diff options
author | Tim E. Real <termtech@rogers.com> | 2012-08-04 22:14:50 +0000 |
---|---|---|
committer | Tim E. Real <termtech@rogers.com> | 2012-08-04 22:14:50 +0000 |
commit | 345fb0cc41b94b08134dc1f40020b4bf26e1d46b (patch) | |
tree | 78f6da3cf9cd64a84ead190e615a175a6a82242d /muse2/muse/master/masteredit.cpp | |
parent | 8ee7ac503d93d7a0b6cf3b49c3255d389ba59c17 (diff) |
REWRITE: Introducing: More bits for Song Changed SC_* flags.
Added MusECore::SongChangedFlags_t (in new type_defs.h file). Declared as int64 type.
All Song Changed parameters, handlers, connections, calls, colateral operations etc. now use
this new SongChangedFlags_t.
All the handlers are now ready for the code bodies to accept any extra flags, devs need not
do anything more than define new SC_* flags and write support inside the handlers.
Please beware these possible extra flags when writing songChanged handlers and setting updateFlags.
Diffstat (limited to 'muse2/muse/master/masteredit.cpp')
-rw-r--r-- | muse2/muse/master/masteredit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/muse2/muse/master/masteredit.cpp b/muse2/muse/master/masteredit.cpp index 68ba5168..14a6a35d 100644 --- a/muse2/muse/master/masteredit.cpp +++ b/muse2/muse/master/masteredit.cpp @@ -71,7 +71,7 @@ void MasterEdit::closeEvent(QCloseEvent* e) // songChanged //--------------------------------------------------------- -void MasterEdit::songChanged(int type) +void MasterEdit::songChanged(MusECore::SongChangedFlags_t type) { if(_isDeleting) // Ignore while while deleting to prevent crash. return; @@ -246,7 +246,7 @@ MasterEdit::MasterEdit() connect(tscale, SIGNAL(tempoChanged(int)), SLOT(setTempo(int))); connect(canvas, SIGNAL(tempoChanged(int)), SLOT(setTempo(int))); - connect(MusEGlobal::song, SIGNAL(songChanged(int, int)), SLOT(songChanged(int))); + connect(MusEGlobal::song, SIGNAL(songChanged(MusECore::SongChangedFlags_t)), SLOT(songChanged(MusECore::SongChangedFlags_t))); connect(MusEGlobal::song, SIGNAL(posChanged(int,unsigned,bool)), SLOT(posChanged(int,unsigned,bool))); connect(canvas, SIGNAL(followEvent(int)), hscroll, SLOT(setOffset(int))); |