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@@ -1,261 +1 @@ -==================================================================== - MusE --- Linux Music Editor -==================================================================== - -Welcome to MusE, the open source MIDI/Audio sequencer. - -MusE is distributed under the GNU General Public License (GPL). -Please check out the file COPYING in the muse2/ directory for more -details. - - - ============================= - Features: - ============================= - - MIDI sequencing: - - Realtime record/playback - - Midi file import/export - - Input filter - - Support for internal softsynth plugins using - DSSI, VST and MESS - - much more - - Audio sequencing: - - Realtime Record/Playback several mono/stereo inputs/outputs - - Graphical editing of automation - - Support for LADSPA, DSSI, VST plugins - - Technologies supported: - - LASH - for session control with external LASH enabled applications - - JACK - The Jack Audio Connection Kit can be used for audio and midi - - ALSA midi output - - Plugin formats: DSSI, VST(i), MESS - - FLAM plugin guis. - - Built on QT4 - - - - -,-----------------------------------------------------------------. -| NOTICE | -|-----------------------------------------------------------------| -| Some parts of MusE code are EXPERIMENTAL, and may well result | -| in a CRASH, and who knows what other ill effects. | -| RUN THIS SOFTWARE AT YOUR OWN RISK. | -`-----------------------------------------------------------------' - - ============================= - Requirements: - ============================= - - - CMake >= 2.4 - http:/www.cmake.org/HTML/Download.html - - - QT: Qt >= 4.2.0 (development files) - http://qt.nokia.com/products/ - MusE does _not_ compile with older versions - - - gcc >= 4.x.x or clang >= 2.9 - http://gcc.gnu.org/ - http://clang.llvm.org/ - - - libsndfile >= 1.0.1 (development files) - http://www.mega-nerd.com/libsndfile/ - - - libsamplerate >= 0.1.0 (development files) - http://www.mega-nerd.com/SRC/ - - - JACK >= 0.103 (development files) - http://jackaudio.org/ - - - libuuid (development files) - e2fsprogs package http://e2fsprogs.sourceforge.net/ - Some distros may include it in another package such as 'libuuid', or offer a choice. - - - LADSPA (development file ladspa.h) - www.ladspa.org - - ============================= - Optional: - ============================= - - - fluidsynth >= 1.0.3 (formerly known as iiwusynth) (development files) - http://sourceforge.net/apps/trac/fluidsynth/ - - - liblo Lightweight OSC (Open Sound Control) (development files) - http://liblo.sourceforge.net/ - - DSSI Disposable Soft Synth Interface (development files) - http://dssi.sourceforge.net/ - (Both recommended - DSSI alone will have no native GUIs, OSC alone does nothing, for now.) - - - dssi-vst Support for DSSI vst plugins - http://www.breakfastquay.com/dssi-vst/ - - - LASH Audio Session Handler - http://lash.nongnu.org/ - Recently LADISH has been emulating it instead: - http://ladish.org/ - - - Python The python scripting language - http://www.python.org - Python support is required for some experimental features. - Currently it's NOT recommended to build with python support. - - ============================= - Building MusE: - ============================= - - - Download source from http://lmuse.sourceforge.net/ - - - Unpack the source somewhere. - - You may also try the various MusE development SVN branches for - up-to-the-minute features and fixes, but they may be less stable. - - - To compile MusE, run the following commands from the - top level directory where the source code was unpacked - (the directory where THIS README FILE is found): - - ****************************************************** - * Notice: * - * A quick way is to run the ./compile_muse.sh * - * script in the same dir, it should perform the same * - * steps for a basic setup without asking any * - * questions. If it fails you may be better off using * - * the instructions below. * - ****************************************************** - - The build directory: - -------------------- - Building in a subdirectory is recommended to keep the build directory separate from the source tree. - So create a new subdirectory with a useful name like "build" or "debug" or "release": - mkdir build - Change directory (cd) to the new directory: - cd build - - Configuration: - -------------- - There are a few different ways to configure (notice the two dots): - - Type "cmake -i .." to run in step-by-step 'Wizard' mode, this is the RECOMMENDED way to - setup the build environment. - - Or type "cmake -L .." to see options, then compose "cmake <options>" yourself. - Some <options> are: - - -DCMAKE_BUILD_TYPE=<type> - <type> can be blank (to reset a previous cached type to 'empty'), - debug, release, RelWithDebInfo and MinSizeRel. - Release is recommended, to get optimizations. - If no CMAKE_BUILD_TYPE is given at all, cmake uses either the previous - cached value, or else 'empty' (plain or default system optimizations). - - -DCMAKE_INSTALL_PREFIX=<prefix> - The installation <prefix> where the program is installed. - The default is to install in /usr/local. - - Or type "ccmake .." (if you have it - text-mode GUI). It may be blank so hit - 'C' to first-time configure. Fiddle with yer options if ye so desire, then hit - 'C' to configure then 'G' to generate and exit, or 'Q' to quit without - generating. - - Or there is also a desktop GUI for cmake called cmake-gui. - - Compiling: - ---------- - After configuration, while still in the build directory,type: - make - - Installing: - ---------- - After compiling, type: - make install (as root) - or - sudo make install - - ============================= - Running MusE: - ============================= - - Recommended setup: - ------------------ - MusE is a realtime program which requires special rights to work properly. - - - Check if you are running a sufficiently new linux kernel > 2.6.x - A modern, standard destop kernel might suit your needs. - However, for the best performance a so-called 'low latency' or 'realtime' - kernel may be required. Check your distro's packages for availability. - - - create an "audio" group if it does not already exists - and put yourself into this group - - - For realtime priority, you may want to ensure either the file: - /etc/security/limits.conf - or - /etc/security/limits.d/audio.conf - contains: - @audio - rtprio 95 - @audio - memlock unlimited - - - make sure you can acces the realtime clock (RTC) - chmod 660 /dev/rtc - chgrp audio /dev/rtc - - - make sure MusE can set the rtc clock: - echo 8192 > /proc/sys/dev/rtc/max-user-freq - inspect with: - cat /proc/sys/dev/rtc/max-user-freq - - - some distros do not load the alsa sequencer module by default. - if necessary, load the alsa sequencer module with: - /sbin/modprobe snd-seq - - - Start jack, typically by using the qjackctl application. - MusE can also be run without Jack. MusE will use a dummy audio - driver if Jack is not detected, or the -a option is given. - - - Running: - ------------------ - start MusE by typing: - muse2 <options> - - Some <options> are: - -h help - -v print version - -d debug mode: no threads, no RT - -D debug mode: enable some debug messages - specify twice for lots of debug messages - this may slow down MusE massively! - -m debug mode: trace midi Input - -M debug mode: trace midi Output - -s debug mode: trace sync - -a no audio - -P n set audio driver real time priority to n - (Dummy only, default 40. Else fixed by Jack.) - -Y n force midi real time priority to n (default: audio driver prio +2) - -p don't load LADSPA plugins - -I don't load DSSI plugins - -L don't use LASH - -l xx force locale to the given language/country code - (xx = de,en,es,fr,pl,ru,sv_SE) - - (JACK and all its clients (qjackctl & MusE) must run with the - same user id) - - - ============================= - known bugs - ============================= - - - not so many: only some usability quirks we're working on currently - - automation recording displays odd things in the arranger - while recording; the display is corrected once recording is - complete. - -==================================================================== -Let us know whether MusE works for you !!! -Have a look at the webpage http://www.muse-sequencer.org for details. - - +/home/col/Source/muse2-20131212-github-master/muse2/README
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