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authorTim E. Real <termtech@rogers.com>2013-02-22 06:51:28 +0000
committerTim E. Real <termtech@rogers.com>2013-02-22 06:51:28 +0000
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+<TITLE>User interface programming</TITLE>
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+
+<H1><A NAME="SECTION00210000000000000000">
+User interface programming</A>
+</H1>
+We use the QT Toolkit for GUI- and other programming. The <SPAN CLASS="textit">QT-Assistant</SPAN>
+is an important tool for getting help. Almost everything can be looked
+up there.
+
+<P>
+GUIs can be either be hardcoded (see <TT>fterfirsta`a=95 _ `a=58 :
+ `a&gt;64
+ `a&lt;91 aaa
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>rranger.cpp</TT> for an example)
+or can be created using <SPAN CLASS="textit">QT-Designer</SPAN> (see the dialogs under
+<TT>fterfirstw`w=95 _ `w=58 :
+ `w&gt;64
+ `w&lt;91 www
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>idgets/function_dialogs/</TT> for mostly cleanly-written examples).
+Don't forget to add your <TT>fterfirstc`c=95 _ `c=58 :
+ `c&gt;64
+ `c&lt;91 ccc
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>pp</TT>, <TT>fterfirsth`h=95 _ `h=58 :
+ `h&gt;64
+ `h&lt;91 hhh
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>></TT> and <TT>fterfirstu`u=95 _ `u=58 :
+ `u&gt;64
+ `u&lt;91 uuu
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>i</TT> files to the
+corresponding sections in the <TT>fterfirstC`C=95 _ `C=58 :
+ `C&gt;64
+ `C&lt;91 CCC
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>MakeLists.txt</TT>!
+
+<P>
+Additionally, MusE offers some custom widgets, like menu title items etc.
+Following, there will be a small, unordered list about custom widgets:
+
+<UL>
+<LI><TT>fterfirstM`M=95 _ `M=58 :
+ `M&gt;64
+ `M&lt;91 MMM
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>usEGui::MenuTitleItem</TT>: Provides a title-bar in a <TT>fterfirstQ`Q=95 _ `Q=58 :
+ `Q&gt;64
+ `Q&lt;91 QQQ
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>Menu</TT>.
+<BR>
+Usage: <TT>fterfirsts`s=95 _ `s=58 :
+ `s&gt;64
+ `s&lt;91 sss
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>omeMenu-&gt;addAction(new MusEGui::MenuTitleItem(tr("fnord"), someMenu));</TT>
+<BR>
+Defined in <TT>fterfirstw`w=95 _ `w=58 :
+ `w&gt;64
+ `w&lt;91 www
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>idgets/menutitleitem.h</TT>.
+</LI>
+<LI><TT>fterfirstM`M=95 _ `M=58 :
+ `M&gt;64
+ `M&lt;91 MMM
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>usEGui::PopupMenu</TT>: Provides a <TT>fterfirstQ`Q=95 _ `Q=58 :
+ `Q&gt;64
+ `Q&lt;91 QQQ
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>Menu</TT>-like menu which
+ can stay open after the user checks a checkable action.
+<BR>
+Usage: just create a <TT>fterfirstn`n=95 _ `n=58 :
+ `n&gt;64
+ `n&lt;91 nnn
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>ew PopupMenu( true|false )</TT> instead of
+ a <TT>fterfirstn`n=95 _ `n=58 :
+ `n&gt;64
+ `n&lt;91 nnn
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>ew QMenu()</TT>. (<TT>fterfirstt`t=95 _ `t=58 :
+ `t&gt;64
+ `t&lt;91 ttt
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>rue</TT> means 'stay open')
+<BR>
+Defined in <TT>fterfirstw`w=95 _ `w=58 :
+ `w&gt;64
+ `w&lt;91 www
+
+ <`<=95 _ `<=58 :
+ `<&gt;64
+ `<&lt;91 <<<
+
+ c@amelhyph<269>>idgets/popupmenu.h</TT>.
+</LI>
+</UL>
+
+<P>
+
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