diff options
author | Florian Jung <flo@windfisch.org> | 2011-04-11 14:46:12 +0000 |
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committer | Florian Jung <flo@windfisch.org> | 2011-04-11 14:46:12 +0000 |
commit | 384e0d2f6d77ab107268921511dd91464d4accb3 (patch) | |
tree | f361808b7af39d0d28188e5efb0140b3e01ab8a1 /muse2/synti/simpledrums | |
parent | 51eda45715625b6da768e670388510c91b01ff5c (diff) | |
parent | c8a651f88b5728e246cb46599521ce981f0f4cfb (diff) |
cosmetic stuff: made many functions static, improved pixmap loading
synced with current trunk
Diffstat (limited to 'muse2/synti/simpledrums')
-rw-r--r-- | muse2/synti/simpledrums/simpledrums.cpp | 18 | ||||
-rw-r--r-- | muse2/synti/simpledrums/simpledrums.h | 9 |
2 files changed, 15 insertions, 12 deletions
diff --git a/muse2/synti/simpledrums/simpledrums.cpp b/muse2/synti/simpledrums/simpledrums.cpp index 43f9ccee..22f83bd4 100644 --- a/muse2/synti/simpledrums/simpledrums.cpp +++ b/muse2/synti/simpledrums/simpledrums.cpp @@ -237,14 +237,14 @@ SimpleSynth::~SimpleSynth() } //--------------------------------------------------------- -// guiVisible +// nativeGuiVisible /*! - \fn SimpleSynth::guiVisible + \fn SimpleSynth::nativeGuiVisible \brief Tells if the gui is hidden or shown \return true/false if gui is shown/hidden */ //--------------------------------------------------------- -bool SimpleSynth::guiVisible() const +bool SimpleSynth::nativeGuiVisible() const { SS_TRACE_IN bool v = gui->isVisible(); @@ -253,14 +253,14 @@ bool SimpleSynth::guiVisible() const } //--------------------------------------------------------- -// hasGui +// hasNativeGui /*! - \fn SimpleSynth::hasGui + \fn SimpleSynth::hasNativeGui \brief Tells if the synth has a gui or not \return true if synth has gui, false it synth has no gui */ //--------------------------------------------------------- -bool SimpleSynth::hasGui() const +bool SimpleSynth::hasNativeGui() const { SS_TRACE_IN SS_TRACE_OUT @@ -844,14 +844,14 @@ void SimpleSynth::process(float** out, int offset, int len) } //--------------------------------------------------------- -// showGui +// showNativeGui /*! - \fn SimpleSynth::showGui + \fn SimpleSynth::showNativeGui \brief Displays or hides the gui window \param val true or false = gui shown or hidden */ //--------------------------------------------------------- -void SimpleSynth::showGui(bool val) +void SimpleSynth::showNativeGui(bool val) { SS_TRACE_IN gui->setVisible(val); diff --git a/muse2/synti/simpledrums/simpledrums.h b/muse2/synti/simpledrums/simpledrums.h index 47a71ca6..7f006d73 100644 --- a/muse2/synti/simpledrums/simpledrums.h +++ b/muse2/synti/simpledrums/simpledrums.h @@ -117,8 +117,10 @@ class SimpleSynth : public Mess virtual ~SimpleSynth(); - virtual bool guiVisible() const; - virtual bool hasGui() const; + //virtual bool guiVisible() const; + //virtual bool hasGui() const; + virtual bool nativeGuiVisible() const; + virtual bool hasNativeGui() const; virtual bool playNote(int arg1, int arg2, int arg3); virtual bool processEvent(const MidiPlayEvent& arg1); virtual bool setController(int arg1, int arg2, int arg3); @@ -128,7 +130,8 @@ class SimpleSynth : public Mess virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5, int* arg6) const; virtual void processMessages(); virtual void process(float** data, int offset, int len); - virtual void showGui(bool arg1); + //virtual void showGui(bool arg1); + virtual void showNativeGui(bool arg1); virtual void getInitData(int*, const unsigned char**) const; bool init(const char* name); void guiSendSampleLoaded(bool success, int ch, const char* filename); |