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authorRobert Jonsson <spamatica@gmail.com>2011-03-07 19:01:11 +0000
committerRobert Jonsson <spamatica@gmail.com>2011-03-07 19:01:11 +0000
commite40fc849149dd97c248866a4a1d026dda5e57b62 (patch)
treeb12b358f3b3a0608001d30403358f8443118ec5f /muse_qt4_evolution/synti/fluidsynth
parent1bd4f2e8d9745cabb667b043171cad22c8577768 (diff)
clean3
Diffstat (limited to 'muse_qt4_evolution/synti/fluidsynth')
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt51
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/README.txt45
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/TODO13
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp596
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h136
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui641
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp1174
-rw-r--r--muse_qt4_evolution/synti/fluidsynth/fluidsynti.h141
8 files changed, 0 insertions, 2797 deletions
diff --git a/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt b/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt
deleted file mode 100644
index 5fdc3533..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/CMakeLists.txt
+++ /dev/null
@@ -1,51 +0,0 @@
-#=============================================================================
-# MusE
-# Linux Music Editor
-# $Id:$
-#
-# Copyright (C) 2002-2006 by Werner Schweer and others
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License version 2.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-#=============================================================================
-
-QT4_WRAP_CPP ( fluidsynth_mocs fluidsynthgui.h )
-QT4_WRAP_UI ( fluidsynth_uis fluidsynthgui.ui )
-
-add_library ( fluidsynth SHARED
- fluidsynti.cpp
- fluidsynthgui.cpp
- fluidsynthgui.h
- ${fluidsynth_mocs}
- ${fluidsynth_uis}
- )
-
-target_link_libraries( fluidsynth synti )
-
-# - tell cmake to name target fluidsynth.so instead of
-# libfluidsynth.so
-# - use precompiled header files
-#
-set_target_properties ( fluidsynth
- PROPERTIES PREFIX ""
- COMPILE_FLAGS "-include ${PROJECT_BINARY_DIR}/all-pic.h"
- LINK_FLAGS "-L${FLUID_LIBDIR} ${FLUID_LIB}"
- )
-
-target_link_libraries(fluidsynth
- synti
- ${QT_LIBRARIES}
- ${FLUID_LIB}
- )
-
-install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ fluidsynth )
-
diff --git a/muse_qt4_evolution/synti/fluidsynth/README.txt b/muse_qt4_evolution/synti/fluidsynth/README.txt
deleted file mode 100644
index 7764edb6..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/README.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-README.txt
-----------
-
-Graphical frontend and built-in softsynth (MusE Experimental Soft Synth) for MusE, based on Fluidsynth
-(http://www.fluidsynth.org).
-
-Features:
----------
-- Loading/unloading of soundfonts
-- Easy control of fluidsynth's send effects and their parameters
-- Mapping of soundfonts to fluidsynth channels
-- Stores all settings in the current project file and automatically loads all effect parameters,
- soundfonts, channel settings and presets when re-opening the project.
-- Makes it possible to use several soundfonts in one single fluidsynth instance (thereby reducing CPU usage since they share
- the same send effects)
-
-
-Changelog/History
------------------
-040524
-- Err... Fount out that this changelog is neglected. See ../../Changelog.txt instead.
-031019
-- Bugfixes and changes in storing/retrieving init parameters (Mathias Lundgren)
-031009
-- Unloading of soundfonts works (Mathias Lundgren)
-- Last dir stored in project-file (Mathias Lundgren)
-- Ordinary controller-events enabled (Mathias Lundgren)
-031008
-- Mapping of soundfonts to fluidchannels and selection of patches implemented. (Mathias Lundgren)
-- Permanent storage of channels & patches. Extended GUI. (Mathias Lundgren)
-031002
-- Various communication problems fixed between GUI and client (Mathias Lundgren)
-- Storage of synth parameters and soundfonts enabled (Mathias Lundgren/Robert Jonsson)
-
-0309xx
-- Problem with loading of soundfonts resulting in Jack timeout fixed by moving loading of soundfonts to separate thread. (Robert Jonsson)
-
-Original code written by Robert Ham (no information about the history of his work)
-
-
-Known problems/TODO:
---------------------------------------------------------------
-* Turning on the chorus and/or modifying chorus parameters locks the client.
-* Illegal chorus parameters can be sent to fluidsynth.
-* Drum patches (lbank=128) not implemented yet
diff --git a/muse_qt4_evolution/synti/fluidsynth/TODO b/muse_qt4_evolution/synti/fluidsynth/TODO
deleted file mode 100644
index e941e1e9..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/TODO
+++ /dev/null
@@ -1,13 +0,0 @@
- TODO
-
-o preset loading/saving
-o configuration loading/saving
-o soundfont information display
-o remembering the last directory that was dealt with
-o change gui<->synth communication to nrpns
-
- DONE
-
-o get all controllers working
-o soundfont stack operations
-o patch name retrieval
diff --git a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp b/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp
deleted file mode 100644
index 42f812b5..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.cpp
+++ /dev/null
@@ -1,596 +0,0 @@
-/*
- * MusE FLUID Synth softsynth plugin
- *
- * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
- *
- * $Id: fluidsynthgui.cpp,v 1.19 2006/01/06 22:48:09 wschweer Exp $
- *
- */
-
-#include "fluidsynthgui.h"
-#include "fluidsynti.h"
-#include <iostream>
-#include "muse/midi.h"
-#include "xpm/buttondown.xpm"
-
-
-//#define MUSE_FLUID_DEBUG false
-
-FluidSynthGui::FluidSynthGui()
- : MessGui()
- {
- setupUi(this);
- //Connect socketnotifier to fifo
- QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
- connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
- connect (Push, SIGNAL (clicked()), SLOT(loadClicked()));
-
- pendingFont = "";
-
- //channelListView->setColumnWidthMode(FS_CHANNEL_COL, Q3ListView::Maximum);
- //channelListView->setColumnWidthMode(FS_SF_ID_COL,Q3ListView::Maximum);
- ReverbFrame->setEnabled(true);
- ChorusFrame->setEnabled(true);
-
- if (!FS_DEBUG)
- dumpInfoButton->hide();
-
- connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int)));
- connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo()));
-
- connect(channelTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)),
- this, SLOT(channelItemClicked(QTreeWidgetItem*,int)));
- connect(sfTreeWidget, SIGNAL(itemPressed(QTreeWidgetItem*,int)),
- this, SLOT(sfItemClicked(QTreeWidgetItem*,int)));
-
- connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool)));
- connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int)));
- connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int)));
- connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int)));
- connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int)));
-
- connect (Pop, SIGNAL (clicked()), SLOT(popClicked()));
- connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool)));
- connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int)));
- connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int)));
- connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int)));
- connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int)));
- connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int)));
-
- //Clear channels
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
- channels[i] = FS_UNSPECIFIED_ID;
- }
-
-FluidSynthGui::~FluidSynthGui()
- {
- /*
- delete _notifier;
- */
- }
-
-void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); }
-void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); }
-void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); }
-void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); }
-void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); }
-
-void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); }
-void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); }
-void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); }
-void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); }
-void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); }
-void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); }
-
-
-void FluidSynthGui::loadClicked()
- {
- QString filename = QFileDialog::getOpenFileName(
- this,
- tr("Choose soundfont"),
- lastdir,
- QString("*.[Ss][Ff]2")
- );
- if (!filename.isEmpty()) {
- QFileInfo fi(filename);
- lastdir = fi.absolutePath();
- sendLastdir(lastdir);
- sendLoadFont(filename);
- pendingFont = filename;
- }
- }
-
-//---------------------------------------------------------
-// sendLastdir
-// Send the last dir-value to the client
-//---------------------------------------------------------
-
-void FluidSynthGui::sendLastdir(QString dir)
- {
- int l = dir.size() + 2;
- byte data[l];
- data[0] = FS_LASTDIR_CHANGE;
- memcpy(data+1, dir.toLatin1().data(), dir.size()+1);
- sendSysex(data,l);
- }
-
-//---------------------------------------------------------
-// sendLoadFont
-// Tell the client to load a font with first available id
-//---------------------------------------------------------
-
-void FluidSynthGui::sendLoadFont(QString filename)
- {
- int l = filename.length()+3;
- byte data[l];
- data[0] = FS_PUSH_FONT;
- data[1] = FS_UNSPECIFIED_ID;
- memcpy(data+2, filename.toLatin1().data(), filename.length()+1);
- sendSysex(data,l);
- }
-
-//---------------------------------------------------------
-// processEvent
-//---------------------------------------------------------
-
-void FluidSynthGui::processEvent(const MidiEvent& ev)
- {
- //Sysexes sent from the client
- if (ev.type() == ME_SYSEX) {
- byte* data = ev.data();
- switch (*data) {
- case FS_LASTDIR_CHANGE:
- lastdir = QString((const char*)data+1);
- break;
- case FS_ERROR: {
- char* msg = (char*) (data+1);
- QMessageBox::critical(this, "Fluidsynth",QString(msg));
- break;
- }
- case FS_SEND_SOUNDFONTDATA: {
- int chunk_len;
- int filename_len;
-
- int count = (int)*(data+1); //Number of elements
- byte* cp = data+2; //Point to beginning of first chunk
- sfTreeWidget->clear(); //Clear the listview
- stack.clear(); //Clear the stack since we're starting over again
-
- while (count) {
- FluidGuiSoundFont font;
- filename_len = strlen((const char*)cp) + 1;
- font.name = (const char*)cp;
- font.id = *(cp + filename_len);
- chunk_len = filename_len + FS_SFDATALEN;
- stack.push_front(font);
- cp += chunk_len; //Move to next chunk
- count--;
- }
- updateSoundfontTreeWidget();
- updateChannelTreeWidget();
- break;
- }
- case FS_SEND_CHANNELINFO: {
- byte* chptr = (data+1);
- for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) {
- byte id = *chptr;
- byte channel = *(chptr+1);
- channels[channel] = id;
- chptr+=2;
- }
- updateChannelTreeWidget();
-
- break;
- }
- case FS_SEND_DRUMCHANNELINFO: {
- byte* drumchptr = (data+1);
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- drumchannels[i] = *drumchptr;
- drumchptr++;
- }
- updateChannelTreeWidget();
- break;
- }
- case FS_FONT_SUCCESSFULLY_LOADED: {
- byte extid = *(data+1);
- QString fn = (const char*) (data+2);
- if (FS_DEBUG) {
- printf("Font successfully loaded: %s, extid: %d\n", fn.toLatin1().data(), extid);
- }
- // Try to add last loaded font (if any) to first available channel:
- if (pendingFont == fn) {
- if (FS_DEBUG)
- printf("Pending font successfully loaded. Add it to first available channel.\n");
-
- for (int i=0; i < FS_MAX_NR_OF_CHANNELS; i++) {
- if (channels[i] == FS_UNSPECIFIED_ID) {
- if (FS_DEBUG)
- printf ("sendChannelChange: %d %d\n", extid, i);
- sendChannelChange(extid, i);
- channels[i] = extid;
- updateChannelTreeWidget();
- break;
- }
- }
- }
- pendingFont = "";
- break;
- }
- default:
- if (FS_DEBUG)
- printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type());
- break;
- }
- }
- //Controllers sent from the client:
- else
- if(ev.type() == ME_CONTROLLER) {
- int id = ev.dataA();
- int val = ev.dataB();
- switch (id) {
- case FS_GAIN: {
- bool sb = Gain->signalsBlocked();
- Gain->blockSignals(true);
- // Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth)
- Gain->setValue(val);
- Gain->blockSignals(sb);
- break;
- }
- case FS_REVERB_ON: {
- bool sb = Reverb->signalsBlocked();
- Reverb->blockSignals(true);
- Reverb->setChecked(val);
- Reverb->blockSignals(sb);
- break;
- }
- case FS_REVERB_LEVEL: {
- bool sb = ReverbLevel->signalsBlocked();
- ReverbLevel->blockSignals(true);
- ReverbLevel->setValue(val);
- ReverbLevel->blockSignals(sb);
- break;
- }
- case FS_REVERB_DAMPING: {
- bool sb = ReverbDamping->signalsBlocked();
- ReverbDamping->blockSignals(true);
- ReverbDamping->setValue(val);
- ReverbDamping->blockSignals(sb);
- break;
- }
- case FS_REVERB_ROOMSIZE: {
- bool sb = ReverbRoomSize->signalsBlocked();
- ReverbRoomSize->blockSignals(true);
- ReverbRoomSize->setValue(val);
- ReverbRoomSize->blockSignals(sb);
- break;
- }
- case FS_REVERB_WIDTH: {
- bool sb = ReverbWidth->signalsBlocked();
- ReverbWidth->blockSignals(true);
- ReverbWidth->setValue(val);
- ReverbWidth->blockSignals(sb);
- break;
- }
- case FS_CHORUS_ON: {
- Chorus->blockSignals(true);
- Chorus->setChecked(val);
- Chorus->blockSignals(false);
- break;
- }
- case FS_CHORUS_SPEED: {
- ChorusSpeed->blockSignals(true);
- ChorusSpeed->setValue(val);
- ChorusSpeed->blockSignals(false);
- break;
- }
- case FS_CHORUS_NUM: {
- ChorusNumber->blockSignals(true);
- ChorusNumber->setValue(val);
- ChorusNumber->blockSignals(false);
- break;
- }
- case FS_CHORUS_TYPE: {
- ChorusType->blockSignals(true);
- ChorusType->setCurrentIndex(val);
- ChorusType->blockSignals(false);
- break;
- }
- case FS_CHORUS_DEPTH: {
- ChorusDepth->blockSignals(true);
- ChorusDepth->setValue(val);
- ChorusDepth->blockSignals(false);
- break;
- }
- case FS_CHORUS_LEVEL: {
- ChorusLevel->blockSignals(true);
- ChorusLevel->setValue(val);
- ChorusLevel->blockSignals(false);
- break;
- }
- default:
- if (FS_DEBUG)
- printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id);
- break;
- }
- }
- else
- if (FS_DEBUG)
- printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type());
- }
-
-//---------------------------------------------------------
-// readMessage
-//---------------------------------------------------------
-void FluidSynthGui::readMessage(int)
- {
- MessGui::readMessage();
- }
-
-//---------------------------------------------------------
-// updateChannels
-//---------------------------------------------------------
-void FluidSynthGui::updateChannelTreeWidget()
- {
- if (FS_DEBUG)
- printf("FluidSynthGui::updateChannelListView\n");
- channelTreeWidget->clear();
- QIcon btndown = QIcon(buttondown_xpm);
-
- QTreeWidgetItem* header = new QTreeWidgetItem();
- header->setText(FS_CHANNEL_COL, "Channel");
- header->setText(FS_SF_ID_COL, "Soundfont");
- header->setText(FS_DRUM_CHANNEL_COL, "Drum Chnl");
- channelTreeWidget->setHeaderItem(header);
-
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- QString chanstr, sfidstr, drumchanstr;
-
- //Soundfont id string:
- if (channels[i] == FS_UNSPECIFIED_ID)
- sfidstr = "unspecified";
- else
- sfidstr = getSoundFontName(channels[i]);
- //Channel string:
- chanstr = QString::number(i+1);
- if (chanstr.length()==1)
- chanstr = "0" + chanstr;
-
- //Drumchan string:
- if (drumchannels[i])
- drumchanstr = "Yes";
- else
- drumchanstr = "No";
- QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(channelTreeWidget);
- qlvNewItem->setText(FS_CHANNEL_COL, chanstr);
- qlvNewItem->setIcon(FS_SF_ID_COL, btndown);
- qlvNewItem->setText(FS_SF_ID_COL, sfidstr);
- qlvNewItem->setIcon(FS_DRUM_CHANNEL_COL, btndown);
- qlvNewItem->setText(FS_DRUM_CHANNEL_COL, drumchanstr);
- }
- }
-
-//---------------------------------------------------------
-// updateSoundfontTreeWidget
-//---------------------------------------------------------
-void FluidSynthGui::updateSoundfontTreeWidget()
- {
- sfTreeWidget->clear(); //Clear the listview
-
- QTreeWidgetItem* header = new QTreeWidgetItem();
- header->setText(FS_ID_COL, "ID");
- header->setText(FS_SFNAME_COL, "Fontname");
- sfTreeWidget->setHeaderItem(header);
-
- for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
- QTreeWidgetItem* qlvNewItem;
-
- qlvNewItem = new QTreeWidgetItem(sfTreeWidget);
- QString qsid = QString("%1").arg(it->id);
- qlvNewItem->setText(FS_ID_COL, qsid);
- qlvNewItem->setText(FS_SFNAME_COL, QString(it->name));
- }
- //sfTreeWidget->sort();
- }
-
-//---------------------------------------------------------
-// changeGain
-//---------------------------------------------------------
-void FluidSynthGui::changeGain(int value)
- {
- sendController(0, FS_GAIN, value);
- }
-
-
-//---------------------------------------------------------
-// dumpInfoButton
-//---------------------------------------------------------
-void FluidSynthGui::dumpInfo()
- {
- byte data[1];
- data[0] = FS_DUMP_INFO;
- sendSysex(data, 1);
- }
-
-//---------------------------------------------------------
-// getSoundFontName
-//---------------------------------------------------------
-
-QString FluidSynthGui::getSoundFontName(int id)
- {
- QString name = NULL;
- for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
- if (id == it->id) {
- name = it->name;
- continue;
- }
- }
- return name;
- }
-
-//---------------------------------------------------------
-// channelItemClicked
-// change channel parameters like soundfont / drumchannel on/off
-//---------------------------------------------------------
-
-void FluidSynthGui::channelItemClicked(QTreeWidgetItem* item, int col)
- {
- //
- // Soundfont ID column
- //
- if (col == FS_SF_ID_COL) {
- QMenu* popup = new QMenu(this);
- QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft();
- QTreeWidget* treeWidget = item->treeWidget();
- ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height());
- ppt = treeWidget->mapToGlobal(ppt);
-
- int i = 0;
- for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) {
- i++;
- QAction* a = popup->addAction(it->name);
- a->setData(i);
- }
-
- int lastindex = i+1;
- QAction* a = popup->addAction("unspecified");
- a->setData(lastindex);
- a = popup->exec(ppt, 0);
- if (a) {
- int index = a->data().toInt();
- byte sfid;
- QString fontname;
- if (index == lastindex) {
- sfid = FS_UNSPECIFIED_ID;
- fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now,
- } //so this is just a dummy that makes the synth block any events for the channel
- else {
- sfid = getSoundFontId(a->text());
- fontname = getSoundFontName(sfid);
- }
- byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
- sendChannelChange(sfid, channel);
- item->setText(FS_SF_ID_COL, fontname);
- }
- delete popup;
- }
- //
- // Drumchannel column:
- //
- else if (col == FS_DRUM_CHANNEL_COL) {
- QMenu* popup = new QMenu(this);
- QPoint ppt = channelTreeWidget->visualItemRect(item).bottomLeft();
- QTreeWidget* treeWidget = item->treeWidget();
- ppt += QPoint(treeWidget->header()->sectionPosition(col), treeWidget->header()->height());
- ppt = treeWidget->mapToGlobal(ppt);
- QAction* a = popup->addAction("Yes");
- a->setData(1);
- a = popup->addAction("No");
- a->setData(0);
- byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
-
- a = popup->exec(ppt, 0);
- if (a) {
- int index = a->data().toInt();
- if (index != drumchannels[channel]) {
- sendDrumChannelChange(index, channel);
- drumchannels[channel] = index;
- item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" );
- }
- }
- }
-#if 0
- else if (col == FS_DRUM_CHANNEL_COL) {
- Q3PopupMenu* popup = new Q3PopupMenu(this);
- QPoint ppt = channelListView->itemRect(item).bottomLeft();
- Q3ListView* listView = item->listView();
- ppt += QPoint(listView->header()->sectionPos(col), listView->header()->height());
- ppt = listView->mapToGlobal(ppt);
- popup->insertItem("Yes", 1);
- popup->insertItem("No", 0);
- byte channel = atoi(item->text(FS_CHANNEL_COL).toLatin1().data()) - 1;
-
- int index = popup->exec(ppt, 0);
- if (index != drumchannels[channel] && index !=-1) {
- sendDrumChannelChange(index, channel);
- drumchannels[channel] = index;
- item->setText(FS_DRUM_CHANNEL_COL, index == 0 ? "No" : "Yes" );
- }
- }
-#endif
- }
-
-//---------------------------------------------------------
-// getSoundFontId
-//---------------------------------------------------------
-
-int FluidSynthGui::getSoundFontId(QString q)
- {
- int id = -1;
- for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
- if (q == it->name)
- id = it->id;
- }
- return id;
- }
-
-//---------------------------------------------------------
-// sendChannelChange
-// Tell the client to set a soundfont to a specific fluid channel
-//---------------------------------------------------------
-
-void FluidSynthGui::sendChannelChange(byte font_id, byte channel)
- {
- byte data[3];
- data[0] = FS_SOUNDFONT_CHANNEL_SET;
- data[1] = font_id;
- data[2] = channel;
- sendSysex(data, 3);
- }
-
-//---------------------------------------------------------
-// sendDrumChannelChange
-// Tell the client to set a specific channel to drum channel (equiv to midichan 10)
-//---------------------------------------------------------
-void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel)
- {
- byte data[3];
- data[0] = FS_DRUMCHANNEL_SET;
- data[1] = onoff;
- data[2] = channel;
- sendSysex(data, 3);
- if (FS_DEBUG)
- printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff);
- }
-
-void FluidSynthGui::popClicked()
- {
- byte data[2];
- data[0] = FS_SOUNDFONT_POP;
- data[1] = currentlySelectedFont;
- sendSysex(data,2);
- }
-
-void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*column*/)
- {
- if (item != 0) {
- currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().data());
- Pop->setEnabled(true);
- }
- else {
- currentlySelectedFont = -1;
- Pop->setEnabled(false);
- }
- }
-
-#if 0
-
-
-
-void FluidSynthGui::readData (int fd)
- {
- unsigned char buffer[512];
- int n = ::read(fd, buffer, 512);
-// dataInput(buffer, n);
- }
-
-#endif
diff --git a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h b/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h
deleted file mode 100644
index 9884e636..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * MusE FLUID Synth softsynth plugin
- *
- * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
- *
- * $Id: fluidsynthgui.h,v 1.15 2005/10/05 21:51:04 lunar_shuttle Exp $
- *
- */
-
-#ifndef __MUSE_FLUIDSYNTHGUI_H__
-#define __MUSE_FLUIDSYNTHGUI_H__
-
-#include "ui_fluidsynthgui.h"
-#include "libsynti/gui.h"
-#include <list>
-
-struct FluidChannel;
-#define FS_DEBUG 0 //Turn on/off debug
-
-#define FS_MAX_NR_OF_CHANNELS 16
-#define FS_UNSPECIFIED_FONT 126
-#define FS_UNSPECIFIED_ID 127
-#define FS_UNSPECIFIED_PRESET 129
-#define FS_CHANNEL_COL 0
-#define FS_ID_COL 0
-#define FS_SFNAME_COL 1
-#define FS_SF_ID_COL 1
-#define FS_DRUM_CHANNEL_COL 2
-
-#define FS_SFDATALEN 1
-#define FS_VERSION_MAJOR 0
-#define FS_VERSION_MINOR 4
-#define FS_INIT_DATA_HEADER_SIZE 4
-#define FS_INIT_CHANNEL_SECTION 255
-
-// Predefined init-values for fluidsynth
-#define FS_PREDEF_VOLUME 0.2
-#define FS_PREDEF_REVERB_LEVEL 0.25
-#define FS_PREDEF_REVERB_ROOMSIZE 0.3
-#define FS_PREDEF_REVERB_DAMPING 0.3
-#define FS_PREDEF_REVERB_WIDTH 0.2
-#define FS_PREDEF_CHORUS_NUM 3
-#define FS_PREDEF_CHORUS_TYPE 1
-#define FS_PREDEF_CHORUS_SPEED 0.5
-#define FS_PREDEF_CHORUS_DEPTH 0.3
-#define FS_PREDEF_CHORUS_LEVEL 0.5
-typedef unsigned char byte;
-
-
-//Various messages the gui and the client uses to communicate
-enum {
- FS_LASTDIR_CHANGE = 1,
- FS_PUSH_FONT
- };
-
-enum {
- //FS_GAIN_SET,
- FS_SEND_SOUNDFONTDATA = 4,
- FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init
- FS_SOUNDFONT_CHANNEL_SET,
- FS_SOUNDFONT_POP,
- FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init
- FS_DRUMCHANNEL_SET, //Used by gui to set drumchannel status for specific channel
- FS_FONT_SUCCESSFULLY_LOADED // synth tells gui it loaded a font successfully, and gives it it's external id
- };
-
-enum
- {
- FS_DUMP_INFO = 240,
- FS_ERROR,
- FS_INIT_DATA
- };
-
-struct FluidGuiSoundFont
- {
- QString filename;
- QString name;
- byte id;
- };
-
-//---------------------------------------------------------
-// FluidSynthGui
-//---------------------------------------------------------
-
-class FluidSynthGui : public QDialog, Ui::FLUIDSynthGuiBase, public MessGui
- {
- Q_OBJECT
- private:
- virtual void processEvent(const MidiEvent& ev);
- void sendLastdir(QString);
- void sendLoadFont(QString);
- void sendChannelChange(byte font_id, byte channel);
- void sendDrumChannelChange(byte onoff, byte channel);
- void updateSoundfontTreeWidget();
- void updateChannelTreeWidget();
-
- QString getSoundFontName(int id);
- int getSoundFontId(QString q);
- QString lastdir;
- std::list<FluidGuiSoundFont> stack;
- byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels
- byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10)
-
- int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected
- QString pendingFont;
-
- private slots:
- void loadClicked();
- void readMessage(int);
- void changeGain(int);
- void dumpInfo();
- void channelItemClicked(QTreeWidgetItem* item, int column);
- void toggleReverb(bool);
- void changeReverbLevel (int);
- void changeReverbRoomSize(int val);
- void changeReverbWidth(int val);
- void changeReverbDamping(int val);
- void toggleChorus(bool);
- void changeChorusNumber(int);
- void changeChorusType(int);
- void changeChorusSpeed(int);
- void changeChorusDepth(int);
- void changeChorusLevel(int);
- void popClicked();
- void sfItemClicked(QTreeWidgetItem* item, int column);
-
- public:
-// virtual void sysexReceived (const unsigned char *, int);
-// virtual void controllerReceived(int, int, int);
-
- FluidSynthGui();
- ~FluidSynthGui();
-};
-
-
-#endif /* __MUSE_FLUIDSYNTHGUI_H__ */
diff --git a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui b/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui
deleted file mode 100644
index 558f4133..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/fluidsynthgui.ui
+++ /dev/null
@@ -1,641 +0,0 @@
-<ui version="4.0" >
- <author></author>
- <comment></comment>
- <exportmacro></exportmacro>
- <class>FLUIDSynthGuiBase</class>
- <widget class="QDialog" name="FLUIDSynthGuiBase" >
- <property name="geometry" >
- <rect>
- <x>0</x>
- <y>0</y>
- <width>656</width>
- <height>514</height>
- </rect>
- </property>
- <property name="windowTitle" >
- <string>FLUID Synth</string>
- </property>
- <property name="windowIcon" >
- <iconset/>
- </property>
- <layout class="QGridLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item row="0" column="0" >
- <widget class="QFrame" name="frame_2" >
- <property name="frameShape" >
- <enum>QFrame::StyledPanel</enum>
- </property>
- <property name="frameShadow" >
- <enum>QFrame::Raised</enum>
- </property>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="loadedFontsLabel" >
- <property name="text" >
- <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>&lt;span style=&quot; font-weight:600;&quot;>Loaded Soundfonts&lt;/span>&lt;/p>&lt;/body>&lt;/html></string>
- </property>
- <property name="textFormat" >
- <enum>Qt::AutoText</enum>
- </property>
- <property name="alignment" >
- <set>Qt::AlignHCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QTreeWidget" name="sfTreeWidget" >
- <property name="columnCount" >
- <number>2</number>
- </property>
- <property name="sortingEnabled" >
- <bool>true</bool>
- </property>
- <column>
- <property name="text" >
- <string>0</string>
- </property>
- </column>
- <column>
- <property name="text" >
- <string>1</string>
- </property>
- </column>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item row="0" column="1" >
- <widget class="QFrame" name="frame_3" >
- <property name="frameShape" >
- <enum>QFrame::StyledPanel</enum>
- </property>
- <property name="frameShadow" >
- <enum>QFrame::Raised</enum>
- </property>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="fontSetupLabel" >
- <property name="text" >
- <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>&lt;span style=&quot; font-weight:600;&quot;>Channel Setup&lt;/span>&lt;/p>&lt;/body>&lt;/html></string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignHCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QTreeWidget" name="channelTreeWidget" >
- <property name="columnCount" >
- <number>3</number>
- </property>
- <property name="sortingEnabled" >
- <bool>true</bool>
- </property>
- <column>
- <property name="text" >
- <string>0</string>
- </property>
- </column>
- <column>
- <property name="text" >
- <string>1</string>
- </property>
- </column>
- <column>
- <property name="text" >
- <string>2</string>
- </property>
- </column>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item rowspan="2" row="1" column="1" >
- <widget class="QFrame" name="ChorusFrame" >
- <property name="frameShape" >
- <enum>QFrame::StyledPanel</enum>
- </property>
- <property name="frameShadow" >
- <enum>QFrame::Raised</enum>
- </property>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QCheckBox" name="Chorus" >
- <property name="text" >
- <string>Chorus</string>
- </property>
- </widget>
- </item>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="ChorusNumberLabel" >
- <property name="text" >
- <string>Number</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="ChorusNumber" >
- <property name="maximum" >
- <number>127</number>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="ChorusTypeLabel" >
- <property name="text" >
- <string>Type</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QComboBox" name="ChorusType" >
- <item>
- <property name="text" >
- <string>Sine</string>
- </property>
- </item>
- <item>
- <property name="text" >
- <string>Triangle</string>
- </property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="ChorusSpeedLabel" >
- <property name="text" >
- <string>Speed</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ChorusSpeed" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="ChorusDepthLabel" >
- <property name="text" >
- <string>Depth</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ChorusDepth" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="ChorusLevelLabel" >
- <property name="text" >
- <string>Level</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ChorusLevel" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="1" column="0" >
- <widget class="QFrame" name="frame" >
- <property name="frameShape" >
- <enum>QFrame::StyledPanel</enum>
- </property>
- <property name="frameShadow" >
- <enum>QFrame::Raised</enum>
- </property>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QPushButton" name="Push" >
- <property name="text" >
- <string>Load</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="Pop" >
- <property name="enabled" >
- <bool>false</bool>
- </property>
- <property name="text" >
- <string>Delete</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="dumpInfoButton" >
- <property name="text" >
- <string>Dump Info</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="3" column="0" colspan="2" >
- <widget class="QGroupBox" name="GainBox" >
- <property name="title" >
- <string/>
- </property>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="label" >
- <property name="text" >
- <string>&lt;html>&lt;head>&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; />&lt;/head>&lt;body style=&quot; white-space: pre-wrap; font-family:Sans Serif; font-weight:400; font-style:normal; text-decoration:none;&quot;>&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;>Gain&lt;/p>&lt;/body>&lt;/html></string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="Gain" >
- <property name="minimum" >
- <number>0</number>
- </property>
- <property name="maximum" >
- <number>127</number>
- </property>
- <property name="pageStep" >
- <number>5</number>
- </property>
- <property name="value" >
- <number>13</number>
- </property>
- <property name="tracking" >
- <bool>true</bool>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>7</number>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item row="2" column="0" >
- <widget class="QFrame" name="ReverbFrame" >
- <property name="frameShape" >
- <enum>QFrame::StyledPanel</enum>
- </property>
- <property name="frameShadow" >
- <enum>QFrame::Raised</enum>
- </property>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>8</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QCheckBox" name="Reverb" >
- <property name="text" >
- <string>Reverb</string>
- </property>
- </widget>
- </item>
- <item>
- <layout class="QHBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QLabel" name="ReverbRoomSizeLabel" >
- <property name="text" >
- <string>Room Size</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="ReverbDampingLabel" >
- <property name="text" >
- <string>Damping</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="ReverbWidthLabel" >
- <property name="text" >
- <string>Width</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="ReverbLevelLabel" >
- <property name="text" >
- <string>Level</string>
- </property>
- <property name="alignment" >
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QVBoxLayout" >
- <property name="margin" >
- <number>0</number>
- </property>
- <property name="spacing" >
- <number>6</number>
- </property>
- <item>
- <widget class="QSlider" name="ReverbRoomSize" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ReverbDamping" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ReverbWidth" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSlider" name="ReverbLevel" >
- <property name="maximum" >
- <number>16383</number>
- </property>
- <property name="singleStep" >
- <number>16</number>
- </property>
- <property name="pageStep" >
- <number>1638</number>
- </property>
- <property name="orientation" >
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="tickInterval" >
- <number>1638</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </item>
- </layout>
- <widget class="QWidget" name="widget_2" >
- <property name="geometry" >
- <rect>
- <x>11</x>
- <y>36</y>
- <width>260</width>
- <height>17</height>
- </rect>
- </property>
- </widget>
- <widget class="QWidget" name="widget_3" >
- <property name="geometry" >
- <rect>
- <x>11</x>
- <y>59</y>
- <width>260</width>
- <height>17</height>
- </rect>
- </property>
- </widget>
- <widget class="QWidget" name="widget_4" >
- <property name="geometry" >
- <rect>
- <x>11</x>
- <y>82</y>
- <width>260</width>
- <height>17</height>
- </rect>
- </property>
- </widget>
- <widget class="QWidget" name="widget_5" >
- <property name="geometry" >
- <rect>
- <x>11</x>
- <y>105</y>
- <width>260</width>
- <height>17</height>
- </rect>
- </property>
- </widget>
- </widget>
- </item>
- </layout>
- </widget>
- <layoutdefault spacing="3" margin="8" />
- <pixmapfunction></pixmapfunction>
- <resources/>
- <connections/>
-</ui>
diff --git a/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp b/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp
deleted file mode 100644
index 57e72262..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/fluidsynti.cpp
+++ /dev/null
@@ -1,1174 +0,0 @@
-/*
- * MusE FLUID Synth softsynth plugin
- *
- * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
- *
- * $Id: fluidsynti.cpp,v 1.28 2005/12/18 14:09:54 wschweer Exp $
- *
- */
-
-#include "fluidsynti.h"
-#include "muse/midi.h"
-
-#include <list>
-#include <iostream>
-
-
-FluidCtrl FluidSynth::fluidCtrl[] = {
- { "Gain", FS_GAIN ,0, 127},
- { "Master reverb on/off", FS_REVERB_ON , 0, 1},
- { "Master reverb level", FS_REVERB_LEVEL, 0, 16384 },
- { "Master reverb size", FS_REVERB_ROOMSIZE, 0, 16384 }, // Interval: [0,1]
- { "Master reverb damping", FS_REVERB_DAMPING, 0, 16384 }, // Interval: [0,1]
- { "Master reverb width", FS_REVERB_WIDTH, 0, 16384 }, // Interval: [0,100]
- { "Master chorus on/off", FS_CHORUS_ON, 0, 1},
- { "Master chorus num delay lines", FS_CHORUS_NUM, 0, 10 }, //Default: 3
- { "Master chorus type", FS_CHORUS_TYPE, 0, 1 },
- { "Master chorus speed", FS_CHORUS_SPEED, 0, 16384 }, // (0.291,5) Hz
- { "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384 }, // [0,40]
- { "Master chorus level", FS_CHORUS_LEVEL, 0, 16384 }, // [0,1]
- { "Modulation", CTRL_MODULATION, 0, 127 },
- { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127 },
- { "Volume", CTRL_VOLUME, 0, 127 },
- { "Pan", CTRL_PANPOT, 0, 127 },
- { "Expression", CTRL_EXPRESSION, 0, 127 },
- { "Sustain", CTRL_SUSTAIN, 0, 127 },
- { "Portamento", CTRL_PORTAMENTO, 0, 127 },
- { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 },
- { "Variation", CTRL_VARIATION_SEND, 0, 127 },
- { "Channel reverb send", CTRL_REVERB_SEND, 0, 127 },
- { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 },
- { "Pitch", CTRL_PITCH, -8192, 8191 }
- };
-
-static int NUM_CONTROLLER = sizeof(FluidSynth::fluidCtrl)/sizeof(*(FluidSynth::fluidCtrl));
-
-//
-// Fluidsynth
-//
-FluidSynth::FluidSynth(int sr) : Mess(2)
- {
- setSampleRate(sr);
- fluid_settings_t* s = new_fluid_settings();
- fluid_settings_setnum(s, "synth.sample-rate", float(sampleRate()));
- fluidsynth = new_fluid_synth(s);
- if (!fluidsynth) {
- printf("Error while creating fluidsynth!\n");
- return;
- }
-
- //Set up channels:
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- //channels[i].font = 0;
- channels[i].font_extid = FS_UNSPECIFIED_ID;
- channels[i].font_intid = FS_UNSPECIFIED_ID;
- channels[i].preset = FS_UNSPECIFIED_PRESET;
- channels[i].drumchannel= false;
- }
- pthread_mutex_init(&_sfloader_mutex,NULL);
-
-/*
- buffer = 0;
- bufferlen = 0;
- */
- }
-
-FluidSynth::~FluidSynth()
- {
- /*
- int err = delete_fluid_synth (_fluidsynth);
- if (buffer)
- delete [] buffer;
- if (err == -1) {
- std::cerr << DEBUG_ARGS << "error while destroying synth: " << fluid_synth_error(_fluidsynth) << std::endl;
- return;
- }
- //Destroy the mutex
- if (pthread_mutex_destroy(&_sfloader_mutex) != 0)
- std::cerr << DEBUG_ARGS << "Strange, mutex busy! Should not be!" << std::endl;
- */
- }
-
-bool FluidSynth::init(const char* name)
- {
- debug("FluidSynth::init\n");
-
- gui = new FluidSynthGui();
- gui->show();
- gui->setWindowTitle(name);
-
- lastdir= "";
- currentlyLoadedFonts = 0;
- nrOfSoundfonts = 0;
- sendChannelData();
- cho_on = false;
- cho_num = FS_PREDEF_CHORUS_NUM;
- cho_type = FS_PREDEF_CHORUS_TYPE;
- cho_level = FS_PREDEF_CHORUS_LEVEL;
- cho_speed = FS_PREDEF_CHORUS_SPEED;
- cho_depth = FS_PREDEF_CHORUS_DEPTH;
- setController(0, FS_GAIN, (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME));
- setController(0, FS_REVERB_ON, 0);
- setController(0, FS_REVERB_LEVEL, (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL));
- setController(0, FS_REVERB_ROOMSIZE, (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE));
- setController(0, FS_REVERB_DAMPING, (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING));
- setController(0, FS_REVERB_WIDTH, (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH));
- setController(0, FS_CHORUS_ON, 0);
- setController(0, FS_CHORUS_NUM, FS_PREDEF_CHORUS_NUM);
- //setController(0, FS_CHORUS_TYPE, FS_PREDEF_CHORUS_TYPE); //?
- setController(0, FS_CHORUS_SPEED, (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED));
- setController(0, FS_CHORUS_DEPTH, (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH));
- setController(0, FS_CHORUS_LEVEL, (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL));
- return false;
- }
-
-//---------------------------------------------------------
-// process
-// called from host
-//---------------------------------------------------------
-
-void FluidSynth::process(float** ports, int offset, int len)
- {
- //Process messages from the gui
- while (gui->fifoSize()) {
- MidiEvent ev = gui->readEvent();
- if (ev.type() == ME_SYSEX) {
- sysex(ev.len(), ev.data());
- sendEvent(ev);
- }
- else if (ev.type() == ME_CONTROLLER) {
- setController(ev.channel(), ev.dataA(), ev.dataB(), true);
- sendEvent(ev);
- }
- else {
- if (FS_DEBUG)
- printf("FluidSynth::process(): unknown event, type: %d\n", ev.type());
- }
- }
-
- if (fluid_synth_write_float(fluidsynth, len, ports[0], offset, 1, ports[1], offset, 1)) {
- M_ERROR("Error writing from synth!");
- return;
- }
- }
-
-//---------------------------------------------------------
-// getInitData
-// Prepare data that will restore the synth's state on load
-//---------------------------------------------------------
-void FluidSynth::getInitData(int* n, const unsigned char** data)
- {
- // Data setup:
- // FS_INIT_DATA (1 byte)
- // FluidSynth version (2 bytes, x.y)
- // n = Number of soundfonts (1 byte)
- // Lastdir (variable size)
- //
- // FS_FONTS_BEGIN
- // n blocks with font path (variable size)
- // n bytes with font external id
- //
- // for all channels (16), 1 byte each for external id + 1 byte for preset + 1 byte for bankno
- // which is mapped to internal id after all fonts are loaded.
- //
- // reverb + chorus on/off (2 bytes)
- if (FS_DEBUG)
- printf("FluidSynth::getInitData()\n");
-
- //Calculate length:
- int len = FS_INIT_DATA_HEADER_SIZE + strlen(lastdir.c_str()) + 1; //header size
- for (std::list<FluidSoundFont>::const_iterator it = stack.begin(); it!=stack.end(); it++) {
- len+=strlen(it->filename.c_str()) + 2;
- }
- //Add length for lastdir and channels:
- len+=strlen(lastdir.c_str())+1;
- len+=(FS_MAX_NR_OF_CHANNELS*4); // 4 bytes: ext+int id + bankno + drumchannel status
- // + reverb
- len+=2;
-
- if (FS_DEBUG)
- printf("Total length of init sysex: %d\n", len);
- byte* d = new byte[len];
-
- // Header:
- d[0] = FS_INIT_DATA;
- d[1] = FS_VERSION_MAJOR;
- d[2] = FS_VERSION_MINOR;
- d[3] = stack.size();
-
- //Lastdir:
- byte* chptr = d + FS_INIT_DATA_HEADER_SIZE;
- memcpy(chptr, lastdir.c_str(), strlen(lastdir.c_str())+1);
-
- //For each font...
- chptr+=strlen(lastdir.c_str())+1;
- for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
- memcpy(chptr, it->filename.c_str(), strlen(it->filename.c_str())+1);
- chptr = chptr + 1 + strlen(it->filename.c_str());
- }
-
- //For each font again...
- *chptr = FS_INIT_CHANNEL_SECTION;
- chptr++;
- for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
- *chptr = it->extid;
- chptr++;
- }
-
- //External id:s & preset for all channels:
- for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- *chptr = channels[i].font_extid; chptr++;
- *chptr = channels[i].preset; chptr++;
- *chptr = channels[i].banknum; chptr++;
- *chptr = channels[i].drumchannel; chptr++;
- }
-
- //Reverb:
- *chptr = rev_on; chptr++;
- *chptr = cho_on; chptr++;
- if (FS_DEBUG) {
- for (int i=0; i<len; i++)
- printf("%c ", d[i]);
- printf("\n");
- for (int i=0; i<len; i++)
- printf("%x ", d[i]);
- printf("\n");
- }
- // Give values to host:
- *data = d;
- *n = len;
- }
-
-//-----------------------------------
-// parseInitData
-//-----------------------------------
-void FluidSynth::parseInitData(int n, const byte* d)
- {
- bool load_drumchannels = true; // Introduced in initdata ver 0.3
- bool handle_bankvalue = true; // Introduced in initdata ver 0.4
-
- if (FS_DEBUG) {
- printf("--- PARSING INIT DATA ---\n");
- for (int i=0; i<n; i++)
- printf("%c ", d[i]);
- printf("\n");
- }
-
- byte version_major, version_minor;
- version_major = d[1]; version_minor = d[2];
-
- // Check which version of the initdata we're using and if it's OK
- if (!(version_major == FS_VERSION_MAJOR && version_minor == FS_VERSION_MINOR)) {
- if (FS_DEBUG) {
- printf("Project saved with other version of fluidsynth format. Ver: %d.%d\n", version_major, version_minor);
- }
-
- if (version_major == 0 && version_minor == 1) {
- sendError("Initialization data created with different version of FluidSynth Mess, will be ignored.");
- return;
- }
-
- if (version_major == 0 && version_minor <= 2) {
- load_drumchannels = false;
- }
-
- if (version_major == 0 && version_minor <= 3) {
- handle_bankvalue = false;
- }
- }
-
- byte nr_of_fonts = d[3];
- nrOfSoundfonts = nr_of_fonts; //"Global" counter
- const byte* chptr = (d + 4);
-
- //Get lastdir:
- lastdir = std::string((char*)chptr);
- sendLastdir(lastdir.c_str());
-
- chptr+=strlen(lastdir.c_str())+1;
-
- FluidSoundFont fonts[nrOfSoundfonts]; //Just a temp one
- //Fonts:
- for (int i=0; i<nr_of_fonts; i++) {
- fonts[i].filename = (char*)(chptr);
- chptr+=(strlen(fonts[i].filename.c_str())+1);
- }
-
- if (*chptr != FS_INIT_CHANNEL_SECTION) {
- sendError("Init-data corrupt... Projectfile error. Initdata ignored.\n");
- return;
- }
-
- chptr++;
- for (int i=0; i<nr_of_fonts; i++) {
- fonts[i].extid = *chptr;
- chptr++;
- //printf("Extid, %d: %d\n",i,fonts[i].extid);
- }
-
- // All channels external id + preset
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- channels[i].font_extid = *chptr; chptr++;
- channels[i].preset = *chptr; chptr++;
- if (handle_bankvalue) { // Ver 0.4 and later
- channels[i].banknum = *chptr; chptr++;
- }
- else {
- channels[i].banknum = 0;
- }
-
- if (load_drumchannels) { // Ver 0.3 and later
- channels[i].drumchannel = *chptr;
- chptr++;
- }
- }
-
- //Reverb:
- setController(0, FS_REVERB_ON, *chptr); chptr++;
- setController(0, FS_CHORUS_ON, *chptr); chptr++;
-
- if (FS_DEBUG)
- printf("--- END PARSE INIT DATA ---\n");
- //Load the shit:
- for (int i=0; i<nrOfSoundfonts; i++) {
- pushSoundfont(fonts[i].filename.c_str(), fonts[i].extid);
- }
- }
-
-
-//---------------------------------------------------------
-// processEvent
-// All events from the sequencer goes here
-//---------------------------------------------------------
-
-bool FluidSynth::processEvent(const MidiEvent& ev)
- {
- switch(ev.type()) {
- case ME_CONTROLLER:
- if (FS_DEBUG_DATA) {
- printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
- for (int i=0; i< ev.len(); i++)
- printf("%x ", ev.data()[i]);
- }
- setController(ev.channel(), ev.dataA(), ev.dataB(), false);
- return true;
- case ME_NOTEON:
- return playNote(ev.channel(), ev.dataA(), ev.dataB());
- case ME_NOTEOFF:
- return playNote(ev.channel(), ev.dataA(), 0);
- case ME_SYSEX:
- //Debug print
- if (FS_DEBUG_DATA) {
- printf("*** FluidSynth::process - Sysex received\n");
- for (int i=0; i< ev.len(); i++)
- printf("%x ", ev.data()[i]);
- printf("\n");
- }
- return sysex(ev.len(), ev.data());
- }
- return false;
- }
-
-//---------------------------------------------------------
-// sysex
-//---------------------------------------------------------
-
-bool FluidSynth::sysex(int n, const unsigned char* d)
- {
- if (n == 0 || d == 0)
- return false;
- switch(*d) {
- case FS_LASTDIR_CHANGE: {
- lastdir = std::string((char*)(d+1));
- sendLastdir(lastdir.c_str());
- break;
- }
- case FS_PUSH_FONT: {
- int extid = d[1];
-
- if (FS_DEBUG)
- printf("Client: Got push font %s, id: %d\n",(d+1), extid);
-
- const char* filename = (const char*)(d+2);
- if (!pushSoundfont(filename, extid))
- sendError("Could not load soundfont ");
- break;
- }
- case FS_DUMP_INFO: {
- dumpInfo();
- break;
- }
- case FS_SOUNDFONT_CHANNEL_SET: {
- sfChannelChange(*(d+1), *(d+2));
- break;
- }
- case FS_INIT_DATA: {
- parseInitData(n,d);
- break;
- }
- case FS_SOUNDFONT_POP:
- popSoundfont(*(d+1));
- break;
- case FS_DRUMCHANNEL_SET: {
- byte onoff = (*(d+1));
- byte channel = (*(d+2));
- channels[channel].drumchannel = onoff;
- if (FS_DEBUG)
- printf("Client: Set drumchannel on chan %d to %d\n",channel, onoff);
- break;
- }
- default:
- if (FS_DEBUG)
- printf("FluidSynth::sysex() : unknown sysex received: %d\n",*d);
- break;
- }
- return false;
- }
-
-//---------------------------------------------------------
-// sendSysex
-//---------------------------------------------------------
-void FluidSynth::sendSysex(int l, const unsigned char* d)
- {
- MidiEvent ev(0, ME_SYSEX, d, l);
- gui->writeEvent(ev);
- }
-
-//-----------------------------------
-// pushSoundfont - load a soundfont
-//-----------------------------------
-bool FluidSynth::pushSoundfont (const char* filename, int extid)
- {
- pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
- pthread_attr_init(attributes);
- pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
-
- FS_Helper* helper = new FS_Helper;
- helper->fptr = this;
- helper->filename = filename;
- helper->id = extid;
-
- if (pthread_create(&fontThread, attributes, FluidSynth::fontLoadThread, (void*) helper))
- perror("creating thread failed:");
-
- pthread_attr_destroy(attributes);
- return true;
- }
-
-//---------------------------------------------------------
-// fontLoadThread
-// helper thread to load soundfont in the
-// background
-//---------------------------------------------------------
-
-void* FluidSynth::fontLoadThread(void* t)
- {
- //Init vars
- FS_Helper* h = (FS_Helper*) t;
- FluidSynth* fptr = h->fptr;
- const char* filename = h->filename.c_str();
- pthread_mutex_t* sfloader_mutex = &(fptr->_sfloader_mutex);
-
- //Let only one loadThread have access to the fluidsynth-object at the time
- pthread_mutex_lock(sfloader_mutex);
- int rv = fluid_synth_sfload(fptr->fluidsynth, filename, 1);
-
- if (rv ==-1) {
- fptr->sendError(fluid_synth_error(fptr->fluidsynth));
- if (FS_DEBUG)
- std::cerr << DEBUG_ARGS << "error loading soundfont: " << fluid_synth_error(fptr->fluidsynth) << std::endl;
-
- //Unlock the mutex, or else we might be stuck here forever...
- pthread_mutex_unlock(sfloader_mutex);
- delete h;
- pthread_exit(0);
- }
-
- //Deal with internal and external id etc.
- if (FS_DEBUG)
- printf("Soundfont %s loaded, index %d\n", filename, rv);
-
- FluidSoundFont font;
- font.filename = h->filename;//strdup(filename);
-
- font.intid = rv;
- if (h->id == FS_UNSPECIFIED_ID) {
- font.extid = fptr->getNextAvailableExternalId();
- if (FS_DEBUG)
- printf("Font got extid %d\n",font.extid);
- }
- else
- font.extid = h->id;
- if (FS_DEBUG)
- printf("Font has external id: %d int id:%d\n", font.extid, font.intid);
-
- //Strip off the filename
- QFileInfo fi(filename);
- font.name = fi.baseName().toLatin1().data();
- fptr->stack.push_front(font);
- fptr->currentlyLoadedFonts++;
-
- //Cleanup & unlock:
- pthread_mutex_unlock(sfloader_mutex);
- delete h;
-
- if (FS_DEBUG)
- printf("Currently loaded fonts: %d Nr of soundfonts: %d\n",fptr->currentlyLoadedFonts, fptr->nrOfSoundfonts);
- //Check whether this was the last font or not. If so, run initSynth();
- if (fptr->nrOfSoundfonts <= fptr->currentlyLoadedFonts) {
- if (FS_DEBUG)
- printf("This was the last font, rewriting channel settings...\n");
- fptr->rewriteChannelSettings();
- //Update data in GUI-window.
- fptr->sendSoundFontData();
- fptr->sendChannelData();
- fptr->sendFontSuccessfullyLoaded(filename, font.extid);
- }
-
- pthread_exit(0);
- }
-
-//---------------------------------------------------------
-// playNote
-// called from host
-//---------------------------------------------------------
-
-bool FluidSynth::playNote(int channel, int pitch, int velo)
- {
- if (channels[channel].font_intid == FS_UNSPECIFIED_FONT)
- return false;
- if (velo) {
- if (fluid_synth_noteon(fluidsynth, channel, pitch, velo)) {
- if (FS_DEBUG)
- std::cerr << DEBUG_ARGS << "error processing noteon event: " << fluid_synth_error(fluidsynth);
- }
- }
- else {
- if (fluid_synth_noteoff(fluidsynth, channel, pitch))
- if (FS_DEBUG)
- std::cerr << DEBUG_ARGS << "error processing noteoff event: " << fluid_synth_error(fluidsynth) << std::endl;
- }
- return false;
- }
-
-//---------------------------------------------------------
-// sendSoundFontData
-//---------------------------------------------------------
-void FluidSynth::sendSoundFontData()
- {
- int ndatalen = 2; //2 bytes for command and length
-
- //Calculate length in chars of all strings in the soundfontstack in one string
- for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
- ndatalen += 1 + strlen(it->name.c_str());
- ndatalen += FS_SFDATALEN; //unsigned char for ID
- }
- byte ndata[ndatalen];
- *ndata = FS_SEND_SOUNDFONTDATA; //The command
- *(ndata + 1) = (unsigned char)stack.size (); //Nr of Soundfonts
-
- // Copy the stuff to ndatalen:
- char* chunk_start = (char*)(ndata + 2);
- int chunk_len, name_len;
- for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); ++it) {
- name_len = strlen(it->name.c_str()) + 1;
- chunk_len = name_len + FS_SFDATALEN;
- memcpy(chunk_start, it->name.c_str(), name_len); //First, store the fontname
- *(chunk_start + name_len) = it->extid; //The GUI only needs to know about the external id, store that here
- chunk_start += chunk_len;
- }
- sendSysex(ndatalen, ndata);
- }
-
-//---------------------------------------------------------
-// sendChannelData
-//---------------------------------------------------------
-void FluidSynth::sendChannelData()
- {
- int chunk_size = 2;
- int chdata_length = (chunk_size * FS_MAX_NR_OF_CHANNELS) +1 ; //Command and the 2 channels * 16
- byte chdata[chdata_length];
- byte* chdptr;
- chdata[0] = FS_SEND_CHANNELINFO;
- chdptr = (chdata + 1);
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- *(chdptr) = channels[i].font_extid; //Font external id
- *(chdptr+1) = i; //Channel nr
- chdptr += chunk_size;
- }
- sendSysex(chdata_length, chdata);
- // Send drum channel info afterwards (later addition, not very neat, but works...)
-
- int drumchdata_length = FS_MAX_NR_OF_CHANNELS + 1; //1 byte for the command, one byte for each channel
- byte drumchdata[drumchdata_length ];
- byte* drumchdataptr = drumchdata;
- *drumchdata = FS_SEND_DRUMCHANNELINFO;
-
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- drumchdataptr++;
- *drumchdataptr = channels[i].drumchannel;
- }
- sendSysex(drumchdata_length, drumchdata);
- }
-
-//---------------------------------------------------------
-// dumpInfo
-//---------------------------------------------------------
-
-void FluidSynth::dumpInfo()
- {
- printf("-----------------------------------------------------\n");
- printf("Dumping info...\n");
- printf("Last dir: %s\n", lastdir.c_str());
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
- printf("Chan %d\tFont extid:%d\tintid:%d\tdrumchan:%d\tpreset: %d\n", i, channels[i].font_extid, channels[i].font_intid, channels[i].drumchannel, channels[i].preset);
-
- printf("\n");
- for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
- printf("Font: %s\tintid: %d\textid %d\tfilename:%s\n", it->name.c_str(), it->intid, it->extid, it->filename.c_str());
- printf("Reverb on: %d, width: %f, size: %f level: %f damp: %f\n",rev_on, rev_width, rev_size, rev_level, rev_damping);
- printf("-----------------------------------------------------\n");
- }
-
-//---------------------------------------------------------
-// guiVisible
-//---------------------------------------------------------
-
-bool FluidSynth::guiVisible() const
- {
- return gui->isVisible();
- }
-
-
-//---------------------------------------------------------
-// showGui
-//---------------------------------------------------------
-
-void FluidSynth::showGui(bool val)
- {
- gui->setShown(val);
- }
-
-//---------------------------------------------------------
-// setController
-//---------------------------------------------------------
-
-bool FluidSynth::setController(int channel, int id, int val)
- {
- setController(channel, id, val, false);
- return false;
- }
-
-//---------------------------------------------------------
-// setController
-//---------------------------------------------------------
-
-void FluidSynth::setController(int channel, int id, int val, bool fromGui)
- {
- //
- // Channelless controllers
- //
- int err = 0;
- switch (id) {
- case FS_GAIN: {
- fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5]
- //Forward to gui if not from Gui
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_GAIN, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_REVERB_ON: {
- rev_on = val;
- fluid_synth_set_reverb_on(fluidsynth, val); // 0 or 1
- //if (rev_on)
- // fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ON, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_REVERB_LEVEL:
- //Interval: 0-2
- rev_level = (double)2*val/16384; //[0,2]
- //if (rev_on)
- fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val);
- gui->writeEvent(ev);
- }
- break;
- case FS_REVERB_WIDTH: //
- rev_width = (double)val/164; //[0,100]
- //if (rev_on)
- fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val);
- gui->writeEvent(ev);
- }
- break;
- case FS_REVERB_DAMPING: //[0,1]
- rev_damping = (double)val/16384;
- //if (rev_on)
- fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val);
- gui->writeEvent(ev);
- }
- break;
- case FS_REVERB_ROOMSIZE: //[0,1]
- rev_size = (double)val/16384;
- //if (rev_on)
- fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val);
- gui->writeEvent(ev);
- }
- break;
- case FS_CHORUS_ON: {// 0 or 1
- cho_on = val;
- fluid_synth_set_chorus_on(fluidsynth, val);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_ON, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_CHORUS_NUM: {//Number of delay lines
- cho_num = val;
- fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_CHORUS_TYPE: {//?
- cho_type = val;
- fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_CHORUS_SPEED: {//(0.291,5) Hz
- cho_speed = (double)(0.291 + (double)val/3479);
- fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_CHORUS_DEPTH: { //[0,40]
- cho_depth = (double) val*40/16383;
- fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val);
- gui->writeEvent(ev);
- }
- break;
- }
- case FS_CHORUS_LEVEL: { //[0,1]
- cho_level = (double) val/16383;
- fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
- if (!fromGui) {
- MidiEvent ev(0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val);
- gui->writeEvent(ev);
- }
- break;
- }
- //
- // Controllers that depend on channels
- //
- case CTRL_PITCH:
- err = fluid_synth_pitch_bend (fluidsynth, channel, val);
- break;
- case CTRL_PROGRAM: {
- //Check if MusE is trying to set a preset on an unspecified font. If so, ignore.
- if (FS_DEBUG)
- printf("Program select : channel %d val %d\n",channel, val);
- byte font_intid = channels[channel].font_intid;
-
- if (font_intid == FS_UNSPECIFIED_ID || font_intid == FS_UNSPECIFIED_FONT)
- return;
-
- byte banknum = ((val >> 16) & 0xff);
- byte patch = (val & 0xff);
- //printf("val: %d banknum: %x patch: %d\n", val, banknum, patch);
-
- err = fluid_synth_program_select(fluidsynth, channel, font_intid , banknum, patch);
- if (err)
- printf("FluidSynth::setController() - Error changing program on soundfont %s, channel: %d\n", fluid_synth_error(fluidsynth), channel);
- else {
- channels[channel].preset = val;//setChannelPreset(val, channel);
- channels[channel].banknum = banknum;
- }
- break;
- }
- default:
- if (FS_DEBUG)
- printf("Setting controller on channel: %d with id: 0x%x to val: %d\n",channel, id, val);
- err = fluid_synth_cc(fluidsynth, channel, id, val);
- break;
- }
-
- if (err)
- printf ("FluidSynth::setController() - error processing controller event: %s\n", fluid_synth_error(fluidsynth));
- }
-
-//---------------------------------------------------------
-// getControllerInfo
-//---------------------------------------------------------
-int FluidSynth::getControllerInfo(int id, const char** name, int* controller, int* min, int* max)
- {
- if (id >= NUM_CONTROLLER)
- return 0;
- *controller = fluidCtrl[id].num;
- *name = fluidCtrl[id].name;
- *min = fluidCtrl[id].min;
- *max = fluidCtrl[id].max;
- if (FS_DEBUG)
- printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d\n",id,*name,*controller,*min,*max);
- return ++id;
- }
-
-//---------------------------------------------------------
-// sendError
-//---------------------------------------------------------
-void FluidSynth::sendError(const char *errorMessage)
- {
- int len = 2 + strlen(errorMessage);
- unsigned char data[len];
- *data = FS_ERROR;
- memcpy(data + 1, errorMessage, len - 1);
- sendSysex(len, data);
- }
-
-//---------------------------------------------------------
-// getNextAvailableExternalId
-//---------------------------------------------------------
-
-int FluidSynth::getNextAvailableExternalId()
- {
- unsigned char place[FS_MAX_NR_OF_CHANNELS];
- for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
- place[i] = 0;
- for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
- place[it->extid] = 1;
-
- int i=0;
- while (i < FS_MAX_NR_OF_CHANNELS && place[i] == 1)
- i++;
-
- return i;
- }
-
-//---------------------------------------------------------
-// sfChannelChange
-//---------------------------------------------------------
-
-void FluidSynth::sfChannelChange(byte extid, byte channel)
- {
- if (FS_DEBUG)
- printf("FluidSynth::sfChannelChange()-Setting channel %d to font with extid %d intid %d\n",channel, extid, getFontInternalIdByExtId(extid));
- channels[channel].font_extid = extid;
- channels[channel].font_intid = getFontInternalIdByExtId(extid);
- }
-
-//---------------------------------------------------------
-// getFontInternalIdByExtId
-//---------------------------------------------------------
-byte FluidSynth::getFontInternalIdByExtId(byte ext_id)
- {
- for (std::list<FluidSoundFont>::iterator it = stack.begin(); it !=stack.end(); it++) {
- if (it->extid == ext_id)
- return it->intid;
- }
- return FS_UNSPECIFIED_FONT;
- }
-
-//---------------------------------------------------------
-// sendLastDir
-//---------------------------------------------------------
-void FluidSynth::sendLastdir(const char* lastdir)
- {
- int n = strlen(lastdir) + 2;
- byte d[n];
- d[0] = FS_LASTDIR_CHANGE;
- memcpy(d+1,lastdir, strlen(lastdir)+1);
-
- MidiEvent ev(0, ME_SYSEX, d, n);
- gui->writeEvent(ev);
- }
-
-//---------------------------------------------------------
-// sendLastDir
-//---------------------------------------------------------
-void FluidSynth::sendFontSuccessfullyLoaded(const char* filename, byte extid)
- {
- // extid first, then filename:
- int n = strlen(filename) + 3;
- byte d[n];
- d[0] = FS_FONT_SUCCESSFULLY_LOADED;
- d[1] = extid;
- memcpy(d+2, filename, strlen(filename)+1);
- MidiEvent ev(0, ME_SYSEX, d, n);
- gui->writeEvent(ev);
- }
-//---------------------------------------------------------
-// rewriteChannelSettings
-//---------------------------------------------------------
-void FluidSynth::rewriteChannelSettings()
- {
- //Walk through the channels, remap internal ID:s to external ID:s (something that actually only needs to be done at
- //startup, since the fonts aren't loaded yet at that time and it isn't possible to give them a correct internal id
- //since they don't have any at that time, this can probably be fixed in a smarter way (but it works..))
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- int ext_id = channels[i].font_extid;//getFontExternalIdByChannel(i);
- if (ext_id != FS_UNSPECIFIED_ID) //Check if ext_id is set to any sane font
- {
- channels[i].font_intid = getFontInternalIdByExtId(ext_id);//(getFontInternalIdByExtId(ext_id));//if so, get value from the stack
- }
- else
- channels[i].font_intid = FS_UNSPECIFIED_FONT; //if not, set it to unspecified
- }
-
- //Assign correct presets to all channels
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- int preset = channels[i].preset;
- int int_id = channels[i].font_intid;
- byte banknum = channels[i].banknum;
-
- if (channels[i].drumchannel)
- banknum = 128;
-
- //printf("Channel %d, font int-id %d ext_id %d, preset %d\n",i, int_id, getFontExternalIdByChannel(i), preset);
- if (!(preset == FS_UNSPECIFIED_PRESET || int_id == FS_UNSPECIFIED_FONT)) {
- int rv = fluid_synth_program_select(fluidsynth, i, int_id, banknum, preset);
- if (rv)
- std::cerr << DEBUG_ARGS << "Error changing preset! " << fluid_synth_error(fluidsynth) << std::endl;
- }
- }
- }
-
-//---------------------------------------------------------
-// getPatchName
-//---------------------------------------------------------
-const char* FluidSynth::getPatchName(int i, int, int) const
- {
- if (channels[i].font_intid == FS_UNSPECIFIED_FONT)
- return "no preset";
- else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
- return "no preset";
- else {
- //printf("Getpatchname, channel: %d\n",channel);
- fluid_preset_t *preset = fluid_synth_get_channel_preset(fluidsynth, i);
- if (!preset) return "no preset";
- return preset->get_name(preset);
- }
- }
-
-//---------------------------------------------------------
-// getPatchInfo
-//---------------------------------------------------------
-const MidiPatch* FluidSynth::getPatchInfo(int i, const MidiPatch* patch) const
- {
- if (channels[i].font_intid == FS_UNSPECIFIED_FONT)
- return 0;
- //else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
- // return 0;
- else {
- //printf("Getpatchname, channel: %d\n",channel);
- if (!patch)
- //Deliver first patch
- return getFirstPatch(i);
- else
- //Deliver next patch
- return getNextPatch(i, patch);
- }
- }
-
-//---------------------------------------------------------
-// getFirstPatch
-//---------------------------------------------------------
-const MidiPatch* FluidSynth::getFirstPatch (int channel) const
- {
- static MidiPatch midiPatch;
-
- midiPatch.typ = 0;
- midiPatch.lbank = 0;
-
- fluid_preset_t* preset;
- int font_id = channels[channel].font_intid;
- if (font_id == FS_UNSPECIFIED_FONT)
- return 0;
-
- fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
-
- if (!channels[channel].drumchannel) {
- for (unsigned bank = 0; bank < 128; ++bank) {
- for (unsigned patch = 0; patch < 128; ++patch) {
- preset = sfont->get_preset (sfont, bank, patch);
- if (preset) {
- midiPatch.hbank = bank;
- midiPatch.prog = patch;
- midiPatch.name = preset->get_name (preset);
- return &midiPatch;
- }
- }
- }
- return 0;
- }
- else { //This is a drumchannel
- int bank = 128;
- for (unsigned patch = 0; patch < 128; ++patch) {
- preset = sfont->get_preset (sfont, bank, patch);
- if (preset) {
- midiPatch.hbank = bank;
- midiPatch.prog = patch;
- midiPatch.name = preset->get_name(preset);
- return &midiPatch;
- }
- }
- }
- return 0;
- }
-
-//---------------------------------------------------------
-// getNextPatch
-//---------------------------------------------------------
-const MidiPatch* FluidSynth::getNextPatch (int channel, const MidiPatch* patch) const
- {
- static MidiPatch midiPatch;
- //First check if there actually is any soundfont associated to the channel. If not, don't bother
- int font_id = channels[channel].font_intid;
- if (font_id == FS_UNSPECIFIED_FONT)
- return 0;
- if (patch == 0)
- return getFirstPatch(channel);
-
- midiPatch.typ = 0;
- midiPatch.lbank = 0;
-
- if (font_id == FS_UNSPECIFIED_FONT)
- return 0;
- //printf("Font has internal id: %d\n",font_id);
- fluid_preset_t* preset;
- fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
-
- if (!channels[channel].drumchannel) {
- unsigned prog = patch->prog + 1;
-
- for (unsigned bank = patch->hbank; bank < 128; ++bank) {
- for ( ; prog < 128; ++prog) {
- preset = sfont->get_preset (sfont, bank, prog);
- if (preset) {
- //printf("Preset info: bank: %d prog: %d name: %s\n", bank, prog, preset->get_name(preset));
- midiPatch.hbank = bank;
- midiPatch.prog = prog;
- midiPatch.name = preset->get_name (preset);
- return &midiPatch;
- }
- }
- prog = 0; // Reset if we "come around"
- }
- }
- else { //This is a drum channel
- unsigned bank = 128;
- unsigned prog = patch->prog;
- for (prog = patch->prog + 1; prog < 128; ++prog) {
- preset = sfont->get_preset (sfont, bank, prog);
- if (preset) {
- //printf("Preset info: bank: %d prog: %d name: %s\n",bank, prog, preset->get_name(preset));
- midiPatch.hbank = bank;
- midiPatch.prog = prog;
- midiPatch.name = preset->get_name (preset);
- return &midiPatch;
- }
- }
- }
- return 0;
- }
-
-//---------------------------------------------------------
-// popSoundfont
-//---------------------------------------------------------
-
-bool FluidSynth::popSoundfont (int ext_id)
- {
- bool success = false;
- int int_id = getFontInternalIdByExtId(ext_id);
-
- if (int_id == FS_UNSPECIFIED_FONT) {
- std::cerr << DEBUG_ARGS << "Internal error! Request for deletion of Soundfont that is not registered!" << std::endl;
- }
- else
- {
- //Try to unload soundfont
- int err = fluid_synth_sfunload(fluidsynth, int_id, 0);
- if (err != -1) {//Success
- //Check all channels that the font is used in
- for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
- //Set them to unspecified and reset preset settings
- if (channels[i].font_intid == int_id) {
- channels[i].font_intid = FS_UNSPECIFIED_ID;
- channels[i].font_extid = FS_UNSPECIFIED_ID;
- channels[i].preset = FS_UNSPECIFIED_PRESET;
- }
- }
- //Remove it from soundfont stack
- for (std::list<FluidSoundFont>::iterator it =stack.begin(); it !=stack.end(); it++) {
- if (it->intid == int_id) {
- stack.erase(it);
- break;
- }
- }
- //Resend fontdata & re-initialize
- sendSoundFontData();
- sendChannelData();
- rewriteChannelSettings();
- success = true;
- currentlyLoadedFonts--;
- }
- else //OK, there was trouble
- std::cerr << DEBUG_ARGS << "Error unloading soundfont!" << fluid_synth_error(fluidsynth) << std::endl;
- }
- if (FS_DEBUG)
- printf("Removed soundfont with ext it: %d\n",ext_id);
- return success;
- }
-
-//---------------------------------------------------------
-// instantiate
-// construct a new synthesizer instance
-//---------------------------------------------------------
-
-class QWidget;
-
-static Mess* instantiate(int sr, const char* name)
- {
- printf("fluidsynth sampleRate %d\n", sr);
- FluidSynth* synth = new FluidSynth(sr);
- if (synth->init(name)) {
- delete synth;
- synth = 0;
- }
- return synth;
- }
-
-extern "C"
- {
- static MESS descriptor = {
- "FluidSynth",
- "Mathias Lundgren (lunar_shuttle@users.sf.net)",
- "0.1", //Version string
- MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
- instantiate,
- };
- const MESS* mess_descriptor() { return &descriptor; }
- }
-
diff --git a/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h b/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h
deleted file mode 100644
index c66b1faf..00000000
--- a/muse_qt4_evolution/synti/fluidsynth/fluidsynti.h
+++ /dev/null
@@ -1,141 +0,0 @@
-/*
- * MusE FLUID Synth softsynth plugin
- *
- * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
- *
- * $Id: fluidsynti.h,v 1.20 2006/01/06 22:48:09 wschweer Exp $
- *
- */
-
-#ifndef __MUSE_FLUIDSYNTI_H__
-#define __MUSE_FLUIDSYNTI_H__
-
-#include <fluidsynth.h>
-#include <pthread.h>
-#include <string>
-#include "fluidsynthgui.h"
-#include "libsynti/mess.h"
-#include "muse/debug.h"
-#include "libsynti/midievent.h"
-#include "muse/midictrl.h"
-
-#define FS_DEBUG_DATA 0 //Turn on/off debug print of midi data sent to fluidsynth
-
-typedef unsigned char byte;
-
-struct FluidSoundFont
- {
- std::string filename;
- std::string name;
- byte extid, intid;
- };
-
-struct FluidCtrl {
- const char* name;
- int num;
- int min, max;
- //int val;
- };
-
-// NRPN-controllers:
-static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET;
-static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET;
-static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET;
-
-// FluidChannel is used to map different soundfonts to different fluid-channels
-// This is to be able to select different presets from specific soundfonts, since
-// Fluidsynth has a quite strange way of dealing with fontloading and channels
-// We also need this since getFirstPatch and getNextPatch only tells us which channel is
-// used, so this works as a connection between soundfonts and fluid-channels (one channel
-// can only have one soundfont, but one soundfont can have many channels)
-
-struct FluidChannel
- {
- byte font_extid, font_intid, preset, drumchannel;
- byte banknum; // hbank
- };
-
-class FluidSynth : public Mess {
- private:
- bool pushSoundfont (const char*, int);
- void sendSysex(int l, const unsigned char* d);
- void sendLastdir(const char*);
- void sfChannelChange(unsigned char font_id, unsigned char channel);
- void parseInitData(int n, const byte* d);
-
- byte getFontInternalIdByExtId (byte channel);
-
- void debug(const char* msg) { if (FS_DEBUG) printf("Debug: %s\n",msg); }
- void dumpInfo(); //Prints out debug info
-
- FluidChannel channels[FS_MAX_NR_OF_CHANNELS];
- std::string lastdir;
- pthread_t fontThread;
- const MidiPatch * getFirstPatch (int channel) const;
- const MidiPatch* getNextPatch (int, const MidiPatch *) const;
-
- //For reverb and chorus:
- double rev_size, rev_damping, rev_width, rev_level, cho_level, cho_speed, cho_depth;
- bool rev_on, cho_on;
- int cho_num, cho_type;
-
-public:
- FluidSynth(int sr);
- ~FluidSynth();
- bool init(const char*);
- virtual void process(float**, int, int);
- virtual bool playNote(int channel, int pitch, int velo);
- virtual bool sysex(int, const unsigned char*);
- virtual bool setController(int, int, int);
- void setController(int, int , int, bool);
- virtual void getInitData(int*, const unsigned char**);
- virtual const char* getPatchName(int, int, int) const;
- virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const;
- virtual int getControllerInfo(int, const char**, int*, int*, int*);
- virtual bool processEvent(const MidiEvent&);
-
- virtual bool hasGui() const { return true; }
- virtual bool guiVisible() const;
- virtual void showGui(bool val);
-
- void sendError(const char*);
- void sendSoundFontData();
- void sendChannelData();
- void sendFontSuccessfullyLoaded(const char* filename, byte extid);
- void rewriteChannelSettings(); //used because fluidsynth does some very nasty things when loading a font!
- bool popSoundfont (int ext_id);
-
- int getNextAvailableExternalId();
-
- fluid_synth_t* fluidsynth;
- FluidSynthGui* gui;
- pthread_mutex_t _sfloader_mutex;
- int currentlyLoadedFonts; //To know whether or not to run the init-parameters
- std::list<FluidSoundFont> stack;
- int nrOfSoundfonts;
-
- void initInternal();
-
- static FluidCtrl fluidCtrl[];
- static void* fontLoadThread(void* t);
-
- };
-
-struct FS_Helper //Only used to pass parameters when calling the loading thread
- {
- FluidSynth* fptr;
- std::string filename;
- int id;
- };
-
-
-#endif /* __MUSE_FLUIDSYNTI_H__ */