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author | Florian Jung <flo@windfisch.org> | 2013-09-18 22:40:48 +0200 |
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committer | Florian Jung <flo@windfisch.org> | 2013-09-18 22:40:48 +0200 |
commit | 32589cdd760755d685a76d31469798fde74ad827 (patch) | |
tree | d50afd9a2a176846dd6c5b19d734ed9108e44aad /muse2/README.effects-rack | |
parent | af09b4f881888b97903cda57907cda571be83b18 (diff) | |
parent | 48a93993cfce160fb7d4cf0b67b4b77e22db19e5 (diff) |
Merge branch 'master' into audiomsg_overhaul
Diffstat (limited to 'muse2/README.effects-rack')
-rw-r--r-- | muse2/README.effects-rack | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/muse2/README.effects-rack b/muse2/README.effects-rack deleted file mode 100644 index 071ba08e..00000000 --- a/muse2/README.effects-rack +++ /dev/null @@ -1,82 +0,0 @@ -Sept 1, 2011 v0.0.3 by Tim. - -Understanding the Effects Rack ------------------------------- - -All audio track types (Input, Output, Group, Wave, Synth, and Aux) have - an effects rack into which audio plugins can be inserted in a chain. -Currently each rack can accomodate up to four plugins. - -MusE currently supports LADSPA plugins and DSSI effects plugins. - -One must carefully consider how many audio inputs and outputs a plugin has, - and how may channels the particular audio track has (1 mono or 2 stereo), - and how MusE uses the plugins in the rack. - -MusE will try to internally create as many independent copies (instances) of - a plugin as necessary, to satisfy the number of channels in the audio track. -Basically it divides the number of track channels by the number of - plugin audio inputs or outputs to determine how many copies to make. -First it examines the number of plugin audio outputs, and if there are none, - it will examine the number of audio inputs, and if there are none, - it will simply use just one plugin copy. - -For mono tracks with plugins having more than one audio input or output, - MusE uses the first input or output and ignores the rest. - -For stereo tracks: - - Plugin Plugin Independent Real number Real number - audio audio plugin of track of track - inputs: outputs: copies: input route output route - channels used: channels used: - ------------------------------------------------------------------- - 0 0 1 0 0 - 0 1 2 0 2 - 0 >= 2 1 0 2 - 1 0 2 2 0 - 1 1 2 2 2 - 1 >= 2 1 1 L only! 2 - >= 2 0 1 2 0 - >= 2 1 2 2 2 - >= 2 >= 2 1 2 2 - -Notice that on a stereo track with a plugin having one audio input and two - audio outputs, only the first track input route channel is used (left only). - -These same rules apply to inter-plugin audio when more than one plugin - is in the rack chain. Extra audio outputs of one plugin may be ignored - by the next plugin if not used. - -Currently specialized plugins with many inputs and/or outputs are not - really useful in MusE. - -Nor are so-called 'realtime' control plugins which use audio inputs - and outputs for control signals. -Loud noise alert! Beware of using such plugins in an audio effects rack. - - -Example: Consider a stereo Audio Input track with these effect rack - LADSPA plugins: - - comb_splitter Comb Splitter by Steve Harris, and - tap_stereo_echo Tap Stereo Echo by Tom Szilagyi - -The Comb Splitter has one audio input and two audio outputs. -The Stereo Echo has two audio inputs and two audio outputs. - -The stereo Audio Input track will therefore ignore its second - input route connection. It will process the left input only, - separating it into stereo with the Comb Splitter, passing the - split stereo signal into the Stereo Echo, finally producing - stereo output available at the Audio Input track's output routes. - - -One improvement would be not creating unused redundant plugin copies - between plugins in stereo tracks. -For example, for a plugin having one audio input and one audio output, - feeding a plugin having one audio input and two audio outputs, - the extra copy of the first plugin is redundant and not required, - but currently it is created anyway. - -
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