diff options
Diffstat (limited to 'attic/muse2-oom/muse2/muse/midiedit/drummap.cpp')
-rw-r--r-- | attic/muse2-oom/muse2/muse/midiedit/drummap.cpp | 503 |
1 files changed, 503 insertions, 0 deletions
diff --git a/attic/muse2-oom/muse2/muse/midiedit/drummap.cpp b/attic/muse2-oom/muse2/muse/midiedit/drummap.cpp new file mode 100644 index 00000000..46bf2057 --- /dev/null +++ b/attic/muse2-oom/muse2/muse/midiedit/drummap.cpp @@ -0,0 +1,503 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: drummap.cpp,v 1.3.2.6 2009/10/29 02:14:37 terminator356 Exp $ +// +// (C) Copyright 1999/2000 Werner Schweer (ws@seh.de) +//========================================================= + +#include "audio.h" +#include "drummap.h" +#include "xml.h" +#include "song.h" + +char drumOutmap[DRUM_MAPSIZE]; +char drumInmap[128]; + +DrumMap drumMap[DRUM_MAPSIZE]; + +//--------------------------------------------------------- +// GM default drum map +//--------------------------------------------------------- + +const DrumMap blankdm = { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 127, 127, false }; + +const DrumMap idrumMap[DRUM_MAPSIZE] = { + { QString("Acoustic Bass Drum"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 35, 35, false }, + { QString("Bass Drum 1"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 36, 36, false }, + { QString("Side Stick"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 37, 37, false }, + { QString("Acoustic Snare"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 38, 38, false }, + { QString("Hand Clap"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 39, 39, false }, + { QString("Electric Snare"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 40, 40, false }, + { QString("Low Floor Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 41, 41, false }, + { QString("Closed Hi-Hat"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 42, 42, false }, + { QString("High Floor Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 43, 43, false }, + { QString("Pedal Hi-Hat"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 44, 44, false }, + { QString("Low Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 45, 45, false }, + { QString("Open Hi-Hat"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 46, 46, false }, + { QString("Low-Mid Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 47, 47, false }, + { QString("Hi-Mid Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 48, 48, false }, + { QString("Crash Cymbal 1"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 49, 49, false }, + { QString("High Tom"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 50, 50, false }, + + { QString("Ride Cymbal 1"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 51, 51, false }, + { QString("Chinese Cymbal"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 52, 52, false }, + { QString("Ride Bell"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 53, 53, false }, + { QString("Tambourine"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 54, 54, false }, + { QString("Splash Cymbal"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 55, 55, false }, + { QString("Cowbell"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 56, 56, false }, + { QString("Crash Cymbal 2"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 57, 57, false }, + { QString("Vibraslap"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 58, 58, false }, + { QString("Ride Cymbal 2"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 59, 59, false }, + { QString("Hi Bongo"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 60, 60, false }, + { QString("Low Bongo"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 61, 61, false }, + { QString("Mute Hi Conga"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 62, 62, false }, + { QString("Open Hi Conga"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 63, 63, false }, + { QString("Low Conga"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 64, 64, false }, + { QString("High Timbale"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 65, 65, false }, + { QString("Low Timbale"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 66, 66, false }, + + { QString("High Agogo"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 67, 67, false }, + { QString("Low Agogo"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 68, 68, false }, + { QString("Cabasa"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 69, 69, false }, + { QString("Maracas"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 70, 70, false }, + { QString("Short Whistle"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 71, 71, false }, + { QString("Long Whistle"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 72, 72, false }, + { QString("Short Guiro"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 73, 73, false }, + { QString("Long Guiro"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 74, 74, false }, + { QString("Claves"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 75, 75, false }, + { QString("Hi Wood Block"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 76, 76, false }, + { QString("Low Wood Block"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 77, 77, false }, + { QString("Mute Cuica"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 78, 78, false }, + { QString("Open Cuica"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 79, 79, false }, + { QString("Mute Triangle"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 80, 80, false }, + { QString("Open Triangle"), 100, 16, 32, 9, 0, 70, 90, 127, 110, 81, 81, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 82, 82, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 83, 83, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 84, 84, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 85, 85, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 86, 86, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 87, 87, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 88, 88, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 89, 89, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 90, 90, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 91, 91, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 92, 92, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 93, 93, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 94, 94, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 95, 95, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 96, 96, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 97, 97, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 98, 98, false }, + + /* + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 83, 83, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 84, 84, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 85, 85, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 86, 86, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 87, 87, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 88, 88, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 89, 89, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 90, 90, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 91, 91, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 92, 92, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 93, 93, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 94, 94, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 95, 95, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 96, 96, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 97, 97, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 98, 98, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 83, 83, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 84, 84, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 85, 85, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 86, 86, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 87, 87, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 88, 88, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 89, 89, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 90, 90, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 91, 91, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 92, 92, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 93, 93, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 94, 94, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 95, 95, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 96, 96, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 97, 97, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 98, 98, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 83, 83, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 84, 84, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 85, 85, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 86, 86, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 87, 87, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 88, 88, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 89, 89, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 90, 90, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 91, 91, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 92, 92, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 93, 93, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 94, 94, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 95, 95, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 96, 96, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 97, 97, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 98, 98, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 83, 83, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 84, 84, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 85, 85, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 86, 86, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 87, 87, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 88, 88, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 89, 89, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 90, 90, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 91, 91, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 92, 92, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 93, 93, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 94, 94, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 95, 95, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 96, 96, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 97, 97, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 98, 98, false } + }; + */ + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 99, 99, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 100, 100, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 101, 101, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 102, 102, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 103, 103, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 104, 104, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 105, 105, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 106, 106, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 107, 107, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 108, 108, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 109, 109, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 110, 110, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 111, 111, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 112, 112, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 113, 113, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 114, 114, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 115, 115, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 116, 116, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 117, 117, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 118, 118, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 119, 119, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 120, 120, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 121, 121, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 122, 122, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 123, 123, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 124, 124, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 125, 125, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 126, 126, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 127, 127, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 0, 0, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 1, 1, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 2, 2, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 3, 3, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 4, 4, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 5, 5, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 6, 6, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 7, 7, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 8, 8, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 9, 9, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 10, 10, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 11, 11, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 12, 12, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 13, 13, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 14, 14, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 15, 15, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 16, 16, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 17, 17, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 18, 18, false }, + + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 19, 19, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 20, 20, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 21, 21, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 22, 22, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 23, 23, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 24, 24, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 25, 25, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 26, 26, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 27, 27, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 28, 28, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 29, 29, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 30, 30, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 31, 31, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 32, 32, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 33, 33, false }, + { QString(""), 100, 16, 32, 9, 0, 70, 90, 127, 110, 34, 34, false } + }; + + +//--------------------------------------------------------- +// initDrumMap +// populate Inmap and Outmap +//--------------------------------------------------------- + +void initDrumMap() + { + for (int i = 0; i < DRUM_MAPSIZE; ++i) { + DrumMap d = drumMap[i]; + //Make sure we're not overwriting any values loaded + //On init, all these values are zero. If so, just set the drummap entry to the initial drummap entry. + if (!(d.vol || d.len || d.channel || d.port || d.lv1 || d.lv2 || d.lv3 || d.lv4 || d.enote || d.anote || d.mute)) + drumMap[i] = idrumMap[i]; + } + //Finally, setup the inMap, outMap-values + memset(drumInmap, 0, sizeof(drumInmap)); + memset(drumOutmap, 0, sizeof(drumOutmap)); + for (int i = 0; i < DRUM_MAPSIZE; ++i) { + drumInmap[(unsigned int)(drumMap[i].enote)] = i; + drumOutmap[(unsigned int)(drumMap[i].anote)] = i; + } + } + +//--------------------------------------------------------- +// resetGMDrumMap +//--------------------------------------------------------- + +void resetGMDrumMap() + { + audio->msgIdle(true); + // Delete all port controller events. + //audio->msgChangeAllPortDrumCtrlEvents(false); + song->changeAllPortDrumCtrlEvents(false); + + for(int i = 0; i < DRUM_MAPSIZE; ++i) + drumMap[i] = idrumMap[i]; + memset(drumInmap, 0, sizeof(drumInmap)); + memset(drumOutmap, 0, sizeof(drumOutmap)); + for (int i = 0; i < DRUM_MAPSIZE; ++i) { + drumInmap[(unsigned int)(drumMap[i].enote)] = i; + drumOutmap[(unsigned int)(drumMap[i].anote)] = i; + } + // Add all port controller events. + //audio->msgChangeAllPortDrumCtrlEvents(true); + song->changeAllPortDrumCtrlEvents(true); + audio->msgIdle(false); + } + +//--------------------------------------------------------- +// operator == +//--------------------------------------------------------- + +//bool const DrumMap::operator==(const DrumMap& map) const +bool DrumMap::operator==(const DrumMap& map) const + { + return + (name == map.name) + && vol == map.vol + && quant == map.quant + && len == map.len + && channel == map.channel + && port == map.port + && lv1 == map.lv1 + && lv2 == map.lv2 + && lv3 == map.lv3 + && lv4 == map.lv4 + && enote == map.enote + && anote == map.anote + && mute == map.mute; + } + +//--------------------------------------------------------- +// writeDrumMap +//--------------------------------------------------------- + +void writeDrumMap(int level, Xml& xml, bool external) + { + xml.tag(level++, "drummap"); + for (int i = 0; i < DRUM_MAPSIZE; ++i) { + DrumMap* dm = &drumMap[i]; + const DrumMap* idm = &idrumMap[i]; + + if (external) { + xml.tag(level++, "entry"); + xml.strTag(level, "name", dm->name); + xml.intTag(level, "vol", dm->vol); + xml.intTag(level, "quant", dm->quant); + xml.intTag(level, "len", dm->len); + xml.intTag(level, "channel", dm->channel); + xml.intTag(level, "port", dm->port); + xml.intTag(level, "lv1", dm->lv1); + xml.intTag(level, "lv2", dm->lv2); + xml.intTag(level, "lv3", dm->lv3); + xml.intTag(level, "lv4", dm->lv4); + xml.intTag(level, "enote", dm->enote); + xml.intTag(level, "anote", dm->anote); + } + else { + // write only, if entry is different from initial entry + if (!external && *dm == *idm) + continue; + xml.tag(level++, "entry idx=\"%d\"", i); + if (dm->name != idm->name) + xml.strTag(level, "name", dm->name); + if (dm->vol != idm->vol) + xml.intTag(level, "vol", dm->vol); + if (dm->quant != idm->quant) + xml.intTag(level, "quant", dm->quant); + if (dm->len != idm->len) + xml.intTag(level, "len", dm->len); + if (dm->channel != idm->channel) + xml.intTag(level, "channel", dm->channel); + if (dm->port != idm->port) + xml.intTag(level, "port", dm->port); + if (dm->lv1 != idm->lv1) + xml.intTag(level, "lv1", dm->lv1); + if (dm->lv2 != idm->lv2) + xml.intTag(level, "lv2", dm->lv2); + if (dm->lv3 != idm->lv3) + xml.intTag(level, "lv3", dm->lv3); + if (dm->lv4 != idm->lv4) + xml.intTag(level, "lv4", dm->lv4); + if (dm->enote != idm->enote) + xml.intTag(level, "enote", dm->enote); + if (dm->anote != idm->anote) + xml.intTag(level, "anote", dm->anote); + if (dm->mute != idm->mute) + xml.intTag(level, "mute", dm->mute); + } + xml.tag(level--, "/entry"); + } + xml.tag(level--, "/drummap"); + } + +//--------------------------------------------------------- +// readDrummapEntry +//--------------------------------------------------------- + +static void readDrummapEntry(Xml& xml, DrumMap* dm) + { + + for (;;) { + Xml::Token token = xml.parse(); + const QString& tag = xml.s1(); + switch (token) { + case Xml::Error: + case Xml::End: + return; + case Xml::TagStart: + if (tag == "name") + dm->name = xml.parse(QString("name")); + else if (tag == "vol") + dm->vol = (unsigned char)xml.parseInt(); + else if (tag == "quant") + dm->quant = xml.parseInt(); + else if (tag == "len") + dm->len = xml.parseInt(); + else if (tag == "channel") + dm->channel = xml.parseInt(); + else if (tag == "port") + dm->port = xml.parseInt(); + else if (tag == "lv1") + dm->lv1 = xml.parseInt(); + else if (tag == "lv2") + dm->lv2 = xml.parseInt(); + else if (tag == "lv3") + dm->lv3 = xml.parseInt(); + else if (tag == "lv4") + dm->lv4 = xml.parseInt(); + else if (tag == "enote") + dm->enote = xml.parseInt(); + else if (tag == "anote") + dm->anote = xml.parseInt(); + else if (tag == "mute") + dm->mute = xml.parseInt(); + else if (tag == "selected") + //; // dm->selected = xml.parseInt(); + xml.skip(tag); + else + xml.unknown("DrumMapEntry"); + break; + case Xml::Attribut: + if (tag == "idx") { + int idx = xml.s2().toInt() & 0x7f; + dm = &drumMap[idx]; + + } + break; + case Xml::TagEnd: + if (tag == "entry") + { + return; + } + default: + break; + } + } + } + +//--------------------------------------------------------- +// readDrummap +//--------------------------------------------------------- + +void readDrumMap(Xml& xml, bool external) + { + audio->msgIdle(true); + // Delete all port controller events. + //audio->msgChangeAllPortDrumCtrlEvents(false); + song->changeAllPortDrumCtrlEvents(false); + + if (external) { + for (int i = 0; i < DRUM_MAPSIZE; ++i) + drumMap[i] = blankdm; + } + else { + for (int i = 0; i < DRUM_MAPSIZE; ++i) + drumMap[i] = idrumMap[i]; + } + int i = 0; + for (;;) { + Xml::Token token = xml.parse(); + const QString& tag = xml.s1(); + switch (token) { + case Xml::Error: + case Xml::End: + audio->msgIdle(false); + return; + case Xml::TagStart: + if (tag == "entry") { + if(i >= DRUM_MAPSIZE) + { + audio->msgIdle(false); + return; + } + readDrummapEntry(xml, external ? &drumMap[i] : 0); + ++i; + } + else if (tag == "comment") + xml.parse(); + else + xml.unknown("DrumMap"); + break; + case Xml::Attribut: + break; + case Xml::TagEnd: + if (tag == "drummap") { + memset(drumInmap, 0, sizeof(drumInmap)); + memset(drumOutmap, 0, sizeof(drumOutmap)); + for (int i = 0; i < DRUM_MAPSIZE; ++i) { + drumInmap[(unsigned int)(drumMap[i].enote)] = i; + drumOutmap[(unsigned int)(drumMap[i].anote)] = i; + } + // Add all port controller events. + //audio->msgChangeAllPortDrumCtrlEvents(true); + song->changeAllPortDrumCtrlEvents(true); + + audio->msgIdle(false); + return; + } + default: + break; + } + } + // Add all port controller events. + //audio->msgChangeAllPortDrumCtrlEvents(true); + song->changeAllPortDrumCtrlEvents(true); + audio->msgIdle(false); + } + |