChorusType"> + <item> + <property name="text"> + <string>Sine</string> + </property> + </item> + <item> + <property name="text"> + <string>Triangle</string> + </property> + </item> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLabel" name="ChorusTypeLabel"> + <property name="text"> + <string>Type</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="1" colspan="2"> + <widget class="QSpinBox" name="ChorusNumber"> + <property name="maximum"> + <number>127</number> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="ChorusNumberLabel"> + <property name="text"> + <string>Number</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="2" colspan="3"> + <widget class="QSlider" name="ChorusSpeed"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QLabel" name="ChorusSpeedLabel"> + <property name="text"> + <string>Speed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="2" colspan="3"> + <widget class="QSlider" name="ChorusDepth"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="3" column="0" colspan="2"> + <widget class="QLabel" name="ChorusDepthLabel"> + <property name="text"> + <string>Depth</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="4" column="2" colspan="3"> + <widget class="QSlider" name="ChorusLevel"> + <property name="maximum"> + <number>16383</number> + </property> + <property name="singleStep"> + <number>16</number> + </property> + <property name="pageStep"> + <number>1638</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>1638</number> + </property> + </widget> + </item> + <item row="4" column="0" colspan="2"> + <widget class="QLabel" name="ChorusLevelLabel"> + <property name="text"> + <string>Level</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="0" colspan="5"> + <widget class="QCheckBox" name="Chorus"> + <property name="text"> + <string>Chorus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="4" column="0" colspan="2"> + <widget class="QGroupBox" name="GainBox"> + <property name="title"> + <string/> + </property> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="GainLabel"> + <property name="text"> + <string>Gain</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="Gain"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>127</number> + </property> + <property name="pageStep"> + <number>5</number> + </property> + <property name="value"> + <number>13</number> + </property> + <property name="tracking"> + <bool>true</bool> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::TicksBothSides</enum> + </property> + <property name="tickInterval"> + <number>7</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="loadedFontsLabel"> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>LOADED SOUNDFONTS</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="pixmapLabel"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Maximum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="pixmap"> + <pixmap>image3</pixmap> + </property> + <property name="scaledContents"> + <bool>true</bool> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <layoutdefault spacing="3" margin="8"/> + <resources/> + <connections/> +</ui> diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp new file mode 100644 index 00000000..327cde39 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp @@ -0,0 +1,1325 @@ +/* + * MusE FLUID Synth softsynth plugin + * + * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) + * + * $Id: fluidsynti.cpp,v 1.19.2.18 2009/12/06 10:05:00 terminator356 Exp $ + * + */ + +#include <list> +#include <iostream> + +#include <QFileInfo> + +#include "fluidsynti.h" +#include "muse/midi.h" + +FluidCtrl FluidSynth::fluidCtrl[] = { + //{ "Expression", CTRL_EXPRESSION, 0, 127 }, + //{ "Sustain", CTRL_SUSTAIN, 0, 127 }, + //{ "Portamento", CTRL_PORTAMENTO, 0, 127 }, + //{ "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 }, + //{ "Variation", CTRL_VARIATION_SEND, 0, 127 }, + //{ "Channel reverb send", CTRL_REVERB_SEND, 0, 127 }, + //{ "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 }, + //{ "Pitch", CTRL_PITCH, -8192, 8191 } + + // These controllers' initial values are set by the FS_PREDEF_ values, so just set them to zero here. + { "Gain", FS_GAIN ,0, 127, 0}, + { "Master reverb on/off", FS_REVERB_ON , 0, 1, 0}, + { "Master reverb level", FS_REVERB_LEVEL, 0, 16384, 0}, + { "Master reverb size", FS_REVERB_ROOMSIZE, 0, 16384, 0}, // Interval: [0,1] + { "Master reverb damping", FS_REVERB_DAMPING, 0, 16384, 0}, // Interval: [0,1] + { "Master reverb width", FS_REVERB_WIDTH, 0, 16384, 0}, // Interval: [0,100] + { "Master chorus on/off", FS_CHORUS_ON, 0, 1, 0}, + { "Master chorus num delay lines", FS_CHORUS_NUM, 0, 10, 0}, //Default: 3 + { "Master chorus type", FS_CHORUS_TYPE, 0, 1, 0}, + { "Master chorus speed", FS_CHORUS_SPEED, 0, 16384, 0}, // (0.291,5) Hz + { "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384, 0}, // [0,40] + { "Master chorus level", FS_CHORUS_LEVEL, 0, 16384, 0}, // [0,1] + + { "Program", CTRL_PROGRAM, 0, 0xffffff, 0}, + { "Modulation", CTRL_MODULATION, 0, 127, 0}, + { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127, 0}, + { "Volume", CTRL_VOLUME, 0, 127, 100}, + { "Pan", CTRL_PANPOT, -64, 63, 0}, + { "Expression", CTRL_EXPRESSION, 0, 127, 127}, + { "Sustain", CTRL_SUSTAIN, 0, 127, 0}, + { "Portamento", CTRL_PORTAMENTO, 0, 127, 0}, + { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127, 0}, + { "Variation", CTRL_VARIATION_SEND, 0, 127, 0}, + { "Channel reverb send", CTRL_REVERB_SEND, 0, 127, 40}, + { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127, 0}, + { "Pitch", CTRL_PITCH, -8192, 8191, 0}, + // Added by T356 + { "Pitch bend sensitivity", FS_PITCHWHEELSENS, 0, 24, 2} + }; + +static int NUM_CONTROLLER = sizeof(FluidSynth::fluidCtrl)/sizeof(*(FluidSynth::fluidCtrl)); +static void* fontLoadThread(void* t); + +QString *projPathPtr; +// +// Fluidsynth +// +FluidSynth::FluidSynth(int sr, pthread_mutex_t *_Globalsfloader_mutex) : Mess(2) + { + setSampleRate(sr); + fluid_settings_t* s = new_fluid_settings(); + fluid_settings_setnum(s, (char*) "synth.sample-rate", float(sampleRate())); + fluidsynth = new_fluid_synth(s); + if (!fluidsynth) { + printf("Error while creating fluidsynth!\n"); + return; + } + + //Set up channels: + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + //channels[i].font = 0; + channels[i].font_extid = FS_UNSPECIFIED_ID; + channels[i].font_intid = FS_UNSPECIFIED_ID; + channels[i].preset = FS_UNSPECIFIED_PRESET; + channels[i].drumchannel= false; + } + //pthread_mutex_init(&_sfloader_mutex,NULL); + _sfloader_mutex = _Globalsfloader_mutex; + +/* + buffer = 0; + bufferlen = 0; + */ + } + +FluidSynth::~FluidSynth() + { + int err = delete_fluid_synth (fluidsynth); + delete gui; + +/* if (buffer) + delete [] buffer;*/ + if (err == -1) { + std::cerr << DEBUG_ARGS << "error while destroying synth: " << fluid_synth_error(fluidsynth) << std::endl; + return; + } + //Destroy the mutex +/* if (pthread_mutex_destroy(&_sfloader_mutex) != 0) + std::cerr << DEBUG_ARGS << "Strange, mutex busy! Should not be!" << std::endl;*/ + + } + +bool FluidSynth::init(const char* name) + { + debug("FluidSynth::init\n"); + + gui = new FluidSynthGui(); + gui->show(); + gui->setWindowTitle(name); + + lastdir= ""; + currentlyLoadedFonts = 0; + nrOfSoundfonts = 0; + sendChannelData(); + cho_on = false; + cho_num = FS_PREDEF_CHORUS_NUM; + cho_type = FS_PREDEF_CHORUS_TYPE; + cho_level = FS_PREDEF_CHORUS_LEVEL; + cho_speed = FS_PREDEF_CHORUS_SPEED; + cho_depth = FS_PREDEF_CHORUS_DEPTH; + setController(0, FS_GAIN, (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME)); + setController(0, FS_REVERB_ON, 0); + setController(0, FS_REVERB_LEVEL, (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL)); + setController(0, FS_REVERB_ROOMSIZE, (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE)); + setController(0, FS_REVERB_DAMPING, (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING)); + setController(0, FS_REVERB_WIDTH, (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH)); + setController(0, FS_CHORUS_ON, 0); + setController(0, FS_CHORUS_NUM, FS_PREDEF_CHORUS_NUM); + //setController(0, FS_CHORUS_TYPE, FS_PREDEF_CHORUS_TYPE); //? + setController(0, FS_CHORUS_SPEED, (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED)); + setController(0, FS_CHORUS_DEPTH, (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH)); + setController(0, FS_CHORUS_LEVEL, (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL)); + return false; + } + +//--------------------------------------------------------- +// processMessages +// Called from host always, even if output path is unconnected. +//--------------------------------------------------------- + +void FluidSynth::processMessages() +{ + //Process messages from the gui + while (gui->fifoSize()) + { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_SYSEX) + { + sysex(ev.len(), ev.data()); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) + { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + else + { + if (FS_DEBUG) + printf("FluidSynth::processMessages(): unknown event, type: %d\n", ev.type()); + } + } + +} + +//--------------------------------------------------------- +// process +// Called from host, ONLY if output path is connected. +//--------------------------------------------------------- + +void FluidSynth::process(float** ports, int offset, int len) + { + /* + //Process messages from the gui + while (gui->fifoSize()) { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_SYSEX) { + sysex(ev.len(), ev.data()); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + else { + if (FS_DEBUG) + printf("FluidSynth::process(): unknown event, type: %d\n", ev.type()); + } + } + */ + + if (fluid_synth_write_float(fluidsynth, len, ports[0], offset, 1, ports[1], offset, 1)) { + M_ERROR("Error writing from synth!"); + return; + } + } + +//--------------------------------------------------------- +// getInitData +// Prepare data that will restore the synth's state on load +//--------------------------------------------------------- +void FluidSynth::getInitData(int* n, const unsigned char** data) const + { + + //printf("projPathPtr "); + //std::cout << *projPathPtr << std::endl; + + // Data setup: + // FS_INIT_DATA (1 byte) + // FluidSynth version (2 bytes, x.y) + // n = Number of soundfonts (1 byte) + // Lastdir (variable size) + // + // FS_FONTS_BEGIN + // n blocks with font path (variable size) + // n bytes with font external id + // + // for all channels (16), 1 byte each for external id + 1 byte for preset + 1 byte for bankno + // which is mapped to internal id after all fonts are loaded. + // + // reverb + chorus on/off (2 bytes) + if (FS_DEBUG) + printf("FluidSynth::getInitData()\n"); + + //Calculate length: + int len = FS_INIT_DATA_HEADER_SIZE + strlen(lastdir.c_str()) + 1; //header size + for (std::list<FluidSoundFont>::const_iterator it = stack.begin(); it!=stack.end(); it++) { + + // if the soundfont is located under the projectPath we extract this from the filename + int fileLen = strlen(it->filename.c_str()); + if (QString(it->filename.c_str()).startsWith(*projPathPtr)) { + printf("project path found in filename, len %d shortened with %d\n",fileLen, projPathPtr->length()+1); + fileLen = fileLen - projPathPtr->length()-1; + } + len+=fileLen + 2; + } + //Add length for lastdir and channels: + len+=strlen(lastdir.c_str())+1; + len+=(FS_MAX_NR_OF_CHANNELS*4); // 4 bytes: ext+int id + bankno + drumchannel status + // + reverb + len+=2; + + if (FS_DEBUG) + printf("Total length of init sysex: %d\n", len); + byte* d = new byte[len]; + + // Header: + d[0] = FS_INIT_DATA; + d[1] = FS_VERSION_MAJOR; + d[2] = FS_VERSION_MINOR; + d[3] = stack.size(); + + //Lastdir: + byte* chptr = d + FS_INIT_DATA_HEADER_SIZE; + memcpy(chptr, lastdir.c_str(), strlen(lastdir.c_str())+1); + + //For each font... + chptr+=strlen(lastdir.c_str())+1; + for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) { + + // if the soundfont is located under the projectPath we extract this from the filename + int offset=0; + if (QString(it->filename.c_str()).startsWith(*projPathPtr)) { + offset= projPathPtr->length()+1; + } + + memcpy(chptr, it->filename.c_str()+offset, strlen(it->filename.c_str())-offset+1); + //printf("path name stored=%s\n", it->filename.c_str()+offset); + chptr = chptr + 1 + strlen(it->filename.c_str())-offset; + } + + //For each font again... + *chptr = FS_INIT_CHANNEL_SECTION; + chptr++; + for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) { + *chptr = it->extid; + chptr++; + } + + //External id:s & preset for all channels: + for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + *chptr = channels[i].font_extid; chptr++; + *chptr = channels[i].preset; chptr++; + *chptr = channels[i].banknum; chptr++; + *chptr = channels[i].drumchannel; chptr++; + } + + //Reverb: + *chptr = rev_on; chptr++; + *chptr = cho_on; chptr++; + if (FS_DEBUG) { + for (int i=0; i<len; i++) + printf("%c ", d[i]); + printf("\n"); + for (int i=0; i<len; i++) + printf("%x ", d[i]); + printf("\n"); + } + // Give values to host: + *data = d; + *n = len; + } + +//----------------------------------- +// parseInitData +//----------------------------------- +void FluidSynth::parseInitData(int n, const byte* d) + { + printf("projPathPtr "); + std::cout << *projPathPtr->toAscii().data() << std::endl; + + bool load_drumchannels = true; // Introduced in initdata ver 0.3 + bool handle_bankvalue = true; // Introduced in initdata ver 0.4 + + if (FS_DEBUG) { + printf("--- PARSING INIT DATA ---\n"); + for (int i=0; i<n; i++) + printf("%c ", d[i]); + printf("\n"); + } + + byte version_major, version_minor; + version_major = d[1]; version_minor = d[2]; + + // Check which version of the initdata we're using and if it's OK + if (!(version_major == FS_VERSION_MAJOR && version_minor == FS_VERSION_MINOR)) { + if (FS_DEBUG) { + printf("Project saved with other version of fluidsynth format. Ver: %d.%d\n", version_major, version_minor); + } + + if (version_major == 0 && version_minor == 1) { + sendError("Initialization data created with different version of FluidSynth Mess, will be ignored."); + return; + } + + if (version_major == 0 && version_minor <= 2) { + load_drumchannels = false; + } + + if (version_major == 0 && version_minor <= 3) { + handle_bankvalue = false; + } + } + + byte nr_of_fonts = d[3]; + nrOfSoundfonts = nr_of_fonts; //"Global" counter + const byte* chptr = (d + 4); + + //Get lastdir: + lastdir = std::string((char*)chptr); + sendLastdir(lastdir.c_str()); + + chptr+=strlen(lastdir.c_str())+1; + + FluidSoundFont fonts[nrOfSoundfonts]; //Just a temp one + //Fonts: + for (int i=0; i<nr_of_fonts; i++) { + fonts[i].filename = (char*)(chptr); + chptr+=(strlen(fonts[i].filename.c_str())+1); + QByteArray ba = projPathPtr->toAscii(); + + if (QFileInfo(fonts[i].filename.c_str()).isRelative()) { + printf("path is relative, we append full path!\n"); + fonts[i].filename = ba.constData() + std::string("/")+ fonts[i].filename; + } + std::cout << "SOUNDFONT FILENAME + PATH " << fonts[i].filename << std::endl; + } + + if (*chptr != FS_INIT_CHANNEL_SECTION) { + sendError("Init-data corrupt... Projectfile error. Initdata ignored.\n"); + return; + } + + chptr++; + for (int i=0; i<nr_of_fonts; i++) { + fonts[i].extid = *chptr; + chptr++; + //printf("Extid, %d: %d\n",i,fonts[i].extid); + } + + // All channels external id + preset + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + channels[i].font_extid = *chptr; chptr++; + channels[i].preset = *chptr; chptr++; + if (handle_bankvalue) { // Ver 0.4 and later + channels[i].banknum = *chptr; chptr++; + } + else { + channels[i].banknum = 0; + } + + if (load_drumchannels) { // Ver 0.3 and later + channels[i].drumchannel = *chptr; + chptr++; + } + } + + //Reverb: + setController(0, FS_REVERB_ON, *chptr); chptr++; + setController(0, FS_CHORUS_ON, *chptr); chptr++; + + if (FS_DEBUG) + printf("--- END PARSE INIT DATA ---\n"); + //Load the shit: + for (int i=0; i<nrOfSoundfonts; i++) { + pushSoundfont(fonts[i].filename.c_str(), fonts[i].extid); + } + } + + +//--------------------------------------------------------- +// processEvent +// All events from the sequencer goes here +//--------------------------------------------------------- + +bool FluidSynth::processEvent(const MidiPlayEvent& ev) + { + switch(ev.type()) { + case ME_CONTROLLER: + if (FS_DEBUG_DATA) { + printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB()); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + } + setController(ev.channel(), ev.dataA(), ev.dataB(), false); + return true; + case ME_NOTEON: + return playNote(ev.channel(), ev.dataA(), ev.dataB()); + case ME_NOTEOFF: + return playNote(ev.channel(), ev.dataA(), 0); + case ME_SYSEX: + //Debug print + if (FS_DEBUG_DATA) { + printf("*** FluidSynth::process - Sysex received\n"); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + printf("\n"); + } + return sysex(ev.len(), ev.data()); + case ME_PITCHBEND: + setController(ev.channel(), CTRL_PITCH, ev.dataA(), false); + break; + + case ME_PROGRAM: + setController(ev.channel(), CTRL_PROGRAM, ev.dataA(), false); + break; + default: + break; + } + return false; + } + +//--------------------------------------------------------- +// sysex +//--------------------------------------------------------- + +bool FluidSynth::sysex(int n, const unsigned char* d) + { + switch(*d) { + case FS_LASTDIR_CHANGE: { + lastdir = std::string((char*)(d+1)); + sendLastdir(lastdir.c_str()); + break; + } + case FS_PUSH_FONT: { + int extid = d[1]; + + if (FS_DEBUG) + printf("Client: Got push font %s, id: %d\n",(d+1), extid); + + const char* filename = (const char*)(d+2); + if (!pushSoundfont(filename, extid)) + sendError("Could not load soundfont "); + break; + } + case FS_DUMP_INFO: { + dumpInfo(); + break; + } + case FS_SOUNDFONT_CHANNEL_SET: { + sfChannelChange(*(d+1), *(d+2)); + break; + } + case FS_INIT_DATA: { + parseInitData(n,d); + break; + } + case FS_SOUNDFONT_POP: + popSoundfont(*(d+1)); + break; + case FS_DRUMCHANNEL_SET: { + byte onoff = (*(d+1)); + byte channel = (*(d+2)); + channels[channel].drumchannel = onoff; + if (FS_DEBUG) + printf("Client: Set drumchannel on chan %d to %d\n",channel, onoff); + break; + } + default: + if (FS_DEBUG) + printf("FluidSynth::sysex() : unknown sysex received: %d\n",*d); + break; + } + return false; + } + +//--------------------------------------------------------- +// sendSysex +//--------------------------------------------------------- +void FluidSynth::sendSysex(int l, const unsigned char* d) + { + MidiPlayEvent ev(0, 0, ME_SYSEX, d, l); + //printf("FluidSynth::sendSysex gui:%p\n", gui); + gui->writeEvent(ev); + } + +//----------------------------------- +// pushSoundfont - load a soundfont +//----------------------------------- +bool FluidSynth::pushSoundfont (const char* filename, int extid) + { + pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t)); + pthread_attr_init(attributes); + pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED); + + FS_Helper* helper = new FS_Helper; + helper->fptr = this; + helper->filename = filename; + helper->id = extid; + + if (pthread_create(&fontThread, attributes, ::fontLoadThread, (void*) helper)) + perror("creating thread failed:"); + + pthread_attr_destroy(attributes); + return true; + } + +//--------------------------------------------------------- +// fontLoadThread +// helper thread to load soundfont in the +// background +//--------------------------------------------------------- + +static void* fontLoadThread(void* t) + { + //Init vars + FS_Helper* h = (FS_Helper*) t; + FluidSynth* fptr = h->fptr; + const char* filename = h->filename.c_str(); + pthread_mutex_t* sfloader_mutex = (fptr->_sfloader_mutex); + + //Let only one loadThread have access to the fluidsynth-object at the time + pthread_mutex_lock(sfloader_mutex); + int rv = fluid_synth_sfload(fptr->fluidsynth, filename, 1); + + if (rv ==-1) { + fptr->sendError(fluid_synth_error(fptr->fluidsynth)); + if (FS_DEBUG) + std::cerr << DEBUG_ARGS << "error loading soundfont: " << fluid_synth_error(fptr->fluidsynth) << std::endl; + + //Unlock the mutex, or else we might be stuck here forever... + pthread_mutex_unlock(sfloader_mutex); + delete h; + pthread_exit(0); + } + + //Deal with internal and external id etc. + if (FS_DEBUG) + printf("Soundfont %s loaded, index %d\n", filename, rv); + + FluidSoundFont font; + font.filename = h->filename;//strdup(filename); + + font.intid = rv; + if (h->id == FS_UNSPECIFIED_ID) { + font.extid = fptr->getNextAvailableExternalId(); + if (FS_DEBUG) + printf("Font got extid %d\n",font.extid); + } + else + font.extid = h->id; + if (FS_DEBUG) + printf("Font has external id: %d int id:%d\n", font.extid, font.intid); + + //Strip off the filename + QString temp = QString(filename); + QString name = temp.right(temp.length() - temp.lastIndexOf('/',-1) - 1); + name = name.left(name.length()-4); //Strip off ".sf2" + font.name = name.toLatin1().constData(); + fptr->stack.push_front(font); + fptr->currentlyLoadedFonts++; + + //Cleanup & unlock: + pthread_mutex_unlock(sfloader_mutex); + delete h; + + if (FS_DEBUG) + printf("Currently loaded fonts: %d Nr of soundfonts: %d\n",fptr->currentlyLoadedFonts, fptr->nrOfSoundfonts); + //Check whether this was the last font or not. If so, run initSynth(); + if (fptr->nrOfSoundfonts <= fptr->currentlyLoadedFonts) { + if (FS_DEBUG) + printf("This was the last font, rewriting channel settings...\n"); + fptr->rewriteChannelSettings(); + //Update data in GUI-window. + fptr->sendSoundFontData();; + fptr->sendChannelData(); + } + + pthread_exit(0); + } + +//--------------------------------------------------------- +// playNote +// called from host +//--------------------------------------------------------- + +bool FluidSynth::playNote(int channel, int pitch, int velo) + { + if (channels[channel].font_intid == FS_UNSPECIFIED_FONT || + channels[channel].font_intid == FS_UNSPECIFIED_ID) + return false; + + if (velo) { + if (fluid_synth_noteon(fluidsynth, channel, pitch, velo)) { + if (FS_DEBUG) + std::cerr << DEBUG_ARGS << "error processing noteon event: " << fluid_synth_error(fluidsynth); + } + } + else { + if (fluid_synth_noteoff(fluidsynth, channel, pitch)) + if (FS_DEBUG) + std::cerr << DEBUG_ARGS << "error processing noteoff event: " << fluid_synth_error(fluidsynth) << std::endl; + } + return false; + } +//--------------------------------------------------------- +// sendSoundFontData +//--------------------------------------------------------- +void FluidSynth::sendSoundFontData() + { + int ndatalen = 2; //2 bytes for command and length + + //Calculate length in chars of all strings in the soundfontstack in one string + for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) { + ndatalen += 1 + strlen(it->name.c_str()); + ndatalen += FS_SFDATALEN; //unsigned char for ID + } + byte ndata[ndatalen]; + *ndata = FS_SEND_SOUNDFONTDATA; //The command + *(ndata + 1) = (unsigned char)stack.size (); //Nr of Soundfonts + + // Copy the stuff to ndatalen: + char* chunk_start = (char*)(ndata + 2); + int chunk_len, name_len; + for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); ++it) { + name_len = strlen(it->name.c_str()) + 1; + chunk_len = name_len + FS_SFDATALEN; + memcpy(chunk_start, it->name.c_str(), name_len); //First, store the fontname + *(chunk_start + name_len) = it->extid; //The GUI only needs to know about the external id, store that here + chunk_start += chunk_len; + } + sendSysex(ndatalen, ndata); + } + +//--------------------------------------------------------- +// sendChannelData +//--------------------------------------------------------- +void FluidSynth::sendChannelData() + { + int chunk_size = 2; + int chdata_length = (chunk_size * FS_MAX_NR_OF_CHANNELS) +1 ; //Command and the 2 channels * 16 + byte chdata[chdata_length]; + byte* chdptr; + chdata[0] = FS_SEND_CHANNELINFO; + chdptr = (chdata + 1); + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + *(chdptr) = channels[i].font_extid; //Font external id + *(chdptr+1) = i; //Channel nr + chdptr += chunk_size; + } + sendSysex(chdata_length, chdata); + // Send drum channel info afterwards (later addition, not very neat, but works...) + + int drumchdata_length = FS_MAX_NR_OF_CHANNELS + 1; //1 byte for the command, one byte for each channel + byte drumchdata[drumchdata_length ]; + byte* drumchdataptr = drumchdata; + *drumchdata = FS_SEND_DRUMCHANNELINFO; + + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + drumchdataptr++; + *drumchdataptr = channels[i].drumchannel; + } + // FIXME By Tim. This is crashing, after the conversion to QT4 and cmake. + //usleep(1000); + sendSysex(drumchdata_length, drumchdata); + } + +//--------------------------------------------------------- +// dumpInfo +//--------------------------------------------------------- + +void FluidSynth::dumpInfo() + { + printf("-----------------------------------------------------\n"); + printf("Dumping info...\n"); + printf("Last dir: %s\n", lastdir.c_str()); + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) + printf("Chan %d\tFont extid:%d\tintid:%d\tdrumchan:%d\tpreset: %d\n", i, channels[i].font_extid, channels[i].font_intid, channels[i].drumchannel, channels[i].preset); + + printf("\n"); + for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) + printf("Font: %s\tintid: %d\textid %d\tfilename:%s\n", it->name.c_str(), it->intid, it->extid, it->filename.c_str()); + printf("Reverb on: %d, width: %f, size: %f level: %f damp: %f\n",rev_on, rev_width, rev_size, rev_level, rev_damping); + printf("-----------------------------------------------------\n"); + } + +//--------------------------------------------------------- +// guiVisible +//--------------------------------------------------------- + +bool FluidSynth::guiVisible() const + { + return gui->isVisible(); + } + + +//--------------------------------------------------------- +// showGui +//--------------------------------------------------------- + +void FluidSynth::showGui(bool val) + { + gui->setVisible(val); + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +bool FluidSynth::setController(int channel, int id, int val) + { + setController(channel, id, val, false); + return false; + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +void FluidSynth::setController(int channel, int id, int val, bool fromGui) + { + // + // Channelless controllers + // + int err = 0; + switch (id) { + case FS_GAIN: { + fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5] + //Forward to gui if not from Gui + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_GAIN, val); + gui->writeEvent(ev); + } + break; + } + case FS_REVERB_ON: { + rev_on = val; + fluid_synth_set_reverb_on(fluidsynth, val); // 0 or 1 + //if (rev_on) + // fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ON, val); + gui->writeEvent(ev); + } + break; + } + case FS_REVERB_LEVEL: + //Interval: 0-2 + rev_level = (double)2*val/16384; //[0,2] + //if (rev_on) + fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val); + gui->writeEvent(ev); + } + break; + case FS_REVERB_WIDTH: // + rev_width = (double)val/164; //[0,100] + //if (rev_on) + fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val); + gui->writeEvent(ev); + } + break; + case FS_REVERB_DAMPING: //[0,1] + rev_damping = (double)val/16384; + //if (rev_on) + fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val); + gui->writeEvent(ev); + } + break; + case FS_REVERB_ROOMSIZE: //[0,1] + rev_size = (double)val/16384; + //if (rev_on) + fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val); + gui->writeEvent(ev); + } + break; + case FS_CHORUS_ON: {// 0 or 1 + cho_on = val; + fluid_synth_set_chorus_on(fluidsynth, val); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_ON, val); + gui->writeEvent(ev); + } + break; + } + case FS_CHORUS_NUM: {//Number of delay lines + cho_num = val; + fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val); + gui->writeEvent(ev); + } + break; + } + case FS_CHORUS_TYPE: {//? + cho_type = val; + fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val); + gui->writeEvent(ev); + } + break; + } + case FS_CHORUS_SPEED: {//(0.291,5) Hz + cho_speed = (double)(0.291 + (double)val/3479); + fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val); + gui->writeEvent(ev); + } + break; + } + case FS_CHORUS_DEPTH: { //[0,40] + cho_depth = (double) val*40/16383; + fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val); + gui->writeEvent(ev); + } + break; + } + case FS_CHORUS_LEVEL: { //[0,1] + cho_level = (double) val/16383; + fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type); + if (!fromGui) { + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val); + gui->writeEvent(ev); + } + break; + } + // + // Controllers that depend on channels + // + case CTRL_PITCH: + // MusE's range is from -8192 to +8191, fluidsynth seems to be [0, 16384] + val +=8192; + err = fluid_synth_pitch_bend (fluidsynth, channel, val); + break; + + // Added by T356 + case FS_PITCHWHEELSENS: + err = fluid_synth_pitch_wheel_sens(fluidsynth, channel, val); + break; + + case CTRL_PROGRAM: { + //Check if MusE is trying to set a preset on an unspecified font. If so, ignore. + if (FS_DEBUG) + printf("Program select : channel %d val %d\n",channel, val); + byte font_intid = channels[channel].font_intid; + + if (font_intid == FS_UNSPECIFIED_ID || font_intid == FS_UNSPECIFIED_FONT) + return; + + byte banknum = ((val >> 16) & 0xff); + byte patch = (val & 0xff); + //printf("val: %d banknum: %x patch: %d\n", val, banknum, patch); + + err = fluid_synth_program_select(fluidsynth, channel, font_intid , banknum, patch); + if (err) + printf("FluidSynth::setController() - Error changing program on soundfont %s, channel: %d\n", fluid_synth_error(fluidsynth), channel); + else { + channels[channel].preset = val;//setChannelPreset(val, channel); + channels[channel].banknum = banknum; + } + break; + } + default: + if (FS_DEBUG) + printf("Setting controller on channel: %d with id: 0x%x to val: %d\n",channel, id, val); + err = fluid_synth_cc(fluidsynth, channel, id, val); + break; + } + + if (err) + printf ("FluidSynth::setController() - error processing controller event: %s\n", fluid_synth_error(fluidsynth)); + } + +//--------------------------------------------------------- +// getControllerInfo +//--------------------------------------------------------- +int FluidSynth::getControllerInfo(int id, const char** name, int* controller, int* min, int* max, int* initval) const + { + if (id >= NUM_CONTROLLER) + return 0; + *controller = fluidCtrl[id].num; + *name = fluidCtrl[id].name; + *min = fluidCtrl[id].min; + *max = fluidCtrl[id].max; + switch(id) + { + case 0: + *initval = (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME); + break; + case 1: + *initval = 0; + break; + case 2: + *initval = (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL); + break; + case 3: + *initval = (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE); + break; + case 4: + *initval = (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING); + break; + case 5: + *initval = (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH); + break; + case 6: + *initval = 0; + break; + case 7: + *initval = (int)(fluidCtrl[7].max*FS_PREDEF_CHORUS_NUM); + break; + case 8: + *initval = (int)(fluidCtrl[8].max*FS_PREDEF_CHORUS_TYPE); + break; + case 9: + *initval = (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED); + break; + case 10: + *initval = (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH); + break; + case 11: + *initval = (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL); + break; + default: + *initval = fluidCtrl[id].initval; + break; + } + + if (FS_DEBUG) + //printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d\n",id,*name,*controller,*min,*max); + printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d initval: %d\n",id,*name,*controller,*min,*max,*initval); + return ++id; + } + +//--------------------------------------------------------- +// sendError +//--------------------------------------------------------- +void FluidSynth::sendError(const char *errorMessage) + { + int len = 2 + strlen(errorMessage); + unsigned char data[len]; + *data = FS_ERROR; + memcpy(data + 1, errorMessage, len - 1); + sendSysex(len, data); + } + +//--------------------------------------------------------- +// getNextAvailableExternalId +//--------------------------------------------------------- + +int FluidSynth::getNextAvailableExternalId() + { + unsigned char place[FS_MAX_NR_OF_CHANNELS]; + for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) + place[i] = 0; + for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) + place[it->extid] = 1; + + int i=0; + while (i < FS_MAX_NR_OF_CHANNELS && place[i] == 1) + i++; + + return i; + } + +//--------------------------------------------------------- +// sfChannelChange +//--------------------------------------------------------- + +void FluidSynth::sfChannelChange(byte extid, byte channel) + { + if (FS_DEBUG) + printf("FluidSynth::sfChannelChange()-Setting channel %d to font with extid %d intid %d\n",channel, extid, getFontInternalIdByExtId(extid)); + channels[channel].font_extid = extid; + channels[channel].font_intid = getFontInternalIdByExtId(extid); + } + +//--------------------------------------------------------- +// getFontInternalIdByExtId +//--------------------------------------------------------- +byte FluidSynth::getFontInternalIdByExtId(byte ext_id) + { + for (std::list<FluidSoundFont>::iterator it = stack.begin(); it !=stack.end(); it++) { + if (it->extid == ext_id) + return it->intid; + } + return FS_UNSPECIFIED_FONT; + } + +//--------------------------------------------------------- +// sendLastDir +//--------------------------------------------------------- +void FluidSynth::sendLastdir(const char* lastdir) + { + int n = strlen(lastdir) + 2; + byte d[n]; + d[0] = FS_LASTDIR_CHANGE; + memcpy(d+1,lastdir, strlen(lastdir)+1); + + MidiPlayEvent ev(0,0, ME_SYSEX, d, n); + gui->writeEvent(ev); + } + + +//--------------------------------------------------------- +// rewriteChannelSettings +//--------------------------------------------------------- +void FluidSynth::rewriteChannelSettings() + { + //Walk through the channels, remap internal ID:s to external ID:s (something that actually only needs to be done at + //startup, since the fonts aren't loaded yet at that time and it isn't possible to give them a correct internal id + //since they don't have any at that time, this can probably be fixed in a smarter way (but it works..)) + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + int ext_id = channels[i].font_extid;//getFontExternalIdByChannel(i); + if (ext_id != FS_UNSPECIFIED_ID) //Check if ext_id is set to any sane font + { + channels[i].font_intid = getFontInternalIdByExtId(ext_id);//(getFontInternalIdByExtId(ext_id));//if so, get value from the stack + } + else + channels[i].font_intid = FS_UNSPECIFIED_FONT; //if not, set it to unspecified + } + + //Assign correct presets to all channels + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + int preset = channels[i].preset; + int int_id = channels[i].font_intid; + byte banknum = channels[i].banknum; + + if (channels[i].drumchannel) + banknum = 128; + + //printf("Channel %d, font int-id %d ext_id %d, preset %d\n",i, int_id, getFontExternalIdByChannel(i), preset); + if (!(preset == FS_UNSPECIFIED_PRESET + || int_id == FS_UNSPECIFIED_FONT + || int_id == FS_UNSPECIFIED_ID)) { + int rv = fluid_synth_program_select(fluidsynth, i, int_id, banknum, preset); + if (rv) + std::cerr << DEBUG_ARGS << "Error changing preset! " << fluid_synth_error(fluidsynth) << std::endl; + } + } + } +//--------------------------------------------------------- +// getPatchName +//--------------------------------------------------------- +const char* FluidSynth::getPatchName(int i, int, int, bool /*drum*/) const + { + if (channels[i].font_intid == FS_UNSPECIFIED_FONT || + channels[i].font_intid == FS_UNSPECIFIED_ID) + //return "no preset"; + return "<unknown>"; + else if (channels[i].preset == FS_UNSPECIFIED_PRESET) + //return "no preset"; + return "<unknown>"; + else { + fluid_preset_t *preset = fluid_synth_get_channel_preset(fluidsynth, i); + //if (!preset) return "no preset"; + if (!preset) return "<unknown>"; + return preset->get_name(preset); + } + } +//--------------------------------------------------------- +// getPatchInfo +//--------------------------------------------------------- +const MidiPatch* FluidSynth::getPatchInfo(int i, const MidiPatch* patch) const + { + //if (channels[i].font_intid == FS_UNSPECIFIED_FONT) + if (channels[i].font_intid == FS_UNSPECIFIED_FONT || + channels[i].font_intid == FS_UNSPECIFIED_ID) + return 0; + //else if (channels[i].preset == FS_UNSPECIFIED_PRESET) + // return 0; + else { + //printf("Getpatchname, channel: %d\n",channel); + if (!patch) + //Deliver first patch + return getFirstPatch(i); + else + //Deliver next patch + return getNextPatch(i, patch); + } + } + +//--------------------------------------------------------- +// getFirstPatch +//--------------------------------------------------------- +const MidiPatch* FluidSynth::getFirstPatch (int channel) const + { + static MidiPatch midiPatch; + + midiPatch.typ = 0; + midiPatch.lbank = 0; + + fluid_preset_t* preset; + int font_id = channels[channel].font_intid; + //if (font_id == FS_UNSPECIFIED_FONT) + if (font_id == FS_UNSPECIFIED_FONT || font_id == FS_UNSPECIFIED_ID) + return 0; + + fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id); + + if (!channels[channel].drumchannel) { + for (unsigned bank = 0; bank < 128; ++bank) { + for (unsigned patch = 0; patch < 128; ++patch) { + preset = sfont->get_preset (sfont, bank, patch); + if (preset) { + midiPatch.hbank = bank; + midiPatch.prog = patch; + midiPatch.name = preset->get_name (preset); + return &midiPatch; + } + } + } + return 0; + } + else { //This is a drumchannel + int bank = 128; + for (unsigned patch = 0; patch < 128; ++patch) { + preset = sfont->get_preset (sfont, bank, patch); + if (preset) { + midiPatch.hbank = bank; + midiPatch.prog = patch; + midiPatch.name = preset->get_name(preset); + return &midiPatch; + } + } + } + return 0; + } + +//--------------------------------------------------------- +// getNextPatch +//--------------------------------------------------------- +const MidiPatch* FluidSynth::getNextPatch (int channel, const MidiPatch* patch) const + { + static MidiPatch midiPatch; + //First check if there actually is any soundfont associated to the channel. If not, don't bother + int font_id = channels[channel].font_intid; + if (font_id == FS_UNSPECIFIED_FONT || font_id == FS_UNSPECIFIED_ID) + return 0; + if (patch == 0) + return getFirstPatch(channel); + midiPatch.typ = 0; + midiPatch.lbank = 0; + + //printf("Font has internal id: %d\n",font_id); + fluid_preset_t* preset; + fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id); + + if (!channels[channel].drumchannel) { + unsigned prog = patch->prog + 1; + + for (unsigned bank = patch->hbank; bank < 128; ++bank) { + for ( ; prog < 128; ++prog) { + preset = sfont->get_preset (sfont, bank, prog); + if (preset) { + //printf("Preset info: bank: %d prog: %d name: %s\n", bank, prog, preset->get_name(preset)); + midiPatch.hbank = bank; + midiPatch.prog = prog; + midiPatch.name = preset->get_name (preset); + return &midiPatch; + } + } + prog = 0; // Reset if we "come around" + } + } + else { //This is a drum channel + unsigned bank = 128; + unsigned prog = patch->prog; + for (prog = patch->prog + 1; prog < 128; ++prog) { + preset = sfont->get_preset (sfont, bank, prog); + if (preset) { + //printf("Preset info: bank: %d prog: %d name: %s\n",bank, prog, preset->get_name(preset)); + midiPatch.hbank = bank; + midiPatch.prog = prog; + midiPatch.name = preset->get_name (preset); + return &midiPatch; + } + } + } + return 0; + } + +//--------------------------------------------------------- +// popSoundfont +//--------------------------------------------------------- + +bool FluidSynth::popSoundfont (int ext_id) + { + bool success = false; + int int_id = getFontInternalIdByExtId(ext_id); + + //if (int_id == FS_UNSPECIFIED_FONT) { + if (int_id == FS_UNSPECIFIED_FONT || int_id == FS_UNSPECIFIED_ID) { + std::cerr << DEBUG_ARGS << "Internal error! Request for deletion of Soundfont that is not registered!" << std::endl; + } + else + { + //Try to unload soundfont + int err = fluid_synth_sfunload(fluidsynth, int_id, 0); + if (err != -1) {//Success + //Check all channels that the font is used in + for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) { + //Set them to unspecified and reset preset settings + if (channels[i].font_intid == int_id) { + channels[i].font_intid = FS_UNSPECIFIED_ID; + channels[i].font_extid = FS_UNSPECIFIED_ID; + channels[i].preset = FS_UNSPECIFIED_PRESET; + } + } + //Remove it from soundfont stack + for (std::list<FluidSoundFont>::iterator it =stack.begin(); it !=stack.end(); it++) { + if (it->intid == int_id) { + stack.erase(it); + break; + } + } + //Resend fontdata & re-initialize + sendSoundFontData(); + sendChannelData(); + rewriteChannelSettings(); + success = true; + currentlyLoadedFonts--; + } + else //OK, there was trouble + std::cerr << DEBUG_ARGS << "Error unloading soundfont!" << fluid_synth_error(fluidsynth) << std::endl; + } + if (FS_DEBUG) + printf("Removed soundfont with ext it: %d\n",ext_id); + return success; + } + +//--------------------------------------------------------- +// instantiate +// construct a new synthesizer instance +//--------------------------------------------------------- + +class QWidget; +static pthread_mutex_t globalMutex; +static bool mutexEnabled = false; + + +static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char* name) + { +printf("fluidsynth sampleRate %d\n", sr); + projPathPtr=projectPathPtr; + + if (!mutexEnabled) { + pthread_mutex_init(&globalMutex,NULL); + mutexEnabled = true; + } + + FluidSynth* synth = new FluidSynth(sr, &globalMutex); + if (synth->init(name)) { + delete synth; + synth = 0; + } + return synth; + } + +extern "C" + { + static MESS descriptor = { + "FluidSynth", + "FluidSynth soundfont loader by Mathias Lundgren", //Mathias Lundgren (lunar_shuttle@users.sf.net) + "0.1", //Version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h new file mode 100644 index 00000000..0816475c --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h @@ -0,0 +1,151 @@ +/* + * MusE FLUID Synth softsynth plugin + * + * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) + * + * $Id: fluidsynti.h,v 1.15.2.5 2009/11/19 04:20:33 terminator356 Exp $ + * + */ + +#ifndef __MUSE_FLUIDSYNTI_H__ +#define __MUSE_FLUIDSYNTI_H__ + +#include <fluidsynth.h> +#include <pthread.h> +#include <string> + +#include "fluidsynthgui.h" +#include "libsynti/mess.h" +#include "muse/debug.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "muse/midictrl.h" + +#define FS_DEBUG_DATA 0 //Turn on/off debug print of midi data sent to fluidsynth + +typedef unsigned char byte; + +struct FluidSoundFont + { + std::string filename; + std::string name; + byte extid, intid; + }; + +struct FluidCtrl { + const char* name; + int num; + int min, max; + //int val; + int initval; + }; + +// NRPN-controllers: +static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET; +static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET; +static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET; +static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET; +static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET; +static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET; +static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET; +// Added by T356 +static const int FS_PITCHWHEELSENS = 0 + CTRL_RPN_OFFSET; + +// FluidChannel is used to map different soundfonts to different fluid-channels +// This is to be able to select different presets from specific soundfonts, since +// Fluidsynth has a quite strange way of dealing with fontloading and channels +// We also need this since getFirstPatch and getNextPatch only tells us which channel is +// used, so this works as a connection between soundfonts and fluid-channels (one channel +// can only have one soundfont, but one soundfont can have many channels) + +struct FluidChannel + { + byte font_extid, font_intid, preset, drumchannel; + byte banknum; // hbank + //FluidSoundFont* font; + }; + +/*#include <string> +#include <list> +#include <map> +*/ + +class FluidSynth : public Mess { + private: + bool pushSoundfont (const char*, int); + void sendSysex(int l, const unsigned char* d); + void sendLastdir(const char*); + void sfChannelChange(unsigned char font_id, unsigned char channel); + void parseInitData(int n, const byte* d); + + byte getFontInternalIdByExtId (byte channel); + + void debug(const char* msg) { if (FS_DEBUG) printf("Debug: %s\n",msg); } + void dumpInfo(); //Prints out debug info + + FluidChannel channels[FS_MAX_NR_OF_CHANNELS]; + std::string lastdir; + pthread_t fontThread; + const MidiPatch * getFirstPatch (int channel) const; + const MidiPatch* getNextPatch (int, const MidiPatch *) const; + + //For reverb and chorus: + double rev_size, rev_damping, rev_width, rev_level, cho_level, cho_speed, cho_depth; + bool rev_on, cho_on; + int cho_num, cho_type; + +public: + FluidSynth(int sr, pthread_mutex_t *_Globalsfloader_mutex); + ~FluidSynth(); + bool init(const char*); + virtual void processMessages(); + virtual void process(float**, int, int); + virtual bool playNote(int channel, int pitch, int velo); + virtual bool sysex(int, const unsigned char*); + virtual bool setController(int, int, int); + void setController(int, int , int, bool); + virtual void getInitData(int*, const unsigned char**) const; + virtual const char* getPatchName(int, int, int, bool) const; + virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const; + virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const; + virtual bool processEvent(const MidiPlayEvent&); + + virtual bool hasGui() const { return true; } + virtual bool guiVisible() const; + virtual void showGui(bool val); + + void sendError(const char*); + void sendSoundFontData(); + void sendChannelData(); + void rewriteChannelSettings(); //used because fluidsynth does some very nasty things when loading a font! + bool popSoundfont (int ext_id); + + int getNextAvailableExternalId(); + + fluid_synth_t* fluidsynth; + FluidSynthGui* gui; + pthread_mutex_t *_sfloader_mutex; + int currentlyLoadedFonts; //To know whether or not to run the init-parameters + std::list<FluidSoundFont> stack; + int nrOfSoundfonts; + + void initInternal(); + + static FluidCtrl fluidCtrl[]; + + }; + +struct FS_Helper //Only used to pass parameters when calling the loading thread + { + FluidSynth* fptr; + std::string filename; + int id; + }; + +// static void* fontLoadThread(void* t); // moved to the implementation file -Orcan +#endif /* __MUSE_FLUIDSYNTI_H__ */ diff --git a/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt b/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt new file mode 100644 index 00000000..8b7a662b --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt @@ -0,0 +1,70 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +include(${PROJECT_SOURCE_DIR}/pch.txt) + +## +## List of source files to compile +## +file (GLOB synti_source_files + mess.cpp + # mess2.cpp + gui.cpp + mono.cpp + poly.cpp + # midievent.cpp + # Removed. Causing conflicts with /muse/mpevent + ## mpevent.cpp + ) + +## +## Define target +## +add_library(synti SHARED + ${PROJECT_BINARY_DIR}/all-pic.h.pch + ${synti_source_files} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${synti_source_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# +# -fPIC is necessary for 64 bit systems +# +set_target_properties( synti + PROPERTIES COMPILE_FLAGS "-fPIC -include ${PROJECT_BINARY_DIR}/all-pic.h" + OUTPUT_NAME muse_synti + ) + +## +## Install location +## +install(TARGETS synti + DESTINATION ${MusE_MODULES_DIR} + ) diff --git a/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD b/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD new file mode 100644 index 00000000..4e529bec --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD @@ -0,0 +1,67 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: evdata.h,v 1.1 2004/02/13 13:55:03 wschweer Exp $ +// +// (C) Copyright 1999-2003 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __EVDATA_H__ +#define __EVDATA_H__ + +//#include <memory.h> +#include <string.h> // p4.0.2 + +//--------------------------------------------------------- +// EvData +// variable len event data (sysex, meta etc.) +//--------------------------------------------------------- + +class EvData { + int* refCount; + + public: + unsigned char* data; + int dataLen; + + EvData() { + data = 0; + dataLen = 0; + refCount = new int(1); + } + EvData(const EvData& ed) { + data = ed.data; + dataLen = ed.dataLen; + refCount = ed.refCount; + (*refCount)++; + } + + EvData& operator=(const EvData& ed) { + if (data == ed.data) + return *this; + if (--(*refCount) == 0) { + delete refCount; + delete[] data; + } + data = ed.data; + dataLen = ed.dataLen; + refCount = ed.refCount; + (*refCount)++; + return *this; + } + + ~EvData() { + if (--(*refCount) == 0) { + delete[] data; + delete refCount; + } + } + void setData(const unsigned char* p, int l) { + data = new unsigned char[l]; + memcpy(data, p, l); + dataLen = l; + } + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/libsynti/gui.cpp b/attic/muse2-oom/muse2/synti/libsynti/gui.cpp new file mode 100644 index 00000000..23a18fee --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/gui.cpp @@ -0,0 +1,130 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: gui.cpp,v 1.5 2004/04/11 10:46:14 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include "gui.h" +#include "muse/midi.h" + +#include <unistd.h> + +//--------------------------------------------------------- +// MessGui +//--------------------------------------------------------- + +MessGui::MessGui() + { + // + // prepare for interprocess communication: + // + int filedes[2]; // 0 - reading 1 - writing + if (pipe(filedes) == -1) { + perror("thread:creating pipe4"); + exit(-1); + } + readFd = filedes[0]; + writeFd = filedes[1]; + wFifoSize = 0; + wFifoWindex = 0; + wFifoRindex = 0; + rFifoSize = 0; + rFifoWindex = 0; + rFifoRindex = 0; + } + +//--------------------------------------------------------- +// MessGui +//--------------------------------------------------------- + +MessGui::~MessGui() + { + } + +//--------------------------------------------------------- +// readMessage +//--------------------------------------------------------- + +void MessGui::readMessage() + { + char c; + while (rFifoSize) { + ::read(readFd, &c, 1); + processEvent(rFifo[rFifoRindex]); + rFifoRindex = (rFifoRindex + 1) % EVENT_FIFO_SIZE; + --rFifoSize; + } + } + +//--------------------------------------------------------- +// sendEvent +//--------------------------------------------------------- + +void MessGui::sendEvent(const MidiPlayEvent& ev) + { + if (wFifoSize == EVENT_FIFO_SIZE) { + printf("event gui->synti fifo overflow\n"); + return; + } + wFifo[wFifoWindex] = ev; + wFifoWindex = (wFifoWindex + 1) % EVENT_FIFO_SIZE; + ++wFifoSize; + } + +//--------------------------------------------------------- +// sendController +//--------------------------------------------------------- + +void MessGui::sendController(int ch, int idx, int val) + { +// MidiPlayEvent pe(0, 0, ch, ME_CONTROLLER, idx, val); +// sendEvent(pe); + + sendEvent(MidiPlayEvent(0, 0, ch, ME_CONTROLLER, idx, val)); + } + +//--------------------------------------------------------- +// sendSysex +//--------------------------------------------------------- + +void MessGui::sendSysex(unsigned char* p, int n) + { +// MidiPlayEvent pe(0, 0, ME_SYSEX, p, n); +// sendEvent(pe); + + sendEvent(MidiPlayEvent(0, 0, ME_SYSEX, p, n)); + } + +//--------------------------------------------------------- +// writeEvent +// send an event to synti gui +//--------------------------------------------------------- + +void MessGui::writeEvent(const MidiPlayEvent& ev) + { + if (rFifoSize == EVENT_FIFO_SIZE) { + printf("event synti->gui fifo overflow\n"); + return; + } + rFifo[rFifoWindex] = ev; + rFifoWindex = (rFifoWindex + 1) % EVENT_FIFO_SIZE; + ++rFifoSize; + write(writeFd, "x", 1); // wakeup GUI + } + +//--------------------------------------------------------- +// readEvent +// read event from synti gui +//--------------------------------------------------------- + +MidiPlayEvent MessGui::readEvent() + { + MidiPlayEvent ev = wFifo[wFifoRindex]; + wFifoRindex = (wFifoRindex + 1) % EVENT_FIFO_SIZE; + --wFifoSize; + return ev; + } + diff --git a/attic/muse2-oom/muse2/synti/libsynti/gui.h b/attic/muse2-oom/muse2/synti/libsynti/gui.h new file mode 100644 index 00000000..54044243 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/gui.h @@ -0,0 +1,72 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: gui.h,v 1.4 2004/06/19 09:50:37 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __SYNTH_GUI_H__ +#define __SYNTH_GUI_H__ + +#include "mpevent.h" + +const int EVENT_FIFO_SIZE = 256; +class QWidget; + +//--------------------------------------------------------- +// MessGui +// manage IO from synti-GUI to Host +//--------------------------------------------------------- + +class MessGui { + int writeFd; + + // Event Fifo synti -> GUI + MidiPlayEvent rFifo[EVENT_FIFO_SIZE]; + volatile int rFifoSize; + int rFifoWindex; + int rFifoRindex; + + // Event Fifo GUI -> synti + MidiPlayEvent wFifo[EVENT_FIFO_SIZE]; + volatile int wFifoSize; + int wFifoWindex; + int wFifoRindex; + + protected: + int readFd; + void readMessage(); + void sendEvent(const MidiPlayEvent& ev); + void sendController(int,int,int); + void sendSysex(unsigned char*, int); + + virtual void processEvent(const MidiPlayEvent&) {}; + + public: + MessGui(); + virtual ~MessGui(); + + void writeEvent(const MidiPlayEvent&); + int fifoSize() const { return wFifoSize; } + MidiPlayEvent readEvent(); + }; + +//--------------------------------------------------------- +// SynthGuiCtrl +//--------------------------------------------------------- + +struct SynthGuiCtrl { + enum EditorType { SLIDER, SWITCH, COMBOBOX }; + QWidget* editor; + QWidget* label; + EditorType type; + + SynthGuiCtrl() {} + SynthGuiCtrl(QWidget* w, QWidget* l, const EditorType t) + : editor(w), label(l), type(t) {} + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mess.cpp b/attic/muse2-oom/muse2/synti/libsynti/mess.cpp new file mode 100644 index 00000000..8c23d8ea --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mess.cpp @@ -0,0 +1,125 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: mess.cpp,v 1.2 2004/04/15 13:46:18 wschweer Exp $ +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include "mess.h" +#include "muse/midi.h" +#include "muse/midictrl.h" + +static const int FIFO_SIZE = 32; + +//--------------------------------------------------------- +// MessP +//--------------------------------------------------------- + +struct MessP { + // Event Fifo synti -> Host: + MidiPlayEvent fifo[FIFO_SIZE]; + volatile int fifoSize; + int fifoWindex; + int fifoRindex; + }; + +//--------------------------------------------------------- +// Mess +//--------------------------------------------------------- + +Mess::Mess(int n) + { + _channels = n; + _sampleRate = 44100; + d = new MessP; + d->fifoSize = 0; + d->fifoWindex = 0; + d->fifoRindex = 0; + } + +//--------------------------------------------------------- +// Mess +//--------------------------------------------------------- + +Mess::~Mess() + { + delete d; + } + +//--------------------------------------------------------- +// getGeometry +// dummy +//--------------------------------------------------------- + +void Mess::getGeometry(int* x, int* y, int* w, int* h) const + { + x = 0; + y = 0; + w = 0; + h = 0; + } + +//--------------------------------------------------------- +// sendEvent +// send Event synti -> host +//--------------------------------------------------------- + +void Mess::sendEvent(MidiPlayEvent ev) + { + if (d->fifoSize == FIFO_SIZE) { + printf("event synti->host fifo overflow\n"); + return; + } + d->fifo[d->fifoWindex] = ev; + d->fifoWindex = (d->fifoWindex + 1) % FIFO_SIZE; + ++(d->fifoSize); + } + +//--------------------------------------------------------- +// receiveEvent +// called from host +//--------------------------------------------------------- + +MidiPlayEvent Mess::receiveEvent() + { + MidiPlayEvent ev = d->fifo[d->fifoRindex]; + d->fifoRindex = (d->fifoRindex + 1) % FIFO_SIZE; + --(d->fifoSize); + return ev; + } + +//--------------------------------------------------------- +// eventsPending +// called from host: +// while (eventsPending()) { +// receiveEvent(); +// ... +//--------------------------------------------------------- + +int Mess::eventsPending() const + { + return d->fifoSize; + } + +//--------------------------------------------------------- +// processEvent +// return true if synti is busy +//--------------------------------------------------------- + +bool Mess::processEvent(const MidiPlayEvent& ev) + { + switch(ev.type()) { + case ME_NOTEON: + return playNote(ev.channel(), ev.dataA(), ev.dataB()); + case ME_NOTEOFF: + return playNote(ev.channel(), ev.dataA(), 0); + case ME_SYSEX: + return sysex(ev.len(), ev.data()); + case ME_CONTROLLER: + return setController(ev.channel(), ev.dataA(), ev.dataB()); + case ME_PITCHBEND: // Tim. + return setController(ev.channel(), CTRL_PITCH, ev.dataA()); + } + return false; + } + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mess.h b/attic/muse2-oom/muse2/synti/libsynti/mess.h new file mode 100644 index 00000000..ea4f425f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mess.h @@ -0,0 +1,103 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: mess.h,v 1.3.2.3 2009/11/19 04:20:33 terminator356 Exp $ +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __MESS_H__ +#define __MESS_H__ + +#define MESS_MAJOR_VERSION 1 +#define MESS_MINOR_VERSION 1 + +#include "mpevent.h" + +class QWidget; +class QString; +class MessP; + +//--------------------------------------------------------- +// MidiPatch +//--------------------------------------------------------- + +#define MP_TYPE_GM 1 +#define MP_TYPE_GS 2 +#define MP_TYPE_XG 4 +#define MP_TYPE_LBANK 8 +#define MP_TYPE_HBANK 16 + +struct MidiPatch { + signed char typ; // 1 - GM 2 - GS 4 - XG + signed char hbank, lbank, prog; + const char* name; + }; + +//--------------------------------------------------------- +// Mess +// MusE experimental software synth +// Instance virtual interface class +//--------------------------------------------------------- + +class Mess { + MessP* d; + + int _sampleRate; + int _channels; // 1 - mono, 2 - stereo + + public: + Mess(int channels); + virtual ~Mess(); + + int channels() const { return _channels; } + int sampleRate() const { return _sampleRate; } + void setSampleRate(int r) { _sampleRate = r; } + + virtual void processMessages() { }; + virtual void process(float** data, int offset, int len) = 0; + + // the synti has to (re-)implement processEvent() or provide + // some of the next three functions: + + virtual bool processEvent(const MidiPlayEvent&); + virtual bool setController(int, int, int) { return false; } + virtual bool playNote(int, int, int) { return false; } + virtual bool sysex(int, const unsigned char*) { return false; } + + virtual void getInitData(int*, const unsigned char**) const {} + virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const {return 0;} + virtual const char* getPatchName(int, int, int, bool) const { return "?"; } + virtual const MidiPatch* getPatchInfo(int, const MidiPatch*) const { return 0; } + + // synthesizer -> host communication + void sendEvent(MidiPlayEvent); // called from synti + MidiPlayEvent receiveEvent(); // called from host + int eventsPending() const; + + // GUI interface routines + virtual bool hasGui() const { return false; } + virtual bool guiVisible() const { return false; } + virtual void showGui(bool) {} + virtual void getGeometry(int* x, int* y, int* w, int* h) const; + virtual void setGeometry(int, int, int, int) {} + }; + +//--------------------------------------------------------- +// MESS +// Class descriptor +//--------------------------------------------------------- + +struct MESS { + const char* name; + const char* description; + const char* version; + int majorMessVersion, minorMessVersion; + Mess* (*instantiate)(int sr, QWidget* parent, QString* projectPathPtr, const char* name); + }; + +extern "C" { + const MESS* mess_descriptor(); + } + +#endif + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mono.cpp b/attic/muse2-oom/muse2/synti/libsynti/mono.cpp new file mode 100644 index 00000000..14a23aca --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mono.cpp @@ -0,0 +1,47 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: mono.cpp,v 1.2 2004/04/15 13:46:18 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include "mono.h" + +//--------------------------------------------------------- +// playNote +//--------------------------------------------------------- + +bool MessMono::playNote(int channel, int pitch, int velo) + { + if (velo == 0) { + if (pitchStack.empty()) + return false; + if (pitchStack.back().pitch == pitch) { + pitchStack.pop_back(); + if (pitchStack.empty()) { + note(channel, pitch, 0); + return false; + } + PitchVelo pv = pitchStack.back(); + note(pv.channel, pv.pitch, pv.velo); // change pitch + return false; + } + for (std::list<PitchVelo>::iterator i = pitchStack.begin(); + i != pitchStack.end(); ++i) { + if ((*i).pitch == pitch) { + pitchStack.erase(i); + return false; + } + } + // no noteon found + // emergency stop: + note(channel, pitch, velo); + return false; + } + pitchStack.push_back(PitchVelo(channel, pitch, velo)); + note(channel, pitch, velo); + return false; + } + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mono.h b/attic/muse2-oom/muse2/synti/libsynti/mono.h new file mode 100644 index 00000000..f2f8bdf7 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mono.h @@ -0,0 +1,47 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: mono.h,v 1.4 2004/04/15 13:46:18 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __SYNTH_MONO_H__ +#define __SYNTH_MONO_H + +#include <list> +#include "mess.h" + +//--------------------------------------------------------- +// PitchVelo +//--------------------------------------------------------- + +struct PitchVelo { + signed char channel; + signed char pitch; + signed char velo; + PitchVelo(signed char a, signed char b, signed char c) + : channel(a), pitch(b), velo(c) {} + }; + +//--------------------------------------------------------- +// MessMono +// implements some functions for monophone +// synthesizer +//--------------------------------------------------------- + +class MessMono : public Mess { + std::list<PitchVelo> pitchStack; + + protected: + virtual bool playNote(int channel, int pitch, int velo); + virtual void note(int channel, int pitch, int velo) = 0; + + public: + MessMono() : Mess(1) {} + virtual ~MessMono() {} + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD b/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD new file mode 100644 index 00000000..482bc952 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD @@ -0,0 +1,22 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: mpevent.cpp,v 1.1 2004/02/12 18:30:30 wschweer Exp $ +// +// (C) Copyright 2002-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include "mpevent.h" + +//--------------------------------------------------------- +// MEvent +//--------------------------------------------------------- + +MEvent::MEvent(unsigned t, int port, int tpe, const unsigned char* data, int len) + { + _time = t; + _port = port; + edata.setData(data, len); + _type = tpe; + } + diff --git a/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD b/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD new file mode 100644 index 00000000..8568169f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD @@ -0,0 +1,100 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: mpevent.h,v 1.1 2004/02/12 18:30:31 wschweer Exp $ +// +// (C) Copyright 1999-2002 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __MPEVENT_H__ +#define __MPEVENT_H__ + +#include "evdata.h" + +//--------------------------------------------------------- +// MEvent +// baseclass for MidiPlayEvent and MidiRecordEvent +//--------------------------------------------------------- + +//--------------------------------------------------------- +// MEvent +//--------------------------------------------------------- + +class MEvent { + unsigned _time; + EvData edata; + unsigned char _port, _channel, _type; + int _a, _b; + + public: + MEvent() {} + MEvent(unsigned tm, int p, int c, int t, int a, int b) + : _time(tm), _port(p), _channel(c & 0xf), _type(t), _a(a), _b(b) {} + MEvent(unsigned t, int p, int type, const unsigned char* data, int len); + MEvent(unsigned t, int p, int tpe, EvData d) : _time(t), edata(d), _port(p), _type(tpe) {} + + ~MEvent() {} + + int port() const { return _port; } + int channel() const { return _channel; } + int type() const { return _type; } + int dataA() const { return _a; } + int dataB() const { return _b; } + unsigned time() const { return _time; } + + void setPort(int val) { _port = val; } + void setChannel(int val) { _channel = val; } + void setType(int val) { _type = val; } + void setA(int val) { _a = val; } + void setB(int val) { _b = val; } + void setTime(unsigned val) { _time = val; } + + const EvData& eventData() const { return edata; } + unsigned char* data() const { return edata.data; } + int len() const { return edata.dataLen; } + void setData(const EvData& e) { edata = e; } + void setData(const unsigned char* p, int len) { edata.setData(p, len); } + bool isNote() const { return _type == 0x90; } + bool isNoteOff() const { return (_type == 0x80)||(_type == 0x90 && _b == 0); } + }; + +//--------------------------------------------------------- +// MidiRecordEvent +// allocated and deleted in midiseq thread context +//--------------------------------------------------------- + +class MidiPlayEvent; + +class MidiRecordEvent : public MEvent { + public: + MidiRecordEvent() {} + MidiRecordEvent(const MEvent& e) : MEvent(e) {} + MidiRecordEvent(unsigned tm, int p, int c, int t, int a, int b) + : MEvent(tm, p, c, t, a, b) {} + MidiRecordEvent(unsigned t, int p, int tpe, const unsigned char* data, int len) + : MEvent(t, p, tpe, data, len) {} + MidiRecordEvent(unsigned t, int p, int type, EvData data) + : MEvent(t, p, type, data) {} + ~MidiRecordEvent() {} + }; + +//--------------------------------------------------------- +// MidiPlayEvent +// allocated and deleted in audio thread context +//--------------------------------------------------------- + +class MidiPlayEvent : public MEvent { + public: + MidiPlayEvent() {} + MidiPlayEvent(const MEvent& e) : MEvent(e) {} + MidiPlayEvent(unsigned tm, int p, int c, int t, int a, int b) + : MEvent(tm, p, c, t, a, b) {} + MidiPlayEvent(unsigned t, int p, int type, const unsigned char* data, int len) + : MEvent(t, p, type, data, len) {} + MidiPlayEvent(unsigned t, int p, int type, EvData data) + : MEvent(t, p, type, data) {} + ~MidiPlayEvent() {} + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/libsynti/poly.cpp b/attic/muse2-oom/muse2/synti/libsynti/poly.cpp new file mode 100644 index 00000000..e76fe966 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/poly.cpp @@ -0,0 +1,35 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: poly.cpp,v 1.3 2004/06/01 14:25:50 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include "poly.h" +#include "muse/midictrl.h" + +//--------------------------------------------------------- +// playNote +//--------------------------------------------------------- + +bool MessPoly::playNote(int /*channel*/, int /*pitch*/, int /*velo*/) + { + return false; + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +bool MessPoly::setController(int /*channel*/, int num, int /*val*/) + { + switch(num) { + case CTRL_VOLUME: + case CTRL_EXPRESSION: + break; + } + return false; + } + diff --git a/attic/muse2-oom/muse2/synti/libsynti/poly.h b/attic/muse2-oom/muse2/synti/libsynti/poly.h new file mode 100644 index 00000000..b990b198 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/libsynti/poly.h @@ -0,0 +1,39 @@ +//========================================================= +// MusE +// Linux Music Editor +// software synthesizer helper library +// $Id: poly.h,v 1.2 2004/04/15 13:46:18 wschweer Exp $ +// +// (C) Copyright 2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __SYNTH_POLY_H__ +#define __SYNTH_POLY_H + +#include <list> +#include "mess.h" + +//--------------------------------------------------------- +// MessPoly +// implements some functions for monophone +// synthesizer +//--------------------------------------------------------- + +class MessPoly : public Mess { + float volume; + float expression; + + // cached values: + float mainLevel; + + protected: + virtual bool playNote(int channel, int pitch, int velo); + virtual bool setController(int, int, int); + + public: + MessPoly() : Mess(1) {} + virtual ~MessPoly() {} + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt b/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt new file mode 100644 index 00000000..0d8dda90 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt @@ -0,0 +1,90 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( organ_mocs + organgui.h + ) + +## +## UI files +## +file (GLOB organ_ui_files + organguibase.ui + ) +QT4_WRAP_UI ( organ_uis ${organ_ui_files} ) + +## +## List of source files to compile +## +file (GLOB organ_source_files + organ.cpp + organgui.cpp + # reverb.cpp + # routing.cpp + ) + +## +## Define target +## +add_library ( organ SHARED + ${PROJECT_SOURCE_DIR}/muse/xml.cpp + ${organ_source_files} + ${organ_mocs} + ${organ_uis} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${organ_source_files} + ${organ_ui_files} + CACHE INTERNAL "" + ) + +# - tell cmake to name target organ.so instead of +# liborgan.so +# - use precompiled header files +# +set_target_properties ( organ + PROPERTIES PREFIX "" + COMPILE_FLAGS "-fvisibility=hidden -O2 -include ${PROJECT_BINARY_DIR}/all-pic.h" + ) + +## +## Linkage +## +target_link_libraries(organ + synti + # awl + ${QT_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS organ + DESTINATION ${MusE_SYNTHI_DIR} + ) + diff --git a/attic/muse2-oom/muse2/synti/organ/organ.cpp b/attic/muse2-oom/muse2/synti/organ/organ.cpp new file mode 100644 index 00000000..1aa87742 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/organ.cpp @@ -0,0 +1,716 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: organ.cpp,v 1.15.2.8 2009/12/06 10:05:00 terminator356 Exp $ +// +// Parts of this file taken from: +// Organ - Additive Organ Synthesizer Voice +// Copyright (c) 1999, 2000 David A. Bartold +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include <cmath> +#include <stdio.h> + +#include "muse/midi.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" + +#include "organ.h" +#include "organgui.h" + +//#define ORGAN_DEBUG + +SynthCtrl Organ::synthCtrl[] = { + { "harm0", HARM0, 0 }, + { "harm1", HARM1, 0 }, + { "harm2", HARM2, 0 }, + { "harm3", HARM3, 0 }, + { "harm4", HARM4, 0 }, + { "harm5", HARM5, 0 }, + { "attackLo", ATTACK_LO, 20 }, + { "decayLo", DECAY_LO, 20 }, + { "sustainLo", SUSTAIN_LO, 0 }, + { "releaseLo", RELEASE_LO, 20 }, + { "attackHi", ATTACK_HI, 10 }, + { "decayHi", DECAY_HI, 10 }, + { "sustainHi", SUSTAIN_HI, 0 }, + { "releaseHi", RELEASE_HI, 10 }, + { "brass", BRASS, 1 }, + { "flute", FLUTE, 1 }, + { "reed", REED, 1 }, + { "velocity", VELO, 0 }, + // next controller not send as init data + { "volume", CTRL_VOLUME, 100 }, + }; + +static int NUM_CONTROLLER = sizeof(Organ::synthCtrl)/sizeof(*(Organ::synthCtrl)); +static int NUM_INIT_CONTROLLER = NUM_CONTROLLER - 1; + +float* Organ::sine_table; +float* Organ::g_triangle_table; +float* Organ::g_pulse_table; +int Organ::useCount = 0; +double Organ::cb2amp_tab[MAX_ATTENUATION]; +unsigned Organ::freq256[128]; + +//--------------------------------------------------------- +// cb2amp +// convert centibel to amplification (0 - 96dB) +//--------------------------------------------------------- + +double Organ::cb2amp(int cb) + { + if (cb < 0) + return 1.0; + if (cb >= MAX_ATTENUATION) + return 0.0; + return cb2amp_tab[cb]; + } + +//--------------------------------------------------------- +// Organ +//--------------------------------------------------------- + +Organ::Organ(int sr) + : Mess(1) + { + idata = new int[NUM_CONTROLLER]; + setSampleRate(sr); + gui = 0; + + ++useCount; + if (useCount > 1) + return; + + // centibels to amplitude conversion + for (int i = 0; i < MAX_ATTENUATION; i++) + cb2amp_tab[i] = pow(10.0, double(i) / -200.0); + + for (int i = 0; i < 128; ++i) { + double freq = 8.176 * exp(double(i)*log(2.0)/12.0); + freq256[i] = (int) (freq * ((double) RESOLUTION) / sr * 256.0); + } + int size = RESOLUTION; + int half = size / 2; + int slope = size / 10; + int i; + + // Initialize sine table. + sine_table = new float[size]; + for (i = 0; i < size; i++) + sine_table[i] = sin ((i * 2.0 * M_PI) / size) / 6.0; + + // Initialize triangle table. + g_triangle_table = new float[size]; + for (i = 0; i < half; i++) + g_triangle_table[i] = (4.0 / size * i - 1.0) / 6.0; + for (; i < size; i++) + g_triangle_table[i] = (4.0 / size * (size - i) - 1.0) / 6.0; + + // Initialize pulse table. + g_pulse_table = new float[size]; + for (i = 0; i < slope; i++) + g_pulse_table[i] = (((double) -i) / slope) / 6.0; + for (; i < half - slope; i++) + g_pulse_table[i] = -1.0 / 6.0; + for (; i < half + slope; i++) + g_pulse_table[i] = (((double) i - half) / slope) / 6.0; + for (; i < size - slope; i++) + g_pulse_table[i] = 1.0 / 6.0; + for (; i < size; i++) + g_pulse_table[i] = (((double) size - i) / slope) / 6.0; + } + +//--------------------------------------------------------- +// ~Organ +//--------------------------------------------------------- + +Organ::~Organ() + { + if (gui) + delete gui; + delete idata; + --useCount; + if (useCount == 0) { + delete[] g_pulse_table; + delete[] g_triangle_table; + delete[] sine_table; + } + } + +//--------------------------------------------------------- +// table_pos +//--------------------------------------------------------- + +static inline float table_pos (float* table, unsigned long freq_256, unsigned *accum) + { + *accum += freq_256; + while (*accum >= RESOLUTION * 256) + *accum -= RESOLUTION * 256; + return table[*accum >> 8]; + } + +//--------------------------------------------------------- +// init +//--------------------------------------------------------- + +bool Organ::init(const char* name) + { + gui = new OrganGui; + gui->setWindowTitle(QString(name)); + gui->show(); + + for (int i = 0; i < NUM_CONTROLLER; ++i) + setController(0, synthCtrl[i].num, synthCtrl[i].val); + + for (int i = 0; i < VOICES; ++i) + voices[i].isOn = false; + return false; + } + +//--------------------------------------------------------- +// processMessages +// Called from host always, even if output path is unconnected. +//--------------------------------------------------------- + +void Organ::processMessages() +{ + //Process messages from the gui + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) + { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_CONTROLLER) + { + // process local? + setController(ev.dataA(), ev.dataB()); + sendEvent(ev); + } + else + printf("Organ::process(): unknown event\n"); + } +} + +//--------------------------------------------------------- +// process +// Called from host, ONLY if output path is connected. +//--------------------------------------------------------- + +void Organ::process(float** ports, int offset, int sampleCount) + { + /* + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_CONTROLLER) { + // process local? + setController(ev.dataA(), ev.dataB()); + sendEvent(ev); + } + else + printf("Organ::process(): unknown event\n"); + } + */ + + float* buffer = *ports + offset; + for (int i = 0; i < VOICES; ++i) { + Voice* v = &voices[i]; + if (!v->isOn) + continue; + double vol = velo ? v->velocity : 1.0; + vol *= volume; + + unsigned freq_256 = freq256[v->pitch]; + unsigned* harm0_accum = &(v->harm0_accum); + unsigned* harm1_accum = &(v->harm1_accum); + unsigned* harm2_accum = &(v->harm2_accum); + unsigned* harm3_accum = &(v->harm3_accum); + unsigned* harm4_accum = &(v->harm4_accum); + unsigned* harm5_accum = &(v->harm5_accum); + + unsigned long freq_256_harm2, freq_256_harm3; + unsigned long freq_256_harm4, freq_256_harm5; + + float* reed_table = reed ? g_pulse_table : sine_table; + float* flute_table = flute ? g_triangle_table : sine_table; + + unsigned freq_256_harm0 = freq_256 / 2; + unsigned freq_256_harm1 = freq_256; + + if (brass) { + freq_256_harm2 = freq_256 * 2; + freq_256_harm3 = freq_256_harm2 * 2; + freq_256_harm4 = freq_256_harm3 * 2; + freq_256_harm5 = freq_256_harm4 * 2; + for (int i = 0; i < sampleCount; i++) { + int a1=0, a2=0; //prevent compiler warning: unitialized usage of vars a1 & a2 + switch(v->state1) { + case ATTACK: + if (v->envL1.step(&a1)) + break; + v->state1 = DECAY; + case DECAY: + if (v->envL2.step(&a1)) + break; + v->state1 = SUSTAIN; + case SUSTAIN: + a1 = sustain0; + break; + case RELEASE: + if (v->envL3.step(&a1)) + break; + v->state1 = OFF; + a1 = MAX_ATTENUATION; + break; + } + switch(v->state2) { + case ATTACK: + if (v->envH1.step(&a2)) + break; + v->state2 = DECAY; + case DECAY: + if (v->envH2.step(&a2)) + break; + v->state2 = SUSTAIN; + case SUSTAIN: + a2 = sustain1; + break; + case RELEASE: + if (v->envH3.step(&a2)) + break; + v->state2 = OFF; + a1 = MAX_ATTENUATION; + break; + } + if (v->state1 == OFF && v->state2 == OFF) { + v->isOn = false; + break; + } + buffer[i] += + (table_pos (sine_table, freq_256_harm0, harm0_accum) * harm0 + + table_pos (sine_table, freq_256_harm1, harm1_accum) * harm1 + + table_pos (reed_table, freq_256_harm2, harm2_accum) * harm2) + * cb2amp(a1) * vol + + (table_pos (sine_table, freq_256_harm3, harm3_accum) * harm3 + + table_pos (flute_table, freq_256_harm4, harm4_accum) * harm4 + + table_pos (flute_table, freq_256_harm5, harm5_accum) * harm5) + * cb2amp(a2) * vol; + } + } + else { + freq_256_harm2 = freq_256 * 3 / 2; + freq_256_harm3 = freq_256 * 2; + freq_256_harm4 = freq_256 * 3; + freq_256_harm5 = freq_256_harm3 * 2; + for (int i = 0; i < sampleCount; i++) { + int a1=0, a2=0;//prevent compiler warning: unitialized usage of vars a1 & a2 + switch(v->state1) { + case ATTACK: + if (v->envL1.step(&a1)) + break; + v->state1 = DECAY; + case DECAY: + if (v->envL2.step(&a1)) + break; + v->state1 = SUSTAIN; + case SUSTAIN: + a1 = sustain0; + break; + case RELEASE: + if (v->envL3.step(&a1)) + break; + v->state1 = OFF; + a1 = MAX_ATTENUATION; + break; + } + switch(v->state2) { + case ATTACK: + if (v->envH1.step(&a2)) + break; + v->state2 = DECAY; + case DECAY: + if (v->envH2.step(&a2)) + break; + v->state2 = SUSTAIN; + case SUSTAIN: + a2 = sustain1; + break; + case RELEASE: + if (v->envH3.step(&a2)) + break; + v->state2 = OFF; + a1 = MAX_ATTENUATION; + break; + } + if (v->state1 == OFF && v->state2 == OFF) { + v->isOn = false; + break; + } + buffer[i] += + (table_pos (sine_table, freq_256_harm0, harm0_accum) * harm0 + + table_pos (sine_table, freq_256_harm1, harm1_accum) * harm1 + + table_pos (sine_table, freq_256_harm2, harm2_accum) * harm2) + * cb2amp(a1) * vol + + (table_pos (reed_table, freq_256_harm3, harm3_accum) * harm3 + + table_pos (sine_table, freq_256_harm4, harm4_accum) * harm4 + + table_pos (flute_table, freq_256_harm5, harm5_accum) * harm5) + * cb2amp(a2) * vol; + } + } + } + } + +//--------------------------------------------------------- +// playNote +//--------------------------------------------------------- + +bool Organ::playNote(int channel, int pitch, int velo) + { + if (velo == 0) { + noteoff(channel, pitch); + return false; + } + for (int i = 0; i < VOICES; ++i) { + if (voices[i].isOn) + continue; + voices[i].isOn = true; + voices[i].pitch = pitch; + voices[i].channel = channel; + // velo is never 0 + voices[i].velocity = cb2amp(int(200 * log10((127.0 * 127)/(velo*velo)))); + voices[i].state1 = ATTACK; + voices[i].state2 = ATTACK; + voices[i].envL1.set(attack0, MAX_ATTENUATION, 0); + voices[i].envL2.set(decay0, MAX_ATTENUATION, sustain0); + voices[i].envL3.set(release0, sustain0, MAX_ATTENUATION); + + voices[i].envH1.set(attack1, MAX_ATTENUATION, 0); + voices[i].envH2.set(decay1, MAX_ATTENUATION, sustain1); + voices[i].envH3.set(release1, sustain1, MAX_ATTENUATION); + + voices[i].harm0_accum = 0; + voices[i].harm1_accum = 0; + voices[i].harm2_accum = 0; + voices[i].harm3_accum = 0; + voices[i].harm4_accum = 0; + voices[i].harm5_accum = 0; + return false; + } + printf("organ: voices overflow!\n"); + return false; + } + +//--------------------------------------------------------- +// noteoff +//--------------------------------------------------------- + +void Organ::noteoff(int channel, int pitch) + { + bool found = false; + for (int i = 0; i < VOICES; ++i) { + if (voices[i].isOn && (voices[i].pitch == pitch) + && (voices[i].channel == channel)) { + found = true; + voices[i].state1 = RELEASE; + voices[i].state2 = RELEASE; + } + } + if (!found) + printf("Organ: noteoff %d:%d not found\n", channel, pitch); + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +void Organ::setController(int ctrl, int data) + { + int sr = sampleRate(); + + // Changed By T356. + // Because of muse's auto-bias controllers, some of these negative-range + // controls need to apply the auto-bias correction. + + switch (ctrl) { + case HARM0: + //harm0 = cb2amp(-data); + harm0 = cb2amp(-data + 8192); + break; + case HARM1: + //harm1 = cb2amp(-data); + harm1 = cb2amp(-data + 8192); + break; + case HARM2: + //harm2 = cb2amp(-data); + harm2 = cb2amp(-data + 8192); + break; + case HARM3: + //harm3 = cb2amp(-data); + harm3 = cb2amp(-data + 8192); + break; + case HARM4: + //harm4 = cb2amp(-data); + harm4 = cb2amp(-data + 8192); + break; + case HARM5: + //harm5 = cb2amp(-data); + harm5 = cb2amp(-data + 8192); + break; + case ATTACK_LO: // maxval -> 500msec + attack0 = (data * sr) / 1000; + break; + case DECAY_LO: // maxval -> 5000msec + decay0 = (data * sr) / 1000; + break; + case SUSTAIN_LO: + //sustain0 = -data; + sustain0 = -data + 8192; + break; + case RELEASE_LO: + release0 = (data * sr) / 1000; + break; + case ATTACK_HI: + attack1 = (data * sr) / 1000; + break; + case DECAY_HI: + decay1 = (data * sr) / 1000; + break; + case SUSTAIN_HI: + //sustain1 = -data; + sustain1 = -data + 8192; + break; + case RELEASE_HI: + release1 = (data * sr) / 1000; + break; + case BRASS: + brass = data; + break; + case FLUTE: + flute = data; + break; + case REED: + reed = data; + break; + case VELO: + velo = data; + break; + case CTRL_VOLUME: + data &= 0x7f; + volume = data == 0 ? 0.0 : cb2amp(int(200 * log10((127.0 * 127)/(data*data)))); + break; + case CTRL_ALL_SOUNDS_OFF: + for (int i = 0; i < VOICES; ++i) + voices[i].isOn = false; + break; + case CTRL_RESET_ALL_CTRL: + for (int i = 0; i < NUM_CONTROLLER; ++i) + setController(0, synthCtrl[i].num, synthCtrl[i].val); + break; + default: + fprintf(stderr, "Organ:set unknown Ctrl 0x%x to 0x%x\n", ctrl, data); + return; + } + for (int i = 0; i < NUM_CONTROLLER; ++i) { + if (synthCtrl[i].num == ctrl) { + synthCtrl[i].val = data; + break; + } + } + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +bool Organ::setController(int channel, int ctrl, int data) + { + setController(ctrl, data); + + switch (ctrl) { + case HARM0: + case HARM1: + case HARM2: + case HARM3: + case HARM4: + case HARM5: + case ATTACK_LO: + case DECAY_LO: + case SUSTAIN_LO: + case RELEASE_LO: + case ATTACK_HI: + case DECAY_HI: + case SUSTAIN_HI: + case RELEASE_HI: + case BRASS: + case FLUTE: + case REED: + case VELO: + { + MidiPlayEvent ev(0, 0, channel, ME_CONTROLLER, ctrl, data); + #ifdef ORGAN_DEBUG + fprintf(stderr, "OrganGui:setController before gui->writeEvent ctrl:%d data:%d\n", ctrl, data); + #endif + + gui->writeEvent(ev); + } + break; + default: + break; + } + return false; + } + +//--------------------------------------------------------- +// sysex +//--------------------------------------------------------- + +bool Organ::sysex(int n, const unsigned char* data) + { + #ifdef ORGAN_DEBUG + printf("Organ: sysex\n"); + #endif + if (unsigned(n) != (NUM_INIT_CONTROLLER * sizeof(int))) { + printf("Organ: unknown sysex\n"); + return false; + } + int* s = (int*) data; + for (int i = 0; i < NUM_INIT_CONTROLLER; ++i) { + int val = *s++; + #ifdef ORGAN_DEBUG + printf("Organ: sysex before setController num:%d val:%d\n", synthCtrl[i].num, val); + #endif + setController(0, synthCtrl[i].num, val); + } + return false; + } + +//--------------------------------------------------------- +// getInitData +//--------------------------------------------------------- + +void Organ::getInitData(int* n, const unsigned char**p) const + { + int* d = idata; + for (int i = 0; i < NUM_INIT_CONTROLLER; ++i) + *d++ = synthCtrl[i].val; + *n = NUM_INIT_CONTROLLER * sizeof(int); // sizeof(idata); + *p = (unsigned char*)idata; + } + +//--------------------------------------------------------- +// MESS +//--------------------------------------------------------- + +//--------------------------------------------------------- +// getControllerInfo +//--------------------------------------------------------- + +int Organ::getControllerInfo(int id, const char** name, int* controller, + int* min, int* max, int* initval) const + { + if (id >= NUM_CONTROLLER) + return 0; + *controller = synthCtrl[id].num; + *name = synthCtrl[id].name; + *initval = synthCtrl[id].val; + + if(synthCtrl[id].num == CTRL_VOLUME) + { + *min = 0; + *max = 127; + } + else + gui->getControllerMinMax(id,min,max); + + //*min = 0; + //*max = 128*128-1; + return ++id; + } + +//--------------------------------------------------------- +// guiVisible +//--------------------------------------------------------- + +bool Organ::guiVisible() const + { + return gui->isVisible(); + } + +//--------------------------------------------------------- +// showGui +//--------------------------------------------------------- + +void Organ::showGui(bool val) + { + gui->setVisible(val); + } + +//--------------------------------------------------------- +// getGeometry +//--------------------------------------------------------- + +void Organ::getGeometry(int* x, int* y, int* w, int* h) const + { + QPoint pos(gui->pos()); + QSize size(gui->size()); + *x = pos.x(); + *y = pos.y(); + *w = size.width(); + *h = size.height(); + } + +//--------------------------------------------------------- +// setGeometry +//--------------------------------------------------------- + +void Organ::setGeometry(int x, int y, int w, int h) + { + gui->resize(QSize(w, h)); + gui->move(QPoint(x, y)); + } + +//--------------------------------------------------------- +// instantiate +// construct a new synthesizer instance +//--------------------------------------------------------- + +static Mess* instantiate(int sr, QWidget*, QString* /*projectPathPtr*/, const char* name) + { + Organ* synth = new Organ(sr); + if (synth->init(name)) { + delete synth; + synth = 0; + } + return synth; + } + +//--------------------------------------------------------- +// msynth_descriptor +// Return a descriptor of the requested plugin type. +//--------------------------------------------------------- + +extern "C" { + static MESS descriptor = { + "Organ", + "Organ based on David A. Bartold's LADSPA plugin", + "0.1", // version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + diff --git a/attic/muse2-oom/muse2/synti/organ/organ.h b/attic/muse2-oom/muse2/synti/organ/organ.h new file mode 100644 index 00000000..308646e1 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/organ.h @@ -0,0 +1,198 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: organ.h,v 1.5.2.3 2009/11/19 04:20:33 terminator356 Exp $ +// +// Parts of this file taken from: +// Organ - Additive Organ Synthesizer Voice +// Copyright (c) 1999, 2000 David A. Bartold +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __ORGAN_H__ +#define __ORGAN_H__ + +#include "muse/midictrl.h" +#include "libsynti/mess.h" + +#define RESOLUTION (16384*2) +#define VOICES 128 // max polyphony + +class OrganGui; + +static const int MAX_ATTENUATION = 960; + +enum EnvelopeState { + ATTACK, + DECAY, + SUSTAIN, + RELEASE, + OFF + }; + +//--------------------------------------------------------- +// Envelope +//--------------------------------------------------------- + +struct Envelope { + int ticks; // len of segment + int error, delta, schritt; + int y, yinc; + + void set(int t, int y1, int y2) { + ticks = t; + y = y1; + int dy = y2 - y1; + int dx = t; + error = -dx; + schritt = 2*dx; + if (dy < 0) { + yinc = -1; + delta = -2 * dy; + } + else { + yinc = 1; + delta = 2 * dy; + } + } + + // return false on envelope end + bool step(int* a) { + *a = y; + if (ticks == 0) + return false; + error += delta; + while (error > 0) { + y += yinc; + error -= schritt; + } + --ticks; + return true; + } + }; + +static const int HARM0 = 0 + CTRL_RPN14_OFFSET; +static const int HARM1 = 1 + CTRL_RPN14_OFFSET; +static const int HARM2 = 2 + CTRL_RPN14_OFFSET; +static const int HARM3 = 3 + CTRL_RPN14_OFFSET; +static const int HARM4 = 4 + CTRL_RPN14_OFFSET; +static const int HARM5 = 5 + CTRL_RPN14_OFFSET; +static const int ATTACK_LO = 6 + CTRL_RPN14_OFFSET; +static const int DECAY_LO = 7 + CTRL_RPN14_OFFSET; +static const int SUSTAIN_LO = 8 + CTRL_RPN14_OFFSET; +static const int RELEASE_LO = 9 + CTRL_RPN14_OFFSET; +static const int ATTACK_HI = 10 + CTRL_RPN14_OFFSET; +static const int DECAY_HI = 11 + CTRL_RPN14_OFFSET; +static const int SUSTAIN_HI = 12 + CTRL_RPN14_OFFSET; +static const int RELEASE_HI = 13 + CTRL_RPN14_OFFSET; +static const int BRASS = 14 + CTRL_RPN14_OFFSET; +static const int FLUTE = 15 + CTRL_RPN14_OFFSET; +static const int REED = 16 + CTRL_RPN14_OFFSET; +static const int VELO = 17 + CTRL_RPN14_OFFSET; + +//--------------------------------------------------------- +// SynthCtrl +//--------------------------------------------------------- + +struct SynthCtrl { + const char* name; + int num; + int val; + }; + +//--------------------------------------------------------- +// Voice +//--------------------------------------------------------- + +struct Voice { + bool isOn; + int pitch; + int channel; + + double velocity; + + int state1, state2; + Envelope envL1, envL2, envL3; + Envelope envH1, envH2, envH3; + + unsigned harm0_accum; + unsigned harm1_accum; + unsigned harm2_accum; + unsigned harm3_accum; + unsigned harm4_accum; + unsigned harm5_accum; + }; + +//--------------------------------------------------------- +// Preset +//--------------------------------------------------------- + +struct Preset { + char* name; + bool brass, flute, reed; + int attack0, attack1; + int release0, release1; + int decay0, decay1; + double harm0, harm1, harm2, harm3, harm4, harm5; + bool velo; + }; + +//--------------------------------------------------------- +// Organ +//--------------------------------------------------------- + +class Organ : public Mess { + static int useCount; + + static double cb2amp_tab[MAX_ATTENUATION]; + static unsigned freq256[128]; + static double cb2amp(int cb); + + int* idata; // buffer for init data + + bool brass, flute, reed; + int attack0, attack1; + int release0, release1; + int decay0, decay1; // ticks + int sustain0, sustain1; // centibel + bool velo; + double volume; + + double harm0, harm1, harm2, harm3, harm4, harm5; + + Voice voices[VOICES]; + + static float* sine_table; + static float* g_triangle_table; + static float* g_pulse_table; + + void noteoff(int channel, int pitch); + void setController(int ctrl, int val); + + + OrganGui* gui; + + public: + virtual void processMessages(); + virtual void process(float**, int, int); + virtual bool playNote(int channel, int pitch, int velo); + virtual bool setController(int channel, int ctrl, int val); + + virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const; + virtual void getInitData(int*, const unsigned char**) const; + + virtual bool guiVisible() const; + virtual void showGui(bool); + virtual bool hasGui() const { return true; } + virtual void getGeometry(int* x, int* y, int* w, int* h) const; + virtual void setGeometry(int x, int y, int w, int h); + virtual bool sysex(int, const unsigned char*); + static SynthCtrl synthCtrl[]; + Organ(int sampleRate); + ~Organ(); + bool init(const char* name); + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/organ/organgui.cpp b/attic/muse2-oom/muse2/synti/organ/organgui.cpp new file mode 100644 index 00000000..9b763fd6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/organgui.cpp @@ -0,0 +1,185 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: organgui.cpp,v 1.16.2.3 2009/11/16 04:30:46 terminator356 Exp $ +// +// This is a simple GUI implemented with QT for +// organ software synthesizer. +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include <unistd.h> +#include <stdlib.h> +#include <list> + +#include <QCheckBox> +#include <QSignalMapper> +#include <QSlider> +#include <QSocketNotifier> +#include <QSpinBox> + +#include "organgui.h" +#include "muse/midi.h" +#include "muse/midictrl.h" + +//#define ORGANGUI_DEBUG + +//--------------------------------------------------------- +// OrganGui +//--------------------------------------------------------- + +OrganGui::OrganGui() + : QWidget(0, Qt::Window), MessGui() + { + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + + dctrl[0] = SynthGuiCtrl(p1, lcd1, SynthGuiCtrl::SLIDER); + dctrl[1] = SynthGuiCtrl(p2, lcd2, SynthGuiCtrl::SLIDER); + dctrl[2] = SynthGuiCtrl(p3, lcd3, SynthGuiCtrl::SLIDER); + dctrl[3] = SynthGuiCtrl(p4, lcd4, SynthGuiCtrl::SLIDER); + dctrl[4] = SynthGuiCtrl(p5, lcd5, SynthGuiCtrl::SLIDER); + dctrl[5] = SynthGuiCtrl(p6, lcd6, SynthGuiCtrl::SLIDER); + dctrl[6] = SynthGuiCtrl(p7, lcd7, SynthGuiCtrl::SLIDER); + dctrl[7] = SynthGuiCtrl(p8, lcd8, SynthGuiCtrl::SLIDER); + dctrl[8] = SynthGuiCtrl(p9, lcd9, SynthGuiCtrl::SLIDER); + dctrl[9] = SynthGuiCtrl(p10, lcd10, SynthGuiCtrl::SLIDER); + dctrl[10] = SynthGuiCtrl(p11, lcd11, SynthGuiCtrl::SLIDER); + dctrl[11] = SynthGuiCtrl(p12, lcd12, SynthGuiCtrl::SLIDER); + dctrl[12] = SynthGuiCtrl(p13, lcd13, SynthGuiCtrl::SLIDER); + dctrl[13] = SynthGuiCtrl(p14, lcd14, SynthGuiCtrl::SLIDER); + dctrl[14] = SynthGuiCtrl(sw1, 0, SynthGuiCtrl::SWITCH); + dctrl[15] = SynthGuiCtrl(sw3, 0, SynthGuiCtrl::SWITCH); + dctrl[16] = SynthGuiCtrl(sw2, 0, SynthGuiCtrl::SWITCH); + dctrl[17] = SynthGuiCtrl(sw4, 0, SynthGuiCtrl::SWITCH); + + map = new QSignalMapper(this); + for (int i = 0; i < NUM_GUI_CONTROLLER; ++i) { + map->setMapping(dctrl[i].editor, i); + if (dctrl[i].type == SynthGuiCtrl::SLIDER) + connect((QSlider*)(dctrl[i].editor), SIGNAL(valueChanged(int)), map, SLOT(map())); + else if (dctrl[i].type == SynthGuiCtrl::SWITCH) + connect((QCheckBox*)(dctrl[i].editor), SIGNAL(toggled(bool)), map, SLOT(map())); + } + connect(map, SIGNAL(mapped(int)), this, SLOT(ctrlChanged(int))); + + // work around for probable QT/WM interaction bug. + // for certain window managers, e.g xfce, this window is + // is displayed although not specifically set to show(); + // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) + show(); + hide(); + } + +//--------------------------------------------------------- +// ctrlChanged +//--------------------------------------------------------- + +void OrganGui::ctrlChanged(int idx) + { + SynthGuiCtrl* ctrl = &dctrl[idx]; + int val = 0; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + val = slider->value(); + // By T356. Apply auto-bias center value. + if(slider->minimum() < 0) + val += 8192; + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + val = ((QCheckBox*)(ctrl->editor))->isChecked(); + } + sendController(0, idx + CTRL_RPN14_OFFSET, val); + } + +//--------------------------------------------------------- +// getControllerInfo +// return min max values for controllers +//--------------------------------------------------------- +int OrganGui::getControllerMinMax(int id, int* min, int* max) const + { + if (id >= NUM_GUI_CONTROLLER) + return 0; + + const SynthGuiCtrl* ctrl = (const SynthGuiCtrl*)&dctrl[id]; + //int val = 0; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + *max = slider->maximum(); + *min = slider->minimum(); + //val = (slider->value() * 16383 + max/2) / max; + + //val = 16383 + 1/2 + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + //val = ((QCheckBox*)(ctrl->editor))->isOn(); + *min=0; + *max=1; + } + return ++id; + } + +//--------------------------------------------------------- +// setParam +// set param in gui +//--------------------------------------------------------- + +void OrganGui::setParam(int param, int val) + { + #ifdef ORGANGUI_DEBUG + fprintf(stderr, "OrganGui:setParam param:%d val:%d\n", param, val); + #endif + + param &= 0xfff; + if (param >= int(sizeof(dctrl)/sizeof(*dctrl))) { + fprintf(stderr, "OrganGui: set unknown Ctrl 0x%x to 0x%x\n", param, val); + return; + } + SynthGuiCtrl* ctrl = &dctrl[param]; + ctrl->editor->blockSignals(true); + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); +// int max = slider->maximum(); +// if(val < 0) val = (val * max + 8191) / 16383 - 1; +// else val = (val * max + 8191) / 16383; + + // By T356. Apply auto-bias center value. + if(slider->minimum() < 0) + val -= 8192; + + #ifdef ORGANGUI_DEBUG + fprintf(stderr, "OrganGui:setParam setting slider val:%d\n", val); + #endif + + slider->setValue(val); + if (ctrl->label) + ((QSpinBox*)(ctrl->label))->setValue(val); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + ((QCheckBox*)(ctrl->editor))->setChecked(val); + } + ctrl->editor->blockSignals(false); + } + +//--------------------------------------------------------- +// processEvent +//--------------------------------------------------------- + +void OrganGui::processEvent(const MidiPlayEvent& ev) + { + if (ev.type() == ME_CONTROLLER) + setParam(ev.dataA(), ev.dataB()); + else + printf("OrganGui::illegal event type received\n"); + } + +//--------------------------------------------------------- +// readMessage +//--------------------------------------------------------- + +void OrganGui::readMessage(int) + { + MessGui::readMessage(); + } + diff --git a/attic/muse2-oom/muse2/synti/organ/organgui.h b/attic/muse2-oom/muse2/synti/organ/organgui.h new file mode 100644 index 00000000..f246198d --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/organgui.h @@ -0,0 +1,45 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: organgui.h,v 1.6.2.1 2005/12/29 23:33:50 spamatica Exp $ +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#ifndef __ORGANGUI_H__ +#define __ORGANGUI_H__ + +#include "ui_organguibase.h" +#include "organ.h" +#include "libsynti/gui.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" + +class QWidget; +class QSignalMapper; + +#define NUM_GUI_CONTROLLER 18 + +//--------------------------------------------------------- +// OrganGui +//--------------------------------------------------------- + +class OrganGui : public QWidget, public Ui::OrganGuiBase, public MessGui { + Q_OBJECT + + QSignalMapper* map; + SynthGuiCtrl dctrl[NUM_GUI_CONTROLLER]; + void setParam(int, int); + + private slots: + void ctrlChanged(int idx); + void readMessage(int); + + public: + virtual void processEvent(const MidiPlayEvent&); + int getControllerMinMax(int id, int* min, int* max) const; + OrganGui(); + }; + +#endif + diff --git a/attic/muse2-oom/muse2/synti/organ/organguibase.ui b/attic/muse2-oom/muse2/synti/organ/organguibase.ui new file mode 100644 index 00000000..d3ed5c5f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/organ/organguibase.ui @@ -0,0 +1,1351 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>OrganGuiBase</class> + <widget class="QWidget" name="OrganGuiBase"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>534</width> + <height>366</height> + </rect> + </property> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="windowTitle"> + <string>MusE: Organ</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>4</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="0"> + <widget class="QGroupBox" name="GroupBox1"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Drawbars</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>6</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel1"> + <property name="text"> + <string>16'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="TextLabel4"> + <property name="text"> + <string>4'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="TextLabel5"> + <property name="text"> + <string>2 2/3'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="TextLabel6"> + <property name="text"> + <string>2'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="TextLabel2"> + <property name="text"> + <string>5 1/3'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel3"> + <property name="text"> + <string>8'</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSlider" name="p2"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSlider" name="p3"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="3" column="2"> + <widget class="QSlider" name="p4"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QSlider" name="p5"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QSlider" name="p6"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSlider" name="p1"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="lcd1"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSpinBox" name="lcd2"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="singleStep"> + <number>10</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSpinBox" name="lcd3"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="singleStep"> + <number>10</number> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QSpinBox" name="lcd4"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="singleStep"> + <number>10</number> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QSpinBox" name="lcd5"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="singleStep"> + <number>10</number> + </property> + </widget> + </item> + <item row="5" column="1"> + <widget class="QSpinBox" name="lcd6"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="singleStep"> + <number>10</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="1"> + <widget class="QGroupBox" name="GroupBox4"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Envelope Hi</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>11</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="4" column="0"> + <widget class="QLabel" name="TextLabel14"> + <property name="text"> + <string>Release</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="0" rowspan="2"> + <widget class="QLabel" name="TextLabel13"> + <property name="text"> + <string>Sustain</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel12"> + <property name="text"> + <string>Decay</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel11"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Maximum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Attack</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QSlider" name="p14"> + <property name="maximum"> + <number>500</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>50</number> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSlider" name="p13"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSlider" name="p12"> + <property name="maximum"> + <number>5000</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>500</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="lcd11"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>500</number> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSlider" name="p11"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximum"> + <number>500</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>50</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSpinBox" name="lcd12"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>5000</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSpinBox" name="lcd13"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>cB</string> + </property> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + </widget> + </item> + <item row="3" column="1" rowspan="2"> + <widget class="QSpinBox" name="lcd14"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>500</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="GroupBox2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Envelope Lo</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading</set> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>11</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel7"> + <property name="text"> + <string>Attack</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel8"> + <property name="text"> + <string>Decay</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="TextLabel9"> + <property name="text"> + <string>Sustain</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="TextLabel10"> + <property name="text"> + <string>Release</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSlider" name="p7"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="maximum"> + <number>500</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>50</number> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSlider" name="p8"> + <property name="maximum"> + <number>5000</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>500</number> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QSlider" name="p9"> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>10</number> + </property> + </widget> + </item> + <item row="3" column="2"> + <widget class="QSlider" name="p10"> + <property name="maximum"> + <number>500</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>50</number> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QSpinBox" name="lcd7"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>500</number> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSpinBox" name="lcd8"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>5000</number> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSpinBox" name="lcd9"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>cB</string> + </property> + <property name="minimum"> + <number>-960</number> + </property> + <property name="maximum"> + <number>0</number> + </property> + <property name="value"> + <number>0</number> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QSpinBox" name="lcd10"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="suffix"> + <string>ms</string> + </property> + <property name="maximum"> + <number>500</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel" name="TextLabel1_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="font"> + <font> + <pointsize>48</pointsize> + </font> + </property> + <property name="text"> + <string>O-1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QGroupBox" name="GroupBox3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Oscillator</string> + </property> + <layout class="QVBoxLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="margin"> + <number>11</number> + </property> + <item> + <widget class="QCheckBox" name="sw1"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Brass</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="sw2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Reed</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="sw3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Flute</string> + </property> + </widget> + </item> + <item> + <spacer name="spacer1"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Expanding</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QCheckBox" name="sw4"> + <property name="text"> + <string>Velocity</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <layoutdefault spacing="6" margin="11"/> + <tabstops> + <tabstop>p1</tabstop> + <tabstop>p3</tabstop> + <tabstop>p2</tabstop> + <tabstop>p4</tabstop> + <tabstop>p5</tabstop> + <tabstop>p6</tabstop> + <tabstop>p7</tabstop> + <tabstop>p8</tabstop> + <tabstop>p9</tabstop> + <tabstop>p10</tabstop> + <tabstop>p11</tabstop> + <tabstop>p12</tabstop> + <tabstop>p13</tabstop> + <tabstop>p14</tabstop> + <tabstop>sw1</tabstop> + <tabstop>sw2</tabstop> + <tabstop>sw3</tabstop> + </tabstops> + <resources/> + <connections> + <connection> + <sender>p11</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd11</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p12</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd12</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p13</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd13</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p14</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd14</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p7</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd7</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p8</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd8</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p9</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd9</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p10</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd10</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p1</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd1</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p2</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd2</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p3</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd3</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p4</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd4</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p5</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd5</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>p6</sender> + <signal>valueChanged(int)</signal> + <receiver>lcd6</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd1</sender> + <signal>valueChanged(int)</signal> + <receiver>p1</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd2</sender> + <signal>valueChanged(int)</signal> + <receiver>p2</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd3</sender> + <signal>valueChanged(int)</signal> + <receiver>p3</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd4</sender> + <signal>valueChanged(int)</signal> + <receiver>p4</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd5</sender> + <signal>valueChanged(int)</signal> + <receiver>p5</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd6</sender> + <signal>valueChanged(int)</signal> + <receiver>p6</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd7</sender> + <signal>valueChanged(int)</signal> + <receiver>p7</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd8</sender> + <signal>valueChanged(int)</signal> + <receiver>p8</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd9</sender> + <signal>valueChanged(int)</signal> + <receiver>p9</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd10</sender> + <signal>valueChanged(int)</signal> + <receiver>p10</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd11</sender> + <signal>valueChanged(int)</signal> + <receiver>p11</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd12</sender> + <signal>valueChanged(int)</signal> + <receiver>p12</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd13</sender> + <signal>valueChanged(int)</signal> + <receiver>p13</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>lcd14</sender> + <signal>valueChanged(int)</signal> + <receiver>p14</receiver> + <slot>setValue(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt b/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt new file mode 100644 index 00000000..93c62961 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt @@ -0,0 +1,68 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## List of source files to compile +## +file (GLOB s1_source_files + s1.cpp + ) + +## +## Define target +## +add_library ( s1 SHARED + ${s1_source_files} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${s1_source_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# tell cmake to name target s1.so instead of +# libs1.so +# +set_target_properties ( s1 + PROPERTIES PREFIX "" + COMPILE_FLAGS "-fvisibility=hidden" + ) + +## +## Linkage +## +target_link_libraries(s1 + synti + ) + +## +## Install location +## +install( TARGETS s1 + DESTINATION ${MusE_SYNTHI_DIR} + ) + diff --git a/attic/muse2-oom/muse2/synti/s1/s1.cpp b/attic/muse2-oom/muse2/synti/s1/s1.cpp new file mode 100644 index 00000000..0dca2656 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/s1/s1.cpp @@ -0,0 +1,232 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: s1.cpp,v 1.9.2.5 2009/11/19 04:20:33 terminator356 Exp $ +// +// S1 - simple mono demo synthesizer +// - plays only one note at a time +// - has no gui nor any controller +// +// Version 0.2: stop note on wave zero crossing to avoid +// clicks +// +// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) +//========================================================= + +#include <cmath> +#include <list> + +#include <QMessageBox> + +#include "libsynti/mono.h" + +#define RESOLUTION 16384 + +//--------------------------------------------------------- +// S1 - simple mono demo synthesizer +//--------------------------------------------------------- + + +class S1 : public MessMono { + static int useCount; + static float *wave_table; + + int gate; + float freq; + unsigned accu; + float sample; + bool _showGui; + + int param; + + virtual void note(int channel, int pitch, int velo); + //virtual void processMessages(); + virtual void process(float** buffer, int offset, int n); + virtual bool hasGui() const { return true; } + virtual bool guiVisible() const { return _showGui; } + virtual void showGui(bool); + virtual bool setController(int channel, int ctrl, int val); + virtual int getControllerInfo(int id, const char** name, int* ctrl, int* min, int* max, int* initval) const; + + public: + S1(); + ~S1(); + }; + +float* S1::wave_table; +int S1::useCount = 0; + +//--------------------------------------------------------- +// S1 +//--------------------------------------------------------- + +S1::S1() : MessMono() + { + + if (useCount++ == 0) { + // + // create sinus wave table + // + wave_table = new float[RESOLUTION]; + for (int i = 0; i < RESOLUTION; i++) + wave_table[i] = sin ((i * 2.0 * M_PI) / RESOLUTION) / 6.0; + } + gate = 0; + + param = 0; + + _showGui=false; + showGui(true); + } + +//--------------------------------------------------------- +// ~S1 +//--------------------------------------------------------- + +S1::~S1() + { + if (--useCount == 0) + delete[] wave_table; + } + +//--------------------------------------------------------- +// noteon +// process note on +//--------------------------------------------------------- + +void S1::note(int /*channel*/, int pitch, int velo) + { + if (velo == 0) { + // + // note off + // + if (sample == 0.0) + gate = 0; + else if (sample > 0.0) + gate = 2; + else if (sample < 0.0) + gate = 3; + } + else { + // + // note on + // + accu = 0; + gate = 1; + freq = 8.176 * exp(float(pitch)*log(2.0)/12.0); + } + } + +//--------------------------------------------------------- +// write +// synthesize n samples into buffer+offset +//--------------------------------------------------------- + +void S1::process(float** buffer, int offset, int n) + { + if (gate == 0) + return; + float* p = buffer[0] + offset; + float sample1, sample2; + unsigned freq_256 = (int) (freq * ((double) RESOLUTION) / sampleRate() * 256.0); + for (int i = 0; i < n; i++) { + accu += freq_256; + while (accu >= RESOLUTION * 256) + accu -= RESOLUTION * 256; + + sample1 = wave_table[accu >> 8]; // sinus component + + if (sample1< 0.0f) // square wave component + sample2 = -0.4; + else + sample2 = 0.4; + + sample = ((1.0-float(param)/127.0)*sample1 + (float(param)/127.0)*sample2) / 2.0; + + // + // stop on zero crossing + // if in decay state + // + if (gate == 2 && sample <= 0.0) { + gate = 0; + break; + } + else if (gate == 3 && sample >= 0.0) { + gate = 0; + break; + } + p[i] += sample; + } + } + + +//--------------------------------------------------------- +// inst +//--------------------------------------------------------- + + +void S1::showGui(bool show) + { + if (show) + QMessageBox::information( NULL, "S1", + "S1 is a demo synth mainly for\n" + "developers wishing to learn\n" + "how to make a M.E.S.S synth.\n" + "\n" + "One modulation parameter is available,\n" + "it sweeps the signal between square and\n" + "sinus wave.\n", 1 ); + } + +bool S1::setController(int, int ctrl, int val) + { + if (ctrl == 1) { + param = val; + } + return true; + } + +int S1::getControllerInfo(int id, const char** name, int* ctrl, int* min, int* max, int* initval) const + { + if (id == 0) { + *name = "Modulation"; + *ctrl = 1; + *min = 0; + *max = 127; + *initval = 0; + return 1; + } + else + return 0; + } + +//--------------------------------------------------------- +// inst +//--------------------------------------------------------- +class QWidget; + + +static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char*) + { + S1* s1 = new S1(); + s1->setSampleRate(sr); + return s1; + } + +extern "C" { + static MESS descriptor = { + "S1", + "S1 MusE Demo Software Synthesizer", + "0.2", // version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + diff --git a/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt b/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt new file mode 100644 index 00000000..6b015f2b --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt @@ -0,0 +1,53 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +QT4_WRAP_CPP ( simpledrums_mocs simpledrumsgui.h ssplugingui.h ) +# QT4_WRAP_UI ( simpledrums_uis simpledrumsguibase.ui sspluginchooserbase.ui ) +QT4_WRAP_UI3 ( simpledrums_uis simpledrumsguibase.ui sspluginchooserbase.ui ) + +add_library ( simpledrums SHARED + simpledrums.cpp + simpledrumsgui.cpp + simpledrums.h + ssplugin.cpp + ssplugingui.cpp + ssplugin.h + common.h + ${simpledrums_mocs} + ${simpledrums_uis} + ) + +# - tell cmake to name target simpledrums.so instead of +# libsimpledrums.so +# - use precompiled header files +# +set_target_properties ( simpledrums + PROPERTIES PREFIX "" + COMPILE_FLAGS "-O6 -fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + ) + +target_link_libraries(simpledrums + synti +# awl + ${QT_LIBRARIES} + ) + +install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ simpledrums ) + diff --git a/attic/muse2-oom/muse2/synti/simpledrums/COPYING b/attic/muse2-oom/muse2/synti/simpledrums/COPYING new file mode 100644 index 00000000..5c3cefc2 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/COPYING @@ -0,0 +1,3 @@ +COPYING +--------------------------------------- +This software is licensed under GNU GPL. diff --git a/attic/muse2-oom/muse2/synti/simpledrums/README b/attic/muse2-oom/muse2/synti/simpledrums/README new file mode 100644 index 00000000..9e2695dc --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/README @@ -0,0 +1,44 @@ +-------------------------------------- +Simpledrums v 0.2, by Mathias Lundgren +-------------------------------------- + +Simpledrums is a simple MESS-synth sampler (MusE Experimental Soft +Synth) aiming at becoming a simple, tightly integrated sampler for +MusE, specifically aimed at drumsamples. + +Features: +- 16 channels/samples (1 sample/channel) +- Simple controls for each individual channel: volume, balance, noteoff-ignore, channel on/off +- Main volume +- 4 LADSPA send-effects can be used, 4 effect taps for each individual channel +- All channel parameters are controllable via the GUI, or by MusE:s controller handling (controller pane in pianoroll/drumeditor) +- All effect parameters can be controlled via the GUI, or by Sysex messages (f.ex. turn effect on/off, modify effect parameters) +- Complete synth state (fx-parameters, samples etc) is saved together with MusE project, and restored later when loaded +- Possible to save synth state to file +- Samples automatically resampled when loaded (if needed) + +That's all folks! + +------------- +Known issues: +------------- +- Not the prettiest gui in the world +- All samples are read directly into memory (no caching) +- Some obscure LADSPA-effects make SimpleSynth segfault +- More... + +------------- +Future plans: +------------- +- Fix all the known issues! ;-) +- Sample loops +- Sample offset variation w respect to note velocity +- Treble/eq-controller for each individual channel +- Treble level variation w respect to note velocity +- More... + +Mathias Lundgren, (lunar_shuttle@users.sourceforge.net), 2004 +Plugin management code based on Werner Schweers plugin management handling for MusE + +(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004 +Licensed under the GNU General Public License diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt b/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt new file mode 100644 index 00000000..1144321a --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt @@ -0,0 +1,21 @@ +RELEASE NOTES: +-------------- +2005-05-07 ver 1.0 (go figure!) +- Now possible to load/save setup to file + +2004-12-13 ver 0.2 +- Support for 4 LADSPA sendeffects added +- Resampling of samples when loading (libsamplerate) +- Synth state is saved to/restored from project file +- Channel settings: balance, volume, effect tap for each sendeffect +- Effect settings: all LADSPA parameters controllable and saved to MusE project, effect master volume, effect on/off +- Support for mono + stereo samples +- Support for stereo + mono LADSPA effects +- Bugfixes, GUI-improvements etc... + +2004-11-09 ver 0.1 +- Simpledrums initial release +- 16 channels (1 sample for each channel) with parameters: volume, balance, noteoff-ignore + +(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004 +Licensed under the GNU General Public License diff --git a/attic/muse2-oom/muse2/synti/simpledrums/common.h b/attic/muse2-oom/muse2/synti/simpledrums/common.h new file mode 100644 index 00000000..e4763540 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/common.h @@ -0,0 +1,110 @@ +// +// C++ Interface: common +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef __MUSE_TESTO_COMMON_H__ +#define __MUSE_TESTO_COMMON_H__ + +#include "muse/midictrl.h" + +#define SS_VERSIONSTRING "1.0" + +#define SS_DEBUG 0 +#define SS_DEBUG_INIT 0 +#define SS_TRACE_FUNC 0 +#define SS_DEBUG_MIDI 0 +#define SS_DEBUG_LADSPA 0 +#define SS_DEBUG_STATE 0 + +#define SS_DBG(string) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string); +#define SS_DBG2(string1, string2) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2); +#define SS_DBG_I(string1, int) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %d\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, int); + +#define SS_TRACE_IN if (SS_TRACE_FUNC) fprintf (stderr, "->%s:%d\n", __PRETTY_FUNCTION__, __LINE__); +#define SS_TRACE_OUT if (SS_TRACE_FUNC) fprintf (stderr, "<-%s:%d\n", __PRETTY_FUNCTION__, __LINE__); +#define SS_ERROR(string) fprintf(stderr, "SimpleDrums error: %s\n", string) +#define SS_DBG_LADSPA(string1) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1); +#define SS_DBG_LADSPA2(string1, string2) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2); + +#define SS_SYSEX_INIT_DATA_VERSION 1 + +#define SS_NR_OF_CHANNELS 16 +#define SS_AUDIO_CHANNELS 2 +#define SS_NR_OF_SENDEFFECTS 4 + +// Controller-related: +#define SS_CHANNEL_CTRL_VOLUME 0 +#define SS_CHANNEL_CTRL_PAN 1 +#define SS_CHANNEL_CTRL_NOFF 2 +#define SS_CHANNEL_CTRL_ONOFF 3 +#define SS_CHANNEL_SENDFX1 4 +#define SS_CHANNEL_SENDFX2 5 +#define SS_CHANNEL_SENDFX3 6 +#define SS_CHANNEL_SENDFX4 7 + +#define SS_PLUGIN_RETURN 0 +#define SS_PLUGIN_ONOFF 1 + +#define SS_NR_OF_MASTER_CONTROLLERS 1 +#define SS_NR_OF_CHANNEL_CONTROLLERS 8 +#define SS_NR_OF_PLUGIN_CONTROLLERS 2 + +#define SS_NR_OF_CONTROLLERS (SS_NR_OF_MASTER_CONTROLLERS + (SS_NR_OF_CHANNELS * SS_NR_OF_CHANNEL_CONTROLLERS) + (SS_NR_OF_PLUGIN_CONTROLLERS*SS_NR_OF_SENDEFFECTS)) +#define SS_FIRST_MASTER_CONTROLLER CTRL_NRPN14_OFFSET +#define SS_FIRST_CHANNEL_CONTROLLER (SS_FIRST_MASTER_CONTROLLER + SS_NR_OF_MASTER_CONTROLLERS) +#define SS_LAST_MASTER_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER - 1) +#define SS_LAST_CHANNEL_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER -1 + (SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS)) + +#define SS_FIRST_PLUGIN_CONTROLLER (SS_LAST_CHANNEL_CONTROLLER + 1) +#define SS_LAST_PLUGIN_CONTROLLER (SS_FIRST_PLUGIN_CONTROLLER -1 + SS_NR_OF_SENDEFFECTS*SS_NR_OF_PLUGIN_CONTROLLERS) + +#define SS_MASTER_CTRL_VOLUME SS_FIRST_MASTER_CONTROLLER + +#define SS_CHANNEL_VOLUME_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_VOLUME) +#define SS_CHANNEL_PAN_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_PAN) +#define SS_CHANNEL_NOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_NOFF) +#define SS_CHANNEL_ONOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_ONOFF) +#define SS_CHANNEL_SENDFX_CONTROLLER(int1,int2) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int1) + SS_CHANNEL_SENDFX1 + int2) + +#define SS_PLUGIN_RETURNLEVEL_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS)) +#define SS_PLUGIN_ONOFF_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS) + 1) + +#define SS_LOWEST_NOTE 36 +#define SS_HIGHEST_NOTE (SS_LOWEST_NOTE + SS_NR_OF_CHANNELS) + +#define SS_PLUGIN_PARAM_MIN 0 +#define SS_PLUGIN_PARAM_MAX 127 + +typedef unsigned char byte; + +enum { + SS_SYSEX_LOAD_SAMPLE = 0, // gui -> synth: tell synth to load sample + SS_SYSEX_INIT_DATA, // synth reinitialization, the position of this (1) in the enum must not be changed since this value is written into proj file + SS_SYSEX_LOAD_SAMPLE_OK, // synth -> gui: tell gui sample loaded OK + SS_SYSEX_LOAD_SAMPLE_ERROR, // synth -> gui: tell gui sample ! loaded OK + SS_SYSEX_CLEAR_SAMPLE, // gui -> synth: tell synth to clear sample + SS_SYSEX_CLEAR_SAMPLE_OK, // synth->gui: confirm sample cleared OK + SS_SYSEX_LOAD_SENDEFFECT, // gui -> synth: tell synth to load laspa-effect + SS_SYSEX_LOAD_SENDEFFECT_OK,// synth->gui: plugin loaded ok + SS_SYSEX_LOAD_SENDEFFECT_ERROR, // synth->gui: plugin _not_ loaded ok + SS_SYSEX_CLEAR_SENDEFFECT, // gui->synth: clear plugin + SS_SYSEX_CLEAR_SENDEFFECT_OK,// synth->gui: plugin cleared + SS_SYSEX_SET_PLUGIN_PARAMETER, //gui->synth: set plugin parameter + SS_SYSEX_SET_PLUGIN_PARAMETER_OK, // synth->gui: set plugin parameter (update gui) + SS_SYSEX_ERRORMSG, // synth -> gui: general error message from synth + SS_SYSEX_GET_INIT_DATA, // gui->synth: request init data + SS_SYSEX_SEND_INIT_DATA // synth->gui: give gui init data + }; + +extern int SS_samplerate; +extern float SS_map_pluginparam2logdomain(int pluginparam_val); +extern int SS_map_logdomain2pluginparam(float pluginparam_log); +#endif + diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp new file mode 100644 index 00000000..43f9ccee --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp @@ -0,0 +1,1766 @@ +// +// C++ Implementation: simplesynth +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#include "muse/midictrl.h" +#include "muse/midi.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "simpledrums.h" +#include <qstring.h> +#include <samplerate.h> + +const char* SimpleSynth::synth_state_descr[] = + { + "SS_INITIALIZING", + "SS_LOADING_SAMPLE", + "SS_CLEARING_SAMPLE", + "SS_RUNNING" + }; + +const char* SimpleSynth::channel_state_descr[] = + { + "SS_CHANNEL_INACTIVE", + "SS_SAMPLE_PLAYING" + }; + +#define SWITCH_SYNTH_STATE(state)\ +synth_state = state; \ +if (SS_DEBUG_STATE) \ + fprintf (stderr, "SS STATE: %s\n", SimpleSynth::synth_state_descr[state]); + +#define SWITCH_CHAN_STATE(ch, s)\ +channels[ch].state = s; \ +if (SS_DEBUG_STATE) \ + fprintf (stderr, "SS CHAN %d STATE: %s\n", ch, SimpleSynth::channel_state_descr[s]); + +#define SS_CHANNEL_VOLUME_QUOT 100.0 +#define SS_MASTER_VOLUME_QUOT 100.0 +int SS_samplerate; + +#define SS_LOG_MAX 0 +#define SS_LOG_MIN -10 +#define SS_LOG_OFFSET SS_LOG_MIN + + +// +// Map plugin parameter on domain [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] to domain [SS_LOG_MIN, SS_LOG_MAX] (log domain) +// +float SS_map_pluginparam2logdomain(int pluginparam_val) + { + float scale = (float) (SS_LOG_MAX - SS_LOG_MIN)/ (float) SS_PLUGIN_PARAM_MAX; + float scaled = (float) pluginparam_val * scale; + float mapped = scaled + SS_LOG_OFFSET; + return mapped; + } +// +// Map plugin parameter on domain to domain [SS_LOG_MIN, SS_LOG_MAX] to [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] (from log-> [0,127]) +// (inverse func to the above) +int SS_map_logdomain2pluginparam(float pluginparam_log) + { + float mapped = pluginparam_log - SS_LOG_OFFSET; + float scale = (float) SS_PLUGIN_PARAM_MAX / (float) (SS_LOG_MAX - SS_LOG_MIN); + int scaled = (int) round(mapped * scale); + return scaled; + } + +//--------------------------------------------------------- +// SimpleSynth +//--------------------------------------------------------- +SimpleSynth::SimpleSynth(int sr) + : Mess(SS_AUDIO_CHANNELS) + { + SS_TRACE_IN + SS_samplerate = sr; + SS_initPlugins(); + + simplesynth_ptr = this; + master_vol = 100.0 / SS_MASTER_VOLUME_QUOT; + master_vol_ctrlval = 100; + + //initialize + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + channels[i].sample = 0; + channels[i].playoffset = 0; + channels[i].noteoff_ignore = false; + channels[i].volume = (double) (100.0/SS_CHANNEL_VOLUME_QUOT ); + channels[i].volume_ctrlval = 100; + channels[i].pan = 64; + channels[i].balanceFactorL = 1.0; + channels[i].balanceFactorR = 1.0; + SWITCH_CHAN_STATE(i, SS_CHANNEL_INACTIVE); + channels[i].channel_on = false; + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + channels[i].sendfxlevel[j] = 0.0; + } + } + + //Process buffer: + processBuffer[0] = new double[SS_PROCESS_BUFFER_SIZE]; //left + processBuffer[1] = new double[SS_PROCESS_BUFFER_SIZE]; //right + + //Send effects + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + sendFxLineOut[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left out + sendFxLineOut[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right out + sendFxReturn[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left in + sendFxReturn[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right in + } + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + sendEffects[i].state = SS_SENDFX_OFF; + sendEffects[i].plugin = 0; + sendEffects[i].retgain = 1.0; + sendEffects[i].retgain_ctrlval = 100; + sendEffects[i].nrofparameters = 0; + } + + //Build controller list: + controllers[0].name = "Master volume"; + controllers[0].num = CTRL_NRPN14_OFFSET; + controllers[0].min = 0; + controllers[0].max = 127; + + int i=1; + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + QString c1 = "Channel " + QString::number(ch + 1) + " volume"; + QString c2 = "Channel " + QString::number(ch + 1) + " pan"; + QString c3 = "Channel " + QString::number(ch + 1) + " noteoff ignore"; + QString c4 = "Channel " + QString::number(ch + 1) + " on/off"; + QString c5 = "Channel " + QString::number(ch + 1) + " fx send 1"; + QString c6 = "Channel " + QString::number(ch + 1) + " fx send 2"; + QString c7 = "Channel " + QString::number(ch + 1) + " fx send 3"; + QString c8 = "Channel " + QString::number(ch + 1) + " fx send 4"; + controllers[i].name = c1.toLatin1(); + controllers[i].num = CTRL_NRPN14_OFFSET+i; + controllers[i].min = 0; + controllers[i].max = 127; + + controllers[i+1].name = c2.toLatin1(); + controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1; + controllers[i+1].min = 0; + controllers[i+1].max = 127; + + controllers[i+2].name = c3.toLatin1(); + controllers[i+2].num = CTRL_NRPN14_OFFSET+i+2; + controllers[i+2].min = 0; + controllers[i+2].max = 1; + + controllers[i+3].name = c4.toLatin1(); + controllers[i+3].num = CTRL_NRPN14_OFFSET+i+3; + controllers[i+3].min = 0; + controllers[i+3].max = 1; + + controllers[i+4].name = c5.toLatin1(); + controllers[i+4].num = CTRL_NRPN14_OFFSET+i+4; + + controllers[i+5].name = c6.toLatin1(); + controllers[i+5].num = CTRL_NRPN14_OFFSET+i+5; + + controllers[i+6].name = c7.toLatin1(); + controllers[i+6].num = CTRL_NRPN14_OFFSET+i+6; + + controllers[i+7].name = c8.toLatin1(); + controllers[i+7].num = CTRL_NRPN14_OFFSET+i+7; + + controllers[i+4].min = controllers[i+5].min = controllers[i+6].min = controllers[i+7].min = 0; + controllers[i+4].max = controllers[i+5].max = controllers[i+6].max = controllers[i+7].max = 127; + + i+=8; + } + + for (int sfx=0; sfx<SS_NR_OF_SENDEFFECTS; sfx++) { + QString c1 = "Sendfx " + QString::number(sfx) + " ret gain"; + QString c2 = "Sendfx " + QString::number(sfx) + " on/off"; + controllers[i].name = c1.toLatin1(); + controllers[i].num = CTRL_NRPN14_OFFSET+i; + controllers[i].min = 0; + controllers[i].max = 127; + + controllers[i+1].name = c2.toLatin1(); + controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1; + controllers[i+1].min = 0; + controllers[i+1].max = 1; + i+=2; + } + + pthread_mutex_init(&SS_LoaderMutex, NULL); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// ~SimpleSynth +//--------------------------------------------------------- +SimpleSynth::~SimpleSynth() + { + SS_TRACE_IN + + // Cleanup channels and samples: + SS_DBG("Cleaning up sample data"); + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + if (channels[i].sample) { + delete[] channels[i].sample->data; + delete channels[i].sample; + } + } + simplesynth_ptr = NULL; + + SS_DBG("Deleting pluginlist"); + //Cleanup plugins: + for (iPlugin i = plugins.begin(); i != plugins.end(); ++i) { + delete (*i); + } + plugins.clear(); + + SS_DBG("Deleting sendfx buffers"); + //Delete sendfx buffers: + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + delete[] sendFxLineOut[i][0]; + delete[] sendFxLineOut[i][1]; + delete[] sendFxReturn[i][0]; + delete[] sendFxReturn[i][1]; + } + + //processBuffer: + SS_DBG("Deleting process buffer"); + delete[] processBuffer[0]; + delete[] processBuffer[1]; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// guiVisible +/*! + \fn SimpleSynth::guiVisible + \brief Tells if the gui is hidden or shown + \return true/false if gui is shown/hidden + */ +//--------------------------------------------------------- +bool SimpleSynth::guiVisible() const + { + SS_TRACE_IN + bool v = gui->isVisible(); + SS_TRACE_OUT + return v; + } + +//--------------------------------------------------------- +// hasGui +/*! + \fn SimpleSynth::hasGui + \brief Tells if the synth has a gui or not + \return true if synth has gui, false it synth has no gui + */ +//--------------------------------------------------------- +bool SimpleSynth::hasGui() const + { + SS_TRACE_IN + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +// playNote +/*! + \fn SimpleSynth::playNote + \brief Triggers a note on (noteoffs are noteons with velo=0) + \param channel midi channel + \param pitch note pitch + \param velo note velocity + \return false for ok, true for not ok (not sure these are handled differently, but...) + */ +//--------------------------------------------------------- +bool SimpleSynth::playNote(int /*channel*/, int pitch, int velo) + { + SS_TRACE_IN + //Don't bother about channel, we're processing every playnote! + if ((pitch >= SS_LOWEST_NOTE) && (pitch <= SS_HIGHEST_NOTE)) { + bool noteOff = (velo == 0 ? 1 : 0); + int ch = pitch - SS_LOWEST_NOTE; + if(!noteOff) { + if (channels[ch].sample) { + //Turn on the white stuff: + channels[ch].playoffset = 0; + SWITCH_CHAN_STATE(ch , SS_SAMPLE_PLAYING); + channels[ch].cur_velo = (double) velo / 127.0; + channels[ch].gain_factor = channels[ch].cur_velo * channels[ch].volume; + if (SS_DEBUG_MIDI) { + printf("Playing note %d on channel %d\n", pitch, ch); + } + } + } + else { + //Note off: + if (channels[ch].noteoff_ignore) { + if (SS_DEBUG_MIDI) { + printf("Note off on channel %d\n", ch); + } + SWITCH_CHAN_STATE(ch , SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + channels[ch].cur_velo = 0; + } + } + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +// processEvent +/*! + \fn SimpleSynth::processEvent + \brief All events from sequencer first shows up here and are forwarded to their correct functions + \param event The event sent from sequencer + \return false for ok, true for not ok + */ +//--------------------------------------------------------- +bool SimpleSynth::processEvent(const MidiPlayEvent& ev) + { + SS_TRACE_IN + switch(ev.type()) { + case ME_CONTROLLER: + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::processEvent - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB()); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + } + setController(ev.channel(), ev.dataA(), ev.dataB(), false); + return true; + case ME_NOTEON: + return playNote(ev.channel(), ev.dataA(), ev.dataB()); + case ME_NOTEOFF: + return playNote(ev.channel(), ev.dataA(), 0); + case ME_SYSEX: + //Debug print + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::processEvent - Sysex received\n"); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + printf("\n"); + } + return sysex(ev.len(), ev.data()); + } + return false; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// setController +/*! + \fn SimpleSynth::setController + \brief Called from sequencer indirectly via SimpleSynth::processEvent + \brief when the synth is supposed to set a controller value + \param channel channel nr + \param id controller id + \param val value of controller + \return false for ok, true for not ok + */ +//--------------------------------------------------------- +bool SimpleSynth::setController(int channel, int id, int val) + { + SS_TRACE_IN + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::setController - received controller on channel %d, id %d value %d\n", channel, id, val); + } + + // Channel controllers: + if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) { + // Find out which channel we're dealing with: + id-= SS_FIRST_CHANNEL_CONTROLLER; + int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS); + id = (id % SS_NR_OF_CHANNEL_CONTROLLERS); + + switch (id) { + case SS_CHANNEL_CTRL_VOLUME: + if (SS_DEBUG_MIDI) + printf("Received channel ctrl volume %d for channel %d\n", val, ch); + channels[ch].volume_ctrlval = val; + updateVolume(ch, val); + break; + case SS_CHANNEL_CTRL_NOFF: + if (SS_DEBUG_MIDI) + printf("Received ctrl noff %d for channel %d\n", val, ch); + channels[ch].noteoff_ignore = val; + break; + case SS_CHANNEL_CTRL_PAN: + { + if (SS_DEBUG_MIDI) + printf("Received ctrl pan %d for channel %d\n", val, ch); + channels[ch].pan = val; + updateBalance(ch, val); + break; + } + case SS_CHANNEL_CTRL_ONOFF: + { + if (SS_DEBUG_MIDI) + printf("Received ctrl onoff %d for channel %d\n", val, ch); + + if (val == false && channels[ch].channel_on == true) { + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].channel_on = val; + } + else if (val == true && channels[ch].channel_on == false) { // if it actually _was_ off: + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + channels[ch].channel_on = val; + } + break; + } + case SS_CHANNEL_SENDFX1: + case SS_CHANNEL_SENDFX2: + case SS_CHANNEL_SENDFX3: + case SS_CHANNEL_SENDFX4: + { + int fxid = id - SS_CHANNEL_SENDFX1; + channels[ch].sendfxlevel[fxid] = (double)val/127.0; + break; + } + + default: + if (SS_DEBUG_MIDI) + printf("Unknown controller received for channel %d. id=%d\n", ch, id); + break; + } + } + // Master controllers: + else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) { + if (SS_DEBUG_MIDI) + printf("Mastervol controller received: %d\n", id); + master_vol_ctrlval = val; + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + } + // Emmm, this one should've been there in the beginning + else if (id == CTRL_VOLUME) { + if (SS_DEBUG_MIDI) { + printf("Ctrl volume received: vol: %d\n", val); + } + master_vol_ctrlval = val; + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + //This one can't be from the gui, update gui: + guiUpdateMasterVol(val); + } + // Plugin controllers: + else if (id >= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) { + + int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS; + int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS; + + // Plugin return-gain: + if (cmd == SS_PLUGIN_RETURN) { + if (SS_DEBUG_MIDI) + printf("Ctrl fx retgain received: fxid: %d val: %d\n", fxid, val); + sendEffects[fxid].retgain_ctrlval = val; + sendEffects[fxid].retgain = (double) val / 75.0; + } + // Plugin on/off: + else if (cmd == SS_PLUGIN_ONOFF) { + if (SS_DEBUG_MIDI) + printf("Ctrl fx onoff received: fxid: %d val: %d\n", fxid, val); + sendEffects[fxid].state = (SS_SendFXState) val; + } + } + else { + if (SS_DEBUG_MIDI) + printf("Unknown controller received: %d\n", id); + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::setController + */ +//--------------------------------------------------------- +bool SimpleSynth::setController(int channel, int id, int val, bool /*fromGui*/) + { + SS_TRACE_IN + bool ret = setController(channel, id, val); //Perhaps TODO... Separate events from the gui + SS_TRACE_OUT + return ret; + } +//--------------------------------------------------------- +// sysex +/*! + \fn SimpleSynth::sysex + \brief Called from sequencer indirectly via SimpleSynth::processEvent + \param len length of the sysex data + \param data the sysex data + \return false for ok, true for not ok +*/ +//--------------------------------------------------------- +bool SimpleSynth::sysex(int /*len*/, const unsigned char* data) + { + SS_TRACE_IN + int cmd = data[0]; + switch (cmd) { + case SS_SYSEX_LOAD_SAMPLE: + { + int channel = data[1]; + //int l = data[2]; + const char* filename = (const char*)(data+3); + if (SS_DEBUG_MIDI) { + printf("Sysex cmd: load sample, filename %s, on channel: %d\n", filename, channel); + } + loadSample(channel, filename); + break; + } + case SS_SYSEX_CLEAR_SAMPLE: + { + int ch = data[1]; + clearSample(ch); + break; + } + + case SS_SYSEX_INIT_DATA: + { + parseInitData(data); + break; + } + + case SS_SYSEX_LOAD_SENDEFFECT: + { + int fxid = data[1]; + QString lib = (const char*) (data + 2); + QString label = (const char*) (data + lib.length() + 3); + if (SS_DEBUG_MIDI) { + printf("Sysex cmd load effect: %d %s %s\n", fxid, lib.toLatin1(), label.toLatin1()); + } + initSendEffect(fxid, lib, label); + break; + } + + case SS_SYSEX_CLEAR_SENDEFFECT: + { + int fxid = data[1]; + if (SS_DEBUG_MIDI) { + printf("Sysex cmd clear effect: %d\n", fxid); + } + sendEffects[fxid].state = SS_SENDFX_OFF; + cleanupPlugin(fxid); + sendEffects[fxid].plugin = 0; + break; + } + + case SS_SYSEX_SET_PLUGIN_PARAMETER: + { + int fxid = data[1]; + int parameter = data[2]; + int val = data[3]; + // Write it to the plugin: + float floatval = sendEffects[fxid].plugin->convertGuiControlValue(parameter, val); + setFxParameter(fxid, parameter, floatval); + break; + } + + case SS_SYSEX_GET_INIT_DATA: + { + int initdata_len = 0; + const byte* tmp_initdata = NULL; + byte* event_data = NULL; + + getInitData(&initdata_len, &tmp_initdata); + int totlen = initdata_len + 1; + + event_data = new byte[initdata_len + 1]; + event_data[0] = SS_SYSEX_SEND_INIT_DATA; + memcpy(event_data + 1, tmp_initdata, initdata_len); + delete[] tmp_initdata; + tmp_initdata = NULL; + + MidiPlayEvent ev(0, 0, ME_SYSEX, event_data, totlen); + gui->writeEvent(ev); + delete[] event_data; + + break; + } + + default: + if (SS_DEBUG_MIDI) + printf("Unknown sysex cmd received: %d\n", cmd); + break; + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +// getPatchName +/*! + \fn SimpleSynth::getPatchName + \brief Called from host to get names of patches + \param index - which patchnr we're about to deliver + \param drum - is it a drum track? + \return const char* with patchname + */ +//--------------------------------------------------------- +const char* SimpleSynth::getPatchName(int /*index*/, int, int, bool /*drum*/) const + { + SS_TRACE_IN + SS_TRACE_OUT + //return 0; + //return "<unknown>"; + return "SimpleSynth"; + } + +//--------------------------------------------------------- +// getPatchInfo +/*! + \fn SimpleSynth::getPatchInfo + \brief Called from host to get info about patches + \param index - which patchnr we're about to deliver + \param patch - if this one is 0, this is the first call, otherwise keep deliver the host patches... or something + \return MidiPatch with patch info for host + */ +//--------------------------------------------------------- +const MidiPatch* SimpleSynth::getPatchInfo(int index, const MidiPatch* patch) const + { + SS_TRACE_IN + index = 0; patch = 0; + SS_TRACE_OUT + return 0; + } + +//--------------------------------------------------------- +// getControllerInfo +/*! + \fn SimpleSynth::getControllerInfo + \brief Called from host to collect info about which controllers the synth supports + \param index current controller number + \param name pointer where name is stored + \param controller int pointer where muse controller number is stored + \param min int pointer where controller min value is stored + \param max int pointer where controller max value is stored + \return 0 when done, otherwise return next desired controller index + */ +//--------------------------------------------------------- +int SimpleSynth::getControllerInfo(int index, const char** name, int* controller, int* min, int* max, int* /*initval*/ ) const + { + SS_TRACE_IN + if (index >= SS_NR_OF_CONTROLLERS) { + SS_TRACE_OUT + return 0; + } + + *name = controllers[index].name.c_str(); + *controller = controllers[index].num; + *min = controllers[index].min; + *max = controllers[index].max; + + if (SS_DEBUG_MIDI) { + printf("setting controller info: index %d name %s controller %d min %d max %d\n", index, *name, *controller, *min, *max); + } + SS_TRACE_OUT + return (index +1); + } + +//--------------------------------------------------------- +// processMessages +/*! + \fn SimpleSynth::processMessages + \brief Called from host always, even if output path is unconnected + */ +//--------------------------------------------------------- +void SimpleSynth::processMessages() +{ + //Process messages from the gui + while (gui->fifoSize()) + { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_SYSEX) + { + sysex(ev.len(), ev.data()); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) + { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + else + { + if(SS_DEBUG) + printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type()); + } + } +} + +//--------------------------------------------------------- +// process +/*! + \fn SimpleSynth::process + \brief Realtime function where the processing actually occurs. Called from host, ONLY if output path is connected. + \param channels - audio data + \param offset - sample offset + \param len - nr of samples to process + */ +//--------------------------------------------------------- +void SimpleSynth::process(float** out, int offset, int len) + { + /* + //Process messages from the gui + while (gui->fifoSize()) { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_SYSEX) { + sysex(ev.len(), ev.data()); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + else { + if (SS_DEBUG) + printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type()); + } + } + */ + + if (synth_state == SS_RUNNING) { + + //Temporary mix-doubles + double out1, out2; + //double ltemp, rtemp; + float* data; + // Velocity factor: + double gain_factor; + + + // Clear send-channels. Skips if fx not turned on + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + if (sendEffects[i].state == SS_SENDFX_ON) { + memset(sendFxLineOut[i][0], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float)); + memset(sendFxLineOut[i][1], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float)); + } + } + + + memset(out[0] + offset, 0, len * sizeof(float)); + memset(out[1] + offset, 0, len * sizeof(float)); + + //Process 1 channel at a time + for (int ch=0; ch < SS_NR_OF_CHANNELS; ch++) { + // If channels is turned off, skip: + if (channels[ch].channel_on == false) + continue; + + //If sample isn't playing, skip: + if (channels[ch].state == SS_SAMPLE_PLAYING) { + memset(processBuffer[0], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double)); + memset(processBuffer[1], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double)); + + for (int i=0; i<len; i++) { + // Current channel sample data: + data = channels[ch].sample->data; + gain_factor = channels[ch].gain_factor; + // Current velocity factor: + + if (channels[ch].sample->channels == 2) { + // + // Stereo sample: + // + // Add from sample: + out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL); + out2 = (double) (data[channels[ch].playoffset + 1] * gain_factor * channels[ch].balanceFactorR); + channels[ch].playoffset += 2; + } + else { + // + // Mono sample: + // + out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL); + out2 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorR); + channels[ch].playoffset++; + } + + processBuffer[0][i] = out1; + processBuffer[1][i] = out2; + + // If send-effects tap is on, tap signal to respective lineout channel + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (channels[ch].sendfxlevel[j] != 0.0) { + //If the effect has 2 inputs (stereo in): + if (sendEffects[j].inputs == 2) { + sendFxLineOut[j][0][i]+= (out1 * channels[ch].sendfxlevel[j]); + sendFxLineOut[j][1][i]+= (out2 * channels[ch].sendfxlevel[j]); + } + //If the effect is mono (1 input), only use first fxLineOut + else if (sendEffects[j].inputs == 1) { + sendFxLineOut[j][0][i]+= ((out1 + out2) * channels[ch].sendfxlevel[j] / 2.0); + } + //Effects with 0 or >2 inputs are ignored + } + } + + // + // If we've reached the last sample, set state to inactive + // + if (channels[ch].playoffset >= channels[ch].sample->samples) { + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + break; + } + } + // Add contribution for this channel, for this frame, to final result: + for (int i=0; i<len; i++) { + out[0][i+offset]+=processBuffer[0][i]; + out[1][i+offset]+=processBuffer[1][i]; + } + } + } + // Do something funny with the sendies: + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (sendEffects[j].state == SS_SENDFX_ON) { + sendEffects[j].plugin->process(len); + for (int i=0; i<len; i++) { + //Effect has mono output: + if (sendEffects[j].outputs == 1) { + //Add the result to both channels: + out[0][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0); + out[1][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0); + } + else if (sendEffects[j].outputs == 2) { + // Effect has stereo output + out[0][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][0][i]); + out[1][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][1][i]); + } + } + } + } + // Finally master gain: + for (int i=0; i<len; i++) { + out[0][i+offset] = (out[0][i+offset] * master_vol); + out[1][i+offset] = (out[1][i+offset] * master_vol); + } + } + } + +//--------------------------------------------------------- +// showGui +/*! + \fn SimpleSynth::showGui + \brief Displays or hides the gui window + \param val true or false = gui shown or hidden + */ +//--------------------------------------------------------- +void SimpleSynth::showGui(bool val) + { + SS_TRACE_IN + gui->setVisible(val); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::init + \brief Initializes the SimpleSynth + \param name string set to caption in the gui dialog + \return true if successful, false if unsuccessful + */ +//--------------------------------------------------------- +bool SimpleSynth::init(const char* name) + { + SS_TRACE_IN + SWITCH_SYNTH_STATE(SS_INITIALIZING); + gui = new SimpleSynthGui(); + gui->show(); + gui->setCaption(name); + SWITCH_SYNTH_STATE(SS_RUNNING); + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::getInitData + \brief Data for reinitialization of SimpleSynth when loading project + \param n - number of chars used in the data + \param data - data that is sent as a sysex to the synth on reload of project + */ +//--------------------------------------------------------- +void SimpleSynth::getInitData(int* n, const unsigned char** data) const + { + SS_TRACE_IN + // Calculate length of data + // For each channel, we need to store volume, pan, noff, onoff + int len = SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS; + // Sampledata: filenames len + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + if (channels[i].sample) { + int filenamelen = strlen(channels[i].sample->filename.c_str()) + 2; + len+=filenamelen; + } + else + len++; //Add place for SS_NO_SAMPLE + } + len+=3; // 1 place for SS_SYSEX_INIT_DATA, 1 byte for master vol, 1 byte for version data + + // Effect data length + len++; //Add place for SS_SYSEX_INIT_DATA_VERSION, as control + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + Plugin* plugin = sendEffects[i].plugin; + if (plugin) { + int namelen = strlen(plugin->lib()) + 2; + int labelnamelen = strlen(plugin->label()) + 2; + len+=(namelen + labelnamelen); + + len+=3; //1 byte for nr of parameters, 1 byte for return gain, 1 byte for effect on/off + len+=sendEffects[i].nrofparameters; // 1 byte for each parameter value + } + else { + len++; //place for SS_NO_PLUGIN + } + } + + // First, SS_SYSEX_INIT_DATA + byte* buffer = new byte[len]; + memset(buffer, 0, len); + buffer[0] = SS_SYSEX_INIT_DATA; + buffer[1] = SS_SYSEX_INIT_DATA_VERSION; + if (SS_DEBUG_INIT) { + printf("Length of init data: %d\n", len); + printf("buffer[0] - SS_SYSEX_INIT_DATA: %d\n", SS_SYSEX_INIT_DATA); + printf("buffer[1] - SS_SYSEX_INIT_DATA_VERSION: %d\n", SS_SYSEX_INIT_DATA_VERSION); + } + int i = 2; + // All channels: + // 0 - volume ctrlval (0-127) + // 1 - pan (0-127) + // 2 - noff ignore (0-1) + // 3 - channel on/off (0-1) + // 4 - 7 - sendfx 1-4 (0-127) + // 8 - len of filename, n + // 9 - 9+n - filename + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + buffer[i] = (byte) channels[ch].volume_ctrlval; + buffer[i+1] = (byte) channels[ch].pan; + buffer[i+2] = (byte) channels[ch].noteoff_ignore; + buffer[i+3] = (byte) channels[ch].channel_on; + buffer[i+4] = (byte) round(channels[ch].sendfxlevel[0] * 127.0); + buffer[i+5] = (byte) round(channels[ch].sendfxlevel[1] * 127.0); + buffer[i+6] = (byte) round(channels[ch].sendfxlevel[2] * 127.0); + buffer[i+7] = (byte) round(channels[ch].sendfxlevel[3] * 127.0); + + if (SS_DEBUG_INIT) { + printf("Channel %d:\n", ch); + printf("buffer[%d] - channels[ch].volume_ctrlval = \t%d\n", i, channels[ch].volume_ctrlval); + printf("buffer[%d] - channels[ch].pan = \t\t%d\n", i+1, channels[ch].pan); + printf("buffer[%d] - channels[ch].noteoff_ignore = \t%d\n", i+2, channels[ch].noteoff_ignore ); + printf("buffer[%d] - channels[ch].channel_on = \t%d\n", i+3, channels[ch].channel_on); + for (int j= i+4; j < i+8; j++) { + printf("buffer[%d] - channels[ch].sendfxlevel[%d]= \t%d\n", j, j-i-4, (int)round(channels[ch].sendfxlevel[j-i-4] * 127.0)); + } + } + if (channels[ch].sample) { + int filenamelen = strlen(channels[ch].sample->filename.c_str()) + 1; + buffer[i+8] = (byte) filenamelen; + memcpy((buffer+(i+9)), channels[ch].sample->filename.c_str(), filenamelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - filenamelen: %d\n", i+8, filenamelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+9), (i+9) + filenamelen - 1); + for (int j = i+9; j< i+9+filenamelen; j++) { + printf("%c",buffer[j]); + } + printf("\n"); + } + i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1 + filenamelen); + } + else { + buffer[i+8] = SS_NO_SAMPLE; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: SS_NO_SAMPLE: - %d\n", i+8, SS_NO_SAMPLE); + } + i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1); + } + } + if (SS_DEBUG_INIT) { + printf("buffer[%d]: Master vol: - %d\n", i, master_vol_ctrlval); + } + buffer[i] = master_vol_ctrlval; + *(data) = buffer; *n = len; + i++; + + //Send effects: + buffer[i] = SS_SYSEX_INIT_DATA_VERSION; //Just for check + if (SS_DEBUG_INIT) { + printf("buffer[%d]: Control value, SS_SYSEX_INIT_DATA_VERSION\n", i); + } + i++; + + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (sendEffects[j].plugin) { + int labelnamelen = strlen(sendEffects[j].plugin->label()) + 1; + buffer[i] = labelnamelen; + memcpy((buffer+i+1), sendEffects[j].plugin->label(), labelnamelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - labelnamelen: %d\n", i, labelnamelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + labelnamelen - 1); + for (int k = i+1; k < i+1+labelnamelen; k++) { + printf("%c",buffer[k]); + } + printf("\n"); + } + + i+=(labelnamelen + 1); + + int namelen = strlen(sendEffects[j].plugin->lib()) + 1; + buffer[i] = namelen; + memcpy((buffer+i+1), sendEffects[j].plugin->lib(), namelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - libnamelen : %d\n", i, namelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + namelen - 1); + for (int k = i+1; k < i+1+namelen; k++) { + printf("%c",buffer[k]); + } + printf("\n"); + } + + i+=(namelen + 1); + + buffer[i]=sendEffects[j].nrofparameters; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].nrofparameters=%d\n", i, j, buffer[i]); + } + i++; + + buffer[i]=sendEffects[j].retgain_ctrlval; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].retgain_ctrlval=%d\n", i, j, buffer[i]); + } + i++; + + for (int k=0; k<sendEffects[j].nrofparameters; k++) { + //TODO: Convert to 127-scale + buffer[i] = sendEffects[j].plugin->getGuiControlValue(k); + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].parameterval[%d]=%d\n", i, j, k, buffer[i]); + } + i++; + } + } + // No plugin loaded: + else { + buffer[i] = SS_NO_PLUGIN; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: SS_NO_PLUGIN\n", i); + } + i++; + } + } + + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::parseInitData() + */ +void SimpleSynth::parseInitData(const unsigned char* data) + { + SS_TRACE_IN + //int len = strlen((const char*)data); + if (SS_DEBUG_INIT) { + printf("buffer[1], SS_SYSEX_INIT_DATA_VERSION=%d\n", *(data+1)); + } + const byte* ptr = data+2; + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + channels[ch].volume_ctrlval = (byte) *(ptr); + + if (SS_DEBUG_INIT) { + printf("Channel %d:\n", ch); + printf("buffer[%zd] - channels[ch].volume_ctrlval = \t%d\n", ptr-data, *ptr); + printf("buffer[%zd] - channels[ch].pan = \t\t%d\n", ptr-data+1, *(ptr+1)); + printf("buffer[%zd] - channels[ch].noteoff_ignore = \t%d\n", ptr-data+2, *(ptr+2)); + printf("buffer[%zd] - channels[ch].channel_on = \t%d\n", ptr-data+3, *(ptr+3)); + } + updateVolume(ch, *(ptr)); + guiUpdateVolume(ch, *(ptr)); + + channels[ch].pan = *(ptr+1); + updateBalance(ch, *(ptr+1)); + guiUpdateBalance(ch, *(ptr+1)); + + channels[ch].noteoff_ignore = *(ptr+2); + guiUpdateNoff(ch, *(ptr+2)); + + channels[ch].channel_on = *(ptr+3); + guiUpdateChoff(ch, *(ptr+3)); + + ptr+=4; + + for (int i=0; i<4; i++) { + channels[ch].sendfxlevel[i] = (float) (*(ptr)/127.0); + guiUpdateSendFxLevel(ch, i, *(ptr)); + ptr++; + } + + bool hasSample = *(ptr); + ptr++; + + channels[ch].sample = 0; + channels[ch].playoffset = 0; + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + if (SS_DEBUG_INIT) { + printf("parseInitData: channel %d, volume: %f pan: %d bfL %f bfR %f chON %d s1: %f s2: %f s3: %f s4: %f\n", + ch, + channels[ch].volume, + channels[ch].pan, + channels[ch].balanceFactorL, + channels[ch].balanceFactorR, + channels[ch].channel_on, + channels[ch].sendfxlevel[0], + channels[ch].sendfxlevel[1], + channels[ch].sendfxlevel[2], + channels[ch].sendfxlevel[3] + ); + } + if (hasSample) { + std::string filenametmp = (const char*) ptr; + ptr+= strlen(filenametmp.c_str()) + 1; + //printf("We should load %s\n", filenametmp.c_str()); + loadSample(ch, filenametmp.c_str()); + } + else { + //Clear sample + clearSample(ch); + guiNotifySampleCleared(ch); + } + } + //Master vol: + master_vol_ctrlval = *(ptr); + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + guiUpdateMasterVol(master_vol_ctrlval); + if (SS_DEBUG_INIT) { + printf("Master vol: %d\n", master_vol_ctrlval); + } + ptr++; + + // Effects: + if (*(ptr) != SS_SYSEX_INIT_DATA_VERSION) { + fprintf(stderr, "Error loading init data - control byte not found. Skipping...\n"); + SS_TRACE_OUT + return; + } + ptr++; + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + if (SS_DEBUG_INIT) + printf("buffer[%zd] - sendeffect[%d], labelnamelen=%d\n", ptr-data, i, *ptr); + int labelnamelen = *(ptr); + + if (labelnamelen != SS_NO_PLUGIN) { + ptr++; + std::string labelnametmp = (const char*) ptr; + ptr+= labelnamelen; + + //int libnamelen = *(ptr); + ptr++; + std::string libnametmp = (const char*) ptr; + ptr+= strlen(libnametmp.c_str()) + 1; + + + initSendEffect(i, libnametmp.c_str(), labelnametmp.c_str()); + //initSendEffect(0, "cmt", "freeverb3"); + + byte params = *(ptr); + byte retgain = *(ptr+1); + ptr+=2; + + sendEffects[i].nrofparameters = params; + + sendEffects[i].retgain_ctrlval = retgain; + sendEffects[i].retgain = retgain; + sendEffects[i].retgain = (double) retgain/ 75.0; + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_PLUGIN_RETURNLEVEL_CONTROLLER(i), retgain); + gui->writeEvent(ev); + + for (int j=0; j<params; j++) { + if (SS_DEBUG_INIT) + printf("buffer[%zd] - sendeffect[%d], parameter[%d]=%d\n", ptr-data, i, j, *ptr); + setFxParameter(i, j, sendEffects[i].plugin->convertGuiControlValue(j, *(ptr))); + ptr++; + } + } + else { + if (sendEffects[i].plugin) + cleanupPlugin(i); + ptr++; + } + } + + SS_TRACE_OUT + } + +/*! + \fn SimpleSynth::loadSample(int chno, const char* filename) + */ +bool SimpleSynth::loadSample(int chno, const char* filename) + { + SS_TRACE_IN + SS_Channel* ch = &channels[chno]; + + // Thread stuff: + SS_SampleLoader* loader = new SS_SampleLoader; + loader->channel = ch; + loader->filename = std::string(filename); + loader->ch_no = chno; + if (SS_DEBUG) { + printf("Loader filename is: %s\n", filename); + } + pthread_t sampleThread; + pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t)); + pthread_attr_init(attributes); + pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED); + if (pthread_create(&sampleThread, attributes, ::loadSampleThread, (void*) loader)) { + perror("creating thread failed:"); + pthread_attr_destroy(attributes); + delete loader; + return false; + } + + pthread_attr_destroy(attributes); + SS_TRACE_OUT + return true; + } + +/*! + \fn loadSampleThread(void* p) + \brief Since process needs to respond withing a certain time, loading of samples need to be done in a separate thread + */ +static void* loadSampleThread(void* p) + { + SS_TRACE_IN + pthread_mutex_lock(&SS_LoaderMutex); + + // Crit section: + SS_State prevState = synth_state; + SWITCH_SYNTH_STATE(SS_LOADING_SAMPLE); + SS_SampleLoader* loader = (SS_SampleLoader*) p; + SS_Channel* ch = loader->channel; + int ch_no = loader->ch_no; + + if (ch->sample) { + delete[] ch->sample->data; + delete ch->sample; + } + ch->sample = new SS_Sample; + SS_Sample* smp = ch->sample; + + SNDFILE* sf; + const char* filename = loader->filename.c_str(); + SF_INFO sfi; + + if (SS_DEBUG) + printf("loadSampleThread: filename = %s\n", filename); + + sf = sf_open(filename, SFM_READ, &sfi); + if (sf == 0) { + fprintf(stderr,"Error opening file: %s\n", filename); + SWITCH_SYNTH_STATE(prevState); + simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename); + delete ch->sample; ch->sample = 0; + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + SS_TRACE_OUT + pthread_exit(0); + } + + //Print some info: + if (SS_DEBUG) { + printf("Sample info:\n"); + printf("Frames: \t%ld\n", (long) sfi.frames); + printf("Channels: \t%d\n", sfi.channels); + printf("Samplerate: \t%d\n", sfi.samplerate); + } + + // + // Allocate and read the thingie + // + + // If current samplerate is the same as MusE's: + if (SS_samplerate == sfi.samplerate) { + smp->data = new float[sfi.channels * sfi.frames]; + sf_count_t n = sf_readf_float(sf, smp->data, sfi.frames); + smp->frames = sfi.frames; + smp->samples = (n * sfi.channels); + smp->channels = sfi.channels; + if (SS_DEBUG) { + printf("%ld frames read\n", (long) n); + } + } + else // otherwise, resample: + { + smp->channels = sfi.channels; + // Get new nr of frames: + double srcratio = (double) SS_samplerate/ (double) sfi.samplerate; + smp->frames = (long) floor(((double) sfi.frames * srcratio)); + smp->frames = (sfi.channels == 1 ? smp->frames * 2 : smp->frames ); // Double nr of new frames if mono->stereo + smp->samples = smp->frames * smp->channels; + + if (SS_DEBUG) { + printf("Resampling from %ld frames to %ld frames - srcration: %lf\n", (long) sfi.frames, smp->frames, srcratio); + printf("Nr of new samples: %ld\n", smp->samples); + } + + // Read to temporary: + float temp[sfi.frames * sfi.channels]; + int frames_read = sf_readf_float(sf, temp, sfi.frames); + if (frames_read != sfi.frames) { + fprintf(stderr,"Error reading sample %s\n", filename); + simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename); + sf_close(sf); + SWITCH_SYNTH_STATE(prevState); + delete ch->sample; ch->sample = 0; + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + pthread_exit(0); + SS_TRACE_OUT + } + + // Allocate mem for the new one + smp->data = new float[smp->frames * smp->channels]; + memset(smp->data, 0, sizeof(float)* smp->frames * smp->channels); + + // libsamplerate & co (secret rabbits in the code!) + SRC_DATA srcdata; + srcdata.data_in = temp; + srcdata.data_out = smp->data; + srcdata.input_frames = sfi.frames; + srcdata.output_frames = smp->frames; + srcdata.src_ratio = (double) SS_samplerate / (double) sfi.samplerate; + + if (SS_DEBUG) { + printf("Converting sample....\n"); + } + + if (src_simple(&srcdata, SRC_SINC_BEST_QUALITY, sfi.channels)) { + SS_ERROR("Error when resampling, ignoring current sample"); + //TODO: deallocate and stuff + } + else if (SS_DEBUG) { + printf("Sample converted. %ld input frames used, %ld output frames generated\n", + srcdata.input_frames_used, + srcdata.output_frames_gen); + } + } + //Just close the dam thing + sf_close(sf); + SWITCH_SYNTH_STATE(prevState); + ch->sample->filename = loader->filename; + simplesynth_ptr->guiSendSampleLoaded(true, ch_no, filename); + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + SS_TRACE_OUT + pthread_exit(0); + } + +QString *projPathPtr; + +static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char* name) + { + projPathPtr = projectPathPtr; + printf("SimpleSynth sampleRate %d\n", sr); + SimpleSynth* synth = new SimpleSynth(sr); + if (!synth->init(name)) { + delete synth; + synth = 0; + } + return synth; + } + + +/*! + \fn SimpleSynth::updateBalance(int pan) + */ +void SimpleSynth::updateBalance(int ch, int val) + { + SS_TRACE_IN + channels[ch].pan = val; + + // Balance: + channels[ch].balanceFactorL = 1.0; + channels[ch].balanceFactorR = 1.0; + double offset = 0; + int dev = val - 64; + offset = (double) dev / 64.0; + if (offset < 0) { + channels[ch].balanceFactorR = 1.0 + offset; + } + else { + channels[ch].balanceFactorL = 1.0 - offset; + } + + if (SS_DEBUG_MIDI) + printf("balanceFactorL %f balanceFactorR %f\n", channels[ch].balanceFactorL, channels[ch].balanceFactorR); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::updateVolume(int invol_ctrlval) + */ +void SimpleSynth::updateVolume(int ch, int invol_ctrlval) + { + SS_TRACE_IN + channels[ch].volume = (double)invol_ctrlval/ (double) SS_CHANNEL_VOLUME_QUOT; + channels[ch].volume_ctrlval = invol_ctrlval; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateBalance(int ch, int bal) + */ +void SimpleSynth::guiUpdateBalance(int ch, int bal) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, SS_CHANNEL_PAN_CONTROLLER(ch), bal); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateVolume(int ch, int val) + */ +void SimpleSynth::guiUpdateVolume(int ch, int val) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_VOLUME_CONTROLLER(ch), val); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateNoff(bool b) + */ +void SimpleSynth::guiUpdateNoff(int ch, bool b) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_NOFF_CONTROLLER(ch), b); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateChoff(int ch, bool b) + */ +void SimpleSynth::guiUpdateChoff(int ch, bool b) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_ONOFF_CONTROLLER(ch), b); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateMasterVol(int val) + */ +void SimpleSynth::guiUpdateMasterVol(int val) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_MASTER_CTRL_VOLUME, val); + gui->writeEvent(ev); + SS_TRACE_OUT + } + +/*! + \fn SimpleSynth::guiUpdateSendFxLevel(int fxid, int level) + */ +void SimpleSynth::guiUpdateSendFxLevel(int channel, int fxid, int level) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_SENDFX_CONTROLLER(channel, fxid), level); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiSendSampleLoaded(int ch, const char* filename) + */ +void SimpleSynth::guiSendSampleLoaded(bool success, int ch, const char* filename) + { + SS_TRACE_IN + int len = strlen(filename) + 3; //2 + filenamelen + 1; + byte out[len]; + + if (success) { + out[0] = SS_SYSEX_LOAD_SAMPLE_OK; + } + else { + out[0] = SS_SYSEX_LOAD_SAMPLE_ERROR; + } + out[1] = ch; + memcpy(out+2, filename, strlen(filename)+1); + MidiPlayEvent ev(0, 0, ME_SYSEX, out, len); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiSendError(const char* errorstring) + */ +void SimpleSynth::guiSendError(const char* errorstring) + { + SS_TRACE_IN + byte out[strlen(errorstring)+2]; + out[0] = SS_SYSEX_ERRORMSG; + memcpy(out+1, errorstring, strlen(errorstring) +1); + SS_TRACE_OUT + } + +extern "C" + { + static MESS descriptor = { + "SimpleSynth", + "SimpleSynth drums by Mathias Lundgren", // (lunar_shuttle@users.sf.net) + "0.1", //Version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + + +/*! + \fn SimpleSynth::initSendEffect(int sendeffectid, QString lib, QString name) + */ +bool SimpleSynth::initSendEffect(int id, QString lib, QString name) + { + SS_TRACE_IN + bool success = false; + if (sendEffects[id].plugin) { + //Cleanup if one was already there: + cleanupPlugin(id); + } + sendEffects[id].plugin = (LadspaPlugin*) plugins.find(lib, name); + LadspaPlugin* plugin = sendEffects[id].plugin; + if (plugin) { //We found one + + sendEffects[id].inputs = plugin->inports(); + sendEffects[id].outputs = plugin->outports(); + + if (plugin->instantiate()) { + SS_DBG2("Plugin instantiated", name.toLatin1()); + SS_DBG_I("Parameters", plugin->parameter()); + SS_DBG_I("No of inputs", plugin->inports()); + SS_DBG_I("No of outputs",plugin->outports()); + SS_DBG_I("Inplace-capable", plugin->inPlaceCapable()); + + // Connect inputs/outputs: + // If single output/input, only use first channel in sendFxLineOut/sendFxReturn + SS_DBG("Connecting ports..."); + plugin->connectInport(0, sendFxLineOut[id][0]); + if (plugin->inports() == 2) + plugin->connectInport(1, sendFxLineOut[id][1]); + else if (plugin->inports() > 2) { + fprintf(stderr, "Plugin has more than 2 inputs, not supported\n"); + } + + plugin->connectOutport(0, sendFxReturn[id][0]); + if (plugin->outports() == 2) + plugin->connectOutport(1, sendFxReturn[id][1]); + else if (plugin->outports() > 2) { + fprintf(stderr, "Plugin has more than 2 outputs, not supported\n"); + } + SS_DBG("Ports connected"); + if (plugin->start()) { + sendEffects[id].state = SS_SENDFX_ON; + success = true; + + int n = plugin->parameter(); + sendEffects[id].nrofparameters = n; + + // This is not nice, but freeverb doesn't want to play until some values are set: + if (name == "freeverb3") { + setFxParameter(id, 2, 0.5); + setFxParameter(id, 3, 0.5); + setFxParameter(id, 4, 0.5); + guiUpdateFxParameter(id, 2, 0.5); + guiUpdateFxParameter(id, 3, 0.5); + guiUpdateFxParameter(id, 4, 0.5); + } + } + //TODO: cleanup if failed + } + } + //Notify gui + int len = 3; + byte out[len]; + out[0] = SS_SYSEX_LOAD_SENDEFFECT_OK; + out[1] = id; + int j=0; + for (iPlugin i = plugins.begin(); i!=plugins.end(); i++, j++) { + if ((*i)->lib() == plugin->lib() && (*i)->label() == plugin->label()) { + out[2] = j; + MidiPlayEvent ev(0, 0, ME_SYSEX, out, len); + gui->writeEvent(ev); + } + } + + if (!success) { + QString errorString = "Error loading plugin \"" + plugin->label() + "\""; + guiSendError(errorString); + } + return success; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::setSendFxLevel(int channel, int effectid, double val) + */ +void SimpleSynth::setSendFxLevel(int channel, int effectid, double val) + { + SS_TRACE_IN + channels[channel].sendfxlevel[effectid] = val; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::cleanupPlugin(int id) + */ +void SimpleSynth::cleanupPlugin(int id) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[id].plugin; + plugin->stop(); + SS_DBG2("Stopped fx", plugin->label().toLatin1()); + sendEffects[id].nrofparameters = 0; + sendEffects[id].state = SS_SENDFX_OFF; + sendEffects[id].plugin = 0; + + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SENDEFFECT_OK; + d[1] = id; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::setFxParameter(int fxid, int param, float val) + \brief Set fx-parameter on plugin and notify gui + */ +void SimpleSynth::setFxParameter(int fxid, int param, float val) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[fxid].plugin; + if (SS_DEBUG_LADSPA) { + printf("Setting fx parameter: %f\n", val); + } + plugin->setParam(param, val); + //sendEffects[fxid].parameter[param] = val; + //guiUpdateFxParameter(fxid, param, val); + SS_TRACE_OUT + } + + + +/*! + \fn SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val) + \brief Notify gui of changed fx-parameter + */ +void SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[fxid].plugin; + float min, max; + plugin->range(param, &min, &max); + //offset: + val-= min; + + int intval = plugin->getGuiControlValue(param); + /*if (plugin->isLog(param)) { + intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min)); + } + else if (plugin->isBool(param)) { + intval = (int) val; + } + else { + float scale = SS_PLUGIN_PARAM_MAX / (max - min); + intval = (int) ((val - min) * scale); + }*/ + if (SS_DEBUG_MIDI) { + printf("Updating gui, fx parameter. fxid=%d, param=%d val=%d\n", fxid, param, intval); + } + + byte d[4]; + d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER_OK; + d[1] = fxid; + d[2] = param; + d[3] = intval; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 4); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + + + +/*! + \fn SimpleSynth::clearSample(int ch) + \brief Clears a sample (actually clears a channel) + */ +void SimpleSynth::clearSample(int ch) + { + SS_TRACE_IN + if (channels[ch].sample) { + if (SS_DEBUG) + printf("Clearing sample on channel %d\n", ch); + SS_State prevstate = synth_state; + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + SWITCH_SYNTH_STATE(SS_CLEARING_SAMPLE); + if (channels[ch].sample->data) { + delete[] channels[ch].sample->data; + channels[ch].sample->data = 0; + } + if (channels[ch].sample) { + delete channels[ch].sample; + channels[ch].sample = 0; + } + SWITCH_SYNTH_STATE(prevstate); + guiNotifySampleCleared(ch); + if (SS_DEBUG) { + printf("Clear sample - sample cleared on channel %d\n", ch); + } + } + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiNotifySampleCleared(int ch) + */ +void SimpleSynth::guiNotifySampleCleared(int ch) + { + SS_TRACE_IN + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SAMPLE_OK; + d[1] = (byte) ch; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2); + gui->writeEvent(ev); + SS_TRACE_OUT + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h new file mode 100644 index 00000000..47a71ca6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h @@ -0,0 +1,178 @@ +// +// C++ Interface: simplesynth +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef SIMPLESYNTH_H +#define SIMPLESYNTH_H + +#include <sndfile.h> +#include <iostream> +#include <string> +#include <Qt3Support> +#include "libsynti/mess.h" +#include "common.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "simpledrumsgui.h" +#include "ssplugin.h" + +#define SS_NO_SAMPLE 0 +#define SS_NO_PLUGIN 0 + +#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail +#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE + +enum SS_ChannelState + { + SS_CHANNEL_INACTIVE=0, + SS_SAMPLE_PLAYING, + }; + +enum SS_State + { + SS_INITIALIZING=0, + SS_LOADING_SAMPLE, + SS_CLEARING_SAMPLE, + SS_RUNNING, + }; + +enum SS_SendFXState + { + SS_SENDFX_OFF=0, + SS_SENDFX_ON + }; + +struct SS_SendFx + { + SS_SendFXState state; + LadspaPlugin* plugin; + int inputs; + int outputs; + int retgain_ctrlval; + double retgain; + int nrofparameters; + }; + +struct SS_Sample + { + float* data; + int samplerate; + int bits; + std::string filename; + long samples; + long frames; + int channels; + SF_INFO sfinfo; + }; + +struct SS_Channel + { + SS_ChannelState state; + const char* name; + SS_Sample* sample; + int playoffset; + bool noteoff_ignore; + + double volume; + int volume_ctrlval; + + double cur_velo; + double gain_factor; + + int pan; + double balanceFactorL; + double balanceFactorR; + + bool channel_on; + + //Send fx: + double sendfxlevel[SS_NR_OF_SENDEFFECTS]; + }; + +struct SS_Controller + { + std::string name; + int num; + int min, max; + }; + +struct SS_SampleLoader + { + SS_Channel* channel; + std::string filename; + int ch_no; + }; + +class SimpleSynth : public Mess + { + public: + SimpleSynth(int); + + virtual ~SimpleSynth(); + + virtual bool guiVisible() const; + virtual bool hasGui() const; + virtual bool playNote(int arg1, int arg2, int arg3); + virtual bool processEvent(const MidiPlayEvent& arg1); + virtual bool setController(int arg1, int arg2, int arg3); + virtual bool sysex(int arg1, const unsigned char* arg2); + virtual const char* getPatchName(int arg1, int arg2, int arg3, bool arg4) const; + virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const; + virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5, int* arg6) const; + virtual void processMessages(); + virtual void process(float** data, int offset, int len); + virtual void showGui(bool arg1); + virtual void getInitData(int*, const unsigned char**) const; + bool init(const char* name); + void guiSendSampleLoaded(bool success, int ch, const char* filename); + void guiSendError(const char* errorstring); + + static const char* synth_state_descr[]; + static const char* channel_state_descr[]; + +private: + SimpleSynthGui* gui; + + SS_Channel channels[SS_NR_OF_CHANNELS]; + SS_Controller controllers[SS_NR_OF_CONTROLLERS]; + bool setController(int channel, int id, int val, bool fromGui); + bool loadSample(int ch_no, const char* filename); + void parseInitData(const unsigned char* data); + void updateVolume(int ch, int in_volume_ctrlval); + void updateBalance(int ch, int pan); + void guiNotifySampleCleared(int ch); + void guiUpdateBalance(int ch, int bal); + void guiUpdateVolume(int ch, int val); + void guiUpdateNoff(int ch, bool b); + void guiUpdateChoff(int ch, bool b); + void guiUpdateMasterVol(int val); + void guiUpdateFxParameter(int fxid, int param, float val); + void guiUpdateSendFxLevel(int channel, int fxid, int level); + bool initSendEffect(int sendeffectid, QString lib, QString name); + void setSendFxLevel(int channel, int effectid, double val); + void cleanupPlugin(int id); + void setFxParameter(int fxid, int param, float val); + void clearSample(int ch); + double master_vol; + int master_vol_ctrlval; + + //Send effects: + SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS]; + float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx + float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix + double* processBuffer[2]; + }; + +static void* loadSampleThread(void*); +static pthread_mutex_t SS_LoaderMutex; +static SS_State synth_state; +static SimpleSynth* simplesynth_ptr; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp new file mode 100644 index 00000000..f874a136 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp @@ -0,0 +1,893 @@ +// +// C++ Implementation: testogui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#include <q3buttongroup.h> +#include <qlabel.h> +#include <q3filedialog.h> +#include <qsocketnotifier.h> +#include <qlayout.h> +#include <qtooltip.h> +#include <qlineedit.h> +#include <QtGui> +//Added by qt3to4: +#include <Q3HBoxLayout> +#include <Q3GridLayout> +#include <Q3VBoxLayout> + +#include "simpledrumsgui.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "muse/midi.h" +#include "ssplugingui.h" + +#define SS_VOLUME_MIN_VALUE 0 +#define SS_VOLUME_MAX_VALUE 127 +#define SS_VOLUME_DEFAULT_VALUE 100 +#define SS_MASTERVOL_MAX_VALUE 127 +#define SS_MASTERVOL_DEFAULT_VALUE 100.0/127.0 +#define SS_SENDFX_MIN_VALUE 0 +#define SS_SENDFX_MAX_VALUE 127 + +//Gui constants: +#define SS_BTNGRP_WIDTH 50 +#define SS_BTNGRP_HEIGHT 80 +#define SS_ONOFF_WIDTH 16 +#define SS_ONOFF_HEIGHT 21 +#define SS_VOLSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_VOLSLDR_LENGTH 120 +#define SS_PANSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_PANSLDR_LENGTH 20 +#define SS_PANSLDR_DEFAULT_VALUE 63 +#define SS_NONOFF_LABEL_WIDTH 30 +#define SS_NONOFF_LABEL_HEIGHT 16 +#define SS_NONOFF_WIDTH SS_ONOFF_WIDTH +#define SS_NONOFF_HEIGHT SS_ONOFF_HEIGHT +#define SS_SENDFX_WIDTH ((SS_BTNGRP_WIDTH/2) - 4) +//#define SS_SENDFX_WIDTH 28 +#define SS_SENDFX_HEIGHT SS_SENDFX_WIDTH +#define SS_MASTERSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_MASTERSLDR_HEIGHT (SS_BTNGRP_HEIGHT - 4) + + +// Sample groupbox + +#define SS_SAMPLENAME_LABEL_WIDTH 30 +#define SS_SAMPLENAME_LABEL_HEIGHT 21 +#define SS_SAMPLENAME_LABEL_XOFF 4 + +#define SS_SAMPLE_LOAD_WIDTH 15 +#define SS_SAMPLE_LOAD_HEIGHT 19 + +#define SS_SAMPLE_CLEAR_WIDTH SS_SAMPLE_LOAD_WIDTH +#define SS_SAMPLE_CLEAR_HEIGHT SS_SAMPLE_LOAD_HEIGHT + +#define SS_SAMPLENAME_LINEEDIT_WIDTH 90 +#define SS_SAMPLENAME_LINEEDIT_HEIGHT 21 + +#define SS_SAMPLE_INFO_LINE_HEIGHT 22 +#define SS_SAMPLE_INFO_LINE_WIDTH (SS_SAMPLENAME_LINEEDIT_XOFF + SS_SAMPLENAME_LINEEDIT_WIDTH) + +#define SS_GUI_WINDOW_WIDTH ((SS_NR_OF_CHANNELS +1) * SS_BTNGRP_XOFF) +#define SS_MAIN_GROUPBOX_HEIGHT 200 +#define SS_GUI_WINDOW_HEIGHT (SS_BTNGRP_HEIGHT + SS_MAIN_GROUPBOX_HEIGHT) +#define SS_MAIN_GROUPBOX_WIDTH SS_GUI_WINDOW_WIDTH + +SimpleSynthGui* simplesynthgui_ptr; + + +/*! + \fn QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name) + */ +QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name) + : QSlider(orientation, parent, name) + { + channel = ch; + } + + +/*! + \fn QChannelSlider::getChannel() + */ +int QChannelSlider::getChannel() + { + return channel; + } + + +/*! + \fn QChannelSlider::setChannel(int ch) + */ +void QChannelSlider::setChannel(int ch) + { + channel = ch; + } + +/*! + \fn QChannelSlider::setValue(int val) + */ +void QChannelSlider::setValue(int val) + { + val = (val > 127 ? 127 : val); + val = (val < 0 ? 0 : val); + QSlider::setValue(val); + emit valueChanged(channel, val); + } + +/*! + \fn QInvertedChannelSlider::setValue(int val) + */ +void QInvertedChannelSlider::setValue(int val) + { + int inverted = this->maxValue() - val; + inverted = (inverted > 127 ? 127 : inverted); + inverted = (inverted < 0 ? 0 : inverted); + QSlider::setValue(val); + emit valueChanged(channel, inverted); + } + +/*! + \fn QInvertedSlider::setValue(int val) + */ +void QInvertedSlider::setValue(int val) + { + int inverted = this->maxValue() - val; + inverted = (inverted > 127 ? 127 : inverted); + inverted = (inverted < 0 ? 0 : inverted); + emit invertedValueChanged(inverted); + QSlider::setValue(val); + } + + +/*! + \fn QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch, const char* name) + */ +QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch, const char* name) + : QCheckBox(parent, name) + { + channel = ch; + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + } + + +/*! + \fn QChannelCheckbox::isClicked() + */ +void QChannelCheckbox::isClicked() + { + emit channelState(channel, this->isOn()); + } + +/*! + \fn QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name) + */ +QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name) + : QPushButton(parent, name), channel (ch) + { + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + setText(text); + } + +/*! + \fn QChannelButton::isClicked() + */ +void QChannelButton::isClicked() + { + emit channelState(channel, this->isOn()); + } + +/*! + \fn QChannelDial() + */ +QChannelDial::QChannelDial(QWidget* parent, int ch, int fxid, const char* name) + : QDial(parent, name) + { + setTracking(true); + channel = ch; + sendfxid = fxid; + } + +/*! + \fn QChannelSlider::setValue(int val) + */ +void QChannelDial::setValue(int val) + { + QDial::setValue(val); + emit valueChanged(channel, sendfxid, val); + } + +/*! + \fn SimpleSynthGui::SimpleSynthGui() + */ +SimpleSynthGui::SimpleSynthGui() + { + SS_TRACE_IN + simplesynthgui_ptr = this; + pluginGui = new SS_PluginGui(this); + pluginGui->hide(); + + Q3VBoxLayout* mainLayout = new Q3VBoxLayout(this, 3); + Q3HBoxLayout* channelLayout = new Q3HBoxLayout(mainLayout, 1, "channellayout"); + + //this->setFixedWidth(SS_GUI_WINDOW_WIDTH); + //this->setFixedHeight(SS_GUI_WINDOW_HEIGHT); + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + channelButtonGroups[i] = new Q3ButtonGroup(this); + channelButtonGroups[i]->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT); + channelButtonGroups[i]->setTitle(QString::number(i + 1)); + + QString name = QString("volumeSlider"); + name.append(i + 1); + + channelLayout->add(channelButtonGroups[i]); + + Q3VBoxLayout* inchnlLayout = new Q3VBoxLayout(channelButtonGroups[i], 2, 0, "channelinternallayout"); + inchnlLayout->setAlignment(Qt::AlignHCenter); + + onOff[i] = new QChannelCheckbox(channelButtonGroups[i], i); + onOff[i]->setMinimumSize(SS_ONOFF_WIDTH, SS_ONOFF_HEIGHT); + QToolTip::add(onOff[i], "Channel " + QString::number(i + 1) + " on/off"); + inchnlLayout->add(onOff[i]); + connect(onOff[i], SIGNAL(channelState(int, bool)), SLOT(channelOnOff(int, bool))); + + volumeSliders[i] = new QInvertedChannelSlider(Qt::Vertical, i, channelButtonGroups[i], name); + volumeSliders[i]->setMinValue(SS_VOLUME_MIN_VALUE); + volumeSliders[i]->setMaxValue(SS_VOLUME_MAX_VALUE); + volumeSliders[i]->setValue(SS_VOLUME_MAX_VALUE - SS_VOLUME_DEFAULT_VALUE); + volumeSliders[i]->setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH); + QToolTip::add(volumeSliders[i], "Volume, channel " + QString::number(i + 1)); + setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH); + inchnlLayout->add(volumeSliders[i]); + connect(volumeSliders[i], SIGNAL(valueChanged(int, int)), SLOT(volumeChanged(int, int))); + + nOffLabel[i] = new QLabel(channelButtonGroups[i]); + nOffLabel[i]->setMinimumSize(SS_NONOFF_LABEL_WIDTH, SS_NONOFF_LABEL_HEIGHT); + nOffLabel[i]->setText("nOff"); + inchnlLayout->add(nOffLabel[i]); + + nOffIgnore[i] = new QChannelCheckbox(channelButtonGroups[i], i); + nOffIgnore[i]->setMinimumSize(SS_NONOFF_WIDTH, SS_NONOFF_HEIGHT); + QToolTip::add(nOffIgnore[i], "Note off ignore, channel " + QString::number(i + 1)); + inchnlLayout->add(nOffIgnore[i]); + connect(nOffIgnore[i], SIGNAL(channelState(int, bool)),SLOT(channelNoteOffIgnore(int, bool))); + + panSliders[i] = new QChannelSlider(Qt::Horizontal, i, channelButtonGroups[i]); + panSliders[i]->setRange(0, 127); + panSliders[i]->setValue(SS_PANSLDR_DEFAULT_VALUE); + panSliders[i]->setMinimumSize(SS_PANSLDR_WIDTH, SS_PANSLDR_LENGTH); + QToolTip::add(panSliders[i], "Pan, channel " + QString::number(i + 1)); + inchnlLayout->add(panSliders[i]); + connect(panSliders[i], SIGNAL(valueChanged(int, int)), SLOT(panChanged(int, int))); + + Q3GridLayout* dialGrid = new Q3GridLayout(inchnlLayout, 2, 2, 0); + sendFxDial[i][0] = new QChannelDial(channelButtonGroups[i], i, 0); + sendFxDial[i][0]->setRange(0, 127); + sendFxDial[i][0]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + QToolTip::add(sendFxDial[i][0], "Fx 1 send amount"); + //inchnlLayout->add(sendFxDial[i][0]); + dialGrid->addWidget(sendFxDial[i][0], 0, 0, Qt::AlignCenter | Qt::AlignTop); + + connect(sendFxDial[i][0], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][1] = new QChannelDial(channelButtonGroups[i], i, 1); + sendFxDial[i][1]->setRange(0, 127); + //inchnlLayout->add(sendFxDial[i][1]); + dialGrid->addWidget(sendFxDial[i][1], 0, 1, Qt::AlignCenter | Qt::AlignTop); + sendFxDial[i][1]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + QToolTip::add(sendFxDial[i][1], "Fx 2 send amount"); + + connect(sendFxDial[i][1], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][2] = new QChannelDial(channelButtonGroups[i], i, 2); + sendFxDial[i][2]->setRange(0, 127); + sendFxDial[i][2]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + //inchnlLayout->add(sendFxDial[i][2]); + dialGrid->addWidget(sendFxDial[i][2], 1, 0, Qt::AlignCenter | Qt::AlignTop); + QToolTip::add(sendFxDial[i][2], "Fx 3 send amount"); + connect(sendFxDial[i][2], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][3] = new QChannelDial(channelButtonGroups[i], i, 3); + sendFxDial[i][3]->setRange(0, 127); + sendFxDial[i][3]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + QToolTip::add(sendFxDial[i][3], "Fx 4 send amount"); + + dialGrid->addWidget(sendFxDial[i][3], 1, 1, Qt::AlignCenter | Qt::AlignTop); + connect(sendFxDial[i][3], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + inchnlLayout->activate(); + //channelLayout->activate(); + } + + //Master buttongroup: + masterButtonGroup = new Q3ButtonGroup(this, "masterButtonGroup"); + channelLayout->add(masterButtonGroup); + Q3VBoxLayout* mbgLayout = new Q3VBoxLayout(masterButtonGroup, 0); + mbgLayout->setAlignment(Qt::AlignCenter); + masterButtonGroup->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT); + masterSlider = new QInvertedSlider(Qt::Vertical, masterButtonGroup); + QToolTip::add(masterSlider, "Master volume"); + mbgLayout->add(masterSlider); + masterSlider->setRange(0, 127); + masterSlider->setValue(SS_VOLUME_MAX_VALUE - (int)(SS_MASTERVOL_DEFAULT_VALUE*SS_VOLUME_MAX_VALUE)); + masterSlider->setMinimumSize(SS_MASTERSLDR_WIDTH, SS_MASTERSLDR_HEIGHT); + connect(masterSlider, SIGNAL(invertedValueChanged(int)), SLOT(masterVolChanged(int))); + + //Main groupbox + mainGroupBox = new Q3GroupBox(this, "mainGroupBox"); + mainLayout->add(mainGroupBox); + + Q3GridLayout* mgbLayout = new Q3GridLayout(mainGroupBox, 8, 3, 1); + + int i=0; + + for (int c=0; c<2; c++) { + for (int r=0; r<SS_NR_OF_CHANNELS/2; r++) { + Q3HBoxLayout* strip = new Q3HBoxLayout;//(mgbLayout, 5); + mgbLayout->addLayout(strip, r, c); + + QLabel* channelLabel = new QLabel(QString("Ch ") + QString::number(i + 1), mainGroupBox); + strip->add(channelLabel); + + sampleNameLineEdit[i] = new QLineEdit(mainGroupBox); + sampleNameLineEdit[i]->setReadOnly(true); + strip->add(sampleNameLineEdit[i]); + + loadSampleButton[i] = new QChannelButton(mainGroupBox, "L", i); + loadSampleButton[i]->setMinimumSize(SS_SAMPLE_LOAD_WIDTH, SS_SAMPLE_LOAD_HEIGHT); + QToolTip::add(loadSampleButton[i], "Load sample on channel " + QString::number(i + 1)); + strip->add(loadSampleButton[i]); + connect(loadSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(loadSampleDialogue(int))); + + clearSampleButton[i] = new QChannelButton(mainGroupBox, "C", i); + clearSampleButton[i]->setMinimumSize(SS_SAMPLE_CLEAR_WIDTH, SS_SAMPLE_CLEAR_HEIGHT); + QToolTip::add(clearSampleButton[i], "Clear sample on channel " + QString::number(i + 1)); + strip->add(clearSampleButton[i]); + connect(clearSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(clearSample(int))); + + i++; + } + } + + // Right bottom panel: + Q3ButtonGroup* rbPanel= new Q3ButtonGroup(mainGroupBox, "right_bottom_panel"); + mgbLayout->addMultiCellWidget(rbPanel, 1, 8, 3, 3, Qt::AlignCenter); + Q3GridLayout* rbLayout = new Q3GridLayout(rbPanel, 6, 1, 8, 5); + openPluginsButton = new QPushButton("&Send Effects", rbPanel); + QToolTip::add(openPluginsButton, "Configure LADSPA send effects"); + connect(openPluginsButton, SIGNAL(clicked()), SLOT(openPluginButtonClicked())); + aboutButton = new QPushButton("About SimpleDrums", rbPanel); + connect(aboutButton, SIGNAL(clicked()), SLOT(aboutButtonClicked())); + QPushButton* loadButton = new QPushButton(tr("&Load setup"), rbPanel); + connect(loadButton, SIGNAL(clicked()), SLOT(loadSetup())); + QPushButton* saveButton = new QPushButton(tr("&Save setup"), rbPanel); + connect(saveButton, SIGNAL(clicked()), SLOT(saveSetup())); + + rbLayout->addWidget(openPluginsButton, 1, 1, Qt::AlignCenter | Qt::AlignVCenter); + rbLayout->addRowSpacing(2, 20); + rbLayout->addWidget(loadButton, 3, 1, Qt::AlignCenter | Qt::AlignVCenter); + rbLayout->addWidget(saveButton, 4, 1, Qt::AlignCenter | Qt::AlignVCenter); + rbLayout->addRowSpacing(5, 20); + rbLayout->addWidget(aboutButton, 6, 1, Qt::AlignCenter | Qt::AlignVCenter); + + lastDir = ""; + //Connect socketnotifier to fifo + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + SS_TRACE_OUT + + // work around for probable QT/WM interaction bug. + // for certain window managers, e.g xfce, this window is + // is displayed although not specifically set to show(); + // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) + show(); + hide(); + } + +/*! + \fn SimpleSynthGui::~SimpleSynthGui() + */ +SimpleSynthGui::~SimpleSynthGui() + { + SS_TRACE_IN + simplesynthgui_ptr = 0; + delete pluginGui; + SS_TRACE_OUT + } + +/*! + \fn SimpleSynthGui::readMessage(int) + */ +void SimpleSynthGui::readMessage(int) + { + MessGui::readMessage(); + } + +/*! + \fn SimpleSynthGui::processEvent(const MidiPlayEvent& ev) + */ +void SimpleSynthGui::processEvent(const MidiPlayEvent& ev) + { + SS_TRACE_IN + if (SS_DEBUG_MIDI) { + printf("GUI received midi event\n"); + } + if (ev.type() == ME_CONTROLLER) { + int id = ev.dataA(); + int val = ev.dataB(); + + // Channel controllers: + if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) { + // Find out which channel we're dealing with: + id-= SS_FIRST_CHANNEL_CONTROLLER; + int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS); + id = (id % SS_NR_OF_CHANNEL_CONTROLLERS); + + int fxid = -1; + + if (SS_DEBUG_MIDI) { + printf("GUI received midi controller - id: %d val %d channel %d\n", id, val, ch); + } + + switch(id) { + case SS_CHANNEL_CTRL_VOLUME: + volumeSliders[ch]->blockSignals(true); + volumeSliders[ch]->setValue(SS_VOLUME_MAX_VALUE - val); + volumeSliders[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_PAN: + panSliders[ch]->blockSignals(true); + panSliders[ch]->setValue(val); + panSliders[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_NOFF: + nOffIgnore[ch]->blockSignals(true); + nOffIgnore[ch]->setChecked(val); + nOffIgnore[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_ONOFF: + onOff[ch]->blockSignals(true); + onOff[ch]->setChecked(val); + onOff[ch]->blockSignals(false); + break; + + case SS_CHANNEL_SENDFX1: + case SS_CHANNEL_SENDFX2: + case SS_CHANNEL_SENDFX3: + case SS_CHANNEL_SENDFX4: + fxid = id - SS_CHANNEL_SENDFX1; + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui::processEvent - Channel sendfx, fxid: %d, val: %d\n", fxid, val); + } + sendFxDial[ch][fxid]->blockSignals(true); + sendFxDial[ch][fxid]->setValue(val); + sendFxDial[ch][fxid]->blockSignals(false); + break; + + default: + if (SS_DEBUG_MIDI) + printf("SimpleSynthGui::processEvent - unknown controller received: %d\n", id); + } + } + // Master controllers: + else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) { + if (id == SS_MASTER_CTRL_VOLUME) { + masterSlider->blockSignals(true); + masterSlider->setValue(SS_MASTERVOL_MAX_VALUE - val); + masterSlider->blockSignals(false); + } + } + else if (id>= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) { + int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS; + int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS; + + // Plugin return-gain: + if (cmd == SS_PLUGIN_RETURN) { + if (SS_DEBUG_MIDI) + printf("SimpleSynthGui::processEvent - fx retgain received: fxid: %d val: %d\n", fxid, val); + + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid); + pf->setRetGain(val); + } + } + } + // + // Sysexes: + // + else if (ev.type() == ME_SYSEX) { + byte* data = ev.data(); + int cmd = *data; + switch (cmd) { + case SS_SYSEX_LOAD_SAMPLE_OK: { + int ch = *(data+1); + QString filename = (const char*) (data+2); + sampleNameLineEdit[ch]->setText(filename.section('/',-1,-1)); + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sample %s loaded OK on channel: %d\n", filename.toLatin1(), ch); + } + if (!onOff[ch]->isChecked()) { + onOff[ch]->blockSignals(true); + onOff[ch]->setChecked(true); + onOff[ch]->blockSignals(false); + channelOnOff(ch, true); + } + break; + } + + case SS_SYSEX_LOAD_SAMPLE_ERROR: { + //int ch = *(data+1); + const char* filename = (const char*) (data+2); + /*QMessageBox* yn = new QMessageBox("Sample not found", "Failed to load sample: " + QString(filename) + "\n" + + "Do you want to open file browser and try to locate it elsewhere?", + QMessageBox::Warning, + QMessageBox::Yes, + QMessageBox::No, + QMessageBox::NoButton, + this);*/ + /*int res = QMessageBox::warning(this, + "SimpleDrums","Failed to load sample: " + QString(filename) + "\n" + + "Do you want to open file browser and try to locate it elsewhere?", + "&Yes", "&No"); + */ + //int res = yn->exec(); + printf("Error: Sample %s not found! TODO: Fix this\n", filename); + //if (res == 0) { + // loadSampleDialogue(ch); + // } + break; + } + + case SS_SYSEX_LOAD_SENDEFFECT_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex load sendeffect OK on fxid: %d\n", *(data+1)); + } + int fxid = *(data+1); + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid); + pf->updatePluginValue(*(data+2)); + break; + } + + case SS_SYSEX_CLEAR_SENDEFFECT_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex clear sendeffect OK on fxid: %d\n", *(data+1)); + } + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1)); + pf->clearPluginDisplay(); + break; + } + + case SS_SYSEX_CLEAR_SAMPLE_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex clear samle OK on channel: %d\n", *(data+1)); + } + byte ch = *(data+1); + sampleNameLineEdit[ch]->setText(""); + break; + } + + case SS_SYSEX_SET_PLUGIN_PARAMETER_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - plugin parameter OK on fxid: %d\n", *(data+1)); + } + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1)); + int param = *(data+2); + int val = *(data+3); + pf->blockSignals(true); + pf->setParameterValue(param, val); + pf->blockSignals(false); + break; + } + + case SS_SYSEX_SEND_INIT_DATA: { + const unsigned initdata_len = ev.len() - 1; + byte* init_data = (data + 1); + QFileInfo fileInfo = QFileInfo(lastSavedProject); + + lastProjectDir = fileInfo.dirPath(true); + if (fileInfo.extension(false) != "sds" && fileInfo.extension(false) != "SDS") { + lastSavedProject += ".sds"; + fileInfo = QFileInfo(lastSavedProject); + } + QFile theFile(fileInfo.filePath()); + + // Write data + if (theFile.open(QIODevice::WriteOnly)) { + theFile.writeBlock((const char*)&initdata_len, sizeof(initdata_len)); // First write length + if (theFile.writeBlock((const char*)init_data, initdata_len) == -1) { + // Fatal error writing + QMessageBox msgBox("IO error", "Fatal error when writing to file. Setup not saved.", + QMessageBox::Warning, + QMessageBox::Ok, + QMessageBox::NoButton, + QMessageBox::NoButton, + this); + msgBox.exec(); + } + theFile.close(); + } + else { + // An error occured when opening + QMessageBox msgBox("IO error", "Error opening file. Setup was not saved.", QMessageBox::Warning, + QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this); + msgBox.exec(); + } + + break; + } + + default: + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui::processEvent - unknown sysex cmd received: %d\n", cmd); + } + break; + } + } + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynthGui::volumeChanged(int val) + */ +void SimpleSynthGui::volumeChanged(int channel, int val) + { + setChannelVolume(channel, val); + } + +/*! + \fn SimpleSynthGui::panChanged(int channel, int value) + */ +void SimpleSynthGui::panChanged(int channel, int value) + { + sendController(0, SS_CHANNEL_PAN_CONTROLLER(channel), value); + } + +/*! + \fn SimpleSynthGui::channelOnOff(int channel, bool state) + */ +void SimpleSynthGui::channelOnOff(int channel, bool state) + { + sendController(0, SS_CHANNEL_ONOFF_CONTROLLER(channel), state); + } + +/*! + \fn SimpleSynthGui::channelNoteOffIgnore(bool state) + */ +void SimpleSynthGui::channelNoteOffIgnore(int channel, bool state) + { + sendController(0, SS_CHANNEL_NOFF_CONTROLLER(channel), (int) state); + } + +/*! + \fn SimpleSynthGui::sendFxChanged(int ch, int fxid, int val) + */ +void SimpleSynthGui::sendFxChanged(int ch, int fxid, int val) + { + sendController(0, SS_CHANNEL_SENDFX_CONTROLLER(ch, fxid), (int) val); + } + +/*! + \fn SimpleSynthGui::masterVolChanged(int val) + */ +void SimpleSynthGui::masterVolChanged(int val) + { + sendController(0, SS_MASTER_CTRL_VOLUME, val); + } + +/*! + \fn SimpleSynthGui::setChannelVolume(int channel, byte volume) + */ +void SimpleSynthGui::setChannelVolume(int channel, int volume) + { + //volumeSliders[channel]->setValue(SS_VOLUME_MAX_VALUE - volume); + sendController(0, SS_CHANNEL_VOLUME_CONTROLLER(channel), (int)volume); + } + + +/*! + \fn SimpleSynthGui::loadSampleDialogue(int channel) + */ +void SimpleSynthGui::loadSampleDialogue(int channel) + { + QString filename = + Q3FileDialog::getOpenFileName(lastDir, + QString("*.wav;*.WAV"), + this, + "Load sample dialog","Choose sample"); + + if (filename != QString::null) { + lastDir = filename.left(filename.findRev("/")); + + if (SS_DEBUG) + printf("lastDir = %s\n", lastDir.toLatin1()); + + int l = filename.length() + 4; + byte d[l]; + + d[0] = SS_SYSEX_LOAD_SAMPLE; + d[1] = (byte) channel; + d[2] = (byte) filename.length(); + memcpy(d+3, filename.toLatin1(), filename.length()+1); + sendSysex(d, l); + } + } + + + +/*! + \fn SimpleSynthGui::clearSample(int ch) + */ +void SimpleSynthGui::clearSample(int ch) + { + if (sampleNameLineEdit[ch]->text().length() > 0) { //OK, we've got a live one here + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SAMPLE; + d[1] = (byte) ch; + sendSysex(d, 2); + } + } + +/*! + \fn SimpleSynthGui::displayPluginGui() + */ +void SimpleSynthGui::displayPluginGui() + { + pluginGui->show(); + } + +/*! + \fn SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label) + */ +void SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label) + { + int l = 4 + lib.length() + label.length(); + byte d[l]; + d[0] = SS_SYSEX_LOAD_SENDEFFECT; + d[1] = (byte) fxid; + memcpy (d+2, lib.toLatin1(), lib.length()+1); + memcpy (d+3+lib.length(), label.toLatin1(), label.length()+1); + sendSysex(d, l); + } + + +/*! + \fn SimpleSynthGui::returnLevelChanged(int fxid, int val) + */ +void SimpleSynthGui::returnLevelChanged(int fxid, int val) + { + sendController(0, SS_PLUGIN_RETURNLEVEL_CONTROLLER(fxid), val); + } + + +/*! + \fn SimpleSynthGui::toggleEffectOnOff(int fxid, int state) + */ +void SimpleSynthGui::toggleEffectOnOff(int fxid, int state) + { + sendController(0, SS_PLUGIN_ONOFF_CONTROLLER(fxid), state); + } + + +/*! + \fn SimpleSynthGui::clearPlugin(int fxid) + */ +void SimpleSynthGui::clearPlugin(int fxid) + { + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SENDEFFECT; + d[1] = fxid; + sendSysex(d, 2); + } + + +/*! + \fn SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val) + */ +void SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val) + { + //printf("Gui: effectParameterChanged: %d %d %d\n", fxid, parameter, val); + int len = 4; + byte d[len]; + d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER; + d[1] = (byte) fxid; + d[2] = (byte) parameter; + d[3] = (byte) val; + sendSysex(d, len); + } + + +/*! + \fn SimpleSynthGui::openPluginButtonClicked() + */ +void SimpleSynthGui::openPluginButtonClicked() + { + if (pluginGui->isShown()) + pluginGui->raise(); + else + displayPluginGui(); + } + + +/*! + \fn SimpleSynthGui::aboutButtonClicked() + */ +void SimpleSynthGui::aboutButtonClicked() + { + QString caption = "SimpleDrums ver"; + caption+= SS_VERSIONSTRING; + QString text = caption + "\n\n(C) Copyright 2000-2005 Mathias Lundgren (lunar_shuttle@users.sf.net), Werner Schweer\nPublished under the GNU Public License"; + QMessageBox msgBox(caption, text, QMessageBox::NoIcon, + QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this); + msgBox.exec(); + } + + + +/*! + \fn SimpleSynthGui::loadSetup() + \brief Load setup from file + */ +void SimpleSynthGui::loadSetup() + { + bool success = true; + QString filename = + Q3FileDialog::getOpenFileName(lastProjectDir, + QString("*.sds;*.SDS"), + this, + "Load setup dialog", "Choose SimpleDrums setup"); + + if (filename != QString::null) { + QFile theFile(filename); + if (theFile.open(QIODevice::ReadOnly)) { + unsigned initdata_len = 0; + if (theFile.readBlock((char*)&initdata_len, sizeof(initdata_len)) == -1) + success = false; + + byte* init_data = new byte[initdata_len]; + if (theFile.readBlock((char*)(init_data), initdata_len) == -1) + success = false; + + if (!success) { + QMessageBox msgBox("IO error", "Error opening/reading from file. Setup not loaded.", QMessageBox::Warning, + QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this); + msgBox.exec(); + } + else { + sendSysex(init_data, initdata_len); + } + + delete[] init_data; + } + } + } + + +/*! + \fn SimpleSynthGui::saveSetup() + \brief Save setup to file + */ +void SimpleSynthGui::saveSetup() + { + QString filename = + Q3FileDialog::getSaveFileName(lastProjectDir, + QString("*.sds;*.SDS"), + this, + "Save setup dialog", "Save SimpleDrums setup"); + + if (filename != QString::null) { + lastSavedProject = filename; + byte d[1]; + d[0] = SS_SYSEX_GET_INIT_DATA; + sendSysex(d, 1); // Makes synth send gui initdata, where rest of the saving takes place + } + } + diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h new file mode 100644 index 00000000..47a98ca1 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h @@ -0,0 +1,212 @@ +// +// C++ Interface: testogui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef __MUSE_TESTOGUI_H__ +#define __MUSE_TESTOGUI_H__ + +#include <qslider.h> +#include <qcheckbox.h> +#include <qpushbutton.h> +#include <qdial.h> +#include <Qt3Support> +//Added by qt3to4: +#include <QLabel> + +#include "libsynti/gui.h" +#include "simpledrumsguibase.h" +#include "common.h" + + + +class Q3ButtonGroup; +class QLabel; +class SS_PluginGui; + +//-------------------------------------- +// QChannelSlider +//-------------------------------------- +class QChannelSlider: public QSlider + { + Q_OBJECT + + public: + QChannelSlider(Qt::Orientation, int ch, QWidget* paren, const char* name = 0); + int getChannel(); + void setChannel(int ch); + + public slots: + virtual void setValue(int val); + + signals: + void valueChanged(int channel, int value); + + protected: + int channel; + }; + +//-------------------------------------- +// QInvertedSlider +//-------------------------------------- +class QInvertedSlider : public QSlider + { + Q_OBJECT + public: + QInvertedSlider(Qt::Orientation o, QWidget* parent, const char* name = 0) + : QSlider(o, parent, name) {} + + public slots: + virtual void setValue(int val); + + signals: + void invertedValueChanged(int value); + }; + +//-------------------------------------- +// QInvertedChannelSlider +//-------------------------------------- +class QInvertedChannelSlider : public QChannelSlider + { + Q_OBJECT + public: + QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent, const char* name = 0) + : QChannelSlider(o, channel, parent, name) {}; + + public slots: + virtual void setValue(int val); + }; + + +//-------------------------------------- +// QChannelOnOff +//-------------------------------------- + +class QChannelCheckbox : public QCheckBox + { + Q_OBJECT + public: + QChannelCheckbox(QWidget* parent, int channel, const char* name = 0); + + private: + int channel; + + private slots: + void isClicked(); + + signals: + void channelState(int channel, bool state); + }; + +//-------------------------------------- +// QChannelButton +//-------------------------------------- +class QChannelButton : public QPushButton + { + Q_OBJECT + + private: + int channel; + + public: + QChannelButton(QWidget* parent, const char* text, int ch, const char* name = 0); + + private slots: + void isClicked(); + + signals: + void channelState(int channel, bool state); + + }; + +//-------------------------------------- +// QChannelDial +//-------------------------------------- +class QChannelDial : public QDial + { + Q_OBJECT + + public: + QChannelDial(QWidget* parent, int ch, int fxid, const char* name = 0); + + signals: + void valueChanged(int channel, int fxid, int val); + + public slots: + virtual void setValue(int val); + + protected: + int channel; + int sendfxid; + }; + +//-------------------------------------- +// SimpleSynthGui - the Gui +//-------------------------------------- +class SimpleSynthGui : public SimpleDrumsGuiBase, public MessGui + { + Q_OBJECT + private: + // MESS interface: + virtual void processEvent(const MidiPlayEvent& ev); + void setChannelVolume(int channel, int volume); + void displayPluginGui(); + Q3GroupBox* channelButtonGroups[SS_NR_OF_CHANNELS]; + Q3ButtonGroup* masterButtonGroup; + Q3GroupBox* mainGroupBox; + QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS]; + QChannelSlider* panSliders[SS_NR_OF_CHANNELS]; + QChannelCheckbox* onOff[SS_NR_OF_CHANNELS]; + QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS]; + QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS]; + QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS]; + QLabel* nOffLabel[SS_NR_OF_CHANNELS]; + QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS]; + QInvertedSlider* masterSlider; + QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS]; + + QPushButton* openPluginsButton; + QPushButton* aboutButton; + + QString lastDir; + QString lastSavedProject; + QString lastProjectDir; + SS_PluginGui* pluginGui; + + public: + SimpleSynthGui(); + virtual ~SimpleSynthGui(); + + public slots: + void loadEffectInvoked(int fxid, QString lib, QString label); + void returnLevelChanged(int fxid, int val); + void toggleEffectOnOff(int fxid, int state); + void clearPlugin(int fxid); + void effectParameterChanged(int fxid, int parameter, int val); + + private slots: + void volumeChanged(int channel, int val); + void panChanged(int channel, int value); + void channelOnOff(int channel, bool state); + void channelNoteOffIgnore(int channel, bool state); + void masterVolChanged(int val); + void loadSampleDialogue(int channel); + void readMessage(int); + void clearSample(int ch); + void sendFxChanged(int ch, int fxid, int val); + void openPluginButtonClicked(); + void aboutButtonClicked(); + void loadSetup(); + void saveSetup(); + + }; + +extern SimpleSynthGui* simplesynthgui_ptr; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui new file mode 100644 index 00000000..244273a6 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui @@ -0,0 +1,27 @@ +<!DOCTYPE UI><UI version="3.2" stdsetdef="1"> +<class>SimpleDrumsGuiBase</class> +<widget class="QDialog"> + <property name="name"> + <cstring>SimpleDrumsGuiBase</cstring> + </property> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>602</width> + <height>509</height> + </rect> + </property> + <property name="paletteBackgroundColor"> + <color> + <red>194</red> + <green>194</green> + <blue>194</blue> + </color> + </property> + <property name="caption"> + <string>DrumSynth 0.1</string> + </property> +</widget> +<layoutdefaults spacing="6" margin="11"/> +</UI> diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp new file mode 100644 index 00000000..4e38129e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp @@ -0,0 +1,461 @@ +// +// C++ Implementation: plugin +// +// Description: +// +// +// (C) Copyright 2000 Werner Schweer (ws@seh.de) +// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// Copyright: See COPYING file that comes with this distribution +// +// + +#include <QtCore> +#include <QtGui> +#include <stdlib.h> +#include <unistd.h> +#include <dlfcn.h> +#include "ssplugin.h" +#include "common.h" + +PluginList plugins; + + +Plugin::Plugin(const QFileInfo* f) + : fi(*f) + { + } + +//--------------------------------------------------------- +// loadPluginLib +//--------------------------------------------------------- + +static void loadPluginLib(QFileInfo* fi) + { + SS_TRACE_IN + if (SS_DEBUG_LADSPA) { + printf("loadPluginLib: %s\n", fi->fileName().toLatin1()); + } + void* handle = dlopen(fi->filePath().ascii(), RTLD_NOW); + if (handle == 0) { + fprintf(stderr, "dlopen(%s) failed: %s\n", + fi->filePath().ascii(), dlerror()); + return; + } + LADSPA_Descriptor_Function ladspa = (LADSPA_Descriptor_Function)dlsym(handle, "ladspa_descriptor"); + + if (!ladspa) { + const char *txt = dlerror(); + if (txt) { + fprintf(stderr, + "Unable to find ladspa_descriptor() function in plugin " + "library file \"%s\": %s.\n" + "Are you sure this is a LADSPA plugin file?\n", + fi->filePath().ascii(), + txt); + exit(1); + } + } + const LADSPA_Descriptor* descr; + for (int i = 0;; ++i) { + descr = ladspa(i); + if (descr == NULL) + break; + plugins.push_back(new LadspaPlugin(fi, ladspa, descr)); + } + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// loadPluginDir +//--------------------------------------------------------- + +static void loadPluginDir(const QString& s) + { + SS_TRACE_IN + QDir pluginDir(s, QString("*.so"), QDir::DirsLast, QDir::Files); + if (pluginDir.exists()) { + QList<QFileInfo> list = pluginDir.entryInfoList(); + QList<QFileInfo>::iterator it=list.begin(); + QFileInfo* fi; + while((fi = &(*it))) { + loadPluginLib(fi); + ++it; + } + } + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// initPlugins +// search for LADSPA plugins +//--------------------------------------------------------- + +void SS_initPlugins() + { + SS_TRACE_IN + //loadPluginDir(museGlobalLib + QString("/plugins")); + + const char* ladspaPath = getenv("LADSPA_PATH"); + if (ladspaPath == 0) + ladspaPath = "/usr/local/lib64/ladspa:/usr/lib64/ladspa:/usr/local/lib/ladspa:/usr/lib/ladspa"; + + const char* p = ladspaPath; + while (*p != '\0') { + const char* pe = p; + while (*pe != ':' && *pe != '\0') + pe++; + + int n = pe - p; + if (n) { + char* buffer = new char[n + 1]; + strncpy(buffer, p, n); + buffer[n] = '\0'; + loadPluginDir(QString(buffer)); + delete[] buffer; + } + p = pe; + if (*p == ':') + p++; + } + SS_TRACE_OUT + } + + +//--------------------------------------------------------- +// LadspaPlugin +//--------------------------------------------------------- + +LadspaPlugin::LadspaPlugin(const QFileInfo* f, + const LADSPA_Descriptor_Function ldf, + const LADSPA_Descriptor* d) + : Plugin(f), ladspa(ldf), plugin(d) + { + SS_TRACE_IN + _inports = 0; + _outports = 0; + _parameter = 0; + handle = 0; + active = false; + controls = 0; + inputs = 0; + outputs = 0; + + for (unsigned k = 0; k < plugin->PortCount; ++k) { + LADSPA_PortDescriptor pd = d->PortDescriptors[k]; + static const int CI = LADSPA_PORT_CONTROL | LADSPA_PORT_INPUT; + if ((pd & CI) == CI) { + ++_parameter; + pIdx.push_back(k); + } + else if (pd & LADSPA_PORT_INPUT) { + ++_inports; + iIdx.push_back(k); + } + else if (pd & LADSPA_PORT_OUTPUT) { + ++_outports; + oIdx.push_back(k); + } + } + + /*if (SS_DEBUG_LADSPA) { + printf("Label: %s\tLib: %s\tPortCount: %d\n", this->label().toLatin1(), this->lib().toLatin1(), plugin->PortCount); + printf("LADSPA_PORT_CONTROL|LADSPA_PORT_INPUT: %d\t", pIdx.size()); + printf("Input ports: %d\t", iIdx.size()); + printf("Output ports: %d\n\n", oIdx.size()); + }*/ + + LADSPA_Properties properties = plugin->Properties; + _inPlaceCapable = !LADSPA_IS_INPLACE_BROKEN(properties); + if (_inports != _outports) + _inPlaceCapable = false; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// ~LadspaPlugin +//--------------------------------------------------------- +LadspaPlugin::~LadspaPlugin() + { + SS_TRACE_IN + if (active) { + stop(); + } + if (handle) { + SS_DBG_LADSPA2("Cleaning up ", this->label().toLatin1()); + plugin->cleanup(handle); + } + + //Free ports: + if (controls) + delete controls; + if (inputs) + delete inputs; + if (outputs) + delete outputs; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// instantiate +//--------------------------------------------------------- + +bool LadspaPlugin::instantiate() + { + bool success = false; + handle = plugin->instantiate(plugin, SS_samplerate); + success = (handle != NULL); + if (success) + SS_DBG_LADSPA2("Plugin instantiated", label().toLatin1()); + return success; + } + +//--------------------------------------------------------- +// start +// activate and connect control ports +//--------------------------------------------------------- + +bool LadspaPlugin::start() + { + SS_TRACE_IN + if (handle) { + if (plugin->activate) { + plugin->activate(handle); + SS_DBG_LADSPA("Plugin activated"); + } + active = true; + } + else { + SS_DBG_LADSPA("Error trying to activate plugin - plugin not instantiated!"); + SS_TRACE_OUT + return false; + } + + //Connect ports: + controls = new Port[_parameter]; + + for (int k = 0; k < _parameter; ++k) { + double val = defaultValue(k); + controls[k].val = val; + plugin->connect_port(handle, pIdx[k], &controls[k].val); + } + + outputs = new Port[_outports]; + inputs = new Port[_inports]; + + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +// stop +// deactivate +//--------------------------------------------------------- +void LadspaPlugin::stop() + { + SS_TRACE_IN + if (handle) { + SS_DBG_LADSPA2("Trying to stop plugin", label().toLatin1()); + if (plugin->deactivate) { + SS_DBG_LADSPA2("Deactivating ", label().toLatin1()); + plugin->deactivate(handle); + active = false; + } + } + else + SS_DBG_LADSPA("Warning - tried to stop plugin, but plugin was never started...\n"); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// range +//--------------------------------------------------------- + +void LadspaPlugin::range(int i, float* min, float* max) const + { + SS_TRACE_IN + i = pIdx[i]; + LADSPA_PortRangeHint range = plugin->PortRangeHints[i]; + LADSPA_PortRangeHintDescriptor desc = range.HintDescriptor; + if (desc & LADSPA_HINT_TOGGLED) { + *min = 0.0; + *max = 1.0; + return; + } + float m = 1.0; + if (desc & LADSPA_HINT_SAMPLE_RATE) + m = (float) SS_samplerate; + + if (desc & LADSPA_HINT_BOUNDED_BELOW) + *min = range.LowerBound * m; + else + *min = 0.0; + if (desc & LADSPA_HINT_BOUNDED_ABOVE) + *max = range.UpperBound * m; + else + *max = 1.0; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// defaultValue +//--------------------------------------------------------- + +float LadspaPlugin::defaultValue(int k) const + { + SS_TRACE_IN + k = pIdx[k]; + LADSPA_PortRangeHint range = plugin->PortRangeHints[k]; + LADSPA_PortRangeHintDescriptor rh = range.HintDescriptor; + double val = 1.0; + if (LADSPA_IS_HINT_DEFAULT_MINIMUM(rh)) + val = range.LowerBound; + else if (LADSPA_IS_HINT_DEFAULT_LOW(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(fast_log10(range.LowerBound) * .75 + + log(range.UpperBound) * .25); + else + val = range.LowerBound*.75 + range.UpperBound*.25; + else if (LADSPA_IS_HINT_DEFAULT_MIDDLE(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(log(range.LowerBound) * .5 + + log(range.UpperBound) * .5); + else + val = range.LowerBound*.5 + range.UpperBound*.5; + else if (LADSPA_IS_HINT_DEFAULT_HIGH(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(log(range.LowerBound) * .25 + + log(range.UpperBound) * .75); + else + val = range.LowerBound*.25 + range.UpperBound*.75; + else if (LADSPA_IS_HINT_DEFAULT_MAXIMUM(rh)) + val = range.UpperBound; + else if (LADSPA_IS_HINT_DEFAULT_0(rh)) + val = 0.0; + else if (LADSPA_IS_HINT_DEFAULT_1(rh)) + val = 1.0; + else if (LADSPA_IS_HINT_DEFAULT_100(rh)) + val = 100.0; + else if (LADSPA_IS_HINT_DEFAULT_440(rh)) + val = 440.0; + SS_TRACE_OUT + return val; + } + +//--------------------------------------------------------- +// find +//--------------------------------------------------------- + +Plugin* PluginList::find(const QString& file, const QString& name) + { + SS_TRACE_IN + for (iPlugin i = begin(); i != end(); ++i) { + if ((file == (*i)->lib()) && (name == (*i)->label())) { + SS_TRACE_OUT + return *i; + } + } + printf("Plugin <%s> not found\n", name.toLatin1()); + SS_TRACE_OUT + return 0; + } + +//--------------------------------------------------------- +// connectInport +//--------------------------------------------------------- +void LadspaPlugin::connectInport(int k, LADSPA_Data* datalocation) + { + SS_TRACE_IN + plugin->connect_port(handle, iIdx[k], datalocation); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// connectOutport +//--------------------------------------------------------- +void LadspaPlugin::connectOutport(int k, LADSPA_Data* datalocation) + { + SS_TRACE_IN + plugin->connect_port(handle, oIdx[k], datalocation); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// process +//--------------------------------------------------------- +void LadspaPlugin::process(unsigned long frames) + { + plugin->run(handle, frames); + } + +//--------------------------------------------------------- +// setParam +//--------------------------------------------------------- + +void LadspaPlugin::setParam(int k, float val) + { + SS_TRACE_IN + controls[k].val = val; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// getGuiControlValue +// scale control value to gui-slider/checkbox representation +//--------------------------------------------------------- + +int LadspaPlugin::getGuiControlValue(int param) const + { + SS_TRACE_IN + float val = getControlValue(param); + float min, max; + range(param, &min, &max); + int intval; + if (isLog(param)) { + intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min)); + } + else if (isBool(param)) { + intval = (int) val; + } + else { + float scale = SS_PLUGIN_PARAM_MAX / (max - min); + intval = (int) ((val - min) * scale); + } + SS_TRACE_OUT + return intval; + } + +//--------------------------------------------------------- +// convertGuiControlValue +// scale control value to gui-slider/checkbox representation +//--------------------------------------------------------- + +float LadspaPlugin::convertGuiControlValue(int parameter, int val) const + { + SS_TRACE_IN + float floatval = 0; + float min, max; + range(parameter, &min, &max); + + if (isLog(parameter)) { + if (val > 0) { + float logged = SS_map_pluginparam2logdomain(val); + float e = expf(logged) * (max - min); + e+=min; + floatval = e; + } + } + else if (isBool(parameter)) { + floatval = (float) val; + } + else if (isInt(parameter)) { + float scale = (max - min) / SS_PLUGIN_PARAM_MAX; + floatval = (float) round((((float) val) * scale) + min); + } + else { + float scale = (max - min) / SS_PLUGIN_PARAM_MAX; + floatval = (((float) val) * scale) + min; + } + SS_TRACE_OUT + return floatval; + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h new file mode 100644 index 00000000..8f2b5df3 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h @@ -0,0 +1,153 @@ +// +// C++ Interface: plugin +// +// Description: +// +// +// (C) Copyright 2000 Werner Schweer (ws@seh.de) +// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// Copyright: See COPYING file that comes with this distribution +// +// + +#ifndef __PLUGIN_H__ +#define __PLUGIN_H__ + +#include <QFileInfo> +//#include <ladspa.h> +#include "muse/ladspa.h" +#include "muse/fastlog.h" +#include <math.h> + +//--------------------------------------------------------- +// Port +//--------------------------------------------------------- + +struct Port { + float val; + }; + +//--------------------------------------------------------- +// Plugin +//--------------------------------------------------------- + +class Plugin + { + protected: + QFileInfo fi; + + public: + Plugin(const QFileInfo* f); + virtual ~Plugin() {} + virtual QString label() const { return QString(); } + virtual QString name() const { return QString(); } + virtual unsigned long id() const { return 0; } + virtual QString maker() const { return QString(); } + virtual QString copyright() const { return QString(); } + virtual int parameter() const { return 0; } + virtual int inports() const { return 0; } + virtual int outports() const { return 0; } + virtual bool inPlaceCapable() const { return false; } + + virtual bool isLog(int) const { return false; } + virtual bool isBool(int) const { return false; } + virtual bool isInt(int) const { return false; } + virtual float defaultValue(int) const { return 0.0f; } + virtual void range(int, float* min, float* max) const { + *min = 0.0f; + *max = 1.0f; + } + virtual const char* getParameterName(int /*param*/) const { return ""; } //prevnt unused parameter + QString lib() const { return fi.baseName(); } + QString path() const { return fi.dirPath(); } + }; + +//--------------------------------------------------------- +// LadspaPlugin +//--------------------------------------------------------- + +class LadspaPlugin : public Plugin + { + LADSPA_Descriptor_Function ladspa; + const LADSPA_Descriptor* plugin; + LADSPA_Handle handle; + bool active; + + Port* controls; + Port* inputs; + Port* outputs; + + protected: + int _parameter; + std::vector<int> pIdx; //control port numbers + + int _inports; + std::vector<int> iIdx; //input port numbers + + int _outports; + std::vector<int> oIdx; //output port numbers + + bool _inPlaceCapable; + + public: + LadspaPlugin(const QFileInfo* f, const LADSPA_Descriptor_Function, const LADSPA_Descriptor* d); + virtual ~LadspaPlugin(); + virtual QString label() const { return QString(plugin->Label); } + virtual QString name() const { return QString(plugin->Name); } + virtual unsigned long id() const { return plugin->UniqueID; } + virtual QString maker() const { return QString(plugin->Maker); } + virtual QString copyright() const { return QString(plugin->Copyright); } + virtual int parameter() const { return _parameter; } + virtual int inports() const { return _inports; } + virtual int outports() const { return _outports; } + virtual bool inPlaceCapable() const { return _inPlaceCapable; } + const LADSPA_Descriptor* ladspaDescriptor() const { return plugin; } + virtual bool isLog(int k) const { + LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]]; + return LADSPA_IS_HINT_LOGARITHMIC(r.HintDescriptor); + } + virtual bool isBool(int k) const { + return LADSPA_IS_HINT_TOGGLED(plugin->PortRangeHints[pIdx[k]].HintDescriptor); + } + virtual bool isInt(int k) const { + LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]]; + return LADSPA_IS_HINT_INTEGER(r.HintDescriptor); + } + virtual void range(int i, float*, float*) const; + virtual const char* getParameterName(int i) const { + return plugin->PortNames[pIdx[i]]; + } + virtual float defaultValue(int) const; + virtual float getControlValue(int k) const { + return controls[k].val; + } + + int getGuiControlValue(int parameter) const; + float convertGuiControlValue(int parameter, int val) const; + + bool instantiate(); + bool start(); + void stop(); + void connectInport(int k, LADSPA_Data* datalocation); + void connectOutport(int k, LADSPA_Data* datalocation); + void process(unsigned long); + void setParam(int i, float val); + + }; + +//--------------------------------------------------------- +// PluginList +//--------------------------------------------------------- + +typedef std::list<Plugin*>::iterator iPlugin; + +class PluginList : public std::list<Plugin*> { + public: + Plugin* find(const QString& file, const QString& name); + PluginList() {} + }; + +extern void SS_initPlugins(); +extern PluginList plugins; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui b/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui new file mode 100644 index 00000000..3ce1d10e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui @@ -0,0 +1,134 @@ +<!DOCTYPE UI><UI version="3.2" stdsetdef="1"> +<class>SS_PluginChooserBase</class> +<widget class="QDialog"> + <property name="name"> + <cstring>SS_PluginChooserBase</cstring> + </property> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>777</width> + <height>681</height> + </rect> + </property> + <property name="caption"> + <string>SimpleDrums - Ladspa Plugin Chooser</string> + </property> + <vbox> + <property name="name"> + <cstring>unnamed</cstring> + </property> + <widget class="QListView"> + <column> + <property name="text"> + <string>Name</string> + </property> + <property name="clickable"> + <bool>true</bool> + </property> + <property name="resizable"> + <bool>true</bool> + </property> + </column> + <column> + <property name="text"> + <string>Label</string> + </property> + <property name="clickable"> + <bool>true</bool> + </property> + <property name="resizable"> + <bool>true</bool> + </property> + </column> + <column> + <property name="text"> + <string>Inports</string> + </property> + <property name="clickable"> + <bool>true</bool> + </property> + <property name="resizable"> + <bool>true</bool> + </property> + </column> + <column> + <property name="text"> + <string>Outports</string> + </property> + <property name="clickable"> + <bool>true</bool> + </property> + <property name="resizable"> + <bool>true</bool> + </property> + </column> + <column> + <property name="text"> + <string>Creator</string> + </property> + <property name="clickable"> + <bool>true</bool> + </property> + <property name="resizable"> + <bool>true</bool> + </property> + </column> + <property name="name"> + <cstring>effectsListView</cstring> + </property> + </widget> + <widget class="QLayoutWidget"> + <property name="name"> + <cstring>layout1</cstring> + </property> + <hbox> + <property name="name"> + <cstring>unnamed</cstring> + </property> + <spacer> + <property name="name"> + <cstring>spacer1</cstring> + </property> + <property name="orientation"> + <enum>Horizontal</enum> + </property> + <property name="sizeType"> + <enum>Expanding</enum> + </property> + <property name="sizeHint"> + <size> + <width>301</width> + <height>31</height> + </size> + </property> + </spacer> + <widget class="QPushButton"> + <property name="name"> + <cstring>cancelButton</cstring> + </property> + <property name="text"> + <string>&Cancel</string> + </property> + <property name="accel"> + <string>Alt+C</string> + </property> + </widget> + <widget class="QPushButton"> + <property name="name"> + <cstring>okButton</cstring> + </property> + <property name="text"> + <string>&OK</string> + </property> + <property name="accel"> + <string>Alt+O</string> + </property> + </widget> + </hbox> + </widget> + </vbox> +</widget> +<layoutdefaults spacing="6" margin="11"/> +</UI> diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp new file mode 100644 index 00000000..e1e8a7de --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp @@ -0,0 +1,534 @@ +// +// C++ Implementation: ssplugingui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#include <stdlib.h> +#include <qlayout.h> +//Added by qt3to4: +#include <Q3HBoxLayout> +#include <Q3Frame> +#include <QLabel> +#include <Q3VBoxLayout> +#include <QtGui> +#include "ssplugingui.h" +#include "ssplugin.h" +#include "simpledrumsgui.h" + +#define SS_PLUGINGUI_XOFF 300 +#define SS_PLUGINGUI_YOFF 300 +#define SS_PLUGINGUI_WIDTH 450 +#define SS_PLUGINGUI_MAX_WIDTH 700 + +#define SS_PLUGINFRONT_MINWIDTH SS_PLUGINGUI_WIDTH +#define SS_PLUGINFRONT_MINHEIGHT 70 +#define SS_PLUGINFRONT_MARGIN 9 +#define SS_PLUGINFRONT_INC_PARAM 30 +#define SS_PLUGINFRONT_INC_PARAM_MIN 60 +#define SS_PLUGINGUI_HEIGHT (SS_NR_OF_SENDEFFECTS * SS_PLUGINFRONT_MINHEIGHT) + +#define SS_PLUGINCHOOSER_NAMECOL 0 +#define SS_PLUGINCHOOSER_LABELCOL 1 +#define SS_PLUGINCHOOSER_INPORTSCOL 2 +#define SS_PLUGINCHOOSER_OUTPORTSCOL 3 +#define SS_PLUGINCHOOSER_CREATORCOL 4 + + +/*! + \fn SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name = 0) + */ +SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name) + :SS_PluginChooserBase(parent, name) + { + SS_TRACE_IN + selectedPlugin = 0; + + for (iPlugin i=plugins.begin(); i !=plugins.end(); i++) { + //Support for only 2 or 1 inport/outports + if ( ((*i)->outports() == 2 || (*i)->outports() == 1) && ((*i)->inports() == 2 || (*i)->inports() == 1) ) { + Q3ListViewItem* tmpItem = new Q3ListViewItem(effectsListView); + tmpItem->setText(SS_PLUGINCHOOSER_NAMECOL, (*i)->name()); + tmpItem->setText(SS_PLUGINCHOOSER_LABELCOL, (*i)->label()); + tmpItem->setText(SS_PLUGINCHOOSER_INPORTSCOL, QString::number((*i)->inports())); + tmpItem->setText(SS_PLUGINCHOOSER_OUTPORTSCOL, QString::number((*i)->outports())); + tmpItem->setText(SS_PLUGINCHOOSER_CREATORCOL, (*i)->maker()); + effectsListView->insertItem(tmpItem); + } + } + connect(okButton, SIGNAL(pressed()), SLOT(okPressed())); + connect(cancelButton, SIGNAL(pressed()), SLOT(cancelPressed())); + connect(effectsListView, SIGNAL(selectionChanged(Q3ListViewItem*)), SLOT(selectionChanged(Q3ListViewItem*))); + connect(effectsListView, SIGNAL(doubleClicked(Q3ListViewItem*)), SLOT(doubleClicked(Q3ListViewItem*))); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::selectionChanged(QListViewItem* item) + */ +void SS_PluginChooser::selectionChanged(Q3ListViewItem* item) + { + SS_TRACE_IN + selectedItem = item; + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::okPressed() + */ +void SS_PluginChooser::okPressed() + { + SS_TRACE_IN + selectedPlugin = findSelectedPlugin(); + done(QDialog::Accepted); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::cancelPressed() + */ +void SS_PluginChooser::cancelPressed() + { + SS_TRACE_IN + SS_TRACE_OUT + done(QDialog::Rejected); + } + +/*! + \fn SS_PluginChooser::doubleClicked(QListViewItem* item) + */ +void SS_PluginChooser::doubleClicked(Q3ListViewItem* /*item*/) + { + SS_TRACE_IN + selectedPlugin = findSelectedPlugin(); + SS_TRACE_OUT + done(QDialog::Accepted); + } + +/*! + \fn SS_PluginChooser::getSelectedPlugin() + */ +LadspaPlugin* SS_PluginChooser::findSelectedPlugin() + { + SS_TRACE_IN + LadspaPlugin* selected = 0; + for (iPlugin i=plugins.begin(); i != plugins.end(); i++) { + if ((*i)->name() == selectedItem->text(SS_PLUGINCHOOSER_NAMECOL)) + selected = (LadspaPlugin*) (*i); + } + SS_TRACE_OUT + return selected; + } + +/*! + \fn SS_PluginFront::SS_PluginFront(QWidget* parent, const char* name = 0) + */ +SS_PluginFront::SS_PluginFront(QWidget* parent, int in_fxid, const char* name) + : Q3GroupBox(parent, name), fxid (in_fxid) + { + SS_TRACE_IN + expanded = false; + pluginChooser = 0; + plugin = 0; + expGroup = 0; + + setLineWidth(3); + setFlat(false); + setFrameStyle( Q3Frame::Box | Q3Frame::Raised ); + setFrameShape(Q3GroupBox::Box);// QFrame::Box); + setFrameShadow(Sunken); + setFocusPolicy(Qt::NoFocus); + setMinimumSize(SS_PLUGINFRONT_MINWIDTH, SS_PLUGINFRONT_MINHEIGHT); + setMaximumSize(SS_PLUGINGUI_MAX_WIDTH, SS_PLUGINFRONT_MINHEIGHT); + + Q3VBoxLayout* bigLayout = new Q3VBoxLayout(this); + bigLayout->setMargin(SS_PLUGINFRONT_MARGIN); + bigLayout->setAlignment(Qt::AlignTop); + bigLayout->setResizeMode(QLayout::SetNoConstraint); + + layout = new Q3HBoxLayout(bigLayout); + layout->setAlignment(Qt::AlignVCenter); + layout->setResizeMode(QLayout::SetNoConstraint); + + + Q3VBoxLayout* onOffLayout = new Q3VBoxLayout(layout); + onOffLayout->setMargin(SS_PLUGINFRONT_MARGIN); + onOff = new QCheckBox(this); + onOffLayout->add(new QLabel("On/Off", this)); + onOffLayout->add(onOff); + connect(onOff, SIGNAL(toggled(bool)), SLOT(onOffToggled(bool))); + + pluginName = new QLineEdit(this); + pluginName->setReadOnly(true); + layout->add(pluginName); + + loadFxButton = new QPushButton("L", this); + QRect r = loadFxButton->geometry(); + loadFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + loadFxButton->setMinimumSize(20,pluginName->geometry().height()); + loadFxButton->setMaximumSize(30,pluginName->geometry().height()); + connect(loadFxButton, SIGNAL(clicked()), SLOT(loadButton())); + layout->add(loadFxButton); + + clearFxButton = new QPushButton("C", this); + r = clearFxButton->geometry(); + clearFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + clearFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + clearFxButton->setMinimumSize(20,pluginName->geometry().height()); + clearFxButton->setMaximumSize(30,pluginName->geometry().height()); + connect(clearFxButton, SIGNAL(clicked()), SLOT(clearButtonPressed())); + layout->add(clearFxButton); + + layout->addSpacing(5); + + expandButton = new QPushButton("->", this); + r = loadFxButton->geometry(); + expandButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + expandButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + expandButton->setMinimumSize(20,pluginName->geometry().height()); + expandButton->setMaximumSize(30,pluginName->geometry().height()); + connect(expandButton, SIGNAL(clicked()), SLOT(expandButtonPressed())); + layout->add(expandButton); + + layout->addSpacing(5); + + Q3VBoxLayout* gainSliderLayout = new Q3VBoxLayout(layout); + gainSliderLayout->add(new QLabel("Return level", this)); + gainSliderLayout->setMargin(SS_PLUGINFRONT_MARGIN); + outGainSlider = new QSlider(Qt::Horizontal, this); + outGainSlider->setMinimumSize(100, pluginName->geometry().height()); + outGainSlider->setMaximumSize(500, pluginName->geometry().height()); + loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum)); + outGainSlider->setRange(0, 127); + outGainSlider->setValue(75); + connect(outGainSlider, SIGNAL(valueChanged(int)), SLOT(returnSliderMoved(int))); + gainSliderLayout->add(outGainSlider); + clearPluginDisplay(); + + expLayout = new Q3VBoxLayout(bigLayout, 2); + + QToolTip::add(clearFxButton, "Clear and unload effect"); + QToolTip::add(loadFxButton, "Load effect"); + QToolTip::add(expandButton, "Toggle display of effect parameters"); + QToolTip::add(onOff, "Turn effect on/off"); + SS_TRACE_OUT + } + +SS_PluginFront::~SS_PluginFront() + { + if (pluginChooser) + delete pluginChooser; + } + +/*! + \fn SS_PluginFront::clearPluginDisplay() + */ +void SS_PluginFront::clearPluginDisplay() + { + SS_TRACE_IN + if (expanded) + expandButtonPressed(); + + pluginName->setText("No plugin loaded"); + pluginName->setEnabled(false); + + onOff->setEnabled(false); + onOff->blockSignals(true); + onOff->setChecked(false); + onOff->blockSignals(false); + + clearFxButton->setEnabled(false); + expandButton->setEnabled(false); + outGainSlider->setEnabled(false); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::setPluginName(QString name) + */ +void SS_PluginFront::setPluginName(QString name) + { + pluginName->setText(name); + } + + +/*! + \fn SS_PluginFront::loadButton() + */ +void SS_PluginFront::loadButton() + { + SS_TRACE_IN + if (!pluginChooser) + pluginChooser = new SS_PluginChooser(this, "temppluginchooser"); + + pluginChooser->exec(); + if ((pluginChooser->result() == QDialog::Accepted) && pluginChooser->getSelectedPlugin()) { + Plugin* p = pluginChooser->getSelectedPlugin(); + //printf("Selected plugin: %s\n", pluginChooser->getSelectedPlugin()->name().toLatin1()); + emit loadPlugin(fxid, p->lib(), p->label()); + } + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::returnSliderMoved(int val) + */ +void SS_PluginFront::returnSliderMoved(int val) + { + emit returnLevelChanged(fxid, val); + } + + +/*! + \fn SS_PluginFront::updatePluginValue(unsigned i) + */ +void SS_PluginFront::updatePluginValue(unsigned k) + { + SS_TRACE_IN + // If parameters are shown - close them + if (expanded) { + expandButtonPressed(); + } + + unsigned j=0; + if (k > plugins.size()) { + fprintf(stderr, "Internal error, tried to update plugin w range outside of list\n"); + return; + } + + iPlugin i; + for (i = plugins.begin(); j != k; i++, j++) ; + plugin = (LadspaPlugin*) *(i); + setPluginName(plugin->label()); + outGainSlider->setEnabled(true); + clearFxButton->setEnabled(true); + expandButton->setEnabled(true); + pluginName->setEnabled(true); + onOff->setEnabled(true); + onOff->setChecked(true); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::onOffToggled(bool state) + */ +void SS_PluginFront::onOffToggled(bool state) + { + emit fxToggled(fxid, state); + } + +/*! + \fn SS_PluginFront::sizeHint() const + */ +QSize SS_PluginFront::sizeHint() const + { + return QSize(SS_PLUGINFRONT_MINWIDTH, 50); + } + +/*! + \fn SS_PluginFront::sizePolicy() const + */ +QSizePolicy SS_PluginFront::sizePolicy() const + { + return QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); + } + + +/*! + \fn SS_PluginFront::clearButtonPressed() + */ +void SS_PluginFront::clearButtonPressed() + { + // If parameters are shown - close them + if (expanded) { + expandButtonPressed(); + } + emit clearPlugin(fxid); + } + +/*! + \fn SS_PluginFront::setRetGain(int val) + */ +void SS_PluginFront::setRetGain(int val) + { + outGainSlider->blockSignals(true); + outGainSlider->setValue(val); + outGainSlider->blockSignals(false); + } + +/*! + \fn SS_PluginFront::expandButtonPressed() + */ +void SS_PluginFront::expandButtonPressed() + { + SS_TRACE_IN + int sizeIncrease = 0; + QRect pf = geometry(); + + if (!expanded) { + plugin->parameter() == 1 ? sizeIncrease = SS_PLUGINFRONT_INC_PARAM_MIN : sizeIncrease = plugin->parameter() * SS_PLUGINFRONT_INC_PARAM; + pf.setHeight(pf.height() + sizeIncrease); + setMinimumSize(QSize(pf.width(), pf.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + setGeometry(pf); + emit sizeChanged(fxid, sizeIncrease); + + expanded = true; + expandButton->setText("<-"); + createPluginParameters(); + } + else { + expLayout->remove(expGroup); + expGroup->hide(); + expGroup->deleteLater(); + paramWidgets.clear(); + expGroup = 0; + plugin->parameter() == 1 ? sizeIncrease = (0-SS_PLUGINFRONT_INC_PARAM_MIN) : sizeIncrease = 0 - (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM); + expandButton->setText("->"); + expanded = false; + pf.setHeight(pf.height() + sizeIncrease); + pf.setTop(pf.top() + sizeIncrease); + pf.setBottom(pf.bottom() + sizeIncrease); + setGeometry(pf); + adjustSize(); + layout->activate(); + setMinimumSize(QSize(pf.width(), pf.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + emit sizeChanged(fxid, sizeIncrease); + } + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::createPluginParameters() + */ +void SS_PluginFront::createPluginParameters() + { + SS_TRACE_IN + expGroup = new Q3ButtonGroup(this); + + expGroup->setMinimumSize(QSize(50, 50)); + expGroup->setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM - SS_PLUGINFRONT_MARGIN))); + expGroup->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding)); + expLayout->add(expGroup); + expGroup->show(); + Q3VBoxLayout* expGroupLayout = new Q3VBoxLayout(expGroup, 1); + expGroupLayout->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); + expGroupLayout->setResizeMode(QLayout::SetNoConstraint); + expGroupLayout->setMargin(SS_PLUGINFRONT_MARGIN); + + for (int i=0; i < plugin->parameter(); i++) { + Q3HBoxLayout* paramStrip = new Q3HBoxLayout(expGroupLayout, 3); + paramStrip->setAlignment(Qt::AlignLeft); + QLabel* paramName = new QLabel(plugin->getParameterName(i), expGroup); + paramName->show(); + paramName->setMinimumSize(QSize(150, 10)); + paramName->setMaximumSize(QSize(300, SS_PLUGINFRONT_INC_PARAM)); + paramName->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding)); + + paramStrip->add(paramName); + + if (plugin->isBool(i)) { + SS_ParameterCheckBox* paramCheckBox = new SS_ParameterCheckBox(expGroup, plugin, fxid, i); + paramCheckBox->setEnabled(true); + paramCheckBox->setParamValue((int) plugin->getControlValue(i)); + paramCheckBox->show(); + paramStrip->add(paramCheckBox); + connect(paramCheckBox, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int))); + } + else { + SS_ParameterSlider* paramSlider = new SS_ParameterSlider(expGroup, plugin, fxid, i); + paramSlider->setEnabled(true); + paramSlider->show(); + paramSlider->setRange(SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX); + + float max, min; + plugin->range(i, &min, &max); + //int intval = 0; + paramSlider->setParamValue(plugin->getGuiControlValue(i)); + connect(paramSlider, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int))); + paramStrip->add(paramSlider); + } + } + expLayout->activate(); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val) + */ +void SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val) + { + emit effectParameterChanged(fxid, parameter, val); + } + +/*! + \fn SS_PluginFront::setParameterValue(int param, float val) + */ +void SS_PluginFront::setParameterValue(int param, int val) + { + SS_TRACE_IN + int j=0; + for (SS_iParameterWidgetList i=paramWidgets.begin(); i != paramWidgets.end(); i++, j++) { + if (j == param) { + (*i)->setParamValue(val); + } + } + SS_TRACE_OUT + } + +SS_PluginGui::SS_PluginGui(QWidget* parent, const char* name) + : QDialog(parent, name, false) + { + this->setCaption("SimpleDrums LADSPA sendeffects"); + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + pluginFronts[i] = 0; + } + layout = new Q3VBoxLayout(this); + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + pluginFronts[i] = new SS_PluginFront(this, i); + pluginFronts[i]->update(); + layout->add(pluginFronts[i]); + connect(pluginFronts[i], SIGNAL(loadPlugin(int, QString, QString)), simplesynthgui_ptr, SLOT(loadEffectInvoked(int, QString, QString))); + connect(pluginFronts[i], SIGNAL(returnLevelChanged(int, int)), simplesynthgui_ptr, SLOT(returnLevelChanged(int, int))); + connect(pluginFronts[i], SIGNAL(fxToggled(int, int)), simplesynthgui_ptr, SLOT(toggleEffectOnOff(int, int))); + connect(pluginFronts[i], SIGNAL(clearPlugin(int)), simplesynthgui_ptr, SLOT(clearPlugin(int))); + connect(pluginFronts[i], SIGNAL(sizeChanged(int, int)), SLOT(pluginFrontSizeChanged(int, int))); + connect(pluginFronts[i], SIGNAL(effectParameterChanged(int, int, int)), simplesynthgui_ptr, SLOT(effectParameterChanged(int, int, int))); + } + setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, geometry().height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, geometry().height())); + } + + +/*! + \fn SS_PluginGui::pluginFrontSizeChanged(int fxid, int val) + */ +void SS_PluginGui::pluginFrontSizeChanged(int /*fxid*/, int val) + { + QRect r = geometry(); + r.setHeight(r.height() + val); + setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, r.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, r.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + setGeometry(r); + adjustSize(); + } + +SS_PluginFront* SS_PluginGui::getPluginFront(unsigned i) + { + SS_TRACE_IN + if (i<SS_NR_OF_SENDEFFECTS) + SS_TRACE_OUT + return pluginFronts[i]; + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h new file mode 100644 index 00000000..166d8787 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h @@ -0,0 +1,206 @@ +// +// C++ Interface: ssplugingui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#ifndef __SS_PLUGINGUI_H__ +#define __SS_PLUGINGUI_H__ +#include <qdialog.h> +#include <qslider.h> +#include <Q3ButtonGroup> +#include <QtGui> +//Added by qt3to4: +#include <Q3HBoxLayout> +#include <Q3VBoxLayout> +#include "sspluginchooserbase.h" +#include "common.h" +#include "ssplugin.h" + +class SS_ParameterWidget + { + protected: + int fxid; + int parameter; + + LadspaPlugin* plugin; + + public: + SS_ParameterWidget() { }; + virtual ~SS_ParameterWidget() { }; + + int getFxId() { SS_TRACE_IN SS_TRACE_OUT return fxid; } + bool isBool() { SS_TRACE_IN SS_TRACE_OUT return plugin->isBool(parameter); } + bool isLog() { SS_TRACE_IN SS_TRACE_OUT return plugin->isLog(parameter); } + bool isInt() { SS_TRACE_IN SS_TRACE_OUT return plugin->isInt(parameter); } + virtual void setParamValue(int /*val*/) { //prevent compiler warning unused parameter + printf("Virtual function - should not be called!"); }; + }; + +class SS_ParameterCheckBox : public QCheckBox, public SS_ParameterWidget + { + Q_OBJECT + + public: + SS_ParameterCheckBox(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter, const char* name = 0) + : QCheckBox(parent, name) , SS_ParameterWidget() + { + SS_TRACE_IN + plugin = in_plugin; + fxid = in_id; + parameter = in_parameter; + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + SS_TRACE_OUT + } + + virtual void setParamValue(int val) { SS_TRACE_IN setChecked(val); SS_TRACE_OUT} + + private slots: + void isClicked() { SS_TRACE_IN emit valueChanged(fxid, parameter, (int)this->isOn()); SS_TRACE_OUT} + + signals: + void valueChanged(int id, int param, int val); + }; + +class SS_ParameterSlider : public QSlider, public SS_ParameterWidget + { + Q_OBJECT + + public: + SS_ParameterSlider(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter, const char* name = 0) + : QSlider(Qt::Horizontal, parent, name), SS_ParameterWidget() + { + SS_TRACE_IN + plugin = in_plugin; + fxid = in_id; + parameter = in_parameter; + SS_TRACE_OUT + } + + virtual void setParamValue(int val) { SS_TRACE_IN setValue(val); SS_TRACE_OUT} + + public slots: + virtual void setValue(int val) { SS_TRACE_IN QSlider::setValue(val); emit valueChanged(fxid, parameter, val); SS_TRACE_OUT } + + signals: + void valueChanged(int id, int param, int val); + }; + +typedef std::list<SS_ParameterWidget*> SS_ParameterWidgetList; +typedef std::list<SS_ParameterWidget*>::iterator SS_iParameterWidgetList ; + +//------------------------------- +// SS_PluginChooser +//------------------------------- +class SS_PluginChooser : public SS_PluginChooserBase +{ + Q_OBJECT + private: + LadspaPlugin* selectedPlugin; + protected: + + public: + SS_PluginChooser(QWidget* parent, const char* name=0); + LadspaPlugin* getSelectedPlugin() { SS_TRACE_IN SS_TRACE_OUT return selectedPlugin; } + + private slots: + void okPressed(); + void cancelPressed(); + void selectionChanged(Q3ListViewItem* item); + void doubleClicked(Q3ListViewItem* item); + + private: + Q3ListViewItem* selectedItem; + LadspaPlugin* findSelectedPlugin(); + +}; + +//------------------------------- +// SS_PluginGuiFront +//------------------------------- +class SS_PluginFront : public Q3GroupBox + { + Q_OBJECT + private: + Q3HBoxLayout* layout; + Q3VBoxLayout* expLayout; + QLineEdit* pluginName; + QCheckBox* onOff; + QPushButton* loadFxButton; + QPushButton* clearFxButton; + QPushButton* expandButton; + QSlider* outGainSlider; + SS_PluginChooser* pluginChooser; + LadspaPlugin* plugin; + Q3ButtonGroup* expGroup; + + int fxid; + bool expanded; + + //For effect parameters: + SS_ParameterWidgetList paramWidgets; + + protected: + + public: + SS_PluginFront(QWidget* parent, int id, const char* name = 0); + void setPluginName(QString name); + ~SS_PluginFront(); + void updatePluginValue(unsigned i); + void clearPluginDisplay(); + void setParameterValue(int param, int val); + void setRetGain(int val); + + protected: + virtual QSize sizeHint() const; + virtual QSizePolicy sizePolicy() const; + + private slots: + void loadButton(); + void returnSliderMoved(int val); + void onOffToggled(bool state); + void clearButtonPressed(); + void expandButtonPressed(); + void parameterValueChanged(int fxid, int parameter, int val); + + signals: + void loadPlugin(int fxid, QString lib, QString name); + void returnLevelChanged(int fxid, int val); + void fxToggled(int fxid, int state); + void clearPlugin(int fxid); + void sizeChanged(int fxid, int val); + void effectParameterChanged(int fxid, int param, int val); + + private: + void createPluginParameters(); + }; + + +//------------------------------- +// SS_PluginGui +// Main plugin class, dialog +//------------------------------- +class SS_PluginGui : public QDialog + { + Q_OBJECT + private: + Q3VBoxLayout* layout; + SS_PluginFront* pluginFronts[4]; + + public: + SS_PluginGui(QWidget* parent, const char* name = 0); + SS_PluginFront* getPluginFront(unsigned i); + ~SS_PluginGui() {} +private slots: + void pluginFrontSizeChanged(int fxid, int val); + }; + + +#endif + diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt b/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt new file mode 100644 index 00000000..41fb8da5 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt @@ -0,0 +1,95 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( simpledrums_mocs + simpledrumsgui.h + ssplugingui.h + ) + +## +## UI files +## +file (GLOB simpledrums_ui_files + simpledrumsguibase.ui + sspluginchooserbase.ui + ) +QT4_WRAP_UI ( simpledrums_uis ${simpledrums_ui_files} ) + +## +## List of source files to compile +## +file (GLOB simpledrums_source_files + simpledrums.cpp + simpledrumsgui.cpp + ssplugin.cpp + ssplugingui.cpp + ) + +## +## Define target +## +add_library ( simpledrums SHARED + ${simpledrums_source_files} + ${simpledrums_mocs} + ${simpledrums_uis} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${simpledrums_source_files} + ${simpledrums_ui_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# - tell cmake to name target simpledrums.so instead of +# libsimpledrums.so +# - use precompiled header files +# +set_target_properties ( simpledrums + PROPERTIES PREFIX "" + COMPILE_FLAGS "-O6 -fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + ) + +## +## Linkage +## +target_link_libraries(simpledrums + synti + ${QT_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS simpledrums + DESTINATION ${MusE_SYNTHI_DIR} + ) +install( FILES COPYING README ReleaseNotes.txt + DESTINATION ${MusE_DOC_DIR}/simpledrums + ) diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/COPYING b/attic/muse2-oom/muse2/synti/simpledrums2/COPYING new file mode 100644 index 00000000..5c3cefc2 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/COPYING @@ -0,0 +1,3 @@ +COPYING +--------------------------------------- +This software is licensed under GNU GPL. diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/README b/attic/muse2-oom/muse2/synti/simpledrums2/README new file mode 100644 index 00000000..468640b1 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/README @@ -0,0 +1,43 @@ +-------------------------------------- +Simpledrums v 0.2, by Mathias Lundgren +-------------------------------------- + +Simpledrums is a simple MESS-synth sampler (MusE Experimental Soft +Synth) aiming at becoming a simple, tightly integrated sampler for +MusE, specifically aimed at drumsamples. + +Features: +- 16 channels/samples (1 sample/channel) +- Simple controls for each individual channel: volume, balance, noteoff-ignore, channel on/off +- Main volume +- 4 LADSPA send-effects can be used, 4 effect taps for each individual channel +- All channel parameters are controllable via the GUI, or by MusE:s controller handling (controller pane in pianoroll/drumeditor) +- All effect parameters can be controlled via the GUI, or by Sysex messages (f.ex. turn effect on/off, modify effect parameters) +- Complete synth state (fx-parameters, samples etc) is saved together with MusE project, and restored later when loaded +- Samples automatically resampled when loaded (if needed) + +That's all folks! + +------------- +Known issues: +------------- +- Not the prettiest gui in the world +- All samples are read directly into memory (no caching) +- Some obscure LADSPA-effects make SimpleSynth segfault +- More... + +------------- +Future plans: +------------- +- Fix all the known issues! ;-) +- Sample loops +- Sample offset variation w respect to note velocity +- Treble/eq-controller for each individual channel +- Treble level variation w respect to note velocity +- More... + +Mathias Lundgren, (lunar_shuttle@users.sourceforge.net), 2004 +Plugin management code based on Werner Schweers plugin management handling for MusE + +(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004 +Licensed under the GNU General Public License diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt b/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt new file mode 100644 index 00000000..e0d633d8 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt @@ -0,0 +1,18 @@ +RELEASE NOTES: +-------------- +????-??-?? ver 0.2 +- Support for 4 LADSPA sendeffects added +- Resampling of samples when loading (libsamplerate) +- Synth state is saved to/restored from project file +- Channel settings: balance, volume, effect tap for each sendeffect +- Effect settings: all LADSPA parameters controllable and saved to MusE project, effect master volume, effect on/off +- Support for mono + stereo samples +- Support for stereo + mono LADSPA effects +- Bugfixes, GUI-improvements etc... + +2004-11-09 ver 0.1 +- Simpledrums initial release +- 16 channels (1 sample for each channel) with parameters: volume, balance, noteoff-ignore + +(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004 +Licensed under the GNU General Public License diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/common.h b/attic/muse2-oom/muse2/synti/simpledrums2/common.h new file mode 100644 index 00000000..e4763540 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/common.h @@ -0,0 +1,110 @@ +// +// C++ Interface: common +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef __MUSE_TESTO_COMMON_H__ +#define __MUSE_TESTO_COMMON_H__ + +#include "muse/midictrl.h" + +#define SS_VERSIONSTRING "1.0" + +#define SS_DEBUG 0 +#define SS_DEBUG_INIT 0 +#define SS_TRACE_FUNC 0 +#define SS_DEBUG_MIDI 0 +#define SS_DEBUG_LADSPA 0 +#define SS_DEBUG_STATE 0 + +#define SS_DBG(string) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string); +#define SS_DBG2(string1, string2) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2); +#define SS_DBG_I(string1, int) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %d\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, int); + +#define SS_TRACE_IN if (SS_TRACE_FUNC) fprintf (stderr, "->%s:%d\n", __PRETTY_FUNCTION__, __LINE__); +#define SS_TRACE_OUT if (SS_TRACE_FUNC) fprintf (stderr, "<-%s:%d\n", __PRETTY_FUNCTION__, __LINE__); +#define SS_ERROR(string) fprintf(stderr, "SimpleDrums error: %s\n", string) +#define SS_DBG_LADSPA(string1) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1); +#define SS_DBG_LADSPA2(string1, string2) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2); + +#define SS_SYSEX_INIT_DATA_VERSION 1 + +#define SS_NR_OF_CHANNELS 16 +#define SS_AUDIO_CHANNELS 2 +#define SS_NR_OF_SENDEFFECTS 4 + +// Controller-related: +#define SS_CHANNEL_CTRL_VOLUME 0 +#define SS_CHANNEL_CTRL_PAN 1 +#define SS_CHANNEL_CTRL_NOFF 2 +#define SS_CHANNEL_CTRL_ONOFF 3 +#define SS_CHANNEL_SENDFX1 4 +#define SS_CHANNEL_SENDFX2 5 +#define SS_CHANNEL_SENDFX3 6 +#define SS_CHANNEL_SENDFX4 7 + +#define SS_PLUGIN_RETURN 0 +#define SS_PLUGIN_ONOFF 1 + +#define SS_NR_OF_MASTER_CONTROLLERS 1 +#define SS_NR_OF_CHANNEL_CONTROLLERS 8 +#define SS_NR_OF_PLUGIN_CONTROLLERS 2 + +#define SS_NR_OF_CONTROLLERS (SS_NR_OF_MASTER_CONTROLLERS + (SS_NR_OF_CHANNELS * SS_NR_OF_CHANNEL_CONTROLLERS) + (SS_NR_OF_PLUGIN_CONTROLLERS*SS_NR_OF_SENDEFFECTS)) +#define SS_FIRST_MASTER_CONTROLLER CTRL_NRPN14_OFFSET +#define SS_FIRST_CHANNEL_CONTROLLER (SS_FIRST_MASTER_CONTROLLER + SS_NR_OF_MASTER_CONTROLLERS) +#define SS_LAST_MASTER_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER - 1) +#define SS_LAST_CHANNEL_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER -1 + (SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS)) + +#define SS_FIRST_PLUGIN_CONTROLLER (SS_LAST_CHANNEL_CONTROLLER + 1) +#define SS_LAST_PLUGIN_CONTROLLER (SS_FIRST_PLUGIN_CONTROLLER -1 + SS_NR_OF_SENDEFFECTS*SS_NR_OF_PLUGIN_CONTROLLERS) + +#define SS_MASTER_CTRL_VOLUME SS_FIRST_MASTER_CONTROLLER + +#define SS_CHANNEL_VOLUME_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_VOLUME) +#define SS_CHANNEL_PAN_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_PAN) +#define SS_CHANNEL_NOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_NOFF) +#define SS_CHANNEL_ONOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_ONOFF) +#define SS_CHANNEL_SENDFX_CONTROLLER(int1,int2) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int1) + SS_CHANNEL_SENDFX1 + int2) + +#define SS_PLUGIN_RETURNLEVEL_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS)) +#define SS_PLUGIN_ONOFF_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS) + 1) + +#define SS_LOWEST_NOTE 36 +#define SS_HIGHEST_NOTE (SS_LOWEST_NOTE + SS_NR_OF_CHANNELS) + +#define SS_PLUGIN_PARAM_MIN 0 +#define SS_PLUGIN_PARAM_MAX 127 + +typedef unsigned char byte; + +enum { + SS_SYSEX_LOAD_SAMPLE = 0, // gui -> synth: tell synth to load sample + SS_SYSEX_INIT_DATA, // synth reinitialization, the position of this (1) in the enum must not be changed since this value is written into proj file + SS_SYSEX_LOAD_SAMPLE_OK, // synth -> gui: tell gui sample loaded OK + SS_SYSEX_LOAD_SAMPLE_ERROR, // synth -> gui: tell gui sample ! loaded OK + SS_SYSEX_CLEAR_SAMPLE, // gui -> synth: tell synth to clear sample + SS_SYSEX_CLEAR_SAMPLE_OK, // synth->gui: confirm sample cleared OK + SS_SYSEX_LOAD_SENDEFFECT, // gui -> synth: tell synth to load laspa-effect + SS_SYSEX_LOAD_SENDEFFECT_OK,// synth->gui: plugin loaded ok + SS_SYSEX_LOAD_SENDEFFECT_ERROR, // synth->gui: plugin _not_ loaded ok + SS_SYSEX_CLEAR_SENDEFFECT, // gui->synth: clear plugin + SS_SYSEX_CLEAR_SENDEFFECT_OK,// synth->gui: plugin cleared + SS_SYSEX_SET_PLUGIN_PARAMETER, //gui->synth: set plugin parameter + SS_SYSEX_SET_PLUGIN_PARAMETER_OK, // synth->gui: set plugin parameter (update gui) + SS_SYSEX_ERRORMSG, // synth -> gui: general error message from synth + SS_SYSEX_GET_INIT_DATA, // gui->synth: request init data + SS_SYSEX_SEND_INIT_DATA // synth->gui: give gui init data + }; + +extern int SS_samplerate; +extern float SS_map_pluginparam2logdomain(int pluginparam_val); +extern int SS_map_logdomain2pluginparam(float pluginparam_log); +#endif + diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp new file mode 100644 index 00000000..54db77ef --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp @@ -0,0 +1,1727 @@ +// +// C++ Implementation: simplesynth +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#include "muse/midictrl.h" +#include "muse/midi.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "simpledrums.h" + +#include <samplerate.h> + +const char* SimpleSynth::synth_state_descr[] = + { + "SS_INITIALIZING", + "SS_LOADING_SAMPLE", + "SS_CLEARING_SAMPLE", + "SS_RUNNING" + }; + +const char* SimpleSynth::channel_state_descr[] = + { + "SS_CHANNEL_INACTIVE", + "SS_SAMPLE_PLAYING" + }; + +#define SWITCH_SYNTH_STATE(state)\ +synth_state = state; \ +if (SS_DEBUG_STATE) \ + fprintf (stderr, "SS STATE: %s\n", SimpleSynth::synth_state_descr[state]); + +#define SWITCH_CHAN_STATE(ch, s)\ +channels[ch].state = s; \ +if (SS_DEBUG_STATE) \ + fprintf (stderr, "SS CHAN %d STATE: %s\n", ch, SimpleSynth::channel_state_descr[s]); + +#define SS_CHANNEL_VOLUME_QUOT 100.0 +#define SS_MASTER_VOLUME_QUOT 100.0 +int SS_samplerate; + +#define SS_LOG_MAX 0 +#define SS_LOG_MIN -10 +#define SS_LOG_OFFSET SS_LOG_MIN + + +// +// Map plugin parameter on domain [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] to domain [SS_LOG_MIN, SS_LOG_MAX] (log domain) +// +float SS_map_pluginparam2logdomain(int pluginparam_val) + { + float scale = (float) (SS_LOG_MAX - SS_LOG_MIN)/ (float) SS_PLUGIN_PARAM_MAX; + float scaled = (float) pluginparam_val * scale; + float mapped = scaled + SS_LOG_OFFSET; + return mapped; + } +// +// Map plugin parameter on domain to domain [SS_LOG_MIN, SS_LOG_MAX] to [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] (from log-> [0,127]) +// (inverse func to the above) +int SS_map_logdomain2pluginparam(float pluginparam_log) + { + float mapped = pluginparam_log - SS_LOG_OFFSET; + float scale = (float) SS_PLUGIN_PARAM_MAX / (float) (SS_LOG_MAX - SS_LOG_MIN); + int scaled = (int) round(mapped * scale); + return scaled; + } + +//--------------------------------------------------------- +// SimpleSynth +//--------------------------------------------------------- +SimpleSynth::SimpleSynth(int sr) + : Mess(SS_AUDIO_CHANNELS) + { + SS_TRACE_IN + SS_samplerate = sr; + SS_initPlugins(); + + simplesynth_ptr = this; + master_vol = 100.0 / SS_MASTER_VOLUME_QUOT; + master_vol_ctrlval = 100; + + //initialize + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + channels[i].sample = 0; + channels[i].playoffset = 0; + channels[i].noteoff_ignore = false; + channels[i].volume = (double) (100.0/SS_CHANNEL_VOLUME_QUOT ); + channels[i].volume_ctrlval = 100; + channels[i].pan = 64; + channels[i].balanceFactorL = 1.0; + channels[i].balanceFactorR = 1.0; + SWITCH_CHAN_STATE(i, SS_CHANNEL_INACTIVE); + channels[i].channel_on = false; + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + channels[i].sendfxlevel[j] = 0.0; + } + } + + //Process buffer: + processBuffer[0] = new double[SS_PROCESS_BUFFER_SIZE]; //left + processBuffer[1] = new double[SS_PROCESS_BUFFER_SIZE]; //right + + //Send effects + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + sendFxLineOut[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left out + sendFxLineOut[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right out + sendFxReturn[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left in + sendFxReturn[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right in + } + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + sendEffects[i].state = SS_SENDFX_OFF; + sendEffects[i].plugin = 0; + sendEffects[i].retgain = 1.0; + sendEffects[i].retgain_ctrlval = 100; + sendEffects[i].nrofparameters = 0; + } + + //Build controller list: + controllers[0].name = "Master volume"; + controllers[0].num = CTRL_NRPN14_OFFSET; + controllers[0].min = 0; + controllers[0].max = 127; + + int i=1; + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + QString c1 = "Channel " + QString::number(ch + 1) + " volume"; + QString c2 = "Channel " + QString::number(ch + 1) + " pan"; + QString c3 = "Channel " + QString::number(ch + 1) + " noteoff ignore"; + QString c4 = "Channel " + QString::number(ch + 1) + " on/off"; + QString c5 = "Channel " + QString::number(ch + 1) + " fx send 1"; + QString c6 = "Channel " + QString::number(ch + 1) + " fx send 2"; + QString c7 = "Channel " + QString::number(ch + 1) + " fx send 3"; + QString c8 = "Channel " + QString::number(ch + 1) + " fx send 4"; + controllers[i].name = c1.toLatin1().constData(); + controllers[i].num = CTRL_NRPN14_OFFSET+i; + controllers[i].min = 0; + controllers[i].max = 127; + + controllers[i+1].name = c2.toLatin1().constData(); + controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1; + controllers[i+1].min = 0; + controllers[i+1].max = 127; + + controllers[i+2].name = c3.toLatin1().constData(); + controllers[i+2].num = CTRL_NRPN14_OFFSET+i+2; + controllers[i+2].min = 0; + controllers[i+2].max = 1; + + controllers[i+3].name = c4.toLatin1().constData(); + controllers[i+3].num = CTRL_NRPN14_OFFSET+i+3; + controllers[i+3].min = 0; + controllers[i+3].max = 1; + + controllers[i+4].name = c5.toLatin1().constData(); + controllers[i+4].num = CTRL_NRPN14_OFFSET+i+4; + + controllers[i+5].name = c6.toLatin1().constData(); + controllers[i+5].num = CTRL_NRPN14_OFFSET+i+5; + + controllers[i+6].name = c7.toLatin1().constData(); + controllers[i+6].num = CTRL_NRPN14_OFFSET+i+6; + + controllers[i+7].name = c8.toLatin1().constData(); + controllers[i+7].num = CTRL_NRPN14_OFFSET+i+7; + + controllers[i+4].min = controllers[i+5].min = controllers[i+6].min = controllers[i+7].min = 0; + controllers[i+4].max = controllers[i+5].max = controllers[i+6].max = controllers[i+7].max = 127; + + i+=8; + } + + for (int sfx=0; sfx<SS_NR_OF_SENDEFFECTS; sfx++) { + QString c1 = "Sendfx " + QString::number(sfx) + " ret gain"; + QString c2 = "Sendfx " + QString::number(sfx) + " on/off"; + controllers[i].name = c1.toLatin1().constData(); + controllers[i].num = CTRL_NRPN14_OFFSET+i; + controllers[i].min = 0; + controllers[i].max = 127; + + controllers[i+1].name = c2.toLatin1().constData(); + controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1; + controllers[i+1].min = 0; + controllers[i+1].max = 1; + i+=2; + } + + pthread_mutex_init(&SS_LoaderMutex, NULL); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// ~SimpleSynth +//--------------------------------------------------------- +SimpleSynth::~SimpleSynth() + { + SS_TRACE_IN + + // Cleanup channels and samples: + SS_DBG("Cleaning up sample data"); + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + if (channels[i].sample) { + delete[] channels[i].sample->data; + delete channels[i].sample; + } + } + simplesynth_ptr = NULL; + + SS_DBG("Deleting pluginlist"); + //Cleanup plugins: + for (iPlugin i = plugins.begin(); i != plugins.end(); ++i) { + delete (*i); + } + plugins.clear(); + + SS_DBG("Deleting sendfx buffers"); + //Delete sendfx buffers: + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + delete[] sendFxLineOut[i][0]; + delete[] sendFxLineOut[i][1]; + delete[] sendFxReturn[i][0]; + delete[] sendFxReturn[i][1]; + } + + //processBuffer: + SS_DBG("Deleting process buffer"); + delete[] processBuffer[0]; + delete[] processBuffer[1]; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// guiVisible +/*! + \fn SimpleSynth::guiVisible + \brief Tells if the gui is hidden or shown + \return true/false if gui is shown/hidden + */ +//--------------------------------------------------------- +bool SimpleSynth::guiVisible() const + { + SS_TRACE_IN + bool v = gui->isVisible(); + SS_TRACE_OUT + return v; + } + +//--------------------------------------------------------- +// hasGui +/*! + \fn SimpleSynth::hasGui + \brief Tells if the synth has a gui or not + \return true if synth has gui, false it synth has no gui + */ +//--------------------------------------------------------- +bool SimpleSynth::hasGui() const + { + SS_TRACE_IN + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +// playNote +/*! + \fn SimpleSynth::playNote + \brief Triggers a note on (noteoffs are noteons with velo=0) + \param channel midi channel + \param pitch note pitch + \param velo note velocity + \return false for ok, true for not ok (not sure these are handled differently, but...) + */ +//--------------------------------------------------------- +bool SimpleSynth::playNote(int /*channel*/, int pitch, int velo) + { + SS_TRACE_IN + //Don't bother about channel, we're processing every playnote! + if ((pitch >= SS_LOWEST_NOTE) && (pitch <= SS_HIGHEST_NOTE)) { + bool noteOff = (velo == 0 ? 1 : 0); + int ch = pitch - SS_LOWEST_NOTE; + if(!noteOff) { + if (channels[ch].sample) { + //Turn on the white stuff: + channels[ch].playoffset = 0; + SWITCH_CHAN_STATE(ch , SS_SAMPLE_PLAYING); + channels[ch].cur_velo = (double) velo / 127.0; + channels[ch].gain_factor = channels[ch].cur_velo * channels[ch].volume; + if (SS_DEBUG_MIDI) { + printf("Playing note %d on channel %d\n", pitch, ch); + } + } + } + else { + //Note off: + if (channels[ch].noteoff_ignore) { + if (SS_DEBUG_MIDI) { + printf("Note off on channel %d\n", ch); + } + SWITCH_CHAN_STATE(ch , SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + channels[ch].cur_velo = 0; + } + } + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +// processEvent +/*! + \fn SimpleSynth::processEvent + \brief All events from sequencer first shows up here and are forwarded to their correct functions + \param event The event sent from sequencer + \return false for ok, true for not ok + */ +//--------------------------------------------------------- +bool SimpleSynth::processEvent(const MidiPlayEvent& ev) + { + SS_TRACE_IN + switch(ev.type()) { + case ME_CONTROLLER: + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::processEvent - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB()); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + } + setController(ev.channel(), ev.dataA(), ev.dataB(), false); + return true; + case ME_NOTEON: + return playNote(ev.channel(), ev.dataA(), ev.dataB()); + case ME_NOTEOFF: + return playNote(ev.channel(), ev.dataA(), 0); + case ME_SYSEX: + //Debug print + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::processEvent - Sysex received\n"); + for (int i=0; i< ev.len(); i++) + printf("%x ", ev.data()[i]); + printf("\n"); + } + return sysex(ev.len(), ev.data()); + } + return false; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// setController +/*! + \fn SimpleSynth::setController + \brief Called from sequencer indirectly via SimpleSynth::processEvent + \brief when the synth is supposed to set a controller value + \param channel channel nr + \param id controller id + \param val value of controller + \return false for ok, true for not ok + */ +//--------------------------------------------------------- +bool SimpleSynth::setController(int channel, int id, int val) + { + SS_TRACE_IN + if (SS_DEBUG_MIDI) { + printf("SimpleSynth::setController - received controller on channel %d, id %d value %d\n", channel, id, val); + } + + // Channel controllers: + if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) { + // Find out which channel we're dealing with: + id-= SS_FIRST_CHANNEL_CONTROLLER; + int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS); + id = (id % SS_NR_OF_CHANNEL_CONTROLLERS); + + switch (id) { + case SS_CHANNEL_CTRL_VOLUME: + if (SS_DEBUG_MIDI) + printf("Received channel ctrl volume %d for channel %d\n", val, ch); + channels[ch].volume_ctrlval = val; + updateVolume(ch, val); + break; + case SS_CHANNEL_CTRL_NOFF: + if (SS_DEBUG_MIDI) + printf("Received ctrl noff %d for channel %d\n", val, ch); + channels[ch].noteoff_ignore = val; + break; + case SS_CHANNEL_CTRL_PAN: + { + if (SS_DEBUG_MIDI) + printf("Received ctrl pan %d for channel %d\n", val, ch); + channels[ch].pan = val; + updateBalance(ch, val); + break; + } + case SS_CHANNEL_CTRL_ONOFF: + { + if (SS_DEBUG_MIDI) + printf("Received ctrl onoff %d for channel %d\n", val, ch); + + if (val == false && channels[ch].channel_on == true) { + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].channel_on = val; + } + else if (val == true && channels[ch].channel_on == false) { // if it actually _was_ off: + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + channels[ch].channel_on = val; + } + break; + } + case SS_CHANNEL_SENDFX1: + case SS_CHANNEL_SENDFX2: + case SS_CHANNEL_SENDFX3: + case SS_CHANNEL_SENDFX4: + { + int fxid = id - SS_CHANNEL_SENDFX1; + channels[ch].sendfxlevel[fxid] = (double)val/127.0; + break; + } + + default: + if (SS_DEBUG_MIDI) + printf("Unknown controller received for channel %d. id=%d\n", ch, id); + break; + } + } + // Master controllers: + else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) { + if (SS_DEBUG_MIDI) + printf("Mastervol controller received: %d\n", id); + master_vol_ctrlval = val; + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + } + // Emmm, this one should've been there in the beginning + else if (id == CTRL_VOLUME) { + if (SS_DEBUG_MIDI) { + printf("Ctrl volume received: vol: %d\n", val); + } + master_vol_ctrlval = val; + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + //This one can't be from the gui, update gui: + guiUpdateMasterVol(val); + } + // Plugin controllers: + else if (id >= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) { + + int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS; + int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS; + + // Plugin return-gain: + if (cmd == SS_PLUGIN_RETURN) { + if (SS_DEBUG_MIDI) + printf("Ctrl fx retgain received: fxid: %d val: %d\n", fxid, val); + sendEffects[fxid].retgain_ctrlval = val; + sendEffects[fxid].retgain = (double) val / 75.0; + } + // Plugin on/off: + else if (cmd == SS_PLUGIN_ONOFF) { + if (SS_DEBUG_MIDI) + printf("Ctrl fx onoff received: fxid: %d val: %d\n", fxid, val); + sendEffects[fxid].state = (SS_SendFXState) val; + } + } + else { + if (SS_DEBUG_MIDI) + printf("Unknown controller received: %d\n", id); + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::setController + */ +//--------------------------------------------------------- +bool SimpleSynth::setController(int channel, int id, int val, bool /*fromGui*/) + { + SS_TRACE_IN + bool ret = setController(channel, id, val); //Perhaps TODO... Separate events from the gui + SS_TRACE_OUT + return ret; + } +//--------------------------------------------------------- +// sysex +/*! + \fn SimpleSynth::sysex + \brief Called from sequencer indirectly via SimpleSynth::processEvent + \param len length of the sysex data + \param data the sysex data + \return false for ok, true for not ok +*/ +//--------------------------------------------------------- +bool SimpleSynth::sysex(int /*len*/, const unsigned char* data) + { + SS_TRACE_IN + int cmd = data[0]; + switch (cmd) { + case SS_SYSEX_LOAD_SAMPLE: + { + int channel = data[1]; + //int l = data[2]; + const char* filename = (const char*)(data+3); + if (SS_DEBUG_MIDI) { + printf("Sysex cmd: load sample, filename %s, on channel: %d\n", filename, channel); + } + loadSample(channel, filename); + break; + } + case SS_SYSEX_CLEAR_SAMPLE: + { + int ch = data[1]; + clearSample(ch); + break; + } + + case SS_SYSEX_INIT_DATA: + { + parseInitData(data); + break; + } + + case SS_SYSEX_LOAD_SENDEFFECT: + { + int fxid = data[1]; + QString lib = (const char*) (data + 2); + QString label = (const char*) (data + lib.length() + 3); + if (SS_DEBUG_MIDI) { + printf("Sysex cmd load effect: %d %s %s\n", fxid, lib.toLatin1().constData(), label.toLatin1().constData()); + } + initSendEffect(fxid, lib, label); + break; + } + + case SS_SYSEX_CLEAR_SENDEFFECT: + { + int fxid = data[1]; + if (SS_DEBUG_MIDI) { + printf("Sysex cmd clear effect: %d\n", fxid); + } + sendEffects[fxid].state = SS_SENDFX_OFF; + cleanupPlugin(fxid); + sendEffects[fxid].plugin = 0; + break; + } + + case SS_SYSEX_SET_PLUGIN_PARAMETER: + { + int fxid = data[1]; + int parameter = data[2]; + int val = data[3]; + // Write it to the plugin: + float floatval = sendEffects[fxid].plugin->convertGuiControlValue(parameter, val); + setFxParameter(fxid, parameter, floatval); + break; + } + + case SS_SYSEX_GET_INIT_DATA: + { + int initdata_len = 0; + const byte* tmp_initdata = NULL; + byte* event_data = NULL; + + getInitData(&initdata_len, &tmp_initdata); + int totlen = initdata_len + 1; + + event_data = new byte[initdata_len + 1]; + event_data[0] = SS_SYSEX_SEND_INIT_DATA; + memcpy(event_data + 1, tmp_initdata, initdata_len); + delete[] tmp_initdata; + tmp_initdata = NULL; + + MidiPlayEvent ev(0, 0, ME_SYSEX, event_data, totlen); + gui->writeEvent(ev); + delete[] event_data; + + break; + } + + default: + if (SS_DEBUG_MIDI) + printf("Unknown sysex cmd received: %d\n", cmd); + break; + } + SS_TRACE_OUT + return false; + } + +//--------------------------------------------------------- +// getPatchName +/*! + \fn SimpleSynth::getPatchName + \brief Called from host to get names of patches + \param index - which patchnr we're about to deliver + \return const char* with patchname + */ +//--------------------------------------------------------- +const char* SimpleSynth::getPatchName(int /*index*/, int, int) const + { + SS_TRACE_IN + SS_TRACE_OUT + return 0; + } + +//--------------------------------------------------------- +// getPatchInfo +/*! + \fn SimpleSynth::getPatchInfo + \brief Called from host to get info about patches + \param index - which patchnr we're about to deliver + \param patch - if this one is 0, this is the first call, otherwise keep deliver the host patches... or something + \return MidiPatch with patch info for host + */ +//--------------------------------------------------------- +const MidiPatch* SimpleSynth::getPatchInfo(int index, const MidiPatch* patch) const + { + SS_TRACE_IN + index = 0; patch = 0; + SS_TRACE_OUT + return 0; + } + +//--------------------------------------------------------- +// getControllerInfo +/*! + \fn SimpleSynth::getControllerInfo + \brief Called from host to collect info about which controllers the synth supports + \param index current controller number + \param name pointer where name is stored + \param controller int pointer where muse controller number is stored + \param min int pointer where controller min value is stored + \param max int pointer where controller max value is stored + \return 0 when done, otherwise return next desired controller index + */ +//--------------------------------------------------------- +int SimpleSynth::getControllerInfo(int index, const char** name, int* controller, int* min, int* max) + { + SS_TRACE_IN + if (index >= SS_NR_OF_CONTROLLERS) { + SS_TRACE_OUT + return 0; + } + + *name = controllers[index].name.c_str(); + *controller = controllers[index].num; + *min = controllers[index].min; + *max = controllers[index].max; + + if (SS_DEBUG_MIDI) { + printf("setting controller info: index %d name %s controller %d min %d max %d\n", index, *name, *controller, *min, *max); + } + SS_TRACE_OUT + return (index +1); + } + +//--------------------------------------------------------- +// process +/*! + \fn SimpleSynth::process + \brief Realtime function where the processing actually occurs + \param channels - audio data + \param offset - sample offset + \param len - nr of samples to process + */ +//--------------------------------------------------------- +void SimpleSynth::process(float** out, int offset, int len) + { + //Process messages from the gui + while (gui->fifoSize()) { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_SYSEX) { + sysex(ev.len(), ev.data()); + sendEvent(ev); + } + else if (ev.type() == ME_CONTROLLER) { + setController(ev.channel(), ev.dataA(), ev.dataB(), true); + sendEvent(ev); + } + else { + if (SS_DEBUG) + printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type()); + } + } + + if (synth_state == SS_RUNNING) { + + //Temporary mix-doubles + double out1, out2; + //double ltemp, rtemp; + float* data; + // Velocity factor: + double gain_factor; + + + // Clear send-channels. Skips if fx not turned on + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + if (sendEffects[i].state == SS_SENDFX_ON) { + memset(sendFxLineOut[i][0], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float)); + memset(sendFxLineOut[i][1], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float)); + } + } + + + memset(out[0] + offset, 0, len * sizeof(float)); + memset(out[1] + offset, 0, len * sizeof(float)); + + //Process 1 channel at a time + for (int ch=0; ch < SS_NR_OF_CHANNELS; ch++) { + // If channels is turned off, skip: + if (channels[ch].channel_on == false) + continue; + + //If sample isn't playing, skip: + if (channels[ch].state == SS_SAMPLE_PLAYING) { + memset(processBuffer[0], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double)); + memset(processBuffer[1], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double)); + + for (int i=0; i<len; i++) { + // Current channel sample data: + data = channels[ch].sample->data; + gain_factor = channels[ch].gain_factor; + // Current velocity factor: + + if (channels[ch].sample->channels == 2) { + // + // Stereo sample: + // + // Add from sample: + out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL); + out2 = (double) (data[channels[ch].playoffset + 1] * gain_factor * channels[ch].balanceFactorR); + channels[ch].playoffset += 2; + } + else { + // + // Mono sample: + // + out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL); + out2 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorR); + channels[ch].playoffset++; + } + + processBuffer[0][i] = out1; + processBuffer[1][i] = out2; + + // If send-effects tap is on, tap signal to respective lineout channel + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (channels[ch].sendfxlevel[j] != 0.0) { + //If the effect has 2 inputs (stereo in): + if (sendEffects[j].inputs == 2) { + sendFxLineOut[j][0][i]+= (out1 * channels[ch].sendfxlevel[j]); + sendFxLineOut[j][1][i]+= (out2 * channels[ch].sendfxlevel[j]); + } + //If the effect is mono (1 input), only use first fxLineOut + else if (sendEffects[j].inputs == 1) { + sendFxLineOut[j][0][i]+= ((out1 + out2) * channels[ch].sendfxlevel[j] / 2.0); + } + //Effects with 0 or >2 inputs are ignored + } + } + + // + // If we've reached the last sample, set state to inactive + // + if (channels[ch].playoffset >= channels[ch].sample->samples) { + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + channels[ch].playoffset = 0; + break; + } + } + // Add contribution for this channel, for this frame, to final result: + for (int i=0; i<len; i++) { + out[0][i+offset]+=processBuffer[0][i]; + out[1][i+offset]+=processBuffer[1][i]; + } + } + } + // Do something funny with the sendies: + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (sendEffects[j].state == SS_SENDFX_ON) { + sendEffects[j].plugin->process(len); + for (int i=0; i<len; i++) { + //Effect has mono output: + if (sendEffects[j].outputs == 1) { + //Add the result to both channels: + out[0][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0); + out[1][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0); + } + else if (sendEffects[j].outputs == 2) { + // Effect has stereo output + out[0][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][0][i]); + out[1][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][1][i]); + } + } + } + } + // Finally master gain: + for (int i=0; i<len; i++) { + out[0][i+offset] = (out[0][i+offset] * master_vol); + out[1][i+offset] = (out[1][i+offset] * master_vol); + } + } + } + +//--------------------------------------------------------- +// showGui +/*! + \fn SimpleSynth::showGui + \brief Displays or hides the gui window + \param val true or false = gui shown or hidden + */ +//--------------------------------------------------------- +void SimpleSynth::showGui(bool val) + { + SS_TRACE_IN + gui->setVisible(val); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::init + \brief Initializes the SimpleSynth + \param name string set to caption in the gui dialog + \return true if successful, false if unsuccessful + */ +//--------------------------------------------------------- +bool SimpleSynth::init(const char* name) + { + SS_TRACE_IN + SWITCH_SYNTH_STATE(SS_INITIALIZING); + gui = new SimpleSynthGui(); + gui->show(); + gui->setWindowTitle(name); + SWITCH_SYNTH_STATE(SS_RUNNING); + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +/*! + \fn SimpleSynth::getInitData + \brief Data for reinitialization of SimpleSynth when loading project + \param n - number of chars used in the data + \param data - data that is sent as a sysex to the synth on reload of project + */ +//--------------------------------------------------------- +void SimpleSynth::getInitData(int* n, const unsigned char** data) + { + SS_TRACE_IN + // Calculate length of data + // For each channel, we need to store volume, pan, noff, onoff + int len = SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS; + // Sampledata: filenames len + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + if (channels[i].sample) { + int filenamelen = strlen(channels[i].sample->filename.c_str()) + 2; + len+=filenamelen; + } + else + len++; //Add place for SS_NO_SAMPLE + } + len+=3; // 1 place for SS_SYSEX_INIT_DATA, 1 byte for master vol, 1 byte for version data + + // Effect data length + len++; //Add place for SS_SYSEX_INIT_DATA_VERSION, as control + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + Plugin* plugin = sendEffects[i].plugin; + if (plugin) { + int namelen = plugin->lib().size() + 2; + int labelnamelen = plugin->label().size() + 2; + len+=(namelen + labelnamelen); + + len+=3; //1 byte for nr of parameters, 1 byte for return gain, 1 byte for effect on/off + len+=sendEffects[i].nrofparameters; // 1 byte for each parameter value + } + else { + len++; //place for SS_NO_PLUGIN + } + } + + // First, SS_SYSEX_INIT_DATA + byte* buffer = new byte[len]; + memset(buffer, 0, len); + buffer[0] = SS_SYSEX_INIT_DATA; + buffer[1] = SS_SYSEX_INIT_DATA_VERSION; + if (SS_DEBUG_INIT) { + printf("Length of init data: %d\n", len); + printf("buffer[0] - SS_SYSEX_INIT_DATA: %d\n", SS_SYSEX_INIT_DATA); + printf("buffer[1] - SS_SYSEX_INIT_DATA_VERSION: %d\n", SS_SYSEX_INIT_DATA_VERSION); + } + int i = 2; + // All channels: + // 0 - volume ctrlval (0-127) + // 1 - pan (0-127) + // 2 - noff ignore (0-1) + // 3 - channel on/off (0-1) + // 4 - 7 - sendfx 1-4 (0-127) + // 8 - len of filename, n + // 9 - 9+n - filename + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + buffer[i] = (byte) channels[ch].volume_ctrlval; + buffer[i+1] = (byte) channels[ch].pan; + buffer[i+2] = (byte) channels[ch].noteoff_ignore; + buffer[i+3] = (byte) channels[ch].channel_on; + buffer[i+4] = (byte) round(channels[ch].sendfxlevel[0] * 127.0); + buffer[i+5] = (byte) round(channels[ch].sendfxlevel[1] * 127.0); + buffer[i+6] = (byte) round(channels[ch].sendfxlevel[2] * 127.0); + buffer[i+7] = (byte) round(channels[ch].sendfxlevel[3] * 127.0); + + if (SS_DEBUG_INIT) { + printf("Channel %d:\n", ch); + printf("buffer[%d] - channels[ch].volume_ctrlval = \t%d\n", i, channels[ch].volume_ctrlval); + printf("buffer[%d] - channels[ch].pan = \t\t%d\n", i+1, channels[ch].pan); + printf("buffer[%d] - channels[ch].noteoff_ignore = \t%d\n", i+2, channels[ch].noteoff_ignore ); + printf("buffer[%d] - channels[ch].channel_on = \t%d\n", i+3, channels[ch].channel_on); + for (int j= i+4; j < i+8; j++) { + printf("buffer[%d] - channels[ch].sendfxlevel[%d]= \t%d\n", j, j-i-4, (int)round(channels[ch].sendfxlevel[j-i-4] * 127.0)); + } + } + if (channels[ch].sample) { + int filenamelen = strlen(channels[ch].sample->filename.c_str()) + 1; + buffer[i+8] = (byte) filenamelen; + memcpy((buffer+(i+9)), channels[ch].sample->filename.c_str(), filenamelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - filenamelen: %d\n", i+8, filenamelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+9), (i+9) + filenamelen - 1); + for (int j = i+9; j< i+9+filenamelen; j++) { + printf("%c",buffer[j]); + } + printf("\n"); + } + i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1 + filenamelen); + } + else { + buffer[i+8] = SS_NO_SAMPLE; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: SS_NO_SAMPLE: - %d\n", i+8, SS_NO_SAMPLE); + } + i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1); + } + } + if (SS_DEBUG_INIT) { + printf("buffer[%d]: Master vol: - %d\n", i, master_vol_ctrlval); + } + buffer[i] = master_vol_ctrlval; + *(data) = buffer; *n = len; + i++; + + //Send effects: + buffer[i] = SS_SYSEX_INIT_DATA_VERSION; //Just for check + if (SS_DEBUG_INIT) { + printf("buffer[%d]: Control value, SS_SYSEX_INIT_DATA_VERSION\n", i); + } + + i++; + for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) { + if (sendEffects[j].plugin) { + int labelnamelen = sendEffects[j].plugin->label().size() + 1; + buffer[i] = labelnamelen; + memcpy((buffer+i+1), sendEffects[j].plugin->label().toLatin1().constData(), labelnamelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - labelnamelen: %d\n", i, labelnamelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + labelnamelen - 1); + for (int k = i+1; k < i+1+labelnamelen; k++) { + printf("%c",buffer[k]); + } + printf("\n"); + } + + i+=(labelnamelen + 1); + + int namelen = sendEffects[j].plugin->lib().size() + 1; + buffer[i] = namelen; + memcpy((buffer+i+1), sendEffects[j].plugin->lib().toLatin1().constData(), namelen); + if (SS_DEBUG_INIT) { + printf("buffer[%d] - libnamelen : %d\n", i, namelen); + printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + namelen - 1); + for (int k = i+1; k < i+1+namelen; k++) { + printf("%c",buffer[k]); + } + printf("\n"); + } + + i+=(namelen + 1); + + buffer[i]=sendEffects[j].nrofparameters; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].nrofparameters=%d\n", i, j, buffer[i]); + } + i++; + + buffer[i]=sendEffects[j].retgain_ctrlval; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].retgain_ctrlval=%d\n", i, j, buffer[i]); + } + i++; + + for (int k=0; k<sendEffects[j].nrofparameters; k++) { + //TODO: Convert to 127-scale + buffer[i] = sendEffects[j].plugin->getGuiControlValue(k); + if (SS_DEBUG_INIT) { + printf("buffer[%d]: sendEffects[%d].parameterval[%d]=%d\n", i, j, k, buffer[i]); + } + i++; + } + } + // No plugin loaded: + else { + buffer[i] = SS_NO_PLUGIN; + if (SS_DEBUG_INIT) { + printf("buffer[%d]: SS_NO_PLUGIN\n", i); + } + i++; + } + } + + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::parseInitData() + */ +void SimpleSynth::parseInitData(const unsigned char* data) + { + SS_TRACE_IN + //int len = strlen((const char*)data); + if (SS_DEBUG_INIT) { + printf("buffer[1], SS_SYSEX_INIT_DATA_VERSION=%d\n", *(data+1)); + } + const byte* ptr = data+2; + for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) { + channels[ch].volume_ctrlval = (byte) *(ptr); + + if (SS_DEBUG_INIT) { + printf("Channel %d:\n", ch); + printf("buffer[%ld] - channels[ch].volume_ctrlval = \t%d\n", ptr-data, *ptr); + printf("buffer[%ld] - channels[ch].pan = \t\t%d\n", ptr-data+1, *(ptr+1)); + printf("buffer[%ld] - channels[ch].noteoff_ignore = \t%d\n", ptr-data+2, *(ptr+2)); + printf("buffer[%ld] - channels[ch].channel_on = \t%d\n", ptr-data+3, *(ptr+3)); + } + updateVolume(ch, *(ptr)); + guiUpdateVolume(ch, *(ptr)); + + channels[ch].pan = *(ptr+1); + updateBalance(ch, *(ptr+1)); + guiUpdateBalance(ch, *(ptr+1)); + + channels[ch].noteoff_ignore = *(ptr+2); + guiUpdateNoff(ch, *(ptr+2)); + + channels[ch].channel_on = *(ptr+3); + guiUpdateChoff(ch, *(ptr+3)); + + ptr+=4; + + for (int i=0; i<4; i++) { + channels[ch].sendfxlevel[i] = (float) (*(ptr)/127.0); + guiUpdateSendFxLevel(ch, i, *(ptr)); + ptr++; + } + + bool hasSample = *(ptr); + ptr++; + + channels[ch].sample = 0; + channels[ch].playoffset = 0; + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + if (SS_DEBUG_INIT) { + printf("parseInitData: channel %d, volume: %f pan: %d bfL %f bfR %f chON %d s1: %f s2: %f s3: %f s4: %f\n", + ch, + channels[ch].volume, + channels[ch].pan, + channels[ch].balanceFactorL, + channels[ch].balanceFactorR, + channels[ch].channel_on, + channels[ch].sendfxlevel[0], + channels[ch].sendfxlevel[1], + channels[ch].sendfxlevel[2], + channels[ch].sendfxlevel[3] + ); + } + if (hasSample) { + std::string filenametmp = (const char*) ptr; + ptr+= strlen(filenametmp.c_str()) + 1; + //printf("We should load %s\n", filenametmp.c_str()); + loadSample(ch, filenametmp.c_str()); + } + else { + //Clear sample + clearSample(ch); + guiNotifySampleCleared(ch); + } + } + //Master vol: + master_vol_ctrlval = *(ptr); + master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT; + guiUpdateMasterVol(master_vol_ctrlval); + if (SS_DEBUG_INIT) { + printf("Master vol: %d\n", master_vol_ctrlval); + } + ptr++; + + // Effects: + if (*(ptr) != SS_SYSEX_INIT_DATA_VERSION) { + fprintf(stderr, "Error loading init data - control byte not found. Skipping...\n"); + SS_TRACE_OUT + return; + } + ptr++; + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + if (SS_DEBUG_INIT) + printf("buffer[%ld] - sendeffect[%d], labelnamelen=%d\n", ptr-data, i, *ptr); + int labelnamelen = *(ptr); + + if (labelnamelen != SS_NO_PLUGIN) { + ptr++; + std::string labelnametmp = (const char*) ptr; + ptr+= labelnamelen; + + //int libnamelen = *(ptr); + ptr++; + std::string libnametmp = (const char*) ptr; + ptr+= strlen(libnametmp.c_str()) + 1; + + + initSendEffect(i, libnametmp.c_str(), labelnametmp.c_str()); + //initSendEffect(0, "cmt", "freeverb3"); + + byte params = *(ptr); + byte retgain = *(ptr+1); + ptr+=2; + + sendEffects[i].nrofparameters = params; + + sendEffects[i].retgain_ctrlval = retgain; + sendEffects[i].retgain = retgain; + sendEffects[i].retgain = (double) retgain/ 75.0; + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_PLUGIN_RETURNLEVEL_CONTROLLER(i), retgain); + gui->writeEvent(ev); + + for (int j=0; j<params; j++) { + if (SS_DEBUG_INIT) + printf("buffer[%ld] - sendeffect[%d], parameter[%d]=%d\n", ptr-data, i, j, *ptr); + setFxParameter(i, j, sendEffects[i].plugin->convertGuiControlValue(j, *(ptr))); + ptr++; + } + } + else { + if (sendEffects[i].plugin) + cleanupPlugin(i); + ptr++; + } + } + + SS_TRACE_OUT + } + +/*! + \fn SimpleSynth::loadSample(int chno, const char* filename) + */ +bool SimpleSynth::loadSample(int chno, const char* filename) + { + SS_TRACE_IN + SS_Channel* ch = &channels[chno]; + + // Thread stuff: + SS_SampleLoader* loader = new SS_SampleLoader; + loader->channel = ch; + loader->filename = std::string(filename); + loader->ch_no = chno; + if (SS_DEBUG) { + printf("Loader filename is: %s\n", filename); + } + pthread_t sampleThread; + pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t)); + pthread_attr_init(attributes); + pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED); + if (pthread_create(&sampleThread, attributes, ::loadSampleThread, (void*) loader)) { + perror("creating thread failed:"); + pthread_attr_destroy(attributes); + delete loader; + return false; + } + + pthread_attr_destroy(attributes); + SS_TRACE_OUT + return true; + } + +/*! + \fn loadSampleThread(void* p) + \brief Since process needs to respond withing a certain time, loading of samples need to be done in a separate thread + */ +static void* loadSampleThread(void* p) + { + SS_TRACE_IN + pthread_mutex_lock(&SS_LoaderMutex); + + // Crit section: + SS_State prevState = synth_state; + SWITCH_SYNTH_STATE(SS_LOADING_SAMPLE); + SS_SampleLoader* loader = (SS_SampleLoader*) p; + SS_Channel* ch = loader->channel; + int ch_no = loader->ch_no; + + if (ch->sample) { + delete[] ch->sample->data; + delete ch->sample; + } + ch->sample = new SS_Sample; + SS_Sample* smp = ch->sample; + + SNDFILE* sf; + const char* filename = loader->filename.c_str(); + SF_INFO sfi; + + if (SS_DEBUG) + printf("loadSampleThread: filename = %s\n", filename); + + sf = sf_open(filename, SFM_READ, &sfi); + if (sf == 0) { + fprintf(stderr,"Error opening file: %s\n", filename); + SWITCH_SYNTH_STATE(prevState); + simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename); + delete ch->sample; ch->sample = 0; + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + SS_TRACE_OUT + pthread_exit(0); + } + + //Print some info: + if (SS_DEBUG) { + printf("Sample info:\n"); + printf("Frames: \t%ld\n", (long) sfi.frames); + printf("Channels: \t%d\n", sfi.channels); + printf("Samplerate: \t%d\n", sfi.samplerate); + } + + // + // Allocate and read the thingie + // + + // If current samplerate is the same as MusE's: + if (SS_samplerate == sfi.samplerate) { + smp->data = new float[sfi.channels * sfi.frames]; + sf_count_t n = sf_readf_float(sf, smp->data, sfi.frames); + smp->frames = sfi.frames; + smp->samples = (n * sfi.channels); + smp->channels = sfi.channels; + if (SS_DEBUG) { + printf("%ld frames read\n", (long) n); + } + } + else // otherwise, resample: + { + smp->channels = sfi.channels; + // Get new nr of frames: + double srcratio = (double) SS_samplerate/ (double) sfi.samplerate; + smp->frames = (long) floor(((double) sfi.frames * srcratio)); + smp->frames = (sfi.channels == 1 ? smp->frames * 2 : smp->frames ); // Double nr of new frames if mono->stereo + smp->samples = smp->frames * smp->channels; + + if (SS_DEBUG) { + printf("Resampling from %ld frames to %ld frames - srcration: %lf\n", sfi.frames, smp->frames, srcratio); + printf("Nr of new samples: %ld\n", smp->samples); + } + + // Read to temporary: + float temp[sfi.frames * sfi.channels]; + int frames_read = sf_readf_float(sf, temp, sfi.frames); + if (frames_read != sfi.frames) { + fprintf(stderr,"Error reading sample %s\n", filename); + simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename); + sf_close(sf); + SWITCH_SYNTH_STATE(prevState); + delete ch->sample; ch->sample = 0; + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + pthread_exit(0); + SS_TRACE_OUT + } + + // Allocate mem for the new one + smp->data = new float[smp->frames * smp->channels]; + memset(smp->data, 0, sizeof(float)* smp->frames * smp->channels); + + // libsamplerate & co (secret rabbits in the code!) + SRC_DATA srcdata; + srcdata.data_in = temp; + srcdata.data_out = smp->data; + srcdata.input_frames = sfi.frames; + srcdata.output_frames = smp->frames; + srcdata.src_ratio = (double) SS_samplerate / (double) sfi.samplerate; + + if (SS_DEBUG) { + printf("Converting sample....\n"); + } + + if (src_simple(&srcdata, SRC_SINC_BEST_QUALITY, sfi.channels)) { + SS_ERROR("Error when resampling, ignoring current sample"); + //TODO: deallocate and stuff + } + else if (SS_DEBUG) { + printf("Sample converted. %ld input frames used, %ld output frames generated\n", + srcdata.input_frames_used, + srcdata.output_frames_gen); + } + } + //Just close the dam thing + sf_close(sf); + SWITCH_SYNTH_STATE(prevState); + ch->sample->filename = loader->filename; + simplesynth_ptr->guiSendSampleLoaded(true, ch_no, filename); + delete loader; + pthread_mutex_unlock(&SS_LoaderMutex); + SS_TRACE_OUT + pthread_exit(0); + } + + +//static Mess* instantiate(int sr, const char* name) +static Mess* instantiate(int sr, QWidget*, QString* /*projectPathPtr*/, const char* name) + { + printf("SimpleSynth sampleRate %d\n", sr); + SimpleSynth* synth = new SimpleSynth(sr); + if (!synth->init(name)) { + delete synth; + synth = 0; + } + return synth; + } + + +/*! + \fn SimpleSynth::updateBalance(int pan) + */ +void SimpleSynth::updateBalance(int ch, int val) + { + SS_TRACE_IN + channels[ch].pan = val; + + // Balance: + channels[ch].balanceFactorL = 1.0; + channels[ch].balanceFactorR = 1.0; + double offset = 0; + int dev = val - 64; + offset = (double) dev / 64.0; + if (offset < 0) { + channels[ch].balanceFactorR = 1.0 + offset; + } + else { + channels[ch].balanceFactorL = 1.0 - offset; + } + + if (SS_DEBUG_MIDI) + printf("balanceFactorL %f balanceFactorR %f\n", channels[ch].balanceFactorL, channels[ch].balanceFactorR); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::updateVolume(int invol_ctrlval) + */ +void SimpleSynth::updateVolume(int ch, int invol_ctrlval) + { + SS_TRACE_IN + channels[ch].volume = (double)invol_ctrlval/ (double) SS_CHANNEL_VOLUME_QUOT; + channels[ch].volume_ctrlval = invol_ctrlval; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateBalance(int ch, int bal) + */ +void SimpleSynth::guiUpdateBalance(int ch, int bal) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, SS_CHANNEL_PAN_CONTROLLER(ch), bal); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateVolume(int ch, int val) + */ +void SimpleSynth::guiUpdateVolume(int ch, int val) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_VOLUME_CONTROLLER(ch), val); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateNoff(bool b) + */ +void SimpleSynth::guiUpdateNoff(int ch, bool b) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_NOFF_CONTROLLER(ch), b); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateChoff(int ch, bool b) + */ +void SimpleSynth::guiUpdateChoff(int ch, bool b) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_ONOFF_CONTROLLER(ch), b); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiUpdateMasterVol(int val) + */ +void SimpleSynth::guiUpdateMasterVol(int val) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_MASTER_CTRL_VOLUME, val); + gui->writeEvent(ev); + SS_TRACE_OUT + } + +/*! + \fn SimpleSynth::guiUpdateSendFxLevel(int fxid, int level) + */ +void SimpleSynth::guiUpdateSendFxLevel(int channel, int fxid, int level) + { + SS_TRACE_IN + MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_SENDFX_CONTROLLER(channel, fxid), level); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiSendSampleLoaded(int ch, const char* filename) + */ +void SimpleSynth::guiSendSampleLoaded(bool success, int ch, const char* filename) + { + SS_TRACE_IN + int len = strlen(filename) + 3; //2 + filenamelen + 1; + byte out[len]; + + if (success) { + out[0] = SS_SYSEX_LOAD_SAMPLE_OK; + } + else { + out[0] = SS_SYSEX_LOAD_SAMPLE_ERROR; + } + out[1] = ch; + memcpy(out+2, filename, strlen(filename)+1); + MidiPlayEvent ev(0, 0, ME_SYSEX, out, len); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiSendError(const char* errorstring) + */ +void SimpleSynth::guiSendError(const char* errorstring) + { + SS_TRACE_IN + byte out[strlen(errorstring)+2]; + out[0] = SS_SYSEX_ERRORMSG; + memcpy(out+1, errorstring, strlen(errorstring) +1); + SS_TRACE_OUT + } + +extern "C" + { + static MESS descriptor = { + "SimpleSynth", + "SimpleSynth by Mathias Lundgren", // (lunar_shuttle@users.sf.net)", + "0.1", //Version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + + +/*! + \fn SimpleSynth::initSendEffect(int sendeffectid, QString lib, QString name) + */ +bool SimpleSynth::initSendEffect(int id, QString lib, QString name) + { + SS_TRACE_IN + bool success = false; + if (sendEffects[id].plugin) { + //Cleanup if one was already there: + cleanupPlugin(id); + } + sendEffects[id].plugin = (LadspaPlugin*) plugins.find(lib, name); + LadspaPlugin* plugin = sendEffects[id].plugin; + if (plugin) { //We found one + + sendEffects[id].inputs = plugin->inports(); + sendEffects[id].outputs = plugin->outports(); + + if (plugin->instantiate()) { + SS_DBG2("Plugin instantiated", name.toLatin1().constData()); + SS_DBG_I("Parameters", plugin->parameter()); + SS_DBG_I("No of inputs", plugin->inports()); + SS_DBG_I("No of outputs",plugin->outports()); + SS_DBG_I("Inplace-capable", plugin->inPlaceCapable()); + + // Connect inputs/outputs: + // If single output/input, only use first channel in sendFxLineOut/sendFxReturn + SS_DBG("Connecting ports..."); + plugin->connectInport(0, sendFxLineOut[id][0]); + if (plugin->inports() == 2) + plugin->connectInport(1, sendFxLineOut[id][1]); + else if (plugin->inports() > 2) { + fprintf(stderr, "Plugin has more than 2 inputs, not supported\n"); + } + + plugin->connectOutport(0, sendFxReturn[id][0]); + if (plugin->outports() == 2) + plugin->connectOutport(1, sendFxReturn[id][1]); + else if (plugin->outports() > 2) { + fprintf(stderr, "Plugin has more than 2 outputs, not supported\n"); + } + SS_DBG("Ports connected"); + if (plugin->start()) { + sendEffects[id].state = SS_SENDFX_ON; + success = true; + + int n = plugin->parameter(); + sendEffects[id].nrofparameters = n; + + // This is not nice, but freeverb doesn't want to play until some values are set: + if (name == "freeverb3") { + setFxParameter(id, 2, 0.5); + setFxParameter(id, 3, 0.5); + setFxParameter(id, 4, 0.5); + guiUpdateFxParameter(id, 2, 0.5); + guiUpdateFxParameter(id, 3, 0.5); + guiUpdateFxParameter(id, 4, 0.5); + } + } + //TODO: cleanup if failed + } + } + //Notify gui + int len = 3; + byte out[len]; + out[0] = SS_SYSEX_LOAD_SENDEFFECT_OK; + out[1] = id; + int j=0; + for (iPlugin i = plugins.begin(); i!=plugins.end(); i++, j++) { + if ((*i)->lib() == plugin->lib() && (*i)->label() == plugin->label()) { + out[2] = j; + MidiPlayEvent ev(0, 0, ME_SYSEX, out, len); + gui->writeEvent(ev); + } + } + + if (!success) { + QString errorString = "Error loading plugin \"" + plugin->label() + "\""; + guiSendError(errorString.toLatin1().constData()); + } + return success; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::setSendFxLevel(int channel, int effectid, double val) + */ +void SimpleSynth::setSendFxLevel(int channel, int effectid, double val) + { + SS_TRACE_IN + channels[channel].sendfxlevel[effectid] = val; + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::cleanupPlugin(int id) + */ +void SimpleSynth::cleanupPlugin(int id) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[id].plugin; + plugin->stop(); + SS_DBG2("Stopped fx", plugin->label().toLatin1().constData()); + sendEffects[id].nrofparameters = 0; + sendEffects[id].state = SS_SENDFX_OFF; + sendEffects[id].plugin = 0; + + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SENDEFFECT_OK; + d[1] = id; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::setFxParameter(int fxid, int param, float val) + \brief Set fx-parameter on plugin and notify gui + */ +void SimpleSynth::setFxParameter(int fxid, int param, float val) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[fxid].plugin; + if (SS_DEBUG_LADSPA) { + printf("Setting fx parameter: %f\n", val); + } + plugin->setParam(param, val); + //sendEffects[fxid].parameter[param] = val; + //guiUpdateFxParameter(fxid, param, val); + SS_TRACE_OUT + } + + + +/*! + \fn SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val) + \brief Notify gui of changed fx-parameter + */ +void SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val) + { + SS_TRACE_IN + LadspaPlugin* plugin = sendEffects[fxid].plugin; + float min, max; + plugin->range(param, &min, &max); + //offset: + val-= min; + + int intval = plugin->getGuiControlValue(param); + /*if (plugin->isLog(param)) { + intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min)); + } + else if (plugin->isBool(param)) { + intval = (int) val; + } + else { + float scale = SS_PLUGIN_PARAM_MAX / (max - min); + intval = (int) ((val - min) * scale); + }*/ + if (SS_DEBUG_MIDI) { + printf("Updating gui, fx parameter. fxid=%d, param=%d val=%d\n", fxid, param, intval); + } + + byte d[4]; + d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER_OK; + d[1] = fxid; + d[2] = param; + d[3] = intval; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 4); + gui->writeEvent(ev); + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::clearSample(int ch) + \brief Clears a sample (actually clears a channel) + */ +void SimpleSynth::clearSample(int ch) + { + SS_TRACE_IN + if (channels[ch].sample) { + if (SS_DEBUG) + printf("Clearing sample on channel %d\n", ch); + SS_State prevstate = synth_state; + SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE); + SWITCH_SYNTH_STATE(SS_CLEARING_SAMPLE); + if (channels[ch].sample->data) { + delete[] channels[ch].sample->data; + channels[ch].sample->data = 0; + } + if (channels[ch].sample) { + delete channels[ch].sample; + channels[ch].sample = 0; + } + SWITCH_SYNTH_STATE(prevstate); + guiNotifySampleCleared(ch); + if (SS_DEBUG) { + printf("Clear sample - sample cleared on channel %d\n", ch); + } + } + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynth::guiNotifySampleCleared(int ch) + */ +void SimpleSynth::guiNotifySampleCleared(int ch) + { + SS_TRACE_IN + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SAMPLE_OK; + d[1] = (byte) ch; + MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2); + gui->writeEvent(ev); + SS_TRACE_OUT + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h new file mode 100644 index 00000000..7aab4ed3 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h @@ -0,0 +1,174 @@ +// +// C++ Interface: simplesynth +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef SIMPLESYNTH_H +#define SIMPLESYNTH_H + +#include <sndfile.h> +#include "libsynti/mess.h" +#include "common.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "simpledrumsgui.h" +#include "ssplugin.h" + +#define SS_NO_SAMPLE 0 +#define SS_NO_PLUGIN 0 + +#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail +#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE + +enum SS_ChannelState + { + SS_CHANNEL_INACTIVE=0, + SS_SAMPLE_PLAYING, + }; + +enum SS_State + { + SS_INITIALIZING=0, + SS_LOADING_SAMPLE, + SS_CLEARING_SAMPLE, + SS_RUNNING, + }; + +enum SS_SendFXState + { + SS_SENDFX_OFF=0, + SS_SENDFX_ON + }; + +struct SS_SendFx + { + SS_SendFXState state; + LadspaPlugin* plugin; + int inputs; + int outputs; + int retgain_ctrlval; + double retgain; + int nrofparameters; + }; + +struct SS_Sample + { + float* data; + int samplerate; + int bits; + std::string filename; + long samples; + long frames; + int channels; + SF_INFO sfinfo; + }; + +struct SS_Channel + { + SS_ChannelState state; + const char* name; + SS_Sample* sample; + int playoffset; + bool noteoff_ignore; + + double volume; + int volume_ctrlval; + + double cur_velo; + double gain_factor; + + int pan; + double balanceFactorL; + double balanceFactorR; + + bool channel_on; + + //Send fx: + double sendfxlevel[SS_NR_OF_SENDEFFECTS]; + }; + +struct SS_Controller + { + std::string name; + int num; + int min, max; + }; + +struct SS_SampleLoader + { + SS_Channel* channel; + std::string filename; + int ch_no; + }; + +class SimpleSynth : public Mess + { + public: + SimpleSynth(int); + + virtual ~SimpleSynth(); + + virtual bool guiVisible() const; + virtual bool hasGui() const; + virtual bool playNote(int arg1, int arg2, int arg3); + virtual bool processEvent(const MidiPlayEvent& arg1); + virtual bool setController(int arg1, int arg2, int arg3); + virtual bool sysex(int arg1, const unsigned char* arg2); + virtual const char* getPatchName(int arg1, int arg2, int arg3) const; + virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const; + virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5); + virtual void process(float** data, int offset, int len); + virtual void showGui(bool arg1); + virtual void getInitData(int*, const unsigned char**); + bool init(const char* name); + void guiSendSampleLoaded(bool success, int ch, const char* filename); + void guiSendError(const char* errorstring); + + static const char* synth_state_descr[]; + static const char* channel_state_descr[]; + +private: + SimpleSynthGui* gui; + + SS_Channel channels[SS_NR_OF_CHANNELS]; + SS_Controller controllers[SS_NR_OF_CONTROLLERS]; + bool setController(int channel, int id, int val, bool fromGui); + bool loadSample(int ch_no, const char* filename); + void parseInitData(const unsigned char* data); + void updateVolume(int ch, int in_volume_ctrlval); + void updateBalance(int ch, int pan); + void guiNotifySampleCleared(int ch); + void guiUpdateBalance(int ch, int bal); + void guiUpdateVolume(int ch, int val); + void guiUpdateNoff(int ch, bool b); + void guiUpdateChoff(int ch, bool b); + void guiUpdateMasterVol(int val); + void guiUpdateFxParameter(int fxid, int param, float val); + void guiUpdateSendFxLevel(int channel, int fxid, int level); + bool initSendEffect(int sendeffectid, QString lib, QString name); + void setSendFxLevel(int channel, int effectid, double val); + void cleanupPlugin(int id); + void setFxParameter(int fxid, int param, float val); + void clearSample(int ch); + double master_vol; + int master_vol_ctrlval; + + //Send effects: + SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS]; + float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx + float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix + double* processBuffer[2]; + }; + +static void* loadSampleThread(void*); +static pthread_mutex_t SS_LoaderMutex; +static SS_State synth_state; +static SimpleSynth* simplesynth_ptr; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp new file mode 100644 index 00000000..f90c1da8 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp @@ -0,0 +1,891 @@ +// +// C++ Implementation: testogui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#include <QButtonGroup> +#include <QLabel> +#include <QFileDialog> +#include <QSocketNotifier> +#include <QLayout> +#include <QToolTip> +#include <QLineEdit> +#include <QMessageBox> + +#include "simpledrumsgui.h" +//#include "libsynti/mpevent.h" +#include "muse/mpevent.h" +#include "muse/midi.h" +#include "ssplugingui.h" + +#define SS_VOLUME_MIN_VALUE 0 +#define SS_VOLUME_MAX_VALUE 127 +#define SS_VOLUME_DEFAULT_VALUE 100 +#define SS_MASTERVOL_MAX_VALUE 127 +#define SS_MASTERVOL_DEFAULT_VALUE 100.0/127.0 +#define SS_SENDFX_MIN_VALUE 0 +#define SS_SENDFX_MAX_VALUE 127 + +//Gui constants: +#define SS_BTNGRP_WIDTH 50 +#define SS_BTNGRP_HEIGHT 80 +#define SS_ONOFF_WIDTH 16 +#define SS_ONOFF_HEIGHT 21 +#define SS_VOLSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_VOLSLDR_LENGTH 120 +#define SS_PANSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_PANSLDR_LENGTH 20 +#define SS_PANSLDR_DEFAULT_VALUE 63 +#define SS_NONOFF_LABEL_WIDTH 30 +#define SS_NONOFF_LABEL_HEIGHT 16 +#define SS_NONOFF_WIDTH SS_ONOFF_WIDTH +#define SS_NONOFF_HEIGHT SS_ONOFF_HEIGHT +#define SS_SENDFX_WIDTH ((SS_BTNGRP_WIDTH/2) - 4) +//#define SS_SENDFX_WIDTH 28 +#define SS_SENDFX_HEIGHT SS_SENDFX_WIDTH +#define SS_MASTERSLDR_WIDTH (SS_BTNGRP_WIDTH - 8) +#define SS_MASTERSLDR_HEIGHT (SS_BTNGRP_HEIGHT - 4) + + +// Sample groupbox + +#define SS_SAMPLENAME_LABEL_WIDTH 30 +#define SS_SAMPLENAME_LABEL_HEIGHT 21 +#define SS_SAMPLENAME_LABEL_XOFF 4 + +#define SS_SAMPLE_LOAD_WIDTH 15 +#define SS_SAMPLE_LOAD_HEIGHT 19 + +#define SS_SAMPLE_CLEAR_WIDTH SS_SAMPLE_LOAD_WIDTH +#define SS_SAMPLE_CLEAR_HEIGHT SS_SAMPLE_LOAD_HEIGHT + +#define SS_SAMPLENAME_LINEEDIT_WIDTH 90 +#define SS_SAMPLENAME_LINEEDIT_HEIGHT 21 + +#define SS_SAMPLE_INFO_LINE_HEIGHT 22 +#define SS_SAMPLE_INFO_LINE_WIDTH (SS_SAMPLENAME_LINEEDIT_XOFF + SS_SAMPLENAME_LINEEDIT_WIDTH) + +#define SS_GUI_WINDOW_WIDTH ((SS_NR_OF_CHANNELS +1) * SS_BTNGRP_XOFF) +#define SS_MAIN_GROUPBOX_HEIGHT 200 +#define SS_GUI_WINDOW_HEIGHT (SS_BTNGRP_HEIGHT + SS_MAIN_GROUPBOX_HEIGHT) +#define SS_MAIN_GROUPBOX_WIDTH SS_GUI_WINDOW_WIDTH + +SimpleSynthGui* simplesynthgui_ptr; + + +/*! + \fn QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name) + */ +QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent) + : QSlider(orientation, parent) + { + channel = ch; + } + + +/*! + \fn QChannelSlider::getChannel() + */ +int QChannelSlider::getChannel() + { + return channel; + } + + +/*! + \fn QChannelSlider::setChannel(int ch) + */ +void QChannelSlider::setChannel(int ch) + { + channel = ch; + } + +/*! + \fn QChannelSlider::setValue(int val) + */ +void QChannelSlider::setValue(int val) + { + val = (val > 127 ? 127 : val); + val = (val < 0 ? 0 : val); + QSlider::setValue(val); + emit valueChanged(channel, val); + } + +/*! + \fn QInvertedChannelSlider::setValue(int val) + */ +void QInvertedChannelSlider::setValue(int val) + { + int inverted = this->maximum() - val; + inverted = (inverted > 127 ? 127 : inverted); + inverted = (inverted < 0 ? 0 : inverted); + QSlider::setValue(val); + emit valueChanged(channel, inverted); + } + +/*! + \fn QInvertedSlider::setValue(int val) + */ +void QInvertedSlider::setValue(int val) + { + int inverted = this->maximum() - val; + inverted = (inverted > 127 ? 127 : inverted); + inverted = (inverted < 0 ? 0 : inverted); + emit invertedValueChanged(inverted); + QSlider::setValue(val); + } + + +/*! + \fn QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch) + */ +QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch) + : QCheckBox(parent) + { + channel = ch; + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + } + + +/*! + \fn QChannelCheckbox::isClicked() + */ +void QChannelCheckbox::isClicked() + { + emit channelState(channel, this->isChecked()); + } + +/*! + \fn QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name) + */ +QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch) + : QPushButton(parent), channel (ch) + { + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + setText(text); + } + +/*! + \fn QChannelButton::isClicked() + */ +void QChannelButton::isClicked() + { + emit channelState(channel, this->isChecked()); + } + +/*! + \fn QChannelDial() + */ +QChannelDial::QChannelDial(QWidget* parent, int ch, int fxid) + : QDial(parent) + { + setTracking(true); + channel = ch; + sendfxid = fxid; + } + +/*! + \fn QChannelSlider::setValue(int val) + */ +void QChannelDial::setValue(int val) + { + QDial::setValue(val); + emit valueChanged(channel, sendfxid, val); + } + +/*! + \fn SimpleSynthGui::SimpleSynthGui() + */ +SimpleSynthGui::SimpleSynthGui() + { + SS_TRACE_IN + setupUi(this); + simplesynthgui_ptr = this; + pluginGui = new SS_PluginGui(this); + pluginGui->hide(); + + QVBoxLayout* mainLayout = new QVBoxLayout(this); //, 3); + QHBoxLayout* channelLayout = new QHBoxLayout; + mainLayout->addLayout(channelLayout); + + //this->setFixedWidth(SS_GUI_WINDOW_WIDTH); + //this->setFixedHeight(SS_GUI_WINDOW_HEIGHT); + for (int i=0; i<SS_NR_OF_CHANNELS; i++) { + channelButtonGroups[i] = new QGroupBox(this); +// channelButtonGroups[i]->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT); + channelButtonGroups[i]->setTitle(QString::number(i + 1)); + + QString name = QString("volumeSlider"); + name.append(i + 1); + + channelLayout->addWidget(channelButtonGroups[i]); + + QVBoxLayout* inchnlLayout = new QVBoxLayout(channelButtonGroups[i]); //, 2, 0, "channelinternallayout"); + inchnlLayout->setAlignment(Qt::AlignHCenter); + + onOff[i] = new QChannelCheckbox(channelButtonGroups[i], i); +// onOff[i]->setMinimumSize(SS_ONOFF_WIDTH, SS_ONOFF_HEIGHT); + onOff[i]->setToolTip("Channel " + QString::number(i + 1) + " on/off"); + inchnlLayout->addWidget(onOff[i]); + connect(onOff[i], SIGNAL(channelState(int, bool)), SLOT(channelOnOff(int, bool))); + + volumeSliders[i] = new QInvertedChannelSlider(Qt::Vertical, i, channelButtonGroups[i]); + volumeSliders[i]->setMinimum(SS_VOLUME_MIN_VALUE); + volumeSliders[i]->setMaximum(SS_VOLUME_MAX_VALUE); + volumeSliders[i]->setValue(SS_VOLUME_MAX_VALUE - SS_VOLUME_DEFAULT_VALUE); +// volumeSliders[i]->setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH); + volumeSliders[i]->setToolTip("Volume, channel " + QString::number(i + 1)); +// setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH); + inchnlLayout->addWidget(volumeSliders[i]); + connect(volumeSliders[i], SIGNAL(valueChanged(int, int)), SLOT(volumeChanged(int, int))); + + nOffLabel[i] = new QLabel(channelButtonGroups[i]); +// nOffLabel[i]->setMinimumSize(SS_NONOFF_LABEL_WIDTH, SS_NONOFF_LABEL_HEIGHT); + nOffLabel[i]->setText("nOff"); + inchnlLayout->addWidget(nOffLabel[i]); + + nOffIgnore[i] = new QChannelCheckbox(channelButtonGroups[i], i); +// nOffIgnore[i]->setMinimumSize(SS_NONOFF_WIDTH, SS_NONOFF_HEIGHT); + nOffIgnore[i]->setToolTip("Note off ignore, channel " + QString::number(i + 1)); + inchnlLayout->addWidget(nOffIgnore[i]); + connect(nOffIgnore[i], SIGNAL(channelState(int, bool)),SLOT(channelNoteOffIgnore(int, bool))); + + panSliders[i] = new QChannelSlider(Qt::Horizontal, i, channelButtonGroups[i]); + panSliders[i]->setRange(0, 127); + panSliders[i]->setValue(SS_PANSLDR_DEFAULT_VALUE); +// panSliders[i]->setMinimumSize(SS_PANSLDR_WIDTH, SS_PANSLDR_LENGTH); + panSliders[i]->setToolTip("Pan, channel " + QString::number(i + 1)); + inchnlLayout->addWidget(panSliders[i]); + connect(panSliders[i], SIGNAL(valueChanged(int, int)), SLOT(panChanged(int, int))); + + QGridLayout* dialGrid = new QGridLayout; + inchnlLayout->addLayout(dialGrid); + sendFxDial[i][0] = new QChannelDial(channelButtonGroups[i], i, 0); + sendFxDial[i][0]->setRange(0, 127); + sendFxDial[i][0]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + sendFxDial[i][0]->setToolTip("Fx 1 send amount"); + //inchnlLayout->addWidget(sendFxDial[i][0]); + dialGrid->addWidget(sendFxDial[i][0], 0, 0, Qt::AlignCenter | Qt::AlignTop); + + connect(sendFxDial[i][0], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][1] = new QChannelDial(channelButtonGroups[i], i, 1); + sendFxDial[i][1]->setRange(0, 127); + //inchnlLayout->add(sendFxDial[i][1]); + dialGrid->addWidget(sendFxDial[i][1], 0, 1, Qt::AlignCenter | Qt::AlignTop); + sendFxDial[i][1]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + sendFxDial[i][1]->setToolTip("Fx 2 send amount"); + + connect(sendFxDial[i][1], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][2] = new QChannelDial(channelButtonGroups[i], i, 2); + sendFxDial[i][2]->setRange(0, 127); + sendFxDial[i][2]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + //inchnlLayout->add(sendFxDial[i][2]); + dialGrid->addWidget(sendFxDial[i][2], 1, 0, Qt::AlignCenter | Qt::AlignTop); + sendFxDial[i][2]->setToolTip("Fx 3 send amount"); + connect(sendFxDial[i][2], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + + sendFxDial[i][3] = new QChannelDial(channelButtonGroups[i], i, 3); + sendFxDial[i][3]->setRange(0, 127); + sendFxDial[i][3]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT); + sendFxDial[i][3]->setToolTip("Fx 4 send amount"); + + dialGrid->addWidget(sendFxDial[i][3], 1, 1, Qt::AlignCenter | Qt::AlignTop); + connect(sendFxDial[i][3], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int))); + inchnlLayout->activate(); + //channelLayout->activate(); + } + + //Master buttongroup: + masterButtonGroup = new QGroupBox(this); + channelLayout->addWidget(masterButtonGroup); + QVBoxLayout* mbgLayout = new QVBoxLayout(masterButtonGroup); + mbgLayout->setAlignment(Qt::AlignCenter); +// masterButtonGroup->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT); + masterSlider = new QInvertedSlider(Qt::Vertical, masterButtonGroup); + masterSlider->setToolTip("Master volume"); + mbgLayout->addWidget(masterSlider); + masterSlider->setRange(0, 127); + masterSlider->setValue(SS_VOLUME_MAX_VALUE - (int)(SS_MASTERVOL_DEFAULT_VALUE*SS_VOLUME_MAX_VALUE)); +// masterSlider->setMinimumSize(SS_MASTERSLDR_WIDTH, SS_MASTERSLDR_HEIGHT); + connect(masterSlider, SIGNAL(invertedValueChanged(int)), SLOT(masterVolChanged(int))); + + //Main groupbox + mainGroupBox = new QGroupBox(this); + mainLayout->addWidget(mainGroupBox); + + QGridLayout* mgbLayout = new QGridLayout(mainGroupBox); // , 8, 3, 1); + + int i=0; + + for (int c=0; c<2; c++) { + for (int r=0; r<SS_NR_OF_CHANNELS/2; r++) { + QHBoxLayout* strip = new QHBoxLayout;//(mgbLayout, 5); + mgbLayout->addLayout(strip, r, c); + + QLabel* channelLabel = new QLabel(QString("Ch ") + QString::number(i + 1), mainGroupBox); + strip->addWidget(channelLabel); + + sampleNameLineEdit[i] = new QLineEdit(mainGroupBox); + sampleNameLineEdit[i]->setReadOnly(true); + strip->addWidget(sampleNameLineEdit[i]); + + loadSampleButton[i] = new QChannelButton(mainGroupBox, "L", i); +// loadSampleButton[i]->setMinimumSize(SS_SAMPLE_LOAD_WIDTH, SS_SAMPLE_LOAD_HEIGHT); + loadSampleButton[i]->setToolTip("Load sample on channel " + QString::number(i + 1)); + strip->addWidget(loadSampleButton[i]); + connect(loadSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(loadSampleDialogue(int))); + + clearSampleButton[i] = new QChannelButton(mainGroupBox, "C", i); +// clearSampleButton[i]->setMinimumSize(SS_SAMPLE_CLEAR_WIDTH, SS_SAMPLE_CLEAR_HEIGHT); + clearSampleButton[i]->setToolTip("Clear sample on channel " + QString::number(i + 1)); + strip->addWidget(clearSampleButton[i]); + connect(clearSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(clearSample(int))); + + i++; + } + } + + // Right bottom panel: + QGroupBox* rbPanel= new QGroupBox(mainGroupBox); + mgbLayout->addWidget(rbPanel, 1, 3, 7, 1, Qt::AlignCenter); + QGridLayout* rbLayout = new QGridLayout(rbPanel); // 6, 1, 8, 5); + + openPluginsButton = new QPushButton("&Send Effects"); + openPluginsButton->setToolTip("Configure LADSPA send effects"); + connect(openPluginsButton, SIGNAL(clicked()), SLOT(openPluginButtonClicked())); + rbLayout->addWidget(openPluginsButton, 2, 1, Qt::AlignCenter | Qt::AlignVCenter); + aboutButton = new QPushButton("About SimpleDrums"); + connect(aboutButton, SIGNAL(clicked()), SLOT(aboutButtonClicked())); +//TD rbLayout->addRowSpacing(3, 20); + rbLayout->addWidget(aboutButton, 4, 1, Qt::AlignLeft | Qt::AlignVCenter); + + + loadButton = new QPushButton(tr("&Load setup"), rbPanel); + connect(loadButton, SIGNAL(clicked()), SLOT(loadSetup())); + saveButton = new QPushButton(tr("&Save setup"), rbPanel); + connect(saveButton, SIGNAL(clicked()), SLOT(saveSetup())); + //rbLayout->addWidget(openPluginsButton, 1, 1, Qt::AlignCenter | Qt::AlignVCenter); +// rbLayout->addRowSpacing(2, 20); + rbLayout->addWidget(loadButton, 3, 1, Qt::AlignCenter | Qt::AlignVCenter); + rbLayout->addWidget(saveButton, 4, 1, Qt::AlignCenter | Qt::AlignVCenter); +// rbLayout->addRowSpacing(5, 20); + rbLayout->addWidget(aboutButton, 6, 1, Qt::AlignCenter | Qt::AlignVCenter); + + lastDir = ""; + //Connect socketnotifier to fifo + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + SS_TRACE_OUT + } + +/*! + \fn SimpleSynthGui::~SimpleSynthGui() + */ +SimpleSynthGui::~SimpleSynthGui() + { + SS_TRACE_IN + simplesynthgui_ptr = 0; + delete pluginGui; + SS_TRACE_OUT + } + +/*! + \fn SimpleSynthGui::readMessage(int) + */ +void SimpleSynthGui::readMessage(int) + { + MessGui::readMessage(); + } + +/*! + \fn SimpleSynthGui::processEvent(const MidiPlayEvent& ev) + */ +void SimpleSynthGui::processEvent(const MidiPlayEvent& ev) + { + SS_TRACE_IN + if (SS_DEBUG_MIDI) { + printf("GUI received midi event\n"); + } + if (ev.type() == ME_CONTROLLER) { + int id = ev.dataA(); + int val = ev.dataB(); + + // Channel controllers: + if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) { + // Find out which channel we're dealing with: + id-= SS_FIRST_CHANNEL_CONTROLLER; + int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS); + id = (id % SS_NR_OF_CHANNEL_CONTROLLERS); + + int fxid = -1; + + if (SS_DEBUG_MIDI) { + printf("GUI received midi controller - id: %d val %d channel %d\n", id, val, ch); + } + + switch(id) { + case SS_CHANNEL_CTRL_VOLUME: + volumeSliders[ch]->blockSignals(true); + volumeSliders[ch]->setValue(SS_VOLUME_MAX_VALUE - val); + volumeSliders[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_PAN: + panSliders[ch]->blockSignals(true); + panSliders[ch]->setValue(val); + panSliders[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_NOFF: + nOffIgnore[ch]->blockSignals(true); + nOffIgnore[ch]->setChecked(val); + nOffIgnore[ch]->blockSignals(false); + break; + + case SS_CHANNEL_CTRL_ONOFF: + onOff[ch]->blockSignals(true); + onOff[ch]->setChecked(val); + onOff[ch]->blockSignals(false); + break; + + case SS_CHANNEL_SENDFX1: + case SS_CHANNEL_SENDFX2: + case SS_CHANNEL_SENDFX3: + case SS_CHANNEL_SENDFX4: + fxid = id - SS_CHANNEL_SENDFX1; + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui::processEvent - Channel sendfx, fxid: %d, val: %d\n", fxid, val); + } + sendFxDial[ch][fxid]->blockSignals(true); + sendFxDial[ch][fxid]->setValue(val); + sendFxDial[ch][fxid]->blockSignals(false); + break; + + default: + if (SS_DEBUG_MIDI) + printf("SimpleSynthGui::processEvent - unknown controller received: %d\n", id); + } + } + // Master controllers: + else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) { + if (id == SS_MASTER_CTRL_VOLUME) { + masterSlider->blockSignals(true); + masterSlider->setValue(SS_MASTERVOL_MAX_VALUE - val); + masterSlider->blockSignals(false); + } + } + else if (id>= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) { + int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS; + int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS; + + // Plugin return-gain: + if (cmd == SS_PLUGIN_RETURN) { + if (SS_DEBUG_MIDI) + printf("SimpleSynthGui::processEvent - fx retgain received: fxid: %d val: %d\n", fxid, val); + + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid); + pf->setRetGain(val); + } + } + } + // + // Sysexes: + // + else if (ev.type() == ME_SYSEX) { + byte* data = ev.data(); + int cmd = *data; + switch (cmd) { + case SS_SYSEX_LOAD_SAMPLE_OK: { + int ch = *(data+1); + QString filename = (const char*) (data+2); + sampleNameLineEdit[ch]->setText(filename.section('/',-1,-1)); + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sample %s loaded OK on channel: %d\n", filename.toLatin1().constData(), ch); + } + if (!onOff[ch]->isChecked()) { + onOff[ch]->blockSignals(true); + onOff[ch]->setChecked(true); + onOff[ch]->blockSignals(false); + channelOnOff(ch, true); + } + break; + } + + case SS_SYSEX_LOAD_SAMPLE_ERROR: { + //int ch = *(data+1); + const char* filename = (const char*) (data+2); + /*QMessageBox* yn = new QMessageBox("Sample not found", "Failed to load sample: " + QString(filename) + "\n" + + "Do you want to open file browser and try to locate it elsewhere?", + QMessageBox::Warning, + QMessageBox::Yes, + QMessageBox::No, + QMessageBox::NoButton, + this);*/ + /*int res = QMessageBox::warning(this, + "SimpleDrums","Failed to load sample: " + QString(filename) + "\n" + + "Do you want to open file browser and try to locate it elsewhere?", + "&Yes", "&No"); + */ + //int res = yn->exec(); + printf("Error: Sample %s not found! TODO: Fix this\n", filename); + //if (res == 0) { + // loadSampleDialogue(ch); + // } + break; + } + + case SS_SYSEX_LOAD_SENDEFFECT_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex load sendeffect OK on fxid: %d\n", *(data+1)); + } + int fxid = *(data+1); + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid); + pf->updatePluginValue(*(data+2)); + break; + } + + case SS_SYSEX_CLEAR_SENDEFFECT_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex clear sendeffect OK on fxid: %d\n", *(data+1)); + } + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1)); + pf->clearPluginDisplay(); + break; + } + + case SS_SYSEX_CLEAR_SAMPLE_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - sysex clear samle OK on channel: %d\n", *(data+1)); + } + byte ch = *(data+1); + sampleNameLineEdit[ch]->setText(""); + break; + } + + case SS_SYSEX_SET_PLUGIN_PARAMETER_OK: { + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui - plugin parameter OK on fxid: %d\n", *(data+1)); + } + SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1)); + int param = *(data+2); + int val = *(data+3); + pf->blockSignals(true); + pf->setParameterValue(param, val); + pf->blockSignals(false); + break; + } + + case SS_SYSEX_SEND_INIT_DATA: { +// FN: TODO +#if 1 + const unsigned initdata_len = ev.len() - 1; + byte* init_data = (data + 1); + QFileInfo fileInfo = QFileInfo(lastSavedProject); + + lastProjectDir = fileInfo.path(); + if (fileInfo.suffix() != "sds" && fileInfo.suffix() != "SDS") { + lastSavedProject += ".sds"; + fileInfo = QFileInfo(lastSavedProject); + } + QFile theFile(fileInfo.filePath()); + + // Write data + if (theFile.open(QIODevice::WriteOnly)) { + theFile.write((const char*)&initdata_len, sizeof(initdata_len)); // First write length + if (theFile.write((const char*)init_data, initdata_len) == -1) { + // Fatal error writing + QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Fatal error when writing to file. Setup not saved.", + QMessageBox::Ok, this); + msgBox->exec(); + delete msgBox; + } + theFile.close(); + } + else { + // An error occured when opening + QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Error opening file. Setup was not saved.", + QMessageBox::Ok, this); + msgBox->exec(); + delete msgBox; + } +#endif + + break; + } + + + default: + if (SS_DEBUG_MIDI) { + printf("SimpleSynthGui::processEvent - unknown sysex cmd received: %d\n", cmd); + } + break; + } + } + SS_TRACE_OUT + } + + +/*! + \fn SimpleSynthGui::volumeChanged(int val) + */ +void SimpleSynthGui::volumeChanged(int channel, int val) + { + setChannelVolume(channel, val); + } + +/*! + \fn SimpleSynthGui::panChanged(int channel, int value) + */ +void SimpleSynthGui::panChanged(int channel, int value) + { + sendController(0, SS_CHANNEL_PAN_CONTROLLER(channel), value); + } + +/*! + \fn SimpleSynthGui::channelOnOff(int channel, bool state) + */ +void SimpleSynthGui::channelOnOff(int channel, bool state) + { + sendController(0, SS_CHANNEL_ONOFF_CONTROLLER(channel), state); + } + +/*! + \fn SimpleSynthGui::channelNoteOffIgnore(bool state) + */ +void SimpleSynthGui::channelNoteOffIgnore(int channel, bool state) + { + sendController(0, SS_CHANNEL_NOFF_CONTROLLER(channel), (int) state); + } + +/*! + \fn SimpleSynthGui::sendFxChanged(int ch, int fxid, int val) + */ +void SimpleSynthGui::sendFxChanged(int ch, int fxid, int val) + { + sendController(0, SS_CHANNEL_SENDFX_CONTROLLER(ch, fxid), (int) val); + } + +/*! + \fn SimpleSynthGui::masterVolChanged(int val) + */ +void SimpleSynthGui::masterVolChanged(int val) + { + sendController(0, SS_MASTER_CTRL_VOLUME, val); + } + +/*! + \fn SimpleSynthGui::setChannelVolume(int channel, byte volume) + */ +void SimpleSynthGui::setChannelVolume(int channel, int volume) + { + //volumeSliders[channel]->setValue(SS_VOLUME_MAX_VALUE - volume); + sendController(0, SS_CHANNEL_VOLUME_CONTROLLER(channel), (int)volume); + } + + +/*! + \fn SimpleSynthGui::loadSampleDialogue(int channel) + */ +void SimpleSynthGui::loadSampleDialogue(int channel) + { + QString filename = + QFileDialog::getOpenFileName( + this, + tr("Load sample dialog"), + lastDir, + QString("*.wav *.WAV")); + + if (filename != QString::null) { + QFileInfo fi(filename); + lastDir = fi.path(); + + if (SS_DEBUG) + printf("lastDir = %s\n", lastDir.toLatin1().constData()); + + int l = filename.length() + 4; + byte d[l]; + + d[0] = SS_SYSEX_LOAD_SAMPLE; + d[1] = (byte) channel; + d[2] = (byte) filename.length(); + memcpy(d+3, filename.toLatin1().constData(), filename.length()+1); + sendSysex(d, l); + } + } + + + +/*! + \fn SimpleSynthGui::clearSample(int ch) + */ +void SimpleSynthGui::clearSample(int ch) + { + if (sampleNameLineEdit[ch]->text().length() > 0) { //OK, we've got a live one here + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SAMPLE; + d[1] = (byte) ch; + sendSysex(d, 2); + sampleNameLineEdit[ch]->setText(""); + } + } + +/*! + \fn SimpleSynthGui::displayPluginGui() + */ +void SimpleSynthGui::displayPluginGui() + { + pluginGui->show(); + } + +/*! + \fn SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label) + */ +void SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label) + { + int l = 4 + lib.length() + label.length(); + byte d[l]; + d[0] = SS_SYSEX_LOAD_SENDEFFECT; + d[1] = (byte) fxid; + memcpy (d+2, lib.toLatin1().constData(), lib.length()+1); + memcpy (d+3+lib.length(), label.toLatin1().constData(), label.length()+1); + sendSysex(d, l); + } + + +/*! + \fn SimpleSynthGui::returnLevelChanged(int fxid, int val) + */ +void SimpleSynthGui::returnLevelChanged(int fxid, int val) + { + sendController(0, SS_PLUGIN_RETURNLEVEL_CONTROLLER(fxid), val); + } + + +/*! + \fn SimpleSynthGui::toggleEffectOnOff(int fxid, int state) + */ +void SimpleSynthGui::toggleEffectOnOff(int fxid, int state) + { + sendController(0, SS_PLUGIN_ONOFF_CONTROLLER(fxid), state); + } + + +/*! + \fn SimpleSynthGui::clearPlugin(int fxid) + */ +void SimpleSynthGui::clearPlugin(int fxid) + { + byte d[2]; + d[0] = SS_SYSEX_CLEAR_SENDEFFECT; + d[1] = fxid; + sendSysex(d, 2); + } + + +/*! + \fn SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val) + */ +void SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val) + { + //printf("Gui: effectParameterChanged: %d %d %d\n", fxid, parameter, val); + int len = 4; + byte d[len]; + d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER; + d[1] = (byte) fxid; + d[2] = (byte) parameter; + d[3] = (byte) val; + sendSysex(d, len); + } + + +/*! + \fn SimpleSynthGui::openPluginButtonClicked() + */ +void SimpleSynthGui::openPluginButtonClicked() + { + if (pluginGui->isVisible()) + pluginGui->raise(); + else + displayPluginGui(); + } + + +/*! + \fn SimpleSynthGui::aboutButtonClicked() + */ +void SimpleSynthGui::aboutButtonClicked() + { + QString caption = "SimpleDrums ver"; + caption+= SS_VERSIONSTRING; + QString text = caption + "\n\n(C) Copyright 2000-2004 Mathias Lundgren (lunar_shuttle@users.sf.net), Werner Schweer\nPublished under the GNU Public License"; + QMessageBox* msgBox = new QMessageBox(caption, text, QMessageBox::NoIcon, + QMessageBox::Ok, Qt::NoButton, Qt::NoButton, this); + msgBox->exec(); + } + + +/*! + \fn SimpleSynthGui::loadSetup() + \brief Load setup from file + */ +void SimpleSynthGui::loadSetup() + { + bool success = true; + QString filename = + QFileDialog::getOpenFileName(this, "Load setup dialog", lastProjectDir, + QString("*.sds *.SDS")); + + if (filename != QString::null) { + QFile theFile(filename); + if (theFile.open(QIODevice::ReadOnly)) { + unsigned initdata_len = 0; + if (theFile.read((char*)&initdata_len, sizeof(initdata_len)) == -1) + success = false; + + byte* init_data = new byte[initdata_len]; + if (theFile.read((char*)(init_data), initdata_len) == -1) + success = false; + + if (!success) { + QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums Error Dialog", "Error opening/reading from file. Setup not loaded.", + QMessageBox::Ok, this); + msgBox->exec(); + delete msgBox; + } + else { + sendSysex(init_data, initdata_len); + } + + delete[] init_data; + } + } + } + + +/*! + \fn SimpleSynthGui::saveSetup() + \brief Save setup to file + */ +void SimpleSynthGui::saveSetup() + { + QString filename = + QFileDialog::getSaveFileName(this, "Save setup dialog", lastProjectDir, + QString("*.sds *.SDS")); + + if (filename != QString::null) { + lastSavedProject = filename; + byte d[1]; + d[0] = SS_SYSEX_GET_INIT_DATA; + sendSysex(d, 1); // Makes synth send gui initdata, where rest of the saving takes place + } + } + diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h new file mode 100644 index 00000000..16a5caf5 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h @@ -0,0 +1,214 @@ +// +// C++ Interface: testogui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#ifndef __MUSE_TESTOGUI_H__ +#define __MUSE_TESTOGUI_H__ + +#include <QSlider> +#include <QCheckBox> +#include <QPushButton> +#include <QDial> +#include <QLabel> +//#include <QFileInfo> +#include <QGroupBox> + +#include "libsynti/gui.h" +#include "ui_simpledrumsguibase.h" +#include "common.h" + +class QButtonGroup; +class QLabel; +class SS_PluginGui; + +//-------------------------------------- +// QChannelSlider +//-------------------------------------- +class QChannelSlider: public QSlider + { + Q_OBJECT + + public: + QChannelSlider(Qt::Orientation, int ch, QWidget* paren = 0); + int getChannel(); + void setChannel(int ch); + + public slots: + virtual void setValue(int val); + + signals: + void valueChanged(int channel, int value); + + protected: + int channel; + }; + +//-------------------------------------- +// QInvertedSlider +//-------------------------------------- +class QInvertedSlider : public QSlider + { + Q_OBJECT + public: + QInvertedSlider(Qt::Orientation o, QWidget* parent = 0) + : QSlider(o, parent) {} + + public slots: + virtual void setValue(int val); + + signals: + void invertedValueChanged(int value); + }; + +//-------------------------------------- +// QInvertedChannelSlider +//-------------------------------------- +class QInvertedChannelSlider : public QChannelSlider + { + Q_OBJECT + public: + QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent = 0) + : QChannelSlider(o, channel, parent) {}; + + public slots: + virtual void setValue(int val); + }; + + +//-------------------------------------- +// QChannelOnOff +//-------------------------------------- + +class QChannelCheckbox : public QCheckBox + { + Q_OBJECT + public: + QChannelCheckbox(QWidget* parent, int channel); + + private: + int channel; + + private slots: + void isClicked(); + + signals: + void channelState(int channel, bool state); + }; + +//-------------------------------------- +// QChannelButton +//-------------------------------------- +class QChannelButton : public QPushButton + { + Q_OBJECT + + private: + int channel; + + public: + QChannelButton(QWidget* parent, const char* text, int ch); + + private slots: + void isClicked(); + + signals: + void channelState(int channel, bool state); + + }; + +//-------------------------------------- +// QChannelDial +//-------------------------------------- + +class QChannelDial : public QDial + { + Q_OBJECT + + public: + QChannelDial(QWidget* parent, int ch, int fxid); + + signals: + void valueChanged(int channel, int fxid, int val); + + public slots: + virtual void setValue(int val); + + protected: + int channel; + int sendfxid; + }; + +//-------------------------------------- +// SimpleSynthGui - the Gui +//-------------------------------------- +class SimpleSynthGui : public QDialog, public Ui::SimpleDrumsGuiBase, public MessGui + { + Q_OBJECT + private: + // MESS interface: + virtual void processEvent(const MidiPlayEvent& ev); + void setChannelVolume(int channel, int volume); + void displayPluginGui(); + QGroupBox* channelButtonGroups[SS_NR_OF_CHANNELS]; + QGroupBox* masterButtonGroup; + QGroupBox* mainGroupBox; + QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS]; + QChannelSlider* panSliders[SS_NR_OF_CHANNELS]; + QChannelCheckbox* onOff[SS_NR_OF_CHANNELS]; + QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS]; + QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS]; + QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS]; + QLabel* nOffLabel[SS_NR_OF_CHANNELS]; + QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS]; + QInvertedSlider* masterSlider; + QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS]; + + QPushButton* openPluginsButton; + QPushButton* aboutButton; + QPushButton* loadButton; + QPushButton* saveButton; + + + QString lastDir; + QString lastSavedProject; + QString lastProjectDir; + SS_PluginGui* pluginGui; + + public: + SimpleSynthGui(); + virtual ~SimpleSynthGui(); + + public slots: + void loadEffectInvoked(int fxid, QString lib, QString label); + void returnLevelChanged(int fxid, int val); + void toggleEffectOnOff(int fxid, int state); + void clearPlugin(int fxid); + void effectParameterChanged(int fxid, int parameter, int val); + + private slots: + void volumeChanged(int channel, int val); + void panChanged(int channel, int value); + void channelOnOff(int channel, bool state); + void channelNoteOffIgnore(int channel, bool state); + void masterVolChanged(int val); + void loadSampleDialogue(int channel); + void readMessage(int); + void clearSample(int ch); + void sendFxChanged(int ch, int fxid, int val); + void openPluginButtonClicked(); + void aboutButtonClicked(); + void loadSetup(); + void saveSetup(); + + }; + +extern SimpleSynthGui* simplesynthgui_ptr; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui new file mode 100644 index 00000000..fe478c0e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui @@ -0,0 +1,22 @@ +<ui version="4.0" > + <author></author> + <comment></comment> + <exportmacro></exportmacro> + <class>SimpleDrumsGuiBase</class> + <widget class="QDialog" name="SimpleDrumsGuiBase" > + <property name="geometry" > + <rect> + <x>0</x> + <y>0</y> + <width>602</width> + <height>509</height> + </rect> + </property> + <property name="windowTitle" > + <string>DrumSynth 0.1</string> + </property> + </widget> + <layoutdefault spacing="6" margin="11" /> + <resources/> + <connections/> +</ui> diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp new file mode 100644 index 00000000..9d32b2c3 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp @@ -0,0 +1,460 @@ +// +// C++ Implementation: plugin +// +// Description: +// +// +// (C) Copyright 2000 Werner Schweer (ws@seh.de) +// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// Copyright: See COPYING file that comes with this distribution +// +// + +#include <QtCore> +#include <QtGui> +#include <stdlib.h> +#include <unistd.h> +#include <dlfcn.h> +#include "ssplugin.h" +#include "common.h" + +PluginList plugins; + + +Plugin::Plugin(const QFileInfo* f) + : fi(*f) + { + } + +//--------------------------------------------------------- +// loadPluginLib +//--------------------------------------------------------- + +static void loadPluginLib(QFileInfo* fi) + { + SS_TRACE_IN + if (SS_DEBUG_LADSPA) { + printf("loadPluginLib: %s\n", fi->fileName().toLatin1().constData()); + } + void* handle = dlopen(fi->filePath().toAscii().data(), RTLD_NOW); + if (handle == 0) { + fprintf(stderr, "dlopen(%s) failed: %s\n", + fi->filePath().toAscii().data(), dlerror()); + return; + } + LADSPA_Descriptor_Function ladspa = (LADSPA_Descriptor_Function)dlsym(handle, "ladspa_descriptor"); + + if (!ladspa) { + const char *txt = dlerror(); + if (txt) { + fprintf(stderr, + "Unable to find ladspa_descriptor() function in plugin " + "library file \"%s\": %s.\n" + "Are you sure this is a LADSPA plugin file?\n", + fi->filePath().toAscii().data(), + txt); + return;//exit(1); + } + } + const LADSPA_Descriptor* descr; + for (int i = 0;; ++i) { + descr = ladspa(i); + if (descr == NULL) + break; + plugins.push_back(new LadspaPlugin(fi, ladspa, descr)); + } + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// loadPluginDir +//--------------------------------------------------------- + +static void loadPluginDir(const QString& s) + { + SS_TRACE_IN + QDir pluginDir(s, QString("*.so"), 0, QDir::Files); + if (pluginDir.exists()) { + QFileInfoList list = pluginDir.entryInfoList(); + int n = list.size(); + for (int i = 0; i < n; ++i) { + QFileInfo fi = list.at(i); + loadPluginLib(&fi); + } + } + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// initPlugins +// search for LADSPA plugins +//--------------------------------------------------------- + +void SS_initPlugins() + { + SS_TRACE_IN + //loadPluginDir(museGlobalLib + QString("/plugins")); + + const char* ladspaPath = getenv("LADSPA_PATH"); + if (ladspaPath == 0) + ladspaPath = "/usr/lib/ladspa:/usr/local/lib/ladspa:/usr/lib64/ladspa:/usr/local/lib64/ladspa"; + + const char* p = ladspaPath; + while (*p != '\0') { + const char* pe = p; + while (*pe != ':' && *pe != '\0') + pe++; + + int n = pe - p; + if (n) { + char* buffer = new char[n + 1]; + strncpy(buffer, p, n); + buffer[n] = '\0'; + loadPluginDir(QString(buffer)); + delete[] buffer; + } + p = pe; + if (*p == ':') + p++; + } + SS_TRACE_OUT + } + + +//--------------------------------------------------------- +// LadspaPlugin +//--------------------------------------------------------- + +LadspaPlugin::LadspaPlugin(const QFileInfo* f, + const LADSPA_Descriptor_Function ldf, + const LADSPA_Descriptor* d) + : Plugin(f), ladspa(ldf), plugin(d) + { + SS_TRACE_IN + _inports = 0; + _outports = 0; + _parameter = 0; + handle = 0; + active = false; + controls = 0; + inputs = 0; + outputs = 0; + + for (unsigned k = 0; k < plugin->PortCount; ++k) { + LADSPA_PortDescriptor pd = d->PortDescriptors[k]; + static const int CI = LADSPA_PORT_CONTROL | LADSPA_PORT_INPUT; + if ((pd & CI) == CI) { + ++_parameter; + pIdx.push_back(k); + } + else if (pd & LADSPA_PORT_INPUT) { + ++_inports; + iIdx.push_back(k); + } + else if (pd & LADSPA_PORT_OUTPUT) { + ++_outports; + oIdx.push_back(k); + } + } + + /*if (SS_DEBUG_LADSPA) { + printf("Label: %s\tLib: %s\tPortCount: %d\n", this->label().toLatin1().constData(), this->lib().toLatin1().constData(), plugin->PortCount); + printf("LADSPA_PORT_CONTROL|LADSPA_PORT_INPUT: %d\t", pIdx.size()); + printf("Input ports: %d\t", iIdx.size()); + printf("Output ports: %d\n\n", oIdx.size()); + }*/ + + LADSPA_Properties properties = plugin->Properties; + _inPlaceCapable = !LADSPA_IS_INPLACE_BROKEN(properties); + if (_inports != _outports) + _inPlaceCapable = false; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// ~LadspaPlugin +//--------------------------------------------------------- +LadspaPlugin::~LadspaPlugin() + { + SS_TRACE_IN + if (active) { + stop(); + } + if (handle) { + SS_DBG_LADSPA2("Cleaning up ", this->label().toLatin1().constData()); + plugin->cleanup(handle); + } + + //Free ports: + if (controls) + delete controls; + if (inputs) + delete inputs; + if (outputs) + delete outputs; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// instantiate +//--------------------------------------------------------- + +bool LadspaPlugin::instantiate() + { + bool success = false; + handle = plugin->instantiate(plugin, SS_samplerate); + success = (handle != NULL); + if (success) + SS_DBG_LADSPA2("Plugin instantiated", label().toLatin1().constData()); + return success; + } + +//--------------------------------------------------------- +// start +// activate and connect control ports +//--------------------------------------------------------- + +bool LadspaPlugin::start() + { + SS_TRACE_IN + if (handle) { + if (plugin->activate) { + plugin->activate(handle); + SS_DBG_LADSPA("Plugin activated"); + } + active = true; + } + else { + SS_DBG_LADSPA("Error trying to activate plugin - plugin not instantiated!"); + SS_TRACE_OUT + return false; + } + + //Connect ports: + controls = new Port[_parameter]; + + for (int k = 0; k < _parameter; ++k) { + double val = defaultValue(k); + controls[k].val = val; + plugin->connect_port(handle, pIdx[k], &controls[k].val); + } + + outputs = new Port[_outports]; + inputs = new Port[_inports]; + + SS_TRACE_OUT + return true; + } + +//--------------------------------------------------------- +// stop +// deactivate +//--------------------------------------------------------- +void LadspaPlugin::stop() + { + SS_TRACE_IN + if (handle) { + SS_DBG_LADSPA2("Trying to stop plugin", label().toLatin1().constData()); + if (plugin->deactivate) { + SS_DBG_LADSPA2("Deactivating ", label().toLatin1().constData()); + plugin->deactivate(handle); + active = false; + } + } + else + SS_DBG_LADSPA("Warning - tried to stop plugin, but plugin was never started...\n"); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// range +//--------------------------------------------------------- + +void LadspaPlugin::range(int i, float* min, float* max) const + { + SS_TRACE_IN + i = pIdx[i]; + LADSPA_PortRangeHint range = plugin->PortRangeHints[i]; + LADSPA_PortRangeHintDescriptor desc = range.HintDescriptor; + if (desc & LADSPA_HINT_TOGGLED) { + *min = 0.0; + *max = 1.0; + return; + } + float m = 1.0; + if (desc & LADSPA_HINT_SAMPLE_RATE) + m = (float) SS_samplerate; + + if (desc & LADSPA_HINT_BOUNDED_BELOW) + *min = range.LowerBound * m; + else + *min = 0.0; + if (desc & LADSPA_HINT_BOUNDED_ABOVE) + *max = range.UpperBound * m; + else + *max = 1.0; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// defaultValue +//--------------------------------------------------------- + +float LadspaPlugin::defaultValue(int k) const + { + SS_TRACE_IN + k = pIdx[k]; + LADSPA_PortRangeHint range = plugin->PortRangeHints[k]; + LADSPA_PortRangeHintDescriptor rh = range.HintDescriptor; + double val = 1.0; + if (LADSPA_IS_HINT_DEFAULT_MINIMUM(rh)) + val = range.LowerBound; + else if (LADSPA_IS_HINT_DEFAULT_LOW(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(fast_log10(range.LowerBound) * .75 + + log(range.UpperBound) * .25); + else + val = range.LowerBound*.75 + range.UpperBound*.25; + else if (LADSPA_IS_HINT_DEFAULT_MIDDLE(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(log(range.LowerBound) * .5 + + log(range.UpperBound) * .5); + else + val = range.LowerBound*.5 + range.UpperBound*.5; + else if (LADSPA_IS_HINT_DEFAULT_HIGH(rh)) + if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor)) + val = exp(log(range.LowerBound) * .25 + + log(range.UpperBound) * .75); + else + val = range.LowerBound*.25 + range.UpperBound*.75; + else if (LADSPA_IS_HINT_DEFAULT_MAXIMUM(rh)) + val = range.UpperBound; + else if (LADSPA_IS_HINT_DEFAULT_0(rh)) + val = 0.0; + else if (LADSPA_IS_HINT_DEFAULT_1(rh)) + val = 1.0; + else if (LADSPA_IS_HINT_DEFAULT_100(rh)) + val = 100.0; + else if (LADSPA_IS_HINT_DEFAULT_440(rh)) + val = 440.0; + SS_TRACE_OUT + return val; + } + +//--------------------------------------------------------- +// find +//--------------------------------------------------------- + +Plugin* PluginList::find(const QString& file, const QString& name) + { + SS_TRACE_IN + for (iPlugin i = begin(); i != end(); ++i) { + if ((file == (*i)->lib()) && (name == (*i)->label())) { + SS_TRACE_OUT + return *i; + } + } + printf("Plugin <%s> not found\n", name.toLatin1().constData()); + SS_TRACE_OUT + return 0; + } + +//--------------------------------------------------------- +// connectInport +//--------------------------------------------------------- +void LadspaPlugin::connectInport(int k, LADSPA_Data* datalocation) + { + SS_TRACE_IN + plugin->connect_port(handle, iIdx[k], datalocation); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// connectOutport +//--------------------------------------------------------- +void LadspaPlugin::connectOutport(int k, LADSPA_Data* datalocation) + { + SS_TRACE_IN + plugin->connect_port(handle, oIdx[k], datalocation); + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// process +//--------------------------------------------------------- +void LadspaPlugin::process(unsigned long frames) + { + plugin->run(handle, frames); + } + +//--------------------------------------------------------- +// setParam +//--------------------------------------------------------- + +void LadspaPlugin::setParam(int k, float val) + { + SS_TRACE_IN + controls[k].val = val; + SS_TRACE_OUT + } + +//--------------------------------------------------------- +// getGuiControlValue +// scale control value to gui-slider/checkbox representation +//--------------------------------------------------------- + +int LadspaPlugin::getGuiControlValue(int param) const + { + SS_TRACE_IN + float val = getControlValue(param); + float min, max; + range(param, &min, &max); + int intval; + if (isLog(param)) { + intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min)); + } + else if (isBool(param)) { + intval = (int) val; + } + else { + float scale = SS_PLUGIN_PARAM_MAX / (max - min); + intval = (int) ((val - min) * scale); + } + SS_TRACE_OUT + return intval; + } + +//--------------------------------------------------------- +// convertGuiControlValue +// scale control value to gui-slider/checkbox representation +//--------------------------------------------------------- + +float LadspaPlugin::convertGuiControlValue(int parameter, int val) const + { + SS_TRACE_IN + float floatval = 0; + float min, max; + range(parameter, &min, &max); + + if (isLog(parameter)) { + if (val > 0) { + float logged = SS_map_pluginparam2logdomain(val); + float e = expf(logged) * (max - min); + e+=min; + floatval = e; + } + } + else if (isBool(parameter)) { + floatval = (float) val; + } + else if (isInt(parameter)) { + float scale = (max - min) / SS_PLUGIN_PARAM_MAX; + floatval = (float) round((((float) val) * scale) + min); + } + else { + float scale = (max - min) / SS_PLUGIN_PARAM_MAX; + floatval = (((float) val) * scale) + min; + } + SS_TRACE_OUT + return floatval; + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h new file mode 100644 index 00000000..64e80921 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h @@ -0,0 +1,173 @@ +// +// C++ Interface: plugin +// +// Description: +// +// +// (C) Copyright 2000 Werner Schweer (ws@seh.de) +// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// Copyright: See COPYING file that comes with this distribution +// +// + +#ifndef __PLUGIN_H__ +#define __PLUGIN_H__ + +#include <QFileInfo> + +#include <ladspa.h> +#include <math.h> + +//--------------------------------------------------------- +// Port +//--------------------------------------------------------- + +struct Port { + float val; + }; + +//--------------------------------------------------------- +// Plugin +//--------------------------------------------------------- + +class Plugin + { + protected: + QFileInfo fi; + + public: + Plugin(const QFileInfo* f); + virtual ~Plugin() {} + virtual QString label() const { return QString(); } + virtual QString name() const { return QString(); } + virtual unsigned long id() const { return 0; } + virtual QString maker() const { return QString(); } + virtual QString copyright() const { return QString(); } + virtual int parameter() const { return 0; } + virtual int inports() const { return 0; } + virtual int outports() const { return 0; } + virtual bool inPlaceCapable() const { return false; } + + virtual bool isLog(int) const { return false; } + virtual bool isBool(int) const { return false; } + virtual bool isInt(int) const { return false; } + virtual float defaultValue(int) const { return 0.0f; } + virtual void range(int, float* min, float* max) const { + *min = 0.0f; + *max = 1.0f; + } + virtual const char* getParameterName(int /*param*/) const { return ""; } + QString lib() const { return fi.baseName(); } + QString path() const { return fi.absolutePath(); } + }; + +//--------------------------------------------------------- +// LadspaPlugin +//--------------------------------------------------------- + +class LadspaPlugin : public Plugin + { + LADSPA_Descriptor_Function ladspa; + const LADSPA_Descriptor* plugin; + LADSPA_Handle handle; + bool active; + + Port* controls; + Port* inputs; + Port* outputs; + + protected: + int _parameter; + std::vector<int> pIdx; //control port numbers + + int _inports; + std::vector<int> iIdx; //input port numbers + + int _outports; + std::vector<int> oIdx; //output port numbers + + bool _inPlaceCapable; + + public: + LadspaPlugin(const QFileInfo* f, const LADSPA_Descriptor_Function, const LADSPA_Descriptor* d); + virtual ~LadspaPlugin(); + virtual QString label() const { return QString(plugin->Label); } + virtual QString name() const { return QString(plugin->Name); } + virtual unsigned long id() const { return plugin->UniqueID; } + virtual QString maker() const { return QString(plugin->Maker); } + virtual QString copyright() const { return QString(plugin->Copyright); } + virtual int parameter() const { return _parameter; } + virtual int inports() const { return _inports; } + virtual int outports() const { return _outports; } + virtual bool inPlaceCapable() const { return _inPlaceCapable; } + const LADSPA_Descriptor* ladspaDescriptor() const { return plugin; } + virtual bool isLog(int k) const { + LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]]; + return LADSPA_IS_HINT_LOGARITHMIC(r.HintDescriptor); + } + virtual bool isBool(int k) const { + return LADSPA_IS_HINT_TOGGLED(plugin->PortRangeHints[pIdx[k]].HintDescriptor); + } + virtual bool isInt(int k) const { + LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]]; + return LADSPA_IS_HINT_INTEGER(r.HintDescriptor); + } + virtual void range(int i, float*, float*) const; + virtual const char* getParameterName(int i) const { + return plugin->PortNames[pIdx[i]]; + } + virtual float defaultValue(int) const; + virtual float getControlValue(int k) const { + return controls[k].val; + } + + int getGuiControlValue(int parameter) const; + float convertGuiControlValue(int parameter, int val) const; + + bool instantiate(); + bool start(); + void stop(); + void connectInport(int k, LADSPA_Data* datalocation); + void connectOutport(int k, LADSPA_Data* datalocation); + void process(unsigned long); + void setParam(int i, float val); + + }; + + +static inline float fast_log2 (float val) + { + /* don't use reinterpret_cast<> because that prevents this + from being used by pure C code (for example, GnomeCanvasItems) + */ + int* const exp_ptr = (int *)(&val); + int x = *exp_ptr; + const int log_2 = ((x >> 23) & 255) - 128; + x &= ~(255 << 23); + x += 127 << 23; + *exp_ptr = x; + val = ((-1.0f/3) * val + 2) * val - 2.0f/3; // (1) + return (val + log_2); + } + +static inline float fast_log10 (const float val) + { + return fast_log2(val) / 3.312500f; + } + +//--------------------------------------------------------- +// PluginList +//--------------------------------------------------------- + +typedef std::list<Plugin*>::iterator iPlugin; + +class PluginList : public std::list<Plugin*> { + public: + Plugin* find(const QString& file, const QString& name); + PluginList() {} + }; + +extern void SS_initPlugins(); +extern PluginList plugins; + +#endif diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui b/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui new file mode 100644 index 00000000..2602cf97 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui @@ -0,0 +1,105 @@ +<ui version="4.0" > + <author></author> + <comment></comment> + <exportmacro></exportmacro> + <class>SS_PluginChooserBase</class> + <widget class="QDialog" name="SS_PluginChooserBase" > + <property name="geometry" > + <rect> + <x>0</x> + <y>0</y> + <width>777</width> + <height>681</height> + </rect> + </property> + <property name="windowTitle" > + <string>SimpleDrums - Ladspa Plugin Chooser</string> + </property> + <layout class="QVBoxLayout" > + <property name="margin" > + <number>10</number> + </property> + <property name="spacing" > + <number>6</number> + </property> + <item> + <widget class="QTreeWidget" name="effectsListView" > + <column> + <property name="text" > + <string>Name</string> + </property> + </column> + <column> + <property name="text" > + <string>Label</string> + </property> + </column> + <column> + <property name="text" > + <string>Inports</string> + </property> + </column> + <column> + <property name="text" > + <string>Outports</string> + </property> + </column> + <column> + <property name="text" > + <string>Creator</string> + </property> + </column> + </widget> + </item> + <item> + <layout class="QHBoxLayout" > + <property name="margin" > + <number>0</number> + </property> + <property name="spacing" > + <number>6</number> + </property> + <item> + <spacer> + <property name="orientation" > + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType" > + <enum>QSizePolicy::Expanding</enum> + </property> + <property name="sizeHint" > + <size> + <width>301</width> + <height>31</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QPushButton" name="cancelButton" > + <property name="text" > + <string>&Cancel</string> + </property> + <property name="shortcut" > + <string>Alt+C</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="okButton" > + <property name="text" > + <string>&OK</string> + </property> + <property name="shortcut" > + <string>Alt+O</string> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <layoutdefault spacing="6" margin="11" /> + <resources/> + <connections/> +</ui> diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp new file mode 100644 index 00000000..d52d3a8f --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp @@ -0,0 +1,530 @@ +// +// C++ Implementation: ssplugingui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// +#include "ssplugingui.h" +#include "ssplugin.h" +#include "simpledrumsgui.h" + +#define SS_PLUGINGUI_XOFF 300 +#define SS_PLUGINGUI_YOFF 300 +#define SS_PLUGINGUI_WIDTH 450 +#define SS_PLUGINGUI_MAX_WIDTH 700 + +#define SS_PLUGINFRONT_MINWIDTH SS_PLUGINGUI_WIDTH +#define SS_PLUGINFRONT_MINHEIGHT 70 +#define SS_PLUGINFRONT_MARGIN 9 +#define SS_PLUGINFRONT_INC_PARAM 30 +#define SS_PLUGINFRONT_INC_PARAM_MIN 60 +#define SS_PLUGINGUI_HEIGHT (SS_NR_OF_SENDEFFECTS * SS_PLUGINFRONT_MINHEIGHT) + +#define SS_PLUGINCHOOSER_NAMECOL 0 +#define SS_PLUGINCHOOSER_LABELCOL 1 +#define SS_PLUGINCHOOSER_INPORTSCOL 2 +#define SS_PLUGINCHOOSER_OUTPORTSCOL 3 +#define SS_PLUGINCHOOSER_CREATORCOL 4 + + +/*! + \fn SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name = 0) + */ +SS_PluginChooser::SS_PluginChooser(QWidget* parent) + :QDialog(parent) + { + SS_TRACE_IN + setupUi(this); + selectedPlugin = 0; + + for (iPlugin i=plugins.begin(); i !=plugins.end(); i++) { + //Support for only 2 or 1 inport/outports + if ( ((*i)->outports() == 2 || (*i)->outports() == 1) && ((*i)->inports() == 2 || (*i)->inports() == 1) ) { + QTreeWidgetItem* tmpItem = new QTreeWidgetItem(effectsListView); + tmpItem->setText(SS_PLUGINCHOOSER_NAMECOL, (*i)->name()); + tmpItem->setText(SS_PLUGINCHOOSER_LABELCOL, (*i)->label()); + tmpItem->setText(SS_PLUGINCHOOSER_INPORTSCOL, QString::number((*i)->inports())); + tmpItem->setText(SS_PLUGINCHOOSER_OUTPORTSCOL, QString::number((*i)->outports())); + tmpItem->setText(SS_PLUGINCHOOSER_CREATORCOL, (*i)->maker()); + effectsListView->addTopLevelItem(tmpItem); + } + } + connect(okButton, SIGNAL(pressed()), SLOT(okPressed())); + connect(cancelButton, SIGNAL(pressed()), SLOT(cancelPressed())); + connect(effectsListView, SIGNAL(selectionChanged(QTreeWidgetItem*)), SLOT(selectionChanged(QTreeWidgetItem*))); + connect(effectsListView, SIGNAL(doubleClicked(QTreeWidgetItem*)), SLOT(doubleClicked(QTreeWidgetItem*))); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::selectionChanged(QListViewItem* item) + */ +void SS_PluginChooser::selectionChanged(QTreeWidgetItem* item) + { + SS_TRACE_IN + selectedItem = item; + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::okPressed() + */ +void SS_PluginChooser::okPressed() + { + SS_TRACE_IN + selectedPlugin = findSelectedPlugin(); + done(QDialog::Accepted); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginChooser::cancelPressed() + */ +void SS_PluginChooser::cancelPressed() + { + SS_TRACE_IN + SS_TRACE_OUT + done(QDialog::Rejected); + } + +/*! + \fn SS_PluginChooser::doubleClicked(QListViewItem* item) + */ +void SS_PluginChooser::doubleClicked(QTreeWidgetItem* /*item*/) + { + SS_TRACE_IN + selectedPlugin = findSelectedPlugin(); + SS_TRACE_OUT + done(QDialog::Accepted); + } + +/*! + \fn SS_PluginChooser::getSelectedPlugin() + */ +LadspaPlugin* SS_PluginChooser::findSelectedPlugin() + { + SS_TRACE_IN + LadspaPlugin* selected = 0; + for (iPlugin i=plugins.begin(); i != plugins.end(); i++) { + if ((*i)->name() == selectedItem->text(SS_PLUGINCHOOSER_NAMECOL)) + selected = (LadspaPlugin*) (*i); + } + SS_TRACE_OUT + return selected; + } + +/*! + \fn SS_PluginFront::SS_PluginFront(QWidget* parent, const char* name = 0) + */ +SS_PluginFront::SS_PluginFront(QWidget* parent, int in_fxid) + : QGroupBox(parent), fxid (in_fxid) + { + SS_TRACE_IN + expanded = false; + pluginChooser = 0; + plugin = 0; + expGroup = 0; + +//TD setLineWidth(3); + setFlat(false); +//TD setFrameStyle( Q3Frame::Box | Q3Frame::Raised ); +//TD setFrameShape(QFrame::StyledPanel); +// setFrameShadow(Qt::Sunken); + setFocusPolicy(Qt::NoFocus); + setMinimumSize(SS_PLUGINFRONT_MINWIDTH, SS_PLUGINFRONT_MINHEIGHT); + setMaximumSize(SS_PLUGINGUI_MAX_WIDTH, SS_PLUGINFRONT_MINHEIGHT); + + QVBoxLayout* bigLayout = new QVBoxLayout(this); + bigLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN); + bigLayout->setAlignment(Qt::AlignTop); +//TODO bigLayout->setResizeMode(QLayout::SetNoConstraint); + + layout = new QHBoxLayout; + bigLayout->addLayout(layout); + layout->setAlignment(Qt::AlignVCenter); +//TODO layout->setResizeMode(QLayout::SetNoConstraint); + + + QVBoxLayout* onOffLayout = new QVBoxLayout; + layout->addLayout(onOffLayout); + onOffLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN); + onOff = new QCheckBox(this); + onOffLayout->addWidget(new QLabel("On/Off", this)); + onOffLayout->addWidget(onOff); + connect(onOff, SIGNAL(toggled(bool)), SLOT(onOffToggled(bool))); + + pluginName = new QLineEdit(this); + pluginName->setReadOnly(true); + layout->addWidget(pluginName); + + loadFxButton = new QPushButton("L", this); + QRect r = loadFxButton->geometry(); + loadFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + loadFxButton->setMinimumSize(20,pluginName->geometry().height()); + loadFxButton->setMaximumSize(30,pluginName->geometry().height()); + connect(loadFxButton, SIGNAL(clicked()), SLOT(loadButton())); + layout->addWidget(loadFxButton); + + clearFxButton = new QPushButton("C", this); + r = clearFxButton->geometry(); + clearFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + clearFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + clearFxButton->setMinimumSize(20,pluginName->geometry().height()); + clearFxButton->setMaximumSize(30,pluginName->geometry().height()); + connect(clearFxButton, SIGNAL(clicked()), SLOT(clearButtonPressed())); + layout->addWidget(clearFxButton); + + layout->addSpacing(5); + + expandButton = new QPushButton("->", this); + r = loadFxButton->geometry(); + expandButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height()); + expandButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum)); + expandButton->setMinimumSize(20,pluginName->geometry().height()); + expandButton->setMaximumSize(30,pluginName->geometry().height()); + connect(expandButton, SIGNAL(clicked()), SLOT(expandButtonPressed())); + layout->addWidget(expandButton); + + layout->addSpacing(5); + + QVBoxLayout* gainSliderLayout = new QVBoxLayout; + layout->addLayout(gainSliderLayout); + gainSliderLayout->addWidget(new QLabel("Return level", this)); + gainSliderLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN); + outGainSlider = new QSlider(Qt::Horizontal, this); + outGainSlider->setMinimumSize(100, pluginName->geometry().height()); + outGainSlider->setMaximumSize(500, pluginName->geometry().height()); + loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum)); + outGainSlider->setRange(0, 127); + outGainSlider->setValue(75); + connect(outGainSlider, SIGNAL(valueChanged(int)), SLOT(returnSliderMoved(int))); + gainSliderLayout->addWidget(outGainSlider); + clearPluginDisplay(); + + expLayout = new QVBoxLayout; // (bigLayout, 2); + bigLayout->addLayout(expLayout); + + clearFxButton->setToolTip(tr("Clear and unload effect")); + loadFxButton->setToolTip(tr("Load effect")); + expandButton->setToolTip(tr("Toggle display of effect parameters")); + onOff->setToolTip(tr("Turn effect on/off")); + SS_TRACE_OUT + } + +SS_PluginFront::~SS_PluginFront() + { + if (pluginChooser) + delete pluginChooser; + } + +/*! + \fn SS_PluginFront::clearPluginDisplay() + */ +void SS_PluginFront::clearPluginDisplay() + { + SS_TRACE_IN + if (expanded) + expandButtonPressed(); + + pluginName->setText("No plugin loaded"); + pluginName->setEnabled(false); + onOff->setEnabled(false); + onOff->blockSignals(true); + onOff->setChecked(false); + onOff->blockSignals(false); + + clearFxButton->setEnabled(false); + expandButton->setEnabled(false); + outGainSlider->setEnabled(false); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::setPluginName(QString name) + */ +void SS_PluginFront::setPluginName(QString name) + { + pluginName->setText(name); + } + + +/*! + \fn SS_PluginFront::loadButton() + */ +void SS_PluginFront::loadButton() + { + SS_TRACE_IN + if (!pluginChooser) + pluginChooser = new SS_PluginChooser(this); + + pluginChooser->exec(); + if ((pluginChooser->result() == QDialog::Accepted) && pluginChooser->getSelectedPlugin()) { + Plugin* p = pluginChooser->getSelectedPlugin(); + //printf("Selected plugin: %s\n", pluginChooser->getSelectedPlugin()->name().toLatin1().constData()); + emit loadPlugin(fxid, p->lib(), p->label()); + } + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::returnSliderMoved(int val) + */ +void SS_PluginFront::returnSliderMoved(int val) + { + emit returnLevelChanged(fxid, val); + } + + +/*! + \fn SS_PluginFront::updatePluginValue(unsigned i) + */ +void SS_PluginFront::updatePluginValue(unsigned k) + { + SS_TRACE_IN + // If parameters are shown - close them + if (expanded) { + expandButtonPressed(); + } + + unsigned j=0; + if (k > plugins.size()) { + fprintf(stderr, "Internal error, tried to update plugin w range outside of list\n"); + return; + } + + iPlugin i; + for (i = plugins.begin(); j != k; i++, j++); + plugin = (LadspaPlugin*) *(i); + setPluginName(plugin->label()); + outGainSlider->setEnabled(true); + clearFxButton->setEnabled(true); + expandButton->setEnabled(true); + pluginName->setEnabled(true); + onOff->setEnabled(true); + onOff->setChecked(true); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::onOffToggled(bool state) + */ +void SS_PluginFront::onOffToggled(bool state) + { + emit fxToggled(fxid, state); + } + +/*! + \fn SS_PluginFront::sizeHint() const + */ +QSize SS_PluginFront::sizeHint() const + { + return QSize(SS_PLUGINFRONT_MINWIDTH, 50); + } + +/*! + \fn SS_PluginFront::sizePolicy() const + */ +QSizePolicy SS_PluginFront::sizePolicy() const + { + return QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); + } + + +/*! + \fn SS_PluginFront::clearButtonPressed() + */ +void SS_PluginFront::clearButtonPressed() + { + // If parameters are shown - close them + if (expanded) { + expandButtonPressed(); + } + emit clearPlugin(fxid); + } + +/*! + \fn SS_PluginFront::setRetGain(int val) + */ +void SS_PluginFront::setRetGain(int val) + { + outGainSlider->blockSignals(true); + outGainSlider->setValue(val); + outGainSlider->blockSignals(false); + } + +/*! + \fn SS_PluginFront::expandButtonPressed() + */ +void SS_PluginFront::expandButtonPressed() + { + SS_TRACE_IN + int sizeIncrease = 0; + QRect pf = geometry(); + + if (!expanded) { + plugin->parameter() == 1 ? sizeIncrease = SS_PLUGINFRONT_INC_PARAM_MIN : sizeIncrease = plugin->parameter() * SS_PLUGINFRONT_INC_PARAM; + pf.setHeight(pf.height() + sizeIncrease); + setMinimumSize(QSize(pf.width(), pf.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + setGeometry(pf); + emit sizeChanged(fxid, sizeIncrease); + + expanded = true; + expandButton->setText("<-"); + createPluginParameters(); + } + else { +//TODO expLayout->remove(expGroup); + expGroup->hide(); + expGroup->deleteLater(); + paramWidgets.clear(); + expGroup = 0; + plugin->parameter() == 1 ? sizeIncrease = (0-SS_PLUGINFRONT_INC_PARAM_MIN) : sizeIncrease = 0 - (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM); + expandButton->setText("->"); + expanded = false; + pf.setHeight(pf.height() + sizeIncrease); + pf.setTop(pf.top() + sizeIncrease); + pf.setBottom(pf.bottom() + sizeIncrease); + setGeometry(pf); + adjustSize(); + layout->activate(); + setMinimumSize(QSize(pf.width(), pf.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + emit sizeChanged(fxid, sizeIncrease); + } + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::createPluginParameters() + */ +void SS_PluginFront::createPluginParameters() + { + SS_TRACE_IN + expGroup = new QGroupBox(this); + + expGroup->setMinimumSize(QSize(50, 50)); + expGroup->setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM - SS_PLUGINFRONT_MARGIN))); + expGroup->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding)); + expLayout->addWidget(expGroup); + expGroup->show(); + QVBoxLayout* expGroupLayout = new QVBoxLayout(expGroup); // , 1); + expGroupLayout->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); +//TD expGroupLayout->setResizeMode(QLayout::FreeResize); + expGroupLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN); + + for (int i=0; i < plugin->parameter(); i++) { + QHBoxLayout* paramStrip = new QHBoxLayout; // (expGroupLayout, 3); + expGroupLayout->addLayout(paramStrip); + paramStrip->setAlignment(Qt::AlignLeft); + QLabel* paramName = new QLabel(plugin->getParameterName(i), expGroup); + paramName->show(); + paramName->setMinimumSize(QSize(150, 10)); + paramName->setMaximumSize(QSize(300, SS_PLUGINFRONT_INC_PARAM)); + paramName->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding)); + + paramStrip->addWidget(paramName); + + if (plugin->isBool(i)) { + SS_ParameterCheckBox* paramCheckBox = new SS_ParameterCheckBox(expGroup, plugin, fxid, i); + paramCheckBox->setEnabled(true); + paramCheckBox->setParamValue((int) plugin->getControlValue(i)); + paramCheckBox->show(); + paramStrip->addWidget(paramCheckBox); + connect(paramCheckBox, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int))); + } + else { + SS_ParameterSlider* paramSlider = new SS_ParameterSlider(expGroup, plugin, fxid, i); + paramSlider->setEnabled(true); + paramSlider->show(); + paramSlider->setRange(SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX); + + float max, min; + plugin->range(i, &min, &max); + //int intval = 0; + paramSlider->setParamValue(plugin->getGuiControlValue(i)); + connect(paramSlider, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int))); + paramStrip->addWidget(paramSlider); + } + } + expLayout->activate(); + SS_TRACE_OUT + } + +/*! + \fn SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val) + */ +void SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val) + { + emit effectParameterChanged(fxid, parameter, val); + } + +/*! + \fn SS_PluginFront::setParameterValue(int param, float val) + */ +void SS_PluginFront::setParameterValue(int param, int val) + { + SS_TRACE_IN + int j=0; + for (SS_iParameterWidgetList i=paramWidgets.begin(); i != paramWidgets.end(); i++, j++) { + if (j == param) { + (*i)->setParamValue(val); + } + } + SS_TRACE_OUT + } + +SS_PluginGui::SS_PluginGui(QWidget* parent) + : QDialog(parent) + { + setWindowTitle("SimpleDrums LADSPA sendeffects"); + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + pluginFronts[i] = 0; + } + layout = new QVBoxLayout(this); + + for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) { + pluginFronts[i] = new SS_PluginFront(this, i); + pluginFronts[i]->update(); + layout->addWidget(pluginFronts[i]); + connect(pluginFronts[i], SIGNAL(loadPlugin(int, QString, QString)), simplesynthgui_ptr, SLOT(loadEffectInvoked(int, QString, QString))); + connect(pluginFronts[i], SIGNAL(returnLevelChanged(int, int)), simplesynthgui_ptr, SLOT(returnLevelChanged(int, int))); + connect(pluginFronts[i], SIGNAL(fxToggled(int, int)), simplesynthgui_ptr, SLOT(toggleEffectOnOff(int, int))); + connect(pluginFronts[i], SIGNAL(clearPlugin(int)), simplesynthgui_ptr, SLOT(clearPlugin(int))); + connect(pluginFronts[i], SIGNAL(sizeChanged(int, int)), SLOT(pluginFrontSizeChanged(int, int))); + connect(pluginFronts[i], SIGNAL(effectParameterChanged(int, int, int)), simplesynthgui_ptr, SLOT(effectParameterChanged(int, int, int))); + } + setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, geometry().height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, geometry().height())); + } + + +/*! + \fn SS_PluginGui::pluginFrontSizeChanged(int fxid, int val) + */ +void SS_PluginGui::pluginFrontSizeChanged(int /*fxid*/, int val) + { + QRect r = geometry(); + r.setHeight(r.height() + val); + setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, r.height())); + setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, r.height())); + setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed)); + setGeometry(r); + adjustSize(); + } + +SS_PluginFront* SS_PluginGui::getPluginFront(unsigned i) + { + SS_TRACE_IN + if (i<SS_NR_OF_SENDEFFECTS) + SS_TRACE_OUT + return pluginFronts[i]; + } diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h new file mode 100644 index 00000000..3d77ecf0 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h @@ -0,0 +1,204 @@ +// +// C++ Interface: ssplugingui +// +// Description: +// +// +// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004 +// +// Copyright: See COPYING file that comes with this distribution +// +// + +#ifndef __SS_PLUGINGUI_H__ +#define __SS_PLUGINGUI_H__ +#include <QDialog> +#include <QSlider> +#include <QButtonGroup> +#include <QtGui> +//#include <QHBoxLayout> +//#include <QVBoxLayout> + +#include "ui_sspluginchooserbase.h" +#include "common.h" +#include "ssplugin.h" + +class SS_ParameterWidget + { + protected: + int fxid; + int parameter; + + LadspaPlugin* plugin; + + public: + SS_ParameterWidget() { } + virtual ~SS_ParameterWidget() { } + int getFxId() { SS_TRACE_IN SS_TRACE_OUT return fxid; } + bool isBool() { SS_TRACE_IN SS_TRACE_OUT return plugin->isBool(parameter); } + bool isLog() { SS_TRACE_IN SS_TRACE_OUT return plugin->isLog(parameter); } + bool isInt() { SS_TRACE_IN SS_TRACE_OUT return plugin->isInt(parameter); } + virtual void setParamValue(int) { printf("Virtual function - should not be called!"); }; + }; + +class SS_ParameterCheckBox : public QCheckBox, public SS_ParameterWidget + { + Q_OBJECT + + public: + SS_ParameterCheckBox(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter) + : QCheckBox(parent) , SS_ParameterWidget() + { + SS_TRACE_IN + plugin = in_plugin; + fxid = in_id; + parameter = in_parameter; + connect(this, SIGNAL(clicked()), SLOT(isClicked())); + SS_TRACE_OUT + } + + virtual void setParamValue(int val) { SS_TRACE_IN setChecked(val); SS_TRACE_OUT} + + private slots: + void isClicked() { SS_TRACE_IN emit valueChanged(fxid, parameter, (int)this->isChecked()); SS_TRACE_OUT} + + signals: + void valueChanged(int id, int param, int val); + }; + +class SS_ParameterSlider : public QSlider, public SS_ParameterWidget + { + Q_OBJECT + + public: + SS_ParameterSlider(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter) + : QSlider(Qt::Horizontal, parent), SS_ParameterWidget() + { + SS_TRACE_IN + plugin = in_plugin; + fxid = in_id; + parameter = in_parameter; + SS_TRACE_OUT + } + + virtual void setParamValue(int val) { SS_TRACE_IN setValue(val); SS_TRACE_OUT} + + public slots: + virtual void setValue(int val) { SS_TRACE_IN QSlider::setValue(val); emit valueChanged(fxid, parameter, val); SS_TRACE_OUT } + + signals: + void valueChanged(int id, int param, int val); + }; + +typedef std::list<SS_ParameterWidget*> SS_ParameterWidgetList; +typedef std::list<SS_ParameterWidget*>::iterator SS_iParameterWidgetList ; + +//------------------------------- +// SS_PluginChooser +//------------------------------- +class SS_PluginChooser : public QDialog, Ui::SS_PluginChooserBase +{ + Q_OBJECT + private: + LadspaPlugin* selectedPlugin; + protected: + + public: + SS_PluginChooser(QWidget* parent); + LadspaPlugin* getSelectedPlugin() { SS_TRACE_IN SS_TRACE_OUT return selectedPlugin; } + + private slots: + void okPressed(); + void cancelPressed(); + void selectionChanged(QTreeWidgetItem* item); + void doubleClicked(QTreeWidgetItem* item); + + private: + QTreeWidgetItem* selectedItem; + LadspaPlugin* findSelectedPlugin(); + +}; + +//------------------------------- +// SS_PluginGuiFront +//------------------------------- +class SS_PluginFront : public QGroupBox + { + Q_OBJECT + private: + QHBoxLayout* layout; + QVBoxLayout* expLayout; + QLineEdit* pluginName; + QCheckBox* onOff; + QPushButton* loadFxButton; + QPushButton* clearFxButton; + QPushButton* expandButton; + QSlider* outGainSlider; + SS_PluginChooser* pluginChooser; + LadspaPlugin* plugin; + QGroupBox* expGroup; + + int fxid; + bool expanded; + + //For effect parameters: + SS_ParameterWidgetList paramWidgets; + + protected: + + public: + SS_PluginFront(QWidget* parent, int id); + void setPluginName(QString name); + ~SS_PluginFront(); + void updatePluginValue(unsigned i); + void clearPluginDisplay(); + void setParameterValue(int param, int val); + void setRetGain(int val); + + protected: + virtual QSize sizeHint() const; + virtual QSizePolicy sizePolicy() const; + + private slots: + void loadButton(); + void returnSliderMoved(int val); + void onOffToggled(bool state); + void clearButtonPressed(); + void expandButtonPressed(); + void parameterValueChanged(int fxid, int parameter, int val); + + signals: + void loadPlugin(int fxid, QString lib, QString name); + void returnLevelChanged(int fxid, int val); + void fxToggled(int fxid, int state); + void clearPlugin(int fxid); + void sizeChanged(int fxid, int val); + void effectParameterChanged(int fxid, int param, int val); + + private: + void createPluginParameters(); + }; + + +//------------------------------- +// SS_PluginGui +// Main plugin class, dialog +//------------------------------- +class SS_PluginGui : public QDialog + { + Q_OBJECT + private: + QVBoxLayout* layout; + SS_PluginFront* pluginFronts[4]; + + public: + SS_PluginGui(QWidget* parent); + SS_PluginFront* getPluginFront(unsigned i); + ~SS_PluginGui() {} +private slots: + void pluginFrontSizeChanged(int fxid, int val); + }; + + +#endif + diff --git a/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt b/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt new file mode 100644 index 00000000..31f2a12a --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt @@ -0,0 +1,92 @@ +#============================================================================= +# MusE +# Linux Music Editor +# $Id:$ +# +# Copyright (C) 2002-2006 by Werner Schweer and others +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License version 2. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +#============================================================================= + +## +## Expand Qt macros in source files +## +QT4_WRAP_CPP ( vam_mocs + vamgui.h + ) + +## +## UI files +## +file (GLOB vam_ui_files + vamguibase.ui + ) +QT4_WRAP_UI ( vam_uis ${vam_ui_files} ) + +## +## List of source files to compile +## +file (GLOB vam_source_files + vam.cpp + vamgui.cpp + ) + +## +## Define target +## +add_library ( vam SHARED + ${vam_source_files} + ${vam_mocs} + ${vam_uis} + ) + +## +## Append to the list of translations +## +set (FILES_TO_TRANSLATE + ${FILES_TO_TRANSLATE} + ${vam_source_files} + ${vam_ui_files} + CACHE INTERNAL "" + ) + +## +## Compilation flags and target name +## +# - tell cmake to name target vam.so instead of +# libvam.so +# - use precompiled header files +# +set_target_properties ( vam + PROPERTIES PREFIX "" + COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h" + ) + +## +## Linkage +## +target_link_libraries(vam + # al + synti + ${QT_LIBRARIES} + ) + +## +## Install location +## +install( TARGETS vam + DESTINATION ${MusE_SYNTHI_DIR} + ) +install( FILES ChangeLog COPYING README TODO + DESTINATION ${MusE_DOC_DIR}/vam + ) diff --git a/attic/muse2-oom/muse2/synti/vam/COPYING b/attic/muse2-oom/muse2/synti/vam/COPYING new file mode 100644 index 00000000..dc63aaca --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/COPYING @@ -0,0 +1,340 @@ + + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 675 Mass Ave, Cambridge, MA 02139, USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. 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It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) 19yy <name of author> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) 19yy name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + <signature of Ty Coon>, 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/attic/muse2-oom/muse2/synti/vam/ChangeLog b/attic/muse2-oom/muse2/synti/vam/ChangeLog new file mode 100644 index 00000000..1a7e4258 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/ChangeLog @@ -0,0 +1,16 @@ + +VAM-1.0beta2b (4/02 - 2002) + * Fix to prevent clicks on new notes + * Gui improvements (Thanks Werner and Bob) + +VAM-1.0beta2 (24/01 - 2002) + * Fix to make presets save and load correctly + * DSP improvements + * PW & PWM + * Some basic presets + * Small fixes + * Filter keytracking + * Load only preset meant for vam + +VAM-1.0beta1 (21/01 - 2002): + First release.
\ No newline at end of file diff --git a/attic/muse2-oom/muse2/synti/vam/README b/attic/muse2-oom/muse2/synti/vam/README new file mode 100644 index 00000000..738ad657 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/README @@ -0,0 +1,42 @@ +VAM: Virtual Analog for MusE + + by Josef Lindman Hörnlund + + +*** WARNING! VAM has at the time some significant problems +*** (esp. with the filter). Some parameters should not have +*** high values ( like the filter resonance, the filter +*** env mod or dco sustain ) + +* What's VAM?? + + VAM is a soft synth for MusE (http://muse.seh.de) emulating + an old monophonic two oscillator analog synthesizer. It has + a simple interface and a quite fast synthesis engine. + +* Installation + MusE version >= 0.5.0 required (I think) + ( and everything that MusE requires, like Qt3 ) + + Unpack VAM in $MUSESOURCEDIR/synthi and run from vam/ make; + make install. VAM won't compile automaticly if you run make + from $MUSESOURCEDIR. + $MUSESOURCEDIR is the directory you have the MusE source. + For optimizing add -march=(your arch) to the compiler arguments + in Makefile. + +* Using VAM: + + To have fun with VAM MusE really should be started with -R. + Otherwise VAM will produce mostly noise, like clicks. + If you're familiar with analog or virtual analog synthesizers + using VAM souldn't be a problem. + + If you add some cool LADSPA plugins like delay or chorus to VAM's + output, you'll get _much_ better sounds, playing without effects + is like eating beef without sauce. + +* Contact: + + Please mail me at jotsif@linux.nu if you're having any + problems, suggestions, bugs, ideas or other comments. diff --git a/attic/muse2-oom/muse2/synti/vam/TODO b/attic/muse2-oom/muse2/synti/vam/TODO new file mode 100644 index 00000000..370bb521 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/TODO @@ -0,0 +1,3 @@ + +1. Make bandlimited wavetables!! +2. Split VAM into a polyphonic and a monophonic synth
\ No newline at end of file diff --git a/attic/muse2-oom/muse2/synti/vam/vam.cpp b/attic/muse2-oom/muse2/synti/vam/vam.cpp new file mode 100644 index 00000000..6d9d181c --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/vam.cpp @@ -0,0 +1,1055 @@ +//========================================================= +// MusE +// Linux Music Editor +// +// Parts of this file taken from: +// The analogue oscillator from Steve Harris plugin collection. +// Werner Schweer's organ softsynth for MusE. +// The music-dsp source archive. +// +// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu) +// (C) Copyright 2005 Robert Jonsson (rj@spamatica.se) +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//========================================================= + +#include <assert.h> +#include <cmath> +#include <stdio.h> +#include <list> + +#include "libsynti/mess.h" +#include "muse/midi.h" +#include "muse/midictrl.h" + +#include "vam.h" +#include "vamgui.h" +#include "libsynti/mono.h" + +// Denormalise floats, only actually needed for PIII and very recent PowerPC +#define DENORMALISE(fv) (((*(unsigned int*)&(fv))&0x7f800000)==0)?0.0f:(fv) + +// A fast, truncating towards 0 modulo function. ANSI C doesn't define +// which % will do, most truncate towards -inf +#define MOD(v,m) (v<0?v+m:(v>m?v-m:v)) + +// Limit values +#define LIMIT(v,l,u) (v<l?l:(v>u?u:v)) + +#define PI M_PI + +//--------------------------------------------------------- +// Oscillator +//--------------------------------------------------------- + +struct Oscillator { +float phase; +float pitchmod; +float detune; +float freq; +float pwm; +float pw; +float fm; +int waveform; +bool on; +}; + +struct LPFilter { +float out[4]; +float in[4]; +}; + +//--------------------------------------------------------- +// Envelope +//--------------------------------------------------------- + +struct EnvelopeGenerator { +static const int onStates = 2; +static const int offStates = 1; + +struct Segment { + int ticks; + double incr; +}; +Segment segment[onStates + offStates]; + +int state; +double env; +int tick; + +int attack; +int decay; +float sustain; +int release; + +EnvelopeGenerator() { + segment[0].ticks = 441; + segment[0].incr = 1.0/441.0; + segment[1].ticks = 0; + segment[1].incr = 0.0; + segment[2].ticks = 441; + segment[2].incr = -(1.0/441.0); +} + +void setSegment(int seg, int ticks, double incr) { + segment[seg].ticks = ticks; + segment[seg].incr = incr; +} + +void keyOn() { +// env = 0.0; + state = 0; + if(env) segment[state].incr = (1.0 - env) / segment[state].ticks; + else env = 0.0; + tick = segment[state].ticks; +} +void keyOff() { + state = onStates; + tick = segment[state].ticks; +} +bool isOff() { + return state == (onStates+offStates); +} +bool step() { + if(state >= onStates+offStates) + return false; + if (tick == 0) + return true; + env +=segment[state].incr; + if(env < 0.0) + env = 0.0; + --tick; + while(tick == 0) { + ++state; + if(state >= onStates+offStates) + return false; + if(state == onStates) + return true; + tick = segment[state].ticks; + } + return true; +} +}; + +//--------------------------------------------------------- +// VAM +//--------------------------------------------------------- + +class VAM : public MessMono { + static int useCount; + static const int CB_AMP_SIZE = 961; + static const int LIN2EXP_SIZE = 256; + + static double cb2amp_tab[CB_AMP_SIZE]; + static double cb2amp(double cb); + + static float lin2exp[LIN2EXP_SIZE]; + + /* Synthvariables */ + static float *sin_tbl, *tri_tbl, *saw_tbl, *squ_tbl; + bool isOn; + int pitch, channel; + float velocity; + + //int idata[NUM_CONTROLLER]; // buffer for init data + int *idata; + + EnvelopeGenerator dco1_env; + EnvelopeGenerator dco2_env; + EnvelopeGenerator filt_env; + + LPFilter dco1_filter; + LPFilter dco2_filter; + + Oscillator dco1; + Oscillator dco2; + Oscillator lfo; + + bool filt_invert, filt_keytrack; + double filt_env_mod, filt_res, filt_cutoff, keytrack_cutoff; + + int controller[NUM_CONTROLLER]; + void noteoff(int channel, int pitch); + void setController(int ctrl, int data); + float *wave_tbl(int wave); + double lowpass_filter(double cutoff, double resonance, double input, LPFilter *f); + + + VAMGui* gui; + + public: + virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const; + virtual void getInitData(int* n, const unsigned char**p) const; + virtual bool guiVisible() const; + virtual void showGui(bool); + virtual bool hasGui() const { return true; } + virtual void getGeometry(int* x, int* y, int* w, int* h) const; + virtual void setGeometry(int x, int y, int w, int h); + virtual void processMessages(); + virtual void process(float**, int, int); + virtual void note(int channel, int pitch, int velo); + virtual bool setController(int channel, int ctrl, int val); + virtual bool sysex(int, const unsigned char*); + VAM(int sr); + ~VAM(); + bool init(const char* name); +}; + +float* VAM::sin_tbl; +float* VAM::tri_tbl; +float* VAM::saw_tbl; +float* VAM::squ_tbl; +int VAM::useCount = 0; +double VAM::cb2amp_tab[VAM::CB_AMP_SIZE]; +float VAM::lin2exp[VAM::LIN2EXP_SIZE]; + + +//--------------------------------------------------------- +// VAM +//--------------------------------------------------------- + +VAM::VAM(int sr) + : MessMono() + { + idata = new int[NUM_CONTROLLER]; + setSampleRate(sr); + gui = 0; + } + +//--------------------------------------------------------- +// ~VAM +//--------------------------------------------------------- + +VAM::~VAM() + { + --useCount; + if (useCount == 0) { + delete[] sin_tbl; + delete[] tri_tbl; + delete[] saw_tbl; + delete[] squ_tbl; + } + } + +//--------------------------------------------------------- +// curTime +//--------------------------------------------------------- + +double VAM::cb2amp(double cb) + { + if(cb < 0.0) + return 1.0; + if(cb > 960.0) + return 0.0; + return cb2amp_tab[int(cb)]; + } + +double VAM::lowpass_filter(double cutoff, double resonance, double input, LPFilter *f) + { + double output; + cutoff *= 1.16; + + input -= f->out[3] * (resonance * 4.0) * (1.0 - 0.15 * cutoff * cutoff); + input *= 0.35013 * cutoff * cutoff * cutoff * cutoff; + + f->out[0] = input + 0.3 * f->in[0] + (1.0 - cutoff) * f->out[0]; // Pole 1 + f->in[0] = input; + f->out[1] = f->out[0] + 0.3 * f->in[1] + (1.0 - cutoff) * f->out[1]; // Pole 2 + f->in[1] = f->out[0]; + f->out[2] = f->out[1] + 0.3 * f->in[2] + (1.0 - cutoff) * f->out[2]; // Pole 3 + f->in[2] = f->out[1]; + f->out[3] = f->out[2] + 0.3 * f->in[3] + (1.0 - cutoff) * f->out[3]; // Pole 4 + f->in[3] = f->out[2]; + + // if(f.out[3] > 1.0) f.out[3] = 1.0; + + output = f->out[3]; + + + return output; + } + +float *VAM::wave_tbl(int wave) + { + if (wave == 0) { + return sin_tbl; + } + else if (wave == 1) { + return squ_tbl; + } + else if (wave == 2) { + return saw_tbl; + } + else if (wave == 3) { + return tri_tbl; + } + return sin_tbl; + } + +//--------------------------------------------------------- +// init +//--------------------------------------------------------- + +bool VAM::init(const char* name) + { + gui = new VAMGui; + gui->setWindowTitle(QString(name)); + gui->show(); + + if (useCount == 0) { + int i; + float tmp; + for(i = 0; i < CB_AMP_SIZE; i++) { + cb2amp_tab[i] = pow(10.0, double(i) / -300.0); + //cb2amp_tab[i] = 1.0 - i/(float)CB_AMP_SIZE; + } + for(i = 0; i < LIN2EXP_SIZE; i++) { + tmp = i/255.0; + lin2exp[i] = 1.5 * tmp * tmp * tmp - 0.69 * tmp * tmp + 0.16 * tmp; + } + int sr = sampleRate(); + /* Build up denormalised oscilator wavetables, these are sample_rate + long, costs more RAM to create them but makes freqency calcs much + cheaper, and means that interpolation isn't that neccesary, esp if + you use integer frequncies */ + + float *tmp_tbl = new float[sr]; + const int lag = sr/50; + sin_tbl = new float[sr]; + for (i = 0; i < sr; i++) { + tmp = sin(i * 2.0 * PI / sr); + sin_tbl[i] = DENORMALISE(tmp); + } + tri_tbl = new float[sr]; + for (i = 0; i < sr; i++) { + tmp = acos(cos(i * 2.0 * PI / sr)) / PI * 2.0 - 1.0; + tri_tbl[i] = DENORMALISE(tmp); + } + squ_tbl = new float[sr]; + for (i = 0; i < sr/2; i++) { + tmp_tbl[i] = -1.0f; + } + for (i = sr/2; i < sr; i++) { + tmp_tbl[i] = +1.0f; + } + tmp = -1.0f; + for (i = (sr/2)-lag; i < (sr/2)+lag; i++) { + tmp_tbl[i] = tmp; + tmp += 1.0/(lag * 2.0); + } + for (i = 0; i < sr; i++) { + squ_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] + + tmp_tbl[MOD(i+lag, sr)]) * 0.5; + } + saw_tbl = new float[sr]; + for (i = 0; i < sr; i++) { + tmp = ((2.0 * i) - (float)sr) / (float)sr; + tmp_tbl[i] = DENORMALISE(tmp); + } + for (i = 0; i < sr; i++) { + saw_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] + + tmp_tbl[MOD(i+lag, sr)]) * 0.5; + } + delete[] tmp_tbl; + } + + dco1_filter.out[0] = dco1_filter.out[1] = dco1_filter.out[2] = dco1_filter.out[3] = 0.0; + dco1_filter.in[0] = dco1_filter.in[1] = dco1_filter.in[2] = dco1_filter.in[3] = 0.0; + dco2_filter.out[0] = dco2_filter.out[1] = dco2_filter.out[2] = dco2_filter.out[3] = 0.0; + dco2_filter.in[0] = dco2_filter.in[1] = dco2_filter.in[2] = dco2_filter.in[3] = 0.0; + + ++useCount; + dco1.phase = 0.0; + dco2.phase = 0.0; + lfo.phase = 0.0; + + memset(controller, 0, sizeof(controller)); + + int maxval = 128*128-1; + + setController(0, DCO1_PITCHMOD, 8191); + setController(0, DCO2_PITCHMOD, 8191); + setController(0, DCO1_WAVEFORM, 1); + setController(0, DCO2_WAVEFORM, 1); + setController(0, DCO1_FM, 0); + setController(0, DCO2_FM, 0); + setController(0, DCO1_PWM, 0); + setController(0, DCO2_PWM, 0); + setController(0, DCO1_ATTACK, 0); + setController(0, DCO2_ATTACK, 0); + setController(0, DCO1_DECAY, 0); + setController(0, DCO2_DECAY, 0); + setController(0, DCO1_SUSTAIN, maxval - 255); + setController(0, DCO2_SUSTAIN, maxval - 255); + setController(0, DCO1_RELEASE, 0); + setController(0, DCO2_RELEASE, 0); + setController(0, LFO_FREQ, 0); + setController(0, LFO_WAVEFORM, 0); + setController(0, FILT_ENV_MOD, 0); + setController(0, FILT_KEYTRACK, 0); + setController(0, FILT_RES, 0); + setController(0, FILT_ATTACK, 0); + setController(0, FILT_DECAY, 0); + setController(0, FILT_SUSTAIN, maxval); + setController(0, FILT_RELEASE, 3); + setController(0, DCO2ON, 0); + setController(0, FILT_INVERT, 0); + setController(0, FILT_CUTOFF, 15000); + setController(0, DCO1_DETUNE, 8191); + setController(0, DCO2_DETUNE, 8191); + setController(0, DCO1_PW, 0); + setController(0, DCO2_PW, 0); + + isOn = false; + return false; + } + +//--------------------------------------------------------- +// processMessages +// Called from host always, even if output path is unconnected. +//--------------------------------------------------------- + +void VAM::processMessages() +{ + //Process messages from the gui + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) + { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_CONTROLLER) + { + // process local? + setController(ev.dataA() & 0xfff, ev.dataB()); + sendEvent(ev); + } + else + printf("VAM::process(): unknown event\n"); + } +} + +//--------------------------------------------------------- +// process +// Called from host, ONLY if output path is connected. +//--------------------------------------------------------- + +void VAM::process(float** ports, int offset, int sampleCount) + { + /* + // + // get and process all pending events from the + // synthesizer GUI + // + while (gui->fifoSize()) { + MidiPlayEvent ev = gui->readEvent(); + if (ev.type() == ME_CONTROLLER) { + // process local? + setController(ev.dataA() & 0xfff, ev.dataB()); + sendEvent(ev); + } + else + printf("VAM::process(): unknown event\n"); + } + */ + + float* buffer = *ports + offset; + if (!isOn) + return; + + float sample, osc, lfol, *dco1_tbl, *dco2_tbl, *lfo_tbl, pw; + float cutoff; + int sr = sampleRate(); + + dco1_tbl = wave_tbl(dco1.waveform); + dco2_tbl = wave_tbl(dco2.waveform); + lfo_tbl = wave_tbl(lfo.waveform); + + cutoff = filt_keytrack ? (dco1.freq /500.0 + filt_cutoff)/2 : filt_cutoff; + cutoff = LIMIT(cutoff, 0.0, 1.0); + + for (int i = 0; i < sampleCount; i++) { + if(!(dco1_env.step() + dco2_env.step())) { + isOn = false; + break; + } + filt_env.step(); + + /* DCO 1 */ + lfol = lfo_tbl[(int)lfo.phase]; + pw = dco1.pw + dco1.pwm * lfol * 0.5; + pw = LIMIT(pw, 0.0, 1.0); + if(dco1.phase < sr/2 * ( 1.0 - pw)) + osc = dco1_tbl[int(dco1.phase / (1.0 - pw))]; + else + osc = dco1_tbl[int(dco1.phase / (1.0 + pw))]; + lfol = lfo_tbl[(int)lfo.phase]; + dco1.phase += dco1.freq + dco1.fm * lfol * 1500.0; + lfo.phase += lfo.freq * 50.0; + if(!filt_invert) + sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env)) + + 1.0 - filt_env_mod) * cutoff, + filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env)); + else + sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env))) + + 1.0 - filt_env_mod) * cutoff, + filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env)); + while(dco1.phase > sr) + dco1.phase -= sr; + while(dco1.phase < 0.0) + dco1.phase += sr; + + /* DCO 2 */ + if(dco2.on) { + pw = dco2.pw + dco2.pwm * lfol * 0.5; + pw = LIMIT(pw, 0.0, 1.0); + if(dco2.phase < sr/2 * (1 - pw)) + osc = dco2_tbl[int(dco2.phase / (1.0 - pw))]; + else + osc = dco2_tbl[int(dco2.phase / (1.0 + pw))]; + dco2.phase += dco2.freq + dco2.fm * lfol * 1500.0; + if(!filt_invert) + sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env)) + 1.0 - filt_env_mod) * cutoff, + filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env)); + else sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env))) + 1.0 - filt_env_mod) + * cutoff, filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env)); + + while (dco2.phase > sr) dco2.phase -= sr; + while (dco2.phase < 0.0) dco2.phase += sr; + } + while(lfo.phase > sr) + lfo.phase -= sr; + while(lfo.phase < 0.0) + lfo.phase += sr; + sample *= velocity * 0.5; + sample = LIMIT(sample, -1.0, 1.0); + + //if(sample > 1.0) fprintf(stderr, "oooops %f\n", sample); + buffer[i] = sample; + } + } + +//--------------------------------------------------------- +// note +//--------------------------------------------------------- + +void VAM::note(int chan, int newpitch, int velo) + { + if (velo == 0) { + noteoff(chan, newpitch); + return; + } + isOn = true; + channel = chan; + pitch = newpitch; + velocity = velo / 127.0; + dco1.freq = 8.176 * exp(float(pitch + dco1.pitchmod + dco1.detune)*log(2.0)/12.0); + dco2.freq = 8.176 * exp(float(pitch + dco2.pitchmod + dco2.detune)*log(2.0)/12.0); + keytrack_cutoff = 16.0 * dco1.freq / sampleRate(); + if(keytrack_cutoff > 1.0) keytrack_cutoff = 1.0; + dco1_env.setSegment(0, dco1_env.attack, 1.0/dco1_env.attack); + dco1_env.setSegment(1, dco1_env.decay, -((1.0-dco1_env.sustain)/dco1_env.decay)); + dco2_env.setSegment(0, dco2_env.attack, 1.0/dco2_env.attack); + dco2_env.setSegment(1, dco2_env.decay, -((1.0-dco2_env.sustain)/dco2_env.decay)); + filt_env.setSegment(0, filt_env.attack, 1.0/filt_env.attack); + filt_env.setSegment(1, filt_env.decay, -((1.0-filt_env.sustain)/filt_env.decay)); + dco1_env.keyOn(); + dco2_env.keyOn(); + filt_env.env = 0.0; + filt_env.keyOn(); + // dco1.phase = 0.0; + // dco2.phase = 0.0; + // lfo.phase = 0.0; + } + +//--------------------------------------------------------- +// noteoff +//--------------------------------------------------------- + +void VAM::noteoff(int chan, int offpitch) + { + if(isOn && (pitch == offpitch) && (channel == chan)) { + dco1_env.keyOff(); + dco2_env.keyOff(); + filt_env.keyOff(); + } + } + +int VAM::getControllerInfo(int id, const char** name, int* controller, + int* min, int* max, int* initval) const + { + return gui->getControllerInfo(id, name, controller, min, max, initval); + } + +//--------------------------------------------------------- +// setController +//--------------------------------------------------------- + +bool VAM::setController(int /*channel*/, int ctrl, int data) + { + setController(ctrl & 0xfff, data); + MidiPlayEvent ev(0, 0, channel, ME_CONTROLLER, ctrl, data); + gui->writeEvent(ev); + return false; + } + +void VAM::setController(int ctrl, int data) + { + // fprintf(stderr, "ctrl: %d data: %d\n", ctrl, data); + int maxval = 128*128-1; + double normval = double(data) / double(maxval); + switch (ctrl) { + case DCO1_PITCHMOD: + dco1.pitchmod = (data - 8191) / 341.333; + break; + case DCO1_WAVEFORM: + dco1.waveform = data; + break; + case DCO1_FM: + dco1.fm = lin2exp[int(normval * 255.0)]; + break; + case DCO1_PWM: + dco1.pwm = normval; + break; + case DCO1_ATTACK: + dco1_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1; + break; + case DCO1_DECAY: + dco1_env.decay = (data * sampleRate() * 5) / maxval + 1; + break; + case DCO1_SUSTAIN: + dco1_env.sustain = normval; + break; + case DCO1_RELEASE: + dco1_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1; + dco1_env.setSegment(2, dco1_env.release, -(1.0/dco1_env.release)); + break; + + case DCO2_PITCHMOD: + dco2.pitchmod = (data - 8191) / 341.333; + break; + case DCO2_WAVEFORM: + dco2.waveform = data; + break; + case DCO2_FM: + dco2.fm = normval; + break; + case DCO2_PWM: + dco2.pwm = normval; + break; + case DCO2_ATTACK: + dco2_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1; + break; + case DCO2_DECAY: + dco2_env.decay = (data * sampleRate() * 5) / maxval + 1; + break; + case DCO2_SUSTAIN: + dco2_env.sustain = normval; + break; + case DCO2_RELEASE: + dco2_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1; + dco2_env.setSegment(2, dco2_env.release, -(1.0/dco2_env.release)); + break; + case LFO_FREQ: + lfo.freq = lin2exp[int(normval * 255.0)]; + //fprintf(stderr, "%f\n", lfo.freq); + break; + case LFO_WAVEFORM: + lfo.waveform = data; + break; + case FILT_ENV_MOD: + filt_env_mod = 1.0 - lin2exp[int(255.0 - normval * 255.0)]; + break; + case FILT_KEYTRACK: + filt_keytrack = data; + break; + case FILT_RES: + filt_res = normval; + break; + case FILT_ATTACK: + //filt_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()); + filt_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1; + break; + case FILT_DECAY: + filt_env.decay = (data * sampleRate() * 5) / maxval + 1; + break; + case FILT_SUSTAIN: + filt_env.sustain = normval; + break; + case FILT_RELEASE: + filt_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1; + filt_env.setSegment(2, filt_env.release, -(1.0/filt_env.release)); + break; + case DCO2ON: + dco2.on = data; + break; + case FILT_INVERT: + filt_invert = data; + break; + case FILT_CUTOFF: + filt_cutoff = normval; + //fprintf(stderr, "%f\n", filt_cutoff); + break; + case DCO1_DETUNE: + dco1.detune = (data - 8191) / 16384.0; + break; + case DCO2_DETUNE: + dco2.detune = (data - 8191) / 16384.0; + break; + case DCO1_PW: + dco1.pw = normval; + if(dco1.pw == 1.0) + dco1.pw = 0.99; + break; + case DCO2_PW: + dco2.pw = normval; + if(dco2.pw == 1.0) dco2.pw = 0.99; + break; + default: + printf("VAM: set unknown Ctrl 0x%x to 0x%x\n", ctrl, data); + break; + } + controller[ctrl] = data; + } + +//--------------------------------------------------------- +// getInitData +//--------------------------------------------------------- + +void VAM::getInitData(int* n, const unsigned char**p) const + { + //int i;//prevent of compiler warning: unused variable + int* d = idata; + //int maxval = 128*128-1; //prevent of compiler warning: unused variable + *n = NUM_CONTROLLER * sizeof(int); + +// // setController(0, DCO1_PITCHMOD, p++); +// *d++ = int(dco1.pitchmod+8191*341.333); + *d++ = gui->getController(DCO1_PITCHMOD); + +// // setController(0, DCO2_PITCHMOD, p++); +// *d++ = int(dco2.pitchmod+8191*341.333); + *d++ = gui->getController(DCO2_PITCHMOD); + +// // setController(0, DCO1_WAVEFORM, p++); +// *d++ = dco1.waveform; + *d++ = gui->getController(DCO1_WAVEFORM); + +// // setController(0, DCO2_WAVEFORM, p++); +// *d++ = dco2.waveform; + *d++ = gui->getController(DCO2_WAVEFORM); + +// // setController(0, DCO1_FM, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs((lin2exp[i] == dco1.fm)) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO1_FM); + +// +// +// // setController(0, DCO2_FM, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs((lin2exp[i] - dco2.fm)) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO2_FM); + +// +// // setController(0, DCO1_PWM, p++); +// *d++ = int(dco1.pwm*double(maxval)); + *d++ = gui->getController(DCO1_PWM); + +// +// // setController(0, DCO2_PWM, p++); +// *d++ = int(dco2.pwm*double(maxval)); + *d++ = gui->getController(DCO2_PWM); + +// +// // setController(0, DCO1_ATTACK, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (dco1_env.attack-1)/5.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO1_ATTACK); +// +// // setController(0, DCO2_ATTACK, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (dco2_env.attack-1)/5.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO2_ATTACK); + +// +// // setController(0, DCO1_DECAY, p++); +// *d++ = int((dco1_env.decay-1)/sampleRate()/5 * maxval); + *d++ = gui->getController(DCO1_DECAY); + +// +// // setController(0, DCO2_DECAY, p++); +// *d++ = int((dco2_env.decay-1)/sampleRate()/5 * maxval); + *d++ = gui->getController(DCO2_DECAY); + +// +// // setController(0, DCO1_SUSTAIN, p++ ); +// *d++ = int(dco1_env.sustain*double(maxval)); + *d++ = gui->getController(DCO1_SUSTAIN); + +// +// // setController(0, DCO2_SUSTAIN, p++ ); +// *d++ = int(dco2_env.sustain*double(maxval)); + *d++ = gui->getController(DCO2_SUSTAIN); +// +// // setController(0, DCO1_RELEASE, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (dco1_env.release-1)/10.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO1_RELEASE); + +// +// // setController(0, DCO2_RELEASE, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (dco2_env.release-1)/10.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(DCO2_RELEASE); + +// +// // setController(0, LFO_FREQ, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs((lin2exp[i] - lfo.freq)) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(LFO_FREQ); + +// +// // setController(0, LFO_WAVEFORM, p++); +// *d++ = lfo.waveform; + *d++ = gui->getController(LFO_WAVEFORM); + +// +// // setController(0, FILT_ENV_MOD, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs((lin2exp[i] - (1 - filt_env_mod))) < 0.1) +// break; +// } +// *d++ = int((255-i)/255.0*double(maxval)); + *d++ = gui->getController(FILT_ENV_MOD); + +// +// // setController(0, FILT_KEYTRACK, p++); +// *d++ = filt_keytrack; + *d++ = gui->getController(FILT_KEYTRACK); + +// +// // setController(0, FILT_RES, p++); +// *d++ = int(filt_res*double(maxval)); + *d++ = gui->getController(FILT_RES); + +// +// // setController(0, FILT_ATTACK, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (filt_env.attack-1)/5.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(FILT_ATTACK); + +// +// // setController(0, FILT_DECAY, p++); +// *d++ = int((filt_env.decay-1)/sampleRate()*double(maxval)/5); + *d++ = gui->getController(FILT_DECAY); + +// +// // setController(0, FILT_SUSTAIN, p++); +// *d++ = int(filt_env.sustain*double(maxval)); + *d++ = gui->getController(FILT_SUSTAIN); + +// +// // setController(0, FILT_RELEASE, p++); +// for (i = 0;i<LIN2EXP_SIZE;i++) { +// if (fabs(lin2exp[i] -( (filt_env.release-1)/10.0/sampleRate())) < 0.1) +// break; +// } +// *d++ = int(i/255.0*double(maxval)); + *d++ = gui->getController(FILT_RELEASE); + +// +// // setController(0, DCO2ON, p++); +// *d++ = dco2.on; + *d++ = gui->getController(DCO2ON); + +// +// // setController(0, FILT_INVERT, p++); +// *d++ = filt_invert; + *d++ = gui->getController(FILT_INVERT); + +// +// // setController(0, FILT_CUTOFF, p++); +// *d++ = int(filt_cutoff*double(maxval)); + *d++ = gui->getController(FILT_CUTOFF); + +// +// // setController(0, DCO1_DETUNE, p++); +// *d++ = int(dco1.detune *16834 + 8191); + *d++ = gui->getController(DCO1_DETUNE); + +// +// // setController(0, DCO2_DETUNE, p++); +// *d++ = int(dco2.detune *16834 + 8191); + *d++ = gui->getController(DCO2_DETUNE); + +// +// // setController(0, DCO1_PW, p++); +// *d++ = int(dco1.pw*double(maxval)); + *d++ = gui->getController(DCO1_PW); + +// +// // setController(0, DCO2_PW, p++); +// *d++ = int(dco2.pw*double(maxval)); + *d++ = gui->getController(DCO2_PW); + + *p = (unsigned char*)idata; + } + +//--------------------------------------------------------- +// sysex +//--------------------------------------------------------- + +bool VAM::sysex(int n, const unsigned char* data) + { + n=n; // remove warning of unused variable + int *p= (int*)data; + setController(0, DCO1_PITCHMOD, *p++); + setController(0, DCO2_PITCHMOD, *p++); + setController(0, DCO1_WAVEFORM, *p++); + setController(0, DCO2_WAVEFORM, *p++); + setController(0, DCO1_FM, *p++); + setController(0, DCO2_FM, *p++); + setController(0, DCO1_PWM, *p++); + setController(0, DCO2_PWM, *p++); + setController(0, DCO1_ATTACK, *p++); + setController(0, DCO2_ATTACK, *p++); + setController(0, DCO1_DECAY, *p++); + setController(0, DCO2_DECAY, *p++); + setController(0, DCO1_SUSTAIN, *p++ ); + setController(0, DCO2_SUSTAIN, *p++ ); + setController(0, DCO1_RELEASE, *p++); + setController(0, DCO2_RELEASE, *p++); + setController(0, LFO_FREQ, *p++); + setController(0, LFO_WAVEFORM, *p++); + setController(0, FILT_ENV_MOD, *p++); + setController(0, FILT_KEYTRACK, *p++); + setController(0, FILT_RES, *p++); + setController(0, FILT_ATTACK, *p++); + setController(0, FILT_DECAY, *p++); + setController(0, FILT_SUSTAIN, *p++); + setController(0, FILT_RELEASE, *p++); + setController(0, DCO2ON, *p++); + setController(0, FILT_INVERT, *p++); + setController(0, FILT_CUTOFF, *p++); + setController(0, DCO1_DETUNE, *p++); + setController(0, DCO2_DETUNE, *p++); + setController(0, DCO1_PW, *p++); + setController(0, DCO2_PW, *p++); + + return false; + } + +//--------------------------------------------------------- +// guiVisible +//--------------------------------------------------------- + +bool VAM::guiVisible() const + { + return gui->isVisible(); + } + +//--------------------------------------------------------- +// showGui +//--------------------------------------------------------- + +void VAM::showGui(bool val) + { + gui->setVisible(val); + } + +//--------------------------------------------------------- +// getGeometry +//--------------------------------------------------------- + +void VAM::getGeometry(int* x, int* y, int* w, int* h) const + { + QPoint pos(gui->pos()); + QSize size(gui->size()); + *x = pos.x(); + *y = pos.y(); + *w = size.width(); + *h = size.height(); + } + +//--------------------------------------------------------- +// setGeometry +//--------------------------------------------------------- + +void VAM::setGeometry(int x, int y, int w, int h) + { + gui->resize(QSize(w, h)); + gui->move(QPoint(x, y)); + } + +//--------------------------------------------------------- +// inst +//--------------------------------------------------------- + +class QWidget; + +static Mess* instantiate(int sr, QWidget*, QString*, const char* name) + { + VAM* vam = new VAM(sr); + if (vam->init(name)) { + delete vam; + return 0; + } + return vam; + } + +extern "C" { + static MESS descriptor = { + "vam", + "vam soft synth", + "0.1", // version string + MESS_MAJOR_VERSION, MESS_MINOR_VERSION, + instantiate, + }; + // We must compile with -fvisibility=hidden to avoid namespace + // conflicts with global variables. + // Only visible symbol is "mess_descriptor". + // (TODO: all plugins should be compiled this way) + + __attribute__ ((visibility("default"))) + const MESS* mess_descriptor() { return &descriptor; } + } + diff --git a/attic/muse2-oom/muse2/synti/vam/vam.h b/attic/muse2-oom/muse2/synti/vam/vam.h new file mode 100644 index 00000000..3da27e79 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/vam.h @@ -0,0 +1,38 @@ +// vam.h +// +// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu) +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. + + +#ifndef __VAM_H +#define __VAM_H + +enum { + DCO1_PITCHMOD, DCO1_WAVEFORM, DCO1_FM, DCO1_PWM, + DCO1_ATTACK, DCO1_DECAY, DCO1_SUSTAIN, DCO1_RELEASE, + DCO2_PITCHMOD, DCO2_WAVEFORM, DCO2_FM, DCO2_PWM, + DCO2_ATTACK, DCO2_DECAY, DCO2_SUSTAIN, DCO2_RELEASE, + LFO_FREQ, LFO_WAVEFORM, FILT_ENV_MOD, FILT_KEYTRACK, + FILT_RES, FILT_ATTACK, FILT_DECAY, FILT_SUSTAIN, + FILT_RELEASE, DCO2ON, FILT_INVERT, FILT_CUTOFF, + DCO1_DETUNE, DCO2_DETUNE, DCO1_PW, DCO2_PW +}; + + +#define NUM_CONTROLLER 32 + +#endif /* __VAM_H */ diff --git a/attic/muse2-oom/muse2/synti/vam/vamgui.cpp b/attic/muse2-oom/muse2/synti/vam/vamgui.cpp new file mode 100644 index 00000000..50b6552c --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/vamgui.cpp @@ -0,0 +1,724 @@ +//========================================================= +// MusE +// Linux Music Editor +// +// vamgui.c +// This is a simple GUI implemented with QT for +// vam software synthesizer. +// (Many) parts of this file was taken from Werner Schweer's GUI +// for his organ soft synth. +// +// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu) +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//========================================================= + +#include <unistd.h> +#include <stdlib.h> +#include <signal.h> + +#include <list> + +#include "vamgui.h" +#include "vam.h" + +#include <QCheckBox> +#include <QComboBox> +#include <QFileDialog> +#include <QLCDNumber> +#include <QSignalMapper> +#include <QSlider> +#include <QSocketNotifier> + +#include "muse/globals.h" +#include "muse/xml.h" +#include "muse/midi.h" +#include "muse/midictrl.h" +#include "muse/icons.h" + +const char *vam_ctrl_names[] = { + "DCO1_PITCHMOD", "DCO1_WAVEFORM", "DCO1_FM", "DCO1_PWM", + "DCO1_ATTACK", "DCO1_DECAY", "DCO1_SUSTAIN", "DCO1_RELEASE", + "DCO2_PITCHMOD", "DCO2_WAVEFORM", "DCO2_FM", "DCO2_PWM", + "DCO2_ATTACK", "DCO2_DECAY", "DCO2_SUSTAIN", "DCO2_RELEASE", + "LFO_FREQ", "LFO_WAVEFORM", "FILT_ENV_MOD", "FILT_KEYTRACK", + "FILT_RES", "FILT_ATTACK", "FILT_DECAY", "FILT_SUSTAIN", + "FILT_RELEASE", "DCO2ON", "FILT_INVERT", "FILT_CUTOFF", + "DCO1_DETUNE", "DCO2_DETUNE", "DCO1_PW", "DCO2_PW" +}; + +//--------------------------------------------------------- +// Preset +//--------------------------------------------------------- + +struct Preset { + QString name; + int ctrl[NUM_CONTROLLER]; + void readConfiguration(Xml& xml); + void readControl(Xml& xml); + void writeConfiguration(Xml& xml, int level); + }; + +std::list<Preset> presets; +typedef std::list<Preset>::iterator iPreset; + +// Removed by T356 +//QString museProject; +//QString museGlobalShare; +//QString museUser; +//QString instanceName; + +// char* presetFileTypes[] = { +// "Presets (*.pre)", +// 0 +// }; + +//--------------------------------------------------------- +// readControl +//--------------------------------------------------------- + +void Preset::readControl(Xml& xml) +{ + int idx = 0; + int val = 0; + for (;;) { + Xml::Token token(xml.parse()); + const QString& tag(xml.s1()); + switch (token) { + case Xml::Error: + case Xml::End: + return; + case Xml::TagStart: + xml.unknown("control"); + break; + case Xml::Attribut: + if (tag == "idx") { + idx = xml.s2().toInt(); + if (idx >= NUM_CONTROLLER) + idx = 0; + } + else if (tag == "val") + val = xml.s2().toInt(); + break; + case Xml::TagEnd: + if (tag == "control") { + ctrl[idx] = val; + return; + } + default: + break; + } + } +} + +//--------------------------------------------------------- +// readConfiguration +//--------------------------------------------------------- + +void Preset::readConfiguration(Xml& xml) +{ + for (;;) { + Xml::Token token(xml.parse()); + const QString& tag(xml.s1()); + switch (token) { + case Xml::Error: + case Xml::End: + return; + case Xml::TagStart: + if (tag == "control") + readControl(xml); + else + xml.unknown("preset"); + break; + case Xml::Attribut: + if (tag == "name") + name = xml.s2(); + break; + case Xml::TagEnd: + if (tag == "preset") + return; + default: + break; + } + } +} + +//--------------------------------------------------------- +// writeConfiguration +//--------------------------------------------------------- + +void Preset::writeConfiguration(Xml& xml, int level) +{ + //xml.tag(level++, "preset name=\"%s\"", name.ascii()); + xml.tag(level++, "preset name=\"%s\"", Xml::xmlString(name).toAscii().constData()); + for (int i = 0; i < NUM_CONTROLLER; ++i) { + xml.tag(level, "control idx=\"%d\" val=\"%d\" /", i, ctrl[i]); + } + xml.tag(level--, "/preset"); +} + +//--------------------------------------------------------- +// VAMGui +//--------------------------------------------------------- + +VAMGui::VAMGui() + : QWidget(0, Qt::Window), + MessGui() +{ + setupUi(this); + QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read); + connect(s, SIGNAL(activated(int)), SLOT(readMessage(int))); + + loadPresets->setIcon(QIcon(*openIcon)); + savePresets->setIcon(QIcon(*saveIcon)); + savePresetsToFile->setIcon(QIcon(*saveasIcon)); + deletePreset->setIcon(QIcon(*deleteIcon)); + + dctrl[DCO1_PITCHMOD] = SynthGuiCtrl(PitchModS, LCDNumber1, SynthGuiCtrl::SLIDER); + dctrl[DCO1_WAVEFORM] = SynthGuiCtrl(Waveform, 0, SynthGuiCtrl::COMBOBOX); + dctrl[DCO1_FM] = SynthGuiCtrl(FMS, LCDNumber1_2, SynthGuiCtrl::SLIDER); + dctrl[DCO1_PWM] = SynthGuiCtrl(PWMS, LCDNumber1_3, SynthGuiCtrl::SLIDER); + dctrl[DCO1_ATTACK] = SynthGuiCtrl(AttackS, LCDNumber1_3_2, SynthGuiCtrl::SLIDER); + dctrl[DCO1_DECAY] = SynthGuiCtrl(DecayS, LCDNumber1_3_2_2, SynthGuiCtrl::SLIDER); + dctrl[DCO1_SUSTAIN] = SynthGuiCtrl(SustainS, LCDNumber1_3_2_3, SynthGuiCtrl::SLIDER); + dctrl[DCO1_RELEASE] = SynthGuiCtrl(ReleaseS, LCDNumber1_3_2_4, SynthGuiCtrl::SLIDER); + dctrl[DCO2_PITCHMOD] = SynthGuiCtrl(PitchModS2, LCDNumber1_4, SynthGuiCtrl::SLIDER); + dctrl[DCO2_WAVEFORM] = SynthGuiCtrl(Waveform2, 0, SynthGuiCtrl::COMBOBOX); + dctrl[DCO2_FM] = SynthGuiCtrl(FMS2, LCDNumber1_2_2, SynthGuiCtrl::SLIDER); + dctrl[DCO2_PWM] = SynthGuiCtrl(PWMS2, LCDNumber1_3_3, SynthGuiCtrl::SLIDER); + dctrl[DCO2_ATTACK] = SynthGuiCtrl(AttackS2, LCDNumber1_3_2_5, SynthGuiCtrl::SLIDER); + dctrl[DCO2_DECAY] = SynthGuiCtrl(DecayS2, LCDNumber1_3_2_2_2, SynthGuiCtrl::SLIDER); + dctrl[DCO2_SUSTAIN] = SynthGuiCtrl(SustainS2, LCDNumber1_3_2_3_2, SynthGuiCtrl::SLIDER); + dctrl[DCO2_RELEASE] = SynthGuiCtrl(ReleaseS2, LCDNumber1_3_2_4_2, SynthGuiCtrl::SLIDER); + dctrl[LFO_FREQ] = SynthGuiCtrl(FreqS, LCDNumber1_5, SynthGuiCtrl::SLIDER); + dctrl[LFO_WAVEFORM] = SynthGuiCtrl(Waveform2_2, 0, SynthGuiCtrl::COMBOBOX); + dctrl[FILT_ENV_MOD] = SynthGuiCtrl(EnvModS, LCDNumber1_5_3, SynthGuiCtrl::SLIDER); + dctrl[FILT_KEYTRACK] = SynthGuiCtrl(KeyTrack, 0, SynthGuiCtrl::SWITCH); + dctrl[FILT_RES] = SynthGuiCtrl(ResS, LCDNumber1_5_5, SynthGuiCtrl::SLIDER); + dctrl[FILT_ATTACK] = SynthGuiCtrl(AttackS3, LCDNumber1_3_2_5_2, SynthGuiCtrl::SLIDER); + dctrl[FILT_DECAY] = SynthGuiCtrl(DecayS3, LCDNumber1_3_2_2_2_2, SynthGuiCtrl::SLIDER); + dctrl[FILT_SUSTAIN] = SynthGuiCtrl(SustainS3, LCDNumber1_3_2_3_2_2, SynthGuiCtrl::SLIDER); + dctrl[FILT_RELEASE] = SynthGuiCtrl(ReleaseS3, LCDNumber1_3_2_4_2_2, SynthGuiCtrl::SLIDER); + dctrl[DCO2ON] = SynthGuiCtrl(DCO2On, 0, SynthGuiCtrl::SWITCH); + dctrl[FILT_INVERT] = SynthGuiCtrl(FilterInvert, 0, SynthGuiCtrl::SWITCH); + dctrl[FILT_CUTOFF] = SynthGuiCtrl(CutoffS, LCDNumber1_5_5_2, SynthGuiCtrl::SLIDER); + dctrl[DCO1_DETUNE] = SynthGuiCtrl(DetuneS, LCDNumber1_6, SynthGuiCtrl::SLIDER); + dctrl[DCO2_DETUNE] = SynthGuiCtrl(DetuneS2, LCDNumber1_6_2, SynthGuiCtrl::SLIDER); + dctrl[DCO1_PW] = SynthGuiCtrl(PWS, LCDNumber1_2_3, SynthGuiCtrl::SLIDER); + dctrl[DCO2_PW] = SynthGuiCtrl(PWS2, LCDNumber1_2_4, SynthGuiCtrl::SLIDER); + + + map = new QSignalMapper(this); + for (int i = 0; i < NUM_CONTROLLER; ++i) { + map->setMapping(dctrl[i].editor, i); + if (dctrl[i].type == SynthGuiCtrl::SLIDER) + connect((QSlider*)(dctrl[i].editor), SIGNAL(valueChanged(int)), map, SLOT(map())); + else if (dctrl[i].type == SynthGuiCtrl::COMBOBOX) + connect((QComboBox*)(dctrl[i].editor), SIGNAL(activated(int)), map, SLOT(map())); + else if (dctrl[i].type == SynthGuiCtrl::SWITCH) + connect((QCheckBox*)(dctrl[i].editor), SIGNAL(toggled(bool)), map, SLOT(map())); + } + connect(map, SIGNAL(mapped(int)), this, SLOT(ctrlChanged(int))); + + connect(presetList, SIGNAL(itemClicked(QListWidgetItem*)), + this, SLOT(presetClicked(QListWidgetItem*))); + // presetNameEdit + connect(presetSet, SIGNAL(clicked()), this, SLOT(setPreset())); + connect(savePresets, SIGNAL(clicked()), this, SLOT(savePresetsPressed())); + connect(loadPresets, SIGNAL(clicked()), this, SLOT(loadPresetsPressed())); + connect(deletePreset, SIGNAL(clicked()), this, SLOT(deletePresetPressed())); + connect(savePresetsToFile, SIGNAL(clicked()), this, SLOT(savePresetsToFilePressed())); + + ctrlHi = 0; + ctrlLo = 0; + dataHi = 0; + dataLo = 0; + presetFileName = NULL; + + // work around for probable QT/WM interaction bug. + // for certain window managers, e.g xfce, this window is + // is displayed although not specifically set to show(); + // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) + show(); + hide(); + } + +//--------------------------------------------------------- +// ctrlChanged +//--------------------------------------------------------- + +void VAMGui::ctrlChanged(int idx) + { + SynthGuiCtrl* ctrl = &dctrl[idx]; + int val = 0; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + int max = slider->maximum(); + val = (slider->value() * 16383 + max/2) / max; + } + else if (ctrl->type == SynthGuiCtrl::COMBOBOX) { + val = ((QComboBox*)(ctrl->editor))->currentIndex(); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + val = ((QCheckBox*)(ctrl->editor))->isChecked(); + } + sendController(0, idx + CTRL_RPN14_OFFSET, val); + } + +int VAMGui::getController(int idx) + { + SynthGuiCtrl* ctrl = &dctrl[idx]; + int val = 0; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + int max = slider->maximum(); + val = (slider->value() * 16383 + max/2) / max; + } + else if (ctrl->type == SynthGuiCtrl::COMBOBOX) { + val = ((QComboBox*)(ctrl->editor))->currentIndex(); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + val = ((QCheckBox*)(ctrl->editor))->isChecked(); + } + return val; + } + +int VAMGui::getControllerInfo(int id, const char** name, int* controller, + int* min, int* max, int* /*initval*/) const + { + if (id >= NUM_CONTROLLER) + return 0; + + + *controller = id; + *name = vam_ctrl_names[id]; + const SynthGuiCtrl* ctrl = (const SynthGuiCtrl*)&dctrl[id]; + //int val = 0; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + *max = 16383; //slider->maximum(); + *min = slider->minimum(); + //val = (slider->value() * 16383 + max/2) / max; + + //val = 16383 + 1/2 + } + else if (ctrl->type == SynthGuiCtrl::COMBOBOX) { + //val = ((QComboBox*)(ctrl->editor))->currentIndex(); + *min = 0; + *max = ((QComboBox*)(ctrl->editor))->count(); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + //val = ((QCheckBox*)(ctrl->editor))->isChecked(); + *min=0; + *max=1; + } + return ++id; + } + +//--------------------------------------------------------- +// presetClicked +//--------------------------------------------------------- + +void VAMGui::presetClicked(QListWidgetItem* item) +{ + if (item == 0) + return; + presetNameEdit->setText(item->text()); + Preset* preset = 0; + for (iPreset i = presets.begin(); i != presets.end(); ++i) { + if (i->name == item->text()) { + preset = &*i; + break; + } + } + activatePreset(preset); +} + +//--------------------------------------------------------- +// activatePreset +//--------------------------------------------------------- + +void VAMGui::activatePreset(Preset* preset) +{ + if (preset == 0) { + fprintf(stderr, "internal error 1\n"); + exit(-1); + } + for (unsigned int i = 0; i < sizeof(dctrl)/sizeof(*dctrl); ++i) { + setParam(i, preset->ctrl[i]); + ctrlChanged(i); + } +} + +//--------------------------------------------------------- +// setPreset +//--------------------------------------------------------- + +void VAMGui::setPreset() +{ + if (presetNameEdit->text().isEmpty()) + return; + for (iPreset i = presets.begin(); i != presets.end(); ++i) { + if (i->name == presetNameEdit->text()) { + setPreset(&*i); + return; + } + } + addNewPreset(presetNameEdit->text()); +} + +//--------------------------------------------------------- +// addNewPreset +//--------------------------------------------------------- + +void VAMGui::addNewPreset(const QString& name) +{ + Preset p; + p.name = name; + setPreset(&p); + presets.push_back(p); + presetList->addItem(name); +} + +//--------------------------------------------------------- +// deleteNamedPreset +//--------------------------------------------------------- +void VAMGui::deleteNamedPreset(const QString& name) +{ + QListWidgetItem * item = presetList->findItems(name, Qt::MatchExactly)[0]; + if (!item) { + fprintf(stderr, "%s: Could not find preset!\n", __FUNCTION__); + return; + } + presetList->clearSelection(); + int index = presetList->row(item); + presetList->takeItem(index); + for (iPreset i = presets.begin(); i != presets.end(); ++i) { + if (i->name == name) { + presets.erase(i); + break; + } + } +} + + +//--------------------------------------------------------- +// setPreset +//--------------------------------------------------------- + +void VAMGui::setPreset(Preset* preset) +{ + for (unsigned int i = 0; i < NUM_CONTROLLER; ++i) { + int val = 0; + SynthGuiCtrl* ctrl = &dctrl[i]; + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + int max = slider->maximum(); + val = (slider->value() * 16383 + max/2) / max; + } + else if (ctrl->type == SynthGuiCtrl::COMBOBOX) { + val = ((QComboBox*)(ctrl->editor))->currentIndex(); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + val = ((QCheckBox*)(ctrl->editor))->isChecked(); + } + + preset->ctrl[i] = val; + } + // + // send sysex to synti + // +#if 0 + putchar(0xf0); + putchar(0x7c); // mess + putchar(0x2); // vam + putchar(0x3); // setPreset + QByteArray ba = preset->name.toLatin1(); + const char* name = ba.constData(); + while (*name) + putchar(*name++ & 0x7f); + putchar(0); + for (int i = 0; i < NUM_CONTROLLER; ++i) { + putchar(i); + putchar(preset->ctrl[i]); + } + putchar(0xf7); +#endif +} + +//--------------------------------------------------------- +// setParam +// set param in gui +// val -- midi value 0 - 16383 +//--------------------------------------------------------- + +void VAMGui::setParam(int param, int val) + { + if (param >= int(sizeof(dctrl)/sizeof(*dctrl))) { + fprintf(stderr, "vam: set unknown parameter 0x%x to 0x%x\n", param, val); + return; + } + SynthGuiCtrl* ctrl = &dctrl[param]; + ctrl->editor->blockSignals(true); + if (ctrl->type == SynthGuiCtrl::SLIDER) { + QSlider* slider = (QSlider*)(ctrl->editor); + int max = slider->maximum(); + if(val < 0) val = (val * max + 8191) / 16383 - 1; + else val = (val * max + 8191) / 16383; + + slider->setValue(val); + if (ctrl->label) + ((QLCDNumber*)(ctrl->label))->display(val); + } + else if (ctrl->type == SynthGuiCtrl::COMBOBOX) { + ((QComboBox*)(ctrl->editor))->setCurrentIndex(val); + } + else if (ctrl->type == SynthGuiCtrl::SWITCH) { + ((QCheckBox*)(ctrl->editor))->setChecked(val); + } + ctrl->editor->blockSignals(false); + } + +//--------------------------------------------------------- +// sysexReceived +//--------------------------------------------------------- + +void VAMGui::sysexReceived(const unsigned char* data, int len) +{ + if (len >= 4) { + //--------------------------------------------- + // MusE Soft Synth + //--------------------------------------------- + + if (data[0] == 0x7c) { + if (data[1] == 2) { // vam + if (data[2] == 2) { // parameter response + if (len != 6) { + fprintf(stderr, "vam gui: bad sysEx len\n"); + return; + } + int val = data[4] + (data[5]<<7); + switch(data[3]) + { + case DCO1_PITCHMOD: + case DCO2_PITCHMOD: + case DCO1_DETUNE: + case DCO2_DETUNE: + setParam(data[3], ((val + 1) * 2) - 16383); + break; + default: + setParam(data[3], val); + break; + } + return; + } + else if (data[2] == 1) { // param request + return; + } + } + } + } + fprintf(stderr, "vam gui: unknown sysex received, len %d:\n", len); + for (int i = 0; i < len; ++i) + fprintf(stderr, "%02x ", data[i]); + fprintf(stderr, "\n"); +} + +//--------------------------------------------------------- +// processEvent +//--------------------------------------------------------- + +void VAMGui::processEvent(const MidiPlayEvent& ev) + { + if (ev.type() == ME_CONTROLLER) + setParam(ev.dataA() & 0xfff, ev.dataB()); + else if (ev.type() == ME_SYSEX) + sysexReceived(ev.data(), ev.len()) + ; + else + printf("VAMGui::illegal event type received\n"); + } + +//--------------------------------------------------------- +// loadPresetsPressed +//--------------------------------------------------------- + +void VAMGui::loadPresetsPressed() +{ +#if 1 // TODO + QString iname; + QString s(configPath); + +/* QString filename = QFileDialog::getOpenFileName(lastdir, QString("*.[Ss][Ff]2"), + this, + "Load Soundfont dialog", + "Choose soundfont");*/ + QString fn = QFileDialog::getOpenFileName(this, tr("MusE: Load VAM Presets"), + s, "Presets (*.vam)"); + + if (fn.isEmpty()) + return; + bool popenFlag=false; + FILE* f = fopen(fn.toAscii().constData(),"r");//fileOpen(this, fn, QString(".pre"), "r", popenFlag, true); + if (f == 0) + return; + presets.clear(); + presetList->clear(); + + Xml xml(f); + int mode = 0; + for (;;) { + Xml::Token token = xml.parse(); + QString tag = xml.s1(); + switch (token) { + case Xml::Error: + case Xml::End: + return; + case Xml::TagStart: + if (mode == 0 && tag == "muse") + mode = 1; +// else if (mode == 1 && tag == "instrument") +// mode = 2; + + else if (mode == 2 && tag == "preset") { + Preset preset; + preset.readConfiguration(xml); + presets.push_back(preset); + presetList->addItem(preset.name); + } + else if(mode != 1) + xml.unknown("SynthPreset"); + break; + case Xml::Attribut: + if(mode == 1 && tag == "iname") { +// fprintf(stderr, "%s\n", xml.s2().toLatin1()); + if(xml.s2() != "vam-1.0") + return; + else mode = 2; + } + break; + case Xml::TagEnd: + if (tag == "muse") + goto ende; + default: + break; + } + } +ende: + if (popenFlag) + pclose(f); + else + fclose(f); + + if (presetFileName) delete presetFileName; + presetFileName = new QString(fn); + QString dots ("..."); + fileName->setText(fn.right(32).insert(0, dots)); + + if (presets.empty()) + return; + Preset preset = presets.front(); + activatePreset(&preset); +#endif +} + +//--------------------------------------------------------- +// doSavePresets +//--------------------------------------------------------- +void VAMGui::doSavePresets(const QString& fn, bool showWarning) +{ + showWarning=showWarning; // prevent of unsused variable warning +#if 1 + bool popenFlag=false; + if (fn=="") { + printf("empty name\n"); + return; + } + printf("fn=%s\n",fn.toAscii().constData()); + FILE* f = fopen(fn.toAscii().constData(),"w");//fileOpen(this, fn, QString(".pre"), "w", popenFlag, false, showWarning); + if (f == 0) + return; + Xml xml(f); + xml.header(); + xml.tag(0, "muse version=\"1.0\""); + xml.tag(0, "instrument iname=\"vam-1.0\" /"); + + for (iPreset i = presets.begin(); i != presets.end(); ++i) + i->writeConfiguration(xml, 1); + + xml.tag(1, "/muse"); + + if (popenFlag) + pclose(f); + else + fclose(f); +#endif +} + +//--------------------------------------------------------- +// savePresetsPressed +//--------------------------------------------------------- + +void VAMGui::savePresetsPressed() +{ +#if 1 // TODO + QString s(configPath); + QString fn = QFileDialog::getSaveFileName(this, tr("MusE: Save VAM Presets"), + s, "Presets (*.vam)"); + if (fn.isEmpty()) + return; + doSavePresets (fn, true); +#endif +} + + +//--------------------------------------------------------- +// savePresetsToFilePressed +//--------------------------------------------------------- + +void VAMGui::savePresetsToFilePressed() +{ + if (!presetFileName ) { + + QString s(configPath); + QString fn = QFileDialog::getSaveFileName(this, tr("MusE: Save VAM Presets"), + s, "Presets (*.vam)"); + presetFileName = new QString(fn); + } + if (*presetFileName == QString("")) + return; + //if presetFileName-> + doSavePresets (*presetFileName, false); +} + +//--------------------------------------------------------- +// deletePresetPressed +//--------------------------------------------------------- + +void VAMGui::deletePresetPressed() +{ + deleteNamedPreset (presetList->currentItem()->text()); +} + +//--------------------------------------------------------- +// readMessage +//--------------------------------------------------------- + +void VAMGui::readMessage(int) + { + MessGui::readMessage(); + } + diff --git a/attic/muse2-oom/muse2/synti/vam/vamgui.h b/attic/muse2-oom/muse2/synti/vam/vamgui.h new file mode 100644 index 00000000..2271c8aa --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/vamgui.h @@ -0,0 +1,82 @@ +//========================================================= +// MusE +// Linux Music Editor +// vamgui.h +// +// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu) +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA or point your web browser to http://www.gnu.org. +//========================================================= + +#ifndef __VAMGUI_H +#define __VAMGUI_H + +#include "ui_vamguibase.h" +#include "vam.h" +#include "libsynti/gui.h" + +class QListWidgetItem; +class Preset; +class QString; +class QSignalMapper; + +//--------------------------------------------------------- +// VAMGui +//--------------------------------------------------------- + +class VAMGui : public QWidget, public Ui::VAMGuiBase, public MessGui { + QSignalMapper* map; + int ctrlHi; + int ctrlLo; + int dataHi; + int dataLo; + SynthGuiCtrl dctrl[NUM_CONTROLLER]; + QString * presetFileName; + + Q_OBJECT + void sendControllerChange(int ctrl, int val); + void initParameter(); + void setParam(int, int); + void setPreset(Preset* preset); + void addNewPreset(const QString&); + void deleteNamedPreset(const QString&); + void activatePreset(Preset* preset); + virtual void processEvent(const MidiPlayEvent&); + + private slots: + void ctrlChanged(int idx); + + void presetClicked(QListWidgetItem*); + void setPreset(); + void loadPresetsPressed(); + void savePresetsPressed(); + void deletePresetPressed(); + void doSavePresets(const QString&, bool); + void savePresetsToFilePressed(); + void readMessage(int); + + protected: + virtual void sysexReceived(const unsigned char*, int); + + public: + int getController(int idx); + int getControllerInfo(int id, const char** name, int* controller, int* min, int* max, int* initval) const; + VAMGui(); + }; + +#endif /* __VAMGUI_H */ + + diff --git a/attic/muse2-oom/muse2/synti/vam/vamguibase.ui b/attic/muse2-oom/muse2/synti/vam/vamguibase.ui new file mode 100644 index 00000000..49867b65 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/vam/vamguibase.ui @@ -0,0 +1,1974 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>VAMGuiBase</class> + <widget class="QWidget" name="VAMGuiBase"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>744</width> + <height>528</height> + </rect> + </property> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="windowTitle"> + <string>Virtual Analogue for MusE</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>11</number> + </property> + <property name="spacing"> + <number>6</number> + </property> + <item row="1" column="0" colspan="2"> + <widget class="QGroupBox" name="GroupBox11"> + <property name="title"> + <string>LFO</string> + </property> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="margin"> + <number>6</number> + </property> + <item> + <widget class="QLabel" name="TextLabel3_5"> + <property name="text"> + <string>Freq</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QSlider" name="FreqS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <widget class="QLCDNumber" name="LCDNumber1_5"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="TextLabel1_2_2"> + <property name="text"> + <string>Waveform</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="Waveform2_2"> + <item> + <property name="text"> + <string>Sine</string> + </property> + </item> + <item> + <property name="text"> + <string>Pulse</string> + </property> + </item> + <item> + <property name="text"> + <string>Saw</string> + </property> + </item> + <item> + <property name="text"> + <string>Triangle</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="2" column="0" colspan="2"> + <widget class="QGroupBox" name="GroupBox12"> + <property name="title"> + <string>Filter</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>6</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel3_5_3"> + <property name="text"> + <string>EnvMod</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="TextLabel3_3_2_5_2"> + <property name="text"> + <string>Attack</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="TextLabel3_3_2_2_2_2"> + <property name="text"> + <string>Decay</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="4"> + <widget class="QLabel" name="TextLabel3_3_2_3_2_2"> + <property name="text"> + <string>Sustain</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="4"> + <widget class="QLabel" name="TextLabel3_3_2_4_2_2"> + <property name="text"> + <string>Release</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_5_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_5_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="2" column="6"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="3" column="6"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_5_5"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="TextLabel1_3"> + <property name="text"> + <string>Cutoff</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel3_5_5"> + <property name="text"> + <string>Resonance</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="0" colspan="2"> + <widget class="QCheckBox" name="FilterInvert"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>Invert</string> + </property> + </widget> + </item> + <item row="3" column="2" colspan="2"> + <widget class="QCheckBox" name="KeyTrack"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="text"> + <string>KeyTrack</string> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_5_5_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QSlider" name="EnvModS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="1" colspan="2"> + <widget class="QSlider" name="ResS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="2" column="1" colspan="2"> + <widget class="QSlider" name="CutoffS"> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="tickPosition"> + <enum>QSlider::NoTicks</enum> + </property> + <property name="tickInterval"> + <number>25</number> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QSlider" name="AttackS3"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QSlider" name="DecayS3"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="2" column="5"> + <widget class="QSlider" name="SustainS3"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="3" column="5"> + <widget class="QSlider" name="ReleaseS3"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="2"> + <widget class="QGroupBox" name="GroupBox5_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximumSize"> + <size> + <width>200</width> + <height>32767</height> + </size> + </property> + <property name="title"> + <string>Presets</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>6</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="0" column="0"> + <widget class="QListWidget" name="presetList"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximumSize"> + <size> + <width>32767</width> + <height>32767</height> + </size> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="fileName"> + <property name="text"> + <string/> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLineEdit" name="presetNameEdit"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + <item row="3" column="0"> + <layout class="QHBoxLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="margin"> + <number>0</number> + </property> + <item> + <widget class="QToolButton" name="presetSet"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="toolTip"> + <string/> + </property> + <property name="text"> + <string>Set</string> + </property> + </widget> + </item> + <item> + <widget class="QToolButton" name="loadPresets"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="toolTip"> + <string>load preset list</string> + </property> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>image0</normaloff>image0</iconset> + </property> + </widget> + </item> + <item> + <widget class="QToolButton" name="savePresetsToFile"> + <property name="toolTip"> + <string>save preset list</string> + </property> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>image1</normaloff>image1</iconset> + </property> + </widget> + </item> + <item> + <widget class="QToolButton" name="savePresets"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="toolTip"> + <string>save preset list to a new file</string> + </property> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>image2</normaloff>image2</iconset> + </property> + </widget> + </item> + <item> + <widget class="QToolButton" name="deletePreset"> + <property name="toolTip"> + <string>delete preset</string> + </property> + <property name="text"> + <string/> + </property> + <property name="icon"> + <iconset> + <normaloff>image3</normaloff>image3</iconset> + </property> + </widget> + </item> + <item> + <spacer name="Spacer2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Expanding</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="GroupBox5"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>DCO 1</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>6</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel3"> + <property name="text"> + <string>Pitch</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QLCDNumber" name="LCDNumber1"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>50</width> + <height>0</height> + </size> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="TextLabel1_4"> + <property name="text"> + <string>Detune</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_6"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QSlider" name="DetuneS"> + <property name="minimum"> + <number>-50</number> + </property> + <property name="maximum"> + <number>50</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QSlider" name="PitchModS"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>0</height> + </size> + </property> + <property name="minimum"> + <number>-24</number> + </property> + <property name="maximum"> + <number>24</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="7" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_3_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="TextLabel3_3"> + <property name="text"> + <string>PWM</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="7" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_2"> + <property name="text"> + <string>Decay</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="9" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_4"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="8" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="8" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_3"> + <property name="text"> + <string>Sustain</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="9" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_4"> + <property name="text"> + <string>Release</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="TextLabel3_3_2"> + <property name="text"> + <string>Attack</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="TextLabel3_2"> + <property name="text"> + <string>FM</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="TextLabel3_2_3"> + <property name="text"> + <string>PW</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QLCDNumber" name="LCDNumber1_2_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QSlider" name="FMS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QSlider" name="PWS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="5" column="1"> + <widget class="QSlider" name="PWMS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="6" column="1"> + <widget class="QSlider" name="AttackS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="7" column="1"> + <widget class="QSlider" name="DecayS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="8" column="1"> + <widget class="QSlider" name="SustainS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="9" column="1"> + <widget class="QSlider" name="ReleaseS"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel1"> + <property name="text"> + <string>Waveform</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QComboBox" name="Waveform"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <item> + <property name="text"> + <string>Sine</string> + </property> + </item> + <item> + <property name="text"> + <string>Pulse</string> + </property> + </item> + <item> + <property name="text"> + <string>Saw</string> + </property> + </item> + <item> + <property name="text"> + <string>Triangle</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="GroupBox5_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>DCO 2</string> + </property> + <layout class="QGridLayout"> + <property name="margin"> + <number>6</number> + </property> + <property name="spacing"> + <number>2</number> + </property> + <item row="1" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_4"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>50</width> + <height>0</height> + </size> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="1" column="1" colspan="2"> + <widget class="QSlider" name="PitchModS2"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>0</height> + </size> + </property> + <property name="minimum"> + <number>-24</number> + </property> + <property name="maximum"> + <number>24</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="TextLabel3_2_2"> + <property name="text"> + <string>FM</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="3" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="TextLabel1_4_2"> + <property name="text"> + <string>Detune</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_6_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="TextLabel3_4"> + <property name="text"> + <string>Pitch</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="2" column="1" colspan="2"> + <widget class="QSlider" name="DetuneS2"> + <property name="minimum"> + <number>-50</number> + </property> + <property name="maximum"> + <number>50</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="TextLabel1_2"> + <property name="text"> + <string>Waveform</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QComboBox" name="Waveform2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <item> + <property name="text"> + <string>Sine</string> + </property> + </item> + <item> + <property name="text"> + <string>Pulse</string> + </property> + </item> + <item> + <property name="text"> + <string>Saw</string> + </property> + </item> + <item> + <property name="text"> + <string>Triangle</string> + </property> + </item> + </widget> + </item> + <item row="9" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_4_2"> + <property name="text"> + <string>Release</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="TextLabel3_3_3"> + <property name="text"> + <string>PWM</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="6" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_5"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_5"> + <property name="text"> + <string>Attack</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="8" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="7" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="7" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_2_2"> + <property name="text"> + <string>Decay</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="9" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="5" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_3_3"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="8" column="0"> + <widget class="QLabel" name="TextLabel3_3_2_3_2"> + <property name="text"> + <string>Sustain</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="4" column="3"> + <widget class="QLCDNumber" name="LCDNumber1_2_4"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Minimum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="numDigits"> + <number>3</number> + </property> + <property name="segmentStyle"> + <enum>QLCDNumber::Flat</enum> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="TextLabel3_2_4"> + <property name="text"> + <string>PW</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="2" colspan="2"> + <widget class="QCheckBox" name="DCO2On"> + <property name="text"> + <string>On</string> + </property> + </widget> + </item> + <item row="3" column="1" colspan="2"> + <widget class="QSlider" name="FMS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="4" column="1" colspan="2"> + <widget class="QSlider" name="PWS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="5" column="1" colspan="2"> + <widget class="QSlider" name="PWMS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="6" column="1" colspan="2"> + <widget class="QSlider" name="AttackS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="7" column="1" colspan="2"> + <widget class="QSlider" name="DecayS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="8" column="1" colspan="2"> + <widget class="QSlider" name="SustainS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item row="9" column="1" colspan="2"> + <widget class="QSlider" name="ReleaseS2"> + <property name="minimum"> + <number>0</number> + </property> + <property name="maximum"> + <number>255</number> + </property> + <property name="pageStep"> + <number>1</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="2" rowspan="2"> + <widget class="QLabel" name="TextLabel1_5"> + <property name="text"> + <string>VAM 1.0beta3 +Virtual Analog for MusE +Released under GPL. +Copyright(C) 2002 +Jotsif Lindman Hörnlund +( jotsif@linux.nu ) +Copyright(C) 2005 +Robert Jonsson +(rj@spamatica.se)</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </widget> + <layoutdefault spacing="6" margin="11"/> + <resources/> + <connections> + <connection> + <sender>PitchModS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>FMS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>PWMS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>AttackS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>DecayS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>SustainS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_3</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>ReleaseS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_4</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>FreqS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_5</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>FMS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>PWMS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_3</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>AttackS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_5</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>SustainS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_3_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>ReleaseS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_4_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>ResS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_5_5</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>EnvModS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_5_3</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>AttackS3</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_5_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>DecayS3</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_2_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>SustainS3</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_3_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>ReleaseS3</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_4_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>PitchModS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_4</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>DecayS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_3_2_2_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>CutoffS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_5_5_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>DetuneS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_6</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>DetuneS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_6_2</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>PWS</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_2_3</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + <connection> + <sender>PWS2</sender> + <signal>valueChanged(int)</signal> + <receiver>LCDNumber1_2_4</receiver> + <slot>display(int)</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + </connections> +</ui> |