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-rw-r--r-- | muse2/SECURITY (renamed from SECURITY) | 0 |
15 files changed, 262 insertions, 261 deletions
@@ -1,261 +1 @@ -==================================================================== - MusE --- Linux Music Editor -==================================================================== - -Welcome to MusE, the open source MIDI/Audio sequencer. - -MusE is distributed under the GNU General Public License (GPL). -Please check out the file COPYING in the muse2/ directory for more -details. - - - ============================= - Features: - ============================= - - MIDI sequencing: - - Realtime record/playback - - Midi file import/export - - Input filter - - Support for internal softsynth plugins using - DSSI, VST and MESS - - much more - - Audio sequencing: - - Realtime Record/Playback several mono/stereo inputs/outputs - - Graphical editing of automation - - Support for LADSPA, DSSI, VST plugins - - Technologies supported: - - LASH - for session control with external LASH enabled applications - - JACK - The Jack Audio Connection Kit can be used for audio and midi - - ALSA midi output - - Plugin formats: DSSI, VST(i), MESS - - FLAM plugin guis. - - Built on QT4 - - - - -,-----------------------------------------------------------------. -| NOTICE | -|-----------------------------------------------------------------| -| Some parts of MusE code are EXPERIMENTAL, and may well result | -| in a CRASH, and who knows what other ill effects. | -| RUN THIS SOFTWARE AT YOUR OWN RISK. | -`-----------------------------------------------------------------' - - ============================= - Requirements: - ============================= - - - CMake >= 2.4 - http:/www.cmake.org/HTML/Download.html - - - QT: Qt >= 4.2.0 (development files) - http://qt.nokia.com/products/ - MusE does _not_ compile with older versions - - - gcc >= 4.x.x or clang >= 2.9 - http://gcc.gnu.org/ - http://clang.llvm.org/ - - - libsndfile >= 1.0.1 (development files) - http://www.mega-nerd.com/libsndfile/ - - - libsamplerate >= 0.1.0 (development files) - http://www.mega-nerd.com/SRC/ - - - JACK >= 0.103 (development files) - http://jackaudio.org/ - - - libuuid (development files) - e2fsprogs package http://e2fsprogs.sourceforge.net/ - Some distros may include it in another package such as 'libuuid', or offer a choice. - - - LADSPA (development file ladspa.h) - www.ladspa.org - - ============================= - Optional: - ============================= - - - fluidsynth >= 1.0.3 (formerly known as iiwusynth) (development files) - http://sourceforge.net/apps/trac/fluidsynth/ - - - liblo Lightweight OSC (Open Sound Control) (development files) - http://liblo.sourceforge.net/ - - DSSI Disposable Soft Synth Interface (development files) - http://dssi.sourceforge.net/ - (Both recommended - DSSI alone will have no native GUIs, OSC alone does nothing, for now.) - - - dssi-vst Support for DSSI vst plugins - http://www.breakfastquay.com/dssi-vst/ - - - LASH Audio Session Handler - http://lash.nongnu.org/ - Recently LADISH has been emulating it instead: - http://ladish.org/ - - - Python The python scripting language - http://www.python.org - Python support is required for some experimental features. - Currently it's NOT recommended to build with python support. - - ============================= - Building MusE: - ============================= - - - Download source from http://lmuse.sourceforge.net/ - - - Unpack the source somewhere. - - You may also try the various MusE development SVN branches for - up-to-the-minute features and fixes, but they may be less stable. - - - To compile MusE, run the following commands from the - top level directory where the source code was unpacked - (the directory where THIS README FILE is found): - - ****************************************************** - * Notice: * - * A quick way is to run the ./compile_muse.sh * - * script in the same dir, it should perform the same * - * steps for a basic setup without asking any * - * questions. If it fails you may be better off using * - * the instructions below. * - ****************************************************** - - The build directory: - -------------------- - Building in a subdirectory is recommended to keep the build directory separate from the source tree. - So create a new subdirectory with a useful name like "build" or "debug" or "release": - mkdir build - Change directory (cd) to the new directory: - cd build - - Configuration: - -------------- - There are a few different ways to configure (notice the two dots): - - Type "cmake -i .." to run in step-by-step 'Wizard' mode, this is the RECOMMENDED way to - setup the build environment. - - Or type "cmake -L .." to see options, then compose "cmake <options>" yourself. - Some <options> are: - - -DCMAKE_BUILD_TYPE=<type> - <type> can be blank (to reset a previous cached type to 'empty'), - debug, release, RelWithDebInfo and MinSizeRel. - Release is recommended, to get optimizations. - If no CMAKE_BUILD_TYPE is given at all, cmake uses either the previous - cached value, or else 'empty' (plain or default system optimizations). - - -DCMAKE_INSTALL_PREFIX=<prefix> - The installation <prefix> where the program is installed. - The default is to install in /usr/local. - - Or type "ccmake .." (if you have it - text-mode GUI). It may be blank so hit - 'C' to first-time configure. Fiddle with yer options if ye so desire, then hit - 'C' to configure then 'G' to generate and exit, or 'Q' to quit without - generating. - - Or there is also a desktop GUI for cmake called cmake-gui. - - Compiling: - ---------- - After configuration, while still in the build directory,type: - make - - Installing: - ---------- - After compiling, type: - make install (as root) - or - sudo make install - - ============================= - Running MusE: - ============================= - - Recommended setup: - ------------------ - MusE is a realtime program which requires special rights to work properly. - - - Check if you are running a sufficiently new linux kernel > 2.6.x - A modern, standard destop kernel might suit your needs. - However, for the best performance a so-called 'low latency' or 'realtime' - kernel may be required. Check your distro's packages for availability. - - - create an "audio" group if it does not already exists - and put yourself into this group - - - For realtime priority, you may want to ensure either the file: - /etc/security/limits.conf - or - /etc/security/limits.d/audio.conf - contains: - @audio - rtprio 95 - @audio - memlock unlimited - - - make sure you can acces the realtime clock (RTC) - chmod 660 /dev/rtc - chgrp audio /dev/rtc - - - make sure MusE can set the rtc clock: - echo 8192 > /proc/sys/dev/rtc/max-user-freq - inspect with: - cat /proc/sys/dev/rtc/max-user-freq - - - some distros do not load the alsa sequencer module by default. - if necessary, load the alsa sequencer module with: - /sbin/modprobe snd-seq - - - Start jack, typically by using the qjackctl application. - MusE can also be run without Jack. MusE will use a dummy audio - driver if Jack is not detected, or the -a option is given. - - - Running: - ------------------ - start MusE by typing: - muse2 <options> - - Some <options> are: - -h help - -v print version - -d debug mode: no threads, no RT - -D debug mode: enable some debug messages - specify twice for lots of debug messages - this may slow down MusE massively! - -m debug mode: trace midi Input - -M debug mode: trace midi Output - -s debug mode: trace sync - -a no audio - -P n set audio driver real time priority to n - (Dummy only, default 40. Else fixed by Jack.) - -Y n force midi real time priority to n (default: audio driver prio +2) - -p don't load LADSPA plugins - -I don't load DSSI plugins - -L don't use LASH - -l xx force locale to the given language/country code - (xx = de,en,es,fr,pl,ru,sv_SE) - - (JACK and all its clients (qjackctl & MusE) must run with the - same user id) - - - ============================= - known bugs - ============================= - - - not so many: only some usability quirks we're working on currently - - automation recording displays odd things in the arranger - while recording; the display is corrected once recording is - complete. - -==================================================================== -Let us know whether MusE works for you !!! -Have a look at the webpage http://www.muse-sequencer.org for details. - - +/home/col/Source/muse2-20131212-github-master/muse2/README
\ No newline at end of file diff --git a/ChangeLog b/muse2/ChangeLog index 8f49d5c9..8f49d5c9 100644 --- a/ChangeLog +++ b/muse2/ChangeLog diff --git a/muse2/README b/muse2/README new file mode 100644 index 00000000..e7fe89e9 --- /dev/null +++ b/muse2/README @@ -0,0 +1,261 @@ +==================================================================== + MusE --- Linux Music Editor +==================================================================== + +Welcome to MusE, the open source MIDI/Audio sequencer. + +MusE is distributed under the GNU General Public License (GPL). +Please check out the file COPYING in the muse2/ directory for more +details. + + + ============================= + Features: + ============================= + + MIDI sequencing: + - Realtime record/playback + - Midi file import/export + - Input filter + - Support for internal softsynth plugins using + DSSI, VST and MESS + - much more + + Audio sequencing: + - Realtime Record/Playback several mono/stereo inputs/outputs + - Graphical editing of automation + - Support for LADSPA, DSSI, VST plugins + + Technologies supported: + - LASH - for session control with external LASH enabled applications + - JACK - The Jack Audio Connection Kit can be used for audio and midi + - ALSA midi output + - Plugin formats: DSSI, VST(i), MESS + - FLAM plugin guis. + - Built on QT4 + + + + +,-----------------------------------------------------------------. +| NOTICE | +|-----------------------------------------------------------------| +| Some parts of MusE code are EXPERIMENTAL, and may well result | +| in a CRASH, and who knows what other ill effects. | +| RUN THIS SOFTWARE AT YOUR OWN RISK. | +`-----------------------------------------------------------------' + + ============================= + Requirements: + ============================= + + - CMake >= 2.4 + http:/www.cmake.org/HTML/Download.html + + - QT: Qt >= 4.2.0 (development files) + http://qt.nokia.com/products/ + MusE does _not_ compile with older versions + + - gcc >= 4.x.x or clang >= 2.9 + http://gcc.gnu.org/ + http://clang.llvm.org/ + + - libsndfile >= 1.0.1 (development files) + http://www.mega-nerd.com/libsndfile/ + + - libsamplerate >= 0.1.0 (development files) + http://www.mega-nerd.com/SRC/ + + - JACK >= 0.103 (development files) + http://jackaudio.org/ + + - libuuid (development files) + e2fsprogs package http://e2fsprogs.sourceforge.net/ + Some distros may include it in another package such as 'libuuid', or offer a choice. + + - LADSPA (development file ladspa.h) + www.ladspa.org + + ============================= + Optional: + ============================= + + - fluidsynth >= 1.0.3 (formerly known as iiwusynth) (development files) + http://sourceforge.net/apps/trac/fluidsynth/ + + - liblo Lightweight OSC (Open Sound Control) (development files) + http://liblo.sourceforge.net/ + - DSSI Disposable Soft Synth Interface (development files) + http://dssi.sourceforge.net/ + (Both recommended - DSSI alone will have no native GUIs, OSC alone does nothing, for now.) + + - dssi-vst Support for DSSI vst plugins + http://www.breakfastquay.com/dssi-vst/ + + - LASH Audio Session Handler + http://lash.nongnu.org/ + Recently LADISH has been emulating it instead: + http://ladish.org/ + + - Python The python scripting language + http://www.python.org + Python support is required for some experimental features. + Currently it's NOT recommended to build with python support. + + ============================= + Building MusE: + ============================= + + - Download source from http://lmuse.sourceforge.net/ + + - Unpack the source somewhere. + + You may also try the various MusE development SVN branches for + up-to-the-minute features and fixes, but they may be less stable. + + - To compile MusE, run the following commands from the + top level directory where the source code was unpacked + (the directory where THIS README FILE is found): + + ****************************************************** + * Notice: * + * A quick way is to run the ./compile_muse.sh * + * script in the same dir, it should perform the same * + * steps for a basic setup without asking any * + * questions. If it fails you may be better off using * + * the instructions below. * + ****************************************************** + + The build directory: + -------------------- + Building in a subdirectory is recommended to keep the build directory separate from the source tree. + So create a new subdirectory with a useful name like "build" or "debug" or "release": + mkdir build + Change directory (cd) to the new directory: + cd build + + Configuration: + -------------- + There are a few different ways to configure (notice the two dots): + + Type "cmake -i .." to run in step-by-step 'Wizard' mode, this is the RECOMMENDED way to + setup the build environment. + + Or type "cmake -L .." to see options, then compose "cmake <options>" yourself. + Some <options> are: + + -DCMAKE_BUILD_TYPE=<type> + <type> can be blank (to reset a previous cached type to 'empty'), + debug, release, RelWithDebInfo and MinSizeRel. + Release is recommended, to get optimizations. + If no CMAKE_BUILD_TYPE is given at all, cmake uses either the previous + cached value, or else 'empty' (plain or default system optimizations). + + -DCMAKE_INSTALL_PREFIX=<prefix> + The installation <prefix> where the program is installed. + The default is to install in /usr/local. + + Or type "ccmake .." (if you have it - text-mode GUI). It may be blank so hit + 'C' to first-time configure. Fiddle with yer options if ye so desire, then hit + 'C' to configure then 'G' to generate and exit, or 'Q' to quit without + generating. + + Or there is also a desktop GUI for cmake called cmake-gui. + + Compiling: + ---------- + After configuration, while still in the build directory,type: + make + + Installing: + ---------- + After compiling, type: + make install (as root) + or + sudo make install + + ============================= + Running MusE: + ============================= + + Recommended setup: + ------------------ + MusE is a realtime program which requires special rights to work properly. + + - Check if you are running a sufficiently new linux kernel > 2.6.x + A modern, standard destop kernel might suit your needs. + However, for the best performance a so-called 'low latency' or 'realtime' + kernel may be required. Check your distro's packages for availability. + + - create an "audio" group if it does not already exists + and put yourself into this group + + - For realtime priority, you may want to ensure either the file: + /etc/security/limits.conf + or + /etc/security/limits.d/audio.conf + contains: + @audio - rtprio 95 + @audio - memlock unlimited + + - make sure you can acces the realtime clock (RTC) + chmod 660 /dev/rtc + chgrp audio /dev/rtc + + - make sure MusE can set the rtc clock: + echo 8192 > /proc/sys/dev/rtc/max-user-freq + inspect with: + cat /proc/sys/dev/rtc/max-user-freq + + - some distros do not load the alsa sequencer module by default. + if necessary, load the alsa sequencer module with: + /sbin/modprobe snd-seq + + - Start jack, typically by using the qjackctl application. + MusE can also be run without Jack. MusE will use a dummy audio + driver if Jack is not detected, or the -a option is given. + + + Running: + ------------------ + start MusE by typing: + muse2 <options> + + Some <options> are: + -h help + -v print version + -d debug mode: no threads, no RT + -D debug mode: enable some debug messages + specify twice for lots of debug messages + this may slow down MusE massively! + -m debug mode: trace midi Input + -M debug mode: trace midi Output + -s debug mode: trace sync + -a no audio + -P n set audio driver real time priority to n + (Dummy only, default 40. Else fixed by Jack.) + -Y n force midi real time priority to n (default: audio driver prio +2) + -p don't load LADSPA plugins + -I don't load DSSI plugins + -L don't use LASH + -l xx force locale to the given language/country code + (xx = de,en,es,fr,pl,ru,sv_SE) + + (JACK and all its clients (qjackctl & MusE) must run with the + same user id) + + + ============================= + known bugs + ============================= + + - not so many: only some usability quirks we're working on currently + - automation recording displays odd things in the arranger + while recording; the display is corrected once recording is + complete. + +==================================================================== +Let us know whether MusE works for you !!! +Have a look at the webpage http://www.muse-sequencer.org for details. + + diff --git a/README.de b/muse2/README.de index b89ae98b..b89ae98b 100644 --- a/README.de +++ b/muse2/README.de diff --git a/README.effects-rack b/muse2/README.effects-rack index 071ba08e..071ba08e 100644 --- a/README.effects-rack +++ b/muse2/README.effects-rack diff --git a/README.instruments b/muse2/README.instruments index 1bc66e7f..1bc66e7f 100644 --- a/README.instruments +++ b/muse2/README.instruments diff --git a/README.ladspaguis b/muse2/README.ladspaguis index c1b168ff..c1b168ff 100644 --- a/README.ladspaguis +++ b/muse2/README.ladspaguis diff --git a/README.shortcuts b/muse2/README.shortcuts index e5227853..e5227853 100644 --- a/README.shortcuts +++ b/muse2/README.shortcuts diff --git a/README.softsynth b/muse2/README.softsynth index 662ef423..662ef423 100644 --- a/README.softsynth +++ b/muse2/README.softsynth diff --git a/README.translate b/muse2/README.translate index f4741a4d..f4741a4d 100644 --- a/README.translate +++ b/muse2/README.translate diff --git a/README.usage b/muse2/README.usage index 2c799bd3..2c799bd3 100644 --- a/README.usage +++ b/muse2/README.usage diff --git a/SECURITY b/muse2/SECURITY index e0fa68a5..e0fa68a5 100644 --- a/SECURITY +++ b/muse2/SECURITY |