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-rw-r--r--muse2/muse/midiedit/drumedit.cpp70
-rw-r--r--muse2/muse/midiedit/drumedit.h2
-rw-r--r--muse2/muse/midiedit/scoreedit.cpp3
3 files changed, 40 insertions, 35 deletions
diff --git a/muse2/muse/midiedit/drumedit.cpp b/muse2/muse/midiedit/drumedit.cpp
index e7e517ff..58875b4d 100644
--- a/muse2/muse/midiedit/drumedit.cpp
+++ b/muse2/muse/midiedit/drumedit.cpp
@@ -170,20 +170,6 @@ DrumEdit::DrumEdit(MusECore::PartList* pl, QWidget* parent, const char* name, un
_ignore_hide = _ignore_hide_init;
//---------Pulldown Menu----------------------------
- menuFile = menuBar()->addMenu(tr("&File"));
-
- loadAction = menuFile->addAction(QIcon(*openIcon), tr("Load Map"));
- saveAction = menuFile->addAction(QIcon(*saveIcon), tr("Save Map"));
- resetAction = menuFile->addAction(tr("Reset GM Map"));
-
- connect(loadAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(saveAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
- connect(resetAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
-
- signalMapper->setMapping(loadAction, DrumCanvas::CMD_LOAD);
- signalMapper->setMapping(saveAction, DrumCanvas::CMD_SAVE);
- signalMapper->setMapping(resetAction, DrumCanvas::CMD_RESET);
-
menuEdit = menuBar()->addMenu(tr("&Edit"));
menuEdit->addActions(MusEGlobal::undoRedo->actions());
@@ -247,11 +233,25 @@ DrumEdit::DrumEdit(MusECore::PartList* pl, QWidget* parent, const char* name, un
if (old_style_drummap_mode())
{
- QAction* reorderListAction = menuFunctions->addAction(tr("Re-order list"));
+ loadAction = menuFunctions->addAction(QIcon(*openIcon), tr("Load Map"));
+ saveAction = menuFunctions->addAction(QIcon(*saveIcon), tr("Save Map"));
+ resetAction = menuFunctions->addAction(tr("Reset GM Map"));
+
+ connect(loadAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
+ connect(saveAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
+ connect(resetAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
+
+ signalMapper->setMapping(loadAction, DrumCanvas::CMD_LOAD);
+ signalMapper->setMapping(saveAction, DrumCanvas::CMD_SAVE);
+ signalMapper->setMapping(resetAction, DrumCanvas::CMD_RESET);
+
+ QAction* reorderListAction = menuFunctions->addAction(tr("Re-order map"));
connect(reorderListAction, SIGNAL(triggered()), signalMapper, SLOT(map()));
signalMapper->setMapping(reorderListAction, DrumCanvas::CMD_REORDER_LIST);
menuFunctions->addSeparator();
}
+ else
+ loadAction=saveAction=resetAction=NULL;
fixedAction = menuFunctions->addAction(tr("Set Fixed Length"));
veloAction = menuFunctions->addAction(tr("Modify Velocity"));
@@ -334,25 +334,31 @@ DrumEdit::DrumEdit(MusECore::PartList* pl, QWidget* parent, const char* name, un
//---------------------------------------------------
// Toolbars
//---------------------------------------------------
+
+ if (old_style_drummap_mode())
+ {
+ QToolBar* maptools = addToolBar(tr("Drum map tools"));
+ maptools->setObjectName("Drum map tools");
+
+ QToolButton *ldm = new QToolButton();
+ ldm->setToolTip(tr("Load Drummap"));
+ ldm->setIcon(*openIcon);
+ connect(ldm, SIGNAL(clicked()), SLOT(load()));
+ maptools->addWidget(ldm);
+
+ QToolButton *sdm = new QToolButton();
+ sdm->setToolTip(tr("Store Drummap"));
+ sdm->setIcon(*saveIcon);
+ connect(sdm, SIGNAL(clicked()), SLOT(save()));
+ maptools->addWidget(sdm);
+
+ maptools->addAction(QWhatsThis::createAction());
+ }
+
tools = addToolBar(tr("Drum tools"));
tools->setObjectName("Drum tools");
-
- QToolButton *ldm = new QToolButton();
- ldm->setToolTip(tr("Load Drummap"));
- ldm->setIcon(*openIcon);
- connect(ldm, SIGNAL(clicked()), SLOT(load()));
- tools->addWidget(ldm);
-
- QToolButton *sdm = new QToolButton();
- sdm->setToolTip(tr("Store Drummap"));
- sdm->setIcon(*saveIcon);
- connect(sdm, SIGNAL(clicked()), SLOT(save()));
- tools->addWidget(sdm);
-
- tools->addAction(QWhatsThis::createAction());
- tools->addSeparator();
tools->addActions(MusEGlobal::undoRedo->actions());
tools->addSeparator();
@@ -1341,8 +1347,8 @@ void DrumEdit::keyPressEvent(QKeyEvent* event)
void DrumEdit::initShortcuts()
{
- loadAction->setShortcut(shortcuts[SHRT_OPEN].key);
- saveAction->setShortcut(shortcuts[SHRT_SAVE].key);
+ if (loadAction) loadAction->setShortcut(shortcuts[SHRT_OPEN].key);
+ if (saveAction) saveAction->setShortcut(shortcuts[SHRT_SAVE].key);
cutAction->setShortcut(shortcuts[SHRT_CUT].key);
copyAction->setShortcut(shortcuts[SHRT_COPY].key);
diff --git a/muse2/muse/midiedit/drumedit.h b/muse2/muse/midiedit/drumedit.h
index 2c1f3060..b860da80 100644
--- a/muse2/muse/midiedit/drumedit.h
+++ b/muse2/muse/midiedit/drumedit.h
@@ -99,7 +99,7 @@ class DrumEdit : public MidiEditor {
MusECore::Event selEvent;
MusECore::MidiPart* selPart;
int selTick;
- QMenu* menuEdit, *menuFunctions, *menuFile, *menuSelect;
+ QMenu* menuEdit, *menuFunctions, *menuSelect;
MusEGui::NoteInfo* info;
QToolButton* srec;
diff --git a/muse2/muse/midiedit/scoreedit.cpp b/muse2/muse/midiedit/scoreedit.cpp
index a7b848f5..6957e9c1 100644
--- a/muse2/muse/midiedit/scoreedit.cpp
+++ b/muse2/muse/midiedit/scoreedit.cpp
@@ -4594,10 +4594,9 @@ void ScoreCanvas::add_new_parts(const std::map< MusECore::Part*, std::set<MusECo
* from clipboard failed. ignoring this one... ) [ not reproducible ]
*
* CURRENT TODO
+ * o drum controllers
* o my record flag handling
* o option for disabling old-style / new-style drum tracks?
- * o steprec and mouse-inserting notes should automatically find out
- * the proper destination part, or create a new one in dcanvas.cpp
*
* > o drum editor: channel-stuff
* o clearly state in the changelog: when having multiple drumeditors open,