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authorFlorian Jung <flo@windfisch.org>2011-04-11 14:46:12 +0000
committerFlorian Jung <flo@windfisch.org>2011-04-11 14:46:12 +0000
commit384e0d2f6d77ab107268921511dd91464d4accb3 (patch)
treef361808b7af39d0d28188e5efb0140b3e01ab8a1 /muse2/synti/simpledrums
parent51eda45715625b6da768e670388510c91b01ff5c (diff)
parentc8a651f88b5728e246cb46599521ce981f0f4cfb (diff)
cosmetic stuff: made many functions static, improved pixmap loading
synced with current trunk
Diffstat (limited to 'muse2/synti/simpledrums')
-rw-r--r--muse2/synti/simpledrums/simpledrums.cpp18
-rw-r--r--muse2/synti/simpledrums/simpledrums.h9
2 files changed, 15 insertions, 12 deletions
diff --git a/muse2/synti/simpledrums/simpledrums.cpp b/muse2/synti/simpledrums/simpledrums.cpp
index 43f9ccee..22f83bd4 100644
--- a/muse2/synti/simpledrums/simpledrums.cpp
+++ b/muse2/synti/simpledrums/simpledrums.cpp
@@ -237,14 +237,14 @@ SimpleSynth::~SimpleSynth()
}
//---------------------------------------------------------
-// guiVisible
+// nativeGuiVisible
/*!
- \fn SimpleSynth::guiVisible
+ \fn SimpleSynth::nativeGuiVisible
\brief Tells if the gui is hidden or shown
\return true/false if gui is shown/hidden
*/
//---------------------------------------------------------
-bool SimpleSynth::guiVisible() const
+bool SimpleSynth::nativeGuiVisible() const
{
SS_TRACE_IN
bool v = gui->isVisible();
@@ -253,14 +253,14 @@ bool SimpleSynth::guiVisible() const
}
//---------------------------------------------------------
-// hasGui
+// hasNativeGui
/*!
- \fn SimpleSynth::hasGui
+ \fn SimpleSynth::hasNativeGui
\brief Tells if the synth has a gui or not
\return true if synth has gui, false it synth has no gui
*/
//---------------------------------------------------------
-bool SimpleSynth::hasGui() const
+bool SimpleSynth::hasNativeGui() const
{
SS_TRACE_IN
SS_TRACE_OUT
@@ -844,14 +844,14 @@ void SimpleSynth::process(float** out, int offset, int len)
}
//---------------------------------------------------------
-// showGui
+// showNativeGui
/*!
- \fn SimpleSynth::showGui
+ \fn SimpleSynth::showNativeGui
\brief Displays or hides the gui window
\param val true or false = gui shown or hidden
*/
//---------------------------------------------------------
-void SimpleSynth::showGui(bool val)
+void SimpleSynth::showNativeGui(bool val)
{
SS_TRACE_IN
gui->setVisible(val);
diff --git a/muse2/synti/simpledrums/simpledrums.h b/muse2/synti/simpledrums/simpledrums.h
index 47a71ca6..7f006d73 100644
--- a/muse2/synti/simpledrums/simpledrums.h
+++ b/muse2/synti/simpledrums/simpledrums.h
@@ -117,8 +117,10 @@ class SimpleSynth : public Mess
virtual ~SimpleSynth();
- virtual bool guiVisible() const;
- virtual bool hasGui() const;
+ //virtual bool guiVisible() const;
+ //virtual bool hasGui() const;
+ virtual bool nativeGuiVisible() const;
+ virtual bool hasNativeGui() const;
virtual bool playNote(int arg1, int arg2, int arg3);
virtual bool processEvent(const MidiPlayEvent& arg1);
virtual bool setController(int arg1, int arg2, int arg3);
@@ -128,7 +130,8 @@ class SimpleSynth : public Mess
virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5, int* arg6) const;
virtual void processMessages();
virtual void process(float** data, int offset, int len);
- virtual void showGui(bool arg1);
+ //virtual void showGui(bool arg1);
+ virtual void showNativeGui(bool arg1);
virtual void getInitData(int*, const unsigned char**) const;
bool init(const char* name);
void guiSendSampleLoaded(bool success, int ch, const char* filename);