diff options
author | Tim E. Real <termtech@rogers.com> | 2010-12-29 08:17:00 +0000 |
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committer | Tim E. Real <termtech@rogers.com> | 2010-12-29 08:17:00 +0000 |
commit | 607657d0aef36bc4f901207428620a881e5a4232 (patch) | |
tree | 062edfd640d4fb4a4ebbb629e514f302352a70d5 /muse2/synti/deicsonze-OLD/deicsonzegui.cpp | |
parent | 6507ce61ab90c6ecb9a68fdd57e8ed6743f6920e (diff) |
Delete two old deicsonze folders.
Diffstat (limited to 'muse2/synti/deicsonze-OLD/deicsonzegui.cpp')
-rw-r--r-- | muse2/synti/deicsonze-OLD/deicsonzegui.cpp | 758 |
1 files changed, 0 insertions, 758 deletions
diff --git a/muse2/synti/deicsonze-OLD/deicsonzegui.cpp b/muse2/synti/deicsonze-OLD/deicsonzegui.cpp deleted file mode 100644 index 5d20a9b5..00000000 --- a/muse2/synti/deicsonze-OLD/deicsonzegui.cpp +++ /dev/null @@ -1,758 +0,0 @@ -//=========================================================================== -// -// DeicsOnze an emulator of the YAMAHA DX11 synthesizer -// -// Version 0.2.2 -// -// deicsonzegui.cpp -// -// -// Copyright (c) 2004 Nil Geisweiller -// -// -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA or point your web browser to http://www.gnu.org. -//=========================================================================== - -#include <qvariant.h> -#include <q3groupbox.h> -#include <qslider.h> -#include <qcombobox.h> -#include <qcheckbox.h> -#include <qlineedit.h> -#include <qlcdnumber.h> -#include <q3listview.h> -#include <qspinbox.h> -#include <qlayout.h> -#include <qtooltip.h> -#include <q3whatsthis.h> -#include <qstring.h> -#include <q3filedialog.h> -#include <qmessagebox.h> -#include <qpushbutton.h> -#include <math.h> - -#include "newpreset.h" -#include "deicsonzegui.h" -#include "deicsonze.h" - -DeicsOnzeGui::DeicsOnzeGui(DeicsOnze* deicsOnze) - : DeicsOnzeGuiBase(0, "deicsOnzeGui"), - MessGui() -{ - this->setFixedWidth(470); - this->setFixedHeight(358); - _deicsOnze = deicsOnze; - lastDir= ""; - connect(newPushButton, SIGNAL(clicked()), - this, SLOT(newPresetDialogue())); - connect(deletePushButton, SIGNAL(clicked()), - this, SLOT(deletePresetDialogue())); - connect(loadPushButton, SIGNAL(clicked()), - this, SLOT(loadPresetsDialogue())); - connect(savePushButton, SIGNAL(clicked()), - this, SLOT(savePresetsDialogue())); - //Preset and bank - connect(nameLineEdit, SIGNAL(textChanged(const QString&)), - this, SLOT(setName(const QString&))); - connect(subcategoryLineEdit, SIGNAL(textChanged(const QString&)), - this, SLOT(setSubcategory(const QString&))); - connect(categoryLineEdit, SIGNAL(textChanged(const QString&)), - this, SLOT(setCategory(const QString&))); - connect(bankSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setBank(int))); - connect(progSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setProg(int))); - //Global - connect(masterVolSlider, SIGNAL(valueChanged(int)), - this, SLOT(setMasterVol(int))); - connect(feedbackSlider, SIGNAL(valueChanged(int)), - this, SLOT(setFeedback(int))); - connect(LFOWaveComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setLfoWave(const QString&))); - connect(LFOSpeedSlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoSpeed(int))); - connect(LFODelaySlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoDelay(int))); - connect(PModDepthSlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoPModDepth(int))); - connect(PModSensSlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoPitchSens(int))); - connect(AModDepthSlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoAModDepth(int))); - connect(AModSensSlider, SIGNAL(valueChanged(int)), - this, SLOT(setLfoAmpSens(int))); - connect(transposeSlider, SIGNAL(valueChanged(int)), - this, SLOT(setTranspose(int))); - connect(globalDetuneSlider, SIGNAL(valueChanged(int)), - this, SLOT(setGlobalDetune(int))); - connect(algorithmComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setAlgorithm(const QString&))); - connect(PitchBendRangeSlider, SIGNAL(valueChanged(int)), - this, SLOT(setPitchBendRange(int))); - //envelope - connect(AR1Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR1(int))); - connect(D1R1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R1(int))); - connect(D1L1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L1(int))); - connect(D2R1Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R1(int))); - connect(RR1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR1(int))); - connect(AR2Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR2(int))); - connect(D1R2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R2(int))); - connect(D1L2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L2(int))); - connect(D2R2Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R2(int))); - connect(RR2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR2(int))); - connect(AR3Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR3(int))); - connect(D1R3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R3(int))); - connect(D1L3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L3(int))); - connect(D2R3Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R3(int))); - connect(RR3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR3(int))); - connect(AR4Slider, SIGNAL(valueChanged(int)), this, SLOT(setAR4(int))); - connect(D1R4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1R4(int))); - connect(D1L4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD1L4(int))); - connect(D2R4Slider, SIGNAL(valueChanged(int)), this, SLOT(setD2R4(int))); - connect(RR4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRR4(int))); - //Scaling - connect(LS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS1(int))); - connect(RS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS1(int))); - connect(LS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS2(int))); - connect(RS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS2(int))); - connect(LS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS3(int))); - connect(RS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS3(int))); - connect(LS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS4(int))); - connect(RS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS4(int))); - //Volume - connect(Vol1Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol1(int))); - connect(Vol2Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol2(int))); - connect(Vol3Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol3(int))); - connect(Vol4Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol4(int))); - //Ratio and Frequency - connect(CoarseRatio1SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setCoarseRatio1(int))); - connect(FineRatio1SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFineRatio1(int))); - connect(Freq1SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFreq1(int))); - connect(Fix1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix1(bool))); - connect(CoarseRatio2SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setCoarseRatio2(int))); - connect(FineRatio2SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFineRatio2(int))); - connect(Freq2SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFreq2(int))); - connect(Fix2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix2(bool))); - connect(CoarseRatio3SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setCoarseRatio3(int))); - connect(FineRatio3SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFineRatio3(int))); - connect(Freq3SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFreq3(int))); - connect(Fix3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix3(bool))); - connect(CoarseRatio4SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setCoarseRatio4(int))); - connect(FineRatio4SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFineRatio4(int))); - connect(Freq4SpinBox, SIGNAL(valueChanged(int)), - this, SLOT(setFreq4(int))); - connect(Fix4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix4(bool))); - //Sensitivity - connect(AME1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME1(bool))); - connect(EBS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS1(int))); - connect(KVS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS1(int))); - connect(AME2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME2(bool))); - connect(EBS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS2(int))); - connect(KVS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS2(int))); - connect(AME3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME3(bool))); - connect(EBS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS3(int))); - connect(KVS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS3(int))); - connect(AME4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME4(bool))); - connect(EBS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS4(int))); - connect(KVS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS4(int))); - //detune - connect(DET1Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET1(int))); - connect(DET2Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET2(int))); - connect(DET3Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET3(int))); - connect(DET4Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET4(int))); - //WaveForm - connect(WaveForm1ComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setWaveForm1(const QString&))); - connect(WaveForm2ComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setWaveForm2(const QString&))); - connect(WaveForm3ComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setWaveForm3(const QString&))); - connect(WaveForm4ComboBox, SIGNAL(activated(const QString&)), - this, SLOT(setWaveForm4(const QString&))); - //category subcategory preset - connect(categoryListView, SIGNAL(currentChanged(Q3ListViewItem*)), - this, SLOT(setSubcategorySet(Q3ListViewItem*))); - connect(categoryListView, SIGNAL(clicked(Q3ListViewItem*)), - this, SLOT(setSubcategorySet(Q3ListViewItem*))); - connect(subcategoryListView, SIGNAL(currentChanged(Q3ListViewItem*)), - this, SLOT(setPresetSet(Q3ListViewItem*))); - connect(subcategoryListView, SIGNAL(clicked(Q3ListViewItem*)), - this, SLOT(setPresetSet(Q3ListViewItem*))); - connect(presetsListView, SIGNAL(currentChanged(Q3ListViewItem*)), - this, SLOT(setPreset(Q3ListViewItem*))); - connect(presetsListView, SIGNAL(clicked(Q3ListViewItem*)), - this, SLOT(setPreset(Q3ListViewItem*))); - - - for(unsigned int i=0; i<_deicsOnze->_categorySet->_categoryVector.size(); - i++) - (void) new QListViewItemCategory - (categoryListView, _deicsOnze->_categorySet->_categoryVector[i] - ->_categoryName.c_str(), _deicsOnze->_categorySet->_categoryVector[i]); - - // work around for probable QT/WM interaction bug. - // for certain window managers, e.g xfce, this window is - // is displayed although not specifically set to show(); - // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) - show(); - hide(); -}; - - -//----------------------------------------------------------- -// newPresetsDialogue -//----------------------------------------------------------- -void DeicsOnzeGui::newPresetDialogue() { - NewPreset* newpreset = new NewPreset(0, "newPreset"); - if(_currentQLVICategory) - newpreset->categoryNPLineEdit->setText(_currentQLVICategory - ->_c->_categoryName.c_str()); - if(_currentQLVISubcategory) - newpreset->subcategoryNPLineEdit->setText(_currentQLVISubcategory - ->_s->_subcategoryName.c_str()); - - if(QDialog::Accepted==newpreset->exec()) { - std::string std_s = newpreset->categoryNPLineEdit->text().ascii(); - subcategorySet* subcatS = _deicsOnze->_categorySet - ->findSubcategorySet(std_s); - if(subcatS) { - std::string std_s_2 = newpreset->subcategoryNPLineEdit - ->text().ascii(); - presetSet* preS = subcatS->findPresetSet(std_s_2); - if(preS) { - preS->_presetVector.push_back(new Preset()); - Preset* presetTemp=preS->_presetVector.back(); - - presetTemp->initPreset(); - presetTemp->name=newpreset->nameNPLineEdit->text().ascii(); - presetTemp->subcategory= - newpreset->subcategoryNPLineEdit->text().ascii(); - presetTemp->category= - newpreset->categoryNPLineEdit->text().ascii(); - presetTemp->bank=newpreset->bankNPSpinBox->value()-1; - presetTemp->prog=newpreset->progNPSpinBox->value()-1; - } - } - } -} -//----------------------------------------------------------- -// deletePresetsDialogue -//----------------------------------------------------------- -void DeicsOnzeGui::deletePresetDialogue() { - std::vector<Preset*>::iterator i=_currentQLVIPreset->i_p; - if(!QMessageBox::question( - this, - tr("Delete preset"), - tr("Do you really want to delete %1 ?").arg((*i)->name.c_str()), - tr("&Yes"), tr("&No"), - QString::null, 0, 1 )) - { - //delete(_currentQLVIPreset->_p); - delete(_currentQLVIPreset); - _currentQLVISubcategory->_s->_presetVector.erase(i); - } -} -//----------------------------------------------------------- -// loadPresetsDialogue -//----------------------------------------------------------- -void DeicsOnzeGui::loadPresetsDialogue() { - QString filename = - Q3FileDialog::getOpenFileName(lastDir, - QString("*.dei"), - this, - "Load presets dialog","Choose presets"); -} -//----------------------------------------------------------- -// savePresetsDialogue -//----------------------------------------------------------- -void DeicsOnzeGui::savePresetsDialogue() { - QString filename = - Q3FileDialog::getSaveFileName(lastDir, - QString("*.dei"), - this, - "Save presets dialog","Choose file"); -} -//----------------------------------------------------------- -// Preset and bank -//----------------------------------------------------------- -void DeicsOnzeGui::setName(const QString& n) { - _deicsOnze->_preset->name=n.ascii(); -} -void DeicsOnzeGui::setSubcategory(const QString& s) { - _deicsOnze->_preset->subcategory=s.ascii(); -} -void DeicsOnzeGui::setCategory(const QString& c) { - _deicsOnze->_preset->category=c.ascii(); -} -void DeicsOnzeGui::setBank(int b) {_deicsOnze->_preset->bank=b-1;} -void DeicsOnzeGui::setProg(int p) {_deicsOnze->_preset->prog=p-1;} - -//----------------------------------------------------------- -// Global controle -//----------------------------------------------------------- -void DeicsOnzeGui::setMasterVol(int mv) { - _deicsOnze->setMasterVol(mv); -} - -void DeicsOnzeGui::setFeedback(int f) { - _deicsOnze->_preset->feedback=f; - _deicsOnze->setFeedback(); -} - -void DeicsOnzeGui::setLfoWave(const QString& qs) { - _deicsOnze->_preset->lfo.wave= - //((operator==(qs,"Saw Up")?SAWUP: - // (operator==(qs,"Square")?SQUARE: - // (operator==(qs,"Triangl")?TRIANGL:SHOLD)))); - ((operator==(qs,QString("Saw Up"))?SAWUP: // p4.0.2 - (operator==(qs,QString("Square"))?SQUARE: - (operator==(qs,QString("Triangl"))?TRIANGL:SHOLD)))); - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoSpeed(int ls) { - _deicsOnze->_preset->lfo.speed=ls; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoDelay(int ld) { - _deicsOnze->_preset->lfo.delay=ld; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoPModDepth(int lpmd) { - _deicsOnze->_preset->lfo.pModDepth=lpmd; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoPitchSens(int lps) { - _deicsOnze->_preset->sensitivity.pitch=lps; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoAModDepth(int lamd) { - _deicsOnze->_preset->lfo.aModDepth=lamd; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setLfoAmpSens(int las) { - _deicsOnze->_preset->sensitivity.amplitude=las; - _deicsOnze->setLfo(); -} - -void DeicsOnzeGui::setTranspose(int t) { - _deicsOnze->_preset->function.transpose=t; -} - -void DeicsOnzeGui::setGlobalDetune(int gd) { - _deicsOnze->_preset->globalDetune=gd; -} - -void DeicsOnzeGui::setAlgorithm(const QString& a) { - _deicsOnze->_preset->algorithm= - //((operator==(a,"Algorithm 1")?FIRST: - // (operator==(a,"Algorithm 2")?SECOND: - // (operator==(a,"Algorithm 3")?THIRD: - // (operator==(a, "Algorithm 4")?FOURTH: - // (operator==(a, "Algorithm 5")?FIFTH: - // (operator==(a, "Algorithm 6")?SIXTH: - // (operator==(a, "Algorithm 7")?SEVENTH:EIGHTH)))))))); - ((operator==(a,QString("Algorithm 1"))?FIRST: // p4.0.2 - (operator==(a,QString("Algorithm 2"))?SECOND: - (operator==(a,QString("Algorithm 3"))?THIRD: - (operator==(a, QString("Algorithm 4"))?FOURTH: - (operator==(a, QString("Algorithm 5"))?FIFTH: - (operator==(a, QString("Algorithm 6"))?SIXTH: - (operator==(a, QString("Algorithm 7"))?SEVENTH:EIGHTH)))))))); -} - -void DeicsOnzeGui::setPitchBendRange(int pbr) { - _deicsOnze->_preset->function.pBendRange=pbr; -} - -//--------------------------------------------------------------- -// envelope controle -//--------------------------------------------------------------- -void DeicsOnzeGui::setAR1(int val){_deicsOnze->_preset->eg[0].ar=val;} -void DeicsOnzeGui::setD1R1(int val){_deicsOnze->_preset->eg[0].d1r=val;} -void DeicsOnzeGui::setD1L1(int val){_deicsOnze->_preset->eg[0].d1l=val;} -void DeicsOnzeGui::setD2R1(int val){_deicsOnze->_preset->eg[0].d2r=val;} -void DeicsOnzeGui::setRR1(int val){_deicsOnze->_preset->eg[0].rr=val;} -void DeicsOnzeGui::setAR2(int val){_deicsOnze->_preset->eg[1].ar=val;} -void DeicsOnzeGui::setD1R2(int val){_deicsOnze->_preset->eg[1].d1r=val;} -void DeicsOnzeGui::setD1L2(int val){_deicsOnze->_preset->eg[1].d1l=val;} -void DeicsOnzeGui::setD2R2(int val){_deicsOnze->_preset->eg[1].d2r=val;} -void DeicsOnzeGui::setRR2(int val){_deicsOnze->_preset->eg[1].rr=val;} -void DeicsOnzeGui::setAR3(int val){_deicsOnze->_preset->eg[2].ar=val;} -void DeicsOnzeGui::setD1R3(int val){_deicsOnze->_preset->eg[2].d1r=val;} -void DeicsOnzeGui::setD1L3(int val){_deicsOnze->_preset->eg[2].d1l=val;} -void DeicsOnzeGui::setD2R3(int val){_deicsOnze->_preset->eg[2].d2r=val;} -void DeicsOnzeGui::setRR3(int val){_deicsOnze->_preset->eg[2].rr=val;} -void DeicsOnzeGui::setAR4(int val){_deicsOnze->_preset->eg[3].ar=val;} -void DeicsOnzeGui::setD1R4(int val){_deicsOnze->_preset->eg[3].d1r=val;} -void DeicsOnzeGui::setD1L4(int val){_deicsOnze->_preset->eg[3].d1l=val;} -void DeicsOnzeGui::setD2R4(int val){_deicsOnze->_preset->eg[3].d2r=val;} -void DeicsOnzeGui::setRR4(int val){_deicsOnze->_preset->eg[3].rr=val;} - -//-------------------------------------------------------------- -// set Scaling -//-------------------------------------------------------------- -void DeicsOnzeGui::setLS1(int val){_deicsOnze->_preset->scaling.level[0]=val;} -void DeicsOnzeGui::setRS1(int val){_deicsOnze->_preset->scaling.rate[0]=val;} -void DeicsOnzeGui::setLS2(int val){_deicsOnze->_preset->scaling.level[1]=val;} -void DeicsOnzeGui::setRS2(int val){_deicsOnze->_preset->scaling.rate[1]=val;} -void DeicsOnzeGui::setLS3(int val){_deicsOnze->_preset->scaling.level[2]=val;} -void DeicsOnzeGui::setRS3(int val){_deicsOnze->_preset->scaling.rate[2]=val;} -void DeicsOnzeGui::setLS4(int val){_deicsOnze->_preset->scaling.level[3]=val;} -void DeicsOnzeGui::setRS4(int val){_deicsOnze->_preset->scaling.rate[3]=val;} - -//-------------------------------------------------------------- -// set Volume -//-------------------------------------------------------------- -void DeicsOnzeGui::setVol1(int val){_deicsOnze->_preset->outLevel[0]=val;} -void DeicsOnzeGui::setVol2(int val){_deicsOnze->_preset->outLevel[1]=val;} -void DeicsOnzeGui::setVol3(int val){_deicsOnze->_preset->outLevel[2]=val;} -void DeicsOnzeGui::setVol4(int val){_deicsOnze->_preset->outLevel[3]=val;} - -//-------------------------------------------------------------- -// set Ratio and Frequency -//-------------------------------------------------------------- -void DeicsOnzeGui::setCoarseRatio1(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf); - _deicsOnze->_preset->frequency[0].ratio=(double)val+decf; -} -void DeicsOnzeGui::setFineRatio1(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf); - _deicsOnze->_preset->frequency[0].ratio=intf+0.01*(double)val; -} -void DeicsOnzeGui::setFreq1(int val) { - _deicsOnze->_preset->frequency[0].freq=(double)val;} -void DeicsOnzeGui::setFix1(bool f) { - _deicsOnze->_preset->frequency[0].isFix=f;} -void DeicsOnzeGui::setCoarseRatio2(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf); - _deicsOnze->_preset->frequency[1].ratio=(double)val+decf; -} -void DeicsOnzeGui::setFineRatio2(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf); - _deicsOnze->_preset->frequency[1].ratio=intf+0.01*(double)val; -} -void DeicsOnzeGui::setFreq2(int val) { - _deicsOnze->_preset->frequency[1].freq=(double)val;} -void DeicsOnzeGui::setFix2(bool f) { - _deicsOnze->_preset->frequency[1].isFix=f;} -void DeicsOnzeGui::setCoarseRatio3(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf); - _deicsOnze->_preset->frequency[2].ratio=(double)val+decf; -} -void DeicsOnzeGui::setFineRatio3(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf); - _deicsOnze->_preset->frequency[2].ratio=intf+0.01*(double)val; -} -void DeicsOnzeGui::setFreq3(int val) { - _deicsOnze->_preset->frequency[2].freq=(double)val;} -void DeicsOnzeGui::setFix3(bool f) { - _deicsOnze->_preset->frequency[2].isFix=f;} -void DeicsOnzeGui::setCoarseRatio4(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf); - _deicsOnze->_preset->frequency[3].ratio=(double)val+decf; -} -void DeicsOnzeGui::setFineRatio4(int val) { - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf); - _deicsOnze->_preset->frequency[3].ratio=intf+0.01*(double)val; -} -void DeicsOnzeGui::setFreq4(int val) { - _deicsOnze->_preset->frequency[3].freq=(double)val;} -void DeicsOnzeGui::setFix4(bool f) { - _deicsOnze->_preset->frequency[3].isFix=f;} - -//-------------------------------------------------------------- -// set Sensitivity -//-------------------------------------------------------------- -void DeicsOnzeGui::setAME1(bool val) { - _deicsOnze->_preset->sensitivity.ampOn[0]=val;} -void DeicsOnzeGui::setEBS1(int val) { - _deicsOnze->_preset->sensitivity.egBias[0]=val;} -void DeicsOnzeGui::setKVS1(int val) { - _deicsOnze->_preset->sensitivity.keyVelocity[0]=val;} -void DeicsOnzeGui::setAME2(bool val) { - _deicsOnze->_preset->sensitivity.ampOn[1]=val;} -void DeicsOnzeGui::setEBS2(int val) { - _deicsOnze->_preset->sensitivity.egBias[1]=val;} -void DeicsOnzeGui::setKVS2(int val) { - _deicsOnze->_preset->sensitivity.keyVelocity[1]=val;} -void DeicsOnzeGui::setAME3(bool val) { - _deicsOnze->_preset->sensitivity.ampOn[2]=val;} -void DeicsOnzeGui::setEBS3(int val) { - _deicsOnze->_preset->sensitivity.egBias[2]=val;} -void DeicsOnzeGui::setKVS3(int val) { - _deicsOnze->_preset->sensitivity.keyVelocity[2]=val;} -void DeicsOnzeGui::setAME4(bool val) { - _deicsOnze->_preset->sensitivity.ampOn[3]=val;} -void DeicsOnzeGui::setEBS4(int val) { - _deicsOnze->_preset->sensitivity.egBias[3]=val;} -void DeicsOnzeGui::setKVS4(int val) { - _deicsOnze->_preset->sensitivity.keyVelocity[3]=val;} - -//-------------------------------------------------------------- -// set detune -//-------------------------------------------------------------- -void DeicsOnzeGui::setDET1(int val){_deicsOnze->_preset->detune[0]=val;} -void DeicsOnzeGui::setDET2(int val){_deicsOnze->_preset->detune[1]=val;} -void DeicsOnzeGui::setDET3(int val){_deicsOnze->_preset->detune[2]=val;} -void DeicsOnzeGui::setDET4(int val){_deicsOnze->_preset->detune[3]=val;} - -//-------------------------------------------------------------- -// set WaveForm -//-------------------------------------------------------------- -void DeicsOnzeGui::setWaveForm1(const QString& a) { - _deicsOnze->_preset->oscWave[0]= - //((operator==(a,"Wave1")?W1: - // (operator==(a,"Wave2")?W2: - // (operator==(a,"Wave3")?W3: - // (operator==(a, "Wave4")?W4: - // (operator==(a, "Wave5")?W5: - // (operator==(a, "Wave6")?W6: - // (operator==(a, "Wave7")?W7:W8)))))))); - ((operator==(a,QString("Wave1"))?W1: // p4.0.2 - (operator==(a,QString("Wave2"))?W2: - (operator==(a,QString("Wave3"))?W3: - (operator==(a, QString("Wave4"))?W4: - (operator==(a, QString("Wave5"))?W5: - (operator==(a, QString("Wave6"))?W6: - (operator==(a, QString("Wave7"))?W7:W8)))))))); -} -void DeicsOnzeGui::setWaveForm2(const QString& a) { - _deicsOnze->_preset->oscWave[1]= - //((operator==(a,"Wave1")?W1: - // (operator==(a,"Wave2")?W2: - // (operator==(a,"Wave3")?W3: - // (operator==(a, "Wave4")?W4: - // (operator==(a, "Wave5")?W5: - // (operator==(a, "Wave6")?W6: - // (operator==(a, "Wave7")?W7:W8)))))))); - ((operator==(a,QString("Wave1"))?W1: // p4.0.2 - (operator==(a,QString("Wave2"))?W2: - (operator==(a,QString("Wave3"))?W3: - (operator==(a, QString("Wave4"))?W4: - (operator==(a, QString("Wave5"))?W5: - (operator==(a, QString("Wave6"))?W6: - (operator==(a, QString("Wave7"))?W7:W8)))))))); -} -void DeicsOnzeGui::setWaveForm3(const QString& a) { - _deicsOnze->_preset->oscWave[2]= - //((operator==(a,"Wave1")?W1: - // (operator==(a,"Wave2")?W2: - // (operator==(a,"Wave3")?W3: - // (operator==(a, "Wave4")?W4: - // (operator==(a, "Wave5")?W5: - // (operator==(a, "Wave6")?W6: - // (operator==(a, "Wave7")?W7:W8)))))))); - ((operator==(a,QString("Wave1"))?W1: // p4.0.2 - (operator==(a,QString("Wave2"))?W2: - (operator==(a,QString("Wave3"))?W3: - (operator==(a, QString("Wave4"))?W4: - (operator==(a, QString("Wave5"))?W5: - (operator==(a, QString("Wave6"))?W6: - (operator==(a, QString("Wave7"))?W7:W8)))))))); -} -void DeicsOnzeGui::setWaveForm4(const QString& a) { - _deicsOnze->_preset->oscWave[3]= - //((operator==(a,"Wave1")?W1: - // (operator==(a,"Wave2")?W2: - // (operator==(a,"Wave3")?W3: - // (operator==(a, "Wave4")?W4: - // (operator==(a, "Wave5")?W5: - // (operator==(a, "Wave6")?W6: - // (operator==(a, "Wave7")?W7:W8)))))))); - ((operator==(a,QString("Wave1"))?W1: // p4.0.2 - (operator==(a,QString("Wave2"))?W2: - (operator==(a,QString("Wave3"))?W3: - (operator==(a, QString("Wave4"))?W4: - (operator==(a, QString("Wave5"))?W5: - (operator==(a, QString("Wave6"))?W6: - (operator==(a, QString("Wave7"))?W7:W8)))))))); -} - -//-------------------------------------------------------------- -// setSubcategorySet -//-------------------------------------------------------------- -void DeicsOnzeGui::setSubcategorySet(Q3ListViewItem* cat) { - if(cat) { - _currentQLVICategory=(QListViewItemCategory*)cat; - subcategoryListView->clear(); - for(unsigned int i=0; - i<((QListViewItemCategory*)cat)->_c->_subcategoryVector.size();i++) - (void) new QListViewItemSubcategory(subcategoryListView, - _currentQLVICategory->_c - ->_subcategoryVector[i] - ->_subcategoryName.c_str(), - _currentQLVICategory->_c - ->_subcategoryVector[i]); - } -} - -///-------------------------------------------------------------- -// setPresetSet -//-------------------------------------------------------------- -void DeicsOnzeGui::setPresetSet(Q3ListViewItem* subcat) { - if(subcat) { - _currentQLVISubcategory=(QListViewItemSubcategory*)subcat; - presetsListView->clear(); - for(std::vector<Preset*>::iterator - i=_currentQLVISubcategory->_s->_presetVector.begin(); - i!=_currentQLVISubcategory->_s->_presetVector.end(); i++) - (void) new QListViewItemPreset(presetsListView, - (*i)->name.c_str(), i); - } -} - -///-------------------------------------------------------------- -// setPreset -//-------------------------------------------------------------- -void DeicsOnzeGui::setPreset(Q3ListViewItem* pre) { - if(pre) { - _currentQLVIPreset=(QListViewItemPreset*)pre; - std::vector<Preset*>::iterator i=_currentQLVIPreset->i_p; - _deicsOnze->programSelect(1, (*i)->bank, (*i)->prog); - updatePreset(); - } -} -//-------------------------------------------------------------- -// updatePreset -// update gui following the current preset -//-------------------------------------------------------------- -void DeicsOnzeGui::updatePreset(void) { - //global - masterVolSlider->setValue(_deicsOnze->getMasterVol()); - feedbackSlider->setValue(_deicsOnze->_preset->feedback); - LFOWaveComboBox->setCurrentItem((int)_deicsOnze->_preset->lfo.wave); - LFOSpeedSlider->setValue(_deicsOnze->_preset->lfo.speed); - LFODelaySlider->setValue(_deicsOnze->_preset->lfo.delay); - PModDepthSlider->setValue(_deicsOnze->_preset->lfo.pModDepth); - PModSensSlider->setValue(_deicsOnze->_preset->sensitivity.pitch); - AModDepthSlider->setValue(_deicsOnze->_preset->lfo.aModDepth); - AModSensSlider->setValue(_deicsOnze->_preset->sensitivity.amplitude); - transposeSlider->setValue(_deicsOnze->_preset->function.transpose); - algorithmComboBox->setCurrentItem((int)_deicsOnze->_preset->algorithm); - PitchBendRangeSlider->setValue(_deicsOnze->_preset->function.pBendRange); - //envelope - AR1Slider->setValue(_deicsOnze->_preset->eg[0].ar); - D1R1Slider->setValue(_deicsOnze->_preset->eg[0].d1r); - D1L1Slider->setValue(_deicsOnze->_preset->eg[0].d1l); - D2R1Slider->setValue(_deicsOnze->_preset->eg[0].d2r); - RR1Slider->setValue(_deicsOnze->_preset->eg[0].rr); - AR2Slider->setValue(_deicsOnze->_preset->eg[1].ar); - D1R2Slider->setValue(_deicsOnze->_preset->eg[1].d1r); - D1L2Slider->setValue(_deicsOnze->_preset->eg[1].d1l); - D2R2Slider->setValue(_deicsOnze->_preset->eg[1].d2r); - RR2Slider->setValue(_deicsOnze->_preset->eg[1].rr); - AR3Slider->setValue(_deicsOnze->_preset->eg[2].ar); - D1R3Slider->setValue(_deicsOnze->_preset->eg[2].d1r); - D1L3Slider->setValue(_deicsOnze->_preset->eg[2].d1l); - D2R3Slider->setValue(_deicsOnze->_preset->eg[2].d2r); - RR3Slider->setValue(_deicsOnze->_preset->eg[2].rr); - AR4Slider->setValue(_deicsOnze->_preset->eg[3].ar); - D1R4Slider->setValue(_deicsOnze->_preset->eg[3].d1r); - D1L4Slider->setValue(_deicsOnze->_preset->eg[3].d1l); - D2R4Slider->setValue(_deicsOnze->_preset->eg[3].d2r); - RR4Slider->setValue(_deicsOnze->_preset->eg[3].rr); - //scaling - LS1Slider->setValue(_deicsOnze->_preset->scaling.level[0]); - RS1Slider->setValue(_deicsOnze->_preset->scaling.rate[0]); - LS2Slider->setValue(_deicsOnze->_preset->scaling.level[1]); - RS2Slider->setValue(_deicsOnze->_preset->scaling.rate[1]); - LS3Slider->setValue(_deicsOnze->_preset->scaling.level[2]); - RS3Slider->setValue(_deicsOnze->_preset->scaling.rate[2]); - LS4Slider->setValue(_deicsOnze->_preset->scaling.level[3]); - RS4Slider->setValue(_deicsOnze->_preset->scaling.rate[3]); - //Volume - Vol1Slider->setValue(_deicsOnze->_preset->outLevel[0]); - Vol2Slider->setValue(_deicsOnze->_preset->outLevel[1]); - Vol3Slider->setValue(_deicsOnze->_preset->outLevel[2]); - Vol4Slider->setValue(_deicsOnze->_preset->outLevel[3]); - //Ratio and Frequency - double intf, decf; - decf=modf(_deicsOnze->_preset->frequency[0].ratio, &intf); - CoarseRatio1SpinBox->setValue((int)intf); - FineRatio1SpinBox->setValue((int)(decf*100.0)); - Freq1SpinBox->setValue((int)_deicsOnze->_preset->frequency[0].freq); - Fix1CheckBox->setChecked(_deicsOnze->_preset->frequency[0].isFix); - decf=modf(_deicsOnze->_preset->frequency[1].ratio, &intf); - CoarseRatio2SpinBox->setValue((int)intf); - FineRatio2SpinBox->setValue((int)(decf*100.0)); - Freq2SpinBox->setValue((int)_deicsOnze->_preset->frequency[1].freq); - Fix2CheckBox->setChecked(_deicsOnze->_preset->frequency[1].isFix); - decf=modf(_deicsOnze->_preset->frequency[2].ratio, &intf); - CoarseRatio3SpinBox->setValue((int)intf); - FineRatio3SpinBox->setValue((int)(decf*100.0)); - Freq3SpinBox->setValue((int)_deicsOnze->_preset->frequency[2].freq); - Fix3CheckBox->setChecked(_deicsOnze->_preset->frequency[2].isFix); - decf=modf(_deicsOnze->_preset->frequency[3].ratio, &intf); - CoarseRatio4SpinBox->setValue((int)intf); - FineRatio4SpinBox->setValue((int)(decf*100.0)); - Freq4SpinBox->setValue((int)_deicsOnze->_preset->frequency[3].freq); - Fix4CheckBox->setChecked(_deicsOnze->_preset->frequency[3].isFix); - //Sensitivity - AME1CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[0]); - EBS1Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[0]); - KVS1Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[0]); - AME2CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[1]); - EBS2Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[1]); - KVS2Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[1]); - AME3CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[2]); - EBS3Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[2]); - KVS3Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[2]); - AME4CheckBox->setChecked(_deicsOnze->_preset->sensitivity.ampOn[3]); - EBS4Slider->setValue(_deicsOnze->_preset->sensitivity.egBias[3]); - KVS4Slider->setValue(_deicsOnze->_preset->sensitivity.keyVelocity[3]); - //detune - DET1Slider->setValue(_deicsOnze->_preset->detune[0]); - DET2Slider->setValue(_deicsOnze->_preset->detune[1]); - DET3Slider->setValue(_deicsOnze->_preset->detune[2]); - DET4Slider->setValue(_deicsOnze->_preset->detune[3]); - //Waveform - WaveForm1ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[0]); - WaveForm2ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[1]); - WaveForm3ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[2]); - WaveForm4ComboBox->setCurrentItem((int)_deicsOnze->_preset->oscWave[3]); - //name, subcategory, category - nameLineEdit->setText(QString(_deicsOnze->_preset->name.c_str())); - subcategoryLineEdit->setText(QString(_deicsOnze->_preset->subcategory.c_str())); - categoryLineEdit->setText(QString(_deicsOnze->_preset->category.c_str())); - //bank n prog - bankSpinBox->setValue(_deicsOnze->_preset->bank+1); - progSpinBox->setValue(_deicsOnze->_preset->prog+1); -} - |