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authorFlorian Jung <flo@windfisch.org>2012-09-04 17:12:01 +0000
committerFlorian Jung <flo@windfisch.org>2012-09-04 17:12:01 +0000
commit4077e6b734ec46bd802526db654b389df983c498 (patch)
tree3374e7f8306fa26812e6caea7e37965addad6316 /muse2
parent56de3b0ed90acbdfff9a95f5a3915de4e22d2425 (diff)
doc fixes
Diffstat (limited to 'muse2')
-rw-r--r--muse2/doc/documentation.tex4
1 files changed, 2 insertions, 2 deletions
diff --git a/muse2/doc/documentation.tex b/muse2/doc/documentation.tex
index d0f17dfe..5775333d 100644
--- a/muse2/doc/documentation.tex
+++ b/muse2/doc/documentation.tex
@@ -1045,9 +1045,9 @@ Following, there will be a small, unordered list about custom widgets:
Usage: \listing{someMenu->addAction(new MusEGui::MenuTitleItem(tr("fnord"), someMenu));} \\
Defined in \file{widgets/menutitleitem.h}.
\item \sym{MusEGui::PopupMenu}: Provides a \sym{QMenu}-like menu which
- can stay open after the user checks a checkable action.
+ can stay open after the user checks a checkable action.\\
Usage: just create a \listing{new PopupMenu( true|false )} instead of
- a \listing{new QMenu()}. (\listing{true} means 'stay open')
+ a \listing{new QMenu()}. (\listing{true} means 'stay open')\\
Defined in \file{widgets/popupmenu.h}.
\end{itemize}