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author | Florian Jung <flo@windfisch.org> | 2012-09-04 17:12:01 +0000 |
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committer | Florian Jung <flo@windfisch.org> | 2012-09-04 17:12:01 +0000 |
commit | 4077e6b734ec46bd802526db654b389df983c498 (patch) | |
tree | 3374e7f8306fa26812e6caea7e37965addad6316 /muse2/doc | |
parent | 56de3b0ed90acbdfff9a95f5a3915de4e22d2425 (diff) |
doc fixes
Diffstat (limited to 'muse2/doc')
-rw-r--r-- | muse2/doc/documentation.tex | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/muse2/doc/documentation.tex b/muse2/doc/documentation.tex index d0f17dfe..5775333d 100644 --- a/muse2/doc/documentation.tex +++ b/muse2/doc/documentation.tex @@ -1045,9 +1045,9 @@ Following, there will be a small, unordered list about custom widgets: Usage: \listing{someMenu->addAction(new MusEGui::MenuTitleItem(tr("fnord"), someMenu));} \\ Defined in \file{widgets/menutitleitem.h}. \item \sym{MusEGui::PopupMenu}: Provides a \sym{QMenu}-like menu which - can stay open after the user checks a checkable action. + can stay open after the user checks a checkable action.\\ Usage: just create a \listing{new PopupMenu( true|false )} instead of - a \listing{new QMenu()}. (\listing{true} means 'stay open') + a \listing{new QMenu()}. (\listing{true} means 'stay open')\\ Defined in \file{widgets/popupmenu.h}. \end{itemize} |