diff options
Diffstat (limited to 'attic/muse2-oom/muse2/synti/fluid/fluid.h')
-rw-r--r-- | attic/muse2-oom/muse2/synti/fluid/fluid.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluid.h b/attic/muse2-oom/muse2/synti/fluid/fluid.h new file mode 100644 index 00000000..c1669846 --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluid/fluid.h @@ -0,0 +1,84 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: fluid.h,v 1.7.2.4 2009/11/19 04:20:33 terminator356 Exp $ +// +// This file is derived from fluid Synth and modified +// for MusE. +// Parts of fluid are derived from Smurf Sound Font Editor. +// Parts of Smurf Sound Font Editor are derived from +// awesfx utilities +// Smurf: Copyright (C) 1999-2000 Josh Green +// fluid: Copyright (C) 2001 Peter Hanappe +// MusE: Copyright (C) 2001 Werner Schweer +// awesfx: Copyright (C) 1996-1999 Takashi Iwai +//========================================================= + +#ifndef _SYNTH_H +#define _SYNTH_H + +#include <list> +#include <fluidsynth.h> +#include "libsynti/mess.h" + +enum SfOp { SF_REPLACE = 1, SF_ADD, SF_REMOVE }; +class FLUIDGui; + +//--------------------------------------------------------- +// ISynth +//--------------------------------------------------------- + +class ISynth : public Mess { + bool _busy; + bool _gmMode; + + unsigned char* initBuffer; + int initLen; + + fluid_synth_t* _fluidsynth; + char* sfont; + mutable fluid_sfont_t* fluid_font; + int fontId; + + int readFd, writeFd; + + mutable MidiPatch patch; + + pthread_t helperThread; + FLUIDGui* gui; + + void gmOn(bool); + void sysexSoundFont(SfOp op, const char* data); + + void allNotesOff(); + void resetAllController(int); + + virtual void processMessages(); + virtual void process(float**, int, int); + virtual bool playNote(int channel, int pitch, int velo); + virtual bool setController(int, int, int); + virtual bool sysex(int len, const unsigned char* p); + + virtual bool processEvent(const MidiPlayEvent&); + virtual const char* getPatchName (int, int, int, bool) const; + virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const; + virtual void getInitData(int*, const unsigned char**); + + virtual bool guiVisible() const; + virtual void showGui(bool); + virtual bool hasGui() const { return true; } + + public: + ISynth(); + ~ISynth(); + + fluid_synth_t* synth() { return _fluidsynth; } + const fluid_synth_t* synth() const { return _fluidsynth; } + char* getFont() const { return sfont; } + void setFontId(int id) { fontId = id; } + int getFontId() const { return fontId; } + bool init(const char* name); + void noRTHelper(); + }; + +#endif /* _SYNTH_H */ |